Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.13 @ 21:09:14 Player: Val Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (29) 145 Value Destroyed (860) 860 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (11) 11 TOTAL SCORE: 3056 Bonus ------- High Alert Combat Kills 11 Cogmind --------- Core Integrity 141/550 Matter 300/300 Energy 150/150 System Corruption 0% Temperature Cool (88) Movement Core (50) Location -8/Storage Parts ------- > --- POWER (1) -------- Micro Nuclear Core > --- PROPULSION (4) --- (None) > --- UTILITY (3) ------ Weight Redist. System > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Micro Nuclear Core Weight Redist. System Pulse Rifle Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Flight Unit Flight Unit Cesium-ion Thruster Improved VTOL Module > --- UTILITY ---------- Improved Heat Sink Compact Battery > --- WEAPON ----------- Pulse Rifle Pulse Rifle Compact Ion Cannon > --- INVENTORY -------- Micro Nuclear Core Flight Unit Weight Redist. System Weight Redist. System Pulse Rifle [Rating: 32] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Flight Unit Flight Unit Utility Small Storage Unit Device Improved Heat Sink Storage Small Storage Unit Weapon Pulse Rifle Energy Gun Pulse Rifle Energy Cannon Compact Ion Cannon Ballistic Gun Light Assault Rifle Build | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Sto Slots Evolved 4 | . . . 2 2 . Power . | . . . . . . Propulsion 2 | . . . 2 . . Utility 1 | . . . . 1 . Weapon 1 | . . . . 1 . Parts Attached 43 | 6 5 8 9 8 7 Power 5 | 1 . 2 . 2 . Engine 4 | 1 . 2 . 1 . Core 1 | . . . . 1 . Reactor . | . . . . . . Propulsion 17 | 2 4 . 5 4 2 Treads 4 | 2 2 . . . . Leg . | . . . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight 13 | . 2 . 5 4 2 Utility 9 | 1 1 2 1 1 3 Device 7 | . 1 2 1 1 2 Storage 2 | 1 . . . . 1 Processor . | . . . . . . Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 12 | 2 . 4 3 1 2 Energy Gun 10 | 1 . 4 3 1 1 Energy Cannon 1 | . . . . . 1 Ballistic Gun 1 | 1 . . . . . Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . . . 1 1 Parts Lost 17 | . . 3 1 . 13 Power . | . . . . . . Propulsion 7 | . . 1 1 . 5 Utility 6 | . . 2 . . 4 Weapon 4 | . . . . . 4 Highest Loss Streak 12 | . . 2 1 . 12 To Critical Strikes . | . . . . . . Average Slot Usage (%) 92 | . 97 93 97 98 72 Engine 10 | . 14 14 11 7 . Core 1 | . . . . 1 9 Treads 15 | . 28 23 . . . Flight 12 | . . . 44 36 23 Device 14 | . 11 12 17 25 14 Storage 10 | . 14 14 3 . 6 Energy Gun 16 | . 14 14 20 27 15 Ballistic Gun 8 | . 14 14 2 . . Peak Build Rating 32 | 6 7 8 15 27 32 Average Rating 11 | 1 6 7 13 24 22 On Entrance 10 | . 6 7 8 15 27 Naked Turns . | . . . . . . Heaviest Build 18 | 13 14 14 14 18 18 Greatest Support 40 | 40 40 40 16 23 18 Greatest Overweight (x) 3 | 1 . . . . 3 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 5 5 Average Capacity 6 | 7 8 8 5 5 5 Most Carried 8 | 7 7 8 6 5 5 Average Carried 5 | 4 5 7 4 4 4 Final Capacity 8 | 8 8 8 5 5 5 Final Carried 7 | 2 7 7 4 5 3 Class Distribution -------------------- 70% | Mutant 15% | Scavenger-Sprinter 10% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Sprinter | -9/Materials Scavenger-Sprinter | -8/Materials Sprinter | -8/Storage Resources | -11 -10 -10 -9 -8 -8 ----------- Run | Yrd Mat Min Mat Mat Sto Matter Collected 710 | 199 118 130 85 70 108 Remotely . | . . . . . . Salvage Created 842 | . 106 157 117 78 384 Parts 46 | . 5 13 3 5 20 Haulers Intercepted . | . . . . . . Recyclers Shooed 2 | . . 1 . . 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Sto Combat Hostiles Destroyed 26 | . 4 7 5 2 8 Guns 18 | . 