Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.06.08 @ 17:17:29 Player: Cinder Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (67) 335 Value Destroyed (1690) 1690 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4105 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 99/100 System Corruption 1% Temperature Cool (0) Movement Core (350) Ox6 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (6) ------ Large Storage Unit Improved Sensor Array Improved Signal Interpreter Advanced Targeting Computer Advanced Targeting Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Cooled Deuterium Engine Enhanced Nuclear Core Enhanced Nuclear Core Wheel Medium Storage Unit ECM Suite Particle Gun Spread Laser Particle Cannon Improved Datajack Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core > --- PROPULSION ------- Wheel Wheel > --- UTILITY ---------- Scrap Suit Improved Heat Sink Large Storage Unit Experimental Sensor Array Improved Light Armor Plating > --- WEAPON ----------- Spread Laser Spread Laser > --- INVENTORY -------- Enhanced Nuclear Core Enhanced Nuclear Core Enhanced Nuclear Core Wheel Wheel Wheel Heat Sink Medium Storage Unit Energy Filter ECM Suite Improved Light Armor Plating Spread Laser Particle Cannon Datajack [Rating: 38] Favorites ----------- Power Cooled Deuterium Engine Engine Cooled Deuterium Engine Power Core Enhanced Nuclear Core Propulsion Wheel Leg Improved Aluminum Leg Wheel Wheel Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Advanced Targeting Computer Protection Improved Light Armor Plating Weapon Spread Laser Energy Gun Spread Laser Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Build | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Slots Evolved 4 | . . . 2 . 2 Power . | . . . . . . Propulsion . | . . . . . . Utility 4 | . . . 2 . 2 Weapon . | . . . . . . Parts Attached 47 | 8 2 3 10 3 21 Power 5 | 1 . . 2 . 2 Engine 4 | 1 . . 2 . 1 Core 1 | . . . . . 1 Reactor . | . . . . . . Propulsion 15 | 3 . 1 3 3 5 Treads . | . . . . . . Leg 1 | . . . 1 . . Wheel 14 | 3 . 1 2 3 5 Hover . | . . . . . . Flight . | . . . . . . Utility 19 | 2 . 2 3 . 12 Device 10 | 1 . 2 1 . 6 Storage 3 | 1 . . 2 . . Processor 3 | . . . . . 3 Hackware . | . . . . . . Protection 3 | . . . . . 3 Artifact . | . . . . . . Weapon 8 | 2 2 . 2 . 2 Energy Gun 4 | 1 . . 1 . 2 Energy Cannon 3 | . 2 . 1 . . Ballistic Gun 1 | 1 . . . . . Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 4 | . . . 1 . 3 Parts Lost 23 | . . . 4 1 18 Power 1 | . . . . . 1 Propulsion 9 | . . . 2 1 6 Utility 7 | . . . . . 7 Weapon 6 | . . . 2 . 4 Highest Loss Streak 10 | . . . 2 1 10 To Critical Strikes . | . . . . . . Average Backups 11 | 2 7 7 8 14 14 Power 1 | . 1 1 1 2 2 Propulsion 2 | . 2 2 1 1 3 Utility 3 | . 1 2 3 5 3 Weapon 2 | 1 2 1 1 3 3 Tool/Special . | . . . . . . Unused Backups 23 | 1 1 3 2 1 15 Power 7 | . . . 1 . 6 Propulsion 2 | . . 1 . . 1 Utility 4 | . . 1 . . 3 Weapon 8 | 1 1 1 1 1 3 Tool/Special 2 | . . . . . 2 Average Slot Usage (%) 93 | . 100 100 87 87 97 Engine 9 | . 14 14 11 11 6 Core 1 | . . . . . 2 Wheel 20 | . 28 28 21 21 17 Device 21 | . 14 14 22 22 24 Storage 10 | . 14 14 11 11 9 Processor 3 | . . . . . 7 Protection 4 | . . . . . 11 Energy Gun 10 | . 7 . 4 11 16 Energy Cannon 9 | . 10 28 17 11 . Peak Build Rating 38 | 7 8 11 23 23 38 Average Rating 23 | 5 7 10 19 22 33 On Entrance 12 | . 