Cogmind - Beta 15 @@@ ROGUE MODE // 2025.09.04 @ 22:19:53 Player: Spoodle Result: Core destroyed Performance ------------- Evolutions (9) 4500 Regions Visited (37) 7400 Robots Destroyed (693) 3465 Value Destroyed (34216) 34216 Prototype IDs (133) 2660 Alien Tech Used (13) 2600 Bonus (21421) 21421 TOTAL SCORE: 76262 Bonus ------- High Alert Combat Kills 5573 Follower Combat Kills 436 Entered Garrisons 200 Met Data Miner 300 Met Imprinter 300 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Acquired ECA 300 Met Zhirov 300 Used Core Reset Matrix 3000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Friendly Fire -1488 Cogmind --------- Core Integrity 0/2100 Matter 76/425 Energy 1100/1100 System Corruption 7% Temperature Cool (0) +ITN Movement Core (50) Location -1/Command Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (13) ----- Assembled Biocell Array Spacefold Activator > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Zionite Biocell (600) Long-range Sensor Array Gamma Bomb Array Ragnarok Missile Launcher Peak State ------------ > --- POWER ------------ Quantum Reactor Quantum Reactor Zero-point Reactor > --- PROPULSION ------- Experimental Biometal Heavy Treads Centrium Leg Centrium Leg Centrium Leg High-density Centrium Leg > --- UTILITY ---------- Experimental Cooling System Experimental Cooling System High-capacity Storage Unit Assembled Biocell Array Experimental Signal Interpreter Assembled Combat Suite Advanced Weapon Cycler Advanced Transmission Jammer Heavy Regenerative Plating Graphene Brace Advanced Dynamic Insulation System Spacefold Activator > --- WEAPON ----------- Hypercooled Linear Accelerator Hypercooled Linear Accelerator Hypercooled Linear Accelerator Graviton Cannon > --- INVENTORY -------- Experimental Biometal Heavy Treads High-density Centrium Leg Zionite Biocell Improved Matter Compressor Long-range Sensor Array Matter Filter Heavy Regenerative Plating Thermal Barrier Transdimensional Reconstructor Transdimensional Reconstructor Integrity Redistributor Enhanced Nova Cannon Enhanced Nova Cannon Enhanced Hardcell Cannon Enhanced Hardcell Cannon Gamma Bomb Array Ragnarok Missile Launcher Ragnarok Missile Launcher [Rating: 245] Favorites ----------- Power Cooled Fission Core Engine Cooled Ion Engine Power Core Cooled Fission Core Reactor Zionite Light DM Reactor Propulsion Assembled Alloy Leg Treads Light Treads Leg Assembled Alloy Leg Hover Unit Improved Airjet Utility Experimental Signal Interpreter Device GOLEM Unit Storage Assembled Biocell Array Processor Experimental Signal Interpreter Hackware Hacking Suite Protection Assembled Alloy Armor Artifact Phase Redirector Weapon Assembled Focal Cannon Energy Gun Riot Gun Energy Cannon Assembled Focal Cannon Ballistic Gun Minigun Ballistic Cannon Light Cannon Launcher Rocket Array Special Weapon Improved Remote Datajack Slashing Weapon Katana Piercing Weapon Spear Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Qua Sec Acc Com Slots Evolved 18 | . . . 2 . . . 2 . 2 . . . . 2 . . . . . 2 . . . . 2 . . . . 2 . . 2 . . 2 . Power 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . Propulsion 4 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . Utility 10 | . . . 1 . . . 1 . 2 . . . . . . . . . . 2 . . . . 2 . . . . 1 . . . . . 1 . Weapon 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . Parts Attached 357 | 7 14 . 28 4 1 3 17 5 13 1 3 6 1 43 4 1 8 39 1 11 2 . 3 3 19 3 1 3 . 10 3 . 18 14 27 18 23 Power 44 | 1 1 . 3 1 . . . 1 1 . . 1 . 5 1 . 1 7 1 3 . . 1 . 1 . . . . 3 . . 1 2 3 3 3 Engine 13 | 1 1 . 3 1 . . . . 1 . . . . 3 . . 1 1 1 . . . . . . . . . . . . . . . . . . Core 10 | . . . . . . . . 1 . . . 1 . 2 1 . . . . 3 . . . . . . . . . 2 . . . . . . . Reactor 21 | . . . . . . . . . . . . . . . . . . 6 . . . . 1 . 1 . . . . 1 . . 1 2 3 3 3 Propulsion 78 | 2 3 . 11 . . 1 12 . 3 . 1 . . 10 . . 3 7 . 2 . . 1 . 2 1 . 1 . 1 . . 6 4 2 3 2 Treads 29 | . 3 . 10 . . 1 7 . . . . . . . . . 3 . . . . . . . . . . . . . . . 3 . . . 2 Leg 35 | 2 . . 1 . . . 4 . . . . . . 6 . . . 3 . 2 . . . . 2 1 . 1 . 1 . . 3 4 2 3 . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 14 | . . . . . . . 1 . 3 . 1 . . 4 . . . 4 . . . . 1 . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 162 | 2 3 . 7 2 . 1 4 3 7 1 1 4 . 15 1 1 3 18 . 4 2 . 1 2 12 2 1 2 . 5 2 . 8 6 17 11 14 Device 101 | 1 . . 1 2 . . 3 1 3 . . 2 . 9 1 . 1 9 . 2 2 . 1 1 11 2 1 2 . 4 2 . 6 2 11 10 11 Storage 15 | 1 2 . 2 . . . . . 1 . . . . 2 . . . 2 . 2 . . . . 1 . . . . . . . . . . . 2 Processor 16 | . 1 . . . . 1 . . 2 . . . . 1 . . 2 1 . . . . . 1 . . . . . . . . 2 . 4 1 . Hackware 8 | . . . 1 . . . 1 1 1 . . 1 . . . 1 . . . . . . . . . . . . . 1 . . . 1 . . . Protection 20 | . . . 3 . . . . 1 . 1 1 1 . 3 . . . 6 . . . . . . . . . . . . . . . 2 1 . 1 Artifact 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . Weapon 73 | 2 7 . 7 1 1 1 1 1 2 . 1 1 1 13 2 . 1 7 . 2 . . . 1 4 . . . . 1 1 . 3 2 5 1 4 Energy Gun 18 | . . . 1 1 . . 1 . 2 . . . . 6 1 . . 4 . . . . . . 2 . . . . . . . . . . . . Energy Cannon 15 | . . . . . . . . . . . . . . 3 . . . 2 . . . . . . 2 . . . . 1 1 . 3 1 1 1 . Ballistic Gun 12 | 2 1 . 3 . . 1 . 1 . . . . . 2 1 . . . . . . . . . . . . . . . . . . . 1 . . Ballistic Cannon 13 | . 5 . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 3 . 3 Launcher 6 | . . . 1 . . . . . . . . . . 1 . . . . . 1 . . . 1 . . . . . . . . . 1 . . 1 Special Weapon 5 | . 1 . . . . . . . . . . . 1 . . . 1 1 . 1 . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 71 | . . . 2 1 . . 1 . 2 . 1 . . 1 . . 4 13 . 2 . . 4 . 4 . . 2 . 4 3 . 1 7 9 3 7 Corrupted Parts 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 3 . . System Corruption 38 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 32 . . Parts Lost 83 | . 3 . 4 . . . 1 2 . . 3 9 2 . . 1 . 10 . 4 1 . . 1 . . . . . 4 1 . 1 3 6 1 26 Power 11 | . . . . . . . . . . . . 1 . . . 1 . 2 . . . . . . . . . . . 2 . . . 1 . . 4 Propulsion 18 | . 1 . 1 . . . . . . . . 4 1 . . . . 5 . . . . . . . . . . . . . . 1 . . . 5 Utility 38 | . . . 2 . . . 1 2 . . 3 3 . . . . . 2 . 3 1 . . 1 . . . . . 1 1 . . 2 5 1 10 Weapon 16 | . 2 . 1 . . . . . . . . 1 1 . . . . 1 . 1 . . . . . . . . . 1 . . . . 1 . 7 Highest Loss Streak 24 | . 2 . 1 . . . 1 1 . . 3 9 11 . . 1 . 4 . 4 1 . . 1 . . . . . 1 1 . 1 2 2 1 24 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Average Backups 17 | 4 11 15 18 20 20 20 19 19 15 15 14 13 4 12 15 15 14 12 14 14 20 19 22 23 20 19 20 21 23 17 17 17 17 18 19 19 17 Power 1 | . 1 1 1 1 1 1 1 1 . 1 1 . . . 1 . . . . 1 2 2 2 3 3 3 3 3 3 1 1 1 . . . 1 . Propulsion 2 | 2 1 2 3 4 4 4 5 4 2 . . . . . 1 3 2 . 2 2 4 4 4 4 2 3 3 3 3 2 3 4 2 2 . 1 1 Utility 8 | . 4 8 7 7 8 7 6 9 7 9 8 6 3 7 6 4 5 6 10 9 11 11 12 13 11 10 11 12 14 10 8 8 9 8 7 8 6 Weapon 4 | 1 4 4 5 6 6 6 5 5 4 5 4 5 1 4 5 7 7 5 2 1 2 1 2 1 2 2 2 2 2 2 3 4 5 6 7 5 6 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 75 | . 5 . 9 . . 1 6 3 7 2 1 1 . 9 2 . 1 12 . 1 . . . . 5 . . . . 1 1 . 2 1 2 . 3 Power 6 | . 2 . 1 . . . 1 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Propulsion 15 | . . . 4 . . . 3 1 3 . . . . . 1 . . 3 . . . . . . . . . . . . . . . . . . . Utility 33 | . 2 . 1 . . 1 2 . 2 . . . . 6 1 . 1 6 . 1 . . . . 5 . . . . 1 1 . 1 . 2 . . Weapon 19 | . 1 . 3 . . . . 1 2 2 1 1 . 3 . . . 2 . . . . . . . . . . . . . . 1 1 . . 1 Tool/Special 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Average Slot Usage (%) 93 | . 99 100 98 98 100 100 99 99 92 92 90 68 31 93 100 95 99 87 93 93 93 93 87 93 94 94 95 95 95 94 95 95 87 83 93 92 88 Engine 3 | . 14 14 11 10 11 11 8 6 5 7 7 4 . 2 6 2 3 5 1 . . . . . . . . . . . . . . . . . . Core 4 | . . . . . . . . 2 1 . . 1 . 7 6 9 8 . . 10 11 11 11 11 10 10 10 10 10 8 9 9 4 . . . . Reactor 2 | . . . . . . . . . . . . . . . . . . 4 10 . . . . . . . . . . . . . 3 6 11 10 10 Treads 7 | . 24 28 30 32 33 33 29 . . . . . . . . . 4 10 . . . . . . . . . . . . . . 3 8 . . 1 Leg 15 | . 3 . 1 . . . 6 36 8 . . . . 18 25 25 20 10 25 22 22 22 21 22 19 19 20 20 20 22 22 22 16 6 24 23 19 Hover 1 | . . . . . . . . . 21 30 28 24 . 5 . . . 1 . . . . . . . . . . . . . . . . . . . Device 19 | . 1 . 8 11 11 8 5 9 13 14 13 1 14 17 24 25 26 14 12 19 21 22 22 21 29 29 30 30 30 29 27 27 25 24 22 20 26 Storage 9 | . 14 14 11 11 11 11 9 9 7 7 7 6 . 5 6 6 6 7 12 11 11 11 11 11 10 9 10 10 10 9 9 9 8 8 8 7 6 Processor 6 | . 12 14 . . . 2 9 9 14 15 13 7 7 4 6 6 7 12 12 7 5 5 5 5 5 5 5 5 5 4 4 4 4 8 7 7 3 Hackware 1 | . . . 6 . . . 7 1 4 7 7 7 7 5 . . . . . . . . . . . . . . . 1 4 4 4 1 . . . Protection 4 | . . . 6 11 11 11 5 7 2 . 5 5 . 7 6 2 1 2 . 4 5 5 5 5 5 5 5 5 5 4 4 4 3 4 5 6 3 Energy Gun 1 | . . . 2 7 . 8 . . . . . . . 8 . 5 6 6 . . . . . . . . . . . . . . . . . . . Energy Cannon 8 | . . . . . . . . . . . . . . 3 11 . . 6 18 13 15 14 8 15 14 15 15 15 14 12 12 13 11 11 11 10 7 Ballistic Gun 3 | . 8 . 8 12 11 13 17 14 2 . . . . 2 6 12 12 2 . . . . . . . . . . . . . . . . . . . Ballistic Cannon 2 | . 18 28 9 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 6 Peak Build Rating 245 | 7 9 9 23 26 22 23 42 45 52 50 55 48 34 76 77 76 84 130 130 148 151 137 140 154 172 172 162 165 165 186 185 181 207 215 226 233 245 Average Rating 121 | 5 8 9 18 21 20 22 29 43 48 47 50 42 18 67 75 72 80 87 127 136 139 134 127 141 159 160 159 159 163 178 183 181 197 200 204 222 226 On Entrance 100 | . 