Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.02 @ 20:46:17 Player: FAQ Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (43) 215 Value Destroyed (1344) 1344 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 4039 Bonus ------- Entered Garrisons 200 Cogmind --------- Core Integrity 0/550 Matter 285/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (350) Ox6 Location -8/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Large Storage Unit Visual Processing Unit Corruption Screen > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Improved Ion Engine Aluminum Leg Small Storage Unit Large Storage Unit Relay Coupler [NC] (22) Relay Coupler [Swarmer] (23) Relay Coupler [Sentry] (23) Relay Coupler [Demolisher] (20) Datajack Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Large Storage Unit Visual Processing Unit Corruption Screen Tractor Beam > --- WEAPON ----------- Small Laser Minigun > --- INVENTORY -------- Improved Ion Engine Improved Ion Engine Aluminum Leg Small Storage Unit Large Storage Unit Relay Coupler [NC] Relay Coupler [Sentry] Relay Coupler [Demolisher] Field Laser Datajack [Rating: 20] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Large Storage Unit Device Tractor Beam Storage Large Storage Unit Processor Visual Processing Unit Protection Light Armor Plating Weapon Spread Laser Energy Gun Spread Laser Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Slots Evolved 4 | . . . . . 4 . Power . | . . . . . . . Propulsion 2 | . . . . . 2 . Utility 2 | . . . . . 2 . Weapon . | . . . . . . . Parts Attached 40 | 5 8 1 1 . 19 6 Power 7 | 1 1 . . . 4 1 Engine 6 | 1 1 . . . 3 1 Core 1 | . . . . . 1 . Reactor . | . . . . . . . Propulsion 16 | 2 1 1 . . 7 5 Treads 6 | 2 1 1 . . 2 . Leg 10 | . . . . . 5 5 Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 7 | . 4 . . . 3 . Device 1 | . . . . . 1 . Storage 3 | . 3 . . . . . Processor 2 | . 1 . . . 1 . Hackware . | . . . . . . . Protection 1 | . . . . . 1 . Artifact . | . . . . . . . Weapon 10 | 2 2 . 1 . 5 . Energy Gun 4 | . 2 . . . 2 . Energy Cannon . | . . . . . . . Ballistic Gun 3 | 2 . . . . 1 . Ballistic Cannon . | . . . . . . . Launcher 2 | . . . . . 2 . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon 1 | . . . 1 . . . Unidentified Prototypes . | . . . . . . . Parts Lost 26 | . 1 1 . . 11 13 Power 5 | . 1 . . . 2 2 Propulsion 14 | . . 1 . . 6 7 Utility 2 | . . . . . 1 1 Weapon 5 | . . . . . 2 3 Highest Loss Streak 13 | . 1 1 . . 5 13 To Critical Strikes . | . . . . . . . Average Backups 7 | 1 6 8 9 9 7 9 Power . | . . . . . 1 1 Propulsion 1 | . 1 3 3 2 . 1 Utility 2 | . 1 2 2 2 2 4 Weapon 2 | . 2 3 3 3 2 . Tool/Special . | . . . . . . . Unused Backups 7 | . . . . 1 . 6 Power 1 | . . . . . . 1 Propulsion 1 | . . . . 1 . . Utility 5 | . . . . . . 5 Weapon . | . . . . . . . Tool/Special . | . . . . . . . Average Slot Usage (%) 91 | . 93 100 100 100 77 89 Engine 11 | . 14 14 14 14 4 8 Treads 23 | . 27 28 28 28 20 . Leg 4 | . . . . . 7 30 Device 1 | . . . . . 1 7 Storage 12 | . 13 14 14 14 9 9 Processor 11 | . 8 14 14 14 10 18 Energy Gun 15 | . 17 28 14 28 14 7 Ballistic Gun 4 | . 10 . . . 2 7 Special Melee Weapon 3 | . . . 13 . . . Peak Build Rating 20 | 5 10 10 10 11 18 20 Average Rating 11 | 4 8 9 10 10 14 18 On Entrance 9 | . 