Cogmind - Beta 12 @@@ ROGUE MODE // 2024.01.13 @ 11:55:33 Player: morimori Result: Destroyed by P-70 Sage with High-powered Shock Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (18) 3600 Robots Destroyed (139) 695 Value Destroyed (3727) 3727 Prototype IDs (32) 640 Alien Tech Used (0) 0 Bonus (1062) 1062 TOTAL SCORE: 12224 Bonus ------- Follower Combat Kills 489 Aligned with FarCom 300 Met Data Miner 300 Friendly Fire -27 Cogmind --------- Core Integrity 0/1000 Matter 260/300 Energy 98/100 System Corruption 4% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ Improved Signal Interpreter > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Authchip [Processor] Skeleton Box Drone Bay (2/2) Drone Bay (2/2) Peak State ------------ > --- POWER ------------ Angular Momentum Engine > --- PROPULSION ------- Flexi-carbon Leg Armored Leg Potential Leg Potential Leg > --- UTILITY ---------- High-capacity Storage Unit Experimental Sensor Array Improved Signal Interpreter Transmission Jammer Hacking Suite Hacking Suite Advanced Hacking Suite > --- WEAPON ----------- Cooled Pulse Rifle High-powered Field Laser Heavy Ion Cannon > --- INVENTORY -------- Angular Momentum Engine Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Advanced Heat Sink Improved Cooling System Medium Battery Advanced Visual Processing Unit Advanced Terrain Scanner ECM Suite Skeleton Box Drone Bay Drone Bay Drone Bay Drone Bay Drone Bay Supersonic Drone Bay Plasma Rifle Heavy Rocket Launcher Great Maul [Rating: 86] Favorites ----------- Power Angular Momentum Engine Engine Angular Momentum Engine Power Core Micro Fission Core Propulsion Potential Leg Leg Potential Leg Wheel Wheel Utility Hacking Suite Device Experimental Sensor Array Storage High-capacity Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Heavy Ion Cannon Energy Gun Heavy Particle Gun Energy Cannon Heavy Ion Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Assault Cannon Launcher Heavy Rocket Launcher Impact Weapon Great Maul Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Slots Evolved 10 | . . . 2 . . . 2 2 . . . . 2 . . . . 2 Power 1 | . . . . . . . . . . . . . . . . . . 1 Propulsion 2 | . . . . . . . 2 . . . . . . . . . . . Utility 6 | . . . 2 . . . . 2 . . . . 1 . . . . 1 Weapon 1 | . . . . . . . . . . . . . 1 . . . . . Parts Attached 196 | 8 17 7 10 3 5 . 31 38 12 10 . 2 18 . 10 7 2 16 Power 14 | 1 1 . 1 . . . 3 4 . . . . 1 . . . . 3 Engine 12 | 1 1 . 1 . . . 3 4 . . . . 1 . . . . 1 Core 2 | . . . . . . . . . . . . . . . . . . 2 Reactor . | . . . . . . . . . . . . . . . . . . . Propulsion 44 | 2 8 1 1 1 2 . 11 11 . . . . 3 . 2 1 . 1 Treads . | . . . . . . . . . . . . . . . . . . . Leg 25 | . . . . . 1 . 7 10 . . . . 3 . 2 1 . 1 Wheel 19 | 2 8 1 1 1 1 . 4 1 . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . Utility 69 | 2 4 5 4 . 3 . 6 10 4 2 . . 10 . 7 2 1 9 Device 47 | 1 2 5 1 . 2 . 5 3 4 2 . . 6 . 6 2 1 7 Storage 7 | 1 2 . . . 1 . . 2 . . . . 1 . . . . . Processor 3 | . . . 2 . . . . 1 . . . . . . . . . . Hackware 7 | . . . . . . . . 3 . . . . 2 . 1 . . 1 Protection 5 | . . . 1 . . . 1 1 . . . . 1 . . . . 1 Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 69 | 3 4 1 4 2 . . 11 13 8 8 . 2 4 . 1 4 1 3 Energy Gun 33 | 1 4 . 3 1 . . 5 8 3 4 . . 2 . 1 . . 1 Energy Cannon 6 | . . . 1 . . . 1 1 1 1 . . . . . 1 . . Ballistic Gun 2 | 2 . . . . . . . . . . . . . . . . . . Ballistic Cannon 1 | . . 1 . . . . . . . . . . . . . . . . Launcher 8 | . . . . 