Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.31 @ 01:15:16 Player: jumpy Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (9) 4500 Regions Visited (18) 3600 Robots Destroyed (86) 430 Value Destroyed (2597) 2597 Prototype IDs (19) 380 Alien Tech Used (2) 400 Bonus (337) 337 TOTAL SCORE: 12244 Bonus ------- Follower Combat Kills 37 Met Zhirov 300 Cogmind --------- Core Integrity 0/1600 Matter 294/300 Energy 98/100 System Corruption 9% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (11) ----- (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Long-range Sensor Array Advanced Targeting Computer Dispersion Rifle Shock Maul Peak State ------------ > --- POWER ------------ Heavy Antimatter Reactor Quantum Reactor > --- PROPULSION ------- Antigrav System Linear Gravjet Cooled Gravmag System Cooled Gravmag System Cooled Gravmag System Improved Antigrav System Combat Antigrav System Combat Antigrav System > --- UTILITY ---------- Experimental Power Amplifier Medium Storage Unit Advanced Sensor Array Advanced Targeting Computer Core Analyzer Improved Propulsion Shielding Advanced Shield Generator Improved Hacking Suite Advanced Hacking Suite > --- WEAPON ----------- Quantum Rifle Quantum Rifle Enhanced Quantum Rifle Lance > --- INVENTORY -------- Light Quantum Reactor Combat Antigrav System Combat Antigrav System Antigrav Array Antigrav Array Advanced Sensor Array Advanced Targeting Computer Dispersion Rifle [Rating: 153] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Neutrino Core Reactor Heavy Antimatter Reactor Propulsion Light Treads Treads Light Treads Wheel Wheel Hover Unit Antigrav System Flight Unit Q-thruster Utility Medium Storage Unit Device Seismic Detector Storage Medium Storage Unit Processor Improved Targeting Computer Hackware Makeshift Hacking Suite Protection Layered Medium Armor Plating Weapon Improved Light Cannon Energy Gun Wave Gun Energy Cannon Phase Cannon Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Mini Grenade Launcher Special Weapon Mining Laser Impact Weapon Makeshift Hammer Slashing Weapon Chainsword Piercing Weapon Lance Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Fac Res Res Acc Slots Evolved 18 | . . 2 2 2 . . . . 2 2 . . . . 2 2 2 2 Power 1 | . . . . . . . . . . . . . . . 1 . . . Propulsion 6 | . . . . 2 . . . . . 2 . . . . . 1 1 . Utility 9 | . . 1 1 . . . . . 2 . . . . . 1 1 1 2 Weapon 2 | . . 1 1 . . . . . . . . . . . . . . . Parts Attached 128 | 7 3 3 4 4 2 2 5 5 31 12 2 1 4 . 8 13 16 6 Power 16 | 1 . . 1 1 . 1 . 2 4 1 . . 1 . 1 1 2 . Engine 7 | 1 . . 1 1 . 1 . 2 1 . . . . . . . . . Core 5 | . . . . . . . . . 3 1 . . . . 1 . . . Reactor 4 | . . . . . . . . . . . . . 1 . . 1 2 . Propulsion 36 | 2 . . . 3 . 1 . 2 6 5 . . 2 . 2 3 6 4 Treads 9 | 2 . . . 3 . 1 . 2 1 . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . Wheel 1 | . . . . . . . . . 1 . . . . . . . . . Hover 22 | . . . . . . . . . 4 5 . . 2 . 2 3 6 . Flight 4 | . . . . . . . . . . . . . . . . . . 4 Utility 45 | 2 1 2 3 . . . 2 . 11 3 2 1 1 . 4 5 6 2 Device 16 | 1 . 1 . . . . 1 . 3 1 1 1 . . 2 . 4 1 Storage 5 | 1 1 . . . . . . . 2 . . . . . 1 . . . Processor 10 | . . . 1 . . . 1 . 3 1 . . . . . 3 . 1 Hackware 8 | . . . 1 . . . . . 3 1 . . . . . 2 1 . Protection 6 | . . 1 1 . . . . . . . 1 . 1 . 1 . 1 . Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 31 | 2 2 1 . . 2 . 3 1 10 3 . . . . 1 4 2 . Energy Gun 12 | . . . . . . . . . 6 2 . . . . 1 2 1 . Energy Cannon 1 | . . . . . . . . . 1 . . . . . . . . . Ballistic Gun 2 | 2 . . . . . . . . . . . . . . . . . . Ballistic Cannon 8 | . 2 1 . . 1 . . 1 3 . . . . . . . . . Launcher 1 | . . . . . 1 . . . . . . . . . . . . . Special Weapon 1 | . . . . . . . 1 . . . . . . . . . . . Impact Weapon 2 | . . . . . . . 1 . . . . . . . . . 1 . Slashing Weapon 2 | . . . . . . . 1 . . 1 . . . . . . . . Piercing Weapon 2 | . . . . . . . . . . . . . . . . 2 . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 11 | . . . . . . . . . 1 1 . . 4 . . 2 3 . Parts Lost 75 | . . . . . 4 3 . 4 18 3 1 2 . . . 4 30 6 Power 7 | . . . . . . 1 . . 2 1 . . . . . . 3 . Propulsion 31 | . . . . . 1 2 . 2 6 1 1 1 . . . 1 12 4 Utility 22 | . . . . . 1 . . 1 5 . . . . . . 2 11 2 Weapon 15 | . . . . . 2 . . 1 5 1 . 1 . . . 1 4 . Highest Loss Streak 15 | . . . . . 2 5 . 2 5 2 1 1 . . . 2 15 4 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . Average Backups 6 | 4 8 9 9 8 7 5 4 7 6 3 4 4 4 5 4 8 6 3 Power . | . 1 1 1 1 1 . . . . . 1 1 1 1 . . . . Propulsion 1 | 1 1 1 2 . . . 1 1 . . . . . 1 1 3 2 . Utility 3 | . 3 4 3 4 4 4 3 5 4 1 2 3 2 2 2 4 1 1 Weapon 1 | . 2 3 3 3 2 1 . . 1 1 . . . . . . 