Cogmind - Beta 12 --- EXPLORER MODE // 2023.03.15 @ 17:01:32 Player: viper Result: Self-destructed Performance ------------- Evolutions (9) 4500 Regions Visited (11) 2200 Robots Destroyed (340) 1700 Value Destroyed (15511) 15511 Prototype IDs (15) 300 Alien Tech Used (0) 0 Bonus (-647) -647 TOTAL SCORE: 23564 Bonus ------- High Alert Combat Kills 96 Follower Combat Kills 57 Friendly Fire -800 Cogmind --------- Core Integrity 1298/1600 Matter 90/300 Energy 390/390 System Corruption 1% Temperature Cool (0) Movement Walking (185) Ox1 Location -1/Access Parts ------- > --- POWER (4) -------- Particle Reactor Micro Antimatter Reactor > --- PROPULSION (6) --- Biometal Leg Centrium Leg > --- UTILITY (12) ----- Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Huge Storage Unit Advanced Gravity Neutralizer Advanced Targeting Computer Advanced Target Analyzer Advanced Weapon Cycler Graphene Brace > --- WEAPON (4) ------- Gamma Rifle > --- INVENTORY (25) --- Particle Reactor Micro Antimatter Reactor Light Quantum Reactor Light Quantum Reactor Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Improved VSS Leg Myomer Leg Myomer Leg Myomer Leg Myomer Leg Myomer Leg Advanced VSS Leg Biometal Leg Centrium Leg Advanced Heat Sink Advanced Phase Shifter Heavy Machine Gun Dual-blade Saw Force Lance Peak State ------------ > --- POWER ------------ Particle Reactor Micro Antimatter Reactor Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Myomer Leg Myomer Leg Biometal Leg Biometal Leg Biometal Leg Centrium Leg > --- UTILITY ---------- Improved Heat Sink Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Huge Storage Unit Advanced Gravity Neutralizer Advanced Target Analyzer Advanced Weapon Cycler Improved Utility Shielding Graphene Brace High-powered Tractor Beam > --- WEAPON ----------- Heavy Machine Gun KE Penetrator KE Penetrator Railgun > --- INVENTORY -------- Particle Reactor Micro Antimatter Reactor Light Quantum Reactor Light Quantum Reactor Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Improved VSS Leg Myomer Leg Myomer Leg Myomer Leg Myomer Leg Myomer Leg Advanced VSS Leg Biometal Leg Centrium Leg Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Advanced Targeting Computer Advanced Phase Shifter Heavy Machine Gun Dual-blade Saw Force Lance [Rating: 180] Favorites ----------- Power Light Quantum Reactor Engine Improved Deuterium Engine Power Core Micro Fission Core Reactor Light Quantum Reactor Propulsion Flexi-carbon Leg Leg Flexi-carbon Leg Utility Huge Storage Unit Device Advanced Heat Sink Storage Huge Storage Unit Processor Targeting Computer Hackware System Shield Protection Utility Shielding Weapon KE Penetrator Energy Gun Plasma Rifle Ballistic Gun KE Penetrator Ballistic Cannon Hardcell Cannon Launcher Micro-nuke Launcher Piercing Weapon Force Lance Build | -11 -10 -9 -8 -7 -6 -5 -5 -4 -3 -2 -1 ------- Run | Jun Mat Mat Mat Fac Fac Fac Ext Fac Res Res Acc Slots Evolved 19 | . 1 2 2 2 2 2 . 2 2 2 2 Power 3 | . . 1 . . . 1 . 1 . . . Propulsion 4 | . . . 2 . 2 . . . . . . Utility 10 | . 1 1 . 1 . . . 1 2 2 2 Weapon 2 | . . . . 1 . 1 . . . . . Parts Attached 271 | 7 1 3 19 13 47 19 17 70 19 36 20 Power 63 | 1 . 1 5 4 7 6 3 20 4 8 4 Engine 19 | 1 . 1 4 2 3 3 1 4 . . . Core 23 | . . . 1 2 3 3 2 10 2 . . Reactor 21 | . . . . . 1 . . 6 2 8 4 Propulsion 99 | 2 . . 7 3 32 5 9 20 8 9 4 Treads . | . . . . . . . . . . . . Leg 99 | 2 . . 7 3 32 5 9 20 8 9 4 Wheel . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 53 | 2 1 2 1 1 1 2 4 13 7 13 6 Device 34 | . . . 