1 . . . . 2 . . 1 . . . 2 . 2 Special Weapon . | . . . . . . . . . . . . . . . . . . . Impact Weapon 18 | . . . . . . . 5 4 2 3 . 1 2 . . 1 . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . 1 . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 9 | . . 1 1 . 1 . . 2 . 1 . . 1 . . 2 . . Parts Lost 34 | . 3 . . . . . 5 6 . 1 . . . . 1 . . 18 Power 3 | . . . . . . . . . . . . . . . . . . 3 Propulsion 11 | . 1 . . . . . 3 2 . . . . . . 1 . . 4 Utility 12 | . 1 . . . . . 2 3 . . . . . . . . . 6 Weapon 8 | . 1 . . . . . . 1 . 1 . . . . . . . 5 Highest Loss Streak 15 | . 2 . . . . . 2 2 . 1 . . . . 1 . . 15 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 98 | . 96 100 99 100 100 100 92 98 100 99 100 100 99 100 99 99 100 89 Engine 7 | . 14 14 11 11 11 11 9 7 7 7 7 7 6 6 6 6 6 2 Leg 19 | . . . . . . . 15 27 30 30 30 30 25 26 25 26 26 20 Wheel 7 | . 24 28 22 22 21 22 14 . . . . . . . . . . . Device 14 | . 13 14 11 11 15 33 23 13 15 15 15 15 12 13 13 13 13 7 Storage 8 | . 14 14 11 11 11 11 9 7 7 7 7 7 6 6 6 6 6 4 Processor 4 | . . . 11 11 8 . . 2 7 7 7 7 6 6 6 6 6 5 Hackware 12 | . . . . . . . . 18 15 15 15 15 20 20 20 20 20 21 Protection 1 | . . . 9 11 8 . 2 2 . . . . . . . . . 1 Energy Gun 9 | . 23 20 17 21 22 22 11 6 . 1 . . 6 6 6 9 6 4 Energy Cannon 3 | . . . 2 . . . 1 3 6 6 7 7 6 6 6 5 6 4 Impact Weapon 3 | . . . . . . . 4 4 6 6 7 5 5 6 5 2 . . Naked Turns . | . . . . . . . . . . . . . . . . . . . Heaviest Build 89 | 13 50 54 59 57 57 54 62 66 67 66 65 68 89 71 72 72 71 82 Greatest Support 98 | 26 32 20 22 22 30 22 44 98 98 98 98 98 98 96 96 79 79 79 Greatest Overweight (x) 6 | . 4 2 2 2 4 2 5 6 . . . . . . 1 . . 2 Average Overweight (x) . | . . 2 2 2 2 2 2 . . . . . . . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 18 | 7 14 20 20 20 20 20 20 15 20 20 20 20 20 20 20 20 20 18 Most Carried 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Carried 18 | 6 14 19 19 20 19 20 19 15 19 19 20 20 19 20 19 18 19 18 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 Final Carried 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 17 20 20 4 Class Distribution -------------------- 57% | Hacker-Mutant 24% | Scavenger-Mutant 12% | Mutant 5% | Hacker-Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Data Miner Hacker-Mutant | -6/Proximity Caves Hacker-Mutant | -6/Factory Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Lower Caves Hacker-Gunner | -6/Zion Hacker-Mutant | -5/Proximity Caves Hacker-Mutant | -5/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ----------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Matter Collected 2607 | 347 478 80 100 35 10 16 309 394 167 118 . 42 173 35 45 109 41 108 Remotely . | . . . . . . . . . . . . . . . . . . . Salvage Created 4951 | 343 764 13 72 66 . . 1116 1034 259 163 . . 174 . 50 . 126 771 Parts 278 | 36 62 3 12 6 . . 41 42 11 8 . 1 10 . 6 . 7 33 Haulers Intercepted 2 | . 1 . . . . . 1 . . . . . . . . . . . Recyclers Shooed 4 | . 2 . . . . . . 1 . . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 38 | . . . . . . . . . 11 9 . 2 . . 4 2 10 . Prevented 1 | . . . . . . . . . . . . . . . 1 . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Combat Hostiles Destroyed 79 | . 14 . 1 2 . . 18 15 7 4 . 1 3 . 2 . 2 10 Guns 63 | . 14 . . 2 . . 17 11 5 4 . . 2 . . . 2 6 Cannons 9 | . . . 1 . . . . . 2 . . . 1 . 2 . . 3 AOE 1 | . . . . . . . . . . . . 1 . . . . . . Classes Destroyed 18 | 3 6 . 