1 2 Tool/Special . | . . . . . . . . . . . . . . . . . . . Unused Backups 17 | 1 2 1 2 1 . . . 1 2 1 2 . . . 1 1 . 2 Power 2 | . . . . . . . . . 1 1 . . . . . . . . Propulsion 4 | . 1 . 1 . . . . 1 . . . . . . . 1 . . Utility 7 | . . 1 1 1 . . . . 1 . . . . . 1 . . 2 Weapon 4 | 1 1 . . . . . . . . . 2 . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 83 | . 100 95 90 91 93 70 85 92 71 73 97 84 86 94 96 98 77 5 Engine 4 | . 14 11 9 7 7 6 7 7 . 1 . . . . . . . . Core 1 | . . . . . . . . . 3 2 5 5 3 . 5 1 . . Reactor 1 | . . . . . . . . . . . . . 1 5 5 7 6 . Treads 13 | . 28 22 18 29 30 17 23 25 8 . . . . . . . . . Hover 10 | . . . . . . . . . 7 23 32 23 27 35 31 33 27 . Device 8 | . 14 11 9 7 7 7 11 12 6 . 1 7 11 11 13 13 9 . Storage 5 | . 14 11 9 7 7 7 7 7 6 . . . . . . 4 3 . Processor 9 | . . . 9 7 7 7 7 7 19 20 19 8 5 5 5 3 7 3 Hackware 2 | . . . 4 . . . . . 1 5 11 11 11 11 10 7 3 . Protection 2 | . . 7 4 7 6 . . . . . 1 5 5 5 5 4 3 . Energy Gun 4 | . . . . . . . . . 4 10 17 13 11 11 12 13 8 . Ballistic Cannon 9 | . 12 33 27 23 17 15 15 14 5 . . . . . . . . . Launcher 2 | . . . . . 6 7 7 7 . . . . . . . . . . Impact Weapon 1 | . . . . . . . 4 7 3 . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . 3 5 5 5 5 5 2 . . Peak Build Rating 153 | 7 10 14 16 25 26 21 29 43 61 83 83 82 91 91 110 131 153 37 Average Rating 47 | 6 8 13 15 18 24 16 24 32 43 61 82 73 80 91 105 123 119 8 On Entrance 47 | . 7 10 14 16 25 21 18 29 39 50 83 82 74 91 91 107 131 5 Avg Prop Armor Cover (%) 6 | . . . . . . . . . 12 4 3 3 . . . . 13 8 Naked Turns 56 | . . . . . . . . . . . . . . . . . . 56 Heaviest Build 86 | 13 22 33 36 41 42 23 27 43 78 51 40 40 41 41 64 76 86 1 Greatest Support 128 | 40 40 40 40 88 88 71 71 101 108 65 56 45 65 65 65 81 128 32 Greatest Overweight (x) 7 | . . . . . . . . . 7 1 . . . . . 1 3 . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 10 10 10 10 10 10 10 10 20 5 5 5 5 5 10 10 10 5 Average Capacity 9 | 7 9 10 10 10 10 10 10 10 11 5 5 5 5 5 6 10 9 5 Most Carried 10 | 7 10 10 10 9 9 6 7 10 10 5 5 5 5 5 6 10 10 4 Average Carried 6 | 4 8 9 9 8 7 5 5 8 7 4 4 5 4 5 4 9 8 3 Final Capacity 10 | 8 10 10 10 10 10 10 10 10 5 5 5 5 5 5 10 10 5 5 Final Carried 10 | 7 10 10 10 9 6 6 7 10 5 5 5 5 5 5 6 10 3 4 Class Distribution -------------------- 28% | Gunner 26% | Mutant 14% | Scavenger-Skirmisher 8% | Hacker-Mutant 6% | Hacker-Sprinter 5% | Hacker-Gunner 3% | Sprinter 3% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Gunner | -8/Materials Gunner | -7/Factory Gunner | -7/Lower Caves Gunner | -7/Lower Caves Scavenger-Skirmisher | -7/Zion Scavenger-Skirmisher | -6/Proximity Caves Mutant | -6/Factory Mutant | -5/Factory Hacker-Gunner | -5/Upper Caves Hacker-Mutant | -5/Upper Caves Hacker-Mutant | -5/Zhirov Hacker-Mutant | -4/Proximity Caves Hacker-Sprinter | -4/Factory Hacker-Sprinter | -3/Research Mutant | -2/Research Mutant | -1/Access Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ----------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Fac Res Res Acc Matter Collected 2684 | 369 84 97 46 36 118 162 136 198 594 247 157 10 . 53 77 38 219 43 Remotely . | . . . . . . . . . . . . . . . . . . . Salvage Created 2420 | 195 56 130 109 36 68 . . 130 874 247 118 82 . . 172 101 102 . Parts 147 | 21 8 10 12 4 7 . . 15 43 6 3 1 . . 2 9 6 . Haulers Intercepted 2 | . . . 1 . . . . . . . . . . . 1 . . . Recyclers Shooed 2 | . . . 1 . . . . . 1 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 22 | . . . . . 6 2 . 10 . . 3 1 . . . . . . Prevented 1 | . . . . . . 1 . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Fac Res Res Acc Combat Hostiles Destroyed 55 | . . 7 1 1 8 1 . 7 22 1 2 2 . . 1 1 1 . Melee 6 | . . . . . 1 . . . 2 1 . . . . 1 1 . . Guns 9 | . . . . . . . . . 4 . 2 2 . . . . 1 . Cannons 24 | . . 7 1 1 1 1 . 2 11 . . . . . . . . . AOE 15 | . . . . . 6 . . 5 4 . . . . . . . . . Classes Destroyed 13 | 3 2 3 3 1 1 . . . . . . . . . . . . . Worker 8 | 1 2 . . . . . . . 3 . . . . . . 1 1 . Builder 4 | . . . 1 . . . . . 2 . . . . . . 1 . . Tunneler 10 | 7 . . . . . . . . 2 1 . . . . . . . . Hauler 2 | . . . 1 . . . . . . . . . . . 1 . . . Recycler 4 | 1 . . 1 . . . . . 1 1 . . . . . . . . Operator 1 | . 1 . . . . . . . . . . . . . . . . . Watcher 2 | . 1 . . . . . . . . . . . . . . . 1 . Swarmer 24 | . . 4 . . 7 . . 5 7 . . 1 . . . . . . Grunt 10 | . . 2 . . . . . . 7 . . . . . . 1 . . Brawler 2 | . . 1 . . . . . . 1 . . . . . . . . . Sentry 5 | . . . 1 . . . . 1 1 1 . . . . 1 . . . Hunter 6 | . . . . 1 . 1 . . 2 . 2 . . . . . . . Programmer 8 | . . . . . 1 . . 1 4 . . 1 . . . . 1 . Best Kill Streak 7 | 3 1 7 1 1 3 1 . 3 5 1 2 1 . . 1 1 1 . Combat Bots Only 7 | . . 7 1 1 3 1 . 3 4 1 2 1 . . 