Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.28 @ 18:36:42 Player: Halloa Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (28) 140 Value Destroyed (616) 616 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (266) 266 TOTAL SCORE: 3882 Bonus ------- Aligned with FarCom 300 Friendly Fire -34 Cogmind --------- Core Integrity 543/550 Matter 232/300 Energy 96/240 System Corruption 6% Temperature Cool (0) Movement Rolling (100) Ox2 Location -8/Materials Parts ------- > --- POWER (1) -------- Nuclear Core > --- PROPULSION (2) --- Wheel Wheel > --- UTILITY (6) ------ Improved Heat Sink Large Storage Unit Advanced Visual Processing Unit Sensor Array Signal Interpreter Advanced Targeting Computer > --- WEAPON (2) ------- EM Pulse Cannon Latent Energy Streamer > --- INVENTORY (15) --- Deuterium Engine Armored Treads Machine Analyzer Advanced Visual Processing Unit Advanced Targeting Computer Insulated Plating Hacking Suite Shock Rifle Great Maul Great Maul Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Wheel Wheel > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Advanced Visual Processing Unit Sensor Array Signal Interpreter Advanced Targeting Computer > --- WEAPON ----------- EM Pulse Cannon Latent Energy Streamer > --- INVENTORY -------- Deuterium Engine Armored Treads Machine Analyzer Advanced Visual Processing Unit Advanced Targeting Computer Insulated Plating Hacking Suite Shock Rifle Great Maul Great Maul [Rating: 33] Favorites ----------- Power Nuclear Core Engine Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Wheel Utility Small Storage Unit Device Sensor Array Storage Small Storage Unit Processor Signal Interpreter Protection Light Armor Plating Weapon Medium Laser Energy Gun Medium Laser Energy Cannon EM Pulse Cannon Ballistic Gun Light Assault Rifle Special Weapon Mining Laser Impact Weapon Great Maul Build | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Slots Evolved 4 | . . . 2 . . . 2 Power . | . . . . . . . . Propulsion . | . . . . . . . . Utility 4 | . . . 2 . . . 2 Weapon . | . . . . . . . . Parts Attached 28 | 7 6 6 3 . . 1 5 Power 3 | 1 1 1 . . . . . Engine 2 | 1 1 . . . . . . Core 1 | . . 1 . . . . . Reactor . | . . . . . . . . Propulsion 4 | 2 . 2 . . . . . Treads 2 | 2 . . . . . . . Leg . | . . . . . . . . Wheel 2 | . . 2 . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 11 | 2 2 1 3 . . . 3 Device 3 | 1 1 1 . . . . . Storage 3 | 1 . . 1 . . . 1 Processor 3 | . . . 1 . . . 2 Hackware . | . . . . . . . . Protection 2 | . 1 . 1 . . . . Artifact . | . . . . . . . . Weapon 10 | 2 3 2 . . . 1 2 Energy Gun 4 | 1 2 1 . . . . . Energy Cannon 2 | . . 1 . . . 1 . Ballistic Gun 1 | 1 . . . . . . . Ballistic Cannon . | . . . . . . . . Launcher . | . . . . . . . . Special Weapon 1 | . 1 . . . . . . Impact Weapon 2 | . . . . . . . 2 Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes . | . . . . . . . . Parts Lost 1 | . 1 . . . . . . Power 1 | . 1 . . . . . . Propulsion . | . . . . . . . . Utility . | . . . . . . . . Weapon . | . . . . . . . . Highest Loss Streak 1 | . 1 . . . . . . To Critical Strikes . | . . . . . . . . Average Backups 8 | 3 7 8 8 10 10 10 9 Power . | . . . 1 1 1 1 1 Propulsion 1 | 1 2 . . . . . . Utility 4 | . 3 4 5 7 7 7 5 Weapon 1 | . 1 2 2 2 2 2 2 Tool/Special . | . . . . . . . . Unused Backups 13 | . 2 . 2 . 1 . 8 Power 1 | . . . . . . . 1 Propulsion 1 | . . . . . . . 1 Utility 7 | . 2 . . . . . 5 Weapon 4 | . . . 2 . 1 . 1 Tool/Special . | . . . . . . . . Average Slot Usage (%) 99 | . 