Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.21 @ 22:17:27 Player: naththebg Result: Destroyed by Striker with Compact Linear Accelerator Performance ------------- Evolutions (6) 3000 Regions Visited (18) 3600 Robots Destroyed (269) 1345 Value Destroyed (9879) 9879 Prototype IDs (46) 920 Alien Tech Used (2) 400 Bonus (7231) 7231 TOTAL SCORE: 26375 Bonus ------- High Alert Combat Kills 1597 Follower Combat Kills 1014 Met Imprinter 300 Was Imprinted 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 2900 Friendly Fire -180 Cogmind --------- Core Integrity 0/1150 Matter 290/300 Energy 71/100 System Corruption 9% Temperature Cool (9) Movement Core (50) Location -4/Warlord Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Vortex Chain Reactor Zionite Biocell (600) Vortex Rifle (35) Vortex Shotgun (50) Peak State ------------ > --- POWER ------------ Fusion Reactor Fusion Reactor > --- PROPULSION ------- Medium Treads Improved Medium Treads Armored Medium Treads Armored Medium Treads Armored Medium Treads > --- UTILITY ---------- Advanced Power Amplifier Advanced Cooling System Advanced Cooling System Experimental Cooling System High-capacity Storage Unit Experimental Armor Integrity Analyzer Improved Force Field > --- WEAPON ----------- Wave Gun Plasma Cannon Plasma Cannon Plasma Cannon Heavy Phase Cannon > --- INVENTORY -------- Fusion Reactor Fusion Reactor Vortex Chain Reactor Armored Medium Treads Experimental Heat Sink Improved Cooling System Improved Cooling System Zionite Biocell Improved Signal Interpreter Improved Weapon Cycler Zionite Weapon Casing Thermal Barrier Improved Energy Mantle Transdimensional Reconstructor Vortex Rifle Vortex Rifle Vortex Shotgun Vortex Shotgun [Rating: 124] Favorites ----------- Power Fusion Reactor Engine Improved Deuterium Engine Power Core Light Nuclear Core Reactor Fusion Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Hover Unit Gravmag System Flight Unit Biomechanical Wings Utility High-capacity Storage Unit Device Improved Cooling System Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Advanced Hacking Suite Protection Improved Medium Armor Plating Weapon Improved Light Cannon Energy Gun Wave Gun Energy Cannon Plasma Cannon Ballistic Gun Coil Gun Ballistic Cannon Improved Light Cannon Special Weapon Improved Plasma Cutter Special Melee Weapon Improved Datajack Build | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp War Slots Evolved 12 | . . 2 . 2 2 2 . . . . 2 . . . . 2 . . Power 1 | . . . . . . . . . . . 1 . . . . . . . Propulsion 3 | . . . . 1 1 . . . . . . . . . . 1 . . Utility 5 | . . 1 . . 1 1 . . . . 1 . . . . 1 . . Weapon 3 | . . 1 . 1 . 1 . . . . . . . . . . . . Parts Attached 270 | 6 16 12 7 28 44 22 3 1 22 6 43 1 . 7 1 22 6 23 Power 27 | 1 1 3 . 2 3 1 . . 2 . 9 . . . . 2 . 3 Engine 18 | 1 1 3 . 2 3 1 . . 2 . 5 . . . . . . . Core 1 | . . . . . . . . . . . 1 . . . . . . . Reactor 8 | . . . . . . . . . . . 3 . . . . 2 . 3 Propulsion 49 | 2 4 3 4 5 7 1 2 . 2 . 6 . . 6 . 5 1 1 Treads 33 | . 2 2 3 5 7 1 . . . . 1 . . 5 . 5 1 1 Leg 5 | 2 2 1 . . . . . . . . . . . . . . . . Wheel 7 | . . . 1 . . . 1 . 1 . 4 . . . . . . . Hover 2 | . . . . . . . 1 . 1 . . . . . . . . . Flight 2 | . . . . . . . . . . . 1 . . 1 . . . . Utility 124 | 1 4 2 3 15 23 17 . . 12 4 15 . . 1 . 14 2 11 Device 97 | . 1 2 3 13 21 10 . . 8 3 13 . . 1 . 11 2 9 Storage 10 | 1 2 . . 2 1 1 . . . . 1 . . . . 2 . . Processor 10 | . 1 . . . . 3 . . 3 1 1 . . . . . . 1 Hackware 1 | . . . . . . . . . 1 . . . . . . . . . Protection 6 | . . . . . 1 3 . . . . . . . . . 1 . 1 Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 70 | 2 7 4 . 6 11 3 1 1 6 2 13 1 . . 1 1 3 8 Energy Gun 19 | 2 2 . . . . . 1 . 3 1 2 . . . . 1 1 6 Energy Cannon 14 | . . . . . . . . . . . 9 1 . . 1 . 2 1 Ballistic Gun 7 | . 3 . . . . . . . 3 . 1 . . . . . . . Ballistic Cannon 27 | . 2 4 . 6 11 3 . . . 1 . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . . Special Weapon 2 | . . . . . . . . . . . 1 . . . . . . 1 Impact Weapon . | . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . 1 . . . . . . . . . . Unidentified Prototypes 24 | . 1 . 1 . 1 . . . 2 . 6 . . 2 . 3 . 8 Corrupted Parts 1 | . . . 1 . . . . . . . . . . . . . . . System Corruption 4 | . . . 4 . . . . . . . . . . . . . . . Parts Lost 53 | . . . . 3 4 13 . 1 . 2 4 . . . 1 . 6 19 Power 3 | . . . . . . 1 . . . . . . . . . . . 2 Propulsion 15 | . . . . 1 3 3 . 1 . . 1 . . . . . 1 5 Utility 15 | . . . . 1 1 3 . . . 1 1 . . . . . 2 6 Weapon 20 | . . . . 1 . 6 . . . 1 2 . . . 1 . 3 6 Highest Loss Streak 10 | . . . . 1 1 6 . 1 . 2 1 . . . 1 . 6 10 To Critical Strikes 2 | . . . . . . . . . . . 1 . . . . . . 1 Average Slot Usage (%) 94 | . 99 99 100 99 99 84 39 34 55 85 93 100 100 99 99 100 97 97 Engine 6 | . 14 11 11 9 7 5 . . 4 6 5 . . . . . . . Reactor 2 | . . . . . . . . . . . 1 11 11 11 11 10 10 9 Treads 19 | . 7 22 22 26 29 23 . . . . . . . 