1 1 1 . Max Kills in Single Turn 2 | 1 1 1 1 1 1 1 . 2 2 1 1 1 . . 1 1 1 . Gunslinging . | . . . . . . . . . . . . . . . . . . . Exploded 2 | . . . . . 1 . . 2 2 . . . . . . . . . Melee 1 | . . . . . 1 . . . 1 1 . . . . 1 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Fac Res Res Acc Hostile Shots Fired 1099 | . . 25 8 4 73 14 . 71 227 32 14 18 . . 14 81 359 159 Missed 456 | . . 6 3 2 18 3 . 31 75 15 9 7 . . 5 41 155 86 Hits 643 | . . 19 5 2 55 11 . 40 152 17 5 11 . . 9 40 204 73 Melee 11 | . . . . . . . . . 4 . . . . . . 1 . 6 Projectile 632 | . . 19 5 2 55 11 . 40 148 17 5 11 . . 9 39 204 67 AOE 2 | . . . . . . . . . . . . . . . . 1 . 1 Critical Strikes 43 | . . . . . 3 1 . . 9 1 . 2 . . . 4 15 8 Actively Blocked 1 | . . . . . . . . . . . . . . . . . 1 . Part Disruptions 2 | . . . . . . . . . . . . . . . . . 1 1 Damage Taken 12692 | . . 161 65 172 1016 175 . 440 2916 370 117 201 . . 154 790 4272 1843 Core 3490 | . . 7 10 . 58 17 . 29 501 97 . . . . . 63 1104 1604 Absorbed by Shields 557 | . . . . . . . . . . . . . . . 56 285 216 . Redirected to Shielding 112 | . . . . . . . . . . . . . . . . . 112 . Regen/Repaired (Parts) 154 | . . . . . . . 65 . . . . . . . . . 89 . Core Remaining (%) 82 | 100 100 98 98 . . . . 85 41 . . . . 90 100 86 23 . Volleys Fired 176 | 22 7 10 7 2 13 8 1 17 67 2 3 4 . . 3 4 6 . Largest 3 | 2 2 3 3 3 3 2 1 2 3 1 3 3 . . 2 3 2 . Hottest 263 | 40 66 99 99 99 99 66 100 77 219 75 241 241 . . 166 263 188 . Shots Fired 344 | 44 14 30 21 6 27 16 1 27 109 2 9 10 . . 6 10 12 . Gun 131 | 44 10 . . . . . . . 28 2 9 10 . . 6 10 12 . Cannon 194 | . 4 30 21 6 21 16 . 20 76 . . . . . . . . . Launcher 18 | . . . . . 6 . . 7 5 . . . . . . . . . Special 1 | . . . . . . . 1 . . . . . . . . . . . Kinetic 236 | 44 14 30 21 6 21 16 . 20 64 . . . . . . . . . Thermal 90 | . . . . . . . 1 . 40 2 9 10 . . 6 10 12 . Explosive 18 | . . . . . 6 . . 7 5 . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . Robot Hit Streak 17 | 7 4 4 8 9 11 17 . 8 11 3 12 7 . . 13 14 6 . Robot Miss Streak 10 | 2 2 3 2 1 3 1 . 4 10 . . 1 . . . 3 1 . Penetration Max . | . . . . . . . . . . . . . . . . . . . Secondary Targets 1 | . . . . . . . . . . . . . . . . . 1 . Max Gunslinging Chain 1 | . . . . . . . . . . . . . . . . . 1 . Shots Hit Robots 268 | 30 8 10 14 3 17 14 . 14 91 15 9 9 . . 10 7 17 . Core Hits 151 | 11 6 7 4 2 13 3 . 9 69 4 4 3 . . 4 4 8 . Critical Kills . | . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . Critical Strikes 11 | . . 2 . . . . . 2 1 1 1 . . . 2 . 2 . Burn 3 | . . . . . . . . . 1 . 1 . . . 1 . . . Blast 4 | . . 2 . . . . . 2 . . . . . . . . . . Sever 2 | . . . . . . . . . . 1 . . . . 1 . . . Impale 2 | . . . . . . . . . . . . . . . . . 2 . Melee Attacks 132 | . . . . . . . . . 24 14 . 2 . 3 9 55 25 . Impact 24 | . . . . . . . . . 24 . . . . . . . . . Slashing 48 | . . . . . . . . . . 14 . 2 . 3 9 20 . . Piercing 60 | . . . . . . . . . . . . . . . . 35 25 . Sneak Attacks 13 | . . . . . . . . . 5 4 . . . . 1 2 1 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . Damage Inflicted 8306 | 404 118 238 331 46 799 217 . 617 3080 679 191 244 . . 331 312 682 17 Guns 1700 | 393 75 . . . . . . . 370 44 191 172 . . 125 79 251 . Cannons 2845 | . 39 238 308 43 299 217 . 269 1432 . . . . . . . . . Explosions 1353 | . . . . . 495 . . 348 510 . . . . . . . . . Melee 2345 | . . . . . . . . . 768 635 . 72 . . 206 233 431 . Ramming 63 | 11 4 . 23 3 5 . . . . . . . . . . . . 17 Kinetic 3058 | 393 114 238 308 43 299 217 . 269 1177 . . . . . . . . . Thermal 1681 | . . . . . . . . . 819 44 191 172 . . 125 79 251 . Explosive 1159 | . . . . . 495 . . 348 316 . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . Impact 768 | . . . . . . . . . 768 . . . . . . . . . Slashing 1100 | . . . . . . . . . . 635 . 72 . . 206 187 . . Piercing 477 | . . . . . . . . . . . . . . . . 46 431 . Highest Corruption 11 | . . . 4 . 1 1 1 . 2 . . . . . 4 7 11 9 Average Corruption 2 | . . . 2 . 1 1 1 . 1 . . . . . 4 7 4 3 Corruption Purged . | . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . Effects 39 | . . . . . 1 4 . . 15 . . . . . 2 6 7 4 Message Errors 6 | . . . . . . 2 . . . . . . . . 1 . 1 2 Matter Fused 13 | . . . . . . 1 . . 4 . . . . . . 6 2 . Heat Flow Errors 1 | . . . . . . . . . 1 . . . . . . . . . Energy Discharges 3 | . . . . . . . . . 2 . . . . . . . 1 . Parts Rejected 3 | . . . . . 1 . . . 1 . . . . . . . 1 . Parts Fused 2 | . . . . . . 1 . . . . . . . . . . . 1 Data Loss (minor) 3 | . . . . . . . . . 2 . . . . . . . 1 . Data Loss (major) 4 | . . . . . . . . . 4 . . . . . . . . . Misfires 2 | . . . . . . . . . 1 . . . . . . . 1 . Alerts 2 | . . . . . . . . . . . . . . . 1 . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 585 | . . . 7 . 54 . . 30 343 10 . 2 . . . 80 59 . Projectiles 21 | . . . 7 . 3 . . . 11 . . . . . . . . . Explosions 147 | . . . . . 51 . . 30 66 . . . . . . . . . Melee 417 | . . . . . . . . . 266 10 . 2 . . . 80 59 . Knockbacks 35 | . . 1 . 1 1 4 . 1 27 . . . . . . . . . Impact 2 | . . . . . . . . . 2 . . . . . . . . . Kinetic 29 | . . 1 . 1 1 4 . 1 21 . . . . . . . . . Secondary 4 | . . . . . . . . . 4 . . . . . . . . . Self-Inflicted Damage 258 | . . . . . 36 . . 46 169 . . . . . . . . 7 Shots 6 | . . . . . 2 . . 1 3 . . . . . . . . . Rammed 14 | 2 1 . 2 1 1 . . . . . . . . . . . . 7 Targets Rammed 15 | 2 1 . 2 1 2 . . . . . . . . . . . . 7 Kicked . | . . . . . . . . . . . . . . . . . . . Crushed 1 | . . . . . 1 . . . . . . . . . . . . . Highest Temperature 500 | . 6 296 63 54 401 . . 8 194 6 500 192 . . 230 261 300 . Average Temperature 96 | . 4 133 25 29 138 . . 5 65 3 188 73 . . 68 92 138 . Received Heat Transfer 1850 | . . 24 . . 432 . . 60 462 117 . 63 . . 30 137 507 18 Effects 6 | . . . . . 2 . . . . . 4 . . . . . . . Shutdowns 1 | . . . . . 1 . . . . . . . . . . . . . Energy Bleed 1 | . . . . . 1 . . . . . . . . . . . . . Damage (minor) 1 | . . . . . . . . . . . 1 . . . . . . . Damage (major) 3 | . . . . . . . . . . . 3 . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Robots Corrupted 4 | . . . . . . . . . 4 . . . . . . . . . Combat Hostiles 1 | . . . . . . . . . 1 . . . . . . . . . Parts Fried 7 | . . . . . . . . . 7 . . . . . . . . . Impact Corruptions 11 | . . . . . . . . . 11 . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Melted 10 | . . . . . . . . . 4 . 1 1 . . 4 . . . Heat Transferred 2984 | . . . . . . . . . 1307 100 511 324 . . 335 111 296 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Fac Res Res Acc Maximum Alert Level 1 | . . . . . . . . . 1 . . . . . . 1 1 . Low Security (%) 96 | 100 100 100 100 100 . . . . 96 100 . . . . 100 95 75 100 Level 1 3 | . . . . . . . . . 3 . . . . . . 4 24 . Level 2 . | . . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Peak Influence 264 | 10 7 143 42 30 . . . . 204 94 . . . . 30 227 264 149 Initial 127 | . . . 42 . . . . . 28 94 . . . . . . 127 84 Average 71 | 1 . 45 12 3 . . . . 126 31 . . . . 11 66 157 90 Influence Increases 3499 | 45 23 163 47 30 235 30 . 185 819 135 50 125 . . 87 483 832 210 Destroy 0b10 Robot/C 1120 | . . 140 20 20 160 20 . 140 440 40 40 40 . . 20 20 20 . Destroy 0b10 Robot/NC 155 | 45 20 . 15 . . . . . 40 10 . . . . 5 10 10 . Destroy Leader 268 | . 2 20 12 10 30 10 . 30 90 20 10 10 . . 12 . 12 . Allied During Kill 2 | . . . . . . . . . . 2 . . . . . . . . Successful Hack 56 | . . . . . . . . . . 8 . . . . 42 2 4 . Disable Machine 90 | . . . . . . . . . 75 . . . . . . 15 . . Destroy Structure 173 | . 1 3 . . . . . . 39 10 . . . . 8 76 36 . Partial Spotted 30 | . . . . . . . . . . . . . . . . . 15 15 Lose Combat Pursuer 1605 | . . . . . 45 . . 15 135 45 . 75 . . . 360 735 195 Influence Decreases 3365 | 45 23 60 150 30 235 30 . 140 671 296 82 100 25 . 87 256 918 217 Entered New Map 372 | . . . 61 . . . . . 17 99 13 . 25 . . . 100 57 Time Decay 2013 | 45 23 60 89 30 195 30 . 110 474 167 59 90 . . 87 216 238 100 Search Patrol Dispatched 200 | . . . . . . . . . . . . . . . . . 200 . Lost Part 700 | . . . . . 40 . . 30 180 30 10 10 . . . 40 300 60 Lost Ally 80 | . . . . . . . . . . . . . . . . . 80 . Squads Dispatched 29 | . . . 1 1 . . . . 10 3 . . . . 1 4 6 3 Investigation 3 | . . . . . . . . . . . . . . . . 1 2 . Extermination 12 | . . . . 1 . . . . 5 1 . . . . . 2 2 1 Reinforcement 14 | . . . 1 . . . . . 5 2 . . . . 1 1 2 2 Assault . | . . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered 2 | . . . . . . . . . . . . . . . . . 2 . Construction Impeded 2 | . . . . . . . . . 1 . . . . . . . . 1 Haulers Reinforced 2 | . . . . . . . . . 1 1 . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . 1 . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Fac Res Res Acc Distress Signals 8 | . . . . . . . . . 1 1 . . . . . 1 2 3 Communications Jammed 2 | . . . . . . . . . 2 . . . . . . . . . Distress Signals 2 | . . . . . . . . . 2 . . . . . . . . . Times Spotted 238 | . 3 7 10 2 18 1 . 8 38 13 2 8 . . 2 33 64 29 Peak Tracking Total 22 | . 2 4 4 1 7 1 . 3 6 5 2 4 . . 1 10 22 13 Tactical Retreats 36 | . . . . . 2 . . 1 8 2 . 2 . . . 6 11 4 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Fac Res Res Acc Traps Triggered 13 | . . . 2 1 . . . . 4 3 . . . . 1 1 . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ---------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Fac Res Res Acc Machines Disabled 6 | . . . . . . . . . 5 . . . . . . 