Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.19 @ 22:38:56 Player: YoKa Result: Destroyed by P-70 Sage via exploding Nuclear Reactor Performance ------------- Evolutions (5) 2500 Regions Visited (5) 1000 Robots Destroyed (29) 145 Value Destroyed (905) 905 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (-79) -79 TOTAL SCORE: 4511 Bonus ------- Friendly Fire -79 Cogmind --------- Core Integrity 0/1000 Matter 292/300 Energy 27/100 System Corruption 10% Temperature Cool (0) Movement Core (100) Ox1 Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (8) ------ Advanced EM Disruption Field Hacking Suite > --- WEAPON (3) ------- Powered Hammer > --- INVENTORY (5) ---- Carbon-fiber Leg Improved Plasma Cutter Heavy Flail Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg Makeshift Leg Makeshift Leg > --- UTILITY ---------- Small Storage Unit Improved Terrain Scanner Seismic Detector Precision Matter Filter Energy Filter Layered Heavy Armor Plating Hacking Suite > --- WEAPON ----------- Phase Cannon KE Penetrator Improved Datajack > --- INVENTORY -------- Subdweller Power Source Precision Matter Filter Layered Heavy Armor Plating Heavy Particle Cannon Assault Cannon Rocket Launcher Makeshift Axe [Rating: 68] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Light Nuclear Core Propulsion Makeshift Leg Leg Makeshift Leg Hover Unit Antigrav System Flight Unit Improved Surge Thruster Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Processor Corruption Screen Hackware Hacking Suite Protection Makeshift Light Armor Plating Weapon Rocket Launcher Energy Cannon Phase Cannon Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Launcher Rocket Launcher Special Weapon Mining Laser Impact Weapon Powered Hammer Slashing Weapon Makeshift Axe Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -7 -5 ------- Run | Yrd Mat Min Sub Scr Fac Slots Evolved 10 | . . . . . 10 Power . | . . . . . . Propulsion 3 | . . . . . 3 Utility 6 | . . . . . 6 Weapon 1 | . . . . . 1 Parts Attached 48 | 8 2 2 8 1 27 Power 8 | 1 1 1 2 . 3 Engine 6 | 1 1 . 2 . 2 Core 2 | . . 1 . . 1 Reactor . | . . . . . . Propulsion 11 | 2 . . 3 . 6 Treads . | . . . . . . Leg 8 | 2 . . 3 . 3 Wheel . | . . . . . . Hover 1 | . . . . . 1 Flight 2 | . . . . . 2 Utility 16 | 2 . 1 1 . 12 Device 10 | 2 . . . . 8 Storage 2 | . . 1 . . 1 Processor 1 | . . . . . 1 Hackware 1 | . . . . . 1 Protection 2 | . . . 1 . 1 Artifact . | . . . . . . Weapon 13 | 3 1 . 2 1 6 Energy Gun . | . . . . . . Energy Cannon 1 | . . . . . 1 Ballistic Gun 5 | 2 1 . 1 . 1 Ballistic Cannon 1 | . . . . 1 . Launcher 1 | . . . 1 . . Special Weapon 2 | 1 . . . . 1 Impact Weapon 1 | . . . . . 1 Slashing Weapon 1 | . . . . . 1 Piercing Weapon . | . . . . . . Special Melee Weapon 1 | . . . . . 1 Unidentified Prototypes 2 | . . . . . 2 Parts Lost 18 | . . . 2 . 16 Power 2 | . . . . . 2 Propulsion 4 | . . . . . 4 Utility 8 | . . . 1 . 7 Weapon 4 | . . . 1 . 3 Highest Loss Streak 6 | . . . 1 . 6 To Critical Strikes . | . . . . . . Average Backups 6 | 2 4 5 7 8 4 Power . | . 1 1 1 1 . Propulsion 1 | . . . 2 3 . Utility 1 | 1 1 1 2 1 1 Weapon 1 | . 2 1 1 2 2 Tool/Special . | . . . . . . Unused Backups 13 | . 2 . 6 1 4 Power 3 | . 1 . 2 . . Propulsion 1 | . . . 1 . . Utility 4 | . . . 3 . 1 Weapon 5 | . 1 . . 1 3 Tool/Special . | . . . . . . Average Slot Usage (%) 87 | . 100 100 99 99 62 Engine 9 | . 