Cogmind - Beta 10 @@@ ROGUE MODE // 2020.09.20 @ 13:47:39 Player: Cassie Rose Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (75) 375 Value Destroyed (1493) 1493 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (49) 49 TOTAL SCORE: 2857 Bonus ------- High Alert Combat Kills 49 Cogmind --------- Core Integrity 142/400 Matter 300/300 Energy 78/100 System Corruption 9% Temperature Cool (103) Movement Core (550) Ox10 Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ High-capacity Storage Unit Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (12) --- Large Storage Unit High-capacity Battery (400) Visual Processing Unit Improved Terrain Scanner Seismic Analyzer Terrain Scan Processor Targeting Computer ECM Suite Hardened Light Armor Plating Electrolaser Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- High-capacity Storage Unit Improved Sensor Array Signal Interpreter > --- WEAPON ----------- Heavy EM Pulse Gun Improved EM Shotgun > --- INVENTORY -------- Light Treads Large Storage Unit High-capacity Battery Visual Processing Unit Improved Terrain Scanner Seismic Analyzer Terrain Scan Processor Targeting Computer ECM Suite Hardened Light Armor Plating Grenade Launcher [Rating: 16] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Utility High-capacity Storage Unit Device Improved Terrain Scanner Storage High-capacity Storage Unit Processor Signal Interpreter Weapon Beam Cannon Energy Gun Small Laser Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 1 | . . 1 Utility 1 | . . 1 Weapon . | . . . Parts Attached 49 | 7 14 28 Power 7 | 1 2 4 Engine 7 | 1 2 4 Core . | . . . Reactor . | . . . Propulsion 15 | 2 2 11 Treads 15 | 2 2 11 Leg . | . . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 9 | 2 5 2 Device 4 | 1 2 1 Storage 4 | 1 3 . Processor 1 | . . 1 Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 18 | 2 5 11 Energy Gun 12 | 1 2 9 Energy Cannon 3 | . 2 1 Ballistic Gun 2 | 1 1 . Ballistic Cannon . | . . . Launcher 1 | . . 1 Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes 2 | . . 2 Parts Lost 19 | . 3 16 Power 2 | . . 2 Propulsion 4 | . . 4 Utility 2 | . 1 1 Weapon 11 | . 2 9 Highest Loss Streak 9 | . 3 9 Average Slot Usage (%) 98 | . 99 94 Engine 12 | . 14 10 Treads 28 | . 28 30 Device 12 | . 13 10 Storage 13 | . 14 11 Processor 3 | . . 11 Energy Gun 7 | . 5 13 Energy Cannon 7 | . 8 5 Ballistic Gun 9 | . 14 . Naked Turns . | . . . Heaviest Build 47 | 13 44 47 Greatest Support 60 | 40 40 60 Greatest Overweight (x) 10 | . 1 10 Average Overweight (x) . | . . . Largest Inventory Capacity 12 | 6 12 12 Average Capacity 10 | 5 10 12 Most Carried 12 | 5 12 12 Average Carried 10 | 2 10 11 Final Capacity 12 | 6 12 12 Final Carried 12 | 5 12 10 Class Distribution -------------------- 67% | Mutant 32% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 978 | 306 367 305 Remotely . | . . . Salvage Created 2780 | 221 1067 1492 Parts 164 | 13 68 83 Haulers Intercepted 4 | . 1 3 Recyclers Shooed 6 | . . 6 Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 43 | . 15 28 Guns 25 | . 7 18 Cannons 9 | . 8 1 AOE 6 | . . 6 Classes Destroyed 11 | 3 6 2 Worker 3 | 1 2 . Builder 4 | . 1 3 Tunneler 6 | 4 2 . Hauler 4 | . 1 3 Recycler 8 | 1 3 4 Operator 2 | . 1 1 Watcher 5 | . 3 2 Swarmer 15 | . 2 13 Grunt 23 | . 13 10 Brawler 1 | . . 1 Sentry 4 | . . 4 Best Kill Streak 8 | 4 4 8 Combat Bots Only 6 | . 3 6 Max Kills in Single Turn 2 | 2 1 2 Gunslinging . | . . . Exploded 2 | . . 2 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 2495 | . 659 1836 Core 333 | . 