Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.05 @ 00:48:50 Player: Red Box Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (11) 2200 Robots Destroyed (199) 995 Value Destroyed (6944) 6944 Prototype IDs (41) 820 Alien Tech Used (0) 0 Bonus (621) 621 TOTAL SCORE: 13580 Bonus ------- High Alert Combat Kills 284 Follower Combat Kills 37 Met Data Miner 300 Cogmind --------- Core Integrity 516/850 Matter 223/300 Energy 3/100 System Corruption 9% Temperature Cool (0) Movement Treading (160) Location -6/Waste Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Heavy Treads > --- UTILITY (10) ----- Advanced Sensor Array Experimental Signal Interpreter Advanced Targeting Computer Core Analyzer Damper Plating > --- WEAPON (2) ------- Cooled Plasma Cannon Heavy Missile Launcher > --- INVENTORY (5) ---- Heavy Disruptor Cannon Heavy Disruptor Cannon Power Maul Peak State ------------ > --- POWER ------------ Enhanced Fission Core > --- PROPULSION ------- Heavy Treads > --- UTILITY ---------- High-capacity Storage Unit Advanced Sensor Array Experimental Signal Interpreter Advanced Targeting Computer Core Analyzer Layered Medium Armor Plating Damper Plating > --- WEAPON ----------- Gatling Laser Bore Cannon > --- INVENTORY -------- Cold Fusion Reactor Enhanced Fission Core Armored Wheel Improved Coolant Injector High-capacity Battery Experimental Signal Interpreter Improved Particle Charger Transmission Jammer Sensor Drone Bay Rainbow Chip Heavy Disruptor Cannon Heavy Disruptor Cannon Cooled Plasma Cannon Cooled Plasma Cannon Heavy Missile Launcher Molecular Deconstructor Power Maul [Rating: 90] Favorites ----------- Power Cold Fusion Reactor Engine Ion Engine Power Core Enhanced Fission Core Reactor Cold Fusion Reactor Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Wheel Armored Wheel Utility High-capacity Storage Unit Device Improved Sensor Array Storage High-capacity Storage Unit Processor Core Analyzer Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Improved Spread Laser Energy Gun Improved Spread Laser Energy Cannon Subdweller Beam Cannon Ballistic Gun Autogun Ballistic Cannon Battle Cannon Launcher Shock Bomb Launcher Impact Weapon Power Maul Build | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Sub Mat Fac Low Low Dat Pro Fac Was Slots Evolved 8 | . . . . 4 2 . . . . 2 . Power . | . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . Utility 8 | . . . . 4 2 . . . . 2 . Weapon . | . . . . . . . . . . . . Parts Attached 155 | 7 21 2 21 41 29 6 7 . 3 15 3 Power 13 | 1 2 . 2 5 2 . . . . 1 . Engine 9 | 1 2 . 2 4 . . . . . . . Core 3 | . . . . 1 1 . . . . 1 . Reactor 1 | . . . . . 1 . . . . . . Propulsion 26 | 2 5 . 5 7 2 2 . . . 2 1 Treads 8 | . 1 . 1 3 1 1 . . . . 1 Leg 7 | 2 3 . . 1 . . . . . 1 . Wheel 11 | . 1 . 4 3 1 1 . . . 1 . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 64 | 2 5 2 5 18 16 2 3 . 3 6 2 Device 27 | 1 . 1 3 6 8 1 2 . 1 3 1 Storage 7 | 1 2 . . 2 1 . . . . 1 . Processor 7 | . 1 . . 2 3 . 1 . . . . Hackware 3 | . . . . 1 1 . . . . 1 . Protection 20 | . 2 1 2 7 3 1 . . 2 1 1 Artifact . | . . . . . . . . . . . . Weapon 52 | 2 9 . 9 11 9 2 4 . . 6 . Energy Gun 15 | 1 1 . . 4 4 . 2 . . 3 . Energy Cannon 14 | . 3 . 5 2 3 . . . . 1 . Ballistic Gun 9 | 1 3 . 1 2 1 . 1 . . . . Ballistic Cannon 6 | . . . 2 . 1 1 1 . . 1 . Launcher 5 | . 1 . . 3 . . . . . 1 . Special Weapon . | . . . . . . . . . . . . Impact Weapon 3 | . 1 . 1 . . 1 . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 15 | . . 1 . 3 10 . . . . 1 . Parts Lost 54 | . 4 . 14 13 7 1 1 . 2 9 3 Power 7 | . 1 . 2 1 1 . . . . 1 1 Propulsion 10 | . . . 3 4 2 . . . . 1 . Utility 23 | . 2 . 4 4 4 1 1 . 1 5 1 Weapon 14 | . 1 . 5 4 . . . . 1 2 1 Highest Loss Streak 7 | . 3 . 6 7 3 1 1 . 2 3 3 To Critical Strikes 1 | . . . . 1 . . . . . . . Average Backups 16 | 5 11 15 13 15 18 19 20 19 18 16 13 Power 1 | . . . . . 1 3 3 3 3 2 1 Propulsion . | 3 3 2 . . . . . . . . . Utility 4 | . 1 4 2 5 7 6 6 6 6 5 4 Weapon 9 | 1 6 9 9 9 9 10 10 10 9 8 6 Tool/Special . | . . . . . . . . . . . . Unused Backups 31 | . 4 . 4 5 9 . . . . 2 7 Power 4 | . 1 . . 1 1 . . . . . 1 Propulsion 2 | . 1 . 1 . . . . . . . . Utility 7 | . . . . 1 1 . . . . 2 3 Weapon 18 | . 2 . 3 3 7 . . . . . 3 Tool/Special . | . . . . . . . . . . . . Average Slot Usage (%) 95 | . 