14 5 8 14 3 Core 1 | . . 8 5 . . Leg 23 | . 28 28 27 28 15 Device 9 | . 28 21 9 . 14 Storage 9 | . . 6 14 14 3 Hackware 1 | . . . . . 3 Protection 7 | . . . 3 14 3 Ballistic Gun 8 | . 28 28 18 1 2 Ballistic Cannon 4 | . . . . 12 . Launcher 7 | . . . 8 14 . Peak Build Rating 68 | 9 9 11 23 25 68 Average Rating 25 | 8 9 9 17 24 42 On Entrance 12 | . 9 9 10 23 25 Avg Prop Armor Cover (%) 10 | . . . . . 10 Naked Turns . | . . . . . . Heaviest Build 59 | 8 11 15 26 27 59 Greatest Support 80 | 20 20 20 40 40 80 Greatest Overweight (x) 18 | . . . . . 18 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | 5 5 8 8 8 8 Average Capacity 7 | 5 5 6 8 8 6 Most Carried 8 | 4 5 7 8 8 8 Average Carried 6 | 2 4 5 7 7 5 Final Capacity 8 | 5 5 8 8 8 5 Final Carried 8 | 3 5 7 8 8 3 Class Distribution -------------------- 76% | Mutant 23% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -7/Scraptown Scavenger-Mutant | -5/Factory Resources | -11 -10 -10 -10 -7 -5 ----------- Run | Yrd Mat Min Sub Scr Fac Matter Collected 1288 | 269 . 257 187 . 575 Remotely . | . . . . . . Salvage Created 1491 | 92 . 136 122 . 1141 Parts 80 | 11 . 4 17 . 48 Haulers Intercepted . | . . . . . . Recyclers Shooed 8 | . . . . . 8 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 24 | . . . 24 . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -10 -10 -7 -5 ------- Run | Yrd Mat Min Sub Scr Fac Combat Hostiles Destroyed 19 | . . 1 7 . 11 Melee 4 | . . . . . 4 Guns 11 | . . 1 5 . 5 Cannons 1 | . . . . . 1 AOE 2 | . . . 2 . . Classes Destroyed 9 | 3 . 1 1 . 4 Worker 1 | 1 . . . . . Builder 1 | . . . . . 1 Tunneler 2 | 2 . . . . . Recycler 5 | 1 . 1 . . 3 Mechanic 1 | . . . . . 1 Swarmer 6 | . . . 6 . . Grunt 8 | . . 1 1 . 6 Sentry 1 | . . . . . 1 Programmer 4 | . . . . . 4 Best Kill Streak 4 | 2 . 1 4 . 3 Combat Bots Only 4 | . . 1 4 . 3 Max Kills in Single Turn 2 | 1 . 1 2 . 1 Gunslinging 1 | . . . 1 . . Exploded 1 | . . . 1 . . Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -7 -5 -------- Run | Yrd Mat Min Sub Scr Fac Hostile Shots Fired 233 | . . 10 34 . 189 Missed 68 | . . 3 8 . 57 Hits 165 | . . 7 26 . 132 Projectile 165 | . . 7 26 . 132 AOE 1 | . . . . . 1 Critical Strikes 12 | . . . . . 12 Damage Taken 3116 | . . 120 319 . 2677 Core 1060 | . . 17 40 . 1003 Absorbed by Shields . | . . . . . . Core Remaining (%) 88 | 100 . . . 77 . Volleys Fired 107 | 12 . 9 14 . 72 Largest 2 | 2 . 2 2 . 2 Hottest 118 | 100 . 40 40 . 118 Shots Fired 134 | 19 . 18 23 . 74 Gun 119 | 14 . 18 21 . 66 Cannon 8 | . . . . . 8 Launcher 2 | . . . 2 . . Special 5 | 5 . . . . . Kinetic 119 | 14 . 18 21 . 66 Thermal 13 | 5 . . . . 8 Explosive 2 | . . . 2 . . Electromagnetic . | . . . . . . Robot Hit Streak 13 | 3 . 8 9 . 13 Robot Miss Streak 5 | 1 . 2 3 . 5 Penetration Max 1 | . . . . . 1 Secondary Targets 1 | . . . 1 . . Max Gunslinging Chain 1 | . . . 1 . . Shots Hit Robots 118 | 10 . 13 15 . 80 Core Hits 54 | 5 . 5 11 . 33 Critical Kills 1 | . . 1 . . . Critical Parts Destroyed 3 | . . . . . 3 Critical Strikes 6 | . . 1 . . 5 Destroy 3 | . . 1 . . 2 Smash 1 | . . . . . 1 Sever 2 | . . . . . 2 Melee Attacks 49 | . . . . . 49 Impact 5 | . . . . . 5 Slashing 38 | . . . . . 38 Piercing . | . . . . . . Sneak Attacks 3 | . . . . . 3 Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3315 | 128 12 168 359 . 2648 Guns 1640 | 104 . 167 197 . 1172 Cannons 186 | . . . . . 