75 258 Absorbed by Shields . | . . . Core Remaining (%) 85 | 100 70 . Volleys Fired 184 | 12 80 92 Largest 2 | 2 2 2 Hottest 126 | 60 120 126 Shots Fired 341 | 24 156 161 Gun 272 | 24 117 131 Cannon 62 | . 39 23 Launcher 7 | . . 7 Special . | . . . Kinetic 92 | 12 80 . Thermal 116 | 12 76 28 Explosive 7 | . . 7 Electromagnetic 126 | . . 126 Robot Hit Streak 17 | 3 9 17 Robot Miss Streak 4 | 2 3 4 Penetration Max . | . . . Secondary Targets 1 | . 1 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 226 | 12 99 115 Core Hits 105 | 7 42 56 Critical Hits 1 | . 1 . Critical Kills 1 | . 1 . Critical Parts Destroyed . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 3839 | 184 1189 2466 Guns 2349 | 184 748 1417 Cannons 756 | . 441 315 Explosions 734 | . . 734 Melee . | . . . Ramming . | . . . Kinetic 499 | 49 450 . Thermal 1632 | 135 739 758 Explosive 329 | . . 329 Electromagnetic 1379 | . . 1379 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 9 | . 5 9 Average Corruption 4 | . 4 7 Corruption Purged . | . . . Effects 37 | . 35 2 Message Errors 4 | . 4 . Matter Fused 9 | . 9 . Heat Flow Errors 2 | . 2 . Energy Discharges 7 | . 6 1 Data Loss (minor) 3 | . 3 . Misfires 1 | . 1 . Targeting Errors 7 | . 6 1 Weapon Failures 4 | . 4 . Overload Shots . | . . . Overflow Damage 46 | . . 46 Projectiles 3 | . . 3 Explosions 43 | . . 43 Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 176 | . 44 132 Shots 6 | . 1 5 Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 464 | . 464 242 Average Temperature 101 | . 120 89 Received Heat Transfer 687 | . 300 387 Effects 2 | . 2 . Shutdowns 1 | . 1 . Matter Decay 1 | . 1 . Siege Activations . | . . . Robots Corrupted 2 | . . 2 Combat Hostiles 2 | . . 2 Parts Fried 10 | . . 10 Impact Corruptions . | . . . Robots Melted 1 | . . 1 Combat Hostiles 1 | . . 1 Parts Melted 7 | 1 3 3 Heat Transferred 3277 | 300 1600 1377 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 7 | . . 7 Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 647 | 30 199 647 Initial 83 | . 19 83 Average 138 | 13 78 297 Maximum Alert Level 2 | . . 2 Low Security (%) 79 | 100 100 29 Level 1 12 | . . 42 Level 2 7 | . . 27 Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 4 | . 3 1 Investigation 2 | . 2 . Extermination . | . . . Reinforcement 2 | . 1 1 Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals 3 | . 2 1 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 72 | . 30 42 Peak Tracking Total 5 | . 4 5 Tactical Retreats 4 | . 2 2 Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered 6 | . 6 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled 7 | . 2 5 Max in Single Turn 1 | . 1 1 Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 12 | . 9 3 Terminals 10 | . 7 3 Fabricators . | . . . Repair Stations . | . . . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 30 | . 24 6 Successful 23 | . 18 5 Failed 7 | . 6 1 Catastrophic . | . . . Database Lockouts . | . . . Manual 20 | . 14 6 Terminals 26 | . 20 6 Fabricators . | . . . Repair Stations . | . . . Recycling Units 4 | . 4 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 6 | . 6 . Record 4 | . 4 . Robot Analysis 1 | . 1 . Zone Layout 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 4 | . 4 . Recycle Component 1 | . 1 . Report Inventory 2 | . 2 . Retrieve Components 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 13 | . 8 5 Terminals 13 | . 8 5 Assimilate 4 | . 2 2 Botnet 9 | . 6 3 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered 1 | . . 1 Used . | . . . Hacking Detections 8 | . 6 2 Full Trace Events 1 | . 1 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled 1 | . 1 . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components 4 | . 