98 100 90 91 92 99 99 84 99 96 74 Engine 5 | . 13 14 7 7 5 . . . . . . Reactor 2 | . . . . . 1 7 7 7 7 2 . Treads 7 | . 3 14 5 8 9 7 7 7 7 2 3 Leg 2 | . 21 . . . . . . . . 2 2 Wheel 9 | . 3 14 21 8 3 7 7 7 7 6 2 Device 14 | . 2 . 5 16 19 24 22 23 21 21 14 Storage 9 | . 14 14 14 9 7 7 7 7 7 6 5 Processor 10 | . 6 . . 5 12 15 22 23 23 20 20 Hackware 2 | . . . . 7 5 . . . . 5 . Protection 8 | . 4 14 5 9 7 12 7 7 8 9 7 Energy Gun 5 | . 2 . . 1 9 13 14 . 12 4 3 Energy Cannon 5 | . 11 . 15 7 1 . . . . 2 . Ballistic Gun 5 | . 12 28 4 9 1 . . . . . . Impact Weapon 1 | . . . 3 . 1 . . . . 1 . Peak Build Rating 90 | 9 11 18 18 41 65 66 65 63 66 80 90 Average Rating 40 | 5 10 11 14 34 50 64 63 52 63 73 77 On Entrance 39 | . 9 11 12 16 40 62 65 63 63 64 68 Avg Prop Armor Cover (%) 8 | . 6 9 7 6 8 8 9 12 10 7 5 Naked Turns . | . . . . . . . . . . . . Heaviest Build 120 | 12 34 34 42 79 85 75 75 71 72 117 120 Greatest Support 70 | 20 20 10 40 40 40 32 24 12 12 20 70 Greatest Overweight (x) 14 | 3 3 3 3 14 8 7 6 5 5 7 4 Average Overweight (x) 3 | . . 3 2 4 3 2 3 5 5 5 1 Largest Inventory Capacity 20 | 8 15 15 15 20 20 20 20 20 20 20 20 Average Capacity 17 | 7 13 15 15 16 20 20 20 20 20 20 17 Most Carried 20 | 7 15 15 15 20 20 20 20 20 20 20 20 Average Carried 16 | 6 11 15 14 15 19 19 19 19 19 18 16 Final Capacity 20 | 8 15 15 15 20 20 20 20 20 20 20 5 Final Carried 20 | 7 15 15 15 20 20 20 20 20 20 19 5 Class Distribution -------------------- 62% | Mutant 22% | Scavenger-Mutant 5% | Skirmisher 4% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -8/Materials Skirmisher | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Derelict-Mutant | -6/Factory Mutant | -6/Waste Resources | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 ----------- Run | Yrd Mat Min Sub Mat Fac Low Low Dat Pro Fac Was Matter Collected 4993 | 287 498 168 327 1280 655 303 465 . 283 466 261 Remotely . | . . . . . . . . . . . . Salvage Created 8094 | 135 844 87 427 2122 1295 368 916 . 475 671 754 Parts 402 | 10 46 11 28 116 68 20 33 . 29 33 8 Haulers Intercepted 10 | . 2 . . 5 3 . . . . . . Recyclers Shooed 4 | 1 . . . . 2 . . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 62 | . . . 4 . . 17 26 . 15 . . Prevented 20 | . . . . . . . 6 . 14 . . Parts Restored . | . . . . . . . . . . . . Kills | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Sub Mat Fac Low Low Dat Pro Fac Was Combat Hostiles Destroyed 159 | . 19 6 10 40 24 10 19 . 11 17 3 Guns 75 | . 5 6 1 11 15 10 12 . 11 3 1 Cannons 54 | . 8 . 8 22 1 . 2 . . 12 1 AOE 28 | . 6 . . 7 7 . 5 . . 2 1 Classes Destroyed 19 | 2 5 . 2 4 3 . 1 . 1 . 1 Worker 6 | . 1 . . 3 2 . . . . . . Builder 4 | . . . . 2 2 . . . . . . Tunneler 4 | 4 . . . . . . . . . . . Hauler 10 | . 2 . . 5 3 . . . . . . Recycler 2 | 1 1 . . . . . . . . . . Minesweeper 1 | . . . . . . . 1 . . . . Drone 2 | . . . . . . . . . 2 . . Watcher 13 | . 3 . . 5 3 . . . . 2 . Swarmer 41 | . 6 6 . 10 4 4 1 . 4 6 . Grunt 62 | . 13 . . 19 6 1 15 . . 8 . Brawler 5 | . . . . 1 . 3 1 . . . . Duelist 4 | . . . . 2 . 1 . . . 1 . Sentry 13 | . . . 1 7 3 1 1 . . . . Specialist 4 | . . . . . 2 . . . 2 . . Hunter 11 | . . . . 1 5 . 1 . 3 1 . Programmer 4 | . . . . . 3 . . . . 1 . Heavy 1 | . . . . . 1 . . . . . . Compactor 3 | . . . . . . . . . . . 3 Subdweller 9 | . . . 9 . . . . . . . . Best Kill Streak 8 | 1 4 3 3 8 8 3 4 . 2 6 2 Combat Bots Only 6 | . 3 3 3 5 6 3 4 . 2 6 2 Max Kills in Single Turn 4 | 1 2 2 1 4 4 2 2 . 1 3 1 Gunslinging 1 | . . 1 . . . 1 . . . . . Exploded 3 | . 1 . . 2 3 . 2 . . 2 1 Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -------- Run | Yrd Mat Min Sub Mat Fac Low Low Dat Pro Fac Was Hostile Shots Fired 839 | . 69 22 48 175 321 19 33 . 43 102 7 Missed 242 | . 11 7 10 46 120 4 9 . 15 20 . Hits 597 | . 58 15 38 129 201 15 24 . 28 82 7 Melee 19 | . . . . 6 . 2 1 . . 3 7 Projectile 578 | . 58 15 38 123 201 13 23 . 28 79 . AOE 11 | . . . 11 . . . . . . . . Critical Strikes 22 | . . . 1 7 3 1 3 . . 2 5 Damage Taken 9951 | . 719 118 1319 2024 2467 310 493 . 455 1508 538 Core 1237 | . 92 40 100 271 150 89 74 . 87 287 47 Absorbed by Shields . | . . . . . . . . . . . . Ignored by Resistances 61 | . . . . . 33 . . . 4 24 . Regen/Repaired (Parts) 556 | . 44 . . 76 329 . . . . 