7 8 11 23 23 Avg Prop Armor Cover (%) . | . . . . . . Naked Turns . | . . . . . . Heaviest Build 48 | 14 17 17 39 39 48 Greatest Support 26 | 26 20 20 20 20 20 Greatest Overweight (x) 3 | . . . 3 3 3 Average Overweight (x) 1 | . . . 1 1 1 Largest Inventory Capacity 15 | 8 8 8 15 15 15 Average Capacity 12 | 7 8 8 9 15 15 Most Carried 15 | 5 8 8 14 15 15 Average Carried 11 | 2 7 7 8 14 14 Final Capacity 15 | 8 8 8 15 15 15 Final Carried 15 | 5 8 8 13 15 10 Scrap Suit Usage (%) 16 | . . . 61 . . Parts Cannibalized 1 | . . . 1 . . Class Distribution -------------------- 73% | Mutant 26% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -8 ----------- Run | Yrd Mat Min Mat Min Mat Matter Collected 681 | 298 26 30 113 57 157 Remotely . | . . . . . . Salvage Created 1916 | 118 68 82 843 220 585 Parts 141 | 13 5 5 62 14 42 Haulers Intercepted 3 | . 1 . 2 . . Recyclers Shooed 2 | . . . 2 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Combat Hostiles Destroyed 45 | . . 1 22 4 18 Guns 25 | . . . 6 3 16 Cannons 19 | . . 1 16 1 1 AOE 1 | . . . . . 1 Classes Destroyed 12 | 2 2 2 4 . 2 Worker 10 | . . 1 3 4 2 Builder 2 | . . . . . 2 Tunneler 4 | 3 . . . 1 . Hauler 3 | . 1 . 2 . . Recycler 1 | 1 . . . . . Operator 1 | . 1 . . . . Watcher 1 | . . . 1 . . Swarmer 12 | . . . 7 . 5 Grunt 21 | . . 1 10 3 7 Duelist 2 | . . . 1 1 . Sentry 9 | . . . 4 . 5 Hunter 1 | . . . . . 1 Best Kill Streak 7 | 3 2 1 7 3 5 Combat Bots Only 7 | . . 1 7 3 4 Max Kills in Single Turn 3 | 1 1 1 2 1 3 Gunslinging 1 | . . . . . 1 Exploded 1 | . . . . . 1 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Mat Hostile Shots Fired 262 | . . 6 92 19 145 Missed 66 | . . 3 22 4 37 Hits 196 | . . 3 70 15 108 Melee 6 | . . . 4 2 . Projectile 190 | . . 3 66 13 108 AOE 2 | . . . . . 2 Critical Strikes 3 | . . . 2 . 1 Damage Taken 3174 | . . 37 867 228 2042 Core 685 | . . 13 110 10 552 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 10 | . . . 10 . . Core Remaining (%) 88 | 100 . 94 . 70 . Volleys Fired 160 | 6 3 8 69 18 56 Largest 2 | 2 2 2 2 2 2 Hottest 130 | 60 120 120 125 125 130 Shots Fired 311 | 12 6 16 135 35 107 Gun 167 | 12 4 . 37 16 98 Cannon 144 | . 2 16 98 19 9 Launcher . | . . . . . . Special . | . . . . . . Kinetic 8 | 6 2 . . . . Thermal 303 | 6 4 16 135 35 107 Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 19 | 4 1 4 9 11 19 Robot Miss Streak 9 | 1 2 1 6 4 9 Penetration Max . | . . . . . . Secondary Targets 1 | . . . . . 1 Max Gunslinging Chain 1 | . . . . . 1 Shots Hit Robots 224 | 8 2 5 95 26 88 Core Hits 233 | 5 1 3 73 33 118 Critical Kills 1 | . 1 . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 2 | . 1 . . . 1 Burn 1 | . . . . . 1 Meltdown 1 | . 1 . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3733 | 92 32 86 1537 424 1562 Guns 2076 | 92 15 . 469 247 1253 Cannons 1453 | . 17 86 1068 177 105 Explosions 204 | . . . . . 204 Melee . | . . . . . . Ramming . | . . . . . . Kinetic 64 | 49 15 . . . . Thermal 3669 | 43 17 86 1537 424 1562 Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 4 | . . . 4 4 1 Average Corruption 3 | . . . 3 4 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 25 | . . . 15 7 3 Message Errors 6 | . . . 2 2 2 Matter Fused 5 | . . . 2 3 . Heat Flow Errors 4 | . . . 3 . 1 Energy Discharges 3 | . . . 2 1 . Data Loss (minor) 5 | . . . 5 . . Data Loss (major) 1 | . . . 1 . . Misfires 1 | . . . . 