Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.14 @ 18:28:43 Player: harambe Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (90) 450 Value Destroyed (3496) 3496 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (223) 223 TOTAL SCORE: 7209 Bonus ------- High Alert Combat Kills 223 Cogmind --------- Core Integrity 0/850 Matter 280/300 Energy 49/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Improved Heat Sink Plasma Cannon Minigun Heavy Machine Gun Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Titanium Leg > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Structural Scanner Advanced Targeting Computer Improved Propulsion Shielding > --- WEAPON ----------- Cooled Pulse Rifle Flak Gun Heavy Machine Gun > --- INVENTORY -------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Titanium Leg Advanced Heat Sink Improved Sensor Array Seismic Detector Shock Rifle Heavy Laser Gatling Laser Plasma Cannon Gauss Rifle Greatsword [Rating: 52] Favorites ----------- Power Light Nuclear Core Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Flight Unit VTOL Module Utility Advanced Targeting Computer Device Structural Scanner Storage Large Storage Unit Processor Advanced Targeting Computer Protection Improved Medium Armor Plating Weapon Gauss Rifle Energy Gun Cooled Pulse Rifle Energy Cannon Beam Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Improved Light Cannon Slashing Weapon Greatsword Build | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Slots Evolved 8 | . . 2 2 2 2 Power . | . . . . . . Propulsion 4 | . . 1 1 1 1 Utility 3 | . . 1 1 . 1 Weapon 1 | . . . . 1 . Parts Attached 134 | . 12 10 29 31 52 Power 8 | . 1 1 2 2 2 Engine 4 | . 1 1 . 1 1 Core 4 | . . . 2 1 1 Reactor . | . . . . . . Propulsion 57 | . 2 4 11 15 25 Treads 10 | . . . 3 6 1 Leg 46 | . 2 4 8 8 24 Wheel . | . . . . . . Hover . | . . . . . . Flight 1 | . . . . 1 . Utility 36 | . 3 4 9 6 14 Device 15 | . 2 . 3 . 10 Storage 4 | . 1 2 1 . . Processor 1 | . . . 1 . . Hackware . | . . . . . . Protection 16 | . . 2 4 6 4 Artifact . | . . . . . . Weapon 33 | . 6 1 7 8 11 Energy Gun 12 | . . . 4 2 6 Energy Cannon 4 | . 3 1 . . . Ballistic Gun 12 | . . . 3 5 4 Ballistic Cannon 3 | . 3 . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 2 | . . . . 1 1 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . . 1 . Parts Lost 38 | . . 1 6 2 29 Power 2 | . . . . . 2 Propulsion 14 | . . . 4 1 9 Utility 13 | . . 1 1 . 11 Weapon 9 | . . . 1 1 7 Highest Loss Streak 14 | . . 1 2 1 14 To Critical Strikes 1 | . . . . . 1 Average Slot Usage (%) 98 | . 96 98 99 99 96 Engine 5 | . 13 11 2 4 3 Core 2 | . . . 6 3 1 Treads 3 | . . . 1 12 . Leg 32 | . 27 33 34 24 38 Device 4 | . 3 1 4 . 10 Storage 9 | . 22 11 9 7 5 Processor 4 | . . . 6 7 5 Protection 12 | . . 18 15 15 8 Energy Gun 5 | . . . 8 6 5 Energy Cannon 2 | . 10 11 1 . . Ballistic Gun 10 | . 10 . 7 14 11 Ballistic Cannon 2 | . 5 11 . . . Naked Turns 12 | . . . . . 12 Heaviest Build 56 | 13 19 28 39 55 56 Greatest Support 92 | 20 20 30 47 60 92 Greatest Overweight (x) 2 | . 1 . 1 2 . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 15 | 8 8 10 15 15 15 Average Capacity 13 | 8 8 9 13 15 14 Most Carried 15 | 6 8 10 15 15 15 Average Carried 12 | 6 7 9 12 14 13 Final Capacity 15 | 8 8 10 15 15 5 Final Carried 15 | 6 8 10 15 15 4 Class Distribution -------------------- 39% | Scavenger-Tank 25% | Mutant 25% | Scavenger-Mutant 7% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -8/Materials Scavenger-Tank | -7/Factory Scavenger-Tank | -6/Factory Resources | -11 -10 -9 -8 -7 -6 ----------- Run | Yrd Mat Mat Mat Fac Fac Matter Collected 2867 | 179 132 190 673 698 995 Remotely 403 | . . . . . 