1 . . Max in Single Turn 3 | . . . . . . . . . 3 . . . . . . 1 . . Garrison Access 3 | . . . . . . . . . . 1 . . . . 1 1 . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Fac Res Res Acc Machines Accessed 25 | . 1 . 2 1 . . . . 1 2 . 1 4 . 5 3 4 1 Terminals 9 | . 1 . 2 . . . . . . . . . . . 4 . 2 . Fabricators 4 | . . . . 1 . . . . 1 . . . . . . 1 1 . Repair Stations 2 | . . . . . . . . . . 1 . . . . . . 1 . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . 1 . . Garrison Access 4 | . . . . . . . . . . 1 . . . . 1 1 . 1 Total Hacks 59 | . 4 . 3 3 . . . . 2 4 . 1 17 . 12 6 6 1 Successful 38 | . . . 2 1 . . . . 2 2 . 1 17 . 7 3 3 . Failed 20 | . 4 . . 2 . . . . . 2 . . . . 5 3 3 1 Catastrophic 3 | . 1 . . . . . . . . . . . . . 1 . 1 . Database Lockouts 1 | . . . 1 . . . . . . . . . . . . . . . Manual 10 | . 4 . 2 . . . . . . . . . . . 2 . 2 . Terminals 20 | . 4 . 3 . . . . . . . . . . . 10 . 3 . Fabricators 8 | . . . . 3 . . . . 2 . . . . . . 1 2 . Repair Stations 4 | . . . . . . . . . . 3 . . . . . . 1 . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers 3 | . . . . . . . . . . . . . . . . 3 . . Garrison Access 6 | . . . . . . . . . . 1 . . . . 2 2 . 1 Terminal Hacks 26 | . . . 2 . . . . . . . . 1 17 . 6 . . . Record 5 | . . . . . . . . . . . . . 5 . . . . . Part Schematic 5 | . . . 1 . . . . . . . . . 4 . . . . . Robot Analysis 4 | . . . . . . . . . . . . . 4 . . . . . Prototype ID Bank 4 | . . . . . . . . . . . . . 4 . . . . . Open Door 1 | . . . . . . . . . . . . 1 . . . . . . Branch Access Points 1 | . . . . . . . . . . . . . . . 1 . . . Emergency Access Points 1 | . . . . . . . . . . . . . . . 1 . . . Locate Traps 2 | . . . . . . . . . . . . . . . 2 . . . Registered Components 1 | . . . . . . . . . . . . . . . 1 . . . Registered Prototypes 1 | . . . . . . . . . . . . . . . 1 . . . Zone Layout 1 | . . . 1 . . . . . . . . . . . . . . . Fabricator Hacks 5 | . . . . 1 . . . . 2 . . . . . . . 2 . Load Schematic 3 | . . . . 1 . . . . 1 . . . . . . . 1 . Build 2 | . . . . . . . . . 1 . . . . . . . 1 . Repair Station Hacks 1 | . . . . . . . . . . 1 . . . . . . . . Scan Component 1 | . . . . . . . . . . 1 . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . Scanalyzer 2 | . . . . . . . . . . . . . . . . 2 . . Insert Component 1 | . . . . . . . . . . . . . . . . 1 . . Analyze 1 | . . . . . . . . . . . . . . . . 1 . . Garrison Access Hacks 3 | . . . . . . . . . . 1 . . . . 1 1 . . Seal Access 3 | . . . . . . . . . . 1 . . . . 1 1 . . Unauthorized Hacks 1 | . . . . . . . . . . . . . . . . . 1 . Terminals . | . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . . . . . 1 . Patch 1 | . . . . . . . . . . . . . . . . . 1 . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . Hacking Detections 14 | . 1 . 1 1 . . . . . 1 . . . . 3 3 3 1 Full Trace Events 2 | . . . . . . . . . . . . . . . . 1 1 . Feedback Events . | . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . 3 . . . . . . . . . . . Robots Built 4 | . . . . . . . . . . . . . . . . . 4 . Authchips . | . . . . . . . . . . . . . . . . . . . Time 134 | . . . . . . . . . . . . . . . . . 134 . Total Robot Build Rating 16 | . . . . . . . . . . . . . . . . . 16 . Part Schematics Acquired 21 | . . . 1 . . . 15 . . . . . 4 . . 1 . . Parts Built 2 | . . . . . . . . . 2 . . . . . . . . . Authchips 1 | . . . . . . . . . 1 . . . . . . . . . Time 47 | . . . . . . . . . 47 . . . . . . . . . Total Part Build Rating 10 | . . . . . . . . . 10 . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . . . . . . 1 . . Part Schematics Acquired 1 | . . . . . . . . . . . . . . . . 1 . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------------ Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . . 1 . . . . . . . . Allies Hacked 1 | . . . . . . . . 1 . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Fac Res Res Acc Total Allies 8 | . . . . . . . 3 . . 1 . . . . . . 4 . Largest Group 4 | . . . . . . . 3 3 . 1 1 . . . . . 4 . Highest-Rated Group 90 | . . . . . . . 90 90 . 85 85 . . . . . 48 . Highest-Rated Ally 85 | . . . . . . . 39 39 . 85 85 . . . . . 12 . Total Orders . | . . . . . . . . . . . . . . . . . . . Ally Attacks 12 | . . . . . . . . 3 . 2 2 . . . . . 5 . Total Damage 266 | . . . . . . . . . . 176 42 . . . . . 48 . Kills 1 | . . . . . . . . . . 1 . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Fac Res Res Acc Active Infowar (turns) 7279 | 232 394 243 284 326 575 416 1306 795 848 . . 85 82 465 253 558 399 18 Sensors 2010 | . . . . . . . . . 168 . . 85 82 465 253 558 399 . Terrain 2247 | . . . . . . . 792 795 660 . . . . . . . . . Seismic 4376 | 232 394 243 284 326 575 416 1306 582 . . . . . . . . . 