Cogmind - Beta 13 @@@ ROGUE MODE // 2024.02.27 @ 11:33:40

Player: Dosh

Result: Destroyed by SK-5E8(R) with Subdweller Machine Gun

 Performance 
-------------
Evolutions (0)             0
Regions Visited (2)        400
Robots Destroyed (25)      125
Value Destroyed (529)      529
Prototype IDs (4)          80
Alien Tech Used (0)        0
Bonus (0)                  0
              TOTAL SCORE: 1134

 Bonus
-------
None

 Cogmind 
---------
Core Integrity             0/250
Matter                     237/300
Energy                     100/100
System Corruption          0%
Temperature                Cool (0)
Movement                   Core (400) Ox7
Location                   -10/Subcaves

 Parts 
-------
>           --- POWER (1) --------
                (None)
>           --- PROPULSION (2) ---
                (None)
>           --- UTILITY (2) ------
      Large Storage Unit
>           --- WEAPON (2) -------
            Assault Rifle
      Light Assault Rifle
>           --- INVENTORY (15) ---
   Improved Ion Engine
      Light Treads
      Light Treads
      Light Treads
            Wheel
            Huge Storage Unit
            Seismic Detector
            Hacking Suite
            Hacking Suite
  Makeshift System Shield
      Small Laser
  Makeshift Axe

 Peak State 
------------
>           --- POWER ------------
   Improved Ion Engine
>           --- PROPULSION -------
      Light Treads
      Light Treads
>           --- UTILITY ----------
      Large Storage Unit
      Light Armor Plating
>           --- WEAPON -----------
      Light Cannon
  Makeshift Axe
>           --- INVENTORY --------
   Improved Ion Engine
      Light Treads
      Light Treads
      Light Treads
      Light Treads
            Wheel
            Huge Storage Unit
            Seismic Detector
            Hacking Suite
            Hacking Suite
  Makeshift System Shield
      Small Laser
            Assault Rifle
            Assault Rifle
      Light Assault Rifle
[Rating: 13]

 Favorites 
-----------
Power                      Improved Ion Engine
  Engine                   Improved Ion Engine
Propulsion                 Light Treads
  Treads                   Light Treads
Utility                    Large Storage Unit
  Device                   Seismic Detector
  Storage                  Large Storage Unit
  Protection               Light Armor Plating
Weapon                     Assault Rifle
  Energy Gun               Small Laser
  Ballistic Gun            Assault Rifle
  Ballistic Cannon         Light Cannon
  Slashing Weapon          Makeshift Axe

