Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.20 @ 15:31:51 Player: PhazeDK Result: Destroyed by Y-72 Warden with Railgun Performance ------------- Evolutions (6) 3000 Regions Visited (11) 2200 Robots Destroyed (46) 230 Value Destroyed (1514) 1514 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (755) 755 TOTAL SCORE: 7739 Bonus ------- Follower Combat Kills 74 Entered Garrisons 200 Entered DSFs 500 Friendly Fire -19 Cogmind --------- Core Integrity 0/1150 Matter 294/300 Energy 99/100 System Corruption 17% Temperature Cool (9) Movement Core (50) Location -4/Upper Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (8) ------ Advanced Terrain Scan Processor Improved Target Analyzer Armor Integrity Analyzer System Shield > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Coolant Injector Advanced Transmission Jammer Advanced Shield Generator Enhanced Force Rifle Heavy Battle Rifle Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Field Propulsion Array Field Propulsion Array > --- UTILITY ---------- Improved Heat Sink Advanced Terrain Scan Processor Improved Target Analyzer Armor Integrity Analyzer Hacking Suite Hacking Suite System Shield > --- WEAPON ----------- Heavy Neutron Cannon Force Lance > --- INVENTORY -------- Coolant Injector Advanced Transmission Jammer Advanced Transmission Jammer Advanced Shield Generator Heavy Battle Rifle [Rating: 70] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Micro Nuclear Core Propulsion VTOL Module Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Gyrokinetic Inverter Flight Unit VTOL Module Utility Hacking Suite Device Improved Heat Sink Storage Small Storage Unit Processor Armor Integrity Analyzer Hackware Hacking Suite Protection Insulated Plating Weapon Maul Energy Gun Tesla Rifle Energy Cannon Heavy Neutron Cannon Ballistic Gun Battle Rifle Launcher Grenade Launcher Impact Weapon Maul Slashing Weapon Phasing Sabre Piercing Weapon Force Lance Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -7 -7 -6 -6 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Gar Fac DSF Fac Ext Fac Upp Slots Evolved 12 | . . 2 2 2 . 2 . 2 . 2 . Power 1 | . . . . 1 . . . . . . . Propulsion 4 | . . 1 1 . . . . 2 . . . Utility 6 | . . 1 1 1 . 1 . . . 2 . Weapon 1 | . . . . . . 1 . . . . . Parts Attached 91 | 8 9 4 12 11 . 5 3 8 15 16 . Power 8 | 1 . . 2 1 . . . 1 2 1 . Engine 4 | 1 . . 1 . . . . . 1 1 . Core 4 | . . . 1 1 . . . 1 1 . . Reactor . | . . . . . . . . . . . . Propulsion 27 | 4 2 1 4 3 . . . 2 7 4 . Treads 1 | . . . . 1 . . . . . . . Leg 3 | 2 . . 1 . . . . . . . . Wheel 5 | 2 . . 2 . . . . . 1 . . Hover 4 | . . . . . . . . 2 . 2 . Flight 14 | . 2 1 1 2 . . . . 6 2 . Utility 32 | 1 3 2 3 5 . 5 2 5 2 4 . Device 10 | . . . 1 3 . 1 1 2 . 2 . Storage 3 | 1 2 . . . . . . . . . . Processor 9 | . 1 1 . . . 4 . . 1 2 . Hackware 7 | . . . 2 2 . . . 3 . . . Protection 3 | . . 1 . . . . 1 . 1 . . Artifact . | . . . . . . . . . . . . Weapon 24 | 2 4 1 3 2 . . 1 . 4 7 . Energy Gun 5 | 2 . . . . . . . . . 3 . Energy Cannon 5 | . 2 . . 1 . . . . . 2 . Ballistic Gun 4 | . 1 . . . . . . . 3 . . Ballistic Cannon . | . . . . . . . . . . . . Launcher 2 | . . 1 1 . . . . . . . . Special Weapon . | . . . . . . . . . . . . Impact Weapon 3 | . 