18 Jamming 20 | . . . . . . . . . 20 . . . . . . . . . Robot Analysis Total 4 | . . . . . . . . . . . . . 4 . . . . . Derelict Logs Recovered 9 | . . . . . 1 . 2 2 . . 2 . . 2 . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Fac Res Res Acc Turns Passed 9393 | 334 394 243 284 326 575 416 1306 795 1631 489 323 216 82 465 253 558 501 202 Spaces Moved 8522 | 155 226 127 151 195 330 243 801 462 1092 649 376 400 159 411 514 1039 797 395 Core 324 | 1 . . . . . . . . 43 . . . . . . . 11 269 Treads 3012 | 154 226 127 151 195 330 243 801 462 323 . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . Wheels 78 | . . . . . . . . . 78 . . . . . . . . . Hover 4982 | . . . . . . . . . 648 649 376 400 159 411 514 1039 786 . Flight 126 | . . . . . . . . . . . . . . . . . . 126 Fastest Speed 28 | 50 160 160 160 160 160 160 160 160 58 40 48 48 36 36 33 28 31 31 Average Speed 87 | 159 160 160 160 160 160 160 160 160 108 53 50 48 42 36 34 28 40 46 Slowest Speed 350 | 160 160 160 160 160 160 160 160 160 350 118 53 53 48 36 36 86 200 50 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped 7 | . . . . . . . . . . . . . . . . . . 7 Potential Cave-ins 1 | . . . . . . . . . . . . . . . . 1 . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . 1 . . Teleports 1 | . . . . . . . . . . . . . . . . 1 . . Exploration Rate (%) 37 | 8 32 20 21 8 42 51 83 79 32 16 54 61 60 54 13 29 23 18 Regions Visited 18 Branch Regions 8 Pre-discovered Areas 7 | . . . . . 1 . 3 . . . . . 3 . . . . . Known Exits Taken 9 | . . . . . . . . 1 1 1 1 1 1 1 1 1 . . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 1 . . . . . . . . . 1 . Scrap Searched 15 | . . . . . 1 2 3 2 . . 3 3 . 1 . . . . Spaces Dug 67 | . . . . . . . . . 2 . . . . 3 4 44 14 . Terrain Destroyed 187 | . 1 5 . . 43 . . 33 40 . . . . 3 4 44 14 . Melee 66 | . . . . . . . . . 2 . . . . 3 4 44 13 . Projectile 11 | . 1 5 . . . . . 1 3 . . . . . . . 1 . AOE 110 | . . . . . 43 . . 32 35 . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Fac Res Res Acc Total 9971 | 194 244 144 180 204 354 254 823 491 1418 760 502 412 169 722 571 1206 918 405 Wait 857 | . . . 6 . 6 1 12 . 168 63 117 6 . 309 27 72 70 . Move 8491 | 154 225 126 150 194 329 242 800 461 1091 648 375 399 158 410 513 1038 796 382 Hop 6 | . . . . . . . . . . . . . . . . . . 6 Pick Up 57 | 8 5 3 5 1 . 1 3 4 6 3 2 . 2 . 4 9 . 1 Fast Attach 73 | 7 . 1 . . 1 1 1 2 23 16 1 . 4 . 1 3 6 6 Attach 46 | . . 1 2 2 3 1 3 1 12 3 . . . . 2 8 8 . Detach 7 | . . . 1 . . . . . 3 1 . . . . . 1 1 . Swap 40 | . 3 1 2 2 . . 1 3 3 . 1 1 3 . 7 10 3 . Drop 53 | 1 3 2 5 2 . . 2 3 13 2 3 . 2 . 5 6 3 1 Fire 176 | 22 7 10 7 2 13 8 1 17 67 2 3 4 . . 3 4 6 . Melee 132 | . . . . . . . . . 24 14 . 2 . 3 9 55 25 . Ram 7 | . . . . . . . . . . . . . . . . . . 7 Kick . | . . . . . . . . . . . . . . . . . . . Crush 8 | 2 1 . 2 1 2 . . . . . . . . . . . . . Escape Stasis 12 | . . . . . . . . . 8 2 . . . . . . . 2 Rewire 6 | . . . . . . . . . . 6 . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Materials -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -7/Zion (discovered 2 exits: Dee / [*Pro]) -6/Proximity Caves -6/Factory (discovered 2 exits: *Fac / Low) -5/Factory -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 3 exits: *Res / Upp x2) -3/Research (discovered 2 exits: *Res / Arm) -2/Research -1/Access History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 14) 335 | -11/Scrapyard | Entered Materials 336 | -10/Materials | Build established: Mutant 468 | -10/Materials | Discovered new exit (range 9) 513 | -10/Materials | Discovered new exit (range 5) 729 | -10/Materials | Entered another Materials area 729 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 928 | -9/Materials | Destroyed 7 combat bots 941 | -9/Materials | Discovered new exit (range 16) 972 | -9/Materials | Entered another Materials area 972 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1050 | -8/Materials | Central database locked down 1232 | -8/Materials | Discovered new exit (range 6) 1256 | -8/Materials | Entered Factory 1256 | -7/Factory | Evolved 2 slots: Propulsion x2 1278 | -7/Factory | Build established: Gunner 1572 | -7/Factory | Discovered new exit (range 5) 1582 | -7/Factory | Entered Lower Caves 1676 | -7/Lower Caves | Spotted B-75 Beast 2060 | -7/Lower Caves | Learned location of Zion (-7) 2132 | -7/Lower Caves | Discovered new exit (range 16) 2137 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 2157 | -7/Lower Caves | Entered another Lower Caves area 2200 | -7/Lower Caves | Lost 5 parts (1p2n1u1w) 2554 | -7/Lower Caves | Discovered new exit (range 12) 2573 | -7/Lower Caves | Entered Zion 2649 | -7/Zion | System