 Build                          | -11 -10 -10 
-------                    Run  | Yrd Mat Sub 
Slots Evolved              .    | .   .   .   
  Power                    .    | .   .   .   
  Propulsion               .    | .   .   .   
  Utility                  .    | .   .   .   
  Weapon                   .    | .   .   .   
Parts Attached             23   | 6   11  6   
  Power                    2    | 1   1   .   
    Engine                 2    | 1   1   .   
    Core                   .    | .   .   .   
    Reactor                .    | .   .   .   
  Propulsion               5    | 2   2   1   
    Treads                 5    | 2   2   1   
    Leg                    .    | .   .   .   
    Wheel                  .    | .   .   .   
    Hover                  .    | .   .   .   
    Flight                 .    | .   .   .   
  Utility                  4    | 1   2   1   
    Device                 1    | .   1   .   
    Storage                2    | 1   1   .   
    Processor              .    | .   .   .   
    Hackware               .    | .   .   .   
    Protection             1    | .   .   1   
    Artifact               .    | .   .   .   
  Weapon                   12   | 2   6   4   
    Energy Gun             1    | 1   .   .   
    Energy Cannon          .    | .   .   .   
    Ballistic Gun          9    | 1   5   3   
    Ballistic Cannon       1    | .   1   .   
    Launcher               .    | .   .   .   
    Special Weapon         .    | .   .   .   
    Impact Weapon          .    | .   .   .   
    Slashing Weapon        1    | .   .   1   
    Piercing Weapon        .    | .   .   .   
    Special Melee Weapon   .    | .   .   .   
  Unidentified Prototypes  .    | .   .   .   
Parts Lost                 7    | .   .   7   
  Power                    1    | .   .   1   
  Propulsion               3    | .   .   3   
  Utility                  1    | .   .   1   
  Weapon                   2    | .   .   2   
  Highest Loss Streak      7    | .   .   7   
  To Critical Strikes      .    | .   .   .   
Average Slot Usage (%)     96   | .   95  98  
  Engine                   13   | .   14  13  
  Treads                   27   | .   28  27  
  Device                   8    | .   9   .   
  Storage                  14   | .   14  14  
  Protection               2    | .   .   12  
  Ballistic Gun            23   | .   27  7   
  Ballistic Cannon         2    | .   .   13  
  Slashing Weapon          1    | .   .   6   
Naked Turns                .    | .   .   .   
Heaviest Build             36   | 10  33  36  
  Greatest Support         40   | 40  40  40  
  Greatest Overweight (x)  1    | .   .   1   
  Average Overweight (x)   .    | .   .   .   
Largest Inventory Capacity 15   | 8   15  15  
  Average Capacity         14   | 7   14  15  
  Most Carried             15   | 2   15  15  
  Average Carried          12   | .   12  14  
  Final Capacity           15   | 8   15  15  
  Final Carried            15   | 2   15  12  

 Class Distribution 
--------------------
 100% | Mutant

 Dominant Class 
----------------
 Mutant | -10/Materials
 Mutant | -10/Subcaves

 Resources                      | -11 -10 -10 
-----------                Run  | Yrd Mat Sub 
Matter Collected           793  | 214 486 93  
  Remotely                 .    | .   .   .   
Salvage Created            713  | .   602 111 
  Parts                    57   | .   50  7   
Haulers Intercepted        2    | .   2   .   
Recyclers Shooed           2    | .   2   .   
Parts Field Recycled       .    | .   .   .   
  Retrieved Matter         .    | .   .   .   
Parts Self-Destructed      9    | .   .   9   
  Prevented                .    | .   .   .   

 Kills                          | -11 -10 -10 
-------                    Run  | Yrd Mat Sub 
Combat Hostiles Destroyed  15   | .   12  3   
  Guns                     15   | .   12  3   
Classes Destroyed          9    | .   8   1   
  Builder                  1    | .   1   .   
  Hauler                   2    | .   2   .   
  Recycler                 1    | .   1   .   
  Mechanic                 1    | .   1   .   
  Operator                 3    | .   3   .   
  Watcher                  2    | .   2   .   
  Swarmer                  5    | .   5   .   
  Grunt                    7    | .   7   .   
  Subdweller               3    | .   .   3   
Best Kill Streak           3    | .   3   2   
  Combat Bots Only         3    | .   3   2   
Max Kills in Single Turn   1    | .   1   1   
  Gunslinging              .    | .   .   .   
  Exploded                 .    | .   .   .   
  Melee                    .    | .   .   .   
Uniques/NPCs Destroyed     .    | .   .   .   

