Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.24 @ 23:33:43 Player: petrodigitator Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (14) 2800 Robots Destroyed (70) 350 Value Destroyed (2405) 2405 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (500) 500 TOTAL SCORE: 9655 Bonus ------- Entered DSFs 500 Cogmind --------- Core Integrity 0/1300 Matter 16/300 Energy 93/100 System Corruption 41% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (10) ----- Improved Target Analyzer > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Tiamat Missile Launcher Tiamat Missile Launcher Peak State ------------ > --- POWER ------------ Antimatter Reactor > --- PROPULSION ------- Biometal Medium Treads > --- UTILITY ---------- Advanced Power Amplifier Coolant Network Compact Battery Advanced Weight Redist. System Improved Target Analyzer Improved Transmission Jammer Hardened Heavy Armor Plating > --- WEAPON ----------- HERF Cannon HERF Cannon HERF Cannon > --- INVENTORY -------- Tiamat Missile Launcher Tiamat Missile Launcher Tiamat Missile Launcher Tiamat Missile Launcher Tiamat Missile Launcher [Rating: 89] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Reactor Light Antimatter Reactor Propulsion Aluminum Leg Treads Biometal Medium Treads Leg Aluminum Leg Wheel Centrium Wheel Flight Unit Improved Cesium-ion Thruster Utility Small Storage Unit Device Recoil Stabilizer Storage Small Storage Unit Processor Improved Target Analyzer Protection Improved Propulsion Shielding Weapon Light Assault Rifle Energy Gun Improved Arc Projector Energy Cannon HERF Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Magnetic Acceleration Cannon Launcher Tiamat Missile Launcher Impact Weapon Mace Slashing Weapon Carbide Saw Build | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Fac Fac DSF Fac Upp Upp Res Slots Evolved 14 | . . . 2 2 2 . . 2 2 . 2 . . 2 Power 1 | . . . . . . . . . 1 . . . . . Propulsion 4 | . . . . 1 . . . 1 1 . . . . 1 Utility 8 | . . . 2 . 2 . . 1 . . 2 . . 1 Weapon 1 | . . . . 1 . . . . . . . . . . Parts Attached 150 | 7 12 4 21 16 5 7 16 8 1 12 17 3 . 21 Power 21 | 1 3 1 3 2 . . 1 2 1 2 3 . . 2 Engine 14 | 1 3 1 3 1 . . 1 2 . . 2 . . . Core 4 | . . . . 1 . . . . 1 2 . . . . Reactor 3 | . . . . . . . . . . . 1 . . 2 Propulsion 37 | 2 4 1 8 3 . 3 6 . . 3 5 . . 2 Treads 1 | . . . . . . . . . . . . . . 1 Leg 24 | 2 4 1 8 3 . 3 . . . . 3 . . . Wheel 1 | . . . . . . . . . . . 1 . . . Hover . | . . . . . . . . . . . . . . . Flight 11 | . . . . . . . 6 . . 3 1 . . 1 Utility 51 | 2 2 . 6 7 5 2 5 2 . 5 5 3 . 7 Device 21 | 1 . . . 4 1 1 4 2 . . 3 . . 5 Storage 11 | 1 2 . 3 2 . . . . . . . 3 . . Processor 11 | . . . . . 3 1 1 . . 5 1 . . . Hackware . | . . . . . . . . . . . . . . . Protection 8 | . . . 3 1 1 . . . . . 1 . . 2 Artifact . | . . . . . . . . . . . . . . . Weapon 41 | 2 3 2 4 4 . 2 4 4 . 2 4 . . 10 Energy Gun 1 | . . . . . . . . . . . 1 . . . Energy Cannon 4 | . . . . . . . . . . . . . . 4 Ballistic Gun 20 | 2 3 2 4 3 . 1 1 3 . . 1 . . . Ballistic Cannon 2 | . . . . . . . . 1 . 1 . . . . Launcher 7 | . . . . . . . . . . . 1 . . 6 Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon 3 | . . . . . . . 3 . . . . . . . Slashing Weapon 4 | . . . . 1 . 1 . . . 1 1 . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 5 | . . . 1 . . . 1 . . . . . . 3 Corrupted Parts 5 | . . . . . . . . . . . 5 . . . System Corruption 46 | . . . . . . . . . . . 