10 23 26 25 25 Leg 1 | . 20 . . . . . . . . . . . . . . . . . Wheel 2 | . . . . . . . 1 . 5 6 16 23 23 12 . . . . Device 19 | . . 21 22 17 21 20 8 6 13 20 20 23 23 22 23 26 25 25 Storage 6 | . 14 11 11 9 7 5 . . . . 4 5 5 5 5 5 5 4 Processor 4 | . 13 . . . . . 20 20 17 12 7 5 5 5 5 5 5 4 Energy Gun 3 | . 11 . . . . . 3 2 6 20 7 5 5 5 . 1 4 3 Energy Cannon 6 | . . . . . . . . . . . 17 23 23 23 28 24 21 19 Ballistic Gun 1 | . 11 . . . . . . . 5 9 1 . . . . . . . Ballistic Cannon 17 | . 4 32 33 35 29 21 . . . 2 . . . . . . . . Peak Build Rating 124 | 6 13 18 25 30 46 53 30 30 58 58 84 82 82 97 97 113 108 124 Average Rating 48 | 3 8 17 19 28 38 45 26 23 38 55 70 82 82 87 92 104 103 111 On Entrance 50 | . 6 12 18 23 26 43 24 27 18 53 55 78 82 82 97 93 108 107 Naked Turns 11 | . . . . . . . . . . . . . . . . . . 11 Heaviest Build 124 | 11 33 45 45 72 82 91 8 9 41 42 123 112 112 112 114 124 119 123 Greatest Support 139 | 20 40 40 51 71 96 96 12 9 12 12 48 48 48 112 112 138 139 139 Greatest Overweight (x) 7 | . . 1 1 1 1 . . 2 3 3 7 2 2 2 1 . . 1 Average Overweight (x) . | . . . . . . . . . . 3 2 2 2 1 . . . . Largest Inventory Capacity 20 | 8 15 15 15 20 20 20 5 5 5 5 20 20 20 20 20 20 20 20 Average Capacity 16 | 6 10 15 15 16 20 18 5 5 5 5 18 20 20 20 20 20 20 19 Most Carried 20 | 7 15 15 15 20 20 20 5 5 5 5 20 19 20 20 20 20 20 20 Average Carried 15 | 3 9 14 14 15 19 17 4 5 4 4 15 19 19 19 19 19 15 17 Final Capacity 20 | 8 15 15 15 20 20 5 5 5 5 5 20 20 20 20 20 20 20 5 Final Carried 20 | 6 15 15 15 19 20 5 5 5 5 5 20 19 20 20 20 20 15 5 Class Distribution -------------------- 49% | Tank 14% | Mutant 13% | Scavenger-Gunner 6% | Derelict-Gunner 6% | Pyromaniac-Gunner 6% | Gunner Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Tank | -9/Mines Tank | -8/Materials Tank | -7/Factory Tank | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -6/Zion Derelict-Gunner | -5/Proximity Caves Derelict-Gunner | -5/Factory Gunner | -5/Upper Caves Gunner | -5/Upper Caves Gunner | -5/Zhirov Pyromaniac-Gunner | -4/Proximity Caves Scavenger-Gunner | -4/Factory Scavenger-Gunner | -4/Upper Caves Scavenger-Gunner | -4/Warlord Resources | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 ----------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp War Matter Collected 9613 | 232 433 862 148 2145 2920 1351 57 15 249 143 481 . 15 20 65 212 40 225 Remotely 2909 | . . . . 754 1479 666 . . 10 . . . . . . . . . Salvage Created 10284 | . 454 741 164 1615 1839 891 . . 50 120 1762 . 89 321 333 419 402 1084 Parts 431 | . 36 49 6 81 76 25 . . 1 4 58 . 5 4 20 13 4 49 Haulers Intercepted 18 | . 2 5 . 6 3 1 . . . . 1 . . . . . . . Recyclers Shooed 9 | . 1 . . . 4 4 . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 51 | . . . . . . . . . . 17 . . 5 4 20 . 5 . Prevented 10 | . . . . . . . . . . 3 . 4 . . . . 3 . Kills | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp War Combat Hostiles Destroyed 190 | . 12 18 . 35 37 23 . . . 2 17 . 1 . 10 8 6 21 Melee 1 | . . . . . . . . . . . . . . . . . . 1 Guns 21 | . 12 . . . . . . . . 2 . . . . . . . 7 Cannons 156 | . . 18 . 35 37 19 . . . . 14 . . . 10 8 5 10 AOE 6 | . . . . . . 4 . . . . . . . . . . . 2 Classes Destroyed 21 | . 5 3 1 5 3 . . . . . 1 . . . . . . 3 Worker 11 | . 1 1 . 3 3 1 . . . . 2 . . . . . . . Builder 9 | . . 2 . 2 2 . . . . . 3 . . . . . . . Tunneler 1 | . . . . 1 . . . . . . . . . . . . . . Hauler 18 | . 2 5 . 6 3 1 . . . . 1 . . . . . . . Recycler 19 | . . . 3 3 7 1 . . . . 5 . . . . . . . Mechanic 2 | . . . . . 2 . . . . . . . . . . . . . Operator 3 | . . . . 1 1 1 . . . . . . . . . . . . Watcher 18 | . 3 3 . 5 3 2 . . . . 1 . . . . 1 . . Swarmer 47 | . 9 7 . . 4 7 . . . . 5 . . . 9 5 . 1 Saboteur 2 | . . . . . . . . . . . . . . . . . . 2 Grunt 69 | . 3 5 . 25 17 10 . . . . 3 . . . . . 1 5 Brawler 5 | . . . . 1 1 2 . . . . . . . . . . 1 . Duelist 4 | . . 1 . 1 1 . . . . . . . . . . . 1 . Protector 1 | . . . . . 1 . . . . . . . . . . . . . Sentry 24 | . . 5 . 6 5 2 . . . . 3 . . . . 2 1 . Hunter 13 | . . . . 1 2 1 . . . . 5 . . . . . 2 2 Programmer 17 | . . . . . 6 1 . . . 2 . . . . . . . 8 Heavy 2 | . . . . 1 . . . . . . . . . . . 1 . . Behemoth 3 | . . . . . . . . . . . 1 . 1 . 1 . . . Striker 1 | . . . . . . . . . . . . . . . . . . 1 Executioner 1 | . . . . . . . . . . . . . . . . . . 1 Butcher 1 | . . . . . . . . . . . . . . . . . . 1 Best Kill Streak 11 | . 4 6 1 8 9 11 . . . 1 6 . 1 . 5 7 6 8 Combat Bots Only 8 | . 4 6 . 8 5 7 . . . 1 4 . 1 . 5 5 6 8 Max Kills in Single Turn 4 | . 1 2 1 2 2 4 . . . 1 3 . 1 . 2 2 2 2 Gunslinging . | . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . . . . 4 . . . . . . . . . . . 1 Melee 1 | . . . . . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp War Hostile Shots Fired 1247 | . 33 52 . 105 235 211 . 22 . 15 143 . 3 . 42 31 63 292 Missed 423 | . 10 19 . 22 84 85 . 10 . 6 43 . 1 . 13 12 20 98 Damage Taken 12363 | . 