7 9 9 22 22 22 23 41 45 47 48 44 30 17 74 74 71 81 130 126 138 136 119 140 143 162 159 159 163 163 185 181 181 196 215 210 227 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 208 | 12 31 31 60 62 60 60 65 71 71 38 43 41 14 66 66 57 60 88 93 167 171 163 163 170 178 170 177 168 174 139 136 122 164 176 183 190 208 Greatest Support 204 | 20 40 40 60 60 60 60 80 80 80 36 38 38 9 65 65 60 90 108 108 108 92 92 92 92 112 124 104 104 100 130 130 130 195 204 186 186 186 Greatest Overweight (x) 2 | . . . . 1 . . 1 . 1 1 1 1 1 2 1 . . 2 . 1 2 1 1 1 2 1 1 1 1 1 1 . 1 1 . 1 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . 1 1 1 1 1 . 1 1 1 . . . . . . . . Largest Inventory Capacity 25 | 8 15 15 20 20 20 20 20 20 20 15 15 15 5 15 15 15 15 15 15 25 25 25 25 25 25 25 25 25 25 25 20 20 20 20 20 20 20 Average Capacity 19 | 7 13 15 19 20 20 20 20 20 16 15 15 13 5 13 15 15 15 15 15 17 25 25 25 25 23 21 25 25 25 20 20 20 20 20 20 20 19 Most Carried 25 | 6 15 15 20 20 20 20 20 20 20 15 15 15 5 15 15 15 15 15 15 21 24 22 25 25 25 21 22 25 25 24 20 20 20 20 20 20 20 Average Carried 18 | 4 12 15 18 20 20 19 19 19 15 14 14 12 4 12 14 14 14 12 14 15 21 20 23 24 21 20 21 22 25 19 19 20 19 19 19 19 18 Final Capacity 25 | 8 15 15 20 20 20 20 20 20 15 15 15 5 5 15 15 15 15 15 15 25 25 25 25 25 25 25 25 25 25 20 20 20 20 20 20 20 5 Final Carried 25 | 6 15 15 20 20 20 20 20 20 15 15 15 5 5 15 15 15 15 15 15 21 21 22 25 25 22 21 22 25 25 20 20 20 19 20 20 20 4 Class Distribution -------------------- 20% | Golem 15% | Infiltrator-Golem 12% | Scavenger-Mutant 12% | Mutant 7% | Alien-Skirmisher 4% | Hacker-Skirmisher 3% | Alien-Tank 3% | Scavenger-Gunner 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Mutant | -8/Garrison Scout | -7/Factory Scout | -7/Lower Caves Scout | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Gunner | -6/Factory Scavenger-Skirmisher | -6/Lower Caves Skirmisher | -6/Lower Caves Skirmisher | -6/Zion Scavenger-Gunner | -6/Deep Caves Golem | -5/Proximity Caves Golem | -5/Factory Golem | -5/Upper Caves Golem | -5/Upper Caves Golem | -5/Zhirov Golem | -4/Proximity Caves Golem | -4/Factory Infiltrator-Golem | -4/Upper Caves Infiltrator-Golem | -4/Upper Caves Infiltrator-Golem | -4/Warlord Infiltrator-Golem | -3/Proximity Caves Infiltrator-Golem | -3/Research Hacker-Skirmisher | -3/Armory Hacker-Skirmisher | -3/Lab Hacker-Skirmisher | -2/Research Alien-Tank | -2/Quarantine Alien-Skirmisher | -2/Section 7 Alien-Skirmisher | -1/Access Alien-Tank | -1/Command Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Qua Sec Acc Com Matter Collected 15850 | 300 790 208 1086 207 11 117 1000 650 332 20 50 29 1 1121 256 82 40 896 50 396 187 75 . 285 830 260 77 . 150 698 168 . 875 957 1176 569 1901 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 36457 | 139 843 27 1623 347 . 110 1529 573 651 100 56 29 1 1752 230 88 . 1335 403 1990 380 238 . 463 3899 276 193 . 133 2980 828 . 4842 2369 2613 2364 3053 Parts 1726 | 10 57 4 114 16 . 20 95 18 22 1 2 . . 58 4 10 . 43 19 90 11 15 . 3 152 16 5 . 8 147 51 . 237 125 129 147 97 Haulers Intercepted 24 | . 2 . 5 . . . 2 . 2 . . . . 2 . . . . . 1 . . . . 4 . . . . 2 . . 3 . 1 . . Recyclers Shooed 28 | . . . . 1 . . 5 . 1 . . . . 4 . . . . . . . . . . 3 . . . . 3 . . 8 1 1 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 78 | . . . . . . . . . . . . . . . 4 10 . . 17 . 6 15 . 3 . 13 5 . 5 . . . . . . . . Prevented 3 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . 1 . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Qua Sec Acc Com Combat Hostiles Destroyed 548 | . 24 3 35 5 . 10 28 11 3 . . . 1 16 6 5 . 54 9 38 6 4 . 9 40 3 1 . 5 37 17 . 45 28 32 33 40 Melee 3 | . . . . . . . . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Guns 75 | . 3 . 11 5 . 6 22 9 2 . . . . 6 . 2 . 9 . . . . . . . . . . . . . . . . . . . Cannons 306 | . 21 3 16 . . . . . . . . . 1 3 3 . . 6 9 21 6 4 . 5 37 3 1 . . 24 13 . 35 15 24 32 24 AOE 132 | . . . 8 . . 4 6 . . . . . . 4 3 3 . 36 . 17 . . . 4 3 . . . 5 12 4 . 5 1 7 . 10 Classes Destroyed 30 | 2 5 1 3 . . . 2 1 . 1 1 . 1 . 1 . . 4 . 1 1 . . . . . . . 1 . 1 . . . 2 . 2 Worker 29 | . . 1 5 . . 1 . . 1 . . . . 3 . . . . . 2 . . . . 2 . . . . 4 . . 6 . 1 2 1 Builder 26 | . . . . . . . 2 . 1 . . . . 2 . . . . . 2 . . . . 2 . . . . 3 . . 9 . 3 2 . Tunneler 11 | 3 . . 1 2 . 1 . . 2 . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Hauler 24 | . 2 . 5 . . . 2 . 2 . . . . 2 . . . . . 1 . . . . 4 . . . . 2 . . 3 . 1 . . Recycler 34 | 1 . . 2 3 . . 2 . 3 . . . . 5 . . . . . . . . . . 5 . . . . 3 . . 7 . 2 1 . Minesweeper 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Mechanic 5 | . . . 1 . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 Operator 16 | . 2 . . . . . 3 . 1 . . . . 1 . . . . . 2 . . . . . . . . . . . . 2 2 1 1 1 Drone 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Watcher 36 | . 1 . 1 . . . 3 . . . . . . 1 . . . . . 4 . . . . 4 . . . . 3 2 . 6 2 4 4 1 Swarmer 99 | . 5 3 6 3 . 10 8 3 . . . . . 2 . 4 . . 5 8 . . . . 4 . . . 5 9 5 . 9 . . 10 . Saboteur 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Grunt 178 | . 19 . 18 1 . . 13 6 3 . . . . 8 4 . . . 2 20 . 1 . 6 21 . . . . 12 . . 6 8 7 5 18 Brawler 6 | . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . 1 . 3 Duelist 14 | . . . 2 1 . . . . . . . . . 1 . . . . . 2 . 1 . . 1 . . . . . 3 . . . . . 3 Protector 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 2 . . Researcher 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Sentry 40 | . . . 9 . . . 6 . . . . . . 3 . . . . 1 . . . . 1 2 1 . . . 5 1 . 6 . 4 1 . Specialist 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hunter 29 | . . . . . . . 1 . . . . . . . 1 . . . . 2 2 . . . 2 2 . . . 2 . . 6 6 2 2 1 Programmer 102 | . . . . . . . . . . . . . 1 2 . 1 . . . 5 . 2 . 2 8 . 1 . . 9 7 . 17 11 12 15 9 Heavy 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Behemoth 4 | . . . . . . . . . . . . . . . 1 . . . 1 . . . . . 1 . . . . . . . 1 . . . . Quarantine Guard 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . S7 Guard 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Enhanced Grunt 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Executioner 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Z-Technician 5 | . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . Z-Light 8 | . . . . . . . . . . . . . . . . . . 8 . . . . . . . . . . . . . . . . . . . Decomposer 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . Packrat 3 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 2 . . . . . . . . . . Samaritan 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Assembler 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Assembled 44 | . . . . . . . . . . . . . . . . . . 41 . . . . . . . . . . . . . . . . . . 3 Golem 4 | . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . Thug 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Fireman 3 | . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . Best Kill Streak 37 | 3 4 3 7 6 . 5 6 3 2 . . 1 1 7 4 4 . 37 5 9 4 2 . 7 9 2 1 . 5 10 5 . 17 4 6 8 10 Combat Bots Only 35 | . 4 3 6 5 . 4 6 3 2 . . . 1 5 4 4 . 35 5 7 4 2 . 7 8 2 1 . 5 8 5 . 12 4 5 7 10 Max Kills in Single Turn 23 | 1 2 1 3 1 . 2 4 1 1 1 1 1 1 2 1 3 . 23 1 5 1 1 . 2 3 1 1 . 5 5 2 . 6 2 5 2 2 Gunslinging 1 | . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 22 | . . . 2 . . 2 4 . . . . . . 1 1 3 . 22 . 5 . . . 2 3 . . . 5 4 2 . 5 1 5 . 2 Melee 1 | . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 3 | . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . 1 Data Miner (-7/Data Miner) Z-Imprinter (-6/Deep Caves) MAIN.C Shell (-1/Command) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Qua Sec Acc Com Hostile Shots Fired 2882 | . 85 13 121 36 . 30 118 87 12 3 9 42 16 135 38 9 . 94 56 105 20 12 . 47 164 13 2 . 15 209 33 . 296 223 248 129 462 Missed 1062 | . 28 4 36 12 . 6 39 33 3 . 5 15 8 47 12 3 . 25 20 27 6 3 . 14 61 8 1 . 6 96 18 . 117 91 97 56 165 Intercepted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Hits 1820 | . 57 9 85 24 . 24 79 54 9 3 4 27 8 88 26 6 . 69 36 78 14 9 . 33 103 5 1 . 9 113 15 . 179 132 151 73 297 Melee 18 | . . . . 4 . . . . . . . . . . . . . . . 8 . 2 . . 2 . . . . . 1 . . . . . 1 Projectile 1802 | . 57 9 85 20 . 24 79 54 9 3 4 27 8 88 26 6 . 69 36 70 14 7 . 33 101 5 1 . 9 113 14 . 179 132 151 73 296 AOE 3 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Critical Strikes 92 | . . . 3 4 . 1 3 2 . 2 . . . 1 1 . . . . 6 3 1 . 1 5 . 1 . . 9 . . 9 11 7 2 20 Actively Blocked 19 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 19 Part Disruptions 22 | . . . . . . . . . . . . . . . . . . . . . 2 1 . . . . . . . . . . . . 2 1 16 Actively Blocked 16 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 16 Damage Taken 36238 | . 795 77 1048 291 . 219 958 613 125 84 447 1260 129 1139 410 83 . 2582 626 1610 170 171 . 444 1214 46 8 . 106 1490 410 . 1914 1967 3372 1575 10855 Core 5263 | . 105 . 133 35 . 9 66 46 52 . 73 452 69 71 69 14 . 463 93 122 10 17 . 74 61 26 . . . 84 44 . 141 379 499 204 1852 Absorbed by Shields 4859 | . . . . . . . 216 132 32 . . . . . . . . . . . . . . 132 515 30 8 . 73 612 105 . 1556 776 672 . . Reduced by Siege Mode 332 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 26 70 . . 236 Redirected to Core 262 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 262 . . . Redirected to Shielding 410 | . . . . . . . . . . . . . . 135 . . . 275 . . . . . . . . . . . . . . . . . . . Ignored by Resistances 4126 | . . . . . . . . . . . . . . . . . . . . 315 36 34 . 122 386 16 3 . 38 446 105 . 673 553 679 283 437 Regen/Repaired (Parts) 2371 | . . . 34 . . . 485 . . . . . . 49 . . . . . 127 . . . . 133 . . 23 . . . . . . 490 324 706 Core Remaining (%) 61 | 100 . 58 . . . 55 . 79 . . . . 7 . . . . . 16 . . . . 77 . . . . 