Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.10.12 @ 17:59:18 // AFD2020/Player2 Player: Minty Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (10) 2000 Robots Destroyed (46) 230 Value Destroyed (1383) 1383 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (1549) 1549 TOTAL SCORE: 7122 Bonus ------- High Alert Combat Kills 86 Follower Combat Kills 1482 Aligned with FarCom 300 Met Imprinter 300 Was Imprinted 300 Friendly Fire -919 Cogmind --------- Core Integrity 0/700 Matter 295/300 Energy 160/160 System Corruption 5% Temperature Cool (0) Movement Walking (180) Ox2 Location -6/Proximity Caves Parts ------- > --- POWER (2) -------- Light Fission Core > --- PROPULSION (3) --- Carbon-fiber Leg > --- UTILITY (4) ------ Large Storage Unit Improved Propulsion Shielding > --- WEAPON (4) ------- Ripper Master Tearclaws > --- INVENTORY (10) --- Advanced Terrain Scanner Dirty Bomb Trap Dirty Bomb Trap Dirty Bomb Trap Dirty Bomb Trap Peak State ------------ > --- POWER ------------ Improved Ion Engine Neutrino Core > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg Improved Titanium Leg > --- UTILITY ---------- Improved Cooling System Large Storage Unit Advanced Targeting Computer Hacking Suite > --- WEAPON ----------- XL Autogun Array > --- INVENTORY -------- Improved Heat Sink Advanced Terrain Scanner Skeleton Box Gauss Rifle Gauss Rifle Gauss Rifle Dirty Bomb Trap Fire Trap Fire Trap Fire Trap [Rating: 67] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Hacking Suite Device Nanoactuators Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Light Armor Plating Weapon Gauss Rifle Energy Gun Particle Gun Energy Cannon Heavy Particle Cannon Ballistic Gun Gauss Rifle Impact Weapon Makeshift Hammer Slashing Weapon Ripper Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Slots Evolved 6 | . . . . . 4 2 . . . . Power 1 | . . . . . 1 . . . . . Propulsion 1 | . . . . . 1 . . . . . Utility 2 | . . . . . 1 1 . . . . Weapon 2 | . . . . . 1 1 . . . . Parts Attached 76 | 6 4 . . . 26 5 7 3 6 19 Power 16 | 1 . . . . 8 . 2 . 2 3 Engine 11 | 1 . . . . 7 . . . 1 2 Core 5 | . . . . . 1 . 2 . 1 1 Reactor . | . . . . . . . . . . . Propulsion 10 | 2 . . . . 5 1 . . . 2 Treads . | . . . . . . . . . . . Leg 10 | 2 . . . . 5 1 . . . 2 Wheel . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 17 | 1 2 . . . 4 3 . 2 . 5 Device 8 | . . . . . . 2 . 2 . 4 Storage 3 | 1 1 . . . . 1 . . . . Processor 1 | . . . . . 1 . . . . . Hackware 1 | . . . . . 1 . . . . . Protection 4 | . 1 . . . 2 . . . . 1 Artifact . | . . . . . . . . . . . Weapon 33 | 2 2 . . . 9 1 5 1 4 9 Energy Gun 9 | 1 2 . . . 4 . . . 2 . Energy Cannon 1 | . . . . . 1 . . . . . Ballistic Gun 17 | 1 . . . . 4 1 4 1 . 6 Ballistic Cannon . | . . . . . . . . . . . Launcher . | . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . 1 . Slashing Weapon 5 | . . . . . . . 1 . 1 3 Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . . Parts Lost 25 | . . . . . 6 . 1 3 . 15 Power 6 | . . . . . 1 . 1 1 . 3 Propulsion 4 | . . . . . 2 . . . . 2 Utility 7 | . . . . . 1 . . 2 . 4 Weapon 8 | . . . . . 