 Combat                         | -11  -10  -10  
--------                   Run  | Yrd  Mat  Sub  
Hostile Shots Fired        107  | .    63   44   
  Missed                   30   | .    16   14   
Damage Taken               1537 | .    556  981  
  Core                     261  | .    54   207  
  Absorbed by Shields      .    | .    .    .    
  Regen/Repaired (Parts)   103  | .    103  .    
Core Remaining (%)         100  | 100  .    .    
Volleys Fired              81   | .    62   19   
  Largest                  2    | .    2    2    
  Hottest                  60   | .    60   55   
Shots Fired                161  | .    123  38   
  Gun                      146  | .    123  23   
  Cannon                   15   | .    .    15   
  Launcher                 .    | .    .    .    
  Special                  .    | .    .    .    
  Kinetic                  158  | .    120  38   
  Thermal                  3    | .    3    .    
  Explosive                .    | .    .    .    
  Electromagnetic          .    | .    .    .    
  Robot Hit Streak         11   | .    11   7    
  Robot Miss Streak        5    | .    5    2    
  Penetration Max          .    | .    .    .    
  Secondary Targets        1    | .    .    1    
    Max Gunslinging Chain  1    | .    .    1    
Shots Hit Robots           99   | .    73   26   
  Core Hits                40   | .    33   7    
  Critical Kills           .    | .    .    .    
  Critical Parts Destroyed 1    | .    1    .    
  Critical Strikes         1    | .    1    .    
    Destroy                1    | .    1    .    
Melee Attacks              3    | .    .    3    
  Impact                   .    | .    .    .    
  Slashing                 3    | .    .    3    
  Piercing                 .    | .    .    .    
  Sneak Attacks            .    | .    .    .    
    Combat Hostiles        .    | .    .    .    
  Follow-up Attacks        .    | .    .    .    
Damage Inflicted           1389 | .    1020 369  
  Guns                     1215 | .    1002 213  
  Cannons                  156  | .    .    156  
  Explosions               .    | .    .    .    
  Melee                    .    | .    .    .    
  Ramming                  18   | .    18   .    
  Kinetic                  1350 | .    981  369  
  Thermal                  21   | .    21   .    
  Explosive                .    | .    .    .    
  Electromagnetic          .    | .    .    .    
  Impact                   .    | .    .    .    
  Slashing                 .    | .    .    .    
  Piercing                 .    | .    .    .    
Highest Corruption         .    | .    .    .    
  Average Corruption       .    | .    .    .    
  Corruption Purged        .    | .    .    .    
  Corruption Blocked       .    | .    .    .    
Overload Shots             .    | .    .    .    
Overflow Damage            .    | .    .    .    
  Projectiles              .    | .    .    .    
  Explosions               .    | .    .    .    
  Melee                    .    | .    .    .    
Knockbacks                 .    | .    .    .    
  Impact                   .    | .    .    .    
  Kinetic                  .    | .    .    .    
  Secondary                .    | .    .    .    
Self-Inflicted Damage      .    | .    .    .    
  Shots                    .    | .    .    .    
  Rammed                   4    | .    4    .    
Targets Rammed             7    | .    7    .    
  Kicked                   .    | .    .    .    
  Crushed                  3    | .    3    .    
Highest Temperature        20   | .    20   .    
  Average Temperature      5    | .    5    .    
  Received Heat Transfer   411  | .    249  162  
Siege Activations          .    | .    .    .    
Robots Corrupted           .    | .    .    .    
  Combat Hostiles          .    | .    .    .    
  Parts Fried              .    | .    .    .    
  Impact Corruptions       .    | .    .    .    
Robots Melted              .    | .    .    .    
  Combat Hostiles          .    | .    .    .    
  Parts Melted             1    | .    1    .    
  Heat Transferred         50   | .    50   .    
Parts Sabotaged            .    | .    .    .    
Parts Stolen               .    | .    .    .    
Parts Stripped             .    | .    .    .    
Power Chain Reactions      .    | .    .    .    

 Alert                          | -11 -10 -10 
-------                    Run  | Yrd Mat Sub 
Peak Influence             266  | .   266 .   
  Initial                  .    | .   .   .   
  Average                  61   | .   63  .   
Maximum Alert Level        1    | .   1   .   
  Low Security (%)         91   | 100 90  .   
  Level 1                  8    | .   9   .   
  Level 2                  .    | .   .   .   
  Level 3                  .    | .   .   .   
  Level 4                  .    | .   .   .   
  Level 5                  .    | .   .   .   
  High Security            .    | .   .   .   
  Max Security             .    | .   .   .   
Squads Dispatched          4    | .   4   .   
  Investigation            1    | .   1   .   
  Extermination            .    | .   .   .   
  Reinforcement            3    | .   3   .   
  Assault                  .    | .   .   .   
  Garrison                 .    | .   .   .   
  Intercept                .    | .   .   .   
Searches Triggered         .    | .   .   .   
Construction Impeded       .    | .   .   .   
Haulers Reinforced         .    | .   .   .   
Active Scanning Responses  .    | .   .   .   
Cargo Convoy Interrupts    .    | .   .   .   