92 . . 81 . . 47 . . Volleys Fired 1587 | 10 96 5 89 14 . 10 94 39 13 . 7 . 8 69 29 5 1 73 22 62 24 10 4 21 115 29 40 3 19 87 69 . 139 86 105 57 133 Largest 4 | 2 2 2 2 2 . 2 2 2 2 . 1 . 1 3 3 3 1 3 3 3 3 3 1 3 3 3 3 1 3 3 3 . 3 3 3 4 4 Hottest 370 | 40 100 60 95 50 . 81 88 50 50 . 40 . 100 180 141 141 35 175 75 75 75 75 7 75 90 90 90 25 90 170 185 . 280 280 265 360 370 Shots Fired 3318 | 20 158 11 167 27 . 18 185 77 23 . 7 . 8 143 48 13 1 166 50 126 65 22 4 36 261 45 49 3 27 206 121 . 323 141 202 175 390 Gun 686 | 20 49 . 64 27 . 16 182 77 23 . . . . 100 11 12 . 105 . . . . . . . . . . . . . . . . . . . Cannon 2529 | . 108 11 97 . . . . . . . 7 . . 30 33 . 1 47 50 120 65 22 . 34 261 45 49 3 26 202 115 . 322 128 196 175 382 Launcher 75 | . . . 6 . . 2 3 . . . . . . 6 4 1 . 6 . 6 . . . 2 . . . . 1 4 6 . 1 13 6 . 8 Special 28 | . 1 . . . . . . . . . . . 8 7 . . . 8 . . . . 4 . . . . . . . . . . . . . . Kinetic 958 | 20 157 11 151 27 . 9 178 77 23 . 7 . . 37 10 8 . 44 . . . . . . . . . . . . . . . . . 9 190 Thermal 2107 | . 1 . 10 . . 7 4 . . . . . 8 37 34 4 1 48 50 120 65 22 . 34 261 45 49 3 26 202 115 . 314 106 183 166 192 Explosive 70 | . . . 6 . . 2 3 . . . . . . 6 4 1 . 14 . 6 . . . 2 . . . . 1 4 6 . 1 . 6 . 8 Electromagnetic 179 | . . . . . . . . . . . . . . 63 . . . 60 . . . . . . . . . . . . . . 8 35 13 . . Robot Hit Streak 38 | 6 11 3 12 5 . 5 22 22 4 . . . 4 12 14 3 . 11 7 30 13 6 3 10 34 18 9 . 2 24 12 . 20 19 19 8 38 Robot Miss Streak 6 | 2 4 1 6 3 . 2 3 4 2 . . . 2 6 5 2 . 5 4 4 1 1 1 3 3 1 2 . 3 4 3 . 3 5 3 4 4 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 7 | . 1 . . 1 . 1 2 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . 1 . 1 1 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 1960 | 12 86 7 111 17 4 11 140 65 46 3 4 1 5 100 21 3 . 85 24 77 30 12 3 23 147 13 2 . 4 112 50 . 196 81 116 84 265 Core Hits 1261 | 7 34 2 63 9 . 11 67 20 14 2 . 1 2 55 14 6 . 84 11 79 13 4 . 37 79 7 1 . 9 113 58 . 107 52 126 50 124 Critical Kills 16 | . 1 . . . . . 1 . . . . . . . . . . 2 . . . . . . . . . . . . . . 3 1 . 1 7 Critical Parts Destroyed 3 | . 2 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 38 | . 5 . 1 . . . 2 1 5 . . . 1 4 . . . 4 . . . . . . . . . . . . . . 3 1 . 1 10 Burn 3 | . . . 1 . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . Meltdown 13 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 3 1 . 1 7 Destroy 6 | . 3 . . . . . 2 . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Blast 5 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Corrupt 2 | . . . . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . Sever 6 | . . . . . . . . 1 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impale 3 | . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . Melee Attacks 133 | . . . 3 1 4 . 1 16 58 8 18 2 . 22 . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 107 | . . . 3 1 . . 1 16 58 8 18 2 . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 22 | . . . . . . . . . . . . . . 22 . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 39 | . . . 1 1 4 . . 1 16 3 4 1 . 8 . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 2 | . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 103340 | 133 1439 161 2966 421 . 513 2911 1387 1873 200 317 78 84 3892 1374 331 . 8617 1198 5740 1046 674 . 1889 8545 595 122 . 631 7370 3587 . 11267 4399 8893 4542 16145 Guns 8156 | 128 364 . 847 313 . 213 2308 917 223 . . . . 1521 99 76 . 1147 . . . . . . . . . . . . . . . . . . . Cannons 64403 | . 1008 129 1161 . . . . . . . . . . 459 445 . . 617 1195 3564 1001 674 . 1060 8096 595 106 . 157 5625 2378 . 10345 3181 6245 4428 11934 Explosions 25461 | . . . 722 . . 246 513 . . . . . . 1103 830 255 . 6567 . 2117 . . . 829 322 . . . 417 1663 1209 . 478 1218 2647 114 4211 Melee 3589 | . . . 89 58 . . . 470 1650 200 317 78 . 727 . . . . . . . . . . . . . . . . . . . . . . . Ramming 1279 | 5 67 32 147 50 . 54 90 . . . . . . . . . . . 3 59 45 . . . 127 . 16 . 57 82 . . 444 . 1 . . Kinetic 15237 | 128 1372 129 1880 313 . 106 2238 917 223 . . . . 565 99 51 . 572 . . . . . . . . . . . . . . . . . 90 6554 Thermal 57582 | . . . 128 . . 107 70 . . . . . 84 580 445 25 . 2724 1195 4181 1001 674 . 1060 8096 595 106 . 157 5625 2378 . 9997 2590 6046 4338 5380 Explosive 21421 | . . . 722 . . 246 513 . . . . . . 1064 830 255 . 4417 . 1484 . . . 829 322 . . . 417 1663 1209 . 478 . 2647 114 4211 Electromagnetic 3946 | . . . . . . . . . . . . . . 956 . . . 618 . 16 . . . . . . . . . . . . 348 1809 199 . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 3148 | . . . 89 58 . . . 470 1650 200 317 78 . . . . . 286 . . . . . . . . . . . . . . . . . . . Piercing 727 | . . . . . . . . . . . . . . 727 . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 50 | . 1 1 . . . . . . 1 . 12 12 12 5 . . . . . 3 3 5 5 5 . . . . . 4 2 2 9 25 50 1 7 Average Corruption 4 | . 1 1 . . . . . . 1 . 12 12 12 4 . . . . . 1 3 4 5 5 . . . . . 3 1 2 3 17 9 1 2 Corruption Purged 10 | . . . . . . . . . 1 . . . . 5 . . . . . . . . . . . . . . . 4 . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 294 | . 4 5 . . . . . . 1 . 1 3 9 16 . . . . . 10 25 21 13 18 . . . . . 11 8 . 30 40 49 3 27 Message Errors 83 | . . 1 . . . . . . 1 . 1 . 1 . . . . . . 3 10 4 3 7 . . . . . 2 . . 9 14 19 1 7 Matter Fused 72 | . . . . . . . . . . . . . 4 7 . . . . . 3 6 7 4 4 . . . . . 3 2 . 8 9 9 . 6 Heat Flow Errors 25 | . 1 1 . . . . . . . . . . . . . . . . . . . 3 1 3 . . . . . 1 . . 4 6 2 1 2 Energy Discharges 31 | . . 2 . . . . . . . . . 1 1 2 . . . . . 1 4 4 3 . . . . . . 3 2 . 1 3 3 . 1 Parts Rejected 4 | . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . 1 1 . . Parts Fused 6 | . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . . 1 . 2 . 1 Data Loss (minor) 29 | . 2 . . . . . . . . . . . 2 5 . . . . . 1 2 2 2 2 . . . . . . 3 . 3 2 1 . 2 Data Loss (major) 13 | . . . . . . . . . . . . . 1 . . . . . . . 1 . . 1 . . . . . 1 1 . 1 1 5 1 . Misfires 14 | . 1 1 . . . . . . . . . . . 1 . . . . . 1 1 . . . . . . . . 1 . . . 3 3 . 2 Alerts 6 | . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . 1 . 3 . . Misdirections 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Weapon Failures 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 1 . 6 Overload Shots 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . Overflow Damage 4853 | . . 17 27 . . . 47 7 321 41 62 . . 171 71 3 . 662 31 193 90 52 . 170 444 55 49 . 24 283 180 . 508 108 467 288 482 Projectiles 2788 | . . 17 . . . . . . . . . . . . 35 . . 58 31 132 90 52 . 170 410 55 47 . 7 250 171 . 441 108 389 184 141 Explosions 1426 | . . . 27 . . . 47 . . . . . . 45 36 3 . 604 . 61 . . . . 34 . . . . 33 9 . 4 . 78 104 341 Melee 639 | . . . . . . . . 7 321 41 62 . . 126 . . . . . . . . . . . . 2 . 17 . . . 63 . . . . Knockbacks 51 | . 15 2 11 . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . 1 . . 3 . . . 17 Impact 10 | . 3 1 . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . 1 . . 3 . . . . Kinetic 37 | . 10 1 10 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 16 Secondary 4 | . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Self-Inflicted Damage 1092 | . 27 . . . . 21 . . . . . . . 11 . . . 470 . 266 . . . 11 . . . . 17 12 196 . . 61 . . . Shots 32 | . 1 . . . . 1 . . . . . . . 1 . . . 2 . 7 . . . 1 . . . . 1 1 8 . . 9 . . . Rammed 61 | . 12 5 15 2 . 4 6 . . . . . . . . . . . . . . . . . . . . . . . . . 17 . . . . Targets Rammed 113 | 2 13 6 16 5 . 5 11 . . . . . . . . . . . 1 5 1 . . . 13 . 1 . 1 6 . . 26 . 1 . . Kicked 42 | 2 1 . . . . . 4 . . . . . . . . . . . 1 5 1 . . . 13 . 1 . 1 6 . . 6 . 1 . . Crushed 10 | . . 1 1 3 . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . Highest Temperature 375 | . 245 179 130 20 . 83 56 48 35 298 . . 20 270 180 161 . 115 147 11 19 234 94 233 45 24 . . . 224 215 . 360 375 276 195 233 Average Temperature 67 | . 31 60 24 5 . 38 9 13 16 154 . . 11 87 86 73 . 33 68 3 10 90 62 103 9 18 . . . 59 43 . 110 100 91 59 109 Received Heat Transfer 5008 | . 261 . 492 . . . 441 256 58 322 24 . . 294 96 . . 408 72 435 223 18 . 92 257 . . . . 336 21 . 137 98 91 90 486 Effects 14 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 5 8 . . . Energy Bleed 3 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 2 . . . . Interference 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 8 . . . Siege Activations 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 4 . . 3 Total Turns 198 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 58 69 . . 71 Longest Duration 44 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 27 24 . . 44 Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Robots Corrupted 25 | . . . . . . . . . . . . . . 3 . . . 2 . . . . . . . . 1 . 1 . . . 4 12 2 . . Combat Hostiles 19 | . . . . . . . . . . . . . . 2 . . . 2 . . . . . . . . . . . . . . 2 12 1 . . Parts Fried 43 | . . . . . . . . . . . . . . 9 1 . . . . . . . . . . . . . 2 . . . 3 23 5 . . Impact Corruptions 6 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . 3 . . . . Robots Melted 16 | . . . . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . . 1 . . 3 1 . 1 8 Combat Hostiles 13 | . . . . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . . 1 . . 3 . . 1 6 Parts Melted 73 | . . . . . . . 1 . . . . . 1 2 . . . 2 . 4 2 . . 1 3 . . . . 5 4 . 14 6 6 5 17 Heat Transferred 35976 | . . . 370 . . 222 148 . . . . . 560 1100 650 37 . 884 625 2275 775 325 . 550 3961 337 50 . 87 3508 1417 . 6883 2048 3034 3164 2966 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Qua Sec Acc Com Maximum Alert Level 4 | . 1 . 2 1 . . 