2 . . . . 6 Highest Loss Streak 5 | . . . . . 4 . 1 3 . 5 Average Slot Usage (%) 85 | . 98 100 100 100 80 76 82 84 84 80 Engine 8 | . 14 14 14 14 9 7 7 . 6 7 Core 2 | . . . . . 5 7 6 7 . . Leg 19 | . 28 28 28 28 19 23 22 15 15 14 Device 8 | . . . . . . 7 7 14 15 11 Storage 8 | . 14 14 14 14 9 7 7 7 7 7 Processor 2 | . . . . . 6 7 7 . . . Hackware 5 | . . . . . 4 7 7 7 7 6 Protection 3 | . 12 14 14 14 3 . . . . 2 Energy Gun 4 | . 14 14 14 14 9 . . . 5 . Ballistic Gun 15 | . 14 14 14 14 11 7 11 30 17 21 Slashing Weapon 2 | . . . . . . . 2 . 3 6 Naked Turns . | . . . . . . . . . . . Heaviest Build 59 | 12 21 21 21 21 31 45 59 44 38 54 Greatest Support 45 | 20 20 20 20 20 35 45 45 30 30 37 Greatest Overweight (x) 5 | . 1 1 1 1 5 1 1 1 1 3 Average Overweight (x) . | . . 1 1 1 . . . 1 1 . Largest Inventory Capacity 10 | 6 8 8 8 8 8 10 10 10 10 10 Average Capacity 9 | 5 7 8 8 8 8 9 10 10 10 10 Most Carried 10 | . 2 3 8 8 8 7 10 6 9 9 Average Carried 5 | . . 1 6 8 6 5 6 4 4 5 Final Capacity 10 | 6 8 8 8 8 8 10 10 10 10 10 Final Carried 9 | . 1 3 8 8 8 6 6 4 9 5 Class Distribution -------------------- 50% | Scavenger-Gunner 20% | Mutant 10% | Scavenger-Mutant 5% | Scavenger-Tank 5% | Scavenger-Skirmisher 4% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Gunner | -7/Lower Caves Scavenger-Gunner | -7/Lower Caves Scavenger-Gunner | -7/Zion Scavenger-Gunner | -6/Proximity Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Matter Collected 2529 | 157 190 64 . 24 480 102 585 157 89 681 Remotely . | . . . . . . . . . . . Salvage Created 1716 | . 175 79 . 11 597 159 252 110 . 333 Parts 95 | . 11 3 . 2 35 9 12 3 . 20 Haulers Intercepted 1 | . 1 . . . . . . . . . Recyclers Shooed 3 | . 2 . . . 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 54 | . . . . . . . 10 2 3 39 Prevented 4 | . . . . . . . . . . 4 Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Combat Hostiles Destroyed 36 | . 3 3 . 1 14 2 3 2 . 8 Melee 1 | . . . . . . . . . . 1 Guns 35 | . 3 3 . 1 14 2 3 2 . 7 Classes Destroyed 16 | . 2 3 . . 3 2 2 . . 4 Builder 1 | . . . . . . 1 . . . . Tunneler 1 | . . . . . 1 . . . . . Hauler 1 | . 1 . . . . . . . . . Recycler 1 | . . 1 . . . . . . . . Minesweeper 1 | . . . . . . . 1 . . . Watcher 1 | . . . . . 1 . . . . . Swarmer 12 | . . 1 . 1 5 . 2 . . 3 Grunt 13 | . 3 . . . 8 . . 1 . 1 Duelist 1 | . . . . . . . . . . 1 Sentry 3 | . . . . . 1 1 . 1 . . Hunter 2 | . . . . . . 1 1 . . . Behemoth 1 | . . . . . . . . . . 1 Samaritan 3 | . . . . . . . 3 . . . Master Thief 2 | . . . . . . . . . . 2 Assembled 2 | . . 2 . . . . . . . . Mutant 1 | . . . . . . . . . . 1 Best Kill Streak 4 | . 1 2 . 1 4 1 2 1 . 2 Combat Bots Only 4 | . 1 2 . 1 4 1 2 1 . 2 Max Kills in Single Turn 1 | . 1 1 . 1 1 1 1 1 . 1 Gunslinging . | . . . . . . . . . . . Exploded . | . . . . . . . . . . . Melee 1 | . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Damage Taken 3921 | . 204 209 . 7 686 59 458 331 . 1967 Core 680 | . 32 9 . . 136 . 108 25 . 370 Absorbed by Shields . | . . . . . . . . . . . Core Remaining (%) 80 | 100 . . . 75 66 . . . . . Volleys Fired 193 | . 