1 . . 1 . . 1 . . . . Slashing Weapon 3 | . . . 1 . . . . . 1 1 . Piercing Weapon 1 | . . . . . . . . . . 1 . Special Melee Weapon 1 | . . . 1 . . . . . . . . Unidentified Prototypes 2 | . . . . 1 . . . . . 1 . Corrupted Parts 1 | . . . . . . . . . . 1 . System Corruption 2 | . . . . . . . . . . 2 . Parts Lost 56 | . . . 15 . 1 . 6 4 14 15 1 Power 6 | . . . 2 . . . 1 . 2 1 . Propulsion 23 | . . . 7 . . . 2 1 7 6 . Utility 15 | . . . 3 . 1 . 2 3 2 3 1 Weapon 12 | . . . 3 . . . 1 . 3 5 . Highest Loss Streak 10 | . . . 6 . 1 . 6 4 10 6 1 To Critical Strikes . | . . . . . . . . . . . . Average Backups 5 | 2 5 6 7 4 5 5 4 4 4 4 5 Power . | . 1 1 . . . . . . . . . Propulsion . | 1 1 2 1 . 1 1 . . . . . Utility 2 | . 1 3 3 3 3 3 3 4 2 3 3 Weapon 1 | . 1 . . . 1 1 . . 1 1 2 Tool/Special . | . . . . . . . . . . . . Unused Backups 20 | . 4 1 4 1 . 1 . 2 1 2 4 Power 2 | . . 1 1 . . . . . . . . Propulsion . | . . . . . . . . . . . . Utility 12 | . 2 . 2 1 . 1 . 2 . 2 2 Weapon 5 | . 2 . . . . . . . 1 . 2 Tool/Special 1 | . . . 1 . . . . . . . . Average Slot Usage (%) 57 | . 88 82 71 58 68 63 65 33 51 50 22 Engine 2 | . 14 11 5 . . . . . . . . Core 1 | . . . 2 5 7 6 4 . 1 . . Leg 2 | . 18 . 1 . . . . . . . . Hover 3 | . . . . . . . . 5 10 4 . Flight 8 | . 8 33 15 9 15 13 11 3 5 3 . Device 3 | . . . . 8 14 6 2 1 3 5 . Storage 2 | . 14 11 8 . . . . . . . . Processor 9 | . 8 17 12 7 7 17 17 1 . 12 15 Hackware 11 | . . . 8 15 15 13 13 19 17 14 6 Energy Gun 1 | . 10 . . . . . . . . 2 . Energy Cannon 1 | . 11 . . . . . . . . 2 . Ballistic Gun 1 | . . . . . . . . . 6 . . Impact Weapon 1 | . . . . 6 7 6 9 . . . . Peak Build Rating 70 | 6 10 13 26 31 30 40 44 37 52 70 21 Average Rating 28 | 3 7 12 18 23 29 35 36 23 34 46 18 On Entrance 18 | . 6 8 13 9 30 27 40 22 21 23 21 Avg Prop Armor Cover (%) 11 | . 3 . 6 5 . . 5 18 11 8 . Naked Turns . | . . . . . . . . . . . . Heaviest Build 19 | 12 19 11 14 11 11 10 15 6 15 17 . Greatest Support 30 | 26 20 12 20 20 11 11 20 11 21 30 3 Greatest Overweight (x) 4 | . 4 . 2 . . . 4 . 4 2 . Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 10 | 8 10 8 8 5 5 5 5 5 5 5 5 Average Capacity 5 | 6 8 8 7 5 5 5 5 5 5 5 5 Most Carried 10 | 5 10 8 8 5 5 5 5 5 5 5 5 Average Carried 5 | 2 5 6 7 4 5 4 4 4 4 4 5 Final Capacity 8 | 8 8 8 5 5 5 5 5 5 5 5 5 Final Carried 8 | 3 8 8 5 5 5 5 4 4 5 5 5 Class Distribution -------------------- 48% | Hacker-Mutant 21% | Mutant 10% | Sprinter 10% | Hacker-Sprinter 7% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Sprinter | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Hacker-Sprinter | -7/Garrison Hacker-Sprinter | -6/Factory Hacker-Gladiator | -6/DSF Hacker-Mutant | -5/Factory Hacker-Mutant | -5/Extension Hacker-Mutant | -4/Factory Mutant | -4/Upper Caves Resources | -11 -10 -9 -8 -7 -7 -6 -6 -5 -5 -4 -4 ----------- Run | Yrd Mat Mat Mat Fac Gar Fac DSF Fac Ext Fac Upp Matter Collected 1443 | 209 181 34 233 158 . 40 40 . 365 183 . Remotely . | . . . . . . . . . . . . Salvage Created 1558 | . 17 118 629 94 . 170 181 . 48 241 60 Parts 67 | . 1 11 28 . . 3 9 . 4 11 . Haulers Intercepted . | . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 1 | . . . . . . . . . . . 