Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.27 @ 22:21:07 Player: szymekc Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (32) 6400 Robots Destroyed (411) 2055 Value Destroyed (16372) 16372 Prototype IDs (114) 2280 Alien Tech Used (2) 400 Bonus (7374) 7374 TOTAL SCORE: 39381 Bonus ------- Triggered High Security 500 High Alert Combat Kills 3136 Follower Combat Kills 2897 Entered Garrisons 200 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Acquired ECA 300 Met Zhirov 300 Destroyed MAIN.C Guards 500 Win 3000 Friendly Fire -4659 Cogmind --------- Core Integrity 517/1600 Matter 264/300 Energy 99/100 System Corruption 34% Temperature Cool (0) Movement Core (50) Location To Epsilon Eridani Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (8) --- Armored Heavy Treads > --- UTILITY (11) ----- Advanced Terrain Scan Processor Graphene Brace Experimental Hacking Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Makeshift Transmission Jammer HERF Cannon Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Quantum Reactor Improved Quantum Reactor > --- PROPULSION ------- Combat Antigrav System Combat Antigrav System Combat Antigrav System Combat Antigrav System Experimental Gyrokinetic Inverter Experimental Gyrokinetic Inverter Combat Linear Gravjet Combat Linear Gravjet > --- UTILITY ---------- Advanced Cryofiber Web Advanced Heat Sink Large Storage Unit Long-range Sensor Array Advanced Signal Interpreter Advanced Terrain Scan Processor Makeshift Transmission Jammer Experimental Reaction Control System AEGIS Remote Shield Advanced Hacking Suite Experimental Hacking Suite > --- WEAPON ----------- Perforator Nanosword > --- INVENTORY -------- Quantum Reactor Improved Antigrav System Improved Linear Gravjet Advanced Heat Sink Huge Storage Unit Long-range Terrain Scanner Quantum Capacitor Graphene Brace Experimental Hacking Suite Advanced System Shield HERF Cannon Enhanced Nova Cannon Enhanced Nova Cannon Mini Smartbomb Launcher [Rating: 210] Favorites ----------- Power Heavy Deuterium Engine Engine Heavy Deuterium Engine Power Core Micro Nuclear Core Reactor Light Antimatter Reactor Propulsion Combat Antigrav System Treads Light Treads Leg Zionite Supercomposite Leg Hover Unit Combat Antigrav System Flight Unit Improved Flight Unit Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Improved Melee Analysis Suite Hackware Experimental Hacking Suite Protection Layered Heavy Armor Plating Weapon Mass Driver Energy Gun Improved Heavy Laser Energy Cannon Heavy Phase Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Mass Driver Launcher Mini Grenade Launcher Special Weapon Plasma Cutter Impact Weapon Heavy Hammer Slashing Weapon Plasma Sword Piercing Weapon Makeshift Spear Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Acc Com Slots Evolved 18 | . . . 2 . . . 2 . . 2 . . . . 2 . . . . 2 . . . . 2 . . 2 . 2 2 . Power 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . Propulsion 6 | . . . 1 . . . . . . 2 . . . . . . . . . 1 . . . . . . . . . 1 1 . Utility 9 | . . . . . . . 2 . . . . . . . 1 . . . . 1 . . . . 2 . . 2 . 1 . . Weapon 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 645 | 3 15 5 27 3 31 3 6 22 18 5 14 9 2 11 11 23 8 11 14 38 8 4 7 11 39 14 3 16 42 110 41 71 Power 55 | . 2 1 3 . 3 . . 3 . . . . . . 1 2 . 2 1 5 . . 1 . 1 3 . . 4 15 5 3 Engine 17 | . 2 1 3 . 3 . . 1 . . . . . . 1 1 . . . 5 . . . . . . . . . . . . Core 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Reactor 36 | . . . . . . . . . . . . . . . . 1 . 2 1 . . . 1 . 1 3 . . 4 15 5 3 Propulsion 145 | 2 2 . 12 1 11 . 1 6 9 2 1 1 . 2 1 6 . . 3 9 1 1 2 . 8 1 1 3 1 37 6 15 Treads 53 | 2 2 . 11 1 10 . 1 5 7 2 1 1 . 2 1 . . . . . . . . . . . . . . 2 . 5 Leg 7 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 6 . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 84 | . . . . . . . . 1 2 . . . . . . 6 . . 3 9 1 1 2 . 8 1 1 3 1 29 6 10 Flight 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 215 | 1 2 . 1 . 6 . 3 4 3 1 8 4 . 1 6 5 . 9 1 14 3 1 2 3 19 7 1 9 18 35 18 30 Device 145 | 1 . . 1 . . . 2 1 . 1 8 4 . . 3 3 . 6 1 8 3 1 1 2 13 1 . 5 16 24 14 26 Storage 11 | . 2 . . . 1 . . . . . . . . . . . . 1 . 1 . . . . . 1 1 . . 3 . 1 Processor 16 | . . . . . 1 . . . . . . . . . . 1 . 1 . 1 . . . 1 3 . . 2 . 3 3 . Hackware 12 | . . . . . . . 1 . 1 . . . . . 2 . . . . 2 . . . . 1 1 . . . 2 . 2 Protection 31 | . . . . . 4 . . 3 2 . . . . 1 1 1 . 1 . 2 . . 1 . 2 4 . 2 2 3 1 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 230 | . 9 4 11 2 11 3 2 9 6 2 5 4 2 8 3 10 8 . 9 10 4 2 2 8 11 3 1 4 19 23 12 23 Energy Gun 21 | . . 2 1 . . . . . . . . . . . . 1 . . . . . . . . 4 1 . . 1 9 2 . Energy Cannon 63 | . . . 1 . . . . . 3 2 3 1 1 4 2 2 2 . 1 2 1 . . . 4 1 1 1 7 7 5 12 Ballistic Gun 43 | . 4 1 5 1 9 1 2 2 . . . 1 . . . . . . . 3 2 1 2 4 2 . . 1 . . . 2 Ballistic Cannon 16 | . . . . . . . . 2 1 . . 1 1 . . 1 . . . 1 . . . . . . . . 1 . 3 5 Launcher 39 | . 1 1 2 1 1 1 . 2 2 . 2 1 . 4 1 . 1 . 5 2 1 1 . 4 . . . . . 4 1 1 Special Weapon 12 | . 4 . 1 . . . . 1 . . . . . . . 3 . . . . . . . . . . . . 3 . . . Impact Weapon 6 | . . . . . 1 1 . 2 . . . . . . . 1 . . . . . . . . 1 . . . . . . . Slashing Weapon 22 | . . . 1 . . . . . . . . . . . . 2 1 . . 1 . . . . . 1 . 2 7 3 1 3 Piercing Weapon 8 | . . . . . . . . . . . . . . . . . 4 . 3 1 . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 43 | . . . 3 . 3 . 1 . 2 1 1 . . . 1 1 . 2 . 3 . . 2 . 4 4 . . 5 8 1 1 Corrupted Parts 3 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . 1 System Corruption 18 | . . . . . . . . . . . . . . 16 . . . . . . . . . . . . . . . . . 2 Parts Lost 136 | . . . 2 . 9 . . 3 . . . . . 3 . . . . 4 8 1 . . 1 12 1 . . 4 53 3 32 Power 23 | . . . . . 1 . . . . . . . . . . . . . 2 3 . . . . 1 . . . . 10 1 5 Propulsion 42 | . . . . . 2 . . . . . . . . 2 . . . . . 1 1 . . . 2 . . . . 23 1 10 Utility 45 | . . . . . 1 . . 3 . . . . . 1 . . . . 1 2 . . . 1 7 1 . . 2 14 1 11 Weapon 26 | . . . 2 . 5 . . . . . . . . . . . . . 1 2 . . . . 2 . . . 2 6 . 6 Highest Loss Streak 25 | . . . 2 . 7 . . 2 . . . . . 1 . . . . 2 2 1 . . 1 11 1 . . 2 15 1 25 To Critical Strikes 7 | . . . . . 5 . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . . Average Slot Usage (%) 92 | . 100 99 97 100 87 100 96 96 89 92 91 84 92 90 90 97 100 99 97 93 100 99 87 99 92 90 92 94 94 78 98 83 Engine 6 | . 14 14 10 11 8 11 9 6 9 7 7 7 7 7 8 8 6 6 5 6 11 11 7 5 2 1 5 4 . . . . Reactor 2 | . . . . . . . . . . . . . . . . 3 6 6 5 . . . 3 5 5 5 5 4 8 6 12 10 Treads 19 | . 28 28 32 33 33 33 27 27 26 38 37 30 38 36 28 5 . . . . . . . . . . . . . . . . Hover 11 | . . . . . . . . . . . . . . . . 25 33 33 33 34 35 34 35 35 30 31 31 27 27 20 31 27 Device 10 | . 14 14 11 11 . . 15 9 1 5 7 7 7 7 13 14 13 10 12 13 17 17 16 20 18 12 10 19 18 12 21 19 Storage 7 | . 14 14 11 11 9 11 9 9 9 7 7 7 7 7 6 6 6 6 6 7 5 5 5 5 5 5 6 4 4 4 4 3 Processor 3 | . . . . . 2 11 5 . . . . . . . . 4 6 11 6 5 5 5 5 5 10 10 10 13 14 15 9 6 Hackware 1 | . . . . . . . 3 6 7 1 . . . . 5 . . . . . 5 5 1 . . 1 . . . 2 8 8 Protection 4 | . . . . . 10 . . 8 8 7 7 7 7 7 5 6 6 3 6 3 . . 3 2 3 5 7 3 4 2 . . Energy Gun 1 | . . 4 9 . . . . . . . . . . . . . . . . . . . . . 3 10 8 1 . 1 2 . Energy Cannon 2 | . . . . . . . . . 6 7 6 5 5 5 8 8 3 . . . . . . . . . 1 3 . 1 2 1 Ballistic Gun 6 | . 25 23 18 32 17 21 18 17 2 . . 1 1 . . . . . . 4 10 10 . 10 5 . . . . . . . Ballistic Cannon 5 | . . . . . . . . 2 18 15 15 15 15 15 10 1 . . . 1 . . . . . . . . . . 1 2 Slashing Weapon 1 | . . . . . . . . . . . . . . . . 4 3 . . 4 5 5 5 5 5 5 5 7 9 6 3 2 Peak Build Rating 210 | 7 8 21 25 17 36 34 40 54 61 66 67 67 67 63 84 103 98 102 98 108 112 112 122 122 133 127 123 136 148 180 201 210 Average Rating 76 | 6 7 10 18 17 22 32 33 36 59 63 64 62 63 60 75 94 96 98 94 101 108 111 104 120 121 124 119 133 137 136 189 178 On Entrance 80 | 6 7 8 21 17 17 33 34 31 51 60 63 65 67 63 56 84 96 96 96 82 105 112 110 122 120 122 123 117 136 147 172 201 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 120 | 13 49 60 61 58 63 57 59 94 99 100 103 103 101 100 103 113 80 90 89 83 79 79 87 90 91 92 88 86 89 81 103 120 Greatest Support 180 | 40 40 40 60 60 60 60 60 60 62 106 106 107 107 107 123 123 80 80 80 89 87 87 96 96 96 92 96 96 96 160 114 180 Greatest Overweight (x) 10 | . 1 1 1 . 1 . . 1 2 . 1 1 . 1 . 1 . 1 1 1 . 1 . . 1 . . 1 . 10 1 2 Average Overweight (x) . | . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 15 15 15 15 25 Average Capacity 18 | 8 13 20 20 20 17 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 18 15 15 15 15 13 Most Carried 20 | 6 15 19 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 19 20 20 20 20 19 15 15 15 15 15 Average Carried 17 | 4 10 15 19 20 15 20 19 19 19 19 19 19 19 19 19 19 19 19 19 19 19 19 19 20 18 19 17 13 14 12 14 12 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 15 15 15 15 15 5 Final Carried 20 | 6 15 19 20 20 20 20 19 19 20 20 20 20 20 19 20 20 20 20 20 20 19 19 20 20 20 19 15 15 14 11 15 2 Class Distribution -------------------- 30% | Tank 19% | Scavenger-Mutant 13% | Mutant 6% | Scavenger-Tank 6% | Machinist-Mutant 6% | Scavenger-Gunner 6% | Trapper-Mutant 4% | Machinist-Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Gunner | -9/Materials Scavenger-Gunner | -9/Mines Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Mutant | -8/Garrison Tank | -8/Materials Tank | -7/Factory Tank | -7/Lower Caves Tank | -7/Lower Caves Tank | -7/Zion Tank | -6/Proximity Caves Scavenger-Tank | -6/Factory Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Scavenger-Gladiator | -6/Data Miner Scavenger-Mutant | -5/Proximity Caves Scavenger-Mutant | -5/Factory Trapper-Mutant | -5/Upper Caves Trapper-Mutant | -5/Upper Caves Machinist-Mutant | -5/Zhirov Machinist-Mutant | -4/Proximity Caves Trapper-Mutant | -4/Factory Machinist-Mutant | -4/Armory Scavenger-Mutant | -4/Lab Machinist-Mutant | -3/Research Machinist-Gladiator | -3/Testing Scavenger-Mutant | -2/Research Scavenger-Mutant | -1/Access Hacker-Mutant | -1/Command Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Acc Com Matter Collected 14341 | 264 251 157 635 112 1644 208 . 1098 685 405 590 523 243 233 175 321 80 130 174 404 164 . 208 306 364 241 . 100 534 1099 652 2341 Remotely 24 | . . . . . . . . . . . 24 . . . . . . . . . . . . . . . . . . . . . Salvage Created 20213 | 131 418 241 1160 40 626 176 . 991 375 348 694 403 . 908 185 739 572 400 368 1518 56 2 336 350 585 475 . 100 729 3111 1063 3113 Parts 949 | 13 31 14 82 7 80 3 . 31 30 17 28 15 . 29 8 32 19 17 13 60 2 . 4 18 21 10 . 6 47 160 50 102 Haulers Intercepted 10 | . 1 . 3 . . . . . 2 . 1 . . . . . . . . 1 . . . . . . . . . 1 1 . Recyclers Shooed 9 | 1 . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . 3 . 3 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 57 | . . . . . . . . . . . 19 2 . 8 . 11 . . 2 . 1 . 1 13 . . . . . . . . Prevented 45 | . . . . . . . . . . . . 7 . 21 . . 6 . 11 . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Acc Com Combat Hostiles Destroyed 284 | . 9 5 24 7 3 3 . 26 11 10 8 5 . 11 5 6 3 4 6 20 2 2 . 16 5 7 . 1 6 43 13 23 Melee 48 | . . . . . . . . . . . . . . . . 1 . 4 . 9 . . . . 3 1 . 1 6 20 1 2 Guns 54 | . 7 2 16 2 1 1 . 13 1 . . . . . . . . . . . . 1 . 3 . 5 . . . 2 . . Cannons 62 | . . . . . . . . 2 7 10 . 1 . . 4 5 . . . 1 . . . . . . . . . 2 12 18 AOE 102 | . 2 3 8 4 2 2 . 11 3 . 8 4 . 9 . . 2 . 4 10 2 1 . 13 . . . . . 12 . 2 Classes Destroyed 26 | 2 5 . 4 . 3 . . 3 . . 3 1 . 1 . . . . 1 . . 1 . . . . . . . 2 . . Worker 16 | . . . 1 . . . . . . 1 . . . . . . . . . 6 . . . . 2 . . . 1 1 2 2 Builder 17 | . 2 . 5 . . . . . . . . . . . . . . . . 1 . . . . . . . . 5 3 1 . Tunneler 9 | 5 1 . . . . . . . . . . . . . . . . . . 1 . . . . 2 . . . . . . . Hauler 10 | . 1 . 3 . . . . . 2 . 1 . . . . . . . . 1 . . . . . . . . . 1 1 . Recycler 22 | 1 1 . . . . 1 . . . 1 . . . . . . . . . 4 . . . . 1 . . . 2 2 1 8 Minesweeper 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Mechanic 4 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 3 Operator 2 | . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Drone 5 | . . . . . . . . . . . . . . . . . . . 2 . . 1 . 2 . . . . . . . . Turret 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Watcher 19 | . 1 . 3 . . . . . 2 . . . . . . . . . . 1 . . . . 1 . . . . 1 5 5 Swarmer 69 | . 3 3 4 6 . . . 2 3 2 . . . 4 . 4 . . . 4 . . . 7 . . . . . 15 9 3 Cutter 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Grunt 94 | . 6 2 11 1 . 3 . 17 2 4 5 4 . 6 3 . 3 . 2 10 . . . 2 . 4 . . 1 3 . 5 Brawler 6 | . . . . . . . . . . 1 . . . 1 . . . . 1 . . . . 1 . . . . . . . 2 Duelist 7 | . . . 1 . . . . . . . . . . . . . . . . 1 . . . 1 . 1 . . . 1 . 2 Sentry 29 | . . . 8 . . . . 4 6 2 . . . . 1 . . . 1 2 . . . 1 . . . 1 . 2 . 1 Hunter 20 | . . . . . . . . . . . 2 . . . . . . . . 1 2 . . . 2 1 . . . 9 1 2 Programmer 38 | . . . . . . . . 1 . 1 1 . . . 1 1 . . . 2 . . . 2 3 1 . . 5 10 3 7 Behemoth 2 | . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . Enhanced Grunt 4 | . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . Combat Programmer 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Zionite 8 | . . . . . 8 . . . . . . . . . . . . . . . . . . . . . . . . . . . Z-EX 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Packrat 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Samaritan 6 | . . . . . . . . . . . 1 1 . . . 2 1 . 1 . . . . . . . . . . . . . Master Thief 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Assembled 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Thug 9 | . . 2 . . . . . . . . . . . 1 . 3 3 . . . . . . . . . . . . . . . Savage 4 | . . . . . . . . 1 . . . . . . . 2 1 . . . . . . . . . . . . . . . Mutant 5 | . . . . . . . . . . . . 1 . 3 . . 1 . . . . . . . . . . . . . . . Commander 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Best Kill Streak 11 | 3 5 3 11 4 3 4 . 8 3 4 5 4 . 4 3 1 3 1 4 10 2 2 . 7 3 3 . 1 3 10 6 10 Combat Bots Only 8 | . 3 3 6 4 2 3 . 8 3 3 5 4 . 4 3 1 3 1 4 5 2 2 . 7 3 3 . 1 3 7 5 7 Max Kills in Single Turn 7 | 1 3 2 3 2 1 1 . 3 2 2 5 1 . 3 1 1 2 1 2 7 1 1 . 5 1 1 . 1 1 4 3 2 Gunslinging 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Exploded 5 | . 1 2 2 2 1 1 . 3 2 . 5 1 . 3 . . 2 . 2 3 1 1 . 5 . . . . . 4 . 1 Melee 1 | . . . . . . . . . . . . . . . . 1 . 1 . 1 . . . . 1 1 . 1 1 1 1 1 Uniques/NPCs Destroyed 4 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . 8R-AWN (-9/Exiles) EX-BIN (-9/Exiles) EX-HEX (-9/Exiles) EX-DEC (-9/Exiles) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Acc Com Hostile Shots Fired 2299 | . 50 11 87 15 114 9 . 84 40 65 32 46 . 22 43 29 1 23 72 125 22 5 . 49 154 82 . 4 79 583 39 414 Missed 805 | . 16 4 17 4 20 3 . 27 13 24 9 18 . 8 20 6 1 7 19 52 12 1 . 27 46 52 . 3 28 190 17 161 Damage Taken 31011 | . 357 106 991 95 1636 99 . 1109 643 661 280 592 . 297 236 301 . 293 931 1837 173 119 . 478 1854 438 . 26 1170 9048 580 6661 Core 3745 | . 24 13 100 . 72 . . 126 12 63 . 84 . 17 28 22 . 70 157 320 38 26 . 65 322 30 . . 17 1056 24 1059 Absorbed by Shields 1634 | . . . . . . . . 12 . . . . . . . 102 . 244 . . . . . 37 81 9 . . . 129 6 1014 Reduced by Siege Mode 36 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 36 . . Redirected to Shielding 536 | . . . . . . . . . . . . . . . . . . . . . . . . 156 . . . . . 380 . . Ignored by Resistances 197 | . . . . . . . . . . . . . . . . . . 197 . . . . . . . . . . . . . . Regen/Repaired (Parts) 206 | . . . . . . . . . 13 . . . . . . . . . . 193 . . . . . . . . . . . . Core Remaining (%) 66 | 100 . 85 . . . 57 . . 74 . . . . 76 . . . . 67 . . . . 55 . . 63 . 98 27 . 32 Volleys Fired 883 | 17 65 14 74 7 135 7 3 65 35 65 16 43 1 19 18 12 6 . 13 12 5 4 . 22 5 22 . . 24 66 22 86 Largest 3 | 2 2 2 3 3 3 2 2 3 3 2 1 3 1 1 3 3 1 . 1 2 2 2 . 2 1 2 . . 1 3 2 2 Hottest 237 | 40 100 150 150 69 69 53 50 116 143 114 90 204 90 36 237 237 90 . 81 90 105 45 . 45 110 130 . . 110 225 195 220 Shots Fired 1394 | 34 119 26 163 14 211 10 6 112 69 86 16 66 1 19 34 22 6 . 13 17 7 6 . 38 5 42 . . 24 104 37 87 Gun 852 | 34 108 24 150 10 209 6 6 84 9 . . 36 . . . . . . . 9 2 4 . 32 . 41 . . . 66 15 7 Cannon 414 | . . . . . . . . 11 58 86 13 24 1 . 34 22 2 . 3 6 2 . . . 5 1 . . 24 24 22 76 Launcher 114 | . 2 2 8 4 2 4 . 17 2 . 3 6 . 19 . . 4 . 10 2 3 2 . 6 . . . . . 14 . 4 Special 14 | . 9 . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 892 | 34 108 22 106 10 209 6 6 95 62 53 . 59 . . 16 6 . . . 9 2 4 . 32 . . . . . . 7 46 Thermal 265 | . 9 2 44 . . . . . 5 33 13 1 1 . 18 16 2 . . 6 2 . . . 3 42 . . 24 16 2 26 Explosive 61 | . 2 2 8 4 2 4 . 17 2 . 2 . . . . . . . 1 2 3 2 . 6 . . . . . . . 4 Electromagnetic 176 | . . . 5 . . . . . . . 1 6 . 19 . . 4 . 12 . . . . . 2 . . . . 88 28 11 Robot Hit Streak 34 | 4 10 9 8 5 6 5 1 13 22 8 10 12 . 5 10 12 . . 7 7 . 3 . 11 1 8 . . . 5 10 34 Robot Miss Streak 15 | 2 6 2 3 1 5 1 2 5 1 5 1 4 . . 2 2 . . 1 1 . . . 1 1 2 . . 1 8 7 15 Penetration Max 3 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 3 3 Secondary Targets 4 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . 1 . . . 1 . . Max Gunslinging Chain 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . 1 . . Capacitor 19 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 19 Shots Hit Robots 1101 | 21 63 16 97 6 125 7 3 77 50 30 12 40 . 