107 . Core Remaining (%) 49 | 100 . . 7 50 . . . . 42 . . Volleys Fired 505 | 17 51 16 34 111 67 34 54 . 63 44 14 Largest 2 | 2 2 2 2 2 2 2 2 . 2 2 2 Hottest 160 | 70 112 46 160 160 150 150 150 . 156 145 128 Shots Fired 905 | 34 102 32 63 221 133 53 77 . 92 72 26 Gun 509 | 34 59 32 3 85 121 38 42 . 66 26 3 Cannon 345 | . 35 . 60 130 6 15 25 . 17 45 12 Launcher 51 | . 8 . . 6 6 . 10 . 9 1 11 Special . | . . . . . . . . . . . . Kinetic 290 | 17 47 32 12 70 41 8 25 . . 26 12 Thermal 382 | 17 11 . 34 84 63 45 40 . 51 34 3 Explosive 25 | . 8 . . 2 3 . . . . 1 11 Electromagnetic 208 | . 36 . 17 65 26 . 12 . 41 11 . Robot Hit Streak 17 | 4 11 5 17 9 11 9 16 . 7 15 9 Robot Miss Streak 8 | 3 3 6 1 8 5 8 3 . 5 7 1 Penetration Max 1 | . . . . . . . . . . . 1 Secondary Targets 10 | . 1 1 . 1 3 1 3 . . . . Max Gunslinging Chain 1 | . 1 1 . 1 1 1 1 . . . . Shots Hit Robots 557 | 20 60 14 42 124 109 37 50 . 33 52 16 Core Hits 498 | 9 37 6 14 79 117 50 84 . 30 64 8 Critical Kills 3 | . . . 1 . . . 1 . . . 1 Critical Parts Destroyed 4 | . . . . 1 2 . 1 . . . . Critical Strikes 18 | . 1 . 2 3 2 . 2 . 2 1 5 Burn 1 | . . . . . . . . . . 1 . Meltdown 1 | . . . 1 . . . . . . . . Destroy 10 | . . . . 1 2 . 2 . . . 5 Blast 1 | . . . 1 . . . . . . . . Corrupt 5 | . 1 . . 2 . . . . 2 . . Melee Attacks 66 | . 5 . 25 4 9 5 5 . 7 6 . Impact 66 | . 5 . 25 4 9 5 5 . 7 6 . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks 1 | . . . . 1 . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 18231 | 195 1897 217 975 4201 3272 772 1529 . 852 1841 2480 Guns 7179 | 195 515 217 42 1228 2195 753 841 . 624 492 77 Cannons 4684 | . 516 . 933 1908 126 19 66 . . 863 253 Explosions 6126 | . 744 . . 945 951 . 622 . 228 486 2150 Melee 232 | . 112 . . 120 . . . . . . . Ramming 10 | . 10 . . . . . . . . . . Kinetic 3561 | 83 407 217 126 1145 645 19 66 . . 600 253 Thermal 6515 | 112 191 . 587 1299 1554 753 1015 . 225 702 77 Explosive 4073 | . 694 . . 548 352 . . . . 329 2150 Electromagnetic 3840 | . 483 . 262 1089 721 . 448 . 627 210 . Impact 232 | . 112 . . 120 . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 9 | . . . . 8 3 . 1 1 2 2 9 Average Corruption 4 | . . . . 6 2 . 1 1 1 1 9 Corruption Purged 7 | . . . . 2 3 . . . . 2 . Corruption Blocked . | . . . . . . . . . . . . Effects 116 | . . . . 72 14 . 4 . 21 . 5 Message Errors 32 | . . . . 21 3 . 1 . 5 . 2 Matter Fused 27 | . . . . 20 1 . . . 5 . 1 Heat Flow Errors 10 | . . . . 5 2 . . . 2 . 1 Energy Discharges 13 | . . . . 8 5 . . . . . . Parts Rejected 1 | . . . . . 1 . . . . . . Parts Fused 2 | . . . . 2 . . . . . . . Data Loss (minor) 16 | . . . . 7 1 . 2 . 6 . . Data Loss (major) 7 | . . . . 4 1 . . . 2 . . Misfires 4 | . . . . 3 . . 1 . . . . Alerts 1 | . . . . . . . . . 1 . . Weapon Failures 3 | . . . . 2 . . . . . . 1 Overload Shots 8 | . . . . . . . . . . 8 . Overflow Damage 358 | . 131 . . 124 9 . . . 45 49 . Projectiles 58 | . 25 . . 17 . . . . . 16 . Explosions 202 | . 106 . . 9 9 . . . 45 33 . Melee 98 | . . . . 98 . . . . . . . Knockbacks 21 | . 2 . . . . . . . . 19 . Impact 2 | . 2 . . . . . . . . . . Kinetic 18 | . . . . . . . . . . 18 . Secondary 1 | . . . . . . . . . . 1 . Self-Inflicted Damage 544 | . 71 . . 62 61 . 34 . 43 66 207 Shots 17 | . 2 . . 2 2 . 3 . 3 1 4 Rammed . | . . . . . . . . . . . . Targets Rammed 1 | . 1 . . . . . . . . . . Kicked 1 | . 1 . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 664 | 70 265 33 243 664 431 90 162 . 146 333 444 Average Temperature 100 | 29 54 14 74 133 129 27 33 . 50 98 183 Received Heat Transfer 2800 | . 303 . 459 819 543 72 198 . 18 388 . Effects 28 | . 1 . . 18 8 . . . . 1 . Shutdowns 4 | . . . . 2 2 . . . . . . Energy Bleed 4 | . 1 . . 2 . . . . . 1 . Interference 6 | . . . . 4 2 . . . . . . Matter Decay 6 | . . . . 5 1 . . . . . . Damage (major) 7 | . . . . 4 3 . . . . . . Damage (core) 1 | . . . . 1 . . . . . . . Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . 1 . . . . Combat Hostiles 1 | . . . . . . . 1 . . . . Robots Corrupted 3 | . . . . 2 1 . . . . . . Combat Hostiles 1 | . . . . . 1 . . . . . . Parts Fried 21 | . 1 . 1 6 1 . 2 . 10 . . Impact Corruptions 2 | . . . . 2 . . . . . . . Robots Melted 1 | . . . 1 . . . . . . . . Combat Hostiles 1 | . . . 1 . . . . . . . . Parts Melted 6 | . . . 3 1 . . 