1 Prevented . | . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -6 -6 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Gar Fac DSF Fac Ext Fac Upp Combat Hostiles Destroyed 30 | . . 8 13 . . . 4 . 2 3 . Melee 9 | . . . 5 . . . 2 . 1 1 . Guns 2 | . . . . . . . . . 1 1 . AOE 17 | . . 8 8 . . . . . . 1 . Classes Destroyed 12 | . 1 3 4 1 . . 2 . . 1 . Worker 5 | . . 1 1 . . . . . . 3 . Builder 2 | . . . 2 . . . . . . . . Recycler 2 | . . . . 1 . 1 . . . . . Mechanic 1 | . . . 1 . . . . . . . . Operator 3 | . . . 1 . . 1 . . . 1 . Watcher 3 | . 1 1 1 . . . . . . . . Swarmer 7 | . . 4 . . . . . . 2 1 . Grunt 15 | . . 4 11 . . . . . . . . Sentry 2 | . . . 2 . . . . . . . . Specialist 3 | . . . . . . . 3 . . . . Programmer 2 | . . . . . . . . . . 2 . Heavy 1 | . . . . . . . 1 . . . . Decomposer 2 | . . . . . . . . . . . 2 Best Kill Streak 10 | . 1 10 9 1 . 1 2 . 1 1 . Combat Bots Only 8 | . . 8 7 . . . 2 . 1 1 . Max Kills in Single Turn 3 | . 1 3 3 1 . 1 1 . 1 1 1 Gunslinging . | . . . . . . . . . . . . Exploded 3 | . . 3 2 . . . . . . 1 . Melee 1 | . . . 1 . . . 1 . 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -6 -6 -5 -5 -4 -4 -------- Run | Yrd Mat Mat Mat Fac Gar Fac DSF Fac Ext Fac Upp Hostile Shots Fired 521 | . 2 12 101 . 33 . 36 22 113 170 32 Missed 201 | . 2 4 31 . 21 . 9 13 39 64 18 Hits 320 | . . 8 70 . 12 . 27 9 74 106 14 Projectile 320 | . . 8 70 . 12 . 27 9 74 106 14 Critical Strikes 19 | . . . 4 . . . 4 . 3 8 . Part Disruptions 2 | . . . . . . . . . . 2 . Damage Taken 6312 | . . 67 1135 . 178 . 935 184 1421 2086 306 Core 2624 | . . 23 359 . 55 . 453 83 498 882 271 Absorbed by Shields 46 | . . . . . 18 . 3 . 25 . . Core Remaining (%) 72 | 100 100 94 34 . 92 . 46 . 41 . . Volleys Fired 66 | . 5 8 10 . . . . . 25 18 . Largest 3 | . 2 1 1 . . . . . 3 2 . Hottest 125 | . 120 30 33 . . . . . 75 125 . Shots Fired 102 | . 10 8 10 . . . . . 51 23 . Gun 76 | . 6 . . . . . . . 51 19 . Cannon 8 | . 4 . . . . . . . . 4 . Launcher 18 | . . 8 10 . . . . . . . . Special . | . . . . . . . . . . . . Kinetic 51 | . . . . . . . . . 51 . . Thermal 11 | . 7 . . . . . . . . 4 . Explosive 18 | . . 8 10 . . . . . . . . Electromagnetic 22 | . 3 . . . . . . . . 19 . Robot Hit Streak 6 | . 2 1 4 . . . . . 6 6 . Robot Miss Streak 5 | . 2 2 2 . . . . . 5 4 . Penetration Max . | . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . Shots Hit Robots 99 | . 5 1 26 1 . 2 13 . 28 23 . Core Hits 77 | . 1 23 28 . . . 3 . 7 12 3 Critical Kills 1 | . . . . . . . 1 . . . . Critical Parts Destroyed 1 | . . . . . . 1 . . . . . Critical Strikes 9 | . . . 4 . . 1 1 . 2 1 . Destroy 1 | . . . . . . . . . 1 . . Smash 2 | . . . . . . 1 1 . . . . Sever 6 | . . . 4 . . . . . 1 1 . Melee Attacks 66 | . . . 28 1 . 2 15 . 2 18 . Impact 18 | . . . . 1 . 2 15 . . . . Slashing 44 | . . . 24 . . . . . 2 18 . Piercing . | . . . . . . . . . . . . Sneak Attacks 3 | . . . . 1 . 1 . . . 1 . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks 3 | . . . . . . . 3 . . . . Damage Inflicted 4870 | . 74 717 1866 60 . 130 392 . 491 1097 43 Guns 680 | . 39 . . . . . . . 433 208 . Cannons 116 | . 35 . . . . . . . . 81 . Explosions 2174 | . . 717 1113 . . . . . . 