Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.25 @ 04:16:00 Player: H3-RMN Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (15) 75 Value Destroyed (427) 427 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1602 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 100/100 System Corruption 7% Temperature Cool (0) Movement Core (50) Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Small Storage Unit Power Shielding > --- WEAPON ----------- Beam Rifle Beam Rifle Light Assault Rifle > --- INVENTORY -------- (None) [Rating: 11] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Wheel Wheel Utility Small Storage Unit Storage Small Storage Unit Protection Power Shielding Weapon Light Assault Rifle Energy Gun Small Laser Ballistic Gun Light Assault Rifle Special Weapon Mining Laser Build | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon 2 | . . . 2 Parts Attached 19 | 6 5 2 6 Power 4 | 1 . 1 2 Engine 4 | 1 . 1 2 Core . | . . . . Reactor . | . . . . Propulsion 6 | 2 2 . 2 Treads 4 | 1 1 . 2 Leg . | . . . . Wheel 2 | 1 1 . . Hover . | . . . . Flight . | . . . . Utility 2 | 1 1 . . Device . | . . . . Storage 1 | 1 . . . Processor . | . . . . Hackware . | . . . . Protection 1 | . 1 . . Artifact . | . . . . Weapon 7 | 2 2 1 2 Energy Gun 3 | 1 . . 2 Energy Cannon . | . . . . Ballistic Gun 2 | 1 . 1 . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon 2 | . 2 . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 14 | . . 5 9 Power 3 | . . 1 2 Propulsion 4 | . . 2 2 Utility 2 | . . . 2 Weapon 5 | . . 2 3 Highest Loss Streak 4 | . . 3 4 To Critical Strikes . | . . . . Average Slot Usage (%) 67 | . 91 60 50 Engine 8 | . 14 5 6 Treads 9 | . 14 5 8 Wheel 5 | . 13 2 . Storage 12 | . 14 14 10 Protection 10 | . 7 14 10 Energy Gun 4 | . 8 . 6 Ballistic Gun 7 | . 8 7 7 Special Weapon 7 | . 11 9 . Naked Turns 13 | . . . 13 Heaviest Build 20 | 10 11 11 20 Greatest Support 40 | 10 20 10 40 Greatest Overweight (x) 5 | . 1 3 5 Average Overweight (x) . | . . 1 1 Largest Inventory Capacity 8 | 8 8 8 8 Average Capacity 7 | 6 8 8 7 Most Carried 3 | 1 2 3 2 Average Carried 1 | . 1 2 . Final Capacity 8 | 8 8 8 5 Final Carried 2 | 1 2 2 . Class Distribution -------------------- 96% | Mutant 3% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Min Mat Matter Collected 414 | 167 95 . 152 Remotely . | . . . . Salvage Created 352 | . 109 26 217 Parts 26 | . 14 1 11 Haulers Intercepted 2 | . 2 . . Recyclers Shooed 1 | . 1 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Combat Hostiles Destroyed 10 | . 3 2 5 Guns 9 | . 3 1 5 Cannons 1 | . . 1 . Classes Destroyed 8 | . 4 2 2 Builder 1 | . 1 . . Tunneler 1 | . . 1 . Hauler 2 | . 2 . . Watcher 1 | . 1 . . Swarmer 3 | . 3 . . Grunt 5 | . . 2 3 Duelist 1 | . . . 1 Sentry 1 | . . . 1 Best Kill Streak 3 | . 3 1 3 Combat Bots Only 3 | . 3 1 3 Max Kills in Single Turn 2 | . 2 1 1 Gunslinging 1 | . 1 . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Hostile Shots Fired 159 | . 22 43 94 Missed 29 | . 1 9 19 Damage Taken 1624 | . 176 455 993 Core 547 | . 30 115 402 Absorbed by Shields . | . . . . Redirected to Shielding 48 | . . 16 32 Core Remaining (%) 71 | 100 . 42 . Volleys Fired 92 | 4 18 35 35 Largest 3 | 2 2 2 3 Hottest 200 | 60 200 200 132 Shots Fired 133 | 7 36 38 52 Gun 102 | 7 24 19 52 Cannon . | . . . . Launcher . | . . . . Special 31 | . 12 19 . Kinetic 62 | 4 12 19 27 Thermal 71 | 3 24 19 25 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 9 | 2 4 6 9 Robot Miss Streak 2 | 1 2 2 2 Penetration Max . | . . . . Secondary Targets 1 | . 1 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 85 | 4 20 21 40 Core Hits 26 | . 8 4 14 Critical Kills . | . . . . Critical Parts Destroyed 1 | . . . 1 Critical Strikes 2 | . . . 2 Burn 1 | . . . 1 Destroy 1 | . . . 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1155 | 40 269 339 507 Guns 742 | 40 125 122 455 Cannons . | . . . . Explosions 49 | . . 49 . Melee . | . . . . Ramming 52 | . . . 52 Kinetic 387 | 19 79 122 167 Thermal 716 | 21 190 217 288 Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 7 | . 2 2 7 Average Corruption 2 | . 2 2 6 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 8 | . 4 4 . Message Errors 3 | . 2 1 . Matter Fused 3 | . 2 1 . Weapon Failures 2 | . . 2 . Overload Shots . | . . . . Overflow Damage 4 | . 4 . . Projectiles 4 | . 4 . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 78 | . . 56 22 Shots 1 | . . 1 . Rammed 18 | . 1 1 16 Targets Rammed 18 | . 1 1 16 Kicked . | . . . . Crushed . | . . . . Highest Temperature 456 | 20 72 330 456 Average Temperature 121 | 15 29 154 196 Received Heat Transfer 366 | . . 216 150 Effects 8 | . . . 8 Shutdowns 3 | . . . 3 Interference 2 | . . . 2 Damage (minor) 1 | . . . 1 Damage (major) 2 | . . . 2 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 2 | . . . 2 Heat Transferred 1664 | 50 400 400 814 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Peak Influence 181 | . 