Cogmind - Beta 11 @@@ ROGUE MODE // 2022.03.28 @ 23:20:26 Player: Rainynight Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (5) 25 Value Destroyed (61) 61 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1026 Bonus ------- None Cogmind --------- Core Integrity 157/400 Matter 185/300 Energy 86/100 System Corruption 0% Temperature Critical (525) Movement Core (100) Ox1 Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Machine Analyzer Sensor Array Terrain Scan Processor > --- WEAPON (2) ------- Particle Gun > --- INVENTORY (5) ---- Disposable Heat Sink Medium Storage Unit Large Matter Pod (0) Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Improved Flight Unit > --- UTILITY ---------- Machine Analyzer Sensor Array Improved Terrain Scanner Terrain Scan Processor > --- WEAPON ----------- Particle Gun Particle Gun > --- INVENTORY -------- Disposable Heat Sink Medium Storage Unit Large Matter Pod [Rating: 17] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Wheel Treads Light Treads Leg Aluminum Leg Wheel Wheel Flight Unit Improved Flight Unit Utility Machine Analyzer Device Sensor Array Storage Small Storage Unit Processor Machine Analyzer Weapon Assault Rifle Energy Gun Small Laser Ballistic Gun Assault Rifle Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 2 | . . 2 Weapon . | . . . Parts Attached 19 | 2 5 12 Power 5 | . 1 4 Engine 5 | . 1 4 Core . | . . . Reactor . | . . . Propulsion 8 | 2 3 3 Treads 1 | . 1 . Leg . | . . . Wheel 3 | 2 1 . Hover . | . . . Flight 4 | . 1 3 Utility 4 | . 1 3 Device 2 | . . 2 Storage . | . . . Processor 2 | . 1 1 Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 2 | . . 2 Energy Gun 2 | . . 2 Energy Cannon . | . . . Ballistic Gun . | . . . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 7 | . . 7 Power 2 | . . 2 Propulsion 3 | . . 3 Utility 1 | . . 1 Weapon 1 | . . 1 Highest Loss Streak 7 | . . 7 To Critical Strikes . | . . . Average Slot Usage (%) 77 | . 79 74 Engine 5 | . 3 8 Treads 1 | . 1 1 Wheel 13 | . 25 . Flight 9 | . 1 17 Device 10 | . . 22 Storage 7 | . 13 . Processor 14 | . 7 22 Energy Gun 7 | . 12 2 Ballistic Gun 6 | . 12 . Naked Turns . | . . . Heaviest Build 11 | 8 11 8 Greatest Support 26 | 26 26 9 Greatest Overweight (x) 1 | . . 1 Average Overweight (x) . | . . . Largest Inventory Capacity 8 | 8 8 5 Average Capacity 6 | 8 7 5 Most Carried 8 | 7 8 5 Average Carried 5 | 6 6 4 Final Capacity 8 | 8 5 5 Final Carried 5 | 4 5 3 Class Distribution -------------------- 46% | Mutant 36% | Scavenger-Scout 16% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Scout | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 279 | 195 84 . Remotely . | . . . Salvage Created 108 | . 93 15 Parts 8 | . 7 1 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 1 | . . 1 Guns 1 | . . 1 Classes Destroyed 5 | . 4 1 Builder 1 | . 1 . Tunneler 1 | . 1 . Mechanic 1 | . 1 . Watcher 1 | . 1 . Swarmer 1 | . . 1 Best Kill Streak 1 | . 1 1 Combat Bots Only 1 | . . 1 Max Kills in Single Turn 1 | . 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 605 | . . 605 Core 243 | . . 243 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 100 . Volleys Fired 24 | . 13 11 Largest 2 | . 2 2 Hottest 130 | . 60 130 Shots Fired 44 | . 26 18 Gun 44 | . 26 18 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 13 | . 13 . Thermal 31 | . 13 18 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 6 | . 6 2 Robot Miss Streak 3 | . 3 3 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 20 | . 13 7 Core Hits 6 | . 5 1 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 1 | . . 1 Burn 1 | . . 1 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 262 | . 156 106 Guns 262 | . 156 106 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming . | . . . Kinetic 46 | . 46 . Thermal 216 | . 110 106 Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 525 | . . 525 Average Temperature 296 | . . 296 Received Heat Transfer 111 | . . 111 Effects 7 | . . 7 Shutdowns 1 | . . 1 Energy Bleed 1 | . . 1 Short Circuit 1 | . . 1 Damage (minor) 1 | . . 1 Damage (major) 3 | . . 3 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 583 | . 250 333 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 125 | . 52 125 Initial . | . . . Average 27 | . 16 38 Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched . | . . . Investigation . | . . . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 20 | . 6 14 Peak Tracking Total 9 | . 2 9 Tactical Retreats 4 | . . 