344 . Melee 1842 | . . . 753 60 . 130 392 . 43 464 . Ramming 58 | . . . . . . . . . 15 . 43 Kinetic 433 | . . . . . . . . . 433 . . Thermal 389 | . 59 . . . . . . . . 330 . Explosive 1830 | . . 717 1113 . . . . . . . . Electromagnetic 318 | . 15 . . . . . . . . 303 . Impact 582 | . . . . 60 . 130 392 . . . . Slashing 1260 | . . . 753 . . . . . 43 464 . Piercing . | . . . . . . . . . . . . Highest Corruption 17 | . . . 3 . . . 1 1 1 12 17 Average Corruption 5 | . . . 2 . . . 1 1 1 9 16 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 42 | . . . 1 . . . 1 1 4 25 10 Message Errors 8 | . . . 1 . . . . . . 6 1 Matter Fused 10 | . . . . . . . . . 2 7 1 Heat Flow Errors 4 | . . . . . . . . 1 . 1 2 Energy Discharges 6 | . . . . . . . . . . 3 3 Parts Rejected 1 | . . . . . . . 1 . . . . Data Loss (minor) 5 | . . . . . . . . . . 4 1 Data Loss (major) 1 | . . . . . . . . . 1 . . Misfires 1 | . . . . . . . . . 1 . . Alerts 1 | . . . . . . . . . . 1 . Misdirections 4 | . . . . . . . . . . 2 2 Weapon Failures 1 | . . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . Overflow Damage 299 | . . . 40 30 . 120 43 . . 65 1 Projectiles 16 | . . . . . . . . . . 16 . Explosions 49 | . . . 28 . . . . . . 21 . Melee 234 | . . . 12 30 . 120 43 . . 28 1 Knockbacks 1 | . . . . . . . 1 . . . . Impact 1 | . . . . . . . 1 . . . . Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 111 | . . . 6 . . . . . 7 80 18 Shots 4 | . . . 1 . . . . . . 3 . Rammed 19 | . . . . . . . . . 2 . 17 Targets Rammed 19 | . . . . . . . . . 2 . 17 Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 185 | . 126 5 46 . . . . 149 10 185 147 Average Temperature 42 | . 46 2 19 . . . . 89 5 142 71 Received Heat Transfer 1122 | . . 15 603 . 69 . 72 . 174 171 18 Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted 5 | . . . . 1 . . 2 . . . 2 Combat Hostiles 2 | . . . . . . . 2 . . . . Parts Fried 5 | . . . . . . 2 1 . . 1 1 Impact Corruptions 12 | . . . . 2 . 3 4 . . . 3 Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . Heat Transferred 498 | . 148 . . . . . . . . 350 . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . 1 . Alert | -11 -10 -9 -8 -7 -7 -6 -6 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Gar Fac DSF Fac Ext Fac Upp Maximum Alert Level 1 | . . 1 1 . . . . . . . . Low Security (%) 94 | 100 100 28 75 100 100 100 100 100 100 100 . Level 1 5 | . . 71 24 . . . . . . . . Level 2 . | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 297 | . 45 241 297 102 75 38 82 27 67 108 . Initial 102 | . . 15 87 102 . 33 7 27 2 3 . Average 37 | . 3 173 148 48 17 24 38 3 9 18 . Influence Increases 1594 | . 66 254 470 5 75 28 105 15 230 271 75 Destroy 0b10 Robot/C 640 | . . 160 260 . . . 80 . 80 60 . Destroy 0b10 Robot/NC 80 | . 5 10 30 5 . 10 . . . 20 . Destroy Leader 106 | . 2 22 52 . . . 10 . 10 10 . Allied During Kill 2 | . . . . . . . . . 2 . . Successful Hack 35 | . 14 8 . . . 3 . . 10 . . Disable Machine 120 | . . 15 15 . . . . . . 90 . Destroy Structure 86 | . . 24 38 . . . . . 8 16 . Partial Spotted 75 | . . 15 45 . . 15 . . . . . Lose Combat Pursuer 450 | . 45 . 30 . 75 . 15 15 120 75 75 Influence Decreases 1549 | . 29 82 452 232 10 82 64 62 227 223 86 Entered New Map 359 | . . 