3 7 4 2 2 Cannons 4 | . . . . . 4 AOE 1 | . . . . . 1 Classes Destroyed 6 | . 2 . 1 1 2 Operator 2 | . . . . 1 1 Watcher 1 | . . . . . 1 Swarmer 11 | . 2 5 3 . 1 Grunt 7 | . 2 2 . 1 2 Sentry 7 | . . . 2 1 4 Hunter 1 | . . . . . 1 Best Kill Streak 4 | . 2 2 4 1 4 Combat Bots Only 4 | . 2 2 4 1 4 Max Kills in Single Turn 1 | . 1 1 1 1 1 Gunslinging . | . . . . . . Exploded 1 | . . . . . 1 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -8 -8 -------- Run | Yrd Mat Min Mat Mat Sto Hostile Shots Fired 199 | . 45 42 24 15 73 Missed 48 | . 13 10 6 8 11 Damage Taken 1972 | . 358 280 222 95 1017 Core 563 | . 70 32 52 12 397 Absorbed by Shields . | . . . . . . Core Remaining (%) 82 | 100 . 59 87 . . Volleys Fired 97 | . 20 21 15 7 34 Largest 3 | . 2 2 2 3 3 Hottest 216 | . 70 70 126 189 216 Shots Fired 185 | . 33 42 29 21 60 Gun 163 | . 33 42 29 21 38 Cannon 22 | . . . . . 22 Launcher . | . . . . . . Special . | . . . . . . Kinetic 34 | . 13 21 . . . Thermal 151 | . 20 21 29 21 60 Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 13 | . 9 4 10 13 9 Robot Miss Streak 3 | . 3 3 3 1 3 Penetration Max . | . . . . . . Secondary Targets 1 | . . . . . 1 Max Gunslinging Chain 1 | . . . . . 1 Shots Hit Robots 118 | . 21 22 21 16 38 Core Hits 46 | . 7 12 6 5 16 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 9 | . 1 2 3 1 2 Burn 9 | . 1 2 3 1 2 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1989 | . 218 223 357 270 921 Guns 1463 | . 218 223 357 270 395 Cannons 463 | . . . . . 463 Explosions 58 | . . . . . 58 Melee . | . . . . . . Ramming 5 | . . . . . 5 Kinetic 146 | . 69 77 . . . Thermal 1780 | . 149 146 357 270 858 Explosive 58 | . . . . . 58 Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 3 | . . . . . 3 Projectiles . | . . . . . . Explosions 3 | . . . . . 3 Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 81 | . . . . . 81 Shots 2 | . . . . . 2 Rammed 1 | . . . . . 1 Targets Rammed 1 | . . . . . 1 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 502 | . 320 98 293 360 502 Average Temperature 129 | . 148 30 123 157 155 Received Heat Transfer 780 | . 195 36 54 45 450 Effects 11 | . 2 . 1 1 7 Shutdowns 2 | . . . . 1 1 Interference 3 | . 1 . 1 . 1 Matter Decay 2 | . 1 . . . 1 Damage (major) 4 | . . . . . 4 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 3 | . 1 . 1 . 1 Combat Hostiles 3 | . 1 . 1 . 1 Parts Melted 11 | . 1 1 6 1 2 Heat Transferred 4320 | . 518 509 999 666 1628 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Sto Peak Influence 415 | . 106 200 242 263 415 Initial 110 | . . 40 . 102 110 Average 124 | . 37 107 127 162 301 Maximum Alert Level 2 | . . 1 1 1 2 Low Security (%) 73 | 100 100 84 69 59 12 Level 1 24 | . . 15 30 40 71 Level 2 2 | . . . . . 15 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 5 | . . . . 2 3 Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 2 | . . . . 1 1 Assault . | . . . . . . Garrison 3 | . . . . 1 2 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Mat Mat Sto Distress Signals 1 | . . . 1 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 43 | . 8 9 6 6 14 Peak Tracking Total 6 | . 3 3 6 5 4 Tactical Retreats 9 | . 1 2 3 2 1 Traps | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Sto Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -8 -8 ---------- Run | Yrd Mat Min Mat Mat Sto Machines Disabled 2 | . . . . . 2 Max in Single Turn 2 | . . . . . 2 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Mat Mat Sto Machines Accessed 2 | . . . 1 . 1 Terminals 2 | . . . 1 . 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 2 | . . . 1 . 1 Successful 2 | . . . 1 . 