115 111 181 Initial 44 | . . 44 36 Average 80 | . 67 85 104 Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 2 | . 1 . 1 Investigation 1 | . . . 1 Extermination . | . . . . Reinforcement 1 | . 1 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Distress Signals 2 | . . . 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 21 | . 6 2 13 Peak Tracking Total 4 | . 4 2 4 Tactical Retreats 1 | . . . 1 Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Min Mat Machines Disabled 3 | . . 2 1 Max in Single Turn 1 | . . 1 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged 1 | . . . 1 Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Machines Accessed 1 | . . . 1 Terminals 1 | . . . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 1 | . . . 1 Successful 1 | . . . 1 Failed . | . . . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual 1 | . . . 1 Terminals 1 | . . . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks . | . . . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 1 | . . . 1 Terminals 1 | . . . 1 Sabotage 1 | . . . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections . | . . . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Min Mat Turns Passed 913 | 54 284 310 265 Spaces Moved 511 | 43 221 146 101 Core 151 | 2 . 101 48 Treads 57 | . 4 . 53 Legs . | . . . . Wheels 303 | 41 217 45 . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 80 95 50 Average Speed 114 | 78 86 135 158 Slowest Speed 300 | 80 160 200 300 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 20 | 3 36 31 12 Regions Visited 3 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug 2 | . . 2 . Terrain Destroyed 20 | . 4 16 . Melee . | . . . . Projectile 9 | . 4 5 . AOE 11 | . . 11 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Total 650 | 53 254 183 160 Wait 9 | . 7 . 2 Move 508 | 42 220 145 101 Hop . | . . . . Pick Up 1 | 1 . . . Fast Attach 14 | 6 4 . 4 Attach 3 | . . 1 2 Detach . | . . . . Swap 2 | . 1 1 . Drop 3 | . 3 . . Fire 92 | 4 18 35 35 Melee . | . . . . Ram 18 | . 1 1 16 Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 1 exit: [*Sto]) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 55 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 319 | -10/Materials | Discovered new exit (range 12) 339 | -10/Materials | Entered Mines 384 | -10/Mines | Learned location of Storage (-9) 483 | -10/Mines | Core integrity fell below 50% 503 | -10/Mines | Lost 3 parts (1p1n1w) 631 | -10/Mines | Discovered new exit (range 12) 649 | -10/Mines | Entered Materials 649 | -9/Materials | Evolved 2 slots: Weapon x2 649 | -9/Materials | Discovered new exit (range 7) 873 | -9/Materials | Lost 4 parts (2n2w) 890 | -9/Materials | Core integrity fell below 50% 906 | -9/Materials | Core integrity fell below 20% 914 | -9/Materials | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 00890_ S-10 Pest destroyed. 00892_ Connecting with Terminal... 00892_ Current location identified: Materials >>Force(Sabotage) SYSTEM_VULNERABLE[Fusion Modulator] NETWORK_OVERLOAD COORDINATES_RETRIEVED 00892_ ALERT: Suspicious activity at Terminal M008. Dispatching Investigation squad. 00896_ Slammed into S-10 Pest. 00899_ Destabilizing: Core damaged (-12). 00899_ Sml. Storage Unit destroyed. 00900_ Slammed into S-10 Pest. 00900_ Destabilizing: System corrupted (+2). 00901_ Slammed into S-10 Pest. 00901_ Power Shielding destroyed. 00901_ System corrupted by crushing effect (+5). 00902_ Slammed into S-10 Pest. 00909_ Slammed into M-13 Machinist. 00910_ Slammed into S-10 Pest. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | #####????????????????????????????? | | #????????????????????????????? | | #????????????????????????????? | | #????????????????????????????? | | ?????????????????###########?? | | ?????????????????# %s% #?? | | #??????????????####%=%s "" #?? | | #??????????????# #%%=@ T" #?? | | #??????????????# # """ "" #?? | | #?????????###+## + """ #?? | | #?######### # """ #?? | | #?# ?# # #?? | | #?# """""?# # #?? | | * ### """"" # """ ###########?? | | = + """"" + """" #???????????? | | ### # """%"#???????????? | | ########### "" " ######??????? | | # # " " # #??????? | | # + % #??????? | | # # % #??????? | | + !! # ##### #??????? | | # ! ######????# ##??????? | | ##########?????????? #???????? | | #+##???????????????????? #???????? | | ?????????????????????? #???????? | | ""???????????????????????+???????? | | ""???????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Power Shielding 33 Evasion (%) 44 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RestorationLightningScrap Manual? 0 Play Time 00:07:46 Cumulative 651.1 hours Start 2024.03.25 @ 04:09:07 End 2024.03.25 @ 04:16:00 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 253 Rogue 229 Adventurer 3 Explorer 21 Win Type - Total 15 Types 10/2/1/1/0/1/0/0/0 Lore% 90 Gallery% 96 Achievement% 83 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9df8e136-106c-4112-8571-7a7abae53a4d