corruption cleaned by Quarantine Array 2993 | -7/Zion | Gained Derelict followers 3046 | -7/Zion | Learned location of Storage (-7) 3054 | -7/Zion | Identified exit to Deep Caves 3075 | -7/Zion | Learned location of 1 exit from Factory 3204 | -7/Zion | Given A8's code to call for help 3326 | -7/Zion | Found Prototype Device 3388 | -7/Zion | Build established: Scavenger-Skirmisher 3826 | -7/Zion | Learned location of Warlord (-4) 3848 | -7/Zion | Discovered new exit (range 10) 3879 | -7/Zion | Entered Proximity Caves 3879 | -6/Proximity Caves | Accompanied by 3 allies 3975 | -6/Proximity Caves | Learned Factory non-interactive machine intel 4269 | -6/Proximity Caves | P-60 Hacker assimilated allied TD-68W(g) 4459 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 4590 | -6/Proximity Caves | Found DCF Scrap (14 items) 4595 | -6/Proximity Caves | Identified exit to Factory 4674 | -6/Proximity Caves | Entered Factory 4674 | -6/Factory | Evolved 2 slots: Utility x2 4675 | -6/Factory | Identified exit to Lower Caves 4676 | -6/Factory | Loaded intel: 242 non-interactive machine locations 4905 | -6/Factory | Build established: Derelict-Mutant 5082 | -6/Factory | Lost 3 parts (2n1w) 5462 | -6/Factory | Lost 5 parts (1p2n2w) 5680 | -6/Factory | Build established: Mutant 5887 | -6/Factory | Fabricated Plasma Rifle (x2) 5900 | -6/Factory | Cargo convoy interrupted 6291 | -6/Factory | Discovered new exit (range 16) 6305 | -6/Factory | Core integrity fell below 50% 6305 | -6/Factory | Identified exit to Factory 6305 | -6/Factory | Entered another Factory area 6305 | -5/Factory | Evolved 2 slots: Propulsion x2 6379 | -5/Factory | Identified Bomb Factory No. 2 6448 | -5/Factory | Spotted B-75 Beast 6519 | -5/Factory | Rewired B-75 Beast 6586 | -5/Factory | Discovered new exit (range 5) 6587 | -5/Factory | Identified exit to Upper Caves 6794 | -5/Factory | Entered Upper Caves 6794 | -5/Upper Caves | Accompanied by 1 ally 6937 | -5/Upper Caves | Learned Factory terminal intel 7036 | -5/Upper Caves | Build established: Hacker-Gunner 7112 | -5/Upper Caves | Discovered new exit (range 10) 7116 | -5/Upper Caves | Identified exit to Upper Caves 7117 | -5/Upper Caves | Entered another Upper Caves area 7299 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 7328 | -5/Upper Caves | Discovered new exit (range 13) 7333 | -5/Upper Caves | Identified exit to Zhirov 7333 | -5/Upper Caves | Entered Zhirov 7333 | -5/Zhirov | Discovered new exit (range 3) 7342 | -5/Zhirov | Met Zhirov 7351 | -5/Zhirov | Learned location of Quarantine (-2) 7351 | -5/Zhirov | Learned location of Testing (-3) 7351 | -5/Zhirov | Learned location of Command (-1) 7356 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 7364 | -5/Zhirov | Found Alien Artifact 7364 | -5/Zhirov | Identified Integrated Reactor 7364 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 7374 | -5/Zhirov | Found Alien Artifact 7414 | -5/Zhirov | Identified exit to Proximity Caves 7415 | -5/Zhirov | Entered Proximity Caves 7493 | -4/Proximity Caves | Build established: Hacker-Mutant 7788 | -4/Proximity Caves | Learned Research stockpile data 7807 | -4/Proximity Caves | Learned 4 Research zone layouts 7876 | -4/Proximity Caves | Discovered new exit (range 10) 7879 | -4/Proximity Caves | Identified exit to Factory 7880 | -4/Proximity Caves | Entered Factory 7880 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 7881 | -4/Factory | Loaded intel: 26 terminal locations 7894 | -4/Factory | Identified exit to Upper Caves 7954 | -4/Factory | Discovered new exit (range 16) 7978 | -4/Factory | Identified exit to Research 8133 | -4/Factory | Entered Research 8133 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 8134 | -3/Research | Identified exit to Research 8134 | -3/Research | Identified exit to Armory 8275 | -3/Research | Build established: Hacker-Sprinter 8350 | -3/Research | Identified Transdimensional Reconstructor 8350 | -3/Research | Warped through subspace 8475 | -3/Research | Spotted B-86 Titan 8526 | -3/Research | Crushed by falling debris 8691 | -3/Research | Entered another Research area 8691 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 8834 | -2/Research | Build established: Sprinter 8941 | -2/Research | Search patrols dispatched 8967 | -2/Research | Lost 4 parts (2n2u) 9035 | -2/Research | Lost 4 parts (2n1u1w) 9060 | -2/Research | Fabricated S-27 Virus? 