1 . 1 2 4 8 4 9 5 Storage 4 | 1 . 1 . 1 . . . 1 . . . Processor 8 | . . 1 . . . . . 2 2 2 1 Hackware 1 | . . . . . . . . . . 1 . Protection 6 | 1 1 . . . . . . 2 1 1 . Artifact . | . . . . . . . . . . . . Weapon 56 | 2 . . 6 5 7 6 1 17 . 6 6 Energy Gun 8 | . . . . . . . . 3 . 4 1 Energy Cannon . | . . . . . . . . . . . . Ballistic Gun 38 | 2 . . 6 5 5 5 1 8 . 2 4 Ballistic Cannon 7 | . . . . . 2 1 . 4 . . . Launcher 2 | . . . . . . . . 1 . . 1 Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . 1 . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 6 | . . . . 1 2 1 . . 1 1 . Parts Lost 112 | . . . 6 1 17 6 2 46 6 11 17 Power 27 | . . . 3 1 . 1 . 16 2 2 2 Propulsion 36 | . . . 1 . 12 2 . 13 2 1 5 Utility 18 | . . . 1 . 1 . 1 6 2 2 5 Weapon 31 | . . . 1 . 4 3 1 11 . 6 5 Highest Loss Streak 16 | . . . 3 1 9 3 1 13 3 5 16 To Critical Strikes 3 | . . . . . . 1 . 2 . . . Average Slot Usage (%) 95 | . 100 100 86 98 99 98 99 91 92 97 93 Engine 4 | . 12 20 10 3 4 4 1 2 . . . Core 5 | . . . 4 9 3 9 14 7 . . . Reactor 5 | . . . . . 3 1 . 7 14 15 13 Leg 28 | . 25 20 20 28 36 32 33 27 26 24 21 Device 11 | . . . 4 7 7 11 14 15 9 17 33 Storage 7 | . 12 10 8 14 12 11 6 5 4 4 3 Processor 7 | . . 10 8 7 6 5 4 6 11 10 4 Protection 4 | . 25 20 11 7 3 . . 2 4 2 2 Energy Gun 2 | . . . . . . . . 5 9 8 4 Ballistic Gun 12 | . 25 20 15 20 16 19 16 7 . 2 5 Ballistic Cannon 3 | . . . . . 1 1 5 5 9 4 . Naked Turns . | . . . . . . . . . . . . Heaviest Build 180 | 19 20 95 97 112 126 138 138 159 166 177 180 Greatest Support 180 | 20 20 20 50 58 111 101 106 135 162 162 180 Greatest Overweight (x) 9 | 1 . 4 9 4 1 1 2 2 1 1 1 Average Overweight (x) 1 | . . 3 2 1 1 1 1 . . . . Largest Inventory Capacity 25 | 10 10 25 25 25 25 25 25 25 25 25 25 Average Capacity 24 | 8 10 24 25 25 25 25 25 25 25 25 25 Most Carried 25 | 6 5 5 8 13 22 25 25 25 21 25 25 Average Carried 18 | 2 4 4 6 10 18 22 24 20 18 23 23 Final Capacity 25 | 10 10 25 25 25 25 25 25 25 25 25 25 Final Carried 25 | 5 5 5 8 13 22 22 24 19 20 25 22 Class Distribution -------------------- 52% | Scavenger-Gunner 13% | Hacker-Gunner 12% | Hacker-Mutant 10% | Scavenger-Skirmisher 10% | Scavenger-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -9/Materials Hacker-Mutant | -8/Materials Hacker-Gunner | -7/Factory Hacker-Gunner | -6/Factory Scavenger-Gunner | -5/Factory Scavenger-Skirmisher | -5/Extension Scavenger-Gunner | -4/Factory Scavenger-Gunner | -3/Research Scavenger-Mutant | -2/Research Scavenger-Gunner | -1/Access Resources | -11 -10 -9 -8 -7 -6 -5 -5 -4 -3 -2 -1 ----------- Run | Jun Mat Mat Mat Fac Fac Fac Ext Fac Res Res Acc Matter Collected 12717 | 212 84 130 423 787 2745 1265 1207 3367 640 1459 398 Remotely 1818 | . . . . . . . . 1609 . . 209 Salvage Created 17865 | . 34 314 552 1395 3759 2216 1160 4885 439 2434 677 Parts 795 | . 6 15 37 68 168 117 44 178 15 108 39 Haulers Intercepted 11 | . . 1 1 2 . 1 . 2 . 3 1 Recyclers Shooed 16 | . . . . 3 6 2 2 2 . 1 . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -5 -4 -3 -2 -1 ------- Run | Jun Mat Mat Mat Fac Fac Fac Ext Fac Res Res Acc Combat Hostiles Destroyed 241 | . 2 7 13 13 56 26 18 62 9 26 9 Melee 5 | . . . . . . . . 5 . . . Guns 174 | . 2 7 13 13 45 21 13 34 3 14 9 Cannons 48 | . . . . . 11 4 5 14 5 9 . AOE 7 | . . . . . . 1 . 6 . . . Classes Destroyed 16 | . 2 3 3 3 3 . 1 1 . . . Worker 18 | . . . . 3 3 4 . 4 . 3 1 Builder 17 | . . . . 1 2 1 1 9 . 2 1 Tunneler 4 | . . . . 1 . 2 . . . 1 . Hauler 11 | . . 1 1 2 . 1 . 2 . 3 1 Recycler 28 | . . . 