3 18 34 13 32 7 55 . 1 13 26 30 36 . 4 37 122 29 94 Core Hits 841 | 11 29 12 54 6 37 6 . 61 16 13 20 15 . 32 8 15 8 17 9 73 7 12 3 48 9 16 . 2 15 64 37 186 Critical Kills 47 | 1 . 1 2 . 6 . . 1 1 . . 2 . . 1 . . . . . . . . . . . . . . 1 11 20 Critical Parts Destroyed 112 | . 1 . 1 . 14 1 . 8 2 . . 11 . . . 1 . . . . . . . 1 . . . . . . 21 51 Critical Strikes 239 | 1 1 1 4 . 22 1 . 13 4 1 . 19 . . 1 3 3 3 . 8 . . . 1 4 3 . 1 5 23 32 85 Burn 4 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . Meltdown 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . Destroy 179 | 1 1 1 3 . 21 1 . 13 3 . . 18 . . . 1 . . . . . . . 1 . . . . . . 32 83 Blast 3 | . . . . . . . . . 1 1 . 1 . . . . . . . . . . . . . . . . . . . . Corrupt 10 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 9 . . Smash 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Sever 37 | . . . . . . . . . . . . . . . . 2 3 . . 8 . . . . 3 . . 1 5 13 . 2 Impale 3 | . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . Melee Attacks 569 | . . . 1 . 6 1 . 23 . . . . . . . 22 14 57 7 67 3 2 13 . 51 30 . 4 64 139 24 41 Impact 30 | . . . . . 6 1 . 23 . . . . . . . . . . . . . . . . . . . . . . . . Slashing 466 | . . . 1 . . . . . . . . . . . . 22 13 . . 59 3 2 13 . 51 30 . 4 64 139 24 41 Piercing 73 | . . . . . . . . . . . . . . . . . 1 57 7 8 . . . . . . . . . . . . Sneak Attacks 68 | . . . . . . 1 . . . . . . . . . 13 13 1 1 11 . . . . 5 1 . . 8 3 3 8 Combat Hostiles 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . Follow-up Attacks 42 | . . . . . . . . . . . . . . . . . . 12 . 5 . . . . . . . . 6 19 . . Damage Inflicted 50228 | 154 821 374 2639 447 2372 465 43 3351 1575 1130 879 1202 . 1744 595 1586 1233 965 744 4731 302 509 1167 1817 1642 1080 . 205 2192 8427 1306 4531 Guns 9241 | 154 537 187 1626 77 2074 75 43 1093 131 . . 432 . . . . . . . 88 . 22 . 676 . 823 . . . 825 127 251 Cannons 6934 | . . . . . . . . 147 1236 1006 354 396 . . 595 395 . . 84 133 . . . . 72 . . . . 355 441 1720 Explosions 14466 | . 278 185 1006 370 104 339 . 1576 199 57 525 374 . 1744 . . 398 . 601 2101 302 487 . 1141 . . . . . 2250 . 429 Melee 19496 | . . . . . 194 51 . 535 . . . . . . . 1191 835 965 59 2409 . . 1167 . 1570 257 . 205 2192 4997 738 2131 Ramming 91 | . 6 2 7 . . . . . 9 67 . . . . . . . . . . . . . . . . . . . . . . Kinetic 11064 | 154 537 187 995 77 2074 75 43 1240 1335 1006 . 792 . . 386 84 . . . 88 . 22 . 676 . . . . . . 180 1113 Thermal 6268 | . . . 742 . . . . . 32 . 564 36 . 172 209 311 137 . 140 850 . . . . . 823 . . . 1674 45 533 Explosive 7945 | . 278 185 833 370 104 339 . 1576 199 57 228 . . . . . . . 33 1384 302 487 . 1141 . . . . . . . 429 Electromagnetic 5364 | . . . 62 . . . . . . . 87 374 . 1572 . . 261 . 512 . . . . . 72 . . . . 1756 343 325 Impact 780 | . . . . . 194 51 . 535 . . . . . . . . . . . . . . . . . . . . . . . . Slashing 17560 | . . . . . . . . . . . . . . . . 1191 835 . . 2277 . . 1167 . 1570 257 . 205 2192 4997 738 2131 Piercing 1156 | . . . . . . . . . . . . . . . . . . 965 59 132 . . . . . . . . . . . . Highest Corruption 34 | . . . 2 2 2 . . 5 5 1 1 1 1 16 . . . . . 2 2 2 2 4 5 7 7 . 8 27 . 34 Average Corruption 4 | . . . 2 2 2 . . 4 5 1 1 1 1 15 . . . . . 1 2 2 2 2 3 4 7 . 7 20 . 10 Corruption Purged 7 | . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . . . 2 Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 302 | . . . 13 9 22 . . 12 41 4 10 14 . 9 . . . . . 7 12 2 2 7 9 14 1 . 19 68 . 27 Message Errors 68 | . . . 2 . 6 . . 2 7 3 3 5 . 2 . . . . . 3 7 . 1 . 3 4 . . 3 11 . 6 Matter Fused 80 | . . . 3 4 3 . . 3 9 . 5 6 . 2 . . . . . 1 3 . . 5 3 4 . . 7 15 . 7 Heat Flow Errors 23 | . . . 1 1 2 . . 2 4 . 1 2 . . . . . . . . . 1 . . . . . . 4 5 . . Energy Discharges 29 | . . . 1 . 3 . . 2 2 . . 1 . 2 . . . . . 2 1 1 1 1 1 2 . . 1 6 . 2 Parts Rejected 11 | . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . 4 . 4 Parts Fused 4 | . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . 2 . . Data Loss (minor) 45 | . . . 2 2 4 . . 2 12 . 1 . . 1 . . . . . . 1 . . 1 1 1 1 . 3 10 . 3 Data Loss (major) 10 | . . . . 1 1 . . 1 2 . . . . 1 . . . . . . . . . . 1 . . . 1 2 . . Misfires 10 | . . . 1 1 . . . . 3 1 . . . . . . . . . 1 . . . . . . . . . 2 . 1 Alerts 5 | . . . 1 . 2 . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . Misdirections 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . 3 Weapon Failures 11 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . 8 . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 3409 | . 6 62 64 54 26 11 . 161 68 73 49 22 . 68 . 252 160 . 60 373 . 11 233 6 269 . . . 218 531 198 434 Projectiles 192 | . . . . . . . . . 48 73 49 . . . . 1 . . . . . . . . . . . . . 1 . 20 Explosions 723 | . 6 62 64 54 6 . . 103 20 . . 22 . 68 . . 24 . 20 31 . 11 . 6 . . . . . 226 . . Melee 2494 | . . . . . 20 11 . 58 . . . . . . . 251 136 . 40 342 . . 233 . 269 . . . 218 304 198 414 Knockbacks 84 | . . . . . . 1 . 4 5 6 . 1 . . 2 1 . . . . . . . . . . . . . . 11 53 Impact 5 | . . . . . . 1 . 4 . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 70 | . . . . . . . . . 5 6 . 1 . . 2 1 . . . . . . . . . . . . . . 9 46 Secondary 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 7 Self-Inflicted Damage 1108 | . 13 31 33 . . . . . 261 . . . . 31 . . . . 14 335 . 106 . 77 . . . . . 201 . 6 Shots 34 | . 1 2 2 . . . . . 3 . . . . 2 . . . . 1 8 . 4 . 5 . . . . . 5 . 1 Rammed 9 | . 1 4 2 . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 11 | . 1 4 2 . . . . . 1 3 . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 2 | . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 423 | . 80 90 242 212 297 3 . 236 360 168 296 263 28 22 186 102 48 40 104 223 10 262 . . 20 22 . 52 215 423 192 316 Average Temperature 73 | . 21 32 75 62 138 1 . 31 101 51 79 137 14 9 59 53 27 17 36 72 6 140 . . 8 9 . 21 55 111 44 123 Received Heat Transfer 2976 | . 144 33 393 12 6 54 . 429 144 72 343 93 . 112 78 72 . . 120 273 27 . . 57 9 21 . . 30 357 9 88 Effects 3 | . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . Shutdowns 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Energy Bleed 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Interference 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Siege Activations 5 | . . . . . . . . . . . . . . . 1 3 . . . . . . . . . . . . . 1 . . Total Turns 39 | . . . . . . . . . . . . . . . 8 23 . . . . . . . . . . . . . 8 . . Longest Duration 10 | . . . . . . . . . . . . . . . 8 10 . . . . . . . . . . . . . 8 . . Robots Corrupted 19 | . . . . . . 1 . . . . . . . 4 . . 1 . 2 . . . . . 2 . . . . 7 . 2 Combat Hostiles 15 | . . . . . . . . . . . . . . 2 . . 1 . 2 . . . . . 2 . . . . 7 . 1 Parts Fried 31 | . . . . . . . . . . . . 2 . 7 . . 1 . 3 . . . . . 1 1 . . . 8 2 6 Impact Corruptions 4 | . . . . . 1 1 . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . Robots Melted 3 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . 1 . . Combat Hostiles 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . Parts Melted 29 | . . . 1 . . . . . . . 2 . . . 4 2 . . . . . . . . . 11 . . . 9 . . Heat Transferred 6507 | . . . 1273 . . . . . 50 . 800 37 . 150 222 370 100 . 50 548 . . . . . 1369 . . . 1072 37 429 Parts Sabotaged 4 | . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . Parts Stolen 3 | . . . . . . . . . . . . 2 . . . . . . . . . 1 . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 21 | . . . 1 . . . . . . . 3 1 . 6 . . 1 . 1 . . . . . . . . . . 8 . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Acc Com Peak Influence 1986 | 30 261 154 508 307 . 98 76 963 611 361 . . . . 367 . . . . 743 . . . . 350 749 . 45 201 1378 1431 1986 Initial 857 | . 19 25 . 162 . . 37 49 469 65 . . . . 309 . . . . 159 . . . . 213 99 . . 24 81 784 857 Average 393 | 18 97 47 275 227 . 72 47 560 252 148 . . . . 303 . . . . 408 . . . . 198 345 . 34 99 562 1184 1381 Maximum Alert Level 5 | . 1 . 2 1 . . . 3 2 1 . . . . 1 . . . . 3 . . . . 1 3 . . 1 4 4 5 Low Security (%) 44 | 100 90 100 34 39 . 100 100 17 54 60 . . . . 4 . . . . 40 . . . . 48 27 . 100 95 11 . . Level 1 21 | . 9 . 34 60 . . . 2 15 39 . . . . 95 . . . . 4 . . . . 51 36 . . 4 28 . . Level 2 16 | . . . 31 . . . . 40 30 . . . . . . . . . . 37 . . . . . 27 . . . 39 . . Level 3 8 | . . . . . . . . 39 . . . . . . . . . . . 18 . . . . . 9 . . . 8 29 22 Level 4 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11 70 51 Level 5 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 19 High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 49 | . 3 . 4 . . . 1 . 1 3 . . . 1 3 . . . 1 8 . . . . 2 3 . . 2 10 1 6 Investigation 10 | . 1 . 