 Stealth                        | -11 -10 -10 
---------                  Run  | Yrd Mat Sub 
Distress Signals           2    | .   2   .   
Communications Jammed      .    | .   .   .   
  Distress Signals         .    | .   .   .   
Times Spotted              30   | .   25  5   
  Peak Tracking Total      5    | .   5   3   
  Tactical Retreats        .    | .   .   .   

 Traps                          | -11 -10 -10 
-------                    Run  | Yrd Mat Sub 
Traps Triggered            2    | .   1   1   
  Indirectly               .    | .   .   .   
Trap Hack Attempts         .    | .   .   .   
  Triggered                .    | .   .   .   
  Disarmed                 .    | .   .   .   
  Reprogrammed             .    | .   .   .   
  Reused                   .    | .   .   .   
Traps Extracted            .    | .   .   .   
  Installed                .    | .   .   .   
  Triggered                2    | .   .   2   

 Machines                       | -11 -10 -10 
----------                 Run  | Yrd Mat Sub 
Machines Disabled          1    | .   1   .   
  Max in Single Turn       1    | .   1   .   
Machines Repaired          .    | .   .   .   
Machines Dismantled        .    | .   .   .   
Machines Sabotaged         .    | .   .   .   
Overloaded Fab Kills       .    | .   .   .   

 Hacking                        | -11 -10 -10 
---------                  Run  | Yrd Mat Sub 
Machines Accessed          6    | .   6   .   
  Terminals                5    | .   5   .   
  Fabricators              .    | .   .   .   
  Repair Stations          1    | .   1   .   
  Recycling Units          .    | .   .   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Total Hacks                22   | .   22  .   
  Successful               11   | .   11  .   
  Failed                   11   | .   11  .   
    Catastrophic           1    | .   1   .   
  Database Lockouts        .    | .   .   .   
  Manual                   13   | .   13  .   
  Terminals                18   | .   18  .   
  Fabricators              .    | .   .   .   
  Repair Stations          4    | .   4   .   
  Recycling Units          .    | .   .   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Terminal Hacks             7    | .   7   .   
  Part Schematic           1    | .   1   .   
  Robot Schematic          1    | .   1   .   
  Robot Analysis           2    | .   2   .   
  Prototype ID Bank        3    | .   3   .   
Fabricator Hacks           .    | .   .   .   
Repair Station Hacks       4    | .   4   .   
  Scan Component           2    | .   2   .   
  Repair                   2    | .   2   .   
Recycling Unit Hacks       .    | .   .   .   
Scanalyzer                 .    | .   .   .   
Garrison Access Hacks      .    | .   .   .   
Unauthorized Hacks         .    | .   .   .   
  Terminals                .    | .   .   .   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          .    | .   .   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Data Cores Recovered       .    | .   .   .   
  Used                     .    | .   .   .   
Hacking Detections         5    | .   5   .   
  Full Trace Events        .    | .   .   .   
  Feedback Events          .    | .   .   .   
  Feedback Blocked         .    | .   .   .   
Robot Schematics Acquired  1    | .   1   .   
  Robots Built             .    | .   .   .   
    Authchips              .    | .   .   .   
    Time                   .    | .   .   .   
  Total Robot Build Rating .    | .   .   .   
Part Schematics Acquired   1    | .   1   .   
  Parts Built              .    | .   .   .   
    Authchips              .    | .   .   .   
    Time                   .    | .   .   .   
  Total Part Build Rating  .    | .   .   .   
Parts Repaired             2    | .   2   .   
  Time                     52   | .   52  .   
Parts Recycled             .    | .   .   .   
  Recycled Matter          .    | .   .   .   
  Retrieved Matter         .    | .   .   .   
  Retrieved Components     .    | .   .   .   
Parts Scanalyzed           .    | .   .   .   
  Part Schematics Acquired .    | .   .   .   
  Parts Damaged            .    | .   .   .   