1 . . . 3 2 . . . 1 . . 1 . . 1 Worker 16 | 4 5 . . 1 . . 4 2 . . . . . . . . . . Builder 8 | . 1 . . . . . 1 4 . . . . . . . . . 2 Tunneler 12 | 9 . 1 . 1 . . . 1 . . . . . . . . . . Hauler 2 | . 1 . . . . . 1 . . . . . . . . . . . Recycler 6 | 1 1 . . . . . 3 1 . . . . . . . . . . Mechanic 1 | . . . . . . . . . . . . . . . . . . 1 Operator 7 | . 4 . 1 . . . . 2 . . . . . . . . . . Drone 1 | . . . . . . . . . . . . 1 . . . . . . Watcher 8 | . 1 . 1 . . . 1 2 . . . . 2 . . . . 1 Swarmer 23 | . 6 . . 2 . . 4 3 5 2 . . . . 1 . . . Grunt 29 | . 8 . . . . . 7 6 1 1 . . . . . . 1 5 Brawler 2 | . . . . . . . 1 . . . . . . . . . . 1 Duelist 1 | . . . . . . . 1 . . . . . . . . . . . Sentry 11 | . . . 1 . . . 3 4 1 1 . . . . . . . 1 Specialist 3 | . . . . . . . 2 . . . . . . . . . . 1 Hunter 3 | . . . . . . . . 1 . . . . . . . . . 2 Programmer 5 | . . . . . . . . 1 . . . . 3 . . . 1 . Master Thief 1 | . . . . . . . . . . . . . . . 1 . . . Best Kill Streak 9 | 4 6 1 1 2 . . 9 8 4 3 . 1 1 . 1 . 1 5 Combat Bots Only 9 | . 4 . 1 2 . . 9 6 4 3 . 1 1 . 1 . 1 2 Max Kills in Single Turn 2 | 1 1 1 1 1 . . 2 1 1 1 . 1 1 . 1 . 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . Exploded 1 | . . . . . . . . . . . . 1 . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Damage Taken 7141 | 6 485 26 139 144 . . 1142 1241 538 229 . . 196 . 73 . 72 2850 Core 1699 | . 73 . 13 18 . . 259 140 97 51 . . 30 . . . . 1018 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 190 | . 28 . . . . . . . . . . . 162 . . . . . Core Remaining (%) 78 | 100 . 70 . . . 92 52 . . . . 58 . . . . 96 . Volleys Fired 507 | 36 83 2 9 10 . . 69 80 29 17 . 15 26 . 16 . 67 48 Largest 3 | 2 2 2 2 2 . . 2 2 2 2 . 2 3 . 3 . 2 2 Hottest 200 | 60 105 105 133 110 . . 110 138 138 138 . 104 155 . 200 . 125 135 Shots Fired 876 | 72 166 4 18 20 . . 134 149 44 25 . 16 38 . 32 . 69 89 Gun 656 | 72 166 4 13 19 . . 134 140 20 14 . . 12 . 16 . 2 44 Cannon 213 | . . . 5 . . . . 9 23 11 . 15 26 . 16 . 67 41 Launcher 7 | . . . . 1 . . . . 1 . . 1 . . . . . 4 Special . | . . . . . . . . . . . . . . . . . . . Kinetic 99 | 67 32 . . . . . . . . . . . . . . . . . Thermal 765 | . 134 4 18 19 . . 134 149 43 25 . 15 38 . 32 . 69 85 Explosive 5 | . . . . . . . . . . . . 1 . . . . . 4 Electromagnetic 7 | 5 . . . 1 . . . . 1 . . . . . . . . . Robot Hit Streak 23 | 11 9 1 5 6 . . 10 23 7 8 . . 5 . 3 . 5 18 Robot Miss Streak 4 | 3 4 4 1 3 . . 3 4 1 2 . 4 2 . 3 . . 2 Penetration Max . | . . . . . . . . . . . . . . . . . . . Secondary Targets 5 | . . . . . . . 5 . . . . . . . . . . . Max Gunslinging Chain 1 | . . . . . . . 1 . . . . . . . . . . . Shots Hit Robots 502 | 50 99 1 13 12 . . 98 103 16 10 . . 16 . 11 . 3 70 Core Hits 218 | 25 45 1 3 5 . . 37 36 9 7 . 1 4 . 4 . 3 38 Critical Kills . | . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 4 | . . . . . . . 1 1 . . . . 2 . . . . . Critical Strikes 20 | . 1 . . 1 . . 8 4 1 . . . 3 . . . . 2 Burn 16 | . 1 . . 1 . . 7 3 1 . . . 1 . . . . 2 Smash 4 | . . . . . . . 1 1 . . . . 2 . . . . . Melee Attacks 126 | . . . . . . . 21 33 7 3 . 4 41 . 3 . 12 2 Impact 112 | . . . . . . . 21 33 7 3 . 4 41 . 3 . . . Slashing . | . . . . . . . . . . . . . . . . . . . Piercing 14 | . . . . . . . . . . . . . . . . . 12 2 Sneak Attacks 7 | . . . . . . . 4 3 . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . Damage Inflicted 11182 | 434 1106 13 228 265 . . 2284 2394 361 189 . 129 499 . 367 . 