1 . . . . . . 1 . . . . 1 . . . . 1 . . . . 1 1 . . . 2 . 1 Extermination 13 | . . . . . . . . . . 1 . . . . 1 . . . . 1 . . . . 1 . . . 2 4 1 2 Reinforcement 16 | . 2 . 3 . . . . . 1 1 . . . . 1 . . . . 2 . . . . . 2 . . . 4 . . Assault 6 | . . . . . . . . . . . . . . 1 . . . . 1 1 . . . . . . . . . . . 3 Garrison 4 | . . . . . . . 1 . . . . . . . . . . . . 3 . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Construction Impeded 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Acc Com Distress Signals 24 | . . . . 1 . . . . 2 . . . . . . . . . . 4 . . . . 1 3 . . . 3 6 4 Communications Jammed 137 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . 13 30 59 31 Distress Signals 137 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . 13 30 59 31 Times Spotted 592 | . 18 6 29 8 35 2 1 31 16 16 7 9 . 23 7 6 3 4 23 31 5 4 . 17 22 38 . 1 15 96 35 84 Peak Tracking Total 21 | . 3 2 4 3 9 2 1 5 3 3 5 4 . 10 2 3 3 1 17 9 3 2 . 7 11 11 . 1 5 11 11 21 Tactical Retreats 68 | . . . 1 . 15 . . 1 1 1 1 . . 2 . 1 . . 5 5 . . . . 4 . . . 1 16 6 8 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Acc Com Traps Triggered 20 | . . . 3 . . . . 1 . 2 . . . . . . . . . 1 . . . . . 1 . . . 5 1 6 Indirectly 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 7 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 6 . . Traps Extracted 4 | . . . . . . . . . . . 2 2 . . . . . . . . . . . . . . . . . . . . Installed 12 | . . . . . . . . . . . 4 1 . . . . . . . . . . . . 1 . . . . 6 . . Triggered 9 | . . . . 1 . . . . . . . 1 . . . . . . . . . . . . 1 . . . . 6 . . Most Traps Carried 8 | . . . . . . . . . . . 4 5 5 5 5 5 5 5 5 8 7 7 7 7 7 6 6 6 6 6 . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Acc Com Machines Disabled 53 | . 1 . . . 15 . . 3 5 6 . . . 1 . . . 1 . 6 . . . . 1 5 . . 3 2 . 4 Max in Single Turn 3 | . 1 . . . 2 . . 1 3 2 . . . 1 . . . 1 . 3 . . . . 1 1 . . 1 1 . 2 Garrison Access 6 | . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . 1 3 . Phase Generator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Acc Com Machines Accessed 76 | . 5 . 6 . 2 . 3 3 11 4 . 1 . . 3 1 3 4 . 3 1 1 4 . 4 2 . 1 1 4 6 3 Terminals 29 | . 4 . 6 . . . 2 3 6 2 . 1 . . . . . . . . . . . . . . . . . . 3 2 Fabricators 8 | . . . . . . . . . . 1 . . . . 1 . . . . 2 . . . . 2 1 . . . 1 . . Repair Stations 5 | . . . . . . . . . 1 1 . . . . . . . . . 1 . . . . 1 1 . . . . . . Recycling Units 4 | . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . 1 Scanalyzers 4 | . . . . . . . . . 2 . . . . . 1 . . . . . . . . . . . . . . 1 . . Garrison Access 10 | . . . . . . . 1 . 1 . . . . . 1 . . . . . . . . . 1 . . . 1 2 3 . Total Hacks 221 | . 13 . 14 . 4 . 7 6 60 5 . 1 . . 11 3 8 28 . 7 1 1 17 . 6 3 . 1 1 9 9 6 Successful 157 | . 10 . 8 . 4 . 4 2 39 1 . 1 . . 7 3 8 28 . 5 1 1 17 . 3 3 . . . 4 6 2 Failed 63 | . 3 . 6 . . . 3 4 20 4 . . . . 4 . . . . 2 . . . . 3 . . 1 1 5 3 4 Catastrophic 11 | . 1 . 1 . . . . . 2 3 . . . . . . . . . . . . . . 3 . . . . . . 1 Database Lockouts 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Manual 191 | . 9 . 10 . 1 . 5 . 33 1 . . . . 11 . . . . 15 . . . . 18 14 1 3 26 12 11 21 Terminals 85 | . 11 . 14 . . . 6 6 36 3 . 1 . . . . . . . . . . . . . . . . . . 4 4 Fabricators 23 | . . . . . . . . . . 1 . . . . 8 . . . . 5 . . . . 4 2 . . . 3 . . Repair Stations 8 | . . . . . . . . . 3 1 . . . . . . . . . 2 . . . . 1 1 . . . . . . Recycling Units 7 | . 2 . . . . . . . 2 . . . . . . . . . . . . . . . . . . 1 . . . 2 Scanalyzers 19 | . . . . . . . . . 17 . . . . . 1 . . . . . . . . . . . . . . 1 . . Garrison Access 17 | . . . . . . . 1 . 2 . . . . . 2 . . . . . . . . . 1 . . . 1 5 5 . Terminal Hacks 86 | . 3 . 2 . 4 . 1 2 10 . . 1 . . . 3 8 28 . . 1 1 17 . . . . . . . 3 2 Record 29 | . . . . . 3 . . . . . . 1 . . . 3 6 11 . . . . 5 . . . . . . . . . Part Schematic 13 | . . . . . . . . . . . . . . . . . . 9 . . . . 4 . . . . . . . . . Robot Schematic 5 | . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . Robot Analysis 5 | . . . . . . . . . 1 . . . . . . . . . . . . . 4 . . . . . . . . . Prototype ID Bank 8 | . . . . . . . . . 1 . . . . . . . . 3 . . . . 4 . . . . . . . . . Open Door 8 | . . . . . . . . . . . . . . . . . 2 . . . 1 1 . . . . . . . . 3 1 Emergency Access Points 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Terminal Index 2 | . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer Index 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Alert Level 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 4 | . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . Locate Traps 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogram Traps 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 3 | . . . 1 . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . Patrol Navigation 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Disengage Seal 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Fabricator Hacks 14 | . . . . . . . . . . . . . . . 5 . . . . 3 . . . . 2 2 . . . 2 . . Load Schematic 6 | . . . . . . . . . . . . . . . 2 . . . . 1 . . . . 1 1 . . . 1 . . Build 8 | . . . . . . . . . . . . . . . 3 . . . . 2 . . . . 1 1 . . . 1 . . Repair Station Hacks 5 | . . . . . . . . . 2 . . . . . . . . . . 2 . . . . . 1 . . . . . . Scan Component 2 | . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . Repair 2 | . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . Refit 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Recycling Unit Hacks 2 | . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Retrieve Components 2 | . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 17 | . . . . . . . . . 15 . . . . . 1 . . . . . . . . . . . . . . 1 . . Insert Component 10 | . . . . . . . . . 8 . . . . . 1 . . . . . . . . . . . . . . 1 . . Analyze 7 | . . . . . . . . . 7 . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 6 | . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . 1 3 . Unlock Access 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Seal Access 5 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 3 . Unauthorized Hacks 27 | . 6 . 6 . . . 2 . 10 1 . . . . 1 . . . . . . . . . 1 . . . . . . . Terminals 23 | . 5 . 6 . . . 2 . 10 . . . . . . . . . . . . . . . . . . . . . . . Track 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Botnet 3 | . 1 . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Operators 3 | . 1 . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Skim 16 | . 3 . 5 . . . 2 . 6 . . . . . . . . . . . . . . . . . . . . . . . Fabricators 3 | . . . . . . . . . . 1 . . . . 1 . . . . . . . . . 1 . . . . . . . Prioritize 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . Recompile 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 49 | . 4 . 6 . . . 3 3 9 3 . 1 . . 3 . . . . 3 . . . . 4 1 . 1 1 4 2 1 Full Trace Events 5 | . . . . . . . . . . . . . . . 1 . . . . 1 . . . . 1 1 . . . 1 . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 14 | . . . . . . . . . . . . . 4 . . . . 5 . . . . . . . . . . . . . 5 Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 75 | . . . . . . . . . 6 . . . 14 . 10 . . 9 . . . . 4 . . . . . 32 . . . Parts Built 15 | . . . . . . . . . . . . . . . 5 . . . . 4 . . . . 2 2 . . . 2 . . Authchips 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Time 629 | . . . . . . . . . . . . . . . 256 . . . . 181 . . . . 64 64 . . . 64 . . Total Part Build Rating 116 | . . . . . . . . . . . . . . . 40 . . . . 28 . . . . 16 16 . . . 16 . . Parts Repaired 2 | . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . Time 81 | . . . . . . . . . 47 . . . . . . . . . . 34 . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 10 | . 9 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 6 | . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 6 | . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Machine Destruction 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 13 | . . . . . . . . 3 . . . . . 2 . . . . . . . . . . . 8 . . . . . . Allies Hacked 3 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . 1 . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Acc Com Total Allies 69 | . . . . . . . . 3 . . . . 6 2 1 . . . . 3 . . . . 5 18 . . . 6 5 20 Largest Group 16 | . . . . . . . . 3 . . . . 6 6 1 1 . . . 2 . . . . 3 8 . . . 3 2 16 Highest-Rated Group 1587 | . . . . . . . . 60 . . . . 197 197 31 31 . . . 54 . . . . 85 532 . . . 345 244 1587 Highest-Rated Ally 269 | . . . . . . . . 20 . . . . 39 39 31 31 . . . 29 . . . . 32 96 . . . 269 180 269 Zionite Dispatches 21 | . . . . . . . . . . . . . . . 1 . . . . 4 . . . . 5 3 . . . 