403 Salvage Created 3710 | . 375 161 847 1114 1213 Parts 190 | . 18 12 48 63 49 Haulers Intercepted . | . . . . . . Recyclers Shooed 3 | . . . 2 . 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Combat Hostiles Destroyed 79 | . 7 7 24 20 21 Guns 64 | . 2 . 22 20 20 Cannons 13 | . 5 7 1 . . AOE 1 | . . . 1 . . Classes Destroyed 11 | . 3 1 1 5 1 Builder 3 | . . . . 1 2 Tunneler 2 | . . . . 2 . Recycler 4 | . 2 . . 2 . Operator 1 | . . . . 1 . Watcher 1 | . . . . 1 . Swarmer 19 | . 3 3 6 6 1 Grunt 41 | . 4 2 11 8 16 Sentry 13 | . . 2 6 3 2 Specialist 2 | . . . . . 2 Hunter 1 | . . . 1 . . Programmer 3 | . . . . 3 . Best Kill Streak 6 | . 3 5 6 4 5 Combat Bots Only 6 | . 2 5 6 4 5 Max Kills in Single Turn 3 | . 1 1 1 3 2 Gunslinging . | . . . . . . Exploded 1 | . . . 1 . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Hostile Shots Fired 983 | . 45 46 167 225 500 Missed 311 | . 7 16 42 54 192 Damage Taken 8785 | . 313 287 1715 1886 4584 Core 1274 | . 89 17 187 130 851 Absorbed by Shields 80 | . 54 26 . . . Redirected to Shielding 396 | . . 6 84 . 306 Core Remaining (%) 81 | 100 64 95 66 81 . Volleys Fired 256 | . 36 19 70 55 76 Largest 3 | . 2 2 2 3 3 Hottest 169 | . 99 99 125 109 169 Shots Fired 604 | . 62 37 140 150 215 Gun 517 | . 22 . 130 150 215 Cannon 87 | . 40 37 10 . . Launcher . | . . . . . . Special . | . . . . . . Kinetic 371 | . 39 19 66 105 142 Thermal 207 | . 23 18 48 45 73 Explosive . | . . . . . . Electromagnetic 26 | . . . 26 . . Robot Hit Streak 30 | . 8 5 11 20 30 Robot Miss Streak 7 | . 5 3 7 4 3 Penetration Max 1 | . . . . 1 1 Secondary Targets 7 | . . . 2 2 3 Max Gunslinging Chain 1 | . . . 1 1 1 Shots Hit Robots 452 | . 35 22 115 107 173 Core Hits 244 | . 15 8 94 45 82 Critical Kills 2 | . . . . 1 1 Critical Parts Destroyed 4 | . . . . 1 3 Critical Strikes 17 | . . 1 2 8 6 Burn 7 | . . . 1 5 1 Destroy 6 | . . . . 2 4 Blast 1 | . . 1 . . . Corrupt 1 | . . . 1 . . Sever 2 | . . . . 1 1 Melee Attacks 9 | . . . . 4 5 Impact . | . . . . . . Slashing 9 | . . . . 4 5 Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 8878 | . 548 444 1900 2487 3499 Guns 7087 | . 173 . 1759 1817 3338 Cannons 960 | . 375 444 141 . . Explosions 475 | . . . . 475 . Melee 353 | . . . . 192 161 Ramming 3 | . . . . 3 . Kinetic 4781 | . 301 285 976 1140 2079 Thermal 3006 | . 247 159 664 677 1259 Explosive 475 | . . . . 475 . Electromagnetic 260 | . . . 260 . . Impact . | . . . . . . Slashing 353 | . . . . 192 161 Piercing . | . . . . . . Highest Corruption 6 | . . . . 6 . Average Corruption 3 | . . . . 3 . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 12 | . . . . 12 . Message Errors 5 | . . . . 5 . Matter Fused 4 | . . . . 4 . Energy Discharges 1 | . . . . 1 . Data Loss (minor) 2 | . . . . 2 . Overload Shots . | . . . . . . Overflow Damage 119 | . 9 17 . 84 9 Projectiles 26 | . 9 17 . . . Explosions 74 | . . . . 74 . Melee 19 | . . . . 10 9 Knockbacks 3 | . 1 2 . . . Impact . | . . . . . . Kinetic 3 | . 1 2 . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed 1 | . . . . 1 . Kicked 1 | . . . . 1 . Crushed . | . . . . . . Highest Temperature 523 | . 235 217 219 523 58 Average Temperature 97 | . 121 93 74 170 15 Received Heat Transfer 2151 | . 84 44 648 435 940 Effects 11 | . 1 . . 10 . Shutdowns 1 | . . . . 1 . Interference 6 | . 1 . . 5 . Matter Decay 1 | . . . . 1 . Short Circuit 2 | . . . . 2 . Damage (minor) 1 | . . . . 