22 122 125 . 32 4 25 3 5 21 Time Decay 768 | . 29 60 180 107 . 50 . 37 102 148 55 Lost Part 399 | . . . 150 . 10 . 60 . 99 70 10 Lost Ally 23 | . . . . . . . . . 23 . . Squads Dispatched 11 | . 1 1 4 . . . 2 . 1 2 . Investigation . | . . . . . . . . . . . . Extermination 2 | . . . . . . . . . . 2 . Reinforcement 9 | . 1 1 4 . . . 2 . 1 . . Assault . | . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 2 | . . . 1 . . . . . 1 . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -6 -6 -5 -5 -4 -4 --------- Run | Yrd Mat Mat Mat Fac Gar Fac DSF Fac Ext Fac Upp Distress Signals 6 | . . 2 1 . . . . . 2 1 . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 134 | . 8 13 25 . 11 1 10 7 22 24 13 Peak Tracking Total 13 | . 3 6 13 . 11 1 6 4 6 10 7 Tactical Retreats 18 | . 1 . 1 . 2 . 1 1 4 4 4 Traps | -11 -10 -9 -8 -7 -7 -6 -6 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Gar Fac DSF Fac Ext Fac Upp Traps Triggered 11 | . . . 2 . 3 . 2 1 2 1 . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -6 -6 -5 -5 -4 -4 ---------- Run | Yrd Mat Mat Mat Fac Gar Fac DSF Fac Ext Fac Upp Machines Disabled 8 | . . 1 1 . . . . . . 6 . Max in Single Turn 4 | . . 1 1 . . . . . . 4 . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -6 -6 -5 -5 -4 -4 --------- Run | Yrd Mat Mat Mat Fac Gar Fac DSF Fac Ext Fac Upp Machines Accessed 24 | . 4 4 1 2 1 4 . 2 3 3 . Terminals 20 | . 4 4 1 1 1 3 . 2 3 1 . Fabricators . | . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . 1 . Recycling Units 2 | . . . . . . 1 . . . 1 . Scanalyzers . | . . . . . . . . . . . . Garrison Access 1 | . . . . 1 . . . . . . . Total Hacks 59 | . 8 13 2 5 2 10 . 3 5 11 . Successful 29 | . 6 5 . 2 2 4 . 2 3 5 . Failed 30 | . 2 8 2 3 . 6 . 1 2 6 . Catastrophic 1 | . . 1 . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . Manual 26 | . 6 9 2 . 1 7 . . . 1 . Terminals 46 | . 8 13 2 1 2 8 . 3 5 4 . Fabricators . | . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . 1 . Recycling Units 8 | . . . . . . 2 . . . 6 . Scanalyzers . | . . . . . . . . . . . . Garrison Access 4 | . . . . 4 . . . . . . . Terminal Hacks 14 | . 2 2 . 1 1 1 . 2 3 2 . Record 1 | . 1 . . . . . . . . . . Robot Analysis 1 | . . . . . . . . . . 1 . Open Door 4 | . . . . . . . . 1 3 . . Open DSF 2 | . . . . . . 1 . 1 . . . Emergency Access Points 1 | . . 1 . . . . . . . . . Alert Level 3 | . . 1 . 1 . . . . . 1 . Locate Traps 1 | . 1 . . . . . . . . . . Patrol Navigation 1 | . . . . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks 4 | . . . . . . 2 . . . 2 . Report Inventory 2 | . . . . . . 1 . . . 1 . Retrieve Components 2 | . . . . . . 1 . . . 1 . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . . . . . . Unlock Access 1 | . . . . 1 . . . . . . . Unauthorized Hacks 10 | . 4 3 . . 1 1 . . . 1 . Terminals 10 | . 4 3 . . 1 1 . . . 1 . Botnet 10 | . 4 3 . . 1 1 . . . 1 . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . . . . Used . | . . . . . . . . . . . . Hacking Detections 15 | . 3 2 1 2 . 3 . . 1 3 . Full Trace Events . | . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components 4 | . . . . . . 3 . . . 1 . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -6 -6 -5 -5 -4 -4 ------------ Run | Yrd Mat Mat Mat Fac Gar Fac DSF Fac Ext Fac Upp Used RIF Installer . | . . . . . . . . . . . . Robots Hacked 1 | . . . 1 . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat 1 | . . . 1 . . . . . . . . Robot Hacks Applied 1 | . . . 1 . . . . . . . . parse_system 1 | . . . 1 . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -6 -6 -5 -5 -4 -4 -------- Run | Yrd Mat Mat Mat Fac Gar Fac DSF Fac Ext Fac Upp Total Allies 2 | . . . . . . . . . 2 . . Largest Group 2 | . . . . . . . . . 2 . . Highest-Rated Group 64 | . . . . . . . . . 64 . . Highest-Rated Ally 39 | . . . . . . . . . 39 . . Total Orders . | . . . . . . . . . . . . Ally Attacks 17 | . . . . . . . . . 17 . . Total Damage 270 | . . . . . . . . . 270 . . Kills 2 | . . . . . . . . . 2 . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -6 -6 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Gar Fac DSF Fac Ext Fac Upp Active Infowar (turns) 1481 | . . 89 369 254 136 112 118 5 398 . . Optics 1078 | . . 89 369 254 136 112 118 . . . . Traps 457 | . . . . . . 2 57 . 398 . . Jamming 328 | . . . . 44 136 112 31 5 . . . Robot Analysis Total 1 | . . . . . . . . . . 1 . Derelict Logs Recovered 1 | . . . . . . . . . . . 1 Drone Launches 2 | . . . . . . . . 2 . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -6 -6 -5 -5 -4 -4 ------------- Run | Yrd Mat Mat Mat Fac Gar Fac DSF Fac Ext Fac Upp Turns Passed 3607 | 79 412 138 369 254 136 112 182 300 584 851 190 Spaces Moved 4686 | 53 445 230 385 429 280 299 100 616 591 915 343 Core 827 | 4 . . 9 . . . 13 135 192 131 343 Treads 118 | . . . . 69 . . 49 . . . . Legs 306 | 45 200 . 61 . . . . . . . . Wheels 143 | 4 25 . 90 . . . . . 24 . . Hover 594 | . . . . . . . . 44 250 300 . Flight 2698 | . 220 230 225 360 280 299 38 437 125 484 . Fastest Speed 26 | 50 32 29 26 32 32 32 32 35 32 35 50 Average Speed 55 | 113 77 29 57 53 32 32 109 40 61 64 50 Slowest Speed 365 | 120 365 29 150 160 32 32 250 70 250 150 50 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 23 | . . . . . . . . . 10 13 . Potential Cave-ins . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 32 | 4 45 24 36 9 39 9 86 13 53 22 50 Regions Visited 11 Branch Regions 2 Pre-discovered Areas 1 | . . . . . . . . . . . 1 Known Exits Taken 2 | . . . . 1 . 1 . . . . . Unknown Exits Taken 7 | 1 1 1 1 . . . . 1 1 1 . Scrap Searched . | . . . . . . . . . . . . Spaces Dug 1 | . . . . . . . . . . 1 . Terrain Destroyed 85 | . . 38 40 . . . . . . 7 . Melee 1 | . . . . . . . . . . 1 . Projectile 1 | . . . . . . . . . . 1 . AOE 83 | . . 38 40 . . . . . . 5 . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -6 -6 -5 -5 -4 -4 --------- Run | Yrd Mat Mat Mat Fac Gar Fac DSF Fac Ext Fac Upp Total 5473 | 73 505 294 490 449 325 311 146 666 748 1105 361 Wait 338 | . 5 45 35 . 4 . 8 14 90 136 1 Move 4634 | 52 444 229 384 428 279 298 99 615 572 891 343 Hop 18 | . . . . . . . . . 8 10 . Pick Up 78 | 10 22 5 14 3 . 1 1 6 9 7 . Fast Attach 40 | . . . . 8 . 5 . 5 9 13 . Attach 47 | 8 5 4 10 2 . . 2 4 7 5 . Detach 7 | 2 1 1 . 1 . 1 . . . 1 . Swap 12 | . 6 . 3 1 . . 2 . . . . Drop 49 | 1 17 2 6 5 . 4 . 7 1 6 . Fire 66 | . 5 8 10 . . . . . 25 18 . Melee 62 | . . . 