 Bothacking                     | -11 -10 -10 
------------               Run  | Yrd Mat Sub 
Used RIF Installer         .    | .   .   .   
Robots Hacked              .    | .   .   .   
  Non-combat               .    | .   .   .   
  Combat                   .    | .   .   .   
Robot Hacks Applied        .    | .   .   .   
Relay Couplers Released    .    | .   .   .   
Fabnet Peak Effective %    .    | .   .   .   
Robots Rewired             .    | .   .   .   
Allies Hacked              .    | .   .   .   
Hacks Repelled             .    | .   .   .   

 Allies                         | -11 -10 -10 
--------                   Run  | Yrd Mat Sub 
Total Allies               .    | .   .   .   
  Largest Group            .    | .   .   .   
  Highest-Rated Group      .    | .   .   .   
  Highest-Rated Ally       .    | .   .   .   
Total Orders               .    | .   .   .   
Ally Attacks               .    | .   .   .   
  Total Damage             .    | .   .   .   
  Kills                    .    | .   .   .   
Allies Corrupted           .    | .   .   .   
Allies Melted              .    | .   .   .   

 Intel                          | -11 -10 -10 
-------                    Run  | Yrd Mat Sub 
Robot Analysis Total       2    | .   2   .   
Derelict Logs Recovered    .    | .   .   .   
Drone Launches             .    | .   .   .   
  Drone Recoveries         .    | .   .   .   

 Exploration                    | -11  -10  -10  
-------------              Run  | Yrd  Mat  Sub  
Turns Passed               2815 | 91   2193 531  
Spaces Moved               1189 | 53   860  276  
  Core                     3    | 3    .    .    
  Treads                   1186 | 50   860  276  
  Legs                     .    | .    .    .    
  Wheels                   .    | .    .    .    
  Hover                    .    | .    .    .    
  Flight                   .    | .    .    .    
  Fastest Speed            50   | 50   160  160  
  Average Speed            159  | 153  160  160  
  Slowest Speed            240  | 160  160  240  
  Overloaded Moves         .    | .    .    .    
  Propulsion Burnouts      .    | .    .    .    
  Robots Hopped            .    | .    .    .    
  Cave-ins Triggered       .    | .    .    .    
Exploration Rate (%)       40   | 4    95   21   
  Regions Visited          2
    Branch Regions         1
  Pre-discovered Areas     .    | .    .    .    
  Known Exits Taken        .    | .    .    .    
  Unknown Exits Taken      2    | 1    1    .    
Scrap Searched             1    | .    .    1    
Spaces Dug                 .    | .    .    .    
Terrain Destroyed          .    | .    .    .    
  Melee                    .    | .    .    .    
  Projectile               .    | .    .    .    
  AOE                      .    | .    .    .    
Terrain Rammed             .    | .    .    .    
  Walls Destroyed          .    | .    .    .    
  Machines Disabled        .    | .    .    .    

 Actions                        | -11  -10  -10  
---------                  Run  | Yrd  Mat  Sub  
Total                      1934 | 60   1550 324  
  Wait                     605  | .    589  16   
  Move                     1187 | 52   859  276  
  Hop                      .    | .    .    .    
  Pick Up                  18   | 2    14   2    
  Fast Attach              10   | 6    4    .    
  Attach                   3    | .    .    3    
  Detach                   1    | .    1    .    
  Swap                     10   | .    7    3    
  Drop                     9    | .    7    2    
  Fire                     81   | .    62   19   
  Melee                    3    | .    .    3    
  Ram                      .    | .    .    .    
  Kick                     .    | .    .    .    
  Crush                    7    | .    7    .    
  Escape Stasis            .    | .    .    .    
  Rewire                   .    | .    .    .    
  Trap                     .    | .    .    .    
  Miscellaneous            .    | .    .    .    