238 306 24 1225 1589 1734 . 224 . 185 1429 . 39 . 383 312 654 4021 Core 2302 | . 66 55 . 179 179 220 . 169 . 31 222 . . . 26 29 74 1052 Absorbed by Shields 2652 | . . 114 9 271 407 437 . . . 67 403 . 14 . 143 220 135 432 Regen/Repaired (Parts) 486 | . . . . 75 230 . . . . . . . . . . . . 181 Core Remaining (%) 75 | 100 73 . 86 67 74 . . . . 50 . . . . 75 . . . Volleys Fired 524 | . 38 45 3 112 122 66 . . 3 11 44 . 1 5 11 12 10 41 Largest 5 | . 2 3 3 4 4 5 . . 5 5 5 . 5 5 5 5 5 5 Hottest 430 | . 80 117 117 166 166 205 . . 293 330 430 . 400 400 420 420 413 411 Shots Fired 1830 | . 76 135 9 385 479 216 . . 9 40 204 . 5 25 52 57 38 100 Gun 228 | . 76 . . . . 5 . . 9 40 39 . 1 5 1 2 3 47 Cannon 1602 | . . 135 9 385 479 211 . . . . 165 . 4 20 51 55 35 53 Launcher . | . . . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . Kinetic 1271 | . 32 135 9 385 479 211 . . 2 14 4 . . . . . . . Thermal 506 | . 38 . . . . 5 . . 7 25 188 . 4 20 51 55 35 78 Explosive . | . . . . . . . . . . . . . . . . . . . Electromagnetic 7 | . 6 . . . . . . . . 1 . . . . . . . . Entropic 22 | . . . . . . . . . . . . . . . . . . 22 Phasic 24 | . . . . . . . . . . . 12 . 1 5 1 2 3 . Robot Hit Streak 19 | . 5 8 2 14 13 14 . . 5 14 19 . 6 16 7 11 11 12 Robot Miss Streak 12 | . 3 6 2 6 4 12 . . . 2 4 . . 1 2 3 1 8 Penetration Max 1 | . . . . . . . . . . . 1 . . . . . . . Secondary Targets 4 | . 2 . . . . . . . . 1 . . . . . . . 1 Max Gunslinging Chain 1 | . 1 . . . . . . . . 1 . . . . . . . 1 Shots Hit Robots 971 | . 44 65 3 192 244 111 . . 1 33 115 . 1 20 22 32 27 61 Core Hits 448 | . 21 32 2 86 93 81 . . 1 5 48 . . 7 14 14 6 38 Critical Kills 5 | . . . . . . . . . . . 3 . 1 . . . 1 . Critical Parts Destroyed 1 | . . . . . . . . . . . . . . . . . . 1 Critical Strikes 42 | . . . . 18 10 4 . . . 3 3 . 1 . . . 1 2 Burn 4 | . . . . . . . . . . 3 . . . . . . . 1 Meltdown 5 | . . . . . . . . . . . 3 . 1 . . . 1 . Blast 32 | . . . . 18 10 4 . . . . . . . . . . . . Detonate 1 | . . . . . . . . . . . . . . . . . . 1 Melee Attacks . | . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . Damage Inflicted 27965 | . 576 1488 83 4550 5952 3174 . . 18 854 3758 . 29 651 677 1492 947 3716 Guns 3466 | . 552 . . . . 51 . . 18 854 636 . . 99 . 43 86 1127 Cannons 22324 | . . 1479 82 4486 5738 2526 . . . . 3122 . 29 552 677 1401 861 1371 Explosions 1829 | . . . . . 70 541 . . . . . . . . . . . 1218 Melee . | . . . . . . . . . . . . . . . . . . . Ramming 346 | . 24 9 1 64 144 56 . . . . . . . . . 48 . . Kinetic 14865 | . 203 1479 82 4486 5738 2526 . . . 246 105 . . . . . . . Thermal 10430 | . 326 . . . 70 592 . . 18 591 3455 . 29 552 677 1401 861 1858 Explosive 979 | . . . . . . . . . . . . . . . . . . 979 Electromagnetic 40 | . 23 . . . . . . . . 17 . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . Entropic 879 | . . . . . . . . . . . . . . . . . . 879 Phasic 426 | . . . . . . . . . . . 198 . . 99 . 43 86 . Highest Corruption 9 | . 2 1 5 . 2 2 3 3 3 2 3 . . . . . . 9 Average Corruption 1 | . 2 1 1 . 2 2 3 3 3 1 2 . . . . . . 4 Corruption Purged 3 | . . . . . . . . . . . 3 . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . Effects 78 | . 8 8 7 . 20 1 3 4 1 8 9 . . . . . . 9 Message Errors 11 | . . 1 1 . 4 1 . . . 2 2 . . . . . . . Matter Fused 22 | . 2 3 2 . 6 . . 1 1 2 2 . . . . . . 3 Heat Flow Errors 10 | . 2 . 3 . 2 . 2 . . . . . . . . . . 1 Energy Discharges 13 | . 2 . . . 3 . . 2 . 3 1 . . . . . . 2 Parts Rejected 2 | . . . . . . . . . . . . . . . . . . 2 Parts Fused 1 | . . . . . . . . . . 1 . . . . . . . . Data Loss (minor) 8 | . . 4 . . 2 . 1 1 . . . . . . . . . . Data Loss (major) 3 | . 2 . 1 . . . . . . . . . . . . . . . Misfires 5 | . . . . . 3 . . . . . 2 . . . . . . . Alerts 2 | . . . . . . . . . . . 2 . . . . . . . Weapon Failures 1 | . . . . . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 716 | . . 11 . 93 165 158 . . . . 5 . . 94 . 56 97 37 Projectiles 574 | . . 11 . 93 165 16 . . . . 5 . . 94 . 56 97 37 Explosions 142 | . . . . . . 142 . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . Knockbacks 158 | . . 14 3 32 56 52 . . . . . . . . . 1 . . Impact 2 | . . . . . 1 . . . . . . . . . . 1 . . Kinetic 138 | . . 12 2 29 50 45 . . . . . . . . . . . . Secondary 18 | . . 2 1 3 5 7 . . . . . . . . . . . . Self-Inflicted Damage 226 | . . . . . 59 167 . . . . . . . . . . . . Shots 3 | . . . . . 1 2 . . . . . . . . . . . . Rammed 24 | . . 2 . 5 9 6 . . . . . . . . . 2 . . Targets Rammed 31 | . 2 2 1 8 10 6 . . . . . . . . . 2 . . Kicked 2 | . 2 . . . . . . . . . . . . . . . . . Crushed 5 | . . . 1 3 1 . . . . . . . . . . . . . Highest Temperature 371 | . 144 15 226 145 196 282 186 298 194 303 371 . 129 69 180 87 172 257 Average Temperature 64 | . 32 6 90 31 60 89 88 162 94 125 119 . 74 46 59 55 71 33 Received Heat Transfer 2458 | . 30 90 . 539 383 293 . 353 . 18 181 . . . 6 16 57 492 Effects 4 | . . . . . . 1 . . . . 