4 Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled 1 | . . 1 Max in Single Turn 1 | . . 1 Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 5 | . 3 2 Terminals 4 | . 2 2 Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 15 | . 10 5 Successful 11 | . 8 3 Failed 4 | . 2 2 Catastrophic 1 | . . 1 Database Lockouts . | . . . Manual 11 | . 7 4 Terminals 13 | . 8 5 Fabricators . | . . . Repair Stations . | . . . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 5 | . 4 1 Prototype ID Bank 1 | . 1 . Unreport Threat 1 | . 1 . Locate Traps 1 | . 1 . Hauler Manifests 1 | . . 1 Zone Layout 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 1 | . 1 . Report Inventory 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 5 | . 3 2 Terminals 4 | . 2 2 Botnet 4 | . 2 2 Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Monitor 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 3 | . 1 2 Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 445 | 6 226 213 Spaces Moved 539 | 1 207 331 Core . | . . . Treads . | . . . Legs . | . . . Wheels 188 | 1 187 . Hover . | . . . Flight 351 | . 20 331 Fastest Speed 34 | 90 60 34 Average Speed 55 | 90 81 38 Slowest Speed 110 | 90 90 110 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped 12 | . . 12 Cave-ins Triggered . | . . . Exploration Rate (%) 21 | 2 41 22 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 632 | 6 239 387 Wait 33 | . 1 32 Move 515 | . 206 309 Hop 10 | . . 10 Pick Up 10 | . 5 5 Fast Attach 7 | . 3 4 Attach 6 | . . 6 Detach 3 | 1 . 2 Swap 6 | 2 2 2 Drop 18 | 3 9 6 Fire 24 | . 13 11 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [Min]) -9/Materials History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 0) 7 | -11/Scrapyard | Entered Materials 33 | -10/Materials | Discovered new exit (range 10) 187 | -10/Materials | Discovered new exit (range 15) 233 | -10/Materials | Entered another Materials area 233 | -9/Materials | Evolved 2 slots: Utility x2 443 | -9/Materials | Core integrity fell below 50% 446 | -9/Materials | Self-destructed Last Messages --------------- 00409_ Terminal x1 00413_ Acquired Particle Gun. 00420_ S-10 Pest destroyed. 00426_ S-10 Pest suffers critical hit (Burn). 00430_ S-10 Pest heat short circuits Flight Unit. 00432_ S-10 Pest heat short circuits Lgt. Assault Rifle. 00432_ Atomic Centrifuge disabled. 00435_ Particle Gun destroyed. 00438_ R-06 Scavenger collects Flight Unit. 00439_ Imp. Flight Unit destroyed. 00440_ Overheating: Lgt. Ion Engine damaged (-3). 00441_ Power failure, Lgt. Ion Engine shutdown. 00441_ Lgt. Ion Engine destroyed. 00441_ Imp. Terrain Scanner destroyed. 00442_ Overheating: Energy bleed (-10). 00443_ Machine Analyzer broken. 00443_ Overheating: Short circuit. 00446_ Overheating: Particle Gun damaged (-12). 00446_ Overheating: Broken Machine Analyzer damaged (-3). 00446_ Overheating: Sensor Array damaged (-1). 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T"?#? ??? ???? ??##???### | | ???????????????? ? ??"""?#???????#?? ????#??????## | | ??????????????? ?????#???# ?? ??# ? ???????#??# | | ????????????? ? ?????##??? ???????#?????#??#?#??# | | ?????????????? ??? ???#?##????? ?#???????? ??????# | | ???????????????????? ?#???????????????? ??? ?????# | | ??????????????????????#?? ???? ??#?? ?????? ??## | | ??????????????????? ????????????????????"???????# | | ?????????????????????#????????????????????""? #??# | | ??????????????????????????????????#????"??????##?? | | ?????????????????????????????????????? ? ??????### | | ???????????????????????????????????????????#?#?## | | ?????????????????????????????????? ?? ? ?#?????# | | ?????????????????????????????????? ? ? ?????????# | | ????????????????????????????????? ??? ?? #?##??## | | ??????????????????????????????? ?????????#??????# | | ????????????????????????????????????????????????# | | ????????????????????????????????? ??#?#?????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 125 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 85 Evasion (%) 63 Recoil Reduction 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PhasingThermoelectricScrap Manual? 0 Play Time 00:13:36 Cumulative 40.5 hours Start 2022.03.28 @ 23:09:43 End 2022.03.28 @ 23:20:26 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 40 Rogue 40 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 32 Gallery% 33 Achievement% 29 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 262ea3aa-c221-488c-ab00-b715d7f86476