1 2 1 . . . . 1 . . . . . 2 . . . . 3 . . . . 2 1 . 4 3 3 2 4 Low Security (%) 31 | 100 66 100 45 77 . 100 95 12 9 . . . . 32 . . . . . 14 . . . . 11 . . . . 29 24 . 21 . 3 . . Level 1 30 | . 33 . 16 22 . . 4 37 90 . . . . 67 . . . . . 14 . . . . 47 . . . . 58 75 . 12 . 35 35 16 Level 2 26 | . . . 37 . . . . 49 . . . . . . . . . . . 71 . . . . 21 . . . . 11 . . 27 72 35 64 13 Level 3 10 | . . . . . . . . . . . . . . . . . . . . . . . . . 20 . . . . . . . 27 27 24 . 49 Level 4 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 . . . 20 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 1231 | 10 234 72 514 249 . 145 240 615 322 . . . . 305 . . . . . 672 . . . . 893 . . . . 582 334 . 1224 883 783 662 1231 Initial 688 | . . 72 . 199 . . 39 133 322 . . . . . . . . . . 77 . . . . . . . . . . 158 . . 688 287 465 401 Average 355 | 1 155 15 279 158 . 72 89 417 236 . . . . 189 . . . . . 437 . . . . 445 . . . . 261 249 . 540 598 498 437 812 Influence Increases 18063 | 20 747 75 1138 145 . 310 889 502 316 . . 20 75 787 151 120 . . 210 1684 60 90 . 205 1633 70 30 . 130 1270 582 . 1703 933 1164 1095 1909 Destroy 0b10 Robot/C 10000 | . 480 60 700 100 . 200 560 220 60 . . 20 20 360 120 100 . . 180 760 40 80 . 180 820 60 20 . 100 740 320 . 900 560 600 660 980 Destroy 0b10 Robot/NC 960 | 20 25 5 75 25 . 10 65 5 55 . . . . 85 . . . . . 50 . . . 5 85 . . . 5 75 15 . 170 20 70 50 45 Destroy Leader 2034 | . 106 10 182 20 . 30 150 20 24 . . . 10 86 30 20 . . 30 130 20 10 . 20 156 10 10 . 10 150 66 . 198 104 140 118 174 Allied During Kill 421 | . . . . . . . . . . . . . . . 1 . . . . . . . . . 4 . . . . . 24 . . . . . 392 Successful Hack 326 | . 19 . 49 . . . 36 12 43 . . . . 55 . . . . . 13 . . . . 42 . . . . 15 . . 18 24 . . . Select Force Hacks 180 | . 60 . 60 . . . 30 . 30 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disable Machine 1200 | . 30 . . . . 45 . . 30 . . . . 120 . . . . . 330 . . . . 225 . . . . 45 30 . 30 90 135 30 60 Anti-Garrison Action 150 | . . . . . . . . 150 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Destroy Structure 2192 | . 27 . 57 . . 10 33 20 14 . . . . 51 . . . . . 386 . . . . 256 . . . . 200 112 . 312 120 129 222 243 Partial Spotted 60 | . . . . . . . . . 30 . . . . 30 . . . . . . . . . . . . . . . . . . . . . . . Lose Combat Pursuer 540 | . . . 15 . . 15 15 75 30 . . . 45 . . . . . . 15 . . . . 45 . . . 15 45 15 . 75 15 90 15 15 Influence Decreases 17213 | 20 561 261 626 599 58 207 787 92 665 209 57 20 75 510 419 129 . . 86 1249 619 90 . 205 744 959 30 . 130 967 601 284 479 1646 898 1244 1687 Entered New Map 3444 | . . 114 . 313 58 . 64 72 293 99 12 . . . 104 2 . . . 47 208 . . . . 330 . . . . 145 284 . 536 224 312 227 Time Decay 10347 | 20 531 147 586 286 . 207 563 . 362 110 45 10 75 430 315 117 . . 86 542 401 90 . 205 632 629 30 . 130 607 386 . 469 620 614 592 510 Lost Part 580 | . 30 . 40 . . . 10 20 . . . 10 . . . 10 . . . 40 . . . . . . . . . 40 10 . 10 30 60 10 260 Lost Ally 1042 | . . . . . . . . . 10 . . . . 80 . . . . . 20 10 . . . 112 . . . . 20 60 . . 10 . 30 690 Purge Threat 1800 | . . . . . . . 150 . . . . . . . . . . . . 600 . . . . . . . . . 300 . . . 450 . 300 . Squads Dispatched 104 | . 7 . 3 . . . 4 . 6 . . . . 11 . . . . . 13 . . . . 6 . . . . 8 2 . 8 6 10 8 12 Investigation 21 | . 4 . 3 . . . 1 . 1 . . . . 1 . . . . . 6 . . . . 1 . . . . 1 . . 1 2 . . . Extermination 43 | . . . . . . . . . 2 . . . . 3 . . . . . 3 . . . . 4 . . . . 4 2 . 5 3 5 7 5 Reinforcement 23 | . 3 . . . . . 3 . 3 . . . . 3 . . . . . 1 . . . . 1 . . . . 3 . . 2 . 2 1 1 Assault 12 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . 1 3 . 6 Garrison 5 | . . . . . . . . . . . . . . 4 . . . . . 1 . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 5 | . . . . . . . . . 1 . . . . 1 . . . . . . . . . . 1 . . . . 1 . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Qua Sec Acc Com Distress Signals 36 | . . . 6 . . . 6 1 2 . . . . 1 . . . . . 2 . . . . 3 . . . . 2 2 . 4 2 1 2 2 Communications Jammed 203 | . . . . . . . . . . . . . . . . . . . . . . . . . 32 . . . . 6 39 . 21 50 15 22 18 Distress Signals 193 | . . . . . . . . . . . . . . . . . . . . . . . . . 32 . . . . 4 39 . 21 46 12 21 18 Times Spotted 735 | . 44 3 52 5 . 9 43 19 9 1 5 4 4 30 6 4 . 56 12 44 5 4 . 9 49 3 1 . 4 47 24 . 59 40 45 40 55 Peak Tracking Total 37 | . 3 3 5 4 . 3 4 5 4 1 5 4 3 5 4 4 . 37 5 6 4 2 . 5 5 1 1 . 3 7 5 . 8 4 6 3 9 Tactical Retreats 23 | . . . 1 . . 1 1 2 2 . . . 1 . . . . . . 1 . . . . 1 . . . 1 1 1 . 4 1 3 1 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Qua Sec Acc Com Traps Triggered 21 | . 4 . 1 . . . . 2 1 . . . . 2 . . . . . . . . . . 3 . . . . 2 3 . . . . 3 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Qua Sec Acc Com Machines Disabled 92 | . 4 . . . . 3 . 2 2 . . 1 . 8 . . . 4 . 22 . . . . 15 . . 1 . 3 2 . 2 6 11 2 4 Max in Single Turn 15 | . 1 . . . . 2 . 1 1 . . 1 . 2 . . . 2 . 15 . . . . 2 . . 1 . 1 1 . 1 1 2 1 1 Garrison Access 3 | . . . . . . . . . 1 . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Garrison Relay 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Qua Sec Acc Com Machines Accessed 119 | . 5 . 15 1 2 . 15 2 13 . . 3 . 15 1 1 . . . 8 1 . 4 . 9 . . 2 . 4 . . 6 6 2 3 1 Terminals 51 | . 3 . 11 . . . 9 2 7 . . . . 6 . . . . . . . . . . 1 . . . . 1 . . 3 6 1 . 1 Fabricators 10 | . . . . . . . . . . . . . . 4 . . . . . 3 . . . . 2 . . . . . . . . . . 1 . Repair Stations 9 | . . . 1 . . . 2 . . . . . . 1 . . . . . 2 . . . . 1 . . . . . . . 1 . . 1 . Recycling Units 19 | . 2 . 2 . . . 1 . 2 . . . . 3 . . . . . 1 . . . . 4 . . . . 1 . . 2 . . 1 . Scanalyzers 9 | . . . 1 . . . 2 . 2 . . . . 1 . . . . . . . . . . 1 . . . . 1 . . . . 1 . . Garrison Access 6 | . . . . . . . 1 . 2 . . . . . . . . . . 2 . . . . . . . . . 1 . . . . . . . Total Hacks 377 | . 16 . 47 1 24 . 57 4 37 . . 22 . 39 1 1 . . . 28 1 . 17 . 17 . . 11 . 17 3 . 12 15 3 3 1 Successful 252 | . 11 . 32 1 24 . 40 1 22 . . 22 . 21 1 1 . . . 16 1 . 17 . 8 . . 11 . 12 . . 3 7 1 . . Failed 124 | . 5 . 14 . . . 17 3 15 . . . . 18 . . . . . 12 . . . . 9 . . . . 5 3 . 9 8 2 3 1 Catastrophic 28 | . 1 . 4 . . . 1 1 2 . . . . 4 . . . . . 2 . . . . 3 . . . . 2 . . 3 1 1 2 1 Database Lockouts 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 158 | . 14 . 34 . . . 30 . 15 . . . . 17 . . 5 . . 11 . . . . 6 . . . . 4 2 . 8 6 2 3 1 Terminals 164 | . 14 . 41 . . . 39 4 21 . . . . 10 . . . . . 1 . . . . 2 . . . . 7 3 . 5 15 1 . 1 Fabricators 28 | . . . . . . . . . . . . . . 12 . . . . . 12 . . . . 3 . . . . . . . . . . 1 . Repair Stations 24 | . . . 2 . . . 11 . . . . . . 1 . . . . . 4 . . . . 3 . . . . . . . 2 . . 1 . Recycling Units 39 | . 2 . 2 . . . 1 . 5 . . . . 7 . . . . . 6 . . . . 8 . . . . 2 . . 5 . . 1 . Scanalyzers 32 | . . . 2 . . . 5 . 7 . . . . 9 . . . . . . . . . . 1 . . . . 6 . . . . 2 . . Garrison Access 12 | . . . . . . . 1 . 4 . . . . . . . . . . 5 . . . . . . . . . 2 . . . . . . . Terminal Hacks 126 | . 4 . 11 1 24 . 13 1 5 . . 22 . 2 1 1 . . . . 1 . 17 . . . . 11 . 4 . . 1 6 1 . . Record 33 | . . . . . 24 . . . . . . 4 . . . . . . . . . . 5 . . . . . . . . . . . . . . Part Schematic 17 | . 1 . . . . . 2 . . . . 10 . . . . . . . . . . 4 . . . . . . . . . . . . . . Robot Schematic 5 | . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 7 | . 1 . 1 . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . 1 . . . Prototype ID Bank 24 | . 2 . . . . . 3 . 1 . . 3 . . . . . . . . . . 4 . . . . 11 . . . . . . . . . Open Door 7 | . . . . 1 . . . . . . . . . . 1 1 . . . . 1 . . . . . . . . . . . 1 1 1 . . Open DSF 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Branch Access Points 2 | . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Emergency Access Points 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Terminal Index 3 | . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Fabricator Index 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Index 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert Level 5 | . . . 1 . . . 2 . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . Unreport Threat 6 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 2 . . . 3 . . . Locate Traps 5 | . . . 3 . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Maintenance Status 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Patrol Status 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Transport Status 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 3 | . . . 1 . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 8 | . . . . . . . . . . . . . . 1 . . . . . 5 . . . . 2 . . . . . . . . . . . . Network Status 2 | . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . Load Schematic 3 | . . . . . . . . . . . . . . . . . . . . 2 . . . . 1 . . . . . . . . . . . . Build 3 | . . . . . . . . . . . . . . . . . . . . 2 . . . . 1 . . . . . . . . . . . . Repair Station Hacks 17 | . . . 2 . . . 10 . . . . . . . . . . . . 2 . . . . 2 . . . . . . . 1 . . . . Scan Component 9 | . . . 1 . . . 5 . . . . . . . . . . . . 1 . . . . 1 . . . . . . . 1 . . . . Repair 8 | . . . 1 . . . 5 . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . Recycling Unit Hacks 4 | . . . . . . . . . 1 . . . . 2 . . . . . 1 . . . . . . . . . . . . . . . . . Retrieve Components 4 | . . . . . . . . . 1 . . . . 2 . . . . . 1 . . . . . . . . . . . . . . . . . Scanalyzer 29 | . . . 2 . . . 5 . 7 . . . . 9 . . . . . . . . . . . . . . . 6 . . . . . . . Insert Component 13 | . . . 1 . . . 2 . 4 . . . . 4 . . . . . . . . . . . . . . . 2 . . . . . . . Analyze 16 | . . . 1 . . . 3 . 3 . . . . 5 . . . . . . . . . . . . . . . 