1 . 1 . . Heat Transferred 7860 | 333 396 . 777 1678 1600 640 832 . 219 1210 175 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 9 | . 1 . . 2 3 . 2 . . 1 . Alert | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Sub Mat Fac Low Low Dat Pro Fac Was Maximum Alert Level 2 | . . . . 2 2 . . . . 2 . Low Security (%) 55 | 100 100 100 . 17 53 . . . . 48 100 Level 1 12 | . . . . 2 29 . . . . 44 . Level 2 31 | . . . . 80 17 . . . . 7 . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 685 | 5 134 70 . 685 440 . . . . 450 91 Initial 450 | . . 24 . . 305 . . . . 450 87 Average 250 | 1 53 13 . 482 225 . . . . 217 77 Influence Increases 5183 | 25 680 140 20 1450 791 220 516 . 300 990 51 Destroy 0b10 Robot/C 2920 | . 380 120 20 800 480 200 400 . 180 340 . Destroy 0b10 Robot/NC 210 | 25 35 . . 75 50 . 5 . 10 10 . Destroy Leader 564 | . 90 20 . 190 140 10 30 . 20 64 . Allied During Kill 61 | . . . . . . 10 51 . . . . Trap Triggered on 0b10 10 | . . . . 10 . . . . . . . Successful Hack 149 | . 58 . . 39 5 . . . . 47 . Disable Machine 300 | . 15 . . 165 75 . . . . 45 . Destroy Structure 309 | . 72 . . 126 26 . . . . 34 51 Advance Influence 450 | . . . . . . . . . . 450 . Partial Spotted 15 | . . . . 15 . . . . . . . Lose Combat Pursuer 195 | . 30 . . 30 15 . 30 . 90 . . Influence Decreases 5135 | 25 616 204 20 777 1052 632 303 213 300 740 253 Entered New Map 937 | . . 40 . . 368 153 . 213 . . 163 Time Decay 3658 | 25 576 164 20 647 614 469 253 . 280 550 60 Search Patrol Dispatched 100 | . . . . . . . . . . 100 . Lost Part 400 | . 40 . . 130 70 10 10 . 20 90 30 Lost Ally 40 | . . . . . . . 40 . . . . Squads Dispatched 26 | . 7 . . 7 7 . 1 . . 4 . Investigation 11 | . 5 . . 3 2 . . . . 1 . Extermination 4 | . . . . . 2 . . . . 2 . Reinforcement 7 | . 2 . . 1 3 . . . . 1 . Assault 3 | . . . . 2 . . 1 . . . . Garrison 1 | . . . . 1 . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . 1 . Construction Impeded 2 | . . . . . 1 . . . . 1 . Haulers Reinforced 1 | . . . . . 1 . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts 2 | . . . . . 1 . . . . 1 . Stealth | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Min Sub Mat Fac Low Low Dat Pro Fac Was Distress Signals 5 | . 2 . . 2 . . . . 1 . . Communications Jammed 5 | . . . . . . . 1 . 4 . . Distress Signals 1 | . . . . . . . 1 . . . . Times Spotted 224 | . 29 6 12 54 42 10 24 . 18 23 6 Peak Tracking Total 10 | . 5 3 3 4 10 3 4 . 4 4 4 Tactical Retreats 10 | . 2 . . 2 1 . 1 . 4 . . Traps | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Sub Mat Fac Low Low Dat Pro Fac Was Traps Triggered 7 | . 2 . . 1 1 . . . . 3 . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused 1 | . . . . 1 . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed 1 | . . . . 1 . . . . . . . Triggered 1 | . . . . 1 . . . . . . . Most Traps Carried 1 | . . . 1 1 . . . . . . . Machines | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 ---------- Run | Yrd Mat Min Sub Mat Fac Low Low Dat Pro Fac Was Machines Disabled 24 | . 1 . 1 11 5 1 1 . 1 3 . Max in Single Turn 3 | . 1 . 1 3 2 1 1 . 1 1 . Garrison Access 2 | . . . . 1 1 . . . . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Min Sub Mat Fac Low Low Dat Pro Fac Was Machines Accessed 48 | . 9 1 2 15 6 1 1 4 . 9 . Terminals 19 | . 6 . . 9 2 . . . . 2 . Fabricators 3 | . . . . . 1 . . . . 2 . Repair Stations 5 | . 1 . . 1 1 . . . . 2 . Recycling Units 5 | . 2 . . 2 . . . . . 1 . Scanalyzers 3 | . . . . 2 . . . . . 1 . Garrison Access 4 | . . . . 1 2 . . . . 1 . Total Hacks 171 | . 35 1 2 53 15 5 1 26 . 33 . Successful 97 | . 14 1 2 31 5 5 1 26 . 12 . Failed 73 | . 21 . . 21 10 . . . . 21 . Catastrophic 7 | . 2 . . 1 1 . . . . 3 . Database Lockouts 1 | . . . . 1 . . . . . . . Manual 60 | . 19 . . 26 2 . . . 1 12 . Terminals 69 | . 25 . . 32 3 . . . . 9 . Fabricators 10 | . . . . . 1 . . . . 9 . Repair Stations 25 | . 4 . . 7 6 . . . . 8 . Recycling Units 13 | . 6 . . 6 . . . . . 1 . Scanalyzers 11 | . . . . 7 . . . . . 4 . Garrison Access 8 | . . . . 1 5 . . . . 2 . Terminal Hacks 48 | . 4 1 2 9 . 5 1 26 . . . Record 16 | . . . . . . 5 . 11 . . . Part Schematic 8 | . . . . . . . . 8 . . . Robot Schematic 4 | . . . . . . . . 4 . . . Robot Analysis 4 | . . . . 4 . . . . . . . Prototype ID Bank 5 | . 1 . . 1 . . . 