30 13 . 2 48 9 38 7 . 46 Largest 4 | . 2 2 . 2 3 1 2 4 . 3 Hottest 160 | . 85 85 . 85 160 60 60 102 . 132 Shots Fired 408 | . 57 26 . 4 110 9 48 29 . 125 Gun 407 | . 57 26 . 4 109 9 48 29 . 125 Cannon 1 | . . . . . 1 . . . . . Launcher . | . . . . . . . . . . . Special . | . . . . . . . . . . . Kinetic 332 | . 30 13 . 2 80 9 48 29 . 121 Thermal 69 | . 20 13 . 2 30 . . . . 4 Explosive . | . . . . . . . . . . . Electromagnetic 7 | . 7 . . . . . . . . . Robot Hit Streak 13 | . 9 2 . 1 8 4 13 5 . 8 Robot Miss Streak 15 | . 3 12 . 15 5 2 7 3 . 10 Penetration Max 1 | . . . . . . . 1 . . 1 Secondary Targets 7 | . . 1 . . 5 . . . . 1 Max Gunslinging Chain 1 | . . 1 . . 1 . . . . 1 Shots Hit Robots 233 | . 36 7 . 1 64 5 36 18 . 66 Core Hits 102 | . 10 6 . 1 28 5 15 6 . 31 Critical Hits 1 | . . . . . . . . 1 . . Critical Kills 1 | . . . . . . . . 1 . . Critical Parts Destroyed . | . . . . . . . . . . . Melee Attacks 10 | . . . . . . . 2 . . 8 Impact . | . . . . . . . . . . . Slashing 10 | . . . . . . . 2 . . 8 Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 4837 | . 503 180 . 10 840 175 1266 384 . 1479 Guns 4524 | . 503 180 . 10 815 175 1266 384 . 1191 Cannons 25 | . . . . . 25 . . . . . Explosions . | . . . . . . . . . . . Melee 288 | . . . . . . . . . . 288 Ramming . | . . . . . . . . . . . Kinetic 3792 | . 245 69 . 10 474 175 1266 384 . 1169 Thermal 681 | . 182 111 . . 366 . . . . 22 Explosive . | . . . . . . . . . . . Electromagnetic 76 | . 76 . . . . . . . . . Impact . | . . . . . . . . . . . Slashing 288 | . . . . . . . . . . 288 Piercing . | . . . . . . . . . . . Highest Corruption 8 | . . . . . . . . 8 8 5 Average Corruption 7 | . . . . . . . . 7 8 5 Corruption Purged . | . . . . . . . . . . . Effects 26 | . . . . . . . . 14 8 4 Message Errors 4 | . . . . . . . . 4 . . Matter Fused 6 | . . . . . . . . 4 2 . Heat Flow Errors 1 | . . . . . . . . . 1 . Energy Discharges 3 | . . . . . . . . . 2 1 Parts Rejected 1 | . . . . . . . . . . 1 Data Loss (minor) 4 | . . . . . . . . 1 2 1 Data Loss (major) 1 | . . . . . . . . . 1 . Misfires 1 | . . . . . . . . 1 . . Targeting Errors 5 | . . . . . . . . 4 . 1 Overload Shots . | . . . . . . . . . . . Overflow Damage 14 | . . . . . . . . . . 14 Projectiles . | . . . . . . . . . . . Explosions . | . . . . . . . . . . . Melee 14 | . . . . . . . . . . 14 Knockbacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . Shots . | . . . . . . . . . . . Rammed . | . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 303 | . 276 206 . 66 303 48 91 30 140 44 Average Temperature 89 | . 83 90 . 33 121 22 29 14 80 16 Received Heat Transfer 796 | . 108 40 . . 252 6 36 111 . 243 Effects 3 | . 1 . . . 2 . . . . . Energy Bleed 1 | . 1 . . . . . . . . . Interference 2 | . . . . . 2 . . . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 3 | . 1 . . . 1 . . . . 1 Heat Transferred 1463 | . 409 203 . . 814 . . . . 37 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen 11 | . . . . . . . 5 . . 6 Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Peak Influence 568 | . 160 170 . 87 568 347 . . . . Initial 210 | . . 