4 . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total 1 | . 1 . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 2779 | 156 1819 804 Spaces Moved 1143 | 64 824 255 Core 3 | 2 . 1 Treads 1140 | 62 824 254 Legs . | . . . Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 160 160 Average Speed 164 | 156 165 164 Slowest Speed 550 | 160 180 550 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 44 | 5 96 31 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 61 | . 23 38 Melee . | . . . Projectile . | . . . AOE 61 | . 23 38 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 1713 | 96 1134 483 Wait 255 | 2 178 75 Move 1141 | 63 823 255 Hop . | . . . Pick Up 48 | 12 22 14 Fast Attach 6 | . 2 4 Attach 19 | 7 3 9 Detach . | . . . Swap 25 | . 9 16 Drop 35 | . 17 18 Fire 184 | 12 80 92 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 157 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 670 | -10/Materials | Discovered new exit (range 10) 1098 | -10/Materials | Discovered new exit (range 13) 1380 | -10/Materials | Discovered new exit (range 9) 1453 | -10/Materials | Lost 3 parts (1u2w) 1951 | -10/Materials | Discovered new exit (range 8) 1976 | -10/Materials | Entered another Materials area 1976 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2287 | -9/Materials | Build established: Scavenger-Mutant 2702 | -9/Materials | Lost 4 parts (1p1n2w) 2777 | -9/Materials | Core integrity fell below 50% 2780 | -9/Materials | Self-destructed Last Messages --------------- 02759_ U-05 Engineer lays Concrete. 02759_ R-06 Scavenger collects Flight Unit. 02760_ U-05 Engineer lays Concrete. 02762_ Imp. Sensor Array destroyed. 02762_ System corrupted by crushing effect (+5). 02762_ U-05 Engineer builds a Wall. 02762_ U-05 Engineer lays Concrete. 02764_ Lgt. Ion Engine destroyed. 02767_ Electrolaser destroyed. 02767_ System corrupted by crushing effect (+4). 02768_ The unstable cave ceiling collapses. 02769_ System corrupted: Electrolaser targeting data glitched. 02770_ Lgt. Treads destroyed. 02771_ System corrupted: Energy discharge (-26). 02772_ B-36 Bruiser critical meltdown. 02772_ U-05 Engineer lays Concrete. 02773_ Electrolaser destroyed. 02774_ U-05 Engineer lays Concrete. 02775_ Acquired 24 matter. 02775_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ????# ################ #???????????????? | | ????#""" + *+% ][ #???????#####???? | | ????#""" ####### ##### [ #?????? ???? | | ????#""" #?????# #???# | #????? ??? | | ????# #?????# #???# [ #????# ???? | | ?#######+######### #???# %=! #??? ???? | | ?# = %== """ ########+###### ??? | | ?# ==*= "T" = =* ???? | | ?# ##+#####%[=%= [%! ???? | | ?# #### # *#* !!! ! =%*! ???? | | ?# #??# !!! [=# !! [=+ %###########????? | | ?# #??# !! = # !! 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"?? ? ???????????? | | ??????????????????????????? ??????????????????? | | ???????????????????????????? ??????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 13 Terrain Scan Range 16 Terrain Scan Density 10 Evasion (%) 40 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RiotOmegaScythe Manual? 0 Play Time 00:42:47 Cumulative 86.6 hours Start 2020.09.20 @ 13:04:02 End 2020.09.20 @ 13:47:39 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 144 Rogue 144 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 21 Gallery% 27 Achievement% 28 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/CogNarrow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters LOW_CONTRAST(13,24,33)|BRIGHTNESS(120)|SATURATION(80) Steam 1 RUN: 668ba05f-077b-4432-9f3b-baaeea26d822