3 . . . Open Door 3 | . . 1 1 . . . 1 . . . . Terminal Index 2 | . 1 . . 1 . . . . . . . Locate Traps 5 | . 2 . . 3 . . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . Fabricator Hacks 3 | . . . . . . . . . . 3 . Network Status 1 | . . . . . . . . . . 1 . Load Schematic 1 | . . . . . . . . . . 1 . Build 1 | . . . . . . . . . . 1 . Repair Station Hacks 15 | . 2 . . 4 4 . . . . 5 . Scan Component 9 | . 1 . . 3 2 . . . . 3 . Repair 6 | . 1 . . 1 2 . . . . 2 . Recycling Unit Hacks 4 | . 2 . . 2 . . . . . . . Retrieve Components 4 | . 2 . . 2 . . . . . . . Scanalyzer 8 | . . . . 5 . . . . . 3 . Insert Component 4 | . . . . 2 . . . . . 2 . Analyze 3 | . . . . 2 . . . . . 1 . Retrieve Study 1 | . . . . 1 . . . . . . . Garrison Access Hacks 2 | . . . . 1 1 . . . . . . Seal Access 2 | . . . . 1 1 . . . . . . Unauthorized Hacks 17 | . 6 . . 10 . . . . . 1 . Terminals 16 | . 5 . . 10 . . . . . 1 . Track 1 | . . . . 1 . . . . . . . Botnet 3 | . . . . 3 . . . . . . . Operators 2 | . 1 . . 1 . . . . . . . Skim 10 | . 4 . . 5 . . . . . 1 . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . Reject 1 | . 1 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 38 | . 9 . . 14 6 . . . . 9 . Full Trace Events 15 | . 8 . . 4 2 . . . . 1 . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . 4 . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 11 | . . . . 2 . . . 8 . 1 . Parts Built 2 | . . . . . . . . . . 2 . Authchips . | . . . . . . . . . . . . Time 58 | . . . . . . . . . . 58 . Total Part Build Rating 14 | . . . . . . . . . . 14 . Part Studies Acquired 1 | . . . . 1 . . . . . . . Parts Repaired 6 | . 1 . . 1 2 . . . . 2 . Time 261 | . 16 . . 76 76 . . . . 93 . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components 24 | . 13 . . 11 . . . . . . . Parts Scanalyzed 4 | . . . . 2 . . . . . 2 . Part Schematics Acquired 3 | . . . . 2 . . . . . 1 . Parts Damaged 1 | . . . . 1 . . . . . . . Bothacking | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 ------------ Run | Yrd Mat Min Sub Mat Fac Low Low Dat Pro Fac Was Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired 5 | . . . . . . 2 3 . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -------- Run | Yrd Mat Min Sub Mat Fac Low Low Dat Pro Fac Was Total Allies 6 | . . 1 . . . 2 3 . . . . Largest Group 3 | . . 1 1 . . 2 3 3 3 . . Highest-Rated Group 56 | . . 31 31 . . 36 56 56 56 . . Highest-Rated Ally 31 | . . 31 31 . . 20 20 20 20 . . Total Orders 31 | . . . . . . 4 24 . . 3 . STAY 16 | . . . . . . 2 13 . . 1 . FOLLOW 14 | . . . . . . 2 11 . . 1 . RETURN 1 | . . . . . . . . . . 1 . Ally Attacks 26 | . . . 1 . . 1 19 . 5 . . Total Damage 377 | . . . 21 . . 16 310 . 30 . . Kills 1 | . . . . . . . 1 . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Sub Mat Fac Low Low Dat Pro Fac Was Active Infowar (turns) 12582 | 10 469 . . 3343 1930 1287 2127 184 1772 1329 131 Sensors 8659 | . . . . 1838 1687 322 1396 184 1772 1329 131 Terrain 1984 | 10 469 . . 1505 . . . . . . . Traps 1400 | . . . . . 1400 . . . . . . Cloaking 498 | . . . . . . . . . . 498 . Jamming 6259 | . . . . . 243 1103 2127 184 1720 802 80 Robot Analysis Total 4 | . . . . 4 . . . . . . . Derelict Logs Recovered 4 | . . 1 . . . 1 1 . 1 . . Drone Launches 1 | . . . . . . . . . . 1 . Drone Recoveries 1 | . . . . . . . . . . 1 . Exploration | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 ------------- Run | Yrd Mat Min Sub Mat Fac Low Low Dat Pro Fac Was Turns Passed 19274 | 225 2300 913 3013 3656 2021 1330 2131 184 1772 1598 131 Spaces Moved 10513 | 137 1185 637 2223 1729 804 837 1202 106 883 732 38 Core 21 | 16 . . . 5 . . . . . . . Treads 626 | . 147 . 4 130 312 1 3 . . 6 23 Legs 1069 | 121 929 . . 19 . . . . . . . Wheels 8797 | . 109 637 2219 1575 492 836 1199 106 883 726 15 Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 120 125 110 95 110 110 120 165 165 160 160 Average Speed 150 | 117 168 125 123 164 184 129 148 165 165 173 181 Slowest Speed 750 | 200 240 125 240 750 290 250 290 165 165 290 240 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 64 | 8 94 99 90 94 18 73 98 70 72 20 39 Regions Visited 11 Branch Regions 6 Pre-discovered Areas 4 | . . . 1 2 . . . 1 . . . Known Exits Taken 6 | . . . . 1 1 1 1 1 1 . . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . . . Scrap Searched 20 | . . 1 9 . . 4 5 . 1 . . Spaces Dug 90 | . 1 . 5 3 8 14 7 . 36 16 . Terrain Destroyed 452 | . 87 . 6 125 25 17 23 . 36 34 99 Melee 38 | . 1 . 3 3 8 5 5 . 7 6 . Projectile 96 | . . . 3 35 1 12 5 . 29 10 1 AOE 316 | . 86 . . 87 16 . 11 . . 18 98 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Min Sub Mat Fac Low Low Dat Pro Fac Was Total 12891 | 167 1385 727 2389 2316 1190 1012 1459 117 1089 971 69 Wait 1198 | . 77 72 37 347 206 101 124 . 107 127 . Move 10503 | 136 1184 636 2222 1728 803 836 1201 105 882 732 38 Hop . | . . . . . . . . . . . . Pick Up 132 | 7 20 . 21 26 28 3 3 4 4 14 2 Fast Attach 82 | 7 5 1 9 25 11 4 8 2 . 6 4 Attach 50 | . 3 . 12 12 9 . . . 2 11 1 Detach 9 | . 1 . . 3 2 . . . . 1 2 Swap 163 | . 22 1 12 30 33 14 16 . 20 11 4 Drop 127 | . 16 1 17 29 22 7 10 6 4 11 4 Fire 505 | 17 51 16 34 111 67 34 54 . 63 44 14 Melee 66 | . 5 . 25 4 9 5 5 . 7 6 . Ram . | . . . . . . . . . . . . Kick 1 | . 1 . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis 8 | . . . . . . . . . . 8 . Rewire 46 | . . . . . . 8 38 . . . . Trap 1 | . . . . 1 . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / *Min x2) -10/Mines (discovered 3 exits: [*Mat x2] / *Sub) -10/Subcaves (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: *Fac / Sto / *Low) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory -6/Waste History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 226 | -11/Scrapyard | Entered Materials 272 | -10/Materials | Discovered new exit (range 11) 311 | -10/Materials | Build established: Mutant 693 | -10/Materials | Discovered new exit (range 14) 737 | -10/Materials | Lost 3 parts (1p1u1w) 1126 | -10/Materials | Derelicts attacked the area 1213 | -10/Materials | Discovered new exit (range 13) 1299 | -10/Materials | Discovered new exit (range 9) 2072 | -10/Materials | Repaired Lgt. EM Pulse Cannon 2526 | -10/Materials | Entered Mines 2790 | -10/Mines | Discovered new exit (range 15) 2847 | -10/Mines | Learned location of 1 exit from Materials 2915 | -10/Mines | Found the Drone Emporium 2921 | -10/Mines | Found Prototype Device 2921 | -10/Mines | Identified Sensor Drone Bay 3136 | -10/Mines | Core integrity fell below 50% 3152 | -10/Mines | Discovered new exit (range 5) 3185 | -10/Mines | Received a Mining Laser from a helpful Derelict 3431 | -10/Mines | Discovered new exit (range 6) 3439 | -10/Mines | Entered Subcaves 3439 | -10/Subcaves | Accompanied by 1 ally 3443 | -10/Subcaves | Ambushed by Subdweller buried in earth 3495 | -10/Subcaves | Lost 6 parts (1n1u4w) 3880 | -10/Subcaves | Shifting Twisted Machinery released Barrage Gun 3886 | -10/Subcaves | Shifting Twisted Machinery released Piercing Trap 4175 | -10/Subcaves | Discovered new exit (range 12) 4182 | -10/Subcaves | Shifting Twisted Machinery released Mak. Hammer 4190 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 4203 | -10/Subcaves | Shifting Twisted Machinery released Mak. System Restoration Module 4261 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 4316 | -10/Subcaves | Lost 3 parts (1p2u) 4747 | -10/Subcaves | Lost 4 parts (1p2n1u) 5016 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 5165 | -10/Subcaves | Discovered new exit (range 11) 5166 | -10/Subcaves | Learned location of Zion (-6) 5166 | -10/Subcaves | Met a Zionite searching for "candidates" 5287 | -10/Subcaves | Core integrity fell below 20% 5423 | -10/Subcaves | Visited 4L-MR0's lab 5440 | -10/Subcaves | Found Rainbow Chip 5538 | -10/Subcaves | Build established: Scavenger-Mutant 5819 | -10/Subcaves | Shifting Twisted Machinery released Slug Cannon 6452 | -10/Subcaves | Entered Materials 6452 | -8/Materials | Evolved 4 slots: Utility x4 6453 | -8/Materials | Identified exit to Factory 7278 | -8/Materials | Learned 2 Lower Caves zone layouts 7327 | -8/Materials | Learned location of 1 exit from Storage 7364 | -8/Materials | Learned 2 Storage zone layouts 7392 | -8/Materials | Learned Factory emergency access door positions 7411 | -8/Materials | Learned Storage emergency access door positions 7420 | -8/Materials | Learned 4 Factory zone layouts 7440 | -8/Materials | Learned location of Recycling (-7) 7472 | -8/Materials | Learned location of 1 exit from Extension 7652 | -8/Materials | First assault