9085 | -2/Research | Lost 5 parts (1p1n1u2w) 9177 | -2/Research | Core integrity fell below 50% 9180 | -2/Research | Discovered new exit (range 15) 9189 | -2/Research | System corruption reached 10% 9191 | -2/Research | Search patrols dispatched 9192 | -2/Research | Entered Access 9192 | -1/Access | Evolved 2 slots: Utility x2 9219 | -1/Access | Lost 15 parts (2p7n5u1w) 9241 | -1/Access | Spotted B-99 Colossus 9299 | -1/Access | Build established: Mutant 9328 | -1/Access | Lost 4 parts (3n1u) 9354 | -1/Access | Core integrity fell below 50% 9382 | -1/Access | Core integrity fell below 20% 9394 | -1/Access | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 09358_ U-05 Engineer builds a Wall. 09358_ Slug penetrates Wall. 09359_ Penetrated by Slug. 09360_ Knocked back. 09362_ U-05 Engineer builds a Wall. 09362_ Slug penetrates Terminal. 09362_ Slug penetrates Wall. 09364_ U-05 Engineer knocked back. 09364_ Acquired 13 matter. 09365_ U-05 Engineer destroyed. 09366_ U-05 Engineer builds a Wall. 09374_ System corrupted: IFF burst signal emitted. 09376_ C-30 ARC bursts open, deploying its payload. 09376_ P-80 Master unfolds itself. 09378_ Slammed into K-01 Serf. 09388_ K-01 Serf destroyed. 09388_ Knocked back. 09390_ K-01 Serf collects debris. 09392_ OFTKR>JDWKZ,R>GMEFJYZRTPN M>X 09393_ O-32 Director: "IFF HANDSHAKE FAILED. SECURING TERMINAL." Map ----- +----------------------------------------------------+ | ?????????????????????# #??? #????????????? | | ?????????????????????# #?? #????????????? | | ?????????????????????# #?? #????????????? | | ?????????????????????# #? " #????????????? | | ?????????????????????# #? "%" #????????????? | | ?????????????????????# # " #????????????? | | ?????????????????????# # #????????????? | | ?????????????????????# + #????????????? | | ?????????????????????# # #????????????? | | ?????????????????????# # #????????????? | | ??????????????######## #? #????????????? | | ??????????????# #? #????????????? | | ??????????????# #?? #????????????? | | ??????????????# ####################????????????? | | ??????????????# #???? ???????????????????? | | ??????????????# #??? ??????????????????? | | #?????????????# #?? ??????????????????? | | # ######+##### #? ?????????????????? | | # # ?????????????????? | | # / ?????????????????? | | ??###### # ?????????????????? | | ???????# ! !#?? ?????????????????? | | ???????# #????"""T"""" ??????????????????? | | ??????## #??????""???????????????????????? | | ??????# ###############?????????????????? | | ??????# % p @ ##????????????????? | | = cc k +??????????? | | # # #########+###############???????????? | | ?# ##???????? ????????????????????????? | | ???# ???????? ??????????????????????? | | ????# ?????? ????????????????????? | | ??????# ?????# #??????????????????? | | ???????# ?????# #??????????????????? | | ???????# ?????# #??????????????????? | | ???????#??????# #??????????????????? | | ??????????????# #??????????????????? | | ??????????????# """"T"""" #??????????????????? | | ??????????????# """"""""""" #??????????????????? | | ??????????????###??#######??###??????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 76 Energy Generation 71 Energy Capacity 590 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 210 Jamming Range 12 Power Amplification 40 Additional Mass Support 25 Armor Coverage 225 Propulsion Shielding 66 Evasion (%) 63 Targeting Accuracy 18 Melee Accuracy 6 Core Analysis 6 Recoil Reduction 4 Offensive Hacking 26 Authchip Count 1 Item Schematics ----------------- Hcp. Storage Unit | -8/Materials | Hacked Imp. Medium Armor Plating | -7/Zion | Archive Focal Shield | -7/Zion | Archive Hrd. Heavy Armor Plating | -7/Zion | Archive Energy Well | -7/Zion | Archive Recalibrator | -7/Zion | Archive Thermal Shield | -7/Zion | Archive Plasma Cannon | -7/Zion | Archive Mass Driver | -7/Zion | Archive Hvy. Phase Cannon | -7/Zion | Archive Imp. Melee Analysis Suite | -7/Zion | Archive Plasma Rifle | -7/Zion | Archive Hvy. Flak Cannon | -7/Zion | Archive Lightning Gun | -7/Zion | Archive System Restoration Module | -7/Zion | Archive Adv. Signal Interpreter | -7/Zion | Archive Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Cld. Gravmag System | -3/Research | Scanalyzed Robot Schematics ------------------ W-25 Informer | -7/Zion | Archive S-27 Virus | -7/Zion | Archive C-57 Dissector | -7/Zion | Archive Fabricated ------------ Plasma Rifle | x2 | -6/Factory | Authchip S-27 Virus | x4 | -2/Research Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed CombatExoskeletonDatajack Manual? 0 Play Time 01:06:14 Cumulative 255.6 hours Start 2025.10.31 @ 00:07:05 End 2025.10.31 @ 01:15:16 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 572 Rogue 572 Adventurer 0 Explorer 0 Win Type - Total 18 Types 13/0/3/1/1/0/0/0/0/0 Lore% 79 Gallery% 70 Achievement% 47 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters SATURATION(100) Steam 1 RUN: b3a9e58c-7121-4392-928a-d1ad0acc0b6b