3 . . . . . . . Interference 3 | . . . . . . 1 . . . . 2 . . . . . . . Matter Decay 1 | . . . . . . . . . . . 1 . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . 1 . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Fried 2 | . 2 . . . . . . . . . . . . . . . . . Impact Corruptions 2 | . 1 . . 1 . . . . . . . . . . . . . . Robots Melted 7 | . . . . . . . . . . . 4 . 1 . . . 1 1 Combat Hostiles 6 | . . . . . . . . . . . 3 . 1 . . . 1 1 Parts Melted 60 | . . . . . 1 . . . . 4 20 . 2 1 2 7 5 18 Heat Transferred 15171 | . 732 . . . 100 411 . . 50 1140 5402 . 50 684 1072 2020 1348 2162 Parts Sabotaged 7 | . . . . . . 3 . . . . . . . . . . . 4 Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp War Peak Influence 1294 | . 242 356 38 638 1181 1294 . . . . 911 . . . . 492 . . Initial 578 | . . . 27 . 289 578 . . . . . . . . . 56 . . Average 367 | . 101 167 11 274 616 924 . . . . 317 . . . . 327 . . Maximum Alert Level 4 | . 1 1 . 2 4 4 . . . . 3 . . . . 2 . . Low Security (%) 35 | 100 78 56 100 31 . . . . . . 57 . . . . 8 . . Level 1 28 | . 21 43 . 55 18 . . . . . 9 . . . . 76 . . Level 2 21 | . . . . 13 54 30 . . . . 10 . . . . 14 . . Level 3 10 | . . . . . 21 27 . . . . 23 . . . . . . . Level 4 4 | . . . . . 5 42 . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Squads Dispatched 40 | . 2 3 . 4 9 10 . . . . 10 . . . . 2 . . Investigation 7 | . . 1 . 1 1 1 . . . . 2 . . . . 1 . . Extermination 8 | . . . . . 5 1 . . . . 2 . . . . . . . Reinforcement 12 | . 2 2 . 3 1 2 . . . . 1 . . . . 1 . . Assault 4 | . . . . . 2 1 . . . . 1 . . . . . . . Garrison 9 | . . . . . . 5 . . . . 4 . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . 1 . . . . 1 . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 --------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp War Distress Signals 13 | . 2 . . 3 . 4 . . . . 3 . . . . 1 . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . Times Spotted 332 | . 21 23 . 49 56 52 . 2 . 5 43 . 1 . 10 14 7 49 Peak Tracking Total 22 | . 6 6 . 5 6 13 . 2 . 2 6 . 1 . 5 7 7 22 Tactical Retreats 20 | . 1 . . 2 4 7 . 1 . . 4 . . . . 1 . . Traps | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp War Traps Triggered 10 | . 2 1 1 1 1 . . . . . 3 . . . . 1 . . Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered 37 | . . . . . . . . 4 . . . . . . . . 1 32 Machines | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 ---------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp War Machines Disabled 41 | . . 3 . 5 18 10 . . . . 2 . . 1 . . . 2 Max in Single Turn 7 | . . 1 . 1 7 4 . . . . 1 . . 1 . . . 1 Garrison Access 1 | . . . . . . . . . . . . . . . . 1 . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . Machines Dismantled 1 | . . . . . . . . . . . . . . . . . . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 --------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp War Machines Accessed 53 | . 6 3 1 10 14 6 . . . . 4 . . 4 . 1 . 4 Terminals 25 | . 6 3 . 8 6 2 . . . . . . . . . . . . Fabricators 7 | . . . . . 4 1 . . . . 2 . . . . . . . Repair Stations 5 | . . . . 1 2 1 . . . . 1 . . . . . . . Recycling Units 4 | . . . . 1 2 1 . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . 1 . . . . 1 . . . . 1 . . Total Hacks 137 | . 19 12 1 26 30 14 . . . . 7 . . 17 . 1 . 10 Successful 74 | . 7 7 1 15 13 2 . . . . 1 . . 17 . 1 . 10 Failed 62 | . 11 5 . 11 17 12 . . . . 6 . . . . . . . Catastrophic 11 | . . 1 . 3 5 1 . . . . 1 . . . . . . . Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . Manual 62 | . 7 4 . 5 15 8 . . 1 . 14 . . . . 6 . 2 Terminals 67 | . 19 12 . 20 11 5 . . . . . . . . . . . . Fabricators 15 | . . . . . 9 3 . . . . 3 . . . . . . . Repair Stations 11 | . . . . 3 6 1 . . . . 1 . . . . . . . Recycling Units 9 | . . . . 3 4 2 . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access 7 | . . . . . . 3 . . . . 3 . . . . 1 . . Terminal Hacks 51 | . 6 6 1 9 1 1 . . . . . . . 17 . . . 10 Record 16 | . . . . 2 . . . . . . . . . 5 . . . 9 Part Schematic 4 | . . . . . . . . . . . . . . 4 . . . . Robot Analysis 7 | . . 1 . 2 . . . . . . . . . 4 . . . . Prototype ID Bank 13 | . 4 2 . 2 1 . . . . . . . . 4 . . . . Open Door 2 | . . . 1 . . . . . . . . . . . . . . 1 Branch Access Points 2 | . . 1 . 1 . . . . . . . . . . . . . . Alert Level 2 | . 1 . . . . 1 . . . . . . . . . . . . Unreport Threat 2 | . . 2 . . . . . . . . . . . . . . . . Locate Traps 3 | . 1 . . 2 . . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . 1 . . . . . . . . . . . . . Build 1 | . . . . . 1 . . . . . . . . . . . . . Repair Station Hacks 9 | . . . . 2 5 1 . . . . 1 . . . . . . . Scan Component 4 | . . . . 1 3 . . . . . . . . . . . . . Repair 3 | . . . . 1 2 . . . . . . . . . . . . . Refit 2 | . . . . . . 1 . . . . 1 . . . . . . . Recycling Unit Hacks 6 | . . . . 3 3 . . . . . . . . . . . . . Process 3 | . . . . 1 2 . . . . . . . . . . . . . Report Inventory 2 | . . . . 