99 100 99 100 100 100 99 Engine 6 | . 13 5 . . . . . Core 5 | . . 8 11 11 11 11 9 Treads 13 | . 28 10 . . . . . Wheel 11 | . . 17 22 22 22 22 18 Device 16 | . 12 14 19 22 22 22 18 Storage 12 | . 14 14 11 11 11 11 9 Processor 5 | . . . 10 11 11 11 26 Energy Gun 14 | . 18 13 10 11 11 11 . Energy Cannon 6 | . . 8 11 11 11 11 13 Ballistic Gun 3 | . 7 . . . . . . Special Weapon 1 | . 1 5 . . . . . Peak Build Rating 33 | 7 9 14 21 19 20 26 33 Average Rating 13 | 5 7 11 18 19 19 20 28 On Entrance 13 | . 7 8 14 19 19 20 20 Avg Prop Armor Cover (%) . | . . . . . . . . Naked Turns . | . . . . . . . . Heaviest Build 39 | 14 17 22 29 28 28 32 39 Greatest Support 40 | 40 40 40 20 20 20 20 20 Greatest Overweight (x) 1 | . . 1 1 1 1 1 1 Average Overweight (x) . | . . . 1 1 1 1 1 Largest Inventory Capacity 15 | 8 8 8 10 10 10 10 15 Average Capacity 8 | 7 8 8 9 10 10 10 12 Most Carried 10 | 7 8 8 10 10 10 10 10 Average Carried 8 | 3 7 7 8 10 9 9 9 Final Capacity 15 | 8 8 8 10 10 10 10 15 Final Carried 10 | 7 8 8 10 10 10 10 10 Class Distribution -------------------- 84% | Mutant 13% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Skirmisher | -8/Mines Assassin | -8/Materials Resources | -11 -10 -10 -9 -9 -9 -8 -8 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Matter Collected 723 | 275 239 60 110 . . 20 19 Remotely . | . . . . . . . . Salvage Created 842 | 98 364 . 305 . . 36 39 Parts 54 | 9 17 . 21 . . 6 1 Haulers Intercepted 2 | . . . 2 . . . . Recyclers Shooed 1 | 1 . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Combat Hostiles Destroyed 17 | . 8 . 5 . . 3 1 Guns 9 | . 8 . 1 . . . . Cannons 5 | . . . 4 . . 1 . AOE 3 | . . . . . . 2 1 Classes Destroyed 7 | 2 3 . 2 . . . . Tunneler 2 | 2 . . . . . . . Hauler 2 | . . . 2 . . . . Recycler 1 | 1 . . . . . . . Operator 2 | . 1 . . . . . 1 Watcher 4 | . 2 . 2 . . . . Swarmer 7 | . . . 3 . . 3 1 Grunt 10 | . 8 . 2 . . . . Best Kill Streak 3 | 2 2 . 3 . . 3 1 Combat Bots Only 3 | . 2 . 3 . . 3 1 Max Kills in Single Turn 2 | 1 1 . 1 . . 2 1 Gunslinging . | . . . . . . . . Exploded 2 | . . . . . . 2 1 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Hostile Shots Fired 93 | . 65 . 13 . . 10 5 Missed 32 | . 20 . 4 . . 5 3 Hits 61 | . 45 . 9 . . 5 2 Projectile 61 | . 45 . 9 . . 5 2 Damage Taken 771 | . 552 . 102 . . 103 14 Core 128 | . 63 . . . . 58 7 Absorbed by Shields . | . . . . . . . . Redirected to Shielding 10 | . . . 10 . . . . Core Remaining (%) 86 | 100 . 74 . . . 85 . Volleys Fired 108 | 5 75 . 21 . . 4 3 Largest 2 | 2 2 . 2 . . 2 2 Hottest 150 | 70 150 . 113 . . 113 123 Shots Fired 192 | 10 131 . 40 . . 7 4 Gun 152 | 10 120 . 19 . . 3 . Cannon 27 | . . . 19 . . 4 4 Launcher . | . . . . . . . . Special 13 | . 11 . 2 . . . . Kinetic 42 | 5 37 . . . . . . Thermal 101 | 5 94 . 2 . . . . Explosive . | . . . . . . . . Electromagnetic 49 | . . . 38 . . 7 4 Robot Hit Streak 14 | 9 14 . 6 . . 2 . Robot Miss Streak 6 | . 6 . 5 . . 2 . Penetration Max . | . . . . . . . . Secondary Targets . | . . . . . . . . Shots Hit Robots 107 | 9 75 . 20 . . 3 . Core Hits 42 | 4 26 . 8 . . 2 2 Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 7 | 1 5 . 1 . . . . Burn 6 | 1 5 . . . . . . Corrupt 1 | . . . 1 . . . . Melee Attacks 2 | . . . . . . . 2 Impact 2 | . . . . . . . 2 Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 1943 | 100 897 . 553 . . 195 198 Guns 1157 | 100 845 . 197 . . 15 . Cannons 400 | . . . 356 . . 44 . Explosions 334 | . . . . . . 136 198 Melee . | . . . . . . . . Ramming 4 | . 4 . . . . . . Kinetic 238 | 36 202 . . . . . . Thermal 891 | 64 691 . . . . 