1 . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 1 | . . . . . 1 Combat Hostiles 1 | . . . . . 1 Parts Melted 9 | . . 1 . 5 3 Heat Transferred 6368 | . 518 333 1156 1739 2622 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Peak Influence 549 | . 153 241 338 549 512 Initial 268 | . . 39 16 109 268 Average 238 | . 75 116 125 331 370 Maximum Alert Level 2 | . . 1 1 2 2 Low Security (%) 47 | 100 100 94 73 27 1 Level 1 28 | . . 5 26 22 57 Level 2 24 | . . . . 50 41 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 18 | . 2 1 4 1 10 Investigation 2 | . 1 . . . 1 Extermination 2 | . . . . 1 1 Reinforcement 7 | . 1 1 1 . 4 Assault 1 | . . . . . 1 Garrison 6 | . . . 3 . 3 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Distress Signals 9 | . 2 1 1 5 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 130 | . 11 10 32 31 46 Peak Tracking Total 12 | . 3 6 8 7 12 Tactical Retreats 10 | . 1 . 1 . 8 Traps | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Traps Triggered 3 | . 3 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -6 ---------- Run | Yrd Mat Mat Mat Fac Fac Machines Disabled 15 | . . . 2 12 1 Max in Single Turn 6 | . . . 1 6 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Machines Accessed 11 | . 2 3 3 2 1 Terminals 8 | . 2 2 2 2 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 3 | . . 1 1 . 1 Garrison Access . | . . . . . . Total Hacks 18 | . 3 4 6 2 3 Successful 9 | . 2 3 3 . 1 Failed 9 | . 1 1 3 2 2 Catastrophic 1 | . . 1 . . . Database Lockouts . | . . . . . . Manual 6 | . . 1 4 1 . Terminals 11 | . 3 2 4 2 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 7 | . . 2 2 . 3 Garrison Access . | . . . . . . Terminal Hacks 4 | . 2 1 1 . . Branch Access Points 1 | . 1 . . . . Unreport Threat 1 | . . . 1 . . Recall Investigation 1 | . 1 . . . . Zone Layout 1 | . . 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer 4 | . . 2 1 . 1 Insert Component 3 | . . 1 1 . 1 Analyze 1 | . . 1 . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 1 | . . . 1 . . Terminals 1 | . . . 1 . . Operators 1 | . . . 1 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . . . 1 . Used . | . . . . . . Hacking Detections 6 | . 1 1 3 . 1 Full Trace Events 1 | . . . . . 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . 1 . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 3 | . . 1 1 . 1 Part Schematics Acquired 1 | . . 1 . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 ------------ Run | Yrd Mat Mat Mat Fac Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -6 ------------- Run | Yrd Mat Mat Mat Fac Fac Turns Passed 4446 | 3 500 541 1056 1127 1219 Spaces Moved 2453 | 3 290 364 607 494 695 Core 25 | . . . . . 25 Treads 241 | . . . 2 239 . Legs 2187 | 3 290 364 605 255 670 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 120 120 120 110 112 50 Average Speed 127 | 120 120 120 115 169 114 Slowest Speed 320 | 120 190 120 240 320 122 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 23 | 2 36 30 36 18 18 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug 1 | . . . . . 1 Terrain Destroyed 18 | . 2 2 . 13 1 Melee 1 | . . . . . 1 Projectile 5 | . 2 2 . 1 . AOE 12 | . . . . 12 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Total 3283 | 2 382 435 834 674 956 Wait 240 | . 26 23 75 37 79 Move 2448 | 2 289 363 606 493 695 Hop . | . . . . . . Pick Up 94 | . 10 10 30 20 24 Fast Attach 21 | . 6 2 2 8 3 Attach 44 | . 2 1 8 6 27 Detach 3 | . . . . 1 2 Swap 69 | . 4 7 19 17 22 Drop 98 | . 9 10 24 32 23 Fire 256 | . 36 19 70 55 76 Melee 9 | . . . . 