1 1 . . . . . . . . . . . . . Retrieve Matter 1 | . . . . 1 . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . . . . 1 . . Seal Access 1 | . . . . . . . . . . . . . . . . 1 . . Unauthorized Hacks 6 | . 1 1 . 1 3 . . . . . . . . . . . . . Terminals 5 | . 1 1 . 1 2 . . . . . . . . . . . . . Botnet 5 | . 1 1 . 1 2 . . . . . . . . . . . . . Fabricators 1 | . . . . . 1 . . . . . . . . . . . . . Fabnet 1 | . . . . . 1 . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . 1 1 . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . Hacking Detections 42 | . 6 3 . 9 14 6 . . . . 4 . . . . . . . Full Trace Events 4 | . . 1 . . 1 1 . . . . 1 . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . 4 . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 18 | . . . . . . . . . 14 . . . . 4 . . . . Parts Built 2 | . . . . . 2 . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time 53 | . . . . . 53 . . . . . . . . . . . . . Total Part Build Rating 12 | . . . . . 12 . . . . . . . . . . . . . Parts Repaired 3 | . . . . 1 2 . . . . . . . . . . . . . Time 129 | . . . . 44 85 . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter 824 | . . . . 158 666 . . . . . . . . . . . . . Retrieved Matter 357 | . . . . 357 . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 ------------ Run | Yrd Mat Mat Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp War Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . 1 . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . Combat 1 | . . . . . . . . . . . 1 . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % 3 | . . . . . . 3 3 3 3 1 1 1 1 1 . . . . Autooverrided 1 | . . . . . . . . . . . 1 . . . . . . . Robots Rewired 5 | . . . . . . . . . . . . . . . . . . 5 Allies Hacked 2 | . . . . . . . . . . 1 . . . . . . . 1 Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp War Total Allies 15 | . . . . . . . . . 4 . 3 . . . . 3 . 5 Largest Group 6 | . . . . . . . . . 4 4 6 . . . . 2 . 5 Highest-Rated Group 315 | . . . . . . . . . 154 154 315 . . . . 206 . 298 Highest-Rated Ally 103 | . . . . . . . . . 39 39 85 . . . . 103 . 65 Zionite Dispatches 3 | . . . . . . . . . . . 1 . . . . 2 . . Heavy 2 | . . . . . . . . . . . 1 . . . . 1 . . Demo 1 | . . . . . . . . . . . . . . . . 1 . . Total Orders . | . . . . . . . . . . . . . . . . . . . Ally Attacks 134 | . . . . . . . . . . 29 71 . . . . 19 1 14 Total Damage 4777 | . . . . . . . . . . 448 2577 . . . . 1033 221 498 Kills 28 | . . . . . . . . . . 3 17 . . . . 6 1 1 Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . 1 Allies Melted 1 | . . . . . . . . . . . . . . . . . . 1 Intel | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp War Robot Analysis Total 7 | . . 1 . 2 . . . . . . . . . 4 . . . . Derelict Logs Recovered 11 | . . . 2 . . . 2 . 1 3 . 1 . . 2 . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 7 | . . . . . . . . . . . 7 . . . . . . . Traps 7 | . . . . . . . . . . . 7 . . . . . . . Zionite Intel Received 1 | . . . . . . . . . . . 1 . . . . . . . Active Terminals 1 | . . . . . . . . . . . 1 . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 ------------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp War Turns Passed 17656 | 65 1311 1021 1125 3058 3243 988 190 214 868 547 1338 258 256 269 586 547 169 1603 Spaces Moved 9771 | 51 854 330 457 1327 1557 565 325 290 961 342 778 214 209 170 222 254 75 790 Core 993 | 15 . . . . . 155 144 143 515 . . . . . . . . 21 Treads 5679 | . 211 330 457 1327 1557 410 . . . . 2 . . 65 222 254 75 769 Legs 679 | 36 643 . . . . . . . . . . . . . . . . . Wheels 2096 | . . . . . . . 4 . 446 342 776 214 209 105 . . . . Hover 324 | . . . . . . . 177 147 . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 160 160 160 160 50 50 50 50 135 105 120 120 120 165 164 166 50 Average Speed 147 | 99 129 237 239 180 161 129 55 55 81 135 132 120 120 137 244 166 166 163 Slowest Speed 400 | 120 160 240 240 240 240 160 90 150 150 135 400 120 120 165 245 168 166 250 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 50 | 4 96 50 78 92 39 15 55 52 87 55 22 47 49 60 45 10 17 86 Regions Visited 18 Branch Regions 11 Pre-discovered Areas 6 | . . . . . . . 1 . 1 . . . . 3 . . . 1 Known Exits Taken 3 | . . 1 . 1 . . . . . 1 . . . . . . . . Unknown Exits Taken 15 | 1 1 . 1 . 1 1 1 1 1 . 1 1 1 1 1 1 1 . Scrap Searched 16 | . . . 2 . . . 5 1 4 2 . . 1 . 1 . . . Spaces Dug 15 | . . . . 3 5 . . . . . 7 . . . . . . . Terrain Destroyed 284 | . . 2 2 27 75 69 . . . 1 28 . 1 . 11 7 7 54 Melee . | . . . . . . . . . . . . . . . . . . . Projectile 119 | . . 2 2 27 9 2 . . . 1 28 . 1 . 11 7 7 22 AOE 165 | . . . . . 66 67 . . . . . . . . . . . 32 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 --------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp War Total 11905 | 63 985 469 477 1738 2049 715 333 343 1037 402 974 215 211 194 236 345 96 1023 Wait 962 | . 39 62 4 236 264 42 . 51 33 43 47 1 1 . 