1 7 3 4 2 9 . 2 . Mechanic 2 | . . . . . . . . 1 . 1 . Operator 3 | . . . . . 2 . . 1 . . . Watcher 18 | . 1 . 1 2 3 4 2 2 . 1 2 Swarmer 27 | . 2 2 6 . . 4 7 3 . . 3 Grunt 92 | . . 4 3 12 28 11 3 22 3 6 . Brawler 4 | . . 1 . . 1 1 . 1 . . . Duelist 2 | . . . . . 2 . . . . . . Sentry 35 | . . . 3 . 13 4 3 6 1 5 . Hunter 35 | . . . 1 1 5 2 2 18 . 2 4 Programmer 43 | . . . . . 7 4 1 12 5 12 2 Behemoth 3 | . . . . . . . 2 . . 1 . Thug 2 | . . . . . . . 2 . . . . Best Kill Streak 12 | . 2 3 4 8 10 8 6 12 3 6 6 Combat Bots Only 10 | . 2 3 3 4 10 5 6 6 3 3 5 Max Kills in Single Turn 3 | . 1 1 1 2 2 3 1 3 1 2 2 Gunslinging 1 | . . . . . . . . . . . 1 Exploded 2 | . . . . . . 1 . 2 . . . Melee 1 | . . . . . . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -5 -4 -3 -2 -1 -------- Run | Jun Mat Mat Mat Fac Fac Fac Ext Fac Res Res Acc Damage Taken 18679 | . 6 216 665 456 3243 1045 1119 5887 1305 2153 2584 Core 2716 | . 6 29 71 105 364 62 107 691 695 284 302 Absorbed by Shields . | . . . . . . . . . . . . Redirected to Shielding 306 | . . 21 50 2 27 . . 44 62 11 89 Regen/Repaired (Parts) 480 | . . . . 163 108 . . 209 . . . Core Remaining (%) 76 | 100 97 92 87 85 57 . 83 39 46 80 . Volleys Fired 833 | . 4 26 64 65 208 82 56 176 19 99 34 Largest 4 | . 2 2 2 3 3 4 4 4 4 4 4 Hottest 280 | . 40 40 43 79 126 146 156 280 280 275 192 Shots Fired 2597 | . 8 52 128 189 621 322 222 617 76 255 107 Gun 2136 | . 8 52 128 189 553 295 167 419 38 188 99 Cannon 443 | . . . . . 68 27 55 188 38 67 . Launcher 18 | . . . . . . . . 10 . . 8 Special . | . . . . . . . . . . . . Kinetic 2297 | . 8 52 128 189 621 322 222 496 38 143 78 Thermal 279 | . . . . . . . . 111 38 112 18 Explosive 18 | . . . . . . . . 10 . . 8 Electromagnetic 3 | . . . . . . . . . . . 3 Robot Hit Streak 60 | . 2 43 52 46 60 39 21 54 37 32 26 Robot Miss Streak 5 | . 2 1 1 2 4 5 3 4 3 2 2 Penetration Max 2 | . . . . . 1 1 1 2 . 1 . Secondary Targets 25 | . 1 2 1 2 5 2 . 3 . 2 7 Max Gunslinging Chain 1 | . 1 1 1 1 1 1 . 1 . 1 1 Shots Hit Robots 2053 | . 3 46 112 149 531 261 115 488 53 200 95 Core Hits 862 | . 3 18 39 67 226 120 43 211 21 76 38 Critical Kills 15 | . . . . 2 1 2 2 5 . 1 2 Critical Parts Destroyed 25 | . . . . 2 5 3 3 8 . 2 2 Critical Strikes 122 | . . . . 4 8 9 13 42 12 30 4 Burn 24 | . . . . . . . . 9 5 10 . Destroy 44 | . . . . 4 7 5 5 13 . 6 4 Blast 54 | . . . . . 1 4 8 20 7 14 . Melee Attacks 15 | . . . . . . . . 15 . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing 15 | . . . . . . . . 15 . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 46797 | . 34 468 1173 1799 8992 4641 3566 14585 1804 6494 3241 Guns 31955 | . 34 468 1173 1710 7444 3796 2564 7816 713 4127 2110 Cannons 11136 | . . . . . 1548 602 1002 4600 1091 2293 . Explosions 2967 | . . . . 84 . 243 . 1509 . . 1131 Melee 570 | . . . . . . . . 570 . . . Ramming 169 | . . . . 5 . . . 90 . 74 . Kinetic 37476 | . 34 468 1173 1710 8992 4398 3566 10264 1091 4041 1739 Thermal 5838 | . . . . . . 243 . 2152 713 2379 351 Explosive 2724 | . . . . 84 . . . 1509 . . 1131 Electromagnetic 20 | . . . . . . . . . . . 20 Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing 570 | . . . . . . . . 570 . . . Highest Corruption 6 | . . . . . 4 2 3 5 4 6 1 Average Corruption 2 | . . . . . 2 1 2 4 2 3 1 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 145 | . . . . . 27 7 23 55 13 18 2 Message Errors 25 | . . . . . 4 2 4 9 1 5 . Matter Fused 49 | . . . . . 6 . 8 23 6 5 1 Heat Flow Errors 15 | . . . . . 2 . 3 6 3 1 . Energy Discharges 11 | . . . . . 2 . 