5 10 10 10 10 18 Avg Prop Armor Cover (%) 16 | . . . . . 16 . Naked Turns . | . . . . . . . Heaviest Build 36 | 7 32 31 31 31 36 32 Greatest Support 80 | 40 40 40 40 40 80 40 Greatest Overweight (x) 9 | . 9 . . . 9 6 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 25 | 5 25 15 15 15 15 15 Average Capacity 14 | 5 14 15 15 15 15 15 Most Carried 14 | 3 9 9 9 10 13 14 Average Carried 7 | 1 6 8 9 9 8 9 Final Capacity 15 | 5 15 15 15 15 15 15 Final Carried 9 | 3 9 9 9 9 6 9 Class Distribution -------------------- 77% | Mutant 22% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Resources | -11 -10 -10 -10 -9 -8 -8 ----------- Run | Yrd Mat Min Exi Min Mat Gar Matter Collected 1010 | 264 149 10 . 20 310 257 Remotely 346 | . . . . . 89 257 Salvage Created 1435 | 99 369 107 . 46 497 317 Parts 77 | . 22 2 . 7 27 19 Haulers Intercepted 2 | . 2 . . . . . Recyclers Shooed 1 | . 1 . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Combat Hostiles Destroyed 32 | . 10 1 . . 13 8 Guns 30 | . 10 1 . . 11 8 AOE 2 | . . . . . 2 . Classes Destroyed 8 | 1 5 . . 1 1 . Tunneler 1 | . . . . 1 . . Hauler 2 | . 2 . . . . . Recycler 4 | 1 1 1 . 1 . . Operator 2 | . 1 . . . 1 . Watcher 2 | . 1 . . . 1 . Swarmer 11 | . 5 . . . 3 3 Grunt 18 | . 5 1 . . 7 5 Sentry 3 | . . . . . 3 . Best Kill Streak 4 | 1 4 1 . 2 4 3 Combat Bots Only 4 | . 4 1 . . 4 3 Max Kills in Single Turn 2 | 1 1 1 . 1 2 1 Gunslinging 1 | . . . . . 1 . Exploded 1 | . . . . . 1 . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -------- Run | Yrd Mat Min Exi Min Mat Gar Hostile Shots Fired 369 | . 71 8 . . 117 173 Missed 104 | . 18 1 . . 30 55 Hits 265 | . 53 7 . . 87 118 Projectile 265 | . 53 7 . . 87 118 Critical Strikes 6 | . 1 1 . . 4 . Damage Taken 3211 | . 504 102 . . 1396 1209 Core 671 | . 119 . . . 251 301 Absorbed by Shields . | . . . . . . . Core Remaining (%) 76 | 100 . . . 52 . . Volleys Fired 137 | 7 47 4 . 3 54 22 Largest 2 | 2 2 2 . 2 2 2 Hottest 130 | 40 130 130 . 130 130 103 Shots Fired 258 | 14 94 8 . 6 93 43 Gun 253 | 14 94 8 . 6 88 43 Cannon . | . . . . . . . Launcher 5 | . . . . . 5 . Special . | . . . . . . . Kinetic 92 | 14 40 . . . 18 20 Thermal 161 | . 54 8 . 6 70 23 Explosive 5 | . . . . . 5 . Electromagnetic . | . . . . . . . Robot Hit Streak 11 | 6 8 7 . 5 11 8 Robot Miss Streak 13 | 1 13 5 . 7 9 3 Penetration Max . | . . . . . . . Secondary Targets 2 | . . . . . 1 1 Max Gunslinging Chain 1 | . . . . . 1 1 Shots Hit Robots 182 | 10 65 8 . 5 68 26 Core Hits 146 | 3 54 11 . 7 53 18 Critical Kills 1 | . . . . . . 1 Critical Parts Destroyed . | . . . . . . . Critical Strikes 1 | . . . . . . 1 Destroy 1 | . . . . . . 1 Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 2446 | 86 700 89 . 66 1115 390 Guns 2296 | 86 700 89 . 66 965 390 Cannons . | . . . . . . . Explosions 150 | . . . . . 150 . Melee . | . . . . . . . Ramming . | . . . . . . . Kinetic 774 | 86 216 . . . 241 231 Thermal 1522 | . 484 89 . 66 724 159 Explosive 150 | . . . . . 150 . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 3 | . . . . . 3 . Projectiles . | . . . . . . . Explosions 3 | . . . . . 3 . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 57 | . . . . . 57 . Shots 3 | . . . . . 3 . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 766 | . 353 262 . 138 766 74 Average Temperature 137 | . 116 121 . 