2 33 3 101 Move 9754 | 50 853 329 456 1326 1557 564 324 289 960 341 777 213 208 169 221 253 74 790 Hop . | . . . . . . . . . . . . . . . . . . . Pick Up 153 | 7 20 7 2 15 24 5 2 . 7 1 34 . 1 5 1 8 2 12 Fast Attach 61 | 5 2 1 1 . 2 4 3 1 12 2 13 . . 3 . 4 . 8 Attach 60 | 1 1 3 . 5 9 8 . . 7 1 6 1 . 4 1 2 6 5 Detach 11 | . . 1 . . 3 1 . . 3 . . . . . . 1 . 2 Swap 153 | . 13 8 6 23 33 10 . . 5 3 24 . . 1 . 16 . 11 Drop 153 | . 17 11 4 13 26 9 4 2 7 . 29 . . 7 . 14 1 9 Fire 524 | . 38 45 3 112 122 66 . . 3 11 44 . 1 5 11 12 10 41 Melee . | . . . . . . . . . . . . . . . . . . . Ram 4 | . . . . . . 4 . . . . . . . . . . . . Kick 2 | . 2 . . . . . . . . . . . . . . . . . Crush 24 | . . 2 1 8 9 2 . . . . . . . . . 2 . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . Rewire 36 | . . . . . . . . . . . . . . . . . . 36 Trap . | . . . . . . . . . . . . . . . . . . . Miscellaneous 8 | . . . . . . . . . . . . . . . . . . 8 Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 4 exits: *Min x2 / *Sto x2) -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Fac x2) -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 3 exits: [*Upp x2] / Ext) -4/Upper Caves -4/Warlord History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 66 | -11/Scrapyard | Entered Materials 235 | -10/Materials | Discovered new exit (range 3) 306 | -10/Materials | Build established: Mutant 314 | -10/Materials | Discovered new exit (range 7) 369 | -10/Materials | Discovered new exit (range 8) 411 | -10/Materials | Discovered new exit (range 16) 951 | -10/Materials | Central database locked down 1377 | -10/Materials | Entered another Materials area 1377 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1538 | -9/Materials | Discovered new exit (range 4) 1675 | -9/Materials | Build established: Tank 1758 | -9/Materials | Identified exit to Mines 1758 | -9/Materials | Identified exit to Storage 2398 | -9/Materials | Entered Mines 2410 | -9/Mines | Discovered new exit (range 8) 2484 | -9/Mines | Met a Derelict bent on vengeance 2595 | -9/Mines | Learned Materials emergency access door positions 2619 | -9/Mines | Learned location of 1 exit from Materials 2643 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 2648 | -9/Mines | Found Prototype Device 2648 | -9/Mines | Identified Exp. Sensor Array 3195 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 3523 | -9/Mines | Entered Materials 3523 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 3524 | -8/Materials | Identified exit to Factory 5007 | -8/Materials | Discovered exit to Factory (range 16) 5485 | -8/Materials | Discovered exit to Factory (range 14) 6332 | -8/Materials | Destroyed 8 combat bots 6558 | -8/Materials | Repaired Imp. Deuterium Engine 6581 | -8/Materials | Entered Factory 6581 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6866 | -7/Factory | Repaired Broken Assault Cannon 7133 | -7/Factory | Repaired Imp. Light Cannon 7876 | -7/Factory | Discovered new exit (range 12) 8581 | -7/Factory | First assault squad dispatched 8777 | -7/Factory | Fabricated Imp. Weapon Cycler (x2) 9738 | -7/Factory | Discovered new exit (range 11) 9824 | -7/Factory | Entered another Factory area 9824 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 10167 | -6/Factory | Garrison activated, responded to threat 10174 | -6/Factory | First assault squad dispatched 10428 | -6/Factory | Lost 6 parts (2u4w) 10568 | -6/Factory | Destroyed 7 combat bots 10569 | -6/Factory | Lost 4 parts (1p1u2w) 10708 | -6/Factory | Cargo convoy interrupted 10709 | -6/Factory | Garrison activated, responded to threat 10712 | -6/Factory | Build established: Mutant 10763 | -6/Factory | Lost 3 parts (3n) 10772 | -6/Factory | Spotted B-75 Beast 10805 | -6/Factory | Discovered new exit (range 14) 10812 | -6/Factory | Entered Lower Caves 10813 | -6/Lower Caves | Encountered a Warlord checkpoint 10815 | -6/Lower Caves | Learned location of Zion (-6) 10995 | -6/Lower Caves | Discovered new exit (range 13) 11002 | -6/Lower Caves | Entered another Lower Caves area 11009 | -6/Lower Caves | Discovered new exit (range 8) 11033 | -6/Lower Caves | Spotted B-75 Beast 11113 | -6/Lower Caves | Encountered a Warlord checkpoint 11211 | -6/Lower Caves | Discovered new exit (range 11) 11216 | -6/Lower Caves | Lost 3 allies 11216 | -6/Lower Caves | Entered Zion 11275 | -6/Zion | Discovered new exit (range 17) 11297 | -6/Zion | System corruption cleaned by Quarantine Array 11341 | -6/Zion | Learned Factory emergency access door positions 11439 | -6/Zion | Met Imprinter 11447 | -6/Zion | Imprinted 11449 | -6/Zion | Declared Zion's savior 11476 | -6/Zion | Found Prototype Processor 11476 | -6/Zion | Identified Exp. Melee Analysis Suite 11479 | -6/Zion | Found Prototype Processor 11479 | -6/Zion | Identified Spectral Analyzer 11620 | -6/Zion | Given A8's code to call for help 11660 | -6/Zion | Found Relay Coupler [Programmer] 12033 | -6/Zion | Received a visual enhancement algorithm 12084 | -6/Zion | Entered Proximity Caves 12084 | -5/Proximity Caves | Accompanied by 4 allies 12135 | -5/Proximity Caves | Identified exit to Factory 12219 | -5/Proximity Caves | Learned 4 Factory zone layouts 12242 | -5/Proximity Caves | Build established: Derelict-Gunner 12343 | -5/Proximity Caves | Spotted B-75 Beast 12376 | -5/Proximity Caves | Allies destroyed B-75 Beast 12631 | -5/Proximity Caves | Entered Factory 12631 | -5/Factory | Accompanied by 4 allies 12631 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 13030 | -5/Factory | Retrieved Zion intel report: Active Terminals 13031 | -5/Factory | Zion Heavy squad teleported in 13417 | -5/Factory | Spotted B-75 Beast 13423 | -5/Factory | Destroyed B-75 Beast 13502 | -5/Factory | Build established: Pyromaniac-Gunner 13511 | -5/Factory | Garrison activated, responded to threat 13531 | -5/Factory | First assault squad dispatched 13647 | -5/Factory | Lost 3 allies 13812 | -5/Factory | Discovered new exit (range 15) 13938 | -5/Factory | Garrison activated, responded to threat 13969 | -5/Factory | Entered Upper Caves 14094 | -5/Upper Caves | Learned Factory emergency access door positions 14142 | -5/Upper Caves | Build established: Gunner 14209 | -5/Upper Caves | Discovered new exit (range 10) 14227 | -5/Upper Caves | Entered another Upper Caves area 14262 | -5/Upper Caves | Spotted B-75 Beast 14264 | -5/Upper Caves | Destroyed B-75 Beast 14393 | -5/Upper Caves | Encountered a Warlord checkpoint 14474 | -5/Upper Caves | Discovered new exit (range 8) 14483 | -5/Upper Caves | Entered Zhirov 14483 | -5/Zhirov | Discovered new exit (range 3) 14505 | -5/Zhirov | Met Zhirov 14530 | -5/Zhirov | Learned location of Quarantine (-2) 14530 | -5/Zhirov | Learned location of Testing (-3) 14530 | -5/Zhirov | Learned location of Command (-1) 14541 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 14560 | -5/Zhirov | Found Alien Artifact 14560 | -5/Zhirov | Identified Integrated Dissipator 14560 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 14687 | -5/Zhirov | Found Alien Artifact 14752 | -5/Zhirov | Entered Proximity Caves 14836 | -4/Proximity Caves | Learned Research terminal intel 14838 | -4/Proximity Caves | Learned Research security intel 14986 | -4/Proximity Caves | Spotted B-86 Titan 14998 | -4/Proximity Caves | Destroyed B-86 Titan 15074 | -4/Proximity Caves | Build established: Pyromaniac-Gunner 15291 | -4/Proximity Caves | Discovered new exit (range 15) 15338 | -4/Proximity Caves | Entered Factory 15338 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 15339 | -4/Factory | Identified exit to Extension 15364 | -4/Factory | Zion Heavy squad teleported in 15635 | -4/Factory | Found Prototype Protection 15635 | -4/Factory | Identified Zio. Weapon Casing 15650 | -4/Factory | Discovered new exit (range 12) 15659 | -4/Factory | Build established: Scavenger-Gunner 15741 | -4/Factory | Discovered new exit (range 12) 15863 | -4/Factory | Zion Demo squad teleported in 15885 | -4/Factory | Entered Upper Caves 15885 | -4/Upper Caves | Accompanied by 1 ally 15887 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 15942 | -4/Upper Caves | Lost 6 parts (1n2u3w) 16047 | -4/Upper Caves | A Derelict revealed a hidden shortcut to "reach the base" 16054 | -4/Upper Caves | Entered Warlord 16217 | -4/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 16296 | -4/Warlord | Learned 4 Armory zone layouts 16296 | -4/Warlord | Learned 4 Armory zone layouts 16296 | -4/Warlord | Learned 4 Research zone layouts 16296 | -4/Warlord | Learned 4 Quarantine zone layouts 16296 | -4/Warlord | Learned Factory recycling unit intel 16296 | -4/Warlord | Learned Factory garrison access intel 16296 | -4/Warlord | Learned Research repair station intel 16296 | -4/Warlord | Learned Research recycling unit intel 16557 | -4/Warlord | Rebuked by Warlord 16582 | -4/Warlord | Warlord's base attacked by MAIN.C 16741 | -4/Warlord | Found Prototype Reactor 16748 | -4/Warlord | Found Prototype Device 16748 | -4/Warlord | Identified Thermal Barrier 16753 | -4/Warlord | Found Prototype Processor 16753 | -4/Warlord | Identified Exp. Armor Integrity Analyzer 16900 | -4/Warlord | Found Signal Generator 16932 | -4/Warlord | Warlord forces counterattacked 17257 | -4/Warlord | Warlord base infiltrated, sounded retreat 17286 | -4/Warlord | Lost 3 allies 17371 | -4/Warlord | Found Prototype Energy Gun 17371 | -4/Warlord | Identified Vortex Rifle 17375 | -4/Warlord | Found Vortex Rifle 17384 | -4/Warlord | Found Prototype Energy Gun 17384 | -4/Warlord | Identified Vortex Shotgun 17390 | -4/Warlord | Found Vortex Shotgun 17395 | -4/Warlord | Lost 6 allies 17451 | -4/Warlord | Spotted Executioner 17459 | -4/Warlord | P-80 Master assimilated allied Archangel 7b 17473 | -4/Warlord | Spotted Striker 17504 | -4/Warlord | Destroyed Striker 17515 | -4/Warlord | Destroyed Executioner 17519 | -4/Warlord | Lost 3 allies 17558 | -4/Warlord | Destroyed 8 combat bots 17561 | -4/Warlord | Lost 9 parts (1p1n3u4w) 17640 | -4/Warlord | Spotted Striker 17642 | -4/Warlord | Spotted Striker 17643 | -4/Warlord | Spotted B-90 Cyclops 17644 | -4/Warlord | Spotted B-86 Titan 17644 | -4/Warlord | Spotted Executioner 17644 | -4/Warlord | Spotted Striker 17646 | -4/Warlord | Released all parts (3) 17647 | -4/Warlord | Core integrity fell below 50% 17650 | -4/Warlord | Core integrity fell below 20% 17651 | -4/Warlord | Identified Transdimensional Reconstructor 17651 | -4/Warlord | Warped through subspace 17651 | -4/Warlord | Spotted Striker 17657 | -4/Warlord | Destroyed by Striker with Compact Linear Accelerator Last Messages --------------- 17645_ Slug penetrates B-90 Cyclops. 17645_ Slug penetrates Reinforced Barrier. 17646_ Released Exp. Cooling System. 17646_ Released Hcp. Storage Unit. 17646_ Released Exp. Armor Integrity Analyzer. 17646_ G-67 Veteran destroyed. 17647_ Knocked back. 17647_ Penetrated by Slug. 17648_ The unstable cave ceiling collapses. 17648_ Adv. Heat Sink crushed. 17650_ G-67 Veteran destroyed. 17651_ Acquired Alien Artifact. 17651_ Identified Transdimensional Reconstructor. 17651_ Warped through subspace. 17651_ Machine disabled. 17652_ G-73 Enforcer misfires. 17654_ System corrupted: Energy discharge (-28). 17655_ G-67 Veteran misfires. 17655_ Knocked back. Map ----- +----------------------------------------------------+ | ??# " "#?#""""!| =[!"#???????#?? #??# #??? | | ??# #?#""""! !=!#???????# "" #??# #??? | | ### ###""""""" !% =#???????# "" #??# #??? | | ##" #"#############%/#???????# """ #??# #??? | | !="!%=!"%"##"#*#+"#???????# """ #??# #??? | | [%=%%**%%!! |= =[#???????# "" #??# #??? | | % [[%%!%*=!! ![%%#???????# "" #### #### | | % !! *!=!/!! ^^=#???????# # # | | = ! !=//=[! ######???????# # # | | [%* !#*! #????????????####+#+#" # | | %= !% #??????????????# + | | " [ ! #?????????????## + | | # [% ##????????????# + | | "## ! ############### + | | % # # | | * " = # # | | %! + = *%= # # | | ![ "## ## #### #### | | ###############"#### "" % #??? | | %=% #??????????????????# "" %% #??? | | [ #???##############?# "" ! #??? | | #???#""" """"""""#?# *%=% #??? | | #########???#" % #?# ! "" #??? | | ????????????#" ### g! =% """ #??? | | ????????????# %g % "" #??? | | ????????????#"" g@ = #??? | | ##??????????#" K g %! #### | | +?????????#" i# ## # # # """ ## | | ????????????#" g # ?# """ ## | | ????????????#"""""""" # # """ # """ ## | | ????????????######### # ## """ # ## | | ?#####??????#= # #?## """ + ## | | ## ####???#= * " #??# """ # # | | #???#= #??# """ + # | | ## ##+###?#= #??# ######## + | | ?## ## #?# = #X #??# ???????# # | | ??# ## #?##############??# ????????# # | | ??# ## #?????????????????# ????########### | | ### ## #?????????????????# ?????# # | | # # ## #?????????????????# ?????# # | | ## #???#####????###########???# ### | | ####+###### #????# #???# # | | ^ ###### #???###+##+##+# | | ##### # # #?????# # | | #???## #?? #??#### ^ # | | ^ #????# #####/##/##### ## ^^ ##+ | | ^ #????# | | ^#????######################### ######### | | # ##### ###????????????????????????????###???????? | | ##????###????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 163 Energy Generation 51 Energy Capacity 490 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 20 Terrain Scan Density 10 Power Amplification 30 Armor Coverage 225 Resistance: TH 50 Weapon Cycling 20 Evasion (%) 63 Targeting Accuracy 8 Melee Accuracy 20 Armor Integrity Analysis 50 Recoil Reduction 5 Particle Charging 20 Offensive Hacking 14 Item Schematics ----------------- Fission Core | -6/Zion | Archive Imp. Weapon Cycler | -6/Zion | Archive Hvy. Plasma Cannon | -6/Zion | Archive Imp. Launcher Guidance Computer | -6/Zion | Archive Tesla Rifle | -6/Zion | Archive Hardcell Cannon | -6/Zion | Archive Adv. Reaction Control System | -6/Zion | Archive Thermal Shield | -6/Zion | Archive Lrn. Proton Cannon | -6/Zion | Archive Hvy. Pick | -6/Zion | Archive Neutrino Core | -6/Zion | Archive Proton Cannon | -6/Zion | Archive Imp. Shock Absorption System | -6/Zion | Archive Lyr. Medium Armor Plating | -6/Zion | Archive Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ A-15 Conveyor | -6/Zion | Archive L-41 Fighter | -6/Zion | Archive G-50 Soldier | -6/Zion | Archive H-77 Assassin | -6/Zion | Archive Fabricated ------------ Imp. Weapon Cycler | x2 | -7/Factory | Preloaded Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed ChipServoInitializer Manual? 0 Play Time 02:43:30 Cumulative 208.1 hours Start 2025.01.21 @ 18:57:27 End 2025.01.21 @ 22:17:27 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 104 Rogue 104 Adventurer 0 Explorer 0 Win Type - Total 4 Types 4/0/0/0/0/0/0/0/0 Lore% 64 Gallery% 77 Achievement% 62 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: cd96f57d-70b9-4e96-8988-3696624af777