136 . Explosive . | . . . . . . . . Electromagnetic 810 | . . . 553 . . 59 198 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 6 | . . . . . . 4 6 Average Corruption 3 | . . . . . . 4 3 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 11 | . . . . . . 8 3 Message Errors 4 | . . . . . . 4 . Matter Fused 3 | . . . . . . . 3 Energy Discharges 2 | . . . . . . 2 . Data Loss (minor) 1 | . . . . . . 1 . Data Loss (major) 1 | . . . . . . 1 . Overload Shots . | . . . . . . . . Overflow Damage 51 | . . . 33 . . 18 . Projectiles 51 | . . . 33 . . 18 . Explosions . | . . . . . . . . Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 61 | . . . . . . 61 . Shots 2 | . . . . . . 2 . Rammed 1 | . 1 . . . . . . Targets Rammed 1 | . 1 . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 193 | 70 193 . 39 . . 18 9 Average Temperature 45 | 32 55 . 11 . . 10 6 Received Heat Transfer 333 | . 306 . 27 . . . . Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 2 | . . . 1 . . . 1 Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 6 | 1 5 . . . . . . Heat Transferred 2753 | 259 2394 . . . . 100 . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 1 | . . . . . . 1 . Latent Energy Used 472 | . . . . . . 72 400 LE Corruption 8 | . . . . . . 2 6 Alert | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Maximum Alert Level . | . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 . 100 100 Level 1 . | . . . . . . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 80 | 10 55 7 80 . . 75 65 Initial 7 | . . 7 . . . . . Average 10 | . 10 . 20 . . 13 29 Influence Increases 675 | 15 281 . 165 . . 75 139 Destroy 0b10 Robot/C 340 | . 160 . 100 . . 60 20 Destroy 0b10 Robot/NC 55 | 15 15 . 20 . . . 5 Destroy Leader 112 | . 64 . 28 . . 10 10 Successful Hack 27 | . 5 . 15 . . . 7 Disable Machine 90 | . 15 . . . . . 75 Destroy Structure 36 | . 7 . 2 . . 5 22 Lose Combat Pursuer 15 | . 15 . . . . . . Influence Decreases 619 | 15 262 19 165 . . 75 83 Entered New Map 12 | . . 12 . . . . . Time Decay 607 | 15 262 7 165 . . 75 83 Squads Dispatched 7 | . 4 1 2 . . . . Investigation 3 | . 1 1 1 . . . . Extermination . | . . . . . . . . Reinforcement 4 | . 3 . 1 . . . . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Distress Signals 4 | . 2 . 2 . . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 47 | . 26 . 13 . . 3 5 Peak Tracking Total 5 | . 4 . 5 . . 3 4 Tactical Retreats 1 | . 1 . . . . . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Traps Triggered 2 | . 1 . 1 . . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed 5 | . . . . 5 . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Machines Disabled 6 | . 1 . . . . . 5 Max in Single Turn 4 | . 1 . . . . . 4 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Machines Accessed 15 | . 5 1 4 . 1 . 4 Terminals 10 | . 3 . 3 . . . 4 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 2 | . 2 . . . . . . Scanalyzers 1 | . . . 1 . . . . Garrison Access . | . . . . . . . . Total Hacks 28 | . 9 1 5 . 1 . 12 Successful 13 | . 4 1 4 . 1 . 3 Failed 15 | . 5 . 1 . . . 9 Catastrophic 3 | . 2 . . . . . 1 Database Lockouts . | . . . . . . . . Manual 8 | . 4 . 3 . 1 . . Terminals 20 | . 5 . 3 . . . 12 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 4 | . 4 . . . . . . Scanalyzers 2 | . . . 2 . . . . Garrison Access . | . . . . . . . . Terminal Hacks 8 | . 1 1 2 . 1 . 3 Part Schematic 1 | . . . 1 . . . . Open Door 1 | . . 1 . . . . . Locate Traps 1 | . . . . . . . 1 Hauler Manifests 1 | . . . . . . . 