4 5 Ram . | . . . . . . Kick 1 | . . . . 1 . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -9/Materials (discovered 2 exits: *Mat / [*Sto]) -8/Materials -7/Factory -6/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 2) 4 | -11/Scrapyard | Entered Materials 110 | -10/Materials | Identified exit to Mines 314 | -10/Materials | Build established: Mutant 435 | -10/Materials | Discovered new exit (range 16) 504 | -10/Materials | Entered another Materials area 504 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 687 | -9/Materials | Discovered new exit (range 6) 917 | -9/Materials | Build established: Scavenger-Mutant 1031 | -9/Materials | Discovered new exit (range 13) 1045 | -9/Materials | Entered another Materials area 1045 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1216 | -8/Materials | Garrison activated, responded to threat 1696 | -8/Materials | Build established: Mutant 2098 | -8/Materials | Discovered new exit (range 4) 2101 | -8/Materials | Entered Factory 2101 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 2414 | -7/Factory | Build established: Scavenger-Tank 3200 | -7/Factory | Discovered new exit (range 13) 3228 | -7/Factory | Entered another Factory area 3228 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3933 | -6/Factory | Lost 3 parts (1p1u1w) 4081 | -6/Factory | Garrison activated, responded to threat 4278 | -6/Factory | First assault squad dispatched 4347 | -6/Factory | Lost 4 parts (2n1u1w) 4412 | -6/Factory | Core integrity fell below 50% 4435 | -6/Factory | Released all parts (7) 4440 | -6/Factory | Core integrity fell below 20% 4447 | -6/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 04433_ U-05 Engineer destroyed. 04434_ Wall collapses. 04434_ C-30 ARC bursts open, deploying its payload. 04434_ G-67 Veteran unfolds itself. 04434_ G-50 Soldier unfolds itself. 04434_ L-41 Fighter unfolds itself. 04434_ E-15 Imp unfolds itself. 04434_ Adv. Targeting Computer destroyed. 04435_ Released Lrg. Storage Unit. 04435_ Released Seismic Detector. 04435_ Released Flexi-carbon Leg. 04435_ Released Adv. Heat Sink. 04435_ Released Hvy. Laser. 04435_ Released Gatling Laser. 04435_ Released Cld. Pulse Rifle. 04438_ S-27 Virus destroyed. 04439_ Critical hit (Burn: +37). 04439_ Slug penetrates Wall. 04439_ Penetrated by Slug. 04442_ U-05 Engineer builds a Wall. 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"""##??????????????????????????????? | | ##### ] R"##??????????????????????????????? | | ##### """##??????????????????????????????? | | # ##??????????????????????????????? | | # !##??????????????????????????????? | | + """" """" ##??????????????????????????????? | | # """" """" ##??????????????????????????????? | | # """" """" ##??????????????????????????????? | | # """" """" ##??????????????????????????????? | | # ##?????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Energy Generation 18 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 450 Power Shielding 66 Propulsion Shielding 66 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 3 Item Schematics ----------------- Lrg. Storage Unit | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AssembledDefenseScythe Manual? 0 Play Time 02:09:46 Cumulative 59.4 hours Start 2024.07.14 @ 16:05:56 End 2024.07.14 @ 18:28:43 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 32 Rogue 32 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 19 Gallery% 38 Achievement% 25 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ca0e6e3f-f22b-4808-999b-cd3f25cac57a