1 . Overload Shots . | . . . . . . Overflow Damage 113 | . . . 7 . 106 Projectiles 7 | . . . 7 . . Explosions 106 | . . . . . 106 Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 114 | . . . . . 114 Shots 1 | . . . . . 1 Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 333 | . 60 91 245 75 333 Average Temperature 68 | . 36 36 50 23 101 Received Heat Transfer 879 | . . 21 252 93 513 Effects 3 | . . . . . 3 Interference 3 | . . . . . 3 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 1 | . 1 . . . . Combat Hostiles . | . . . . . . Parts Melted 12 | . 2 1 8 1 . Heat Transferred 5931 | 100 37 185 2842 675 2092 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Maximum Alert Level 1 | . . . 1 1 . Low Security (%) 85 | 100 100 100 50 92 100 Level 1 14 | . . . 49 7 . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 378 | 5 8 50 378 201 161 Initial 141 | . 3 . . 141 48 Average 116 | 1 1 30 194 169 91 Influence Increases 1536 | 20 12 90 662 155 597 Destroy 0b10 Robot/C 900 | . . 20 440 80 360 Destroy 0b10 Robot/NC 110 | 20 10 5 30 25 20 Destroy Leader 258 | . 2 10 126 20 100 Successful Hack 7 | . . . . . 7 Disable Machine 135 | . . 45 45 15 30 Destroy Structure 36 | . . 10 6 . 20 Lose Combat Pursuer 90 | . . . 15 15 60 Influence Decreases 1487 | 15 17 90 300 391 674 Entered New Map 301 | . 2 . . 221 78 Time Decay 956 | 15 15 90 260 160 416 Lost Part 230 | . . . 40 10 180 Squads Dispatched 11 | . 2 . 5 . 4 Investigation 2 | . . . 2 . . Extermination . | . . . . . . Reinforcement 9 | . 2 . 3 . 4 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . 1 . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Distress Signals 5 | . . . 3 . 2 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 76 | . 5 2 32 5 32 Peak Tracking Total 9 | . 1 2 9 3 9 Tactical Retreats 4 | . . . 1 1 2 Traps | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Traps Triggered 7 | . . . 4 . 3 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -8 ---------- Run | Yrd Mat Min Mat Min Mat Machines Disabled 9 | . . 3 3 1 2 Max in Single Turn 2 | . . 1 1 1 2 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Machines Accessed 5 | . . . 1 . 4 Terminals 4 | . . . 1 . 3 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 1 | . . . . . 1 Garrison Access . | . . . . . . Total Hacks 10 | . . . 3 . 7 Successful 2 | . . . . . 2 Failed 8 | . . . 3 . 5 Catastrophic 3 | . . . 1 . 2 Database Lockouts . | . . . . . . Manual 2 | . . . . . 2 Terminals 8 | . . . 3 . 5 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 2 | . . . . . 2 Garrison Access . | . . . . . . Terminal Hacks 1 | . . . . . 1 Branch Access Points 1 | . . . . . 1 Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer 1 | . . . . . 1 Retrieve Study 1 | . . . . . 1 Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . 1 . . . . Used . | . . . . . . Hacking Detections 4 | . . . 1 . 3 Full Trace Events 1 | . . . 1 . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired 1 | . . . . . 1 Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 ------------ Run | Yrd Mat Min Mat Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Mat Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Active Infowar (turns) 1199 | 45 152 4 . . 998 Sensors 998 | . . . . . 998 Seismic 201 | 45 152 4 . . . Robot Analysis Total . | . . . . . . Derelict Logs Recovered 2 | . . 