4 4 . Heavy 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Light 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . Recon 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Fire 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Hacker 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Experimental 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Hero 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Thermal Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Melee Resupply 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . Trap Resupply 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Defense Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Heavy Resupply 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Infowar Resupply 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . Hacking Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Hover Resupply 3 | . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . 1 . . Total Orders 50 | . . . . . . . . . . . . . . . . . . . . 28 5 2 . . 8 3 . . . 1 3 . STAY 5 | . . . . . . . . . . . . . . . . . . . . 2 . . . . 2 . . . . . 1 . ROAM 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . FOLLOW 6 | . . . . . . . . . . . . . . . . . . . . 5 . . . . . 1 . . . . . . DROP 12 | . . . . . . . . . . . . . . . . . . . . 3 . . . . 6 . . . . 1 2 . EXPLORE 16 | . . . . . . . . . . . . . . . . . . . . 10 4 1 . . . 1 . . . . . . RETURN 9 | . . . . . . . . . . . . . . . . . . . . 6 1 1 . . . 1 . . . . . . Ally Attacks 410 | . . . . . . . . 12 1 . . . . 52 . . . . . . . . . . . 110 . . . 50 40 145 Total Damage 18119 | . . . . . . . . 309 57 . . . . 1409 . . . . . . . . . . . 3701 . . . 3018 1209 8416 Kills 81 | . . . . . . . . 3 1 . . . . 10 . . . . . . . . . . . 22 . . . 15 5 25 Allies Corrupted 8 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . 3 3 Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Turrets Deployed 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Acc Com Robot Analysis Total 5 | . . . . . . . . . 1 . . . . . . . . . . . . . 4 . . . . . . . . . Derelict Logs Recovered 17 | . . 1 . 1 . . . . . . 1 1 1 2 . 1 2 . 3 . 1 2 . 1 . . . . . . . . Drone Launches 13 | . . . . . . . . . . . . . . . . . . . . 3 5 3 . . . 2 . . . . . . Drone Recoveries 11 | . . . . . . . . . . . . . . . . . . . . 3 5 2 . . . 1 . . . . . . Zionite Intel Received 14 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . 7 . . 5 Guard Positions 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . Component Stockpiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Prototype Stockpiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Component Schematics 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Prototype Schematics 3 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 2 . . . Unaware Schematics 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Unaware Analyses 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 Active Terminals 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Active Garrisons 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Depthwide Sectors/-1 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Acc Com Turns Passed 29332 | 139 1015 1038 1505 493 2208 139 249 1238 1849 1296 1457 1824 1910 708 668 1067 779 352 624 1142 709 201 164 569 775 600 33 277 774 1628 651 1251 Spaces Moved 20241 | 46 411 405 542 294 1048 72 142 476 562 664 898 745 1185 389 328 902 970 231 722 934 806 296 182 416 785 498 39 338 731 1609 985 1590 Core 127 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 126 Treads 8337 | 46 411 405 542 294 1048 72 142 476 562 664 898 745 1185 389 328 95 . . . . . . . . . . . . . 25 . 10 Legs 29 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 29 . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 11748 | . . . . . . . . . . . . . . . . 807 970 231 722 934 806 296 182 416 785 498 39 338 731 1554 985 1454 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 36 | 160 160 240 160 160 160 160 160 160 240 155 155 158 158 158 163 68 68 68 68 59 60 60 60 65 54 62 62 65 63 39 36 40 Average Speed 108 | 160 187 240 175 160 160 160 160 182 246 155 155 228 158 165 165 85 68 74 75 59 60 60 62 65 60 62 63 65 64 55 40 46 Slowest Speed 550 | 160 240 240 240 160 240 160 160 240 330 155 231 237 158 241 167 250 68 138 144 138 60 131 65 65 131 62 65 141 65 550 102 260 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Exploration Rate (%) 53 | 3 58 71 52 58 89 28 19 70 41 22 92 86 90 61 9 94 92 80 78 25 82 89 61 55 17 38 12 7 74 41 25 42 Regions Visited 32 Branch Regions 20 Pre-discovered Areas 12 | . 1 1 2 . 1 . . . 2 . 1 . . . . . . 1 . . . . 3 . . . . . . . . . Known Exits Taken 14 | . . . . . . 1 1 . 1 1 . . . 1 1 . . . 1 1 1 . . 1 1 . . 1 1 . 1 . Unknown Exits Taken 17 | 1 1 1 1 1 1 . . . . . 1 1 1 . . 1 1 1 . . . 1 1 . . 1 1 . . 1 . . Scrap Searched 30 | . . . . 1 . 1 . . . . 3 3 4 2 . 4 3 . 4 . 1 . . 4 . . . . . . . . Spaces Dug 318 | . 12 13 22 . 12 . . 9 2 19 14 . . 15 6 . 1 . 1 8 3 49 . 48 17 17 . . 17 19 6 8 Terrain Destroyed 1139 | . 15 13 60 29 36 27 . 35 99 99 47 8 . 18 18 9 11 . 32 99 38 82 . 106 18 19 . . 35 50 11 125 Melee 92 | . . . . . . . . . . . . . . . . . 1 . 1 8 3 1 . . 16 17 . . 13 19 6 7 Projectile 189 | . 9 . 5 . 19 1 . . 16 58 2 3 . . 18 9 2 . . 1 2 2 . . 2 2 . . 22 8 1 7 AOE 808 | . 6 13 55 29 13 26 . 34 83 41 45 4 . 18 . . 8 . 31 90 33 79 . 106 . . . . . 23 . 71 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Acc Com Total 25512 | 84 536 442 959 305 1393 83 159 699 969 844 941 802 1223 430 425 1162 1066 368 779 1410 1014 305 212 672 1003 705 48 389 937 2047 1165 1936 Wait 2390 | 15 26 8 254 . 89 . . 21 333 101 2 2 26 1 57 176 58 67 21 331 191 . . 222 87 22 1 14 52 86 35 92 Move 20209 | 45 410 404 541 293 1047 71 142 475 561 663 897 744 1184 388 327 901 969 230 721 933 805 295 181 415 784 497 38 337 730 1608 984 1589 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 283 | 2 10 4 27 1 43 . 3 15 5 5 3 2 5 . 7 9 4 7 2 15 1 . 3 . 15 10 . 7 13 29 21 15 Fast Attach 225 | 1 . 3 10 . 11 1 3 4 9 . 3 1 . 2 2 9 2 5 4 15 . 1 6 3 17 7 1 7 12 54 14 18 Attach 138 | . . . 5 . 10 . 1 4 . 2 . . . 1 3 6 . 2 3 7 2 . 1 . 10 2 . 4 4 29 10 32 Detach 41 | . . . . . 2 . 1 1 . . . . . . . 2 . . 2 3 . . . . 3 1 . . . 4 8 14 Swap 284 | 2 15 2 12 3 10 2 2 14 9 3 11 8 2 8 6 8 6 4 7 16 6 3 1 8 12 6 2 5 26 27 17 21 Drop 366 | 2 9 3 33 1 40 1 4 20 16 2 5 1 5 . 5 17 6 11 1 19 1 . 7 2 18 17 6 11 22 23 30 28 Fire 883 | 17 65 14 74 7 135 7 3 65 35 65 16 43 1 19 18 12 6 . 13 12 5 4 . 22 5 22 . . 24 66 22 86 Melee 502 | . . . 1 . 6 1 . 23 . . . . . . . 22 14 42 5 59 3 2 13 . 51 30 . 4 52 109 24 41 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 11 | . 1 4 2 . . . . . 1 3 . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 20 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . 13 . . . 6 . . Rewire 137 | . . . . . . . . 48 . . . . . 11 . . . . . . . . . . . 78 . . . . . . Trap 12 | . . . . . . . . . . . 4 1 . . . . . . . . . . . . 1 . . . . 6 . . Miscellaneous 11 | . . . . . . . . 8 . . . . . . . . 1 . . . . . . . . . . . 2 . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Mines (discovered 3 exits: Mat x2 / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials -8/Garrison (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion (discovered 2 exits: Dee / [*Pro]) -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac x2 / *Low) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: *Fac / *Upp) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory -4/Armory -4/Lab -3/Research -3/Testing -2/Research -1/Access -1/Command To Epsilon Eridani History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 3) 140 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 517 | -10/Materials | Discovered new exit (range 14) 746 | -10/Materials | Discovered new exit (range 6) 1155 | -10/Materials | Entered Mines 1178 | -10/Mines | Learned location of Storage (-7) 1827 | -10/Mines | Discovered new exit (range 9) 1980 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 2044 | -10/Mines | Learned Materials stockpile data 2193 | -10/Mines | Entered Materials 2193 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 2348 | -9/Materials | Build established: Scavenger-Mutant 2749 | -9/Materials | Build established: Scavenger-Gunner 3161 | -9/Materials | Discovered new exit (range 3) 3428 | -9/Materials | Discovered new exit (range 16) 3431 | -9/Materials | Identified exit to Materials 3482 | -9/Materials | Learned location of Zion (-7) 3651 | -9/Materials | Learned Materials emergency access door positions 3698 | -9/Materials | Entered Mines 3929 | -9/Mines | Learned 2 Materials zone layouts 4063 