4 . . . . . . . Garrison Access Hacks 3 | . . . . . . . 1 . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Unlock Access 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Seal Access 2 | . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Unauthorized Hacks 65 | . 7 . 17 . . . 11 . 8 . . . . 7 . . . . . 7 . . . . 4 . . . . 2 . . 1 1 . . . Terminals 38 | . 5 . 15 . . . 10 . 5 . . . . 1 . . . . . . . . . . . . . . . 1 . . . 1 . . . Track 5 | . 1 . 1 . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Assimilate 4 | . 1 . 2 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Botnet 13 | . 1 . 5 . . . 3 . 2 . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . Operators 4 | . 1 . 1 . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Skim 12 | . 1 . 6 . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 7 | . . . . . . . . . . . . . . 3 . . . . . 3 . . . . 1 . . . . . . . . . . . . Prioritize 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Liberate 4 | . . . . . . . . . . . . . . 2 . . . . . 1 . . . . 1 . . . . . . . . . . . . Haulers 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 4 | . . . . . . . . . . . . . . 1 . . . . . 2 . . . . 1 . . . . . . . . . . . . Mechanics 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . Patch 2 | . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . Recycling Units 16 | . 2 . 2 . . . 1 . 3 . . . . 2 . . . . . 2 . . . . 2 . . . . 1 . . 1 . . . . Monitor 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Recyclers 6 | . . . . . . . . . 1 . . . . 1 . . . . . 1 . . . . 1 . . . . 1 . . 1 . . . . Mask 3 | . . . . . . . . . 1 . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . Tunnel 6 | . 2 . 2 . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 85 | . 3 . 10 . . . 10 2 11 . . . . 12 . . . . . 7 . . . . 8 . . . . 4 1 . 6 6 1 3 1 Full Trace Events 8 | . . . 1 . . . . 1 . . . . . . . . . . . 3 . . . . 1 . . . . 1 . . . 1 . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . . . . . . . . . 5 . . . . 3 . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 41 | . 1 . 1 . . . 4 . 3 . . 10 . 4 . . 12 . . . . . 4 . . . . . . 2 . . . . . . . Parts Built 3 | . . . . . . . . . . . . . . . . . . . . 2 . . . . 1 . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 119 | . . . . . . . . . . . . . . . . . . . . 94 . . . . 25 . . . . . . . . . . . . Total Part Build Rating 11 | . . . . . . . . . . . . . . . . . . . . 10 . . . . 1 . . . . . . . . . . . . Parts Repaired 8 | . . . 1 . . . 5 . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . Time 305 | . . . 38 . . . 191 . . . . . . . . . . . . 26 . . . . 50 . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 4 | . . . . . . . . . . . . . . 2 . . . . . 2 . . . . . . . . . . . . . . . . . Parts Scanalyzed 12 | . . . 1 . . . 2 . 3 . . . . 4 . . . . . . . . . . . . . . . 2 . . . . . . . Part Schematics Acquired 12 | . . . 1 . . . 2 . 3 . . . . 4 . . . . . . . . . . . . . . . 2 . . . . . . . Parts Damaged 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Qua Sec Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 7 | . . . . . 4 . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . Non-combat 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat 4 | . . . . . 1 . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . Robot Hacks Applied 7 | . . . . . 4 . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . parse_system 7 | . . . . . 4 . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . Relay Couplers Released 13 | . . . . . . . . 8 . . . . . . . . . . . 1 . . . . . . . . . . . . . 4 . . . Machine Destruction 9 | . . . . . . . . 8 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Programmers 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . Allies Hacked 4 | . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . 2 . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Qua Sec Acc Com Total Allies 56 | . . . 1 . . . . . 1 . . . . 3 . . 2 . . 1 . . . . 5 . . . . . 3 . . . . 1 39 Largest Group 18 | . . . 1 1 1 1 . . 1 . . . . 2 . . 2 2 . 1 . . . . 3 . . . . . 3 . . . . 1 18 Highest-Rated Group 478 | . . . 10 10 10 10 . . 10 . . . . 74 . . 192 192 . 26 . . . . 144 . . . . . 143 . . . . 45 478 Highest-Rated Ally 234 | . . . 10 10 10 10 . . 10 . . . . 37 . . 96 96 . 26 . . . . 49 . . . . . 48 . . . . 45 234 Initial Warlord ECA Mod 4 | . . . . . . . . . 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . Total Orders 296 | . . . . . . . . . . . . . . 23 6 . . . . 30 3 . . . 67 . . 7 . 30 5 . 5 13 7 77 23 STAY 31 | . . . . . . . . . . . . . . 2 . . . . . 1 . . . . 4 . . . . 1 1 . . . . 15 7 FOLLOW 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 2 . EXPLORE 111 | . . . . . . . . . . . . . . 10 . . . . . 10 2 . . . 30 . . 4 . 15 . . 3 5 . 23 9 RETURN 151 | . . . . . . . . . . . . . . 11 6 . . . . 19 1 . . . 33 . . 3 . 14 3 . 2 8 7 37 7 Ally Attacks 238 | . . . . . . . . . . . . . . 18 29 . . 12 . . . . . . 9 . . . . . 9 . . . . . 161 Total Damage 4417 | . . . . . . . . . . . . . . 512 233 . . 234 . . . . . . 325 . . . . . 319 . . . . . 2794 Kills 20 | . . . . . . . . . . . . . . 3 . . . 3 . . . . . . 1 . . . . . . . . . . . 13 Allies Corrupted 7 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 1 . . . . . 4 Allies Melted 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Qua Sec Acc Com Active Infowar (turns) 34185 | 60 246 . 1722 619 464 342 282 . 797 234 283 1 . 654 1271 247 164 1521 268 1543 1160 702 532 724 2525 1832 1862 610 1975 1927 917 13 1949 2050 1997 1865 827 Optics 1330 | . . . . . . . . . 797 234 283 . . . . . 2 . . . . . . . . . . . . . . . 13 . 1 . . Sensors 18675 | . . . . . . . 282 . 796 234 269 . . . . . . . . . . . . . 2223 1694 1850 610 1955 1587 827 13 1483 1432 1642 1589 189 IFF 1664 | . . . . . . . . . . . . . . . 1255 247 162 . . . . . . . . . . . . . . . . . . . . Terrain 8245 | . . . 1596 619 464 342 . . . . . . . 36 294 . . . . . . . . . . . . . . . . . 357 1251 1402 1709 175 Structural 2069 | . . . . . . . . . 162 227 267 . . . . . . . . . . . . . . . . . . . . . 1413 . . . . Seismic 7840 | 60 246 . 126 . . . . . 295 . . . . 605 1232 247 160 1 268 1543 1129 702 530 695 1 . . . . . . . . . . . . Cloaking 10655 | . . . . . . . . . . . . . . . . . . 2 . 844 1042 . . . . 1628 1849 610 1975 1271 547 13 34 202 638 . . Jamming 23515 | . . . . . . . . . . . . 1 . 496 . . . 1518 . . 91 702 532 426 2405 1821 1855 602 1975 1921 905 13 1932 2050 1847 1605 818 ECM 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Robot Analysis Total 7 | . 1 . 1 . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . 1 . . . Derelict Logs Recovered 13 | . . 1 . . . . . . . 3 1 . . . 1 1 2 . 1 . 1 . . 1 . . 1 . . . . . . . . . . Drone Launches 147 | . . . . . . . . . . . . . . 11 11 . . . . 21 2 . . . 35 . . 3 . 14 3 . 3 10 7 20 7 Drone Recoveries 125 | . . . . . . . . . . . . . . 7 9 . . . . 19 1 . . . 30 . . 3 . 12 3 . 3 8 7 18 5 Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Qua Sec Acc Com Turns Passed 47179 | 125 2089 750 2349 624 464 460 2147 632 825 234 307 68 218 1516 1271 337 1169 4395 578 1594 1215 702 532 806 2723 2231 1862 610 1975 1966 917 13 1949 2091 2036 1865 1534 Spaces Moved 26964 | 75 1125 453 1195 349 285 254 999 338 1176 471 493 106 390 1216 958 339 1126 2661 377 832 573 355 136 348 1085 988 887 307 1036 1119 517 11 930 736 989 1048 681 Core 492 | 21 . . . . . . . . . . . . 389 67 . . . . . . . . . . . . . . . . . . . . . . 15 Treads 6490 | . 950 453 1195 349 285 254 790 . . . . . . . . . 170 1310 . . . . . . . . . . . . . . 188 526 . . 20 Legs 16884 | 54 175 . . . . . 209 338 116 . . . . 810 958 339 956 763 377 832 573 355 136 348 1085 988 887 307 1036 1119 517 11 742 210 967 1048 628 Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 3058 | . . . . . . . . . 1060 471 493 106 1 339 . . . 588 . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 38 | 50 120 160 160 160 160 160 130 130 38 38 38 40 50 48 90 90 90 48 130 130 185 185 185 185 185 132 189 185 185 128 128 128 121 130 126 125 50 Average Speed 134 | 100 153 160 160 160 160 160 153 130 48 38 38 50 50 82 98 90 100 134 130 146 185 185 185 185 185 175 189 187 185 132 129 128 132 152 128 127 149 Slowest Speed 240 | 120 160 160 160 240 160 160 200 130 130 98 98 111 110 183 182 90 160 240 130 195 226 185 185 185 226 189 189 189 185 182 182 128 180 225 132 182 215 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Potential Cave-ins 39 | . . . . . . . . . . . 3 . . . . . . . . . . . . . . 2 . . . . . . . 2 30 2 . Cave-ins Triggered 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Spacefolds 13 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . 7 Exploration Rate (%) 60 | 5 96 92 91 77 64 67 72 43 34 62 50 78 61 35 95 55 86 84 57 30 78 53 60 50 50 83 82 90 99 27 30 5 34 87 65 49 23 Regions Visited 37 Branch Regions 26 Pre-discovered Areas 21 | . 2 . 5 . 1 . 2 . 1 3 . 1 . . . . 2 . . . . . 3 . . . 1 . . . . . . . . . . Known Exits Taken 29 | . . . 1 . . . 1 . 1 1 1 1 1 1 . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 7 | 1 1 1 . 1 1 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 33 | . . 1 . 2 . 2 . . . 3 3 . . . 3 3 1 . 1 . 2 2 . 1 . 2 3 . 4 . . . . . . . . Spaces Dug 314 | . 1 . 1 . . 10 1 . 13 5 17 . . 18 4 20 . 12 3 49 15 3 . 4 24 9 17 1 8 16 26 . 17 10 9 . 1 Terrain Destroyed 1501 | . 25 . 50 . . 10 33 . 13 5 23 . . 46 72 23 . 52 25 241 34 9 . 54 126 30 47 1 44 107 70 . 104 52 47 77 81 Melee 39 | . . . 1 . . . 1 . 13 5 14 . . 5 . . . . . . . . . . . . . . . . . . . . . . . Projectile 725 | . 1 . 1 . . . . . . . 9 . . 15 19 3 . 10 25 31 34 9 . 