2 5 . 2 . Parts Fused 3 | . . . . . 2 . . 1 . . . Data Loss (minor) 19 | . . . . . 4 2 2 5 3 3 . Data Loss (major) 8 | . . . . . 3 . 1 3 . 1 . Misfires 6 | . . . . . 2 1 1 1 . 1 . Alerts 1 | . . . . . . . 1 . . . . Weapon Failures 8 | . . . . . 2 2 1 2 . . 1 Overload Shots 1 | . . . . . . . . . . 1 . Overflow Damage 703 | . . . . . 54 38 77 392 14 106 22 Projectiles 528 | . . . . . 54 9 77 268 14 106 . Explosions 175 | . . . . . . 29 . 124 . . 22 Melee . | . . . . . . . . . . . . Knockbacks 88 | . . . . . 13 1 5 40 10 19 . Impact 2 | . . . . . . . . 2 . . . Kinetic 77 | . . . . . 12 1 5 35 9 15 . Secondary 9 | . . . . . 1 . . 3 1 4 . Self-Inflicted Damage 7 | . . . . . . . . 7 . . . Shots 1 | . . . . . . . . 1 . . . Rammed . | . . . . . . . . . . . . Targets Rammed 13 | . . 1 . 1 . . . 8 . 3 . Kicked 13 | . . 1 . 1 . . . 8 . 3 . Crushed . | . . . . . . . . . . . . Highest Temperature 1093 | . . 36 90 246 436 111 565 294 1093 616 . Average Temperature 105 | . . 8 30 75 85 25 118 90 221 122 . Received Heat Transfer 4536 | . . 102 315 342 1441 373 243 1261 99 351 9 Effects 95 | . . . . . 3 . 12 2 60 18 . Shutdowns 46 | . . . . . 1 . 8 . 30 7 . Energy Bleed 5 | . . . . . 1 . . . 3 1 . Interference 13 | . . . . . . . . 2 7 4 . Matter Decay 6 | . . . . . . . 1 . 5 . . Short Circuit 5 | . . . . . 1 . 1 . 2 1 . Damage (minor) 5 | . . . . . . . 2 . 3 . . Damage (major) 10 | . . . . . . . . . 6 4 . Damage (core) 5 | . . . . . . . . . 4 1 . Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted 7 | . . . . . . . . 3 1 3 . Combat Hostiles 7 | . . . . . . . . 3 1 3 . Parts Melted 39 | . . . . . . . . 25 4 8 2 Heat Transferred 12458 | . . . . . . 150 . 5475 1950 4328 555 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -5 -4 -3 -2 -1 ------- Run | Jun Mat Mat Mat Fac Fac Fac Ext Fac Res Res Acc Peak Influence 539 | . 94 166 173 315 369 467 424 539 185 278 327 Initial 132 | . . 28 19 24 5 41 132 91 22 . 105 Average 138 | . 50 62 53 128 116 183 169 246 30 120 168 Maximum Alert Level 2 | . . . . 1 1 2 2 2 . 1 1 Low Security (%) 73 | 100 100 100 100 71 82 50 71 39 100 85 69 Level 1 23 | . . . . 28 17 48 21 51 . 14 30 Level 2 2 | . . . . . . 1 7 9 . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 64 | . . . 1 4 24 3 3 18 3 5 3 Investigation 14 | . . . . 1 4 1 3 4 1 . . Extermination 19 | . . . . 1 5 2 . 6 2 3 . Reinforcement 15 | . . . 1 2 3 . . 6 . 2 1 Assault 2 | . . . . . . . . 2 . . . Garrison 14 | . . . . . 12 . . . . . 2 Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 5 | . . . . . . . . 3 . 1 1 Haulers Reinforced 6 | . . . . 2 2 . . 2 . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -5 -4 -3 -2 -1 --------- Run | Jun Mat Mat Mat Fac Fac Fac Ext Fac Res Res Acc Distress Signals 17 | . . 1 2 1 1 1 2 3 . 3 3 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 327 | . 3 10 19 23 67 33 27 83 10 34 18 Peak Tracking Total 7 | . 2 4 3 4 6 5 6 7 4 5 7 Tactical Retreats 10 | . . . . 1 3 1 3 1 1 . . Traps | -11 -10 -9 -8 -7 -6 -5 -5 -4 -3 -2 -1 ------- Run | Jun Mat Mat Mat Fac Fac Fac Ext Fac Res Res Acc Traps Triggered 9 | . . . 4 . 1 . 1 2 . . 1 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed 4 | . . . . . . . 4 . . . . Reused 3 | . . . . . . . 3 . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 3 | . . . . . . . 3 . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -5 -4 -3 -2 -1 ---------- Run | Jun Mat Mat Mat Fac Fac Fac Ext Fac Res Res Acc Machines Disabled 33 | . . . . 1 . 4 2 25 . 1 . Max in Single Turn 6 | . . . . 1 . 2 1 6 . 