66 206 26 Received Heat Transfer 1182 | . 126 75 . . 711 270 Effects 26 | . 2 . . . 24 . Shutdowns 3 | . 1 . . . 2 . Energy Bleed 2 | . 1 . . . 1 . Interference 3 | . . . . . 3 . Matter Decay 3 | . . . . . 3 . Short Circuit 4 | . . . . . 4 . Damage (minor) 3 | . . . . . 3 . Damage (major) 7 | . . . . . 7 . Damage (core) 1 | . . . . . 1 . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 2468 | . 600 110 . 75 1334 349 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Maximum Alert Level 1 | . . . . . . 1 Low Security (%) 95 | 100 100 100 . 100 100 67 Level 1 4 | . . . . . . 32 Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 297 | 5 137 41 . 10 141 297 Initial 57 | . . 21 . . . 57 Average 52 | . 39 9 . 1 51 147 Influence Increases 993 | 5 286 25 . 10 427 240 Destroy 0b10 Robot/C 640 | . 200 20 . . 260 160 Destroy 0b10 Robot/NC 55 | 5 25 5 . 10 10 . Destroy Leader 128 | . 46 . . . 82 . Disable Machine 15 | . . . . . 15 . Anti-Garrison Action 50 | . . . . . . 50 Destroy Structure 30 | . . . . . 30 . Lose Combat Pursuer 75 | . 15 . . . 30 30 Influence Decreases 826 | 5 231 80 . 10 339 161 Entered New Map 65 | . . 34 . . . 31 Time Decay 511 | 5 221 36 . 10 239 . Lost Part 250 | . 10 10 . . 100 130 Squads Dispatched 7 | . 2 . . . 5 . Investigation 2 | . 1 . . . 1 . Extermination . | . . . . . . . Reinforcement 2 | . 1 . . . 1 . Assault . | . . . . . . . Garrison 3 | . . . . . 3 . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Gar Distress Signals 2 | . 2 . . . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 61 | . 21 3 . . 20 17 Peak Tracking Total 7 | . 4 3 . . 6 7 Tactical Retreats 5 | . 1 . . . 2 2 Traps | -11 -10 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Traps Triggered 3 | . 2 . . . 1 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 ---------- Run | Yrd Mat Min Exi Min Mat Gar Machines Disabled 2 | . . . . . 1 1 Max in Single Turn 1 | . . . . . 1 1 Garrison Relay 1 | . . . . . . 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Gar Machines Accessed 10 | . 3 . 3 . 3 1 Terminals 6 | . 3 . . . 2 1 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . 1 . Total Hacks 19 | . 9 . 3 . 4 3 Successful 10 | . 4 . 3 . 3 . Failed 9 | . 5 . . . 1 3 Catastrophic 1 | . . . . . . 1 Database Lockouts . | . . . . . . . Manual 2 | . 2 . . . . . Terminals 14 | . 9 . . . 2 3 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 2 | . . . . . 2 . Terminal Hacks 8 | . 3 . 3 . 2 . Record 3 | . . . 3 . . . Prototype ID Bank 2 | . 1 . . . 1 . Alert Level 1 | . . . . . 1 . Locate Traps 1 | . 1 . . . . . Zone Layout 1 | . 1 . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . Unlock Access 1 | . . . . . 1 . Unauthorized Hacks 1 | . 1 . . . . . Terminals 1 | . 1 . . . . . Operators 1 | . 1 . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 3 | . 1 . . . 1 1 Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 ------------ Run | Yrd Mat Min Exi Min Mat Gar Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 4 | . . . . . . 4 Machine Destruction 4 | . . . . . . 4 Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -------- Run | Yrd Mat Min Exi Min Mat Gar Total Allies 1 | . . 1 . . . . Largest Group 1 | . . 1 1 . . . Highest-Rated Group 31 | . . 31 31 . . . Highest-Rated Ally 31 | . . 31 31 . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Active Infowar (turns) 3127 | . 819 138 964 84 770 352 Optics 3127 | . 819 138 964 84 770 352 Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 ------------- Run | Yrd Mat Min Exi Min Mat Gar Turns Passed 3722 | 97 1263 138 964 84 824 352 Spaces Moved 1964 | 48 676 75 601 46 343 175 Core 19 | 7 1 . . . 10 1 Treads 1651 | 41 675 75 601 46 213 . Legs 294 | . . . . . 120 174 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 160 160 160 120 120 Average Speed 161 | 143 160 160 160 160 173 148 Slowest Speed 500 | 160 500 160 160 160 500 350 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 38 | 5 90 18 92 16 29 21 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 1 | . . 1 . . . . Known Exits Taken 1 | . . . . . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . Scrap Searched 1 | . . 1 . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 31 | . . . . . 31 . Melee . | . . . . . . . Projectile . | . . . . . . . AOE 31 | . . . . . 31 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Gar Total 2278 | 62 766 85 603 51 485 226 Wait 89 | . 20 5 2 . 47 15 Move 1958 | 47 675 74 600 45 342 175 Hop . | . . . . . . . Pick Up 20 | 3 6 1 . 1 5 4 Fast Attach 25 | 5 8 . . . 11 1 Attach 19 | . 2 1 . . 11 5 Detach 12 | . 4 . . . 8 . Swap 8 | . 1 . 1 1 1 4 Drop 10 | . 3 . . 1 6 . Fire 137 | 7 47 4 . 3 54 22 Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials (discovered 3 exits: [*Fac] / [*Sto] / Gar) -8/Garrison History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 98 | -11/Scrapyard | Entered Materials 280 | -10/Materials | Discovered new exit (range 10) 301 | -10/Materials | Build established: Mutant 631 | -10/Materials | Discovered new exit (range 8) 1043 | -10/Materials | Discovered new exit (range 7) 1361 | -10/Materials | Entered Mines 1370 | -10/Mines | Escorted by a lone wolf Derelict 1390 | -10/Mines | Learned location of Storage (-8) 1402 | -10/Mines | Discovered new exit (range 12) 1489 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1490 | -10/Mines | Discovered new exit (range 5) 1499 | -10/Mines | Entered Exiles 1499 | -10/Exiles | Found Exiles lab abandoned 1499 | -10/Exiles | Accompanied by 1 ally 1522 | -10/Exiles | Discovered new exit (range 17) 2117 | -10/Exiles | Discovered new exit (range 15) 2463 | -10/Exiles | Entered Mines 2528 | -9/Mines | Discovered new exit (range 7) 2547 | -9/Mines | Entered Materials 2547 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2820 | -8/Materials | Discovered new exit (range 5) 2842 | -8/Materials | Discovered new exit (range 18) 2936 | -8/Materials | Build established: Scavenger-Mutant 2969 | -8/Materials | Garrison activated, responded to threat 3045 | -8/Materials | Lost 5 parts (1p3n1u) 3369 | -8/Materials | Identified exit to Garrison 3371 | -8/Materials | Entered Garrison 3485 | -8/Garrison | Triggered checkpoint 3496 | -8/Garrison | Core integrity fell below 50% 3531 | -8/Garrison | Garrison Relay disabled 3563 | -8/Garrison | Triggered checkpoint 3705 | -8/Garrison | Core integrity fell below 20% 3723 | -8/Garrison | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 03661_ S-10 Pest destroyed. 03662_ Acquired 4 matter. 03663_ S-10 Pest destroyed. 03666_ Switching to secondary target: H-55 Commando. 03667_ Acquired 4 matter. 