12 73 30 47 1 23 59 51 . 90 32 31 57 62 AOE 737 | . 24 . 48 . . 10 32 . . . . . . 26 53 20 . 42 . 210 . . . 42 53 . . . 21 48 19 . 14 20 16 20 19 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Qua Sec Acc Com Total 34912 | 104 1316 465 1465 385 290 289 1448 442 1334 512 572 120 400 1560 1243 362 1160 3388 424 1089 681 388 419 489 1610 1453 1024 340 1066 1462 671 10 1358 1554 1563 1437 1019 Wait 4119 | 2 21 2 58 . . 5 258 14 25 28 37 . . 88 232 9 5 433 19 137 65 17 253 101 260 388 85 10 5 161 37 . 154 608 280 209 113 Move 26893 | 74 1124 452 1194 348 284 253 998 337 1175 470 491 105 389 1215 957 338 1125 2660 376 831 572 354 135 347 1084 987 886 306 1035 1118 516 10 929 735 971 1047 665 Hop 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Pick Up 356 | 9 21 . 29 2 . 4 15 7 14 2 3 . . 43 7 2 4 61 1 13 3 1 7 . 18 1 . 6 . 8 4 . 15 14 21 11 10 Fast Attach 228 | 4 2 . 6 6 . 1 9 4 4 . 2 . . 21 . 1 8 33 1 6 . 1 . 5 12 8 2 2 . 5 4 . 8 9 26 19 19 Attach 126 | 3 3 . 6 . . 1 3 2 9 . 3 8 1 14 . 1 . 16 . . . . 2 . . . . . . 3 . . 8 10 10 6 17 Detach 55 | . . . . . . . . . 6 . 2 1 1 4 . 1 . 9 . 1 3 1 1 1 1 . 1 . . . . . . 8 7 1 6 Swap 693 | . 22 . 33 4 2 5 35 10 9 2 5 . . 41 11 2 6 10 2 22 10 1 7 3 71 18 6 4 6 49 16 . 47 61 100 51 22 Drop 570 | . 14 . 31 5 . 5 24 8 21 2 3 4 1 42 7 3 11 93 2 12 3 3 10 11 36 22 3 9 . 20 9 . 32 21 41 30 32 Fire 1587 | 10 96 5 89 14 . 10 94 39 13 . 7 . 8 69 29 5 1 73 22 62 24 10 4 21 115 29 40 3 19 87 69 . 139 86 105 57 133 Melee 133 | . . . 3 1 4 . 1 16 58 8 18 2 . 22 . . . . . . . . . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 42 | 2 1 . . . . . 4 . . . . . . . . . . . 1 5 1 . . . 13 . 1 . 1 6 . . 6 . 1 . . Crush 71 | . 12 6 16 5 . 5 7 . . . . . . . . . . . . . . . . . . . . . . . . . 20 . . . . Escape Stasis 27 | . . . . . . . . 5 . . 1 . . . . . . . . . . . . . . . . . . 5 10 . . . 1 5 . Rewire 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . . 2 . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -10/Mines -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison -7/Factory (discovered 2 exits: *Sto / *Low) -7/Lower Caves (discovered 2 exits: *Low / *Zio) -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 6 exits: *Fac x2 / *Low x2 / *Ext x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: Fac / *Zio) -6/Zion (discovered 2 exits: *Dee / [*Pro]) -6/Deep Caves -5/Proximity Caves -5/Factory (discovered 6 exits: Fac x4 / *Upp x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 3 exits: *Res x2 / *Upp) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research -3/Armory -3/Lab -2/Research -2/Quarantine (discovered 3 exits: *Acc / *Sec / [*Frg]) -2/Section 7 -1/Access -1/Command History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 126 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 356 | -10/Materials | Discovered new exit (range 7) 683 | -10/Materials | Discovered new exit (range 7) 1186 | -10/Materials | Discovered new exit (range 9) 1250 | -10/Materials | Discovered new exit (range 14) 1649 | -10/Materials | Discovered new exit (range 7) 2215 | -10/Materials | Entered Mines 2318 | -10/Mines | Learned Materials garrison access intel 2562 | -10/Mines | Found a hidden stash of uninstalled traps 2901 | -10/Mines | Discovered new exit (range 11) 2965 | -10/Mines | Entered Materials 2965 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3288 | -9/Materials | Central database locked down 3438 | -9/Materials | Build established: Scavenger-Mutant 3473 | -9/Materials | Discovered new exit (range 11) 3990 | -9/Materials | Identified exit to Mines 4121 | -9/Materials | Learned Storage interactive machine intel 4161 | -9/Materials | Learned location of Zion (-6) 4199 | -9/Materials | Discovered new exit (range 5) 4290 | -9/Materials | Learned Storage trap positions 4922 | -9/Materials | Repaired Minigun 4940 | -9/Materials | Discovered new exit (range 14) 5314 | -9/Materials | Entered Mines 5314 | -9/Mines | Accompanied by 1 ally 5328 | -9/Mines | Found the Drone Emporium 5336 | -9/Mines | Found Prototype Device 5336 | -9/Mines | Identified Thief Drone Bay 5396 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 5663 | -9/Mines | Discovered new exit (range 16) 5788 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 5788 | -9/Mines | Discovered new exit (range 5) 5938 | -9/Mines | Entered Exiles 5938 | -9/Exiles | Accompanied by 1 ally 5961 | -9/Exiles | Discovered new exit (range 15) 5978 | -9/Exiles | Met 8R-AWN 6007 | -9/Exiles | Met EX-HEX 6068 | -9/Exiles | Met EX-DEC 6226 | -9/Exiles | Met EX-BIN 6388 | -9/Exiles | Discovered new exit (range 10) 6402 | -9/Exiles | Entered Mines 6402 | -8/Mines | Accompanied by 1 ally 6733 | -8/Mines | Found DCF Scrap (12 items) 6835 | -8/Mines | Discovered new exit (range 6) 6862 | -8/Mines | Entered Materials 6862 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 6863 | -8/Materials | Loaded intel: 1 garrison access location 7281 | -8/Materials | Repaired Minigun 7320 | -8/Materials | Repaired Minigun 7348 | -8/Materials | Repaired Lgt. Treads 7778 | -8/Materials | Discovered new exit (range 12) 8042 | -8/Materials | Learned Factory stockpile data 8088 | -8/Materials | Learned 4 Factory zone layouts 8124 | -8/Materials | Learned Recycling recycling unit intel 8149 | -8/Materials | Learned 4 Recycling zone layouts 8166 | -8/Materials | Learned location of 1 exit from Recycling 8188 | -8/Materials | Repaired Minigun 8190 | -8/Materials | Learned 2 Storage zone layouts 8219 | -8/Materials | Identified exit to Factory 8241 | -8/Materials | Repaired Cld. Ion Engine 8876 | -8/Materials | Build established: Mutant 8997 | -8/Materials | Identified exit to Garrison 9009 | -8/Materials | Entered Garrison 9185 | -8/Garrison | Found Powered Armor 9188 | -8/Garrison | Found Powered Armor 9190 | -8/Garrison | Found Powered Armor 9229 | -8/Garrison | Triggered checkpoint 9336 | -8/Garrison | Garrison Relay disabled 9348 | -8/Garrison | Garrison Relay disabled 9629 | -8/Garrison | Discovered exit to Factory (range 10) 9641 | -8/Garrison | Entered Factory 9641 | -7/Factory | Evolved 2 slots: Utility x2 9642 | -7/Factory | Identified exit to Storage 9643 | -7/Factory | Identified exit to Lower Caves 10233 | -7/Factory | Build established: Scout 10466 | -7/Factory | Entered Lower Caves 10487 | -7/Lower Caves | Met a Warlord Commander 10488 | -7/Lower Caves | Learned location of Warlord (-4) 10489 | -7/Lower Caves | Warlord Commander delivered Encrypted Comm Array 10507 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 10510 | -7/Lower Caves | Identified exit to Zion 10628 | -7/Lower Caves | Discovered new exit (range 15) 10633 | -7/Lower Caves | Encountered a Warlord checkpoint 10651 | -7/Lower Caves | Learned Factory terminal intel 10651 | -7/Lower Caves | Spotted B-75 Beast 10677 | -7/Lower Caves | Identified exit to Lower Caves 10700 | -7/Lower Caves | Entered another Lower Caves area 10716 | -7/Lower Caves | Learned 8 Factory zone layouts 10774 | -7/Lower Caves | Found Alien Artifact 10774 | -7/Lower Caves | Identified Core Expander 10774 | -7/Lower Caves | Installed Core Expander, added new Utility slot 10910 | -7/Lower Caves | Spotted B-75 Beast 10983 | -7/Lower Caves | Crushed by falling debris 10984 | -7/Lower Caves | System corruption reached 10% 11002 | -7/Lower Caves | Discovered new exit (range 12) 11007 | -7/Lower Caves | Identified exit to Data Miner 11007 | -7/Lower Caves | Entered Data Miner 11007 | -7/Data Miner | Discovered new exit (range 6) 11014 | -7/Data Miner | Lost 3 parts (3u) 11015 | -7/Data Miner | Met Data Miner 11023 | -7/Data Miner | Learned location of Section 7 (-2) 11028 | -7/Data Miner | Received God Mode back door access code from Data Miner 11040 | -7/Data Miner | Destroyed Data Miner 11043 | -7/Data Miner | Data Conduit disabled 11068 | -7/Data Miner | Core integrity fell below 50% 11074 | -7/Data Miner | Identified exit to Proximity Caves 11075 | -7/Data Miner | Core integrity fell below 20% 11075 | -7/Data Miner | Entered Proximity Caves 11112 | -6/Proximity Caves | Spotted B-75 Beast 11121 | -6/Proximity Caves | Lost 11 parts (1p5n3u2w) 11251 | -6/Proximity Caves | Discovered new exit (range 14) 11256 | -6/Proximity Caves | Identified exit to Factory 11271 | -6/Proximity Caves | Build established: Mutant 11293 | -6/Proximity Caves | Entered Factory 11293 | -6/Factory | Evolved 2 slots: Power x1, Weapon x1 11295 | -6/Factory | Loaded intel: 28 terminal locations 11321 | -6/Factory | Identified exit to DSF 11567 | -6/Factory | Discovered new exit (range 13) 11710 | -6/Factory | Found Launcher Loader 12162 | -6/Factory | Garrison activated, responded to threat 12278 | -6/Factory | Discovered new exit (range 40) 12356 | -6/Factory | Garrison activated, responded to threat 12453 | -6/Factory | Build established: Gunner 12501 | -6/Factory | Discovered new exit (range 4) 12537 | -6/Factory | Discovered new exit (range 6) 12608 | -6/Factory | Allied Derelicts emerged from ambush trap array 12619 | -6/Factory | Identified exit to Lower Caves 12619 | -6/Factory | Identified exit to Extension 12809 | -6/Factory | Entered Lower Caves 13096 | -6/Lower Caves | Build established: Scavenger-Skirmisher 13349 | -6/Lower Caves | Discovered new exit (range 15) 13400 | -6/Lower Caves | Encountered a Warlord checkpoint 13912 | -6/Lower Caves | Spotted B-75 Beast 13972 | -6/Lower Caves | Destroyed B-75 Beast 14030 | -6/Lower Caves | Learned 8 Factory zone layouts 14080 | -6/Lower Caves | Entered another Lower Caves area 14119 | -6/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 