1 . Garrison Access 1 | . . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -5 -4 -3 -2 -1 --------- Run | Jun Mat Mat Mat Fac Fac Fac Ext Fac Res Res Acc Machines Accessed 34 | . 2 3 5 1 6 2 7 6 1 1 . Terminals 25 | . 2 3 5 . 3 2 6 3 1 . . Fabricators 1 | . . . . . 1 . . . . . . Repair Stations 4 | . . . . 1 1 . 1 1 . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . . 2 . . . Garrison Access 2 | . . . . . 1 . . . . 1 . Total Hacks 111 | . 5 12 15 4 20 6 17 26 3 3 . Successful 67 | . 4 6 8 4 13 3 10 17 1 1 . Failed 44 | . 1 6 7 . 7 3 7 9 2 2 . Catastrophic 1 | . . . . . . . . . 1 . . Database Lockouts . | . . . . . . . . . . . . Manual . | . . . . . . . . . . . . Terminals 81 | . 5 12 15 . 12 6 14 14 3 . . Fabricators 1 | . . . . . 1 . . . . . . Repair Stations 16 | . . . . 4 4 . 3 5 . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers 7 | . . . . . . . . 7 . . . Garrison Access 6 | . . . . . 3 . . . . 3 . Terminal Hacks 49 | . 4 6 8 . 9 3 9 9 1 . . Record 14 | . . . 3 . 6 1 . 4 . . . Robot Analysis 1 | . . . 1 . . . . . . . . Prototype ID Bank 4 | . . 1 1 . 1 . . 1 . . . Open Door 5 | . . . . . . 1 4 . . . . Level Access Points 1 | . . . . . . . . 1 . . . Branch Access Points 2 | . 1 . 1 . . . . . . . . Emergency Access Points 1 | . . . . . 1 . . . . . . Recycling Unit Index 1 | . . 1 . . . . . . . . . Garrison Index 1 | . . . . . 1 . . . . . . Locate Traps 5 | . 1 1 1 . . . 2 . . . . Reprogram Traps 2 | . . . . . . . 2 . . . . Dispatch Records 1 | . . 1 . . . . . . . . . Reinforcement Status 1 | . . . . . . . . 1 . . . Recall Reinforcements 1 | . . . . . . . . 1 . . . Registered Components 2 | . . 1 . . . . . 1 . . . Zone Layout 7 | . 2 1 1 . . 1 1 . 1 . . Fabricator Hacks 1 | . . . . . 1 . . . . . . Build 1 | . . . . . 1 . . . . . . Repair Station Hacks 10 | . . . . 4 3 . 1 2 . . . Scan Component 6 | . . . . 2 2 . 1 1 . . . Repair 4 | . . . . 2 1 . . 1 . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer 6 | . . . . . . . . 6 . . . Insert Component 4 | . . . . . . . . 4 . . . Analyze 2 | . . . . . . . . 2 . . . Garrison Access Hacks 1 | . . . . . . . . . . 1 . Seal Access 1 | . . . . . . . . . . 1 . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 28 | . 2 3 4 1 4 1 5 6 1 1 . Full Trace Events 14 | . . . 1 1 3 1 3 4 1 . . Feedback Events 1 | . . . . . . . . . 1 . . Corruption 1 | . . . . . . . . . 1 . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . . . 2 . . . Parts Built 2 | . . . . . 2 . . . . . . Authchips . | . . . . . . . . . . . . Time 106 | . . . . . 106 . . . . . . Total Part Build Rating 12 | . . . . . 12 . . . . . . Parts Repaired 4 | . . . . 2 1 . . 1 . . . Time 111 | . . . . 58 22 . . 31 . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . . . 2 . . . Part Schematics Acquired 2 | . . . . . . . . 2 . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -5 -4 -3 -2 -1 ------------ Run | Jun Mat Mat Mat Fac Fac Fac Ext Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . 3 . . . . . . Programmers 3 | . . . . . 3 . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -5 -4 -3 -2 -1 -------- Run | Jun Mat Mat Mat Fac Fac Fac Ext Fac Res Res Acc Total Allies 4 | . . . . . . . 4 . . . . Largest Group 3 | . . . . . . . 3 . . . . Highest-Rated Group 95 | . . . . . . . 95 . . . . Highest-Rated Ally 39 | . . . . . . . 39 . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks 21 | . . . . . . . 21 . . . . Total Damage 542 | . . . . . . . 542 . . . . Kills 2 | . . . . . . . 2 . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -5 -4 -3 -2 -1 ------- Run | Jun Mat Mat Mat Fac Fac Fac Ext Fac Res Res Acc Robot Analysis Total 1 | . . . 1 . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -5 -4 -3 -2 -1 ------------- Run | Jun Mat Mat Mat Fac Fac Fac Ext Fac Res Res Acc Turns Passed 15127 | 75 105 730 1289 865 3147 1128 1594 2938 1370 1448 438 Spaces Moved 5942 | 57 77 165 340 284 1253 459 652 1141 743 581 190 Core 16 | 16 . . . . . . . . . . . Treads . | . . . . . . . . . . . . Legs 5926 | 41 77 165 340 284 1253 459 652 1141 743 581 190 Wheels . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 120 190 190 190 187 188 190 110 113 113 114 Average Speed 192 | 105 120 391 312 196 188 189 191 177 161 168 170 Slowest Speed 750 | 120 120 400 750 400 190 190 262 265 190 188 190 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 19 | 3 20 20 36 8 36 12 44 26 9 13 7 Regions Visited 11 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken 11 | 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . . . . . . Scrap Searched . | . . . . . . . . . . . . Spaces Dug 9 | . . . . . . . 9 . . . . Terrain Destroyed 411 | . . . . 21 9 57 46 224 8 16 30 Melee . | . . . . . . . . . . . . Projectile 155 | . . . . . 9 21 46 52 8 16 3 AOE 255 | . . . . 21 . 36 . 171 . . 27 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -5 -4 -3 -2 -1 --------- Run | Jun Mat Mat Mat Fac Fac Fac Ext Fac Res Res Acc Total 7901 | 69 82 202 445 453 1625 571 855 1613 860 870 256 Wait 723 | . . 7 21 87 111 5 117 177 72 126 . Move 5931 | 56 76 164 339 283 1252 458 651 1140 742 580 190 Hop . | . . . . . . . . . . . . Pick Up 49 | 6 1 1 2 1 2 2 4 12 6 9 3 Fast Attach 76 | 6 . . 12 4 8 2 5 20 5 7 7 Attach 94 | 1 1 2 3 3 17 7 2 31 9 12 6 Detach 11 | . . . . 2 2 . . 5 . 2 . Swap 103 | . . 1 4 6 24 10 10 19 5 17 7 Drop 53 | . . . . 1 1 5 10 10 2 15 9 Fire 833 | . 4 26 64 65 208 82 56 176 19 99 34 Melee 15 | . . . . . . . . 15 . . . Ram . | . . . . . . . . . . . . Kick 13 | . . 1 . 1 . . . 8 . 3 . Crush . | . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 3 exits: *Mat / Min x2) -9/Materials -8/Materials -7/Factory -6/Factory (discovered 2 exits: *Fac / *Low) -5/Factory -5/Extension -4/Factory (discovered 4 exits: *Res x4) -3/Research -2/Research -1/Access History --------- Turn | Location | Event 10 | -11/Junkyard | Identified exit to Materials 10 | -11/Junkyard | Discovered exit to Materials (range 16) 76 | -11/Junkyard | Entered Materials 76 | -10/Materials | Evolved 1 slot: Utility x1 150 | -10/Materials | Identified exit to Mines 150 | -10/Materials | Identified exit to Materials 150 | -10/Materials | Discovered exit to Materials (range 13) 181 | -10/Materials | Entered another Materials area 181 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 313 | -9/Materials | Build established: Hacker-Mutant 875 | -9/Materials | Identified exit to Materials 875 | -9/Materials | Discovered exit to Materials (range 9) 911 | -9/Materials | Entered another Materials area 911 | -8/Materials | Evolved 2 slots: Propulsion x2 1477 | -8/Materials | Lost 3 parts (2p1u) 2084 | -8/Materials | Build established: Scavenger-Mutant 2163 | -8/Materials | Identified exit to Factory 2163 | -8/Materials | Discovered exit to Factory (range 7) 2200 | -8/Materials | Entered Factory 2200 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2311 | -7/Factory | Repaired Lgt. Assault Rifle 2345 | -7/Factory | Repaired Hvy. Assault Rifle 2993 | -7/Factory | Identified exit to Factory 2993 | -7/Factory | Discovered exit to Factory (range 16) 3065 | -7/Factory | Entered another Factory area 3065 | -6/Factory | Evolved 2 slots: Propulsion x2 3143 | -6/Factory | Build established: Hacker-Gunner 3536 | -6/Factory | Spotted B-75 Beast 3800 | -6/Factory | Garrison activated, responded to threat 4006 | -6/Factory | Fabricated Adv. Shield Generator? 