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4063 | -9/Mines | Discovered new exit (range 5) 4191 | -9/Mines | Entered Exiles 4252 | -9/Exiles | Met 8R-AWN 4276 | -9/Exiles | Met EX-HEX 4340 | -9/Exiles | Met EX-DEC 4465 | -9/Exiles | Met EX-BIN 4487 | -9/Exiles | Aligned with FarCom system 4488 | -9/Exiles | Build established: Mutant 4489 | -9/Exiles | Given EX-Vault access code 4527 | -9/Exiles | Opened EX-Vault 4564 | -9/Exiles | Warned to stay clear of 0b10 Research branches 4877 | -9/Exiles | Attacked by the Exiles 5131 | -9/Exiles | Destroyed 8R-AWN 5136 | -9/Exiles | Found Prototype Ballistic Gun 5136 | -9/Exiles | Identified 8R-AWN's Boregun 5149 | -9/Exiles | Found Prototype Processor 5155 | -9/Exiles | Lost 7 parts (1p2n1u3w) 5388 | -9/Exiles | Discovered new exit (range 15) 5732 | -9/Exiles | Destroyed EX-BIN 5791 | -9/Exiles | Destroyed EX-HEX 5844 | -9/Exiles | Build established: Scavenger-Mutant 5934 | -9/Exiles | Destroyed EX-DEC 5953 | -9/Exiles | Found Prototype Processor 5976 | -9/Exiles | Found Deploy-a-Sentry 6381 | -9/Exiles | Discovered new exit (range 14) 6399 | -9/Exiles | Left Exiles lab with Deploy-a-Sentry 6399 | -9/Exiles | Entered Mines 6520 | -8/Mines | Discovered exit to Materials (range 10) 6538 | -8/Mines | Entered Materials 6538 | -8/Materials | Evolved 2 slots: Utility x2 6724 | -8/Materials | Garrison activated, responded to threat 6787 | -8/Materials | Identified exit to Garrison 6787 | -8/Materials | Entered Garrison 6827 | -8/Garrison | Triggered checkpoint 6957 | -8/Garrison | Triggered checkpoint 6998 | -8/Garrison | Triggered checkpoint 7020 | -8/Garrison | Triggered checkpoint 7068 | -8/Garrison | Destroyed 8 combat bots 7297 | -8/Garrison | Discovered new exit (range 3) 7365 | -8/Garrison | Triggered checkpoint 7459 | -8/Garrison | Triggered checkpoint 7531 | -8/Garrison | Triggered checkpoint 7594 | -8/Garrison | Build established: Mutant 7607 | -8/Garrison | P-60 Hacker assimilated allied ZN-0BS(b) 7778 | -8/Garrison | Discovered new exit (range 15) 7807 | -8/Garrison | Spotted B-75 Beast 7828 | -8/Garrison | Destroyed B-75 Beast 8025 | -8/Garrison | Entered Materials 8180 | -8/Materials | Build established: Tank 8372 | -8/Materials | Identified Exp. Core Analyzer 8509 | -8/Materials | Repaired Broken Cmb. Antigrav System 8741 | -8/Materials | DAS Turret deployed 8748 | -8/Materials | Discovered new exit (range 16) 8765 | -8/Materials | Central database locked down 9233 | -8/Materials | Identified Exp. Targeting Computer 9378 | -8/Materials | Learned 2 Storage zone layouts 9450 | -8/Materials | Learned location of Extension (-5) 9514 | -8/Materials | Learned location of 1 exit from Recycling 9570 | -8/Materials | Learned 4 Factory zone layouts 9614 | -8/Materials | Learned Factory garrison access intel 9670 | -8/Materials | Identified exit to Factory 9742 | -8/Materials | Learned location of 3 exits from Factory 9794 | -8/Materials | Learned location of 1 exit from Storage 9874 | -8/Materials | Entered Factory 9874 | -7/Factory | Evolved 2 slots: Propulsion x2 9875 | -7/Factory | Identified exit to Lower Caves 9875 | -7/Factory | Identified exit to Factory 9877 | -7/Factory | Loaded intel: 4 garrison access locations 11170 | -7/Factory | Entered Lower Caves 11290 | -7/Lower Caves | Met a Warlord Commander 11291 | -7/Lower Caves | Learned location of Warlord (-4) 11292 | -7/Lower Caves | Warlord Commander delivered Encrypted Comm Array 11835 | -7/Lower Caves | Found Imp. Powered Armor 11989 | -7/Lower Caves | Ambushed by research squad 12064 | -7/Lower Caves | Discovered new exit (range 9) 12279 | -7/Lower Caves | Encountered a Warlord checkpoint 12291 | -7/Lower Caves | Learned 4 Factory zone layouts 12438 | -7/Lower Caves | Spotted B-75 Beast 12627 | -7/Lower Caves | Entered another Lower Caves area 12627 | -7/Lower Caves | Spotted RZ-YBH(f) 12627 | -7/Lower Caves | Spotted F1-1LX(f) 12628 | -7/Lower Caves | Adv. Treads stolen by Master Thief 12629 | -7/Lower Caves | Encountered a Master Thief 12629 | -7/Lower Caves | Encountered a Master Thief 12630 | -7/Lower Caves | Exp. Core Analyzer stolen by Master Thief 12787 | -7/Lower Caves | Discovered exit to Factory (range 12) 13003 | -7/Lower Caves | Learned 4 Factory zone layouts 14008 | -7/Lower Caves | Spotted B-75 Beast 14068 | -7/Lower Caves | Destroyed B-75 Beast 14195 | -7/Lower Caves | Discovered new exit (range 9) 14263 | -7/Lower Caves | Encountered a Warlord checkpoint 14451 | -7/Lower Caves | Entered Zion 14508 | -7/Zion | System corruption cleaned by Quarantine Array 14565 | -7/Zion | Discovered new exit (range 16) 14592 | -7/Zion | Build established: Scavenger-Tank 14646 | -7/Zion | Given A8's code to call for help 14750 | -7/Zion | Identified exit to Deep Caves 14766 | -7/Zion | Learned Factory emergency access door positions 15040 | -7/Zion | Met Imprinter 15141 | -7/Zion | Found CR-A16's Pointy Stick 15219 | -7/Zion | Build established: Tank 15360 | -7/Zion | Received a visual enhancement algorithm 15402 | -7/Zion | Given the Hacking Drone Bay 15407 | -7/Zion | Found Prototype Device 15692 | -7/Zion | Gained Derelict followers 16016 | -7/Zion | Imprinted 16019 | -7/Zion | Declared Zion's savior 16361 | -7/Zion | Entered Proximity Caves 16361 | -6/Proximity Caves | Accompanied by 6 allies 16380 | -6/Proximity Caves | Learned Factory interactive machine intel 16622 | -6/Proximity Caves | Learned Factory terminal intel 16769 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 16865 | -6/Proximity Caves | Lost 4 allies 16873 | -6/Proximity Caves | System corruption reached 10% 17050 | -6/Proximity Caves | Discovered exit to Factory (range 13) 17069 | -6/Proximity Caves | Entered Factory 17069 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 17070 | -6/Factory | Identified exit to Lower Caves 17070 | -6/Factory | Identified exit to Factory 17072 | -6/Factory | Loaded intel: 52 interactive machine locations 17073 | -6/Factory | Loaded intel: 26 terminal locations 17080 | -6/Factory | Found Prototype Launcher 17081 | -6/Factory | Identified Rocket Array 17086 | -6/Factory | Found Rocket Array 17180 | -6/Factory | Build established: Scavenger-Tank 17337 | -6/Factory | Fabricated Arm. Heavy Treads (x1) 17409 | -6/Factory | Fabricated Cmb. Antigrav System (x2) 17482 | -6/Factory | Fabricated Cmb. Antigrav System? 17567 | -6/Factory | Discovered exit to Factory (range 9) 17685 | -6/Factory | Retrieved Zion intel report: Prototype Schematics 17686 | -6/Factory | Zion Hover Resupply teleported in 17737 | -6/Factory | Entered Lower Caves 17737 | -6/Lower Caves | Accompanied by 1 ally 18055 | -6/Lower Caves | Learned Research garrison access intel 18055 | -6/Lower Caves | Learned Extension emergency access door positions 18055 | -6/Lower Caves | Learned Factory emergency access door positions 18115 | -6/Lower Caves | Destroyed L7-KYM(g) 18161 | -6/Lower Caves | Murdered 4 allies 18222 | -6/Lower Caves | Ambushed by wild Derelicts 18313 | -6/Lower Caves | Build established: Scavenger-Mutant 18391 | -6/Lower Caves | Learned Factory terminal intel 18636 | -6/Lower Caves | Discovered new exit (range 5) 18804 | -6/Lower Caves | Entered another Lower Caves area 18829 | -6/Lower Caves | Discovered exit to Factory (range 10) 18972 | -6/Lower Caves | Learned Armory terminal intel 18972 | -6/Lower Caves | Learned Factory security intel 18972 | -6/Lower Caves | Learned 8 Research zone layouts 18972 | -6/Lower Caves | Learned location of 1 exit from Research 19101 | -6/Lower Caves | Learned Factory terminal intel 19110 | -6/Lower Caves | Encountered a Warlord checkpoint 19153 | -6/Lower Caves | Learned Factory security intel 19172 | -6/Lower Caves | Murdered 5 allies 19572 | -6/Lower Caves | Discovered new exit (range 10) 19583 | -6/Lower Caves | Entered Data Miner 19583 | -6/Data Miner | Discovered new exit (range 6) 19596 | -6/Data Miner | Met Data Miner 19615 | -6/Data Miner | Learned location of Section 7 (-2) 19615 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 19625 | -6/Data Miner | Received God Mode back door access code from Data Miner 19640 | -6/Data Miner | Data Conduit disabled 19713 | -6/Data Miner | Found Prototype Device 19713 | -6/Data Miner | Identified Exp. Thermal Shield 19935 | -6/Data Miner | Entered Proximity Caves 20054 | -5/Proximity Caves | Learned Factory stockpile data 20058 | -5/Proximity Caves | Learned Factory garrison access intel 20215 | -5/Proximity Caves | Spotted B-75 Beast 20227 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 20383 | -5/Proximity Caves | Spotter reported a threat 20532 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 20559 | -5/Proximity Caves | Entered Factory 20559 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 20563 | -5/Factory | Loaded intel: 28 terminal locations 20563 | -5/Factory | Identified Hacking Drone Bay 20564 | -5/Factory | Loaded intel: 4 garrison access locations 20662 | -5/Factory | Zion Melee Resupply teleported in 20711 | -5/Factory | Zion Heavy Resupply teleported in 20774 | -5/Factory | Zion Recon squad teleported in 20813 | -5/Factory | Fabricated Antigrav System? 