14150 | -6/Lower Caves | Identified exit to Factory 14326 | -6/Lower Caves | Discovered exit to Zion (range 11) 14417 | -6/Lower Caves | Entered Zion 14451 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 14480 | -6/Zion | Given the Hacking Drone Bay 14480 | -6/Zion | Found Prototype Device 14480 | -6/Zion | Identified Hacking Drone Bay 14482 | -6/Zion | Discovered new exit (range 8) 14501 | -6/Zion | Build established: Skirmisher 14549 | -6/Zion | Learned Factory emergency access door positions 14693 | -6/Zion | Learned Factory garrison access intel 14833 | -6/Zion | Given A8's code to call for help 14990 | -6/Zion | Found Prototype Special Weapon 14990 | -6/Zion | Identified RU-N14's Throwing Claymores 15084 | -6/Zion | Met Imprinter 15206 | -6/Zion | Found Prototype Processor 15206 | -6/Zion | Identified Exp. Signal Interpreter 15232 | -6/Zion | Found Exp. Core Analyzer 15313 | -6/Zion | Found RU-N14's Throwing Claymores 15500 | -6/Zion | Build established: Gunner 15541 | -6/Zion | Enhanced Grunt warped into view, answering call for help 15542 | -6/Zion | Enhanced Grunt warped into view, answering call for help 15547 | -6/Zion | Opened final containment barrier to the Deep Caves 15574 | -6/Zion | Discovered new exit (range 3) 15574 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 15575 | -6/Zion | Identified exit to Deep Caves 15586 | -6/Zion | Entered Deep Caves 15586 | -6/Deep Caves | Accompanied by 2 allies 15604 | -6/Deep Caves | Found Prototype Device 15604 | -6/Deep Caves | Identified Exp. Thermal Shield 15910 | -6/Deep Caves | Build established: Scavenger-Gunner 15915 | -6/Deep Caves | Attacked by Z-Imprinter 15941 | -6/Deep Caves | Destroyed Z-Imprinter 16049 | -6/Deep Caves | Found Prototype Protection 16049 | -6/Deep Caves | Identified Zio. Weapon Casing 16405 | -6/Deep Caves | Found Zio. Weapon Casing 16474 | -6/Deep Caves | Found Zio. Weapon Casing 16483 | -6/Deep Caves | Found Zio. Weapon Casing 16617 | -6/Deep Caves | Found Prototype Protection 16617 | -6/Deep Caves | Identified Zio. Heavy Carapace 16648 | -6/Deep Caves | Build established: Derelict-Gunner 16752 | -6/Deep Caves | Found Zio. Weapon Casing 16839 | -6/Deep Caves | Found Zio. Weapon Casing 16925 | -6/Deep Caves | Found Zio. Weapon Casing 17528 | -6/Deep Caves | Spotted AG-36566 17556 | -6/Deep Caves | Destroyed AG-36566 17610 | -6/Deep Caves | Build established: Scavenger-Gunner 17927 | -6/Deep Caves | Spotted AG-33090 17934 | -6/Deep Caves | Core integrity fell below 50% 17967 | -6/Deep Caves | Destroyed AG-33090 17994 | -6/Deep Caves | Lost 4 parts (1p2n1u) 18279 | -6/Deep Caves | Triggered Deep Caves wall 18279 | -6/Deep Caves | Spotted AS-75528 18279 | -6/Deep Caves | Destroyed AS-75528 18281 | -6/Deep Caves | Exposed GOLEM chamber 18288 | -6/Deep Caves | Spotted AS-38935 18289 | -6/Deep Caves | Destroyed AS-38935 18302 | -6/Deep Caves | Found GOLEM Unit 18315 | -6/Deep Caves | Destroyed 35 combat bots 18315 | -6/Deep Caves | Found GOLEM Unit 18319 | -6/Deep Caves | Found GOLEM Unit 18339 | -6/Deep Caves | Found GOLEM Unit 18372 | -6/Deep Caves | Found Prototype Device 18372 | -6/Deep Caves | Identified Cloak of Protection 18409 | -6/Deep Caves | Discovered new exit (range 12) 18471 | -6/Deep Caves | Build established: Scavenger-Mutant 18555 | -6/Deep Caves | Z-Facility disabled 18586 | -6/Deep Caves | Lost 3 parts (2n1w) 18847 | -6/Deep Caves | Build established: Mutant 19311 | -6/Deep Caves | Build established: Golem 19556 | -6/Deep Caves | Found GOLEM Unit 19980 | -6/Deep Caves | Identified exit to Proximity Caves 19981 | -6/Deep Caves | Entered Proximity Caves 20251 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 20420 | -5/Proximity Caves | Spotted B-75 Beast 20425 | -5/Proximity Caves | Destroyed B-75 Beast 20539 | -5/Proximity Caves | Core integrity fell below 20% 20559 | -5/Proximity Caves | Entered Factory 20559 | -5/Factory | Evolved 2 slots: Utility x2 20560 | -5/Factory | Identified exit to Upper Caves 20563 | -5/Factory | Loaded intel: 4 garrison access locations 20787 | -5/Factory | Identified exit to Factory 20880 | -5/Factory | Repaired Seismic Detector 21207 | -5/Factory | Garrison activated, responded to threat 21249 | -5/Factory | Lost 4 parts (3u1w) 21395 | -5/Factory | Found Prototype Launcher 21395 | -5/Factory | Identified Rocket Array 21398 | -5/Factory | Found Rocket Array 21587 | -5/Factory | Destroyed 7 combat bots 21742 | -5/Factory | Fabricated Arm. Leg (x2) 21743 | -5/Factory | Destroyed 7 combat bots 22153 | -5/Factory | Entered Upper Caves 22509 | -5/Upper Caves | Identified exit to Upper Caves 23045 | -5/Upper Caves | Encountered a Warlord checkpoint 23216 | -5/Upper Caves | Ambushed by wild Derelicts 23368 | -5/Upper Caves | Entered another Upper Caves area 23750 | -5/Upper Caves | Encountered a Warlord checkpoint 23896 | -5/Upper Caves | Discovered new exit (range 7) 23952 | -5/Upper Caves | Identified exit to Zhirov 24070 | -5/Upper Caves | Entered Zhirov 24070 | -5/Zhirov | Discovered new exit (range 3) 24078 | -5/Zhirov | Identified exit to Proximity Caves 24107 | -5/Zhirov | Met Zhirov 24153 | -5/Zhirov | Learned location of Quarantine (-2) 24153 | -5/Zhirov | Learned location of Command (-1) 24164 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 24192 | -5/Zhirov | Found Alien Artifact 24197 | -5/Zhirov | Identified Integrated Reactor 24197 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 24217 | -5/Zhirov | Found Alien Artifact 24602 | -5/Zhirov | Entered Proximity Caves 24604 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 24643 | -4/Proximity Caves | Destroyed 7 combat bots 25408 | -4/Proximity Caves | Entered Factory 25408 | -4/Factory | Evolved 2 slots: Utility x2 25742 | -4/Factory | Destroyed 8 combat bots 25824 | -4/Factory | Discovered new exit (range 34) 25883 | -4/Factory | Repaired Arm. Leg 25988 | -4/Factory | Identified exit to Research 26043 | -4/Factory | Fabricated Hcp. Storage Unit? 26215 | -4/Factory | Discovered exit to Research (range 92) 26238 | -4/Factory | Discovered new exit (range 11) 26254 | -4/Factory | Identified exit to Upper Caves 26479 | -4/Factory | Spotted B-86 Titan 26487 | -4/Factory | Destroyed B-86 Titan 28131 | -4/Factory | Entered Upper Caves 28667 | -4/Upper Caves | Entered a destroyed Warlord outpost 28870 | -4/Upper Caves | Build established: Infiltrator-Golem 29566 | -4/Upper Caves | Found DCF Scrap (14 items) 29614 | -4/Upper Caves | Discovered new exit (range 9) 29907 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 30254 | -4/Upper Caves | Identified exit to Upper Caves 30362 | -4/Upper Caves | Entered another Upper Caves area 30413 | -4/Upper Caves | Discovered exit to Research (range 7) 31831 | -4/Upper Caves | Discovered new exit (range 8) 31845 | -4/Upper Caves | Identified exit to Warlord 32224 | -4/Upper Caves | Entered Warlord 32282 | -4/Warlord | Discovered new exit (range 25) 32630 | -4/Warlord | Found Prototype Reactor 32637 | -4/Warlord | Found Prototype Device 32641 | -4/Warlord | Identified Exp. Phase Shifter 32655 | -4/Warlord | Found Prototype Hackware 32663 | -4/Warlord | Found Prototype Device 32663 | -4/Warlord | Identified Exp. Focal Shield 32832 | -4/Warlord | Identified exit to Proximity Caves 32834 | -4/Warlord | Entered Proximity Caves 33752 | -3/Proximity Caves | Discovered exit to Research (range 6) 34809 | -3/Proximity Caves | Entered Research 34809 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 34915 | -3/Research | Discovered new exit (range 17) 34939 | -3/Research | Identified exit to Armory 35088 | -3/Research | Found Prototype Device 35088 | -3/Research | Identified Exp. EM Disruption Field 36034 | -3/Research | Destroyed 8 combat bots 36216 | -3/Research | Identified System Mapper 36577 | -3/Research | Build established: Hacker-Golem 36775 | -3/Research | Entered Armory 37436 | -3/Armory | Identified Transdimensional Reconstructor 37436 | -3/Armory | Warped through subspace to slip node 37436 | -3/Armory | Discovered new exit (range 1) 37436 | -3/Armory | Identified exit to Lab 37489 | -3/Armory | Build established: Hacker-Skirmisher 37526 | -3/Armory | Found Gamma Bomb Array 37692 | -3/Armory | Entered Lab 37692 | -3/Lab | Discovered new exit (range 9) 37701 | -3/Lab | Identified exit to Research 37705 | -3/Lab | Entered Research 37705 | -2/Research | Evolved 2 slots: Power x1, Propulsion x1 37707 | -2/Research | Identified Vortex Chain Reactor 38191 | -2/Research | Destroyed 12 combat bots 38929 | -2/Research | Spotted B-90 Cyclops 38955 | -2/Research | Destroyed B-90 Cyclops 39047 | -2/Research | Spotted B-90 Cyclops 39351 | -2/Research | Found Prototype Hackware 39418 | -2/Research | Build established: Hacker-Tank 39567 | -2/Research | Discovered new exit (range 8) 39575 | -2/Research | Identified exit to Quarantine 39654 | -2/Research | Entered Quarantine 39675 | -2/Quarantine | System corruption reached 10% 39716 | -2/Quarantine | Cryocooling Duct disabled 39731 | -2/Quarantine | Ambient heat levels rising (+20) 39731 | -2/Quarantine | Non-combat units ordered to evacuate 39747 | -2/Quarantine | Build established: Hacker-Skirmisher 40298 | -2/Quarantine | Found Alien Artifact 40298 | -2/Quarantine | Identified Phase Redirector 40404 | -2/Quarantine | First assault squad dispatched 40411 | -2/Quarantine | Found Alien Artifact 40411 | -2/Quarantine | Identified Subatomic Replicator 40412 | -2/Quarantine | Identified Exp. Hacking Suite 40491 | -2/Quarantine | Discovered new exit (range 15) 40514 | -2/Quarantine | Found Alien