squad dispatched 7790 | -8/Materials | Lost 7 parts (3n3u1w) 8208 | -8/Materials | Discovered exit to Factory (range 4) 8447 | -8/Materials | Build established: Mutant 8558 | -8/Materials | Central database locked down 8675 | -8/Materials | Garrison activated, responded to threat 8953 | -8/Materials | Discovered exit to Factory (range 12) 9751 | -8/Materials | Repaired Broken Hvy. EM Shotgun 10108 | -8/Materials | Entered Factory 10108 | -7/Factory | Evolved 2 slots: Utility x2 10109 | -7/Factory | Identified exit to Storage 10185 | -7/Factory | Discovered new exit (range 16) 10279 | -7/Factory | Identified exit to Lower Caves 10957 | -7/Factory | Build established: Skirmisher 11263 | -7/Factory | Discovered new exit (range 11) 11596 | -7/Factory | Cargo convoy interrupted 11727 | -7/Factory | Found Prototype Processor 11741 | -7/Factory | Lost 3 parts (1n2u) 11742 | -7/Factory | Found Prototype Processor 11742 | -7/Factory | Identified Exp. Signal Interpreter (x2) 11891 | -7/Factory | Build established: Mutant 11947 | -7/Factory | Repaired Arm. Treads+ 11987 | -7/Factory | Repaired Missile Launcher 12129 | -7/Factory | Entered Lower Caves 12130 | -7/Lower Caves | Identified exit to Lower Caves 12437 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 12549 | -7/Lower Caves | Found DCF Scrap (15 items) 12780 | -7/Lower Caves | Encountered a Warlord checkpoint 13216 | -7/Lower Caves | Learned 8 Research zone layouts 13459 | -7/Lower Caves | Entered another Lower Caves area 13459 | -7/Lower Caves | Accompanied by 2 allies 13461 | -7/Lower Caves | Discovered new exit (range 16) 13501 | -7/Lower Caves | Identified exit to Factory 14172 | -7/Lower Caves | Encountered a Warlord checkpoint 14665 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 14950 | -7/Lower Caves | Learned Factory machine intel 15155 | -7/Lower Caves | Build established: Scavenger-Mutant 15433 | -7/Lower Caves | Discovered new exit (range 7) 15443 | -7/Lower Caves | Identified exit to Data Miner 15590 | -7/Lower Caves | Entered Data Miner 15590 | -7/Data Miner | Accompanied by 3 allies 15592 | -7/Data Miner | Discovered new exit (range 6) 15623 | -7/Data Miner | Met Data Miner 15659 | -7/Data Miner | Learned location of Section 7 (-3) 15659 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 15686 | -7/Data Miner | Received God Mode back door access code from Data Miner 15725 | -7/Data Miner | Identified exit to Proximity Caves 15774 | -7/Data Miner | Entered Proximity Caves 15774 | -6/Proximity Caves | Accompanied by 3 allies 15780 | -6/Proximity Caves | Acquired the password to a Derelict Tinkerer's latest research 15792 | -6/Proximity Caves | Found Prototype Special Weapon 15886 | -6/Proximity Caves | Spotter reported a threat 16054 | -6/Proximity Caves | Lost 3 allies 16130 | -6/Proximity Caves | Spotter reported a threat 16732 | -6/Proximity Caves | Caught by Unaware searching for contraband prototypes 16774 | -6/Proximity Caves | Core integrity fell below 50% 16811 | -6/Proximity Caves | Spotter reported a threat 16839 | -6/Proximity Caves | Build established: Mutant 17464 | -6/Proximity Caves | Discovered exit to Factory (range 15) 17546 | -6/Proximity Caves | Entered Factory 17546 | -6/Factory | Evolved 2 slots: Utility x2 17547 | -6/Factory | Loaded intel: 297 machine locations 17835 | -6/Factory | Build established: Derelict-Mutant 17873 | -6/Factory | Fabricated Hvy. Disruptor Cannon (x2) 17896 | -6/Factory | Search patrols dispatched 18532 | -6/Factory | Cargo convoy interrupted 18916 | -6/Factory | Repaired Broken Transmission Jammer 18953 | -6/Factory | Repaired Arm. Wheel 19106 | -6/Factory | Lost 3 parts (2u1w) 19144 | -6/Factory | Sucked down chute 19144 | -6/Factory | Entered Waste 19159 | -6/Waste | EMP discharged 19159 | -6/Waste | Spotted C-40 Crusher 19161 | -6/Waste | Spotted C-40 Crusher 19172 | -6/Waste | Destroyed C-40 Crusher 19193 | -6/Waste | Found Damper Plating 19212 | -6/Waste | Spotted C-40 Crusher 19213 | -6/Waste | Spotted C-40 Crusher 19219 | -6/Waste | Spotted C-40 Crusher 19224 | -6/Waste | Destroyed C-40 Crusher 19237 | -6/Waste | Crushed by Compactor (1 part destroyed) 19240 | -6/Waste | Destroyed C-40 Crusher 19245 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 19248 | -6/Waste | Crushed by Compactor (1 part destroyed) 19250 | -6/Waste | Spotted C-40 Crusher 19251 | -6/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 19259 | -6/Waste | EMP discharged 19275 | -6/Waste | Self-destructed Last Messages --------------- 19246_ Acquired Hcp. Storage Unit. 19248_ The unstable cave ceiling collapses. 