62 . . 33 210 . . . . Average 174 | . 52 84 . 82 241 317 . . . . Maximum Alert Level 2 | . . . . . 2 1 . . . . Low Security (%) 60 | 100 100 100 . 100 40 . . . . . Level 1 32 | . . . . . 41 100 . . . . Level 2 7 | . . . . . 18 . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 6 | . 2 . . . 3 . . . . 1 Investigation 2 | . . . . . 2 . . . . . Extermination . | . . . . . . . . . . . Reinforcement 3 | . 2 . . . 1 . . . . . Assault 1 | . . . . . . . . . . 1 Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . . . Haulers Reinforced . | . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Distress Signals 4 | . 1 . . . 2 . 1 . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 121 | . 12 9 . 3 36 2 11 4 . 44 Peak Tracking Total 11 | . 5 11 . 3 9 2 3 3 . 9 Tactical Retreats 7 | . 1 . . . 4 . . . . 2 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Traps Triggered 5 | . . . . . 4 . 1 . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed 1 | . . . . . . . 1 . . . Triggered 1 | . . . . . . . . . . 1 Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Machines Disabled 2 | . . 1 . . 1 . . . . . Max in Single Turn 1 | . . 1 . . . . . . . . Machines Sabotaged 1 | . . . . . 1 . . . . . Garrisons Compromised . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Machines Accessed 9 | . 1 . 2 . 3 1 1 1 . . Terminals 5 | . 1 . . . 2 1 1 . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 1 | . . . . . 1 . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 16 | . 3 . 2 . 6 1 2 2 . . Successful 14 | . 1 . 2 . 6 1 2 2 . . Failed 2 | . 2 . . . . . . . . . Catastrophic 1 | . 1 . . . . . . . . . Database Lockouts . | . . . . . . . . . . . Manual 10 | . 3 . 1 . 5 1 . . . . Terminals 11 | . 3 . . . 5 1 2 . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 1 | . . . . . 1 . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 12 | . 1 . 2 . 4 1 2 2 . . Record 5 | . . . 1 . . . 2 2 . . Branch Access Points 2 | . 1 . . . . 1 . . . . Alert Level 2 | . . . . . 2 . . . . . Unreport Threat 1 | . . . . . 1 . . . . . Recall Reinforcements 1 | . . . . . 1 . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . 1 . . . . . Report Inventory 1 | . . . . . 1 . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks 1 | . . . . . 1 . . . . . Terminals 1 | . . . . . 1 . . . . . Sabotage 1 | . . . . . 1 . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 2 | . . . . . 1 . 1 . . . Full Trace Events 1 | . . . . . 1 . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . . 2 Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Total Allies 7 | . 1 . . . . . . . 4 2 Largest Group 6 | . 1 1 1 1 1 1 1 1 5 6 Highest-Rated Group 269 | . 56 57 57 57 71 81 84 84 245 269 Highest-Rated Ally 99 | . 56 57 57 57 71 81 84 84 95 99 Total Orders . | . . . . . . . . . . . Ally Attacks 248 | . 25 12 . 2 45 3 17 7 . 137 Total Damage 5276 | . 193 91 . 24 994 89 496 130 . 3259 Kills 58 | . 2 3 . 2 14 1 3 1 . 32 Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 5 | . . . . . . . 3 2 . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Turns Passed 6711 | 72 303 354 469 63 691 284 1325 272 1589 1289 Spaces Moved 3934 | 61 162 157 308 39 375 197 806 159 988 682 Core 17 | 14 . . . . 3 . . . . . Treads . | . . . . . . . . . . . Legs 3917 | 47 162 157 308 39 372 197 806 159 988 682 Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 120 150 150 150 120 123 123 155 155 125 Average Speed 148 | 103 124 150 150 150 135 133 151 155 155 152 Slowest Speed 300 | 120 150 150 150 150 300 150 155 155 155 210 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 43 | 3 31 39 74 19 34 4 82 37 90 68 Regions Visited 10 Branch Regions 7 Pre-discovered Areas 4 | . . . 1 . . . . . 3 . Known Exits Taken 2 | . 1 . . . . 1 . . . . Unknown Exits Taken 8 | 1 . 1 1 1 1 . 1 1 1 . Scrap Searched 5 | . . . . 1 . . 1 1 2 . Spaces Dug 1 | . . . . . . 1 . . . . Terrain Destroyed 18 | . . . . . . 2 15 . . 1 Melee . | . . . . . . . . . . . Projectile 18 | . . . . . . 2 15 . . 1 AOE . | . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Total 4491 | 66 207 250 315 40 476 219 885 169 1046 818 Wait 207 | . 8 78 6 . 13 . 19 . 42 41 Move 3924 | 60 161 156 307 38 374 196 805 158 987 682 Hop . | . . . . . . . . . . . Pick Up 30 | . 1 2 2 . 5 3 8 . 5 4 Fast Attach 55 | 6 1 . . . 25 . 3 . 5 15 Attach 9 | . . . . . . 2 3 2 . 2 Detach . | . . . . . . . . . . . Swap 12 | . 3 . . . 1 3 1 1 1 2 Drop 39 | . 3 . . . 10 6 5 1 6 8 Fire 193 | . 30 13 . 2 48 9 38 7 . 46 Melee 10 | . . . . . . . 2 . . 8 Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire 11 | . . 1 . . . . . . . 10 Trap 1 | . . . . . . . 1 . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 73 | -11/Scrapyard | Entered Materials 249 | -10/Materials | Identified exit to Mines 318 | -10/Materials | Build established: Mutant 376 | -10/Materials | Entered Mines 376 | -10/Mines | Accompanied by 1 ally 493 | -10/Mines | Met a Derelict bent on vengeance 501 | -10/Mines | Assembled infested the area 537 | -10/Mines | Met 8R-AWN 705 | -10/Mines | Discovered new exit (range 14) 723 | -10/Mines | Discovered new exit (range 5) 730 | -10/Mines | Entered Exiles 730 | -10/Exiles | Accompanied by 1 ally 769 | -10/Exiles | Welcomed by 8R-AWN 795 | -10/Exiles | Met EX-HEX 835 | -10/Exiles | Met EX-BIN 856 | -10/Exiles | Aligned with FarCom system 858 | -10/Exiles | Given EX-Vault access code 892 | -10/Exiles | Opened EX-Vault 903 | -10/Exiles | Found XL Autogun Array 907 | -10/Exiles | Found Skeleton Box 941 | -10/Exiles | Warned to stay clear of 0b10 Research branches 983 | -10/Exiles | Met EX-DEC 996 | -10/Exiles | Learned location of Zion (-7) 1057 | -10/Exiles | Visited The Gauntlet 1170 | -10/Exiles | Discovered new exit (range 14) 1199 | -10/Exiles | Stole two prototypes: Skeleton Box, XL Autogun Array 1199 | -10/Exiles | Entered Mines 1199 | -9/Mines | Accompanied by 1 ally 1241 | -9/Mines | Discovered new exit (range 15) 1262 | -9/Mines | Entered Materials 1262 | -8/Materials | Accompanied by 1 ally 1262 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x1, Utility x1, Weapon x1 1573 | -8/Materials | Lost 4 parts (1p1n1u1w) 1921 | -8/Materials | Discovered new exit (range 15) 1953 | -8/Materials | Entered Factory 1953 | -7/Factory | Accompanied by 1 ally 1953 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 1955 | -7/Factory | FarCom data flow suspended 2171 | -7/Factory | Identified exit to Lower Caves 2237 | -7/Factory | Entered Lower Caves 2237 | -7/Lower Caves | Accompanied by 1 ally 2264 | -7/Lower Caves | Build established: Scavenger-Gunner 2271 | -7/Lower Caves | Learned Factory security intel 2422 | -7/Lower Caves | Spotted B-75 Beast 2512 | -7/Lower Caves | Learned Factory security intel 2733 | -7/Lower Caves | Spotted CS-9SN(f) 2734 | -7/Lower Caves | Spotted XF-BPC(f) 2734 | -7/Lower Caves | Skeleton Box stolen by Master Thief 2735 | -7/Lower Caves | Encountered a Master Thief 2735 | -7/Lower Caves | Encountered a Master Thief 2736 | -7/Lower Caves | Allies destroyed XF-BPC(f) 2978 | -7/Lower Caves | Spotted GC-Y6Z(f) 2979 | -7/Lower Caves | Encountered a Master Thief 2981 | -7/Lower Caves | XL Autogun Array stolen by Master Thief 3068 | -7/Lower Caves | Learned Factory terminal intel 3281 | -7/Lower Caves | Build established: Scavenger-Mutant 3338 | -7/Lower Caves | Encountered a Warlord checkpoint 3374 | -7/Lower Caves | Allies destroyed B-75 Beast 3437 | -7/Lower Caves | Spotted HI-DDH(f) 3439 | -7/Lower Caves | Encountered a Master Thief 3439 | -7/Lower Caves | Gauss Rifle stolen by Master Thief 3457 | -7/Lower Caves | Spotted 4C-618(f) 3459 | -7/Lower Caves | Encountered a Master Thief 3462 | -7/Lower Caves | Master Tearclaws stolen by Master Thief 3465 | -7/Lower Caves | Spotted N0-776(f) 3465 | -7/Lower Caves | Carbon-fiber Leg stolen by Master Thief 3466 | -7/Lower Caves | Encountered a Master Thief 3546 | -7/Lower Caves | Discovered new exit (range 6) 3562 | -7/Lower Caves | Entered another Lower Caves area 3562 | -7/Lower Caves | Accompanied by 1 ally 3614 | -7/Lower Caves | Lost 3 parts (1p2u) 3640 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 3662 | -7/Lower Caves | Learned Factory stockpile data 3763 | -7/Lower Caves | Learned Extension trap positions 3763 | -7/Lower Caves | Learned Armory emergency access door positions 3825 | -7/Lower Caves | Discovered new exit (range 4) 3834 | -7/Lower Caves | Entered Zion 3834 | -7/Zion | Accompanied by 1 ally 3887 | -7/Zion | Build established: Scavenger-Gunner 3997 | -7/Zion | Discovered new exit (range 10) 4075 | -7/Zion | System corruption cleaned by Quarantine Array 4487 | -7/Zion | Imprinted 4489 | -7/Zion | Declared Zion's savior 4630 | -7/Zion | Learned location of Armory (-4) 5175 | -7/Zion | Found Relay Coupler [Programmer] 5177 | -7/Zion | Found Relay Coupler [Programmer] 5180 | -7/Zion | Found Relay Coupler [Programmer] 5187 | -7/Zion | Found Relay Coupler [Programmer] 5190 | -7/Zion | Found Relay Coupler [Programmer] 5423 | -7/Zion | Entered Proximity Caves 5423 | -6/Proximity Caves | Accompanied by 5 allies 5778 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 5790 | -6/Proximity Caves | Core integrity fell below 50% 5818 | -6/Proximity Caves | Lost 4 parts (1p1n1u1w) 5899 | -6/Proximity Caves | Spotted