20905 | -5/Factory | Spotted B-75 Beast 21057 | -5/Factory | Garrison activated, responded to threat 21298 | -5/Factory | Zion Trap Resupply teleported in 21384 | -5/Factory | Discovered new exit (range 7) 21479 | -5/Factory | Fabricated Cmb. Antigrav System (x2) 21606 | -5/Factory | Identified exit to Factory 21642 | -5/Factory | Build established: Trapper-Mutant 21656 | -5/Factory | Repaired Cmb. Antigrav System 21697 | -5/Factory | Discovered new exit (range 4) 21699 | -5/Factory | Identified exit to Upper Caves 21701 | -5/Factory | Entered Upper Caves 21954 | -5/Upper Caves | Identified exit to Upper Caves 22410 | -5/Upper Caves | Entered another Upper Caves area 22410 | -5/Upper Caves | Spotted 9B-QMY(f) 22412 | -5/Upper Caves | Encountered a Master Thief 22412 | -5/Upper Caves | Spotted 3F-HTV(f) 22413 | -5/Upper Caves | Encountered a Master Thief 22420 | -5/Upper Caves | Destroyed 9B-QMY(f) 22424 | -5/Upper Caves | Cmb. Antigrav System stolen by Master Thief 22428 | -5/Upper Caves | Destroyed 3F-HTV(f) 22458 | -5/Upper Caves | Discovered exit to Factory (range 27) 22555 | -5/Upper Caves | Discovered new exit (range 80) 22587 | -5/Upper Caves | Learned Factory interactive machine intel 22611 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 22611 | -5/Upper Caves | Entered Zhirov 22611 | -5/Zhirov | Discovered new exit (range 3) 22625 | -5/Zhirov | Met Zhirov 22636 | -5/Zhirov | Learned location of Quarantine (-2) 22636 | -5/Zhirov | Learned location of Testing (-3) 22636 | -5/Zhirov | Learned location of Command (-1) 22645 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 22657 | -5/Zhirov | Found Alien Artifact 22657 | -5/Zhirov | Identified Integrated Reactor 22657 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 22738 | -5/Zhirov | Found Alien Artifact 22775 | -5/Zhirov | Entered Proximity Caves 22778 | -4/Proximity Caves | Spotter reported a threat 22980 | -4/Proximity Caves | Build established: Machinist-Mutant 22987 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 23036 | -4/Proximity Caves | Destroyed 7 combat bots 23086 | -4/Proximity Caves | Learned 4 Research zone layouts 23204 | -4/Proximity Caves | Discovered exit to Factory (range 8) 23344 | -4/Proximity Caves | Entered Factory 23344 | -4/Factory | Evolved 2 slots: Utility x2 23345 | -4/Factory | Identified exit to Armory 23347 | -4/Factory | Loaded intel: 51 interactive machine locations 23348 | -4/Factory | Loaded intel: 26 terminal locations 23360 | -4/Factory | Zion Hover Resupply teleported in 23405 | -4/Factory | Zion Infowar Resupply teleported in 23511 | -4/Factory | Zion Melee Resupply teleported in 23599 | -4/Factory | Fabricated Cmb. Antigrav System? 23634 | -4/Factory | Build established: Trapper-Mutant 23812 | -4/Factory | Lost 11 parts (1p2n6u2w) 23828 | -4/Factory | Zion Defense Resupply teleported in 23859 | -4/Factory | Zion Thermal Resupply teleported in 24074 | -4/Factory | Build established: Machinist-Mutant 24119 | -4/Factory | Entered Armory 24120 | -4/Armory | Loaded intel: 12 terminal locations 24214 | -4/Armory | Fabricated Cmb. Antigrav System? 24320 | -4/Armory | Retrieved Zion intel report: Guard Positions 24321 | -4/Armory | Zion Hacker squad teleported in 24412 | -4/Armory | Found Adv. Force Booster 24434 | -4/Armory | Lost 5 allies 24459 | -4/Armory | Zion Fire squad teleported in 24520 | -4/Armory | Lost 3 allies 24563 | -4/Armory | Zion Light squad teleported in 24610 | -4/Armory | P-70 Sage assimilated allied Veteran 7a 24648 | -4/Armory | Found Prototype Protection 24648 | -4/Armory | Identified Zio. Weapon Casing 24693 | -4/Armory | Identified Transdimensional Reconstructor 24693 | -4/Armory | Warped through subspace to slip node 24693 | -4/Armory | Discovered new exit (range 1) 24719 | -4/Armory | Entered Lab 24719 | -4/Lab | Discovered new exit (range 9) 24720 | -4/Lab | Lost 4 allies 24727 | -4/Lab | Unable to decrypt terminal 24727 | -4/Lab | Opened the door to a hidden lab 24752 | -4/Lab | Entered Research 24752 | -3/Research | Evolved 2 slots: Utility x2 24753 | -3/Research | Identified exit to Testing 24755 | -3/Research | Loaded intel: 4 garrison access locations 25029 | -3/Research | Entered Testing 25141 | -3/Testing | Found Prototype Processor 25202 | -3/Testing | Found Prototype Energy Cannon 25219 | -3/Testing | Build established: Machinist-Gladiator 25251 | -3/Testing | Spotted Striker 25254 | -3/Testing | Spotted Striker 25266 | -3/Testing | Retrieved Zion intel report: Guard Positions 25279 | -3/Testing | Found Prototype Device 25279 | -3/Testing | Identified AEGIS Remote Shield 25322 | -3/Testing | Retrieved Zion intel report: Active Garrisons 25335 | -3/Testing | Retrieved Zion intel report: Prototype Schematics 25335 | -3/Testing | Identified Exp. Signal Interpreter 25346 | -3/Testing | Retrieved Zion intel report: Component Stockpiles 25350 | -3/Testing | Retrieved Zion intel report: Unaware Analyses 25354 | -3/Testing | Retrieved Zion intel report: Component Schematics 25396 | -3/Testing | Spotted PL-5COQX3161I 25652 | -3/Testing | Found Prototype Ballistic Cannon 25682 | -3/Testing | Retrieved Zion intel report: Prototype Schematics 25705 | -3/Testing | Found Prototype Hackware 25801 | -3/Testing | Discovered new exit (range 3) 25802 | -3/Testing | Identified exit to Research 25803 | -3/Testing | Entered Research 25803 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 25847 | -2/Research | Spotted B-90 Cyclops 25925 | -2/Research | Identified Exp. Hacking Suite 26209 | -2/Research | System corruption reached 10% 26294 | -2/Research | Lost 12 parts (2p3n7u) 26303 | -2/Research | Search patrols dispatched 26365 | -2/Research | Zion Experimental squad teleported in 26598 | -2/Research | Lost 14 parts (5p6n3u) 26650 | -2/Research | Core integrity fell below 50% 26779 | -2/Research | Lost 15 parts (1p10n2u2w) 26783 | -2/Research | Destroyed 7 combat bots 26910 | -2/Research | Fabricated Cmb. Antigrav System? 26920 | -2/Research | Zion Experimental squad teleported in 26977 | -2/Research | Spotted B-90 Cyclops 26989 | -2/Research | Lost 4 parts (1p3n) 27010 | -2/Research | Zion Hover Resupply teleported in 27071 | -2/Research | Zion Light squad teleported in 27075 | -2/Research | Terminal network hard line cut 27371 | -2/Research | Lost 3 parts (1p1u1w) 27417 | -2/Research | Discovered new exit (range 15) 27430 | -2/Research | Build established: Scavenger-Mutant 27431 | -2/Research | Entered Access 27431 | -1/Access | Evolved 2 slots: Power x1, Propulsion x1 27448 | -1/Access | Zion Infowar Resupply teleported in 27494 | -1/Access | Zion hero teleported in (7V-RTL) 27623 | -1/Access | Identified Perforator 27848 | -1/Access | Zion Heavy squad teleported in 27895 | -1/Access | Found Unknown Device 27895 | -1/Access | Identified Quantum Capacitor 27947 | -1/Access | Found Prototype Launcher 27947 | -1/Access | Identified Mni. Smartbomb Launcher 27999 | -1/Access | Discovered new exit (range 13) 28053 | -1/Access | Zion Hacking Resupply teleported in 28058 | -1/Access | Found Exp. Hacking Suite 28081 | -1/Access | Identified exit to Command 28082 | -1/Access | Entered Command 28125 | -1/Command | Phase Generator disabled 28285 | -1/Command | Retrieved Zion intel report: Active Terminals 28522 | -1/Command | Retrieved Zion intel report: Unaware Analyses 28557 | -1/Command | Retrieved Zion intel report: Prototype Stockpiles 28576 | -1/Command | Retrieved Zion intel report: Unaware Schematics 28587 | -1/Command | Build established: Hacker-Ninja 28610 | -1/Command | First assault squad dispatched 28807 | -1/Command | Spotted B-99 Colossus 28894 | -1/Command | Build established: Hacker-Mutant 28954 | -1/Command | Disengaged cave seal 28954 | -1/Command | Zionites emerged from the dark tunnel 28960 | -1/Command | Destroyed 7 combat bots 28965 | -1/Command | Lost 3 parts (1p2u) 29026 | -1/Command | Allies destroyed B-99 Colossus 29034 | -1/Command | Found Prototype Ballistic Gun 29034 | -1/Command | Identified Multirail 29039 | -1/Command | Retrieved Zion intel report: Depthwide Sectors/-0 29090 | -1/Command | Spotted M Guard 29090 | -1/Command | Spotted M Guard 29090 | -1/Command | Spotted Combat Programmer 29091 | -1/Command | Spotted Combat Programmer 29094 | -1/Command | System corruption reached 10% 29134 | -1/Command | Allies destroyed M Guard 29164 | -1/Command | Destroyed Combat Programmer 29170 | -1/Command | System corruption reached 30% 29180 | -1/Command | Lost 12 allies 29187 | -1/Command | All MAIN.C guards destroyed 29200 | -1/Command | Lost 25 parts (4p8n7u6w) 29243 | -1/Command | Found Unknown Protection 29243 | -1/Command | Identified Hvy. Reflective Plating 29244 | -1/Command | High security lockdown imminent 29316 | -1/Command | Spotted Executioner 29316 | -1/Command | Spotted Executioner 29316 | -1/Command | Spotted Executioner 29316 | -1/Command | Spotted Executioner 29316 | -1/Command | Spotted Striker 29316 | -1/Command | Spotted Striker 29316 | -1/Command | Spotted Alpha 7 29316 | -1/Command | Spotted Alpha 7 29316 | -1/Command | Spotted B-99 Colossus 29319 | -1/Command | Core integrity fell below 50% 29319 | -1/Command | Spotted B-99 Colossus 29324 | -1/Command | High security lockdown engaged 29327 | -1/Command | Discovered new exit (range 7) 29333 | *** | Escaped! Last Messages --------------- 29327_ Penetrated by Slug. 29327_ Slug penetrates Wall. 29328_ K-01 Serf collects debris. 29328_ Penetrated by Slug. 29328_ Slug penetrates B-99 Colossus. 29329_ Penetrated by Slug. 29329_ Slug penetrates Wall. 29329_ Penetrated by Slug. 29329_ Slug penetrates Wall. 29329_ Knocked back. 29329_ Slug penetrates B-99 Colossus. 29329_ Acquired 8 matter. 29329_ Triggered Stasis Trap. 29329_ A bubble of rippling energy engulfs the area. 29329_ Field strength at 94. 29330_ Stasis field depleted. 29330_ Penetrated by Slug. 29330_ Slug penetrates Wall. 29332_ Arm. Heavy Treads destroyed. [Achievement: Derelict Escape] Map ----- +----------------------------------------------------+ | ## #####+"!!#### ######??# #???###?????????? | | / % % !! #??# #??? ?????????? | | / ! % #??# # ? ????#??? | | / [!| #??# #?? "" ????????? | | / = #??# #? """" ?#??????# | | / #### #? """" #??????? | | # #### ######" # "" #??????? | | # #?## # " # #???#??? | | ######?#" # + + #??????? | | #??????## # # # "" #??????? | | ??#????## # + + """" #?????? | | ???????#" # #####+###### """" #??????? | | ??????##" # ??? ????? "" ?????????? | | ??????#=% # * ? ?? ? ??+??? ?? | | ??????#*== # # #?? ??#?????? | | ??????### ####### #???? ?#?????? | | ??????#"" #?????###########????#####?#???#?? | | ??????#"" #?????????????###???##?#?????????# | | ??????#"" #??##############?????????????#??# | | #?????#T #??# %##?#????????#??? # | | ??????#"" #??# ;##########????? # | | ??????#"" #??# BB; # # # "####??? # | | ??????#"" #??# BB E ###### # | | ??????### ##?# E 7 % "% | | ????????# #??# "" K ss " | | ????????# #??# @" %K s%/ % | | ????????# #??# ^ EE 7^% s " | | ????#??## #??# ^BB %! % ### " | | ????????# #### % BB# #=# # "#### "" | | ????????# ##?# ##"#######??# "" | | ????????# ##?# #?##????##?## " | | ??????#?# #?######;#########?????##???# | | ??#??#??# #?????#####?#??#????#??#????# | | ????#??## #?################???#??##??# | | #???????# #### ############# | | ????????# ##?# # # | | ????#??## ##?# # # | | ##???#??# ####? # # | | ??#?##### ##? # # | | ###?## #?# "" # * + | | ?#?# #??"""" # # | | ??## #??"""" # + | | ??## ###########??"" #"############/### | | # #### ###########?? ? # #??#? ???? ? | | ## !#? ??? ?# #?#?# ????? ? | | ## ##########+#### ##### ??? ? ? | | # "" " + ? ""? ? | | ## "" ######## ##? ???" ?? | | # #### ## "T #??##?## ##? ????" ?? | | ???# ## "" !!#?????## ##????"?????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 158 Energy Generation 79 Energy Capacity 950 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 18 Terrain Scan Range 24 Terrain Scan Density 210 Jamming Range 16 Cloak Strength 3 Base Temperature (-) 200 Corruption Containment 12 Armor Coverage 1000 Resistance: TH 30 Core Shielding 30 Propulsion Shielding 90 Weapon Shielding 100 Melee Speed Boost 20 Phase Shifting 15 Evasion (%) 72 Targeting Accuracy 12 Melee Accuracy 12 Target Analysis 12 Recoil Reduction 5 Offensive Hacking 46 Defensive Hacking 14 Authchip Count 1 Trap Extractor Capacity 8 Item Schematics ----------------- Cmb. Antigrav System | -8/Materials | Scanalyzed Exp. Targeting Computer | -8/Materials | Scanalyzed Exp. Core Analyzer | -8/Materials | Scanalyzed Imp. Transmission Jammer | -8/Materials | Scanalyzed Lrn. Proton Cannon | -8/Materials | Scanalyzed Plasma Cutter | -8/Materials | Scanalyzed Imp. Carbon-fiber Leg | -7/Zion | Archive Imp. Reaction Control System | -7/Zion | Archive System Restoration Module | -7/Zion | Archive Fusion Compressor | -7/Zion | Archive Core Analyzer | -7/Zion | Archive Imp. Trap Scanner | -7/Zion | Archive Recalibrator | -7/Zion | Archive Imp. Focal Shield | -7/Zion | Archive Imp. Shock Absorption System | -7/Zion | Archive Hvy. Rocket Launcher | -7/Zion | Archive Cloaking Device | -7/Zion | Archive Lgt. Fission Core | -7/Zion | Archive Corruption Screen | -7/Zion | Archive Enh. Optical Array | -7/Zion | Archive Imp. Heavy Machine Gun | -6/Factory | Z-intel Force Rifle | -6/Factory | Z-intel Shock Maul | -6/Factory | Z-intel Prc. Shock Rifle | -6/Factory | Z-intel Mni. Assault Cannon | -6/Factory | Z-intel Hpw. Field Laser | -6/Factory | Z-intel Thermal Defense Suite | -6/Factory | Z-intel Antimatter Cannon | -6/Factory | Z-intel Cld. Deuterium Engine | -6/Factory | Z-intel Hvy. Deuterium Engine | -6/Factory | Z-intel Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Nuclear Pulse Thruster | -6/Data Miner | Free Prc. Energy Filter | -6/Data Miner | Free Enh. Force Rifle | -6/Data Miner | Free Myomer Leg | -6/Data Miner | Free Adv. Actuator Array | -6/Data Miner | Free Micro-nuke Launcher | -6/Data Miner | Free Graphene Brace | -6/Data Miner | Free Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Com. Mass Driver | -3/Testing | Z-intel Exp. Myomer Leg | -3/Testing | Z-intel Exp. Signal Interpreter | -3/Testing | Z-intel Cld. Antimatter Reactor | -3/Testing | Z-intel Adv. Matter Compressor | -3/Testing | Z-intel Enh. Armored Medium Treads | -3/Testing | Z-intel Cld. Antigrav System | -3/Testing | Z-intel Adv. Dynamic Insulation System | -3/Testing | Z-intel Railgun | -3/Testing | Z-intel Matter Filter | -3/Testing | Z-intel Imp. Melee Analysis Suite | -3/Testing | Z-intel Adv. Melee Analysis Suite | -3/Testing | Z-intel Imp. Antigrav System | -3/Testing | Z-intel Lyr. Medium Armor Plating | -3/Testing | Z-intel Lrg. Storage Unit | -3/Testing | Z-intel Matter Compressor | -3/Testing | Z-intel Shock Absorption System | -3/Testing | Z-intel Imp. Targeting Computer | -3/Testing | Z-intel Hyp. Railgun | -3/Testing | Z-intel Disruptor Cannon | -3/Testing | Z-intel Point Defense System | -3/Testing | Z-intel Launcher Loader | -3/Testing | Z-intel Hvy. Neutron Cannon | -3/Testing | Z-intel Ionic Axe | -3/Testing | Z-intel Exp. Power Amplifier | -3/Testing | Z-intel Diametric Drive | -3/Testing | Z-intel Nanosword | -3/Testing | Z-intel Electron Diverter | -3/Testing | Z-intel Hdn. Centrium Wheel | -3/Testing | Z-intel Com. Tesla Bomb Launcher | -3/Testing | Z-intel Enh. Biometal Leg | -3/Testing | Z-intel Exp. Field Recycling Unit | -3/Testing | Z-intel Robot Schematics ------------------ Y-54 Guardian | -7/Zion | Archive B-48 Gladiator | -7/Zion | Archive I-25 Savior | -7/Zion | Archive G-73 Enforcer | -7/Zion | Archive L-41 Fighter | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free M-36 Artificer | -6/Data Miner | Free A-02 Transporter | -1/Command | Z-intel C-65 Expert | -1/Command | Z-intel A-27 Freighter | -1/Command | Z-intel T-07 Excavator | -1/Command | Z-intel R-06 Scavenger | -1/Command | Z-intel Fabricated ------------ Arm. Heavy Treads | x1 | -6/Factory | Preloaded Cmb. Antigrav System | x2 | -6/Factory | Authchip Cmb. Antigrav System | x2 | -6/Factory Antigrav System | x2 | -5/Factory | Preloaded Cmb. Antigrav System | x2 | -5/Factory Cmb. Antigrav System | x2 | -4/Factory Cmb. Antigrav System | x2 | -4/Armory Cmb. Antigrav System | x2 | -2/Research Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Achievements -------------- Derelict Escape Challenges ------------ None Game ------ Seed TimingForceMaul Manual? 0 Play Time 05:55:39 Cumulative 378.3 hours Start 2024.08.26 @ 19:27:46 End 2024.08.27 @ 22:21:07 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 140 Rogue 138 Adventurer 2 Explorer 0 Win Type 0 Total 18 Types 8/0/8/1/0/0/0/1/0 Lore% 75 Gallery% 85 Achievement% 76 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3de4b218-d71c-4988-889f-c2f035af0a6a