186 Explosions 162 | . . . 162 . . Melee 1290 | . . . . . 1290 Ramming 13 | . 12 1 . . . Kinetic 1640 | 104 . 167 197 . 1172 Thermal 210 | 24 . . . . 186 Explosive 162 | . . . 162 . . Electromagnetic . | . . . . . . Impact 191 | . . . . . 191 Slashing 1099 | . . . . . 1099 Piercing . | . . . . . . Highest Corruption 10 | . . . . . 10 Average Corruption 7 | . . . . . 7 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 24 | . . . . . 24 Message Errors 4 | . . . . . 4 Matter Fused 4 | . . . . . 4 Heat Flow Errors 5 | . . . . . 5 Energy Discharges 3 | . . . . . 3 Parts Rejected 1 | . . . . . 1 Data Loss (minor) 5 | . . . . . 5 Data Loss (major) 1 | . . . . . 1 Alerts 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 136 | . . . 1 . 135 Projectiles 2 | . . . . . 2 Explosions 1 | . . . 1 . . Melee 133 | . . . . . 133 Knockbacks 2 | . . . . . 2 Impact 2 | . . . . . 2 Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 19 | . . . 19 . . Shots 1 | . . . 1 . . Rammed . | . . . . . . Targets Rammed 4 | . 2 2 . . . Kicked 4 | . 2 2 . . . Crushed . | . . . . . . Highest Temperature 432 | 64 . 2 . . 432 Average Temperature 125 | 29 . 2 . . 148 Received Heat Transfer 828 | . . 63 123 . 642 Effects 1 | . . . . . 1 Shutdowns 1 | . . . . . 1 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted 1 | . . . . . 1 Combat Hostiles 1 | . . . . . 1 Parts Fried 1 | . . . . . 1 Impact Corruptions 1 | . . . . . 1 Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 235 | 50 . . . . 185 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -10 -7 -5 ------- Run | Yrd Mat Min Sub Scr Fac Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 . . 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 132 | 10 12 30 . . 132 Initial . | . . . . . . Average 16 | . 1 5 . . 26 Influence Increases 783 | 20 23 41 220 . 479 Destroy 0b10 Robot/C 380 | . . 20 140 . 220 Destroy 0b10 Robot/NC 50 | 20 . 5 . . 25 Destroy Leader 80 | . . 10 20 . 50 Successful Hack 41 | . 23 6 . . 12 Destroy Structure 22 | . . . . . 22 Lose Combat Pursuer 210 | . . . 60 . 150 Influence Decreases 715 | 20 23 41 220 . 411 Time Decay 533 | 20 23 41 200 . 249 Lost Part 146 | . . . 20 . 126 Purge Threat 36 | . . . . . 36 Squads Dispatched 4 | . . . . . 4 Investigation 1 | . . . . . 1 Extermination 3 | . . . . . 3 Reinforcement . | . . . . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -10 -7 -5 --------- Run | Yrd Mat Min Sub Scr Fac Distress Signals . | . . . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 63 | . . 1 27 . 35 Peak Tracking Total 7 | . . 1 6 . 7 Tactical Retreats 6 | . . . 1 . 5 Traps | -11 -10 -10 -10 -7 -5 ------- Run | Yrd Mat Min Sub Scr Fac Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -10 -7 -5 ---------- Run | Yrd Mat Min Sub Scr Fac Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -10 -7 -5 --------- Run | Yrd Mat Min Sub Scr Fac Machines Accessed 10 | . 4 1 . 3 2 Terminals 5 | . 3 1 . . 1 Fabricators . | . . . . . . Repair Stations 1 | . . . . . 1 Recycling Units 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 39 | . 9 2 . 23 5 Successful 32 | . 5 2 . 23 2 Failed 7 | . 4 . . . 3 Catastrophic 2 | . . . . . 2 Database Lockouts . | . . . . . . Manual 4 | . 2 2 . . . Terminals 10 | . 6 2 . . 2 Fabricators . | . . . . . . Repair Stations 3 | . . . . . 3 Recycling Units 3 | . 3 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 29 | . 3 2 . 