19248_ HV Slug penetrates C-40 Crusher. 19248_ Cold Fusion Reactor crushed. 19248_ Arm. Wheel crushed. 19248_ Bore Cannon crushed. 19248_ 5 Matter crushed. 19249_ Ended siege mode. 19249_ ALERT: Foreign system detected. Charging EMP. 19251_ Hcp. Storage Unit crushed. 19252_ Acquired Power Maul. 19253_ The unstable cave ceiling collapses. 19253_ Hcp. Battery crushed. 19253_ Rainbow Chip crushed. 19253_ Acquired 166 matter. 19255_ PPCMPXKYQ%XL21PE|NUQUTIM9X,Z0NU&Y 19256_ Acquired Cld. Plasma Cannon. 19258_ The unstable cave ceiling collapses. 19259_ Antimatter Reactor fried beyond repair. 19272_ The unstable cave ceiling collapses. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????##########???????????????????? | | ????????????????????# #???????????????????? | | ????????????????????# #???????????????????? | | ????????????????????# #???????????????????? | | ????????????????????# ????????????????????? | | ????????????????????# ????????????????????? | | ????????????????????? ????????????????????? | | ????????????????????? ?????????????????????? | | ?????????????????????? ?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# #????????? #?????????? | | ????????????????????### @ ######## #?????????? | | ????????????????????# CC #?????????? | | ????????????????????# CC ! #?????????? | | ????????????????????# CC #?????????? | | ????????????????????# CC #?????????? | | ????????????????????### ######## #?????????? | | ?????????????????????## CC#?#### # #?????????? | | ????????????????????## CC## ?????????? | | ??????????????????### # ??????????? | | ??????????????????# ## # ??????????? | | ??????????????????## ??????????? | | ??????????????????# | ?????????? | | ??????????????????# ][! ?????????? | | ??????????????????##*!! % ??????????? | | ??????????????????# !! ??????????? | | ????????########### #! ??????????? | | ????????# # # ???????????? | | ????????# # # ???????????? | | ????????# ### % #### # ??????????? | | ????????# !* #?????????? | | ????????# #?????????? | | ????????# #?????????? | | ????????# ] #?????????? | | ????????# #### ######## ??????????? | | ????????# #??# #???????? ??????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Coolant Potential 50 Energy Generation 21 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 12 Cloak Strength 2 Additional Mass Support 12 Corruption Block 8 Armor Coverage 1825 Resistance: EM 90 Core Shielding 20 Evasion (%) 55 Targeting Accuracy 8 Core Analysis 6 Recoil Reduction 2 Offensive Hacking 10 Defensive Hacking 11 Item Schematics ----------------- Hvy. EM Shotgun | -8/Materials | Scanalyzed Shock Bomb Launcher | -8/Materials | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Nuclear Pulse Array | -7/Data Miner | Free Imp. Shock Absorption System | -7/Data Miner | Free Imp. Heavy Machine Gun | -7/Data Miner | Free Smartbomb Launcher | -7/Data Miner | Free Exp. Signal Interpreter | -6/Factory | Scanalyzed Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free M-22 Extractor | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free M-28 Smith | -7/Data Miner | Free Fabricated ------------ Hvy. Disruptor Cannon | x2 | -6/Factory | Preloaded Repaired ---------- Lgt. EM Pulse Cannon | 37% | -10/Materials Hvy. EM Shotgun | 5% | -8/Materials | Broken Arm. Treads | 10% | -7/Factory Missile Launcher | 18% | -7/Factory Transmission Jammer | 5% | -6/Factory | Broken Arm. Wheel | 12% | -6/Factory Studied --------- Arm. Treads | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RelaySpacefoldAutogun Manual? 0 Play Time 02:40:51 Cumulative 772.0 hours Start 2025.12.04 @ 04:24:31 End 2025.12.05 @ 00:48:50 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 530 Rogue 530 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 76 Gallery% 70 Achievement% 50 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 20/SmallcapsGlow Map View 54x42 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a14bc06b-2925-450a-9e8a-278f48155325