46 . . . Parts Lost 50 | . 1 . 7 . . 8 2 . . 7 2 1 7 15 Power 7 | . . . 2 . . . . . . 2 . . 2 1 Propulsion 11 | . . . 1 . . 3 . . . 3 . . 1 3 Utility 20 | . 1 . 2 . . 3 2 . . 1 2 . 3 6 Weapon 12 | . . . 2 . . 2 . . . 1 . 1 1 5 Highest Loss Streak 10 | . 1 . 3 . . 8 1 . . 7 2 1 7 10 To Critical Strikes . | . . . . . . . . . . . . . . . Average Slot Usage (%) 74 | . 99 100 79 98 100 72 42 43 47 56 27 51 49 41 Engine 6 | . 14 14 10 . . . 5 5 2 . 6 5 4 . Core 1 | . . . . 8 7 4 . . 2 4 . . . . Leg 17 | . 28 28 22 26 23 16 . . . . . 15 13 2 Flight 2 | . . . . . . . 19 20 17 17 1 . . . Device 5 | . 3 . . 7 15 9 5 9 11 8 5 5 4 11 Storage 12 | . 23 28 23 8 7 5 . . . . . 4 12 3 Processor 2 | . . . . . 7 13 2 . . 15 1 5 5 4 Protection 3 | . . . 5 18 14 4 . . . . 3 . . 2 Ballistic Gun 15 | . 28 28 18 26 23 16 1 4 5 2 . 5 4 . Naked Turns 57 | . . . . . . 36 4 . . 8 9 . . . Heaviest Build 76 | 12 15 15 23 37 38 36 18 18 18 24 40 33 31 76 Greatest Support 75 | 20 20 20 20 60 60 60 18 18 18 24 75 75 75 59 Greatest Overweight (x) 4 | . . . 1 . . . 1 . . 3 4 . . 3 Average Overweight (x) . | . . . . . . . . . . . . . . . Largest Inventory Capacity 10 | 8 8 8 8 10 10 10 5 5 5 5 5 5 5 5 Average Capacity 7 | 7 8 8 8 9 10 8 5 5 5 5 5 5 5 5 Most Carried 10 | 5 8 8 8 10 10 9 5 5 5 5 5 1 2 5 Average Carried 5 | 2 7 7 5 8 8 7 3 4 4 4 2 1 2 4 Final Capacity 10 | 8 8 8 8 10 10 5 5 5 5 5 5 5 5 5 Final Carried 10 | 5 8 7 8 10 9 4 5 4 5 5 1 1 2 2 Class Distribution -------------------- 43% | Mutant 22% | Scavenger-Mutant 11% | Tank 11% | Sprinter 10% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Tank | -8/Materials Gunner | -7/Factory Gunner | -7/Waste Sprinter | -7/Factory Sprinter | -6/Factory Sprinter | -5/Factory Scavenger-Sprinter | -5/DSF Mutant | -4/Factory Scavenger-Mutant | -4/Upper Caves Scavenger-Mutant | -4/Upper Caves Mutant | -3/Research Resources | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -4 -4 -4 -3 ----------- Run | Yrd Mat Min Mat Mat Fac Was Fac Fac Fac DSF Fac Upp Upp Res Matter Collected 2805 | 316 418 68 352 439 122 191 118 . . 76 271 192 29 213 Remotely 424 | 96 166 . . . 122 . 40 . . . . . . . Salvage Created 2849 | 135 420 99 537 456 212 314 . . . 60 271 . 65 280 Parts 153 | 9 37 8 24 21 14 2 . . . 12 12 . 4 10 Haulers Intercepted . | . . . . . . . . . . . . . . . Recyclers Shooed 1 | . . . 1 . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 4 | . . . . . . . . . . . . . 4 . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Fac Fac DSF Fac Upp Upp Res Combat Hostiles Destroyed 61 | . 14 6 13 9 4 1 . . . 3 2 . 1 8 Melee 1 | . . . . . . . . . . . . . . 1 Guns 48 | . 14 6 12 9 4 1 . . . . 1 . 1 . Cannons 3 | . . . . . . . . . . 3 . . . . AOE 8 | . . . 1 . . . . . . . . . . 7 Classes Destroyed 15 | 3 3 . 2 2 . 1 . . . 1 1 . . 2 Worker 1 | 1 . . . . . . . . . . . . . . Tunneler 1 | 1 . . . . . . . . . . . . . . Recycler 5 | 1 1 . . . 1 . . . . . 1 . . 1 Operator 1 | . . . 1 . . . . . . . . . . . Watcher 1 | . 1 . . . . . . . . . . . . . Swarmer 21 | . 9 6 . . 3 . . . . . . . . 3 Cutter 3 | . . . . . . . . . . 3 . . . . Grunt 21 | . 5 . 11 5 . . . . . . . . . . Brawler 1 | . . . . 1 . . . . . . . . . . Duelist 1 | . . . . 1 . . . . . . . . . . Sentry 5 | . . . 2 2 1 . . . . . . . . . Hunter 3 | . . . . . . . . . . . 2 . 1 . Programmer 4 | . . . . . . . . . . . . . . 4 Behemoth 1 | . . . . . . . . . . . . . . 1 Compactor 1 | . . . . . . 1 . . . . . . . . Best Kill Streak 5 | 1 4 3 5 3 4 1 . . . 