23 1 Record 24 | . 1 . . 23 . Unreport Threat 1 | . . . . . 1 Locate Traps 1 | . . 1 . . . Hauler Manifests 1 | . 1 . . . . Zone Layout 2 | . 1 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 1 | . . . . . 1 Scan Component 1 | . . . . . 1 Recycling Unit Hacks 2 | . 2 . . . . Process 1 | . 1 . . . . Report Inventory 1 | . 1 . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 7 | . 4 1 . . 2 Full Trace Events 1 | . . . . . 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter 45 | . 45 . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -7 -5 ------------ Run | Yrd Mat Min Sub Scr Fac Used RIF Installer . | . . . . . . Robots Hacked 1 | . . . . . 1 Non-combat 1 | . . . . . 1 Combat . | . . . . . . Robot Hacks Applied 1 | . . . . . 1 parse_system 1 | . . . . . 1 Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -7 -5 -------- Run | Yrd Mat Min Sub Scr Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -7 -5 ------- Run | Yrd Mat Min Sub Scr Fac Active Infowar (turns) 2461 | 367 173 204 517 . 1200 Sensors 14 | . . . . . 14 Terrain 1622 | 367 173 111 . . 971 Seismic 1859 | 311 173 204 517 . 654 Triangulation 238 | . . . . . 238 Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . . . 1 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -7 -5 ------------- Run | Yrd Mat Min Sub Scr Fac Turns Passed 4225 | 444 173 204 734 1441 1229 Spaces Moved 2772 | 228 135 115 478 1026 790 Core 178 | 9 . . . . 169 Treads . | . . . . . . Legs 2352 | 219 135 115 478 1026 379 Wheels . | . . . . . . Hover 202 | . . . . . 202 Flight 40 | . . . . . 40 Fastest Speed 27 | 50 120 120 120 140 27 Average Speed 125 | 117 120 120 132 140 106 Slowest Speed 950 | 120 120 120 140 140 950 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 29 | 13 24 33 35 58 14 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 3 | . . 1 . 2 . Spaces Dug 4 | 4 . . . . . Terrain Destroyed 18 | 4 . . 8 . 6 Melee . | . . . . . . Projectile 10 | 4 . . . . 6 AOE 8 | . . . 8 . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -7 -5 --------- Run | Yrd Mat Min Sub Scr Fac Total 3337 | 376 146 164 559 1032 1060 Wait 247 | 118 . 27 35 1 66 Move 2767 | 227 134 114 477 1025 790 Hop . | . . . . . . Pick Up 57 | 10 5 6 12 2 22 Fast Attach 9 | . . . 3 1 5 Attach 33 | 7 . 1 2 . 23 Detach 5 | . . . . . 5 Swap 17 | 2 2 1 4 . 8 Drop 42 | . 3 4 12 3 20 Fire 107 | 12 . 9 14 . 72 Melee 49 | . . . . . 49 Ram . | . . . . . . Kick 4 | . 2 2 . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Subcaves (discovered 3 exits: [*Mat] / [*Rec] / *Scr) -7/Scraptown -5/Factory History --------- Turn | Location | Event 37 | -11/Scrapyard | Discovered new exit (range 14) 445 | -11/Scrapyard | Entered Materials 465 | -10/Materials | Build established: Mutant 584 | -10/Materials | Discovered new exit (range 16) 618 | -10/Materials | Entered Mines 642 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 687 | -10/Mines | Met a Derelict bent on vengeance 815 | -10/Mines | Discovered new exit (range 6) 822 | -10/Mines | Entered Subcaves 823 | -10/Subcaves | Approached by a straggling Scientist 904 | -10/Subcaves | Discovered new exit (range 14) 1041 | -10/Subcaves | Ambushed by swarm of Subdwellers 1150 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 1154 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 1190 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1287 | -10/Subcaves | Discovered new exit (range 10) 1313 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 1425 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 1556 | -10/Subcaves | Entered Scraptown 1878 | -7/Scraptown | Scanned Subdweller tech in exchange for log data 1882 | -7/Scraptown | Learned location of Quarantine (-2) 1898 | -7/Scraptown | Discovered new exit (range 13) 2101 | -7/Scraptown | Visited Shadow of the Wyrm 2131 | -7/Scraptown | Visited Symbiants 2167 | -7/Scraptown | Visited Cyclists 2222 | -7/Scraptown | Visited UFD Registry 2232 | -7/Scraptown | Visited Junk Repository 2489 | -7/Scraptown | Visited Assassins FH 2534 | -7/Scraptown | Visited Junk Repository 2652 | -7/Scraptown | Visited Spacefarers 2997 | -7/Scraptown | Entered Factory 2997 | -5/Factory | Evolved 10 slots: Propulsion x3, Utility x6, Weapon x1 3332 | -5/Factory | Build established: Scavenger-Mutant 3998 | -5/Factory | System corruption reached 10% 4020 | -5/Factory | Core integrity fell below 50% 4055 | -5/Factory | Core integrity fell below 20% 4063 | -5/Factory | Build established: Mutant 4071 | -5/Factory | Lost 6 parts (2p3n1w) 4111 | -5/Factory | Lost 3 parts (2u1w) 4226 | -5/Factory | Destroyed by P-70 Sage via exploding Nuclear Reactor Last Messages --------------- Identified Corruption Screen. Identified Adv. EM Disruption Field. Corruption Screen destroyed. Focal Shield destroyed. G-50 Soldier knocked back. System corrupted: Energy discharge (-12). G-50 Soldier knocked back. Critical hit (Burn: +37). G-50 Soldier suffers critical hit (Smash). Destroyed Hvy. Laser. G-50 Soldier system corrupted by crushing effect. G-50 Soldier system terminally corrupted. Adv. Heat Sink fried. Acquired 49 matter. Acquired Corrupted Carbon-fiber Leg. K-01 Serf collects debris. Nuclear Reactor explodes. Triangulator destroyed. Com. Battery destroyed. 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"" ## # #?? | | ## ## "S @! # g #?? | | ## ## """ # p #?? | | # ## "" # #?? | | ## ## # #?? | | ########+#############+###### #?? | | % #?# #?? | | #?# #?? | | ######################?? | | # #?????????? | | # """" """" #? ???????? | | ##+#####+############ # """" """" #??? ?????? | | #??# # """" """" #?????????? | | #??# #*"""" """" #?????????? | | #### # """" """" #?????????? | | + %+! """ """" #?????????? | | #### # # ????????? | | #??# # ! #?????????? | | #??# # #?????????? | | ##+#############+#### # [ #?????????? | | # ! #?????????? | | ##+###########?????????? | | ###?????????????????? | | T#??#??????????????? | | ""#?????????????????? | | #####+########## ###?????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 18 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Corruption Block 8 Armor Coverage 600 Resistance: KI 20 Evasion (%) 56 Energy Filtering 30 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Civilization 2243 Everything Is Under Control Hey, That's Mine! Nice Directions, Buddy Overwhelming Please Form A Line Shopping List Challenges ------------ None Game ------ Seed HardenedFactoryRipper Manual? 0 Play Time 01:22:17 Cumulative 6.4 hours Start 2026.01.19 @ 20:54:21 End 2026.01.19 @ 22:38:56 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 7 Rogue 7 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 9 Achievement% 12 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 5ede8da6-c21c-43d8-8c42-370c785cd204