1 Registered Components 2 | . . . 1 . . . 1 Zone Layout 1 | . 1 . . . . . . Proto ID Catalog 1 | . . . . . 1 . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks 3 | . 3 . . . . . . Report Inventory 1 | . 1 . . . . . . Retrieve Components 2 | . 2 . . . . . . Scanalyzer 2 | . . . 2 . . . . Retrieve Study 2 | . . . 2 . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 Used 1 | . . . . . . . 1 Hacking Detections 9 | . 5 . 1 . . . 3 Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Part Studies Acquired 1 | . . . 1 . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 2 | . 2 . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Total Allies 2 | . . . . 2 . . . Largest Group 2 | . . . . 2 2 . . Highest-Rated Group 42 | . . . . 42 42 . . Highest-Rated Ally 31 | . . . . 31 31 . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Active Infowar (turns) 3393 | 72 1381 386 389 293 278 413 181 Optics 181 | . . . . . . . 181 Sensors 1863 | . . 309 389 293 278 413 181 Seismic 1530 | 72 1381 77 . . . . . Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 3 | . . 2 . 1 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Turns Passed 3817 | 173 1616 386 477 293 278 413 181 Spaces Moved 2567 | 86 740 315 349 209 292 399 177 Core 2 | 2 . . . . . . . Treads 906 | 84 740 82 . . . . . Legs . | . . . . . . . . Wheels 1659 | . . 233 349 209 292 399 177 Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 160 80 85 85 85 85 85 Average Speed 112 | 157 160 111 88 85 85 85 85 Slowest Speed 160 | 160 160 160 95 85 85 85 85 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 45 | 4 87 30 38 46 62 76 23 Regions Visited 7 Branch Regions 4 Pre-discovered Areas 1 | . . . . 1 . . . Known Exits Taken 4 | . . . 1 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . Scrap Searched 4 | . . . . 2 . 2 . Spaces Dug 12 | . 8 . 2 . . . 2 Terrain Destroyed 37 | . 8 . 2 . . 5 22 Melee 2 | . . . . . . . 2 Projectile 10 | . 8 . 2 . . . . AOE 25 | . . . . . . 5 20 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Total 3260 | 111 1017 351 471 324 322 465 199 Wait 480 | 7 174 19 80 111 29 57 3 Move 2560 | 85 739 314 348 208 291 398 177 Hop . | . . . . . . . . Pick Up 29 | 7 4 5 7 . 1 2 3 Fast Attach 9 | 7 . 1 . . . . 1 Attach 7 | . 1 2 2 . . . 2 Detach 1 | . . . . . . . 1 Swap 38 | . 20 3 9 . . 2 4 Drop 20 | . 3 7 4 . 1 2 3 Fire 108 | 5 75 . 21 . . 4 3 Melee 2 | . . . . . . . 2 Ram . | . . . . . . . . Kick . | . . . . . . . . Crush 1 | . 1 . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap 5 | . . . . 5 . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / [*Sub]) -10/Mines -9/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Mines (discovered 4 exits: *Mat x2 / *Exi / *Zio) -9/Exiles -8/Mines -8/Materials History --------- Turn | Location | Event 47 | -11/Scrapyard | Discovered new exit (range 16) 174 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Discovered new exit (range 7) 314 | -10/Materials | Build established: Mutant 632 | -10/Materials | Discovered new exit (range 4) 1049 | -10/Materials | Discovered new exit (range 9) 1443 | -10/Materials | Discovered new exit (range 16) 1647 | -10/Materials | Discovered new exit (range 8) 1790 | -10/Materials | Entered Mines 1811 | -10/Mines | Learned 4 Materials zone layouts 1832 | -10/Mines | Discovered new exit (range 10) 1859 | -10/Mines | Learned location of 1 exit from Materials 1911 | -10/Mines | Met a Derelict shopkeep closing up shop 2176 | -10/Mines | Entered Materials 2176 | -9/Materials | Evolved 2 slots: Utility x2 2177 | -9/Materials | Identified exit to Materials 2360 | -9/Materials | Discovered new exit (range 16) 2652 | -9/Materials | Identified exit to Mines 2653 | -9/Materials | Entered Mines 2654 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 2655 | -9/Mines | Discovered exit to Materials (range 10) 2659 | -9/Mines | Identified exit to Zion 2677 | -9/Mines | Met a Derelict bent on vengeance 2754 | -9/Mines | Discovered exit to Materials (range 13) 2758 | -9/Mines | Found a hidden stash of uninstalled traps 2907 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2908 | -9/Mines | Discovered new exit (range 5) 2912 | -9/Mines | Identified exit to Exiles 2946 | -9/Mines | Entered Exiles 2946 | -9/Exiles | Accompanied by 2 allies 2972 | -9/Exiles | Met 8R-AWN 2976 | -9/Exiles | Led the pair of lost Derelicts to a safe place 2984 | -9/Exiles | Met EX-HEX 3090 | -9/Exiles | Met EX-BIN 3102 | -9/Exiles | Aligned with FarCom system 3103 | -9/Exiles | Given EX-Vault access code 3130 | -9/Exiles | Opened EX-Vault 3137 | -9/Exiles | Found Latent Energy Streamer 3154 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3167 | -9/Exiles | Exiles lab attacked by MAIN.C 3214 | -9/Exiles | Discovered new exit (range 14) 3224 | -9/Exiles | Identified exit to Mines 3224 | -9/Exiles | Left Exiles lab with Latent Energy Streamer 3224 | -9/Exiles | Entered Mines 3541 | -8/Mines | Build established: Skirmisher 3591 | -8/Mines | Discovered exit to Materials (range 15) 3637 | -8/Mines | Entered Materials 3637 | -8/Materials | Evolved 2 slots: Utility x2 3818 | -8/Materials | Self-destructed Last Messages --------------- (1 escort) A-02 Transporter 6x Wheel A-02 Transporter 3x Hvy. Particle Gun 3x Adv. EMP Blaster (1 escort) A-02 Transporter 1x Melee Analysis Suite 3x Hvy. EM Pulse Gun 1x Lgt. Deuterium Engine A-02 Transporter 2x Imp. Light Armor Plating 1x EMP Blaster 1x Particle Cannon 03788_ Connecting with Terminal... 03811_ C-30 ARC bursts open, deploying its payload. 03811_ S-10 Pest unfolds itself. 03816_ Door malfunctions. 03816_ S-10 Pest destroyed. 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""" #?# #??? | | ?????????????????# #????????? ???# #??? | | ?????????????????# #?????????##+###### #??? | | ?????????????????# ??????????# #??? | | ?????????????????# ???######## #######??? | | ?????????????????# %???# ! + #????????? | | ?????????????????# ???# *# #????????? | | ?????????????????# / """ # #????????? | | ?????????????????# ##+#### """ /# #????????? | | ?????????????????# ??????# """ # #????????? | | ?????????????????+ ??????# + +????????? | | ??????????????/??????????######## #????????? | | ????????????????????????????????# #????????? | | ????????????????????????????????# #????????? | | ?????????????????? ?????????????# ########## | | ?????????????????? ?????????????# # # | | ?????????????????? ?????????????# # # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 150 Propulsion Shielding 66 Evasion (%) 44 Targeting Accuracy 8 Recoil Reduction 2 Item Schematics ----------------- VTOL Module | -9/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Wheel | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SurgeAlloyKit Manual? 0 Play Time 00:38:28 Cumulative 28.4 hours Start 2026.07.28 @ 17:56:52 End 2026.07.28 @ 18:36:42 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 23 Rogue 21 Adventurer 2 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 19 Gallery% 20 Achievement% 19 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 0eff519c-8acc-413e-b284-67aa9d640b1d