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 5 exits: [*Mat x2] / [*Min x2] / [*Sub])
-10/Subcaves (discovered 1 exit: [*Mat])

 History 
---------
 Turn | Location      | Event
    4 | -11/Scrapyard | Discovered new exit (range 15)
   92 | -11/Scrapyard | Entered Materials
  176 | -10/Materials | Discovered new exit (range 16)
  304 | -10/Materials | Build established: Mutant
  439 | -10/Materials | Discovered new exit (range 11)
  476 | -10/Materials | Repaired Assault Rifle
  504 | -10/Materials | Repaired Assault Rifle
  539 | -10/Materials | Discovered new exit (range 8)
 1636 | -10/Materials | Discovered new exit (range 13)
 2264 | -10/Materials | Discovered new exit (range 10)
 2285 | -10/Materials | Entered Subcaves
 2461 | -10/Subcaves  | Discovered new exit (range 7)
 2474 | -10/Subcaves  | Shifting Twisted Machinery released Riot Gun
 2505 | -10/Subcaves  | Shifting Twisted Machinery released Barrage Gun
 2790 | -10/Subcaves  | Core integrity fell below 50%
 2806 | -10/Subcaves  | Core integrity fell below 20%
 2810 | -10/Subcaves  | Ambushed by Subdweller buried in earth
 2816 | -10/Subcaves  | Destroyed by SK-5E8(R) with Subdweller Machine Gun

 Last Messages 
---------------
02493_ Acquired 6 matter.
Barrage Gun falls loose from the Twisted Machinery.
02509_ Triggered Piercing Trap.
02509_ Spikes shoot up from the floor.
02509_ Critical hit (Impale).
02541_ 5R-0TD(O) collects matter.
02565_ Acquired 10 matter.
02572_ 5R-0TD(O) collects matter.
02576_ VI-41H(u) builds Twisted Machinery.
02578_ 5R-0TD(O) collects matter.
02787_ Lgt. Treads destroyed.
02791_ Imp. Ion Engine destroyed.
02794_ Assault Rifle destroyed.
02802_ Lgt. Cannon destroyed.
02804_ Lgt. Treads destroyed.
02804_ Lgt. Armor Plating destroyed.
02811_ SK-5E8(R): "SLEEPOVER!"
02812_ 6K-MGG(R) destroyed.
02812_ Switching to secondary target: SK-5E8(R).
02815_ Lgt. Treads destroyed.

 Map 
-----
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+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           25
Energy Generation          12
Energy Capacity            265
Matter Stores              300
Matter Capacity            300
Sight Range                16
Terrain Scan Density       10
Armor Coverage             150
Evasion (%)                40
Recoil Reduction           2

 Item Schematics 
-----------------
 Huge Storage Unit | -10/Materials | Hacked

 Robot Schematics 
------------------
 M-13 Machinist | -10/Materials | Hacked

 Fabricated
------------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
None

 Challenges 
------------
None

 Game 
------
Seed              KineticShockBoomstick
  Manual?         0
Play Time         00:12:19
  Cumulative      239.6 hours
  Start           2024.02.27 @ 11:24:12
  End             2024.02.27 @ 11:33:40
Sessions          1
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          181
  Rogue           181
  Adventurer      0
  Explorer        0
Win Type          -
  Total           8
  Types           5/0/1/1/0/0/0/1/0
Lore%             65
Gallery%          75
Achievement%      68
Wizard Run        0

 Options 
---------
Layout            0
ASCII             0
Keyboard          1
Movement          Numpad
Keybinds          0
Fullscreen        2
Font              18/SmallcapsGlow
Map View          76x50
Zoom Use          0%
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: 8e71d735-a606-48fc-bb49-f0d750ccc488