28 1 . 2 11 . 2 18 . Ram 19 | . . . . . . . . . 2 . 17 Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis 101 | . . . . . 42 . 23 15 21 . . Rewire 2 | . . . . . . . . . 2 . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials -7/Factory -7/Garrison -6/Factory (discovered 3 exits: *Fac / [*Low] / DSF) -6/DSF -5/Factory -5/Extension -4/Factory -4/Upper Caves History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 42 | -11/Scrapyard | Discovered new exit (range 16) 80 | -11/Scrapyard | Entered Materials 114 | -10/Materials | Discovered new exit (range 11) 206 | -10/Materials | Discovered new exit (range 16) 311 | -10/Materials | Build established: Mutant 492 | -10/Materials | Entered another Materials area 492 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 554 | -9/Materials | Destroyed 8 combat bots 606 | -9/Materials | Discovered new exit (range 8) 630 | -9/Materials | Entered another Materials area 630 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 718 | -8/Materials | Build established: Sprinter 803 | -8/Materials | Lost 4 parts (3n1u) 880 | -8/Materials | Lost 6 parts (1p2n1u2w) 925 | -8/Materials | Core integrity fell below 50% 935 | -8/Materials | Destroyed 7 combat bots 956 | -8/Materials | Lost 3 parts (2n1w) 977 | -8/Materials | Discovered new exit (range 18) 999 | -8/Materials | Entered Factory 999 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 1251 | -7/Factory | Identified exit to Garrison 1253 | -7/Factory | Entered Garrison 1363 | -7/Garrison | Triggered checkpoint 1384 | -7/Garrison | Discovered new exit (range 16) 1389 | -7/Garrison | Entered Factory 1389 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 1468 | -6/Factory | Build established: Hacker-Sprinter 1483 | -6/Factory | Identified exit to DSF 1484 | -6/Factory | Discovered new exit (range 20) 1494 | -6/Factory | Discovered new exit (range 22) 1501 | -6/Factory | Entered DSF 1563 | -6/DSF | Additional patrols routed to DSF 1660 | -6/DSF | Core integrity fell below 50% 1678 | -6/DSF | Discovered new exit (range 15) 1683 | -6/DSF | Entered Factory 1683 | -5/Factory | Evolved 2 slots: Propulsion x2 1704 | -5/Factory | Lost 6 parts (1p2n2u1w) 1938 | -5/Factory | Lost 4 parts (1n3u) 1952 | -5/Factory | Build established: Hacker-Mutant 1981 | -5/Factory | Discovered new exit (range 5) 1983 | -5/Factory | Entered Extension 2008 | -5/Extension | Warlord forces began an assault 2105 | -5/Extension | Spotted B-75 Beast 2186 | -5/Extension | Spotted B-75 Beast 2201 | -5/Extension | Lost 10 allies 2291 | -5/Extension | Lost 3 parts (1p2n) 2342 | -5/Extension | Rescued a captive Derelict 2403 | -5/Extension | Rescued a captive Derelict 2529 | -5/Extension | Core integrity fell below 50% 2531 | -5/Extension | Lost 10 parts (1p5n1u3w) 2566 | -5/Extension | Discovered new exit (range 3) 2567 | -5/Extension | Entered Factory 2567 | -4/Factory | Evolved 2 slots: Utility x2 2918 | -4/Factory | Lost 6 parts (3n3w) 3046 | -4/Factory | System corruption reached 10% 3184 | -4/Factory | Lost 3 parts (1p1n1w) 3322 | -4/Factory | Core integrity fell below 50% 3416 | -4/Factory | Discovered new exit (range 5) 3418 | -4/Factory | Entered Upper Caves 3429 | -4/Upper Caves | Lost 4 parts (2n2u) 3473 | -4/Upper Caves | Ambushed by wild Derelicts 3526 | -4/Upper Caves | Core integrity fell below 20% 3601 | -4/Upper Caves | Attracted the attention of an 0b10 base 3608 | -4/Upper Caves | Destroyed by Y-72 Warden with Railgun Last Messages --------------- collect 'em!" 03473_ AK-MKY(i) springs to life. 03478_ XS6C>S>ZXWO R 4XHXG,AEDUE#RD QN 03495_ System corrupted: Heat flow error (+114). 