4055 | -6/Factory | Build established: Scavenger-Gunner 4078 | -6/Factory | Identified exit to Lower Caves 4078 | -6/Factory | Discovered exit to Lower Caves (range 4) 4456 | -6/Factory | Garrison activated, responded to threat 4586 | -6/Factory | Build established: Hacker-Gunner 4831 | -6/Factory | Garrison activated, responded to threat 5141 | -6/Factory | Garrison activated, responded to threat 5189 | -6/Factory | Destroyed 10 combat bots 5197 | -6/Factory | Lost 9 parts (6n1u2w) 5473 | -6/Factory | Build established: Scavenger-Gunner 5865 | -6/Factory | Repaired Broken Autogun 6182 | -6/Factory | Identified exit to Factory 6182 | -6/Factory | Discovered exit to Factory (range 14) 6212 | -6/Factory | Entered another Factory area 6212 | -5/Factory | Evolved 2 slots: Power x1, Weapon x1 7123 | -5/Factory | Lost 3 parts (1p1n1w) 7335 | -5/Factory | Identified exit to Extension 7335 | -5/Factory | Discovered exit to Extension (range 5) 7340 | -5/Factory | Entered Extension 7621 | -5/Extension | Rescued a captive Derelict 7960 | -5/Extension | Rescued a captive Derelict 8122 | -5/Extension | Build established: Scavenger-Skirmisher 8283 | -5/Extension | Rescued a captive Derelict 8283 | -5/Extension | Rescued a captive Derelict 8615 | -5/Extension | Disrupted transfer network 8704 | -5/Extension | Rescued a captive Derelict 8747 | -5/Extension | Spotted B-75 Beast 8762 | -5/Extension | Spotted B-75 Beast 8781 | -5/Extension | Destroyed B-75 Beast 8795 | -5/Extension | Destroyed B-75 Beast 8873 | -5/Extension | Identified exit to Factory 8873 | -5/Extension | Discovered exit to Factory (range 3) 8934 | -5/Extension | Entered Factory 8934 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 9316 | -4/Factory | Lost 3 parts (1n1u1w) 9505 | -4/Factory | Lost 4 parts (2u2w) 9672 | -4/Factory | Repaired Hardcell Cannon 9766 | -4/Factory | Build established: Scavenger-Gunner 10341 | -4/Factory | Lost 6 parts (3p1n2w) 10472 | -4/Factory | First assault squad dispatched 10481 | -4/Factory | Lost 5 parts (2p2n1w) 10610 | -4/Factory | Core integrity fell below 50% 10666 | -4/Factory | Lost 13 parts (2p6n2u3w) 11758 | -4/Factory | Identified exit to Research 11872 | -4/Factory | Entered Research 11872 | -3/Research | Evolved 2 slots: Utility x2 12612 | -3/Research | Lost 3 parts (1p2u) 12736 | -3/Research | Identified exit to Research 12736 | -3/Research | Discovered exit to Research (range 12) 12930 | -3/Research | Core integrity fell below 50% 13242 | -3/Research | Entered another Research area 13242 | -2/Research | Evolved 2 slots: Utility x2 13623 | -2/Research | Build established: Scavenger-Mutant 13990 | -2/Research | Spotted B-90 Cyclops 14096 | -2/Research | Lost 5 parts (1p1u3w) 14166 | -2/Research | Destroyed B-90 Cyclops 14200 | -2/Research | Lost 4 parts (1p1n2w) 14539 | -2/Research | Build established: Scavenger-Gunner 14643 | -2/Research | Identified exit to Access 14643 | -2/Research | Discovered exit to Access (range 8) 14690 | -2/Research | Entered Access 14690 | -1/Access | Evolved 2 slots: Utility x2 15003 | -1/Access | Spotted B-99 Colossus 15014 | -1/Access | Garrison activated, responded to threat 15128 | -1/Access | Self-destructed Last Messages --------------- 15114_ K-01 Serf collects debris. 