121 2792 Guns 8028 | 412 1105 13 143 239 . . 1801 1948 228 189 . . 215 . 231 . 64 1440 Cannons 1387 | . . . 85 . . . . 55 105 . . . 196 . 136 . 27 783 Explosions 734 | 22 . . . 26 . . . . 28 . . 129 . . . . . 529 Melee 988 | . . . . . . . 483 353 . . . . 88 . . . 30 34 Ramming 45 | . 1 . . . . . . 38 . . . . . . . . . 6 Kinetic 522 | 359 163 . . . . . . . . . . . . . . . . . Thermal 8862 | 22 942 13 228 239 . . 1801 2003 333 189 . . 411 . 367 . 91 2223 Explosive 658 | . . . . . . . . . . . . 129 . . . . . 529 Electromagnetic 107 | 53 . . . 26 . . . . 28 . . . . . . . . . Impact 924 | . . . . . . . 483 353 . . . . 88 . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . Piercing 64 | . . . . . . . . . . . . . . . . . 30 34 Highest Corruption 4 | . . . . . . . . 2 2 2 2 2 1 1 1 1 . 4 Average Corruption 1 | . . . . . . . . 1 2 2 2 2 1 1 1 1 . 2 Corruption Purged . | . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . Effects 88 | . . . . . . . . 20 20 14 3 7 15 2 6 . . 1 Message Errors 21 | . . . . . . . . 2 5 3 2 3 5 . 1 . . . Matter Fused 17 | . . . . . . . . 5 3 3 . 2 2 1 1 . . . Heat Flow Errors 16 | . . . . . . . . 6 2 . 1 1 3 1 2 . . . Energy Discharges 14 | . . . . . . . . 2 4 4 . . 2 . 1 . . 1 Parts Fused 2 | . . . . . . . . . 1 . . . . . 1 . . . Data Loss (minor) 9 | . . . . . . . . 4 1 2 . 1 1 . . . . . Data Loss (major) 3 | . . . . . . . . . . 1 . . 2 . . . . . Misfires 4 | . . . . . . . . 1 2 1 . . . . . . . . Alerts 2 | . . . . . . . . . 2 . . . . . . . . . Overload Shots 47 | . . . . . . . . . . . . . . . 5 . 1 41 Effects 3 | . . . . . . . . . . . . . . . . . . 3 Energy Bleed 2 | . . . . . . . . . . . . . . . . . . 2 Heat Surge 1 | . . . . . . . . . . . . . . . . . . 1 Overflow Damage 611 | . . . 17 . . . 241 226 1 . . 9 112 . 1 . . 4 Projectiles 65 | . . . 17 . . . . 18 1 . . . 24 . 1 . . 4 Explosions 9 | . . . . . . . . . . . . 9 . . . . . . Melee 537 | . . . . . . . 241 208 . . . . 88 . . . . . Knockbacks 5 | . . . . . . . 3 1 . . . . 1 . . . . . Impact 5 | . . . . . . . 3 1 . . . . 1 . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 9 | 6 . . . . . . . . . . . . . . . . . 3 Shots 1 | 1 . . . . . . . . . . . . . . . . . . Rammed 2 | . 1 . . . . . . . . . . . . . . . . 1 Targets Rammed 3 | . 1 . . . . . . 1 . . . . . . . . . 1 Kicked 1 | . . . . . . . . 1 . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . Highest Temperature 444 | 40 63 15 261 72 . . 86 201 306 40 212 215 211 183 444 . 60 246 Average Temperature 53 | 23 14 10 71 27 . . 30 31 87 13 105 37 59 102 136 . 18 97 Received Heat Transfer 1965 | . 207 . 39 . . . 486 369 66 60 . . . . . . 18 720 Effects 1 | . . . . . . . . . 1 . . . . . . . . . Energy Bleed 1 | . . . . . . . . . 1 . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Fried 14 | . . . . . . . 3 8 . . . . 3 . . . . . Impact Corruptions 22 | . . . . . . . 8 10 . . . . 4 . . . . . Robots Melted 6 | . . . . . . . 1 4 . . . . . . . . . 1 Combat Hostiles 6 | . . . . . . . 1 4 . . . . . . . . . 1 Parts Melted 49 | . 1 . 2 1 . . 11 20 1 1 . . 6 . 1 . . 5 Heat Transferred 16594 | 50 2219 37 481 518 . . 3959 3996 666 370 . . 592 . 572 . 124 3010 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen 5 | . . . . . . . . . . . . . . . 5 . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | 1 . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Peak Influence 457 | 70 315 171 289 96 . 8 329 345 . . . . 457 . . . . 349 Initial 450 | . 45 30 . 21 . . 2