3 1 . 1 4 Combat Bots Only 4 | . 4 3 4 3 3 1 . . . 3 1 . 1 3 Max Kills in Single Turn 3 | 1 1 1 2 1 2 1 . . . 1 1 . 1 3 Gunslinging 1 | . . . 1 . 1 . . . . . . . . . Exploded 2 | . . . 1 . . . . . . . . . . 2 Melee 1 | . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -4 -4 -4 -3 -------- Run | Yrd Mat Min Mat Mat Fac Was Fac Fac Fac DSF Fac Upp Upp Res Hostile Shots Fired 888 | . 78 47 118 28 19 7 134 2 . 59 85 14 72 225 Missed 319 | . 16 18 34 9 12 . 73 1 . 24 36 5 28 63 Damage Taken 9908 | . 555 214 1144 316 82 313 508 11 . 1043 758 181 799 3984 Core 3255 | . 100 37 332 . 5 179 291 . . 535 250 23 189 1314 Absorbed by Shields 68 | . . . . . . . . . . 68 . . . . Redirected to Shielding 64 | . . . . 64 . . . . . . . . . . Ignored by Resistances 68 | . . . . . . . . 3 . 65 . . . . Regen/Repaired (Parts) 111 | . . . . . . . 56 55 . . . . . . Core Remaining (%) 62 | 100 . 45 17 100 . . 32 100 . 46 . . 59 . Volleys Fired 289 | 10 68 22 61 22 6 13 . . . 9 22 11 22 23 Largest 3 | 2 2 2 2 3 3 3 . . . 2 1 2 1 3 Hottest 264 | 40 40 40 50 75 75 75 . . . 78 65 95 30 264 Shots Fired 530 | 20 136 44 108 66 18 36 . . . 12 22 18 21 29 Gun 495 | 20 136 44 108 66 18 36 . . . 7 21 18 21 . Cannon 19 | . . . . . . . . . . 5 . . . 14 Launcher 16 | . . . . . . . . . . . 1 . . 15 Special . | . . . . . . . . . . . . . . . Kinetic 474 | 20 136 44 108 66 18 36 . . . 12 . 13 21 . Thermal . | . . . . . . . . . . . . . . . Explosive 16 | . . . . . . . . . . . 1 . . 15 Electromagnetic 40 | . . . . . . . . . . . 21 5 . 14 Robot Hit Streak 17 | 3 12 8 10 7 11 17 . . . 5 8 3 10 7 Robot Miss Streak 6 | 3 6 4 4 3 3 1 . . . 1 2 3 1 3 Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets 9 | . 1 2 2 2 1 1 . . . . . . . . Max Gunslinging Chain 1 | . 1 1 1 1 1 1 . . . . . . . . Shots Hit Robots 337 | 9 72 21 79 40 10 35 3 . . 10 15 9 16 18 Core Hits 150 | 4 33 10 28 20 8 7 . . . 5 8 2 5 20 Critical Kills 2 | . . . . . 1 1 . . . . . . . . Critical Parts Destroyed 3 | . 1 . . . . . 1 . . . . 1 . . Critical Strikes 6 | . 1 . . . 1 1 2 . . . . 1 . . Destroy 4 | . 1 . . . 1 1 . . . . . 1 . . Smash 2 | . . . . . . . 2 . . . . . . . Melee Attacks 13 | . . . . 1 . 2 8 . . 1 1 . . . Impact 8 | . . . . . . . 8 . . . . . . . Slashing 5 | . . . . 1 . 2 . . . 1 1 . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks 1 | . . . . . . . 1 . . . . . . . Damage Inflicted 6757 | 98 660 180 1312 678 206 574 79 . . 233 339 182 261 1955 Guns 4025 | 98 660 180 915 678 206 539 . . . 88 218 182 261 . Cannons 281 | . . . . . . . . . . 123 . . . 158 Explosions 2205 | . . . 383 . . . . . . . 121 . . 1701 Melee 136 | . . . . . . 35 79 . . 22 . . . . Ramming 110 | . . . 14 . . . . . . . . . . 96 Kinetic 3928 | 98 660 180 915 678 206 539 . . . 211 . 180 261 . Thermal 58 | . . . . . . . . . . . 58 . . . Explosive 2147 | . . . 383 . . . . . . . 63 . . 1701 Electromagnetic 378 | . . . . . . . . . . . 218 2 . 158 Impact 79 | . . . . . . . 79 . . . . . . . Slashing 57 | . . . . . . 35 . . . 22 . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 47 | . . . . 2 . 14 14 . . 5 46 47 47 41 Average Corruption 27 | . . . . 1 . 10 14 . . 5 13 46 47 20 Corruption Purged 5 | . . . . 2 . 3 . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 75 | . . . . . . 9 18 . . 1 1 24 11 11 Message Errors 16 | . . . . . . 1 2 . . . . 10 1 2 Matter Fused 16 | . . . . . . 1 8 . . . . 4 3 . Heat Flow Errors 7 | . . . . . . 