Artifact 40514 | -2/Quarantine | Identified Core Reset Matrix 40514 | -2/Quarantine | Used Core Reset Matrix 40518 | -2/Quarantine | Detected hypermatrix surge 40518 | -2/Quarantine | Sensed 2 artifacts in vicinity 40521 | -2/Quarantine | Discovered new exit (range 5) 40527 | -2/Quarantine | Identified exit to Access 40662 | -2/Quarantine | Cryocooling Duct disabled 40677 | -2/Quarantine | Ambient heat levels rising (+20) 40677 | -2/Quarantine | Combat units ordered to evacuate 40777 | -2/Quarantine | Quarantine Guard activated 40779 | -2/Quarantine | Spotted Quarantine Guard 40779 | -2/Quarantine | Spotted Quarantine Guard 40779 | -2/Quarantine | Spotted Quarantine Guard 40796 | -2/Quarantine | Build established: Alien-Tank 40829 | -2/Quarantine | Spotted Quarantine Guard 40831 | -2/Quarantine | Destroyed Quarantine Guard 40837 | -2/Quarantine | Destroyed Quarantine Guard 41555 | -2/Quarantine | Spotted Quarantine Guard 41570 | -2/Quarantine | Destroyed Quarantine Guard 41626 | -2/Quarantine | Spotted Fortress 41738 | -2/Quarantine | Discovered new exit (range 6) 41738 | -2/Quarantine | Discovered new exit (range 7) 41738 | -2/Quarantine | Spotted Quarantine Guard 41738 | -2/Quarantine | Spotted Quarantine Guard 41744 | -2/Quarantine | Identified exit to Section 7 41745 | -2/Quarantine | Entered Section 7 41746 | -2/Section 7 | Detected hypermatrix surge 41746 | -2/Section 7 | Sensed 18 artifacts in vicinity 41857 | -2/Section 7 | Found Spacefold Activator 42088 | -2/Section 7 | Found Integrity Redistributor 42261 | -2/Section 7 | Spotted S7 Guard 42284 | -2/Section 7 | Destroyed S7 Guard 42294 | -2/Section 7 | Found Integrated Thermoelectric Network 42294 | -2/Section 7 | Installed Integrated Thermoelectric Network, gained heat-energy exchange potential 42309 | -2/Section 7 | Found Corrupted Prototype Protection 42435 | -2/Section 7 | Found Integrated Mediator 42435 | -2/Section 7 | Installed Integrated Mediator, increased core attachment efficiency 42613 | -2/Section 7 | Core integrity fell below 50% 42693 | -2/Section 7 | Build established: Alien-Skirmisher 42745 | -2/Section 7 | First assault squad dispatched 42795 | -2/Section 7 | Spotted Executioner 42795 | -2/Section 7 | Spotted Executioner 42803 | -2/Section 7 | Destroyed Executioner 42810 | -2/Section 7 | Destroyed Executioner 42895 | -2/Section 7 | Found Transdimensional Reconstructor 43037 | -2/Section 7 | Identified Hvy. Regenerative Plating 43041 | -2/Section 7 | Found Transdimensional Reconstructor 43120 | -2/Section 7 | Found Matter Drive 43475 | -2/Section 7 | Found LRC Matter Compressor 43475 | -2/Section 7 | Installed LRC Matter Compressor, increased matter storage capacity (+125) 43483 | -2/Section 7 | Used Subatomic Replicator to replicate LRC Armor 43484 | -2/Section 7 | Found LRC Armor 43484 | -2/Section 7 | Installed LRC Armor, increased core integrity (+250) 43487 | -2/Section 7 | Installed LRC Armor, increased core integrity (+250) 43563 | -2/Section 7 | Found Integrated Dissipator 43563 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 43566 | -2/Section 7 | Found Integrated Dissipator 43566 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 43580 | -2/Section 7 | Crushed by falling debris 43633 | -2/Section 7 | Found Prototype Device 43634 | -2/Section 7 | Identified Exp. Actuator Array 43675 | -2/Section 7 | Found Prototype Device 43676 | -2/Section 7 | Identified Exp. Shock Absorption System 43773 | -2/Section 7 | Discovered exit to Access (range 3) 43778 | -2/Section 7 | System corruption reached 30% 43781 | -2/Section 7 | Entered Access 43781 | -1/Access | Evolved 2 slots: Utility x1, Weapon x1 44343 | -1/Access | Destroyed 7 combat bots 45631 | -1/Access | Discovered new exit (range 9) 45640 | -1/Access | Identified exit to Command 45646 | -1/Access | Entered Command 45983 | -1/Command | Destroyed 10 combat bots 46066 | -1/Command | Disengaged cave seal 46066 | -1/Command | Assembled emerged from the dark tunnel 46146 | -1/Command | First assault squad dispatched 46260 | -1/Command | Lost 6 allies 46343 | -1/Command | Spotted Combat Programmer 46347 | -1/Command | Spotted M Guard 46348 | -1/Command | Destroyed M Guard 46348 | -1/Command | Spotted M Guard 46359 | -1/Command | Destroyed M Guard 46362 | -1/Command | Destroyed Combat Programmer 46365 | -1/Command | Spotted Combat Programmer 46370 | -1/Command | Destroyed Combat Programmer 46370 | -1/Command | All MAIN.C guards destroyed 46381 | -1/Command | Lost 5 allies 46420 | -1/Command | Found Prototype Device 46420 | -1/Command | Identified Thermal Barrier 46429 | -1/Command | Found Prototype Launcher 46430 | -1/Command | Identified Ragnarok Missile Launcher 46455 | -1/Command | Found Prototype Reactor 46455 | -1/Command | Identified Zero-point Reactor 46667 | -1/Command | Found Hvy. Regenerative Plating 46672 | -1/Command | Found Ragnarok Missile Launcher 46746 | -1/Command | Destroyed 9 combat bots 46977 | -1/Command | Met MAIN.C 46991 | -1/Command | 0b10 Conduit disabled 47036 | -1/Command | Destroyed MAIN.C Shell 47039 | -1/Command | MAIN.C activated Command garrisons 47149 | -1/Command | Core integrity fell below 50% 47153 | -1/Command | Failed to warp due to unstable space 47156 | -1/Command | Emitted hypermatrix ping 47161 | -1/Command | Assembled emerged from beneath the floor 47171 | -1/Command | Core integrity fell below 20% 47177 | -1/Command | Spotted B-99 Colossus 47180 | -1/Command | Core destroyed Last Messages --------------- 47162_ Slug penetrates S-43 Plague. 47163_ as-50188 suffers critical hit (Blast). 47163_ as-50188 destroyed. 47164_ Slug penetrates S-43 Plague. 47166_ Penetrated by Slug. 47166_ Slug penetrates Wall. 47166_ S-43 Plague destroyed. 47166_ Slug penetrates MAIN.C. 47168_ as-50418 destroyed. 47168_ Slug penetrates MAIN.C. 47169_ System corrupted: Enh. Nova Cannon failed to cycle. 47169_ Penetrated by Slug. 47169_ Enh. Nova Cannon destroyed. 47169_ Slug penetrates Wall. 47170_ Slug penetrates S-43 Plague. 47171_ Spacefolded through Wall. 47174_ System corrupted: Matter fused (-5). 47174_ Spacefolded through Wall. 47177_ Slug penetrates Wall. 47178_ Spacefolded through Wall. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????? ???????????????????????????????? | | ??????????????? ??????????????????????????????? | | ??????????????? ??????????????????????????????? | | ?????????????? ?????????????????????????????? | | ??????????????" ????????????????????????????? | | ??????????????" ???????????????????????????? | | ??????????????# ???????????????????????????? | | ??????????????# ??????????????????????????? | | ??????????????# ?????????????????????????? | | ????????????????# ?????????????????????#### | | ????????????????# #????????###?????????"""" | | ????????????????# "######## #????????? | | ????????????????# #?????????"" | | ????????????????# ######### #??????"""""" | | ????????????????# #???# #?###?# #???????" " | | ????????????????# ??????##### ### #??????#"" "" | | ????????????????#?????????# # #??????#"" "" | | ????????????????# ##### # #??????# " "" | | ????????????????# @/ # #??????# " | | ????????????????# ####### # ###????# " | | ??????????????????????????# #% #????#"" | | ??????????????????????????# s #????#"" | | ??????????????????????????# # #????# | | ??????????????????????????# !! # =#????# | | ??????????????????????????# !! # =%"##### !% | | ??????????????????????????# " !!% %] | | ??????????????????????????# + %% % !] | | ??????????????????????????######### !% | | ??????????????????????????????????########## "" | | ???????????????????????????????????????????# " " | | ???????????????????????????????????????????# " | | ???????????????????????????????????????????####### | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 168 Energy Generation 83 Energy Capacity 1950 Matter Stores 425 Matter Capacity 425 Sight Range 22 Robot Scan Range 18 Terrain Scan Range 24 Terrain Scan Density 85 Jamming Range 16 Cloak Strength 5 Power Amplification 20 Additional Mass Support 20 EM Shielding 4 Armor Coverage 2400 Resistance: KI 20 Resistance: TH 50 Resistance: EX 75 Resistance: EM 15 Resistance: I 15 Resistance: S 15 Resistance: P 15 Utility Shielding 66 Weapon Shielding 100 Point Defense Rating 240 Weapon Cycling 25 Phase Shifting 20 Evasion (%) 90 Targeting Accuracy 8 Core Analysis 8 Recoil Reduction 6 Matter Filtering 50 Particle Charging 30 Offensive Hacking 20 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Arm. Leg | x2 | -5/Factory Hcp. Storage Unit | x1 | -4/Factory Repaired ---------- Minigun | 72% | -9/Materials Minigun | 16% | -8/Materials Minigun | 26% | -8/Materials Lgt. Treads | 12% | -8/Materials Minigun | 24% | -8/Materials Cld. Ion Engine | 35% | -8/Materials Seismic Detector | 10% | -5/Factory Arm. Leg | 59% | -4/Factory Alien Tech Used ----------------- Core Expander Integrated Reactor Transdimensional Reconstructor Phase Redirector Subatomic Replicator Core Reset Matrix Integrated Thermoelectric Network Integrated Mediator Spacefold Activator Matter Drive LRC Matter Compressor LRC Armor Integrated Dissipator Achievements -------------- None Challenges ------------ None Game ------ Seed SupersonicClaymoresDrive Manual? 0 Play Time 11:48:28 Cumulative 461.9 hours Start 2025.08.29 @ 21:10:13 End 2025.09.04 @ 22:19:53 Sessions 43 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 185 Rogue 185 Adventurer 0 Explorer 0 Win Type - Total 20 Types 12/1/3/2/0/1/0/1/0/0 Lore% 87 Gallery% 80 Achievement% 72 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ebdf705d-318f-4521-b0bb-799a70be73d4