03668_ Slug penetrates Wall. 03668_ Tractor Beam destroyed. 03669_ Aluminum Leg destroyed. 03671_ Minigun destroyed. 03677_ Sml. Laser destroyed. 03679_ Field Laser destroyed. 03688_ Slug penetrates G-50 Soldier. 03697_ S-10 Pest destroyed. 03700_ Imp. Ion Engine destroyed. 03701_ Slug penetrates G-50 Soldier. 03701_ Aluminum Leg destroyed. 03714_ Slug penetrates Wall. 03717_ Aluminum Leg destroyed. 03718_ Imp. Ion Engine destroyed. 03722_ Aluminum Leg destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????###???????????????? | | ???????????????????#######???## ##??????????????? | | ???????????????????#"" ""#???# ##?????????????? | | ???????????????###### ###### #?????????????? | | ???????????????# #???????????????? | | ???????????????# ########### # # #?????????????? | | ???????????????# #?????????# ###??##?????????????? | | ???????????????# ###?????### #?????######????????? | | ???????????????# #???### * #?????# #????????? | | ???????????????#* #???? +% [#?????# #????????? | | ???????????????#% #?????# %!#?????# #????????? | | ???????????????# ###?????### #?????# ###????????? | | ???????????????#%#?????????# #?????# #??????????? | | ???????????????#[#?????????# #?????# #??????????? | | ???????????????# #?????????# #?????# #??????????? | | ???????????????# #?????????#^#?????# #??????????? | | ???????????????# #?????????#%#?????# #??????????? | | ???????????????# #?????????#!#?????# #??????????? | | ???????????????# ##????????#*#?????# #??????????? | | ???????????????# T#????????# #?????# #??????????? | | ???????????????# ########### ####### #??????????? | | ???????????????# @ #??????????? | | ???????????????# ssg #??????????? | | ???????????????# ######### s##########??????????? | | ???????????????# #???????#h #???????????????????? | | ???????????????# #???????# #???????????????????? | | ???????????????# #???????#* #???????????????????? | | ?????????#?????# #???????#% #???????????????????? | | ?????????# ???# #???????# #???????????????????? | | ????###### =## ##??????# #???????????????????? | | ????# %%[= ######## #???????????????????? | | =%==[ #???????????????????? | | * * #???????????????????? | | ??### ## ## ###########???????????????????? | | ????# ???# ?# #?????????????????????????????? | | ???????? ? ?????????????????????????????? | | ?????? ?????????????????????????????? | | ????" ????????????????????????????? | | ????" ????????????????????????????? | | ????# ## ## ##????????????????????????????? | | ????# ??# ?# #?????????????????????????????? | | ????# ?? ?? ?????????????????????????????? | | ??????? ?? ?????????????????????????????? | | ?????? ??? #?????????????????????????????? | | ?????? ##""???# ##?????????????????????????????? | | ???????????????# ???????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Corruption Block 8 Armor Coverage 150 Evasion (%) 55 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DecoderGaussMultitool Manual? 0 Play Time 00:21:16 Cumulative 25.5 hours Start 2025.11.02 @ 20:26:27 End 2025.11.02 @ 20:46:17 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 52 Rogue 52 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 24 Achievement% 20 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/VGA_Max Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 17398a2e-95be-4a44-ba8d-dc406a1484bc