2 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -8 ------------- Run | Yrd Mat Min Mat Min Mat Turns Passed 2485 | 116 152 182 685 338 1012 Spaces Moved 1497 | 88 167 185 358 218 481 Core 2 | 2 . . . . . Treads . | . . . . . . Legs . | . . . . . . Wheels 1495 | 86 167 185 358 218 481 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 80 80 95 95 85 Average Speed 94 | 86 80 80 97 95 105 Slowest Speed 125 | 100 80 80 125 125 115 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 34 | 4 43 37 30 54 41 Regions Visited 5 Branch Regions 2 Pre-discovered Areas . | . . . . . . Known Exits Taken 2 | . . 1 . 1 . Unknown Exits Taken 3 | 1 1 . 1 . . Scrap Searched 2 | . . 1 . 1 . Spaces Dug . | . . . . . . Terrain Destroyed 34 | . . 11 . . 23 Melee . | . . . . . . Projectile . | . . . . . . AOE 34 | . . 11 . . 23 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Total 2261 | 112 179 206 562 315 887 Wait 472 | 2 . . 106 68 296 Move 1492 | 87 166 184 357 217 481 Hop . | . . . . . . Pick Up 49 | 7 5 4 11 5 17 Fast Attach 15 | 7 1 . 2 . 5 Attach 21 | . . . 6 1 14 Detach 5 | . . . 3 . 2 Swap 13 | 1 1 3 3 2 3 Drop 34 | 2 3 7 5 4 13 Fire 160 | 6 3 8 69 18 56 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: Mat / [*Min]) -9/Mines -8/Materials (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 25 | -11/Scrapyard | Discovered new exit (range 15) 117 | -11/Scrapyard | Entered Materials 267 | -10/Materials | Discovered new exit (range 3) 269 | -10/Materials | Entered Mines 304 | -10/Mines | Build established: Mutant 304 | -10/Mines | Identified exit to Materials 326 | -10/Mines | Learned 2 Materials zone layouts 337 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 339 | -10/Mines | Found Prototype Device 400 | -10/Mines | Found a Scrap Suit stashed away for nefarious purposes 403 | -10/Mines | Found Scrap Suit 451 | -10/Mines | Entered Materials 451 | -9/Materials | Evolved 2 slots: Utility x2 452 | -9/Materials | Identified exit to Materials 647 | -9/Materials | Destroyed 7 combat bots 936 | -9/Materials | Build established: Scavenger-Mutant 1127 | -9/Materials | Discovered new exit (range 7) 1136 | -9/Materials | Entered Mines 1371 | -9/Mines | Build established: Mutant 1442 | -9/Mines | Discovered exit to Materials (range 7) 1474 | -9/Mines | Entered Materials 1474 | -8/Materials | Evolved 2 slots: Utility x2 1475 | -8/Materials | Identified Exp. Sensor Array 2014 | -8/Materials | Discovered new exit (range 12) 2281 | -8/Materials | Lost 3 parts (2u1w) 2469 | -8/Materials | Core integrity fell below 50% 2481 | -8/Materials | Core integrity fell below 20% 2486 | -8/Materials | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 02471_ LB RGHR RG4I:ZLYTX|BBG8E=V<2 02471_ Beam Rifle destroyed. 02471_ W-25 Informer sends out distress signal. 02472_ Wheel+ destroyed. 02475_ Spread Laser destroyed. 02475_ Knocked back. 02475_ Wheel+ destroyed. 02476_ The unstable cave ceiling collapses. 02476_ U-05 Engineer builds a Wall. 02476_ Acquired 7 matter. 02480_ U-05 Engineer builds a Door. 02481_ U-05 Engineer builds a Wall. 02481_ Wheel+ destroyed. 02484_ Heat Sink destroyed. 02484_ Cld. Deuterium Engine destroyed. 02485_ U-05 Engineer builds a Wall. 02486_ Wheel+ destroyed. 02486_ Knocked back. Map ----- +----------------------------------------------------+ | ###?""" # #????????# #! 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