B-75 Beast 5902 | -6/Proximity Caves | Build established: Gunner 5916 | -6/Proximity Caves | Destroyed B-75 Beast 6225 | -6/Proximity Caves | Spotted BC-3BY(f) 6226 | -6/Proximity Caves | Encountered a Master Thief 6228 | -6/Proximity Caves | Ripper stolen by Master Thief 6233 | -6/Proximity Caves | Destroyed BC-3BY(f) 6236 | -6/Proximity Caves | Spotted JN-3US(f) 6237 | -6/Proximity Caves | Encountered a Master Thief 6239 | -6/Proximity Caves | Nanoactuators stolen by Master Thief 6240 | -6/Proximity Caves | Build established: Scavenger-Gunner 6266 | -6/Proximity Caves | Spotted JM-0KV(f) 6267 | -6/Proximity Caves | Encountered a Master Thief 6267 | -6/Proximity Caves | Allies destroyed JM-0KV(f) 6268 | -6/Proximity Caves | Spotted 93-3EM(f) 6269 | -6/Proximity Caves | Encountered a Master Thief 6270 | -6/Proximity Caves | Master Tearclaws stolen by Master Thief 6332 | -6/Proximity Caves | Core integrity fell below 20% 6424 | -6/Proximity Caves | Spotted MY-5CW(f) 6425 | -6/Proximity Caves | Encountered a Master Thief 6428 | -6/Proximity Caves | Adv. Heat Sink stolen by Master Thief 6430 | -6/Proximity Caves | Allies destroyed MY-5CW(f) 6534 | -6/Proximity Caves | Spotted 8Z-JAA(f) 6535 | -6/Proximity Caves | Encountered a Master Thief 6536 | -6/Proximity Caves | Spotted 6M-B26(f) 6537 | -6/Proximity Caves | Encountered a Master Thief 6541 | -6/Proximity Caves | Destroyed 8Z-JAA(f) 6541 | -6/Proximity Caves | Master Tearclaws stolen by Master Thief 6601 | -6/Proximity Caves | Build established: Scavenger-Tank 6624 | -6/Proximity Caves | Spotted SN-F8K(f) 6624 | -6/Proximity Caves | Spotted X4-OFY(f) 6625 | -6/Proximity Caves | Encountered a Master Thief 6625 | -6/Proximity Caves | Encountered a Master Thief 6627 | -6/Proximity Caves | Adv. Heat Sink stolen by Master Thief 6633 | -6/Proximity Caves | Allies destroyed X4-OFY(f) 6712 | -6/Proximity Caves | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 06670_ Acquired 42 matter. 06692_ C-30 ARC bursts open, deploying its payload. 06692_ H-66 Slayer unfolds itself. 06692_ Slug penetrates Wall. 06692_ Slug penetrates H-66 Slayer. 06695_ Penetrated by Slug. 06695_ Gauss Rifle destroyed. 06695_ Slug penetrates Wall. 06695_ Penetrated by Slug. 06699_ Mak. Cloaking Device destroyed. 06699_ Penetrated by Slug. 06703_ Slug penetrates Wall. 06706_ Penetrated by Slug. 06706_ Barrage Gun destroyed. 06706_ Penetrated by Slug. 06708_ Slug penetrates Wall. 06711_ System corrupted: Energy discharge (-101). 06711_ Imp. Deuterium Engine destroyed. 06712_ Player 2 drops Slug Cannon. Player 2: "Consider it a generous gift from me." Map ----- +----------------------------------------------------+ | #??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | ##?????????????????????????????????????????????? | | ##????????????????????????????????????????????? | | ##???????????????????????????????????????????? | | ##??????????????????????????????????????????? | | ##?????????????????????????????????????????? | | ##????????????????????????????????????????? | | % #####????????????????????????????????????? | | =!