03525_ Penetrated by Slug. 03533_ System corrupted: Energy discharge (-39). 03555_ System corrupted: Matter fused (-6). 03570_ System corrupted: Energy discharge (-31). 03600_ Storage Shell breached. 03600_ Penetrated by Slug. 03600_ Slug penetrates Machine. 03601_ S-27 Virus springs to life. 03601_ G-67 Veteran springs to life. 03601_ S-27 Virus destroyed. 03601_ G-67 Veteran springs to life. 03601_ S-27 Virus springs to life. 03603_ Penetrated by Slug. 03603_ Slug penetrates Wall. 03605_ System corrupted: Component data lost. 03608_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????#################????????????????? | | ????????????????# @ #????????????????? | | ????????????????# $ s #?????###????????? | | ????????????????# ####Y###### ###### ##???????? | | ???????????????????#" "[[# #???????? | | ???????????????????#" [[# #????????? | | ???????????????????#" # ##????????? | | ???????????????????#" + # ##?????????? | | ???????????????????#" # # ##?????????? | | ???????????????????+ # " #?????????? | | ???????????????????# =*# # ##????????? | | ???????????????????#""T" =%[# # ##???????? | | ???????????????????#"""" """# #???????? | | ???????????????????#######"### ##??????? | | ?????????????????? #??????? | | ?????????????????? ## ? | | ??????????????????#### #?? ### ??? | | ?????????????????????# ##### ##???????????? | | ?????????????????????# #?#### #????????????? | | ?????????????????????# #?# ##????????????? | | ????????????????????# #?# #?????????? ??? | | ????????????????????# ??# #??????? #??? | | ????????????????????# ???# ####??# #???? | | ????????????????????## ????# ### ## #???? | | ?????????????????????####?????## ## #???? | | ???????????????????????????????# #???????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 71 Coolant Potential 65 Energy Generation 18 Energy Capacity 160 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 210 Jamming Range 12 Armor Coverage 225 Resistance: EM 15 Evasion (%) 71 Targeting Accuracy 5 Melee Accuracy 16 Target Analysis 6 Armor Integrity Analysis 30 Recoil Reduction 1 Offensive Hacking 30 Defensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- A Problem For Future Me DATA ERROR: Steam Global Achievement% For Emergencies Only Heavy Suspicion Organ Harvest Overwhelming Plot Armor Spot Them First There's More Where That Came From Window Shopping You Again Challenges ------------ None Game ------ Seed BattleKineticCoupler Manual? 0 Play Time 01:24:48 Cumulative 38.1 hours Start 2025.12.20 @ 11:58:59 End 2025.12.20 @ 15:31:51 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 36 Rogue 36 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 32 Achievement% 19 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 425a78aa-913c-40b7-8860-3b43f0ad1719