15114_ U-05 Engineer lays Concrete. 15117_ K-01 Serf destroyed. 15117_ Destroyed Wheel. 15117_ U-05 Engineer destroyed. 15117_ Destroyed Lgt. Ion Engine. 15117_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 15117_ K-01 Serf distress signal alerts nearby ally. 15119_ Biometal Leg destroyed. 15119_ Micro-nuke Launcher destroyed. 15119_ Penetrated by Slug. 15119_ Myomer Leg destroyed. 15119_ Adv. Heat Sink destroyed. 15120_ The unstable cave ceiling collapses. 15121_ System corrupted: Matter fused (-7). 15121_ The unstable cave ceiling collapses. 15124_ Penetrated by Slug. 15124_ Slug penetrates Wall. 15124_ Adv. Heat Sink destroyed. Map ----- +----------------------------------------------------+ | ???????????????????????##???##### ####"#####?????? | | ??????????????################ % +?? | | ?????????????? ####????????? | | ????????????? "#??????????? | | ????????????? % % ##??????????? | | ????????????? ##??????????? | | ????????????? ^ % "##?????####? | | ????????????? ^ ""##### ? | | ????????????? | | ??????????????G"" | | | ???????????????" ^ |] T"? | | ???????????????"= !! ""? | | ???????????????= g% ! | | ???????????????% g g% | | ???????????????? BBgg =% % | | ??????????????? BB ### ! | | ??????????????? g=% #????###? | | ?????????????? # # #???????? | | ?????????????? !=! = #???????? | | ?????????????? = ! *%! ##??????? | | ????????????????????# !*== = "#??????? | | ????????????????????# !| ####????? | | ?????????????????#### #????? | | ?????????????????+ | | ?????????????????#### % | | ????????????????????# @ % ? | | ????????????????????# ^ #####+#;#""#### ? | | ????????????????????# #??????= ! #??? ####?? | | ????????????????????# #??????? #???? #????? | | ??????????????????? #??????? #????? #????? | | ??????????????????## #???????? #???????????? | | ???????????????????# #???????? #???????????? | | ???????????????????# ???????? #???????????? | | ???????????????????# ###????????###???????????? | | ???????????????????# ?????????????????????????? | | ???????????????????# ?????????????????????????? | | ???????????????????# ?????????????????????????? | | ???????????????????# ?????????????????????????? | | ???????????????????# ?????????????????????????? | | ?????????????????????##??????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 166 Coolant Potential 100 Energy Generation 79 Energy Capacity 905 Matter Stores 500 Matter Capacity 500 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 10 Additional Mass Support 16 Armor Coverage 225 Resistance: KI 35 Resistance: TH 50 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Core Shielding 30 Utility Shielding 66 Weapon Shielding 33 Weapon Cycling 25 Evasion (%) 55 Targeting Accuracy 8 Target Analysis 12 Offensive Hacking 20 Defensive Hacking 10 Item Schematics ----------------- Lgt. Angular Momentum Engine | -4/Factory | Scanalyzed Carbon-fiber Leg | -4/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Adv. Shield Generator | x2 | -6/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LinkedThrowingBay Manual? 0 Play Time 01:58:37 Cumulative 1285.3 hours Start 2023.03.13 @ 18:56:14 End 2023.03.15 @ 17:01:32 Sessions 5 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 825 Rogue 62 Adventurer 0 Explorer 763 Win Type - Total 6 Types 6/0/0/0/0/0/0/0/0 Lore% 69 Gallery% 80 Achievement% 61 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 36/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8906d5e5-b4c9-44fd-86ce-82ab2e757502