= " # ????##???????????????????????????????? | | # [ "##???# #???????????????????????????????? | | ##[ ! "#### ##??????????????????????????????? | | % ##"" = "#?######?########??????????????? | | # ###" ##?## ### ##?????????????? | | ## # ##?## ##?? #????????? | | "# ##??# ## #????????? | | "# ###### h % #????????? | | "# % % % h #?????????? | | "# % #?????????? | | ## % ##### ! ##?????????? | | #?## ######??????????? | | #??# !%[@ ;###???????????????? | | ## | ###?????????????????? | | ## % @;# ##???????????????????? | | ### ###"; % ## %!## #????????????????????? | | #?## ##?### #### ### ##????????????????????? | | #??####??## " ##?#;% #?# #?????????????????????? | | ##??????? #?## ### #?????????????????????? | | #?????????# "## #?????????????????????? | | ##????????# ## #?????????????????????? | | ##???????# " "# ####?????????????????????? | | #???????# % ## ##????????????????????????? | | #???????## ####?????????????????????????? | | ##????????# #????????????????????????????? | | ####?????????# #????????????????????????????? | | #?????????#### #????????????????????????????? | | #?????????# # #????????????????????????????? | | ??????????##"" ""####??###???????????????????????? | | ?# ???????#"" " #????# ####????????????????????? | | # ????????## " #????# ##???????????????????? | | ?????### "##???## ##??????????????????? | | ?????## ""#??### ##?????????????????? | | ????## "##?## ##????????????????? | | #????# ##?## #????????????????? | | #????## #??# #????????????????? | | ##????### #??# #????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 67 Energy Generation 29 Energy Capacity 480 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Cloak Strength 3 Armor Coverage 150 Propulsion Shielding 66 Melee Speed Boost 30 Evasion (%) 50 Targeting Accuracy 8 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Player 2 | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Slots Evolved 6 | . . . . 4 2 . . . . . Power 1 | . . . . 1 . . . . . . Propulsion 2 | . . . . 2 . . . . . . Utility 3 | . . . . 1 2 . . . . . Weapon . | . . . . . . . . . . . Parts Attached 67 | . 8 3 . . 31 8 1 1 5 10 Parts Lost 13 | . . . . . 9 . . . . 4 Damage Taken 2122 | . 116 54 . 26 717 79 235 . . 895 Core 274 | . 8 6 . 7 48 6 47 . . 152 Player 2/Cogmind (%) 28 | . 20 40 . 100 26 100 30 . . 29 Absorbed by Shields . | . . . . . . . . . . . Damage Inflicted 3306 | . 193 91 . 24 994 89 496 130 . 1289 Player 2/Cogmind (%) 40 | . 27 33 . 70 54 33 28 25 . 46 Combat Hostiles Destroyed 43 | . 2 3 . 2 14 1 3 1 . 17 Player 2/Cogmind (%) 54 | . 40 50 . 66 50 33 50 33 . 68 Game ------ Seed ActuatorBombArray Manual? 0 Play Time 00:39:27 Cumulative 317.2 hours Start 2020.10.12 @ 17:20:42 End 2020.10.12 @ 17:59:18 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode AFD2020/Player2 Game No. 174 Rogue 17 Adventurer 52 Explorer 105 Win Type - Total 19 Types 17/0/1/0/0/0/0/1/0 Lore% 61 Gallery% 85 Achievement% 64 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/TerminusBold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ebefc46d-89d8-4edd-b3e5-cf53cd2d6fa4