1 Failed . | . . . . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 2 | . . . 1 . 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 2 | . . . 1 . 1 Record 1 | . . . 1 . . Open Door 1 | . . . . . 1 Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 2 | . . . . 1 1 Used . | . . . . . . Hacking Detections 1 | . . . 1 . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 ------------ Run | Yrd Mat Min Mat Mat Sto Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -8 -8 -------- Run | Yrd Mat Min Mat Mat Sto Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Sto Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . 1 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -8 -8 ------------- Run | Yrd Mat Min Mat Mat Sto Turns Passed 1205 | 56 265 450 117 132 185 Spaces Moved 961 | 37 127 235 143 170 249 Core 61 | 34 . . . . 27 Treads 365 | 3 127 235 . . . Legs . | . . . . . . Wheels . | . . . . . . Hover . | . . . . . . Flight 535 | . . . 143 170 222 Fastest Speed 28 | 50 160 160 31 29 28 Average Speed 82 | 88 160 160 31 29 35 Slowest Speed 200 | 160 160 160 31 31 200 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 3 | . . . . . 3 Cave-ins Triggered . | . . . . . . Exploration Rate (%) 28 | 4 31 57 21 23 36 Regions Visited 5 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 1 | . . 1 . . . Spaces Dug . | . . . . . . Terrain Destroyed 24 | . . . . . 24 Melee . | . . . . . . Projectile 5 | . . . . . 5 AOE 19 | . . . . . 19 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Mat Mat Sto Total 1200 | 60 157 270 186 236 291 Wait 60 | 11 . . 10 39 . Move 950 | 36 126 234 142 169 243 Hop 3 | . . . . . 3 Pick Up 31 | 7 6 4 5 7 2 Fast Attach 2 | 1 . . . 1 . Attach 19 | 5 1 2 5 2 4 Detach 1 | . . . 1 . . Swap 22 | . 4 6 4 5 3 Drop 14 | . . 3 4 6 1 Fire 97 | . 20 21 15 7 34 Melee . | . . . . . . Ram 1 | . . . . . 1 Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Min x2]) -10/Mines -9/Materials -8/Materials -8/Storage History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 15) 57 | -11/Scrapyard | Entered Materials 292 | -10/Materials | Discovered new exit (range 16) 302 | -10/Materials | Build established: Mutant 302 | -10/Materials | Discovered new exit (range 11) 322 | -10/Materials | Entered Mines 515 | -10/Mines | Learned location of Zion (-6) 688 | -10/Mines | Discovered new exit (range 9) 772 | -10/Mines | Entered Materials 772 | -9/Materials | Evolved 2 slots: Propulsion x2 852 | -9/Materials | Discovered new exit (range 15) 889 | -9/Materials | Entered another Materials area 889 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 936 | -8/Materials | Garrison activated, responded to threat 973 | -8/Materials | Discovered new exit (range 10) 1021 | -8/Materials | Entered Storage 1098 | -8/Storage | Garrison activated, responded to threat 1186 | -8/Storage | Core integrity fell below 50% 1206 | -8/Storage | Self-destructed Last Messages --------------- Core. 01180_ Imp. Heat Sink destroyed. 01181_ R-06 Scavenger collects Assault Rifle. 01186_ R-06 Scavenger collects Targeting Computer. 01187_ K-01 Serf collects debris. 01189_ Critical hit (Burn: +37). 01190_ K-01 Serf collects debris. 01191_ Heat Sink destroyed. 01193_ R-06 Scavenger collects Hvy. Assault Rifle. 01193_ Com. Ion Cannon destroyed. 01195_ U-05 Engineer builds a Wall. 01197_ R-06 Scavenger collects Carbon-fiber Leg. 01199_ R-06 Scavenger inserts Lgt. Treads into recycling unit. 01202_ R-06 Scavenger inserts Lgt. Nuclear Core into recycling unit. 01205_ R-06 Scavenger inserts Assault Rifle into recycling unit. 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