2 1 . . 1 . 2 1 . Energy Discharges 6 | . . . . . . 1 2 . . . . 3 . . Parts Rejected 2 | . . . . . . 1 1 . . . . . . . Parts Fused 1 | . . . . . . . 1 . . . . . . . Data Loss (minor) 6 | . . . . . . 1 1 . . . 1 1 2 . Data Loss (major) 3 | . . . . . . . . . . . . 1 . 2 Misfires 4 | . . . . . . . . . . . . 2 1 1 Alerts 2 | . . . . . . . . . . . . 1 1 . Misdirections 6 | . . . . . . 1 2 . . . . . . 3 Weapon Failures 6 | . . . . . . 1 . . . . . . 2 3 Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 278 | . . . 18 . . . 39 . . . 5 . . 216 Projectiles . | . . . . . . . . . . . . . . . Explosions 239 | . . . 18 . . . . . . . 5 . . 216 Melee 39 | . . . . . . . 39 . . . . . . . Knockbacks 3 | . . . . . . . . . . 1 . . . 2 Impact 2 | . . . . . . . . . . . . . . 2 Kinetic 1 | . . . . . . . . . . 1 . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 145 | . . . 21 . . . . . . . 116 . . 8 Shots 3 | . . . 1 . . . . . . . 2 . . . Rammed 31 | . . . . . . . . . . . . . . 31 Targets Rammed 36 | . . . 4 . . . . . . . . . . 32 Kicked 4 | . . . 4 . . . . . . . . . . . Crushed 1 | . . . . . . . . . . . . . . 1 Highest Temperature 395 | . 12 . 42 395 98 234 150 . . 46 . 152 116 358 Average Temperature 86 | . 7 . 7 136 49 119 69 . . 46 . 87 74 152 Received Heat Transfer 1077 | . 120 . 579 153 6 . 174 . . . . . . 45 Effects 5 | . . . . 5 . . . . . . . . . . Energy Bleed 1 | . . . . 1 . . . . . . . . . . Interference 3 | . . . . 3 . . . . . . . . . . Short Circuit 1 | . . . . 1 . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . 1 . . . Combat Hostiles 1 | . . . . . . . . . . . 1 . . . Parts Fried 3 | . . . . . . . . . . . 3 . . . Impact Corruptions 1 | . . . . . . . 1 . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . Heat Transferred 50 | . . . . . . . . . . . 50 . . . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Fac Fac DSF Fac Upp Upp Res Peak Influence 317 | 15 252 125 285 317 210 73 254 88 62 128 229 . . 155 Initial 110 | . 9 40 27 110 96 73 . 40 42 43 30 . . . Average 105 | 5 65 86 182 174 120 54 117 83 47 85 172 . . 67 Maximum Alert Level 1 | . 1 . 1 1 1 . 1 . . . 1 . . . Low Security (%) 84 | 100 97 100 43 57 90 100 91 100 100 100 58 . . 100 Level 1 15 | . 2 . 56 42 9 . 8 . . . 41 . . . Level 2 . | . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 15 | . 2 . 2 3 . . 1 . . 3 2 . . 2 Investigation 3 | . 1 . . 1 . . 1 . . . . . . . Extermination 2 | . . . . . . . . . . . 1 . . 1 Reinforcement 9 | . 1 . 2 1 . . . . . 3 1 . . 1 Assault 1 | . . . . 1 . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Min Mat Mat Fac Was Fac Fac Fac DSF Fac Upp Upp Res Distress Signals 5 | . 2 . 1 2 . . . . . . . . . . Communications Jammed 1 | . . . . . . . . . . . . . . 1 Distress Signals 1 | . . . . . . . . . . . . . . 1 Times Spotted 127 | . 31 6 22 14 5 4 11 2 1 12 5 1 2 11 Peak Tracking Total 8 | . 4 3 8 5 4 3 5 3 1 8 2 1 2 6 Tactical Retreats 11 | . 2 1 . . . . 5 . . 1 1 1 . . Traps | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Fac Fac DSF Fac Upp Upp Res Traps Triggered 8 | . 1 . . 2 1 . 1 1 . 2 . . . . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . . 1 . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -4 -4 -4 -3 ---------- Run | Yrd Mat Min Mat Mat Fac Was Fac Fac Fac DSF Fac Upp Upp Res Machines Disabled 6 | . . . 3 1 . . . . . . 2 . . . Max in Single Turn 3 | . . . 3 1 . . . . . . 2 . . . Garrison Access 2 | . . . . 1 . . . . 1 . . . . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Min Mat Mat Fac Was Fac Fac Fac DSF Fac Upp Upp Res Machines Accessed 30 | . 8 . 3 7 2 . 4 3 2 . . . . 1 Terminals 18 | . 5 . 2 6 2 . 1 1 1 . . . . . Fabricators 2 | . . . . . . . 1 . . . . . . 1 Repair Stations 4 | . 1 . . . . . 2 1 . . . . . . Recycling Units 4 | . 2 . 1 . . . . 1 . . . . . . Scanalyzers 1 | . . . . 1 . . . . . . . . . . Garrison Access 1 | . . . . . . . . . 1 . . . . . Total Hacks 60 | . 20 . 5 13 4 . 7 8 2 . . . . 1 Successful 33 | . 10 . 3 8 1 . 5 4 2 . . . . . Failed 27 | . 10 . 2 5 3 . 2 4 . . . . . 1 Catastrophic 5 | . 1 . . 1 . . 1 1 . . . . . 1 Database Lockouts . | . . . . . . . . . . . . . . . Manual 5 | . 2 . 1 1 1 . . . . . . . . . Terminals 39 | . 12 . 4 12 4 . 2 4 1 . . . . . Fabricators 2 | . . . . . . . 1 . . . . . . 1 Repair Stations 8 | . 2 . . . . . 4 2 . . . . . . Recycling Units 9 | . 6 . 1 . . . . 2 . . . . . . Scanalyzers 1 | . . . . 1 . . . . . . . . . . Garrison Access 1 | . . . . . . . . . 1 . . . . . Terminal Hacks 19 | . 4 . 2 8 1 . 2 1 1 . . . . . Record 1 | . . . . . . . 1 . . . . . . . Robot Analysis 2 | . . . . 1 . . . 1 . . . . . . Open DSF 1 | . . . . . . . . . 1 . . . . . Branch Access Points 1 | . . . . 1 . . . . . . . . . . Repair Station Index 1 | . . . . . . . 1 . . . . . . . Alert Level 1 | . . . . 1 . . . . . . . . . . Unreport Threat 1 | . 1 . . . . . . . . . . . . . Locate Traps 2 | . . . 1 1 . . . . . . . . . . Dispatch Records 1 | . 1 . . . . . . . . . . . . . Maintenance Status 4 | . 1 . 1 1 1 . . . . . . . . . Hauler Manifests 1 | . . . . 1 . . . . . . . . . . Zone Layout 3 | . 1 . . 2 . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . 1 . . . . . . . Build 1 | . . . . . . . 1 . . . . . . . Repair Station Hacks 5 | . 1 . . . . . 2 2 . . . . . . Scan Component 3 | . 1 . . . . . 1 1 . . . . . . Repair 2 | . . . . . . . 1 1 . . . . . . Recycling Unit Hacks 7 | . 5 . 1 . . . . 1 . . . . . . Process 1 | . 1 . . . . . . . . . . . . . Report Inventory 4 | . 2 . 1 . . . . 1 . . . . . . Retrieve Matter 1 | . 1 . . . . . . . . . . . . . Retrieve Components 1 | . 1 . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . 1 . . . . . Seal Access 1 | . . . . . . . . . 1 . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 21 | . 6 . 2 6 1 . 2 3 . . . . . 1 Full Trace Events 1 | . . . . . . . 1 . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Built 2 | . . . . . . . 2 . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time 117 | . . . . . . . 117 . . . . . . . Total Part Build Rating 14 | . . . . . . . 14 . . . . . . . Parts Repaired 2 | . . . . . . . 1 1 . . . . . . Time 92 | . . . . . . . 76 16 . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter 92 | . 92 . . . . . . . . . . . . . Retrieved Matter 333 | . 333 . . . . . . . . . . . . . Retrieved Components 2 | . 2 . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -4 -4 -4 -3 ------------ Run | Yrd Mat Min Mat Mat Fac Was Fac Fac Fac DSF Fac Upp Upp Res Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . 3 . . . . . . . . . . Machine Destruction 3 | . . . . 3 . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -4 -4 -4 -3 -------- Run | Yrd Mat Min Mat Mat Fac Was Fac Fac Fac DSF Fac Upp Upp Res Total Allies . | . . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Fac Fac DSF Fac Upp Upp Res Robot Analysis Total 2 | . . . . 1 . . . 1 . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -4 -4 -4 -3 ------------- Run | Yrd Mat Min Mat Mat Fac Was Fac Fac Fac DSF Fac Upp Upp Res Turns Passed 5698 | 167 1177 499 582 639 258 178 405 124 68 155 258 430 151 607 Spaces Moved 4791 | 103 735 360 287 374 170 115 1067 200 207 204 276 331 89 273 Core 267 | 3 . . . . . 70 57 . . 21 55 . . 61 Treads 88 | . . . . . . . . . . . . . . 88 Legs 2613 | 100 735 360 287 374 170 45 . . . . 1 331 89 121 Wheels 73 | . . . . . . . . . . . 73 . . . Hover . | . . . . . . . . . . . . . . . Flight 1750 | . . . . . . . 1010 200 207 183 147 . . 3 Fastest Speed 20 | 50 120 120 120 120 130 50 30 30 30 20 40 120 120 40 Average Speed 87 | 117 120 120 126 129 130 81 31 30 30 30 63 120 120 139 Slowest Speed 250 | 120 120 120 190 130 130 130 97 30 30 200 250 120 120 225 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 2 | . . . . . . . 1 1 . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 36 | 7 97 81 24 49 6 67 23 7 5 89 4 62 20 12 Regions Visited 14 Branch Regions 3 Pre-discovered Areas 1 | . . 1 . . . . . . . . . . . . Known Exits Taken 1 | . . . . . . . . . 1 . . . . . Unknown Exits Taken 10 | 1 1 1 1 1 . . 1 1 . . 1 1 1 . Scrap Searched 2 | . . . . . . . . . . . . 1 1 . Spaces Dug 21 | . . . . 1 . . 4 . . . . . . 16 Terrain Destroyed 202 | . . . 35 1 . . 4 . . . 42 1 . 119 Melee 5 | . . . . 1 . . 4 . . . . . . . Projectile 1 | . . . . . . . . . . . . 1 . . AOE 196 | . . . 35 . . . . . . . 42 . . 119 Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Min Mat Mat Fac Was Fac Fac Fac DSF Fac Upp Upp Res Total 5834 | 128 918 393 411 504 201 178 1118 262 213 282 334 347 111 434 Wait 366 | 1 82 3 23 61 15 41 15 31 . 23 8 2 . 61 Move 4774 | 102 734 359 286 373 170 114 1064 197 206 203 275 330 88 273 Hop 2 | . . . . . . . 1 1 . . . . . . Pick Up 76 | 8 9 1 6 14 3 . 9 1 3 2 8 . . 12 Fast Attach 57 | 4 . . 5 4 . 2 10 4 1 12 4 3 . 8 Attach 54 | 3 1 . 6 2 4 4 6 3 . . 12 . . 13 Detach 9 | . . . 1 . . . 1 2 . . . . 1 4 Swap 39 | . 11 4 10 10 1 1 . 1 . . 1 . . . Drop 77 | . 13 4 9 17 2 . 5 4 3 8 3 1 . 8 Fire 289 | 10 68 22 61 22 6 13 . . . 9 22 11 22 23 Melee 12 | . . . . 1 . 2 7 . . 1 1 . . . Ram 9 | . . . . . . 1 . . . . . . . 8 Kick 4 | . . . 4 . . . . . . . . . . . Crush 24 | . . . . . . . . . . . . . . 24 Escape Stasis 42 | . . . . . . . . 18 . 24 . . . . Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines -9/Materials -8/Materials -7/Factory -7/Waste -7/Factory -6/Factory -5/Factory -5/DSF -4/Factory -4/Upper Caves -4/Upper Caves -3/Research History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 16) 168 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 504 | -10/Materials | Discovered new exit (range 18) 792 | -10/Materials | Discovered new exit (range 16) 1170 | -10/Materials | Discovered new exit (range 16) 1345 | -10/Materials | Entered Mines 1427 | -10/Mines | Learned location of Zion (-7) 1741 | -10/Mines | Discovered new exit (range 9) 1776 | -10/Mines | Core integrity fell below 50% 1844 | -10/Mines | Entered Materials 1844 | -9/Materials | Evolved 2 slots: Utility x2 2099 | -9/Materials | Core integrity fell below 50% 2117 | -9/Materials | Build established: Scavenger-Mutant 2293 | -9/Materials | Core integrity fell below 20% 2317 | -9/Materials | Lost 3 parts (1p1n1u) 2421 | -9/Materials | Discovered new exit (range 3) 2426 | -9/Materials | Entered another Materials area 2426 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 2728 | -8/Materials | Build established: Tank 3010 | -8/Materials | Discovered new exit (range 14) 3065 | -8/Materials | Entered Factory 3065 | -7/Factory | Evolved 2 slots: Utility x2 3323 | -7/Factory | Sucked down chute 3323 | -7/Factory | Entered Waste 3338 | -7/Waste | EMP discharged 3346 | -7/Waste | Spotted C-40 Crusher 3346 | -7/Waste | Spotted C-40 Crusher 3349 | -7/Waste | Build established: Gunner 3393 | -7/Waste | Spotted C-40 Crusher 3426 | -7/Waste | Spotted C-40 Crusher 3436 | -7/Waste | Destroyed C-40 Crusher 3438 | -7/Waste | EMP discharged 3438 | -7/Waste | System corruption reached 10% 3449 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 3452 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 3455 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 3459 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3462 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3465 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3476 | -7/Waste | Spotted C-40 Crusher 3490 | -7/Waste | Spotted C-40 Crusher 3493 | -7/Waste | Discovered new exit (range 16) 3496 | -7/Waste | Lost 8 parts (3n3u2w) 3501 | -7/Waste | Entered Factory 3540 | -7/Factory | Core integrity fell below 50% 3584 | -7/Factory | Repaired Broken Enh. Autogun? 3677 | -7/Factory | Fabricated Matter Neutralizer? 3832 | -7/Factory | Build established: Sprinter 3882 | -7/Factory | Noticed a derelict Sapper rigging charges 3903 | -7/Factory | Discovered new exit (range 9) 3906 | -7/Factory | Entered another Factory area 3906 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3933 | -6/Factory | Repaired Lgt. Angular Momentum Engine 4020 | -6/Factory | Discovered new exit (range 16) 4030 | -6/Factory | Entered another Factory area 4030 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 4052 | -5/Factory | Identified exit to DSF 4098 | -5/Factory | Entered DSF 4124 | -5/DSF | Additional patrols routed to DSF 4246 | -5/DSF | Discovered new exit (range 15) 4249 | -5/DSF | Core integrity fell below 50% 4253 | -5/DSF | Entered Factory 4253 | -4/Factory | Evolved 2 slots: Utility x2 4274 | -4/Factory | Lost 7 parts (2p3n1u1w) 4341 | -4/Factory | Spotted B-86 Titan 4407 | -4/Factory | Discovered new exit (range 6) 4476 | -4/Factory | System corruption reached 10% 4509 | -4/Factory | System corruption reached 30% 4511 | -4/Factory | Entered Upper Caves 4806 | -4/Upper Caves | Build established: Scavenger-Mutant 4925 | -4/Upper Caves | Discovered new exit (range 13) 4941 | -4/Upper Caves | Entered another Upper Caves area 5088 | -4/Upper Caves | Discovered new exit (range 3) 5092 | -4/Upper Caves | Entered Research 5092 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 5112 | -3/Research | Lost 7 parts (2p1n3u1w) 5210 | -3/Research | Spotted B-86 Titan 5241 | -3/Research | Destroyed B-86 Titan 5581 | -3/Research | System corruption reached 10% 5639 | -3/Research | Core integrity fell below 50% 5649 | -3/Research | Found Prototype Launcher 5649 | -3/Research | Identified Com. Tesla Bomb Launcher 5665 | -3/Research | System corruption reached 30% 5666 | -3/Research | Lost 10 parts (1p1n5u3w) 5677 | -3/Research | Core integrity fell below 20% 5699 | -3/Research | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- Tiamat Missile Launcher. 05680_ System corrupted: Tiamat Missile Launcher misfires. [Achievement: Maybe Next Time I'll Detach My Launcher] 05683_ The unstable cave ceiling collapses. 05683_ Tiamat Missile Launcher destroyed. 05684_ The unstable cave ceiling collapses. 05684_ ALERT: Security rotation in progress. 05685_ Imp. Transmission Jammer destroyed. 05687_ P-80 Master destroyed. 05687_ Destroyed Gamma Rifle. 05693_ System corrupted: Tiamat Missile Launcher failed to launch. 05694_ The unstable cave ceiling collapses. 05695_ K-01 Serf collects debris. [Achievement: Oops] 05698_ Dropped Tiamat Missile Launcher. 05698_ ALERT: Construction progress impeded, dispatching reinforcements to local area. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????? ??????????? | | ?????????????????????????????????????? ??????????? | | ?????????????????????????????????????? ??????????? | | ?????????????????????????????????????? ??????????? | | ?????????????????????????????????????? ??????????? | | ?????????????????????????????????????? ??????????? | | ?????????????????????????????????????? ??????????? | | ?????????????????????????????????????# #?????????? | | ?????????????????????????????????????# #?????????? | | ???????????????????????????#####?##### #?????????? | | ????????????????????????### # # #?????????? | | ????????????????????????# ##????????? | | ??????????????????????### # ###???????? | | ??????????????????????# # #???????? | | ??????????????????????# p u ########## | | ??????????????????????# | | ??????????????????????# @ k ####### | | ??????????????????????# #????# | | ??????????????????????#] # #????# | | ??????????????????????### #????# | | ????????????????????????### ###### | | ???????????????????????????### ### + | | ??????????????????????????????# #?# ## | | ?????????????????????????????? # ## | | ????????????????????????????? ####### | | ????????????????????????????? ! | | ????????????????????????????+ | | ????????????????????????????# | | ????????????????????????????#] ] | | ????????????????????????????? | | ????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? [ | | ??????????????????????????????? ######## | | ???????????????????????????????? ?????????# | | ????????????????????????????????????############## | | ????????????????????????????????????# ! # | | ????????????????????????????????????# # | | ????????????????????????????????????# """"" # | | ????????????????????????????????????# / ""T"" / | | ????????????????????????????????????# # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 136 Energy Generation 34 Energy Capacity 620 Matter Stores 600 Matter Capacity 600 Sight Range 16 Terrain Scan Density 10 Jamming Range 14 Power Amplification 30 Additional Mass Support 9 Armor Coverage 600 Resistance: KI 20 Resistance: EX 50 Propulsion Shielding 66 Utility Shielding 66 Evasion (%) 66 Targeting Accuracy 24 Melee Accuracy 5 Target Analysis 6 Armor Integrity Analysis 30 Recoil Reduction 4 Force Boost 20 Salvage Targeting 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Matter Neutralizer | x2 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Everything Is Under Control Maybe Next Time I'll Detach My Launcher Oops Streaker Challenges ------------ None Game ------ Seed AssembledMappingAutocannon Manual? 0 Play Time 03:13:01 Cumulative 55.5 hours Start 2024.05.24 @ 12:57:56 End 2024.05.24 @ 23:33:43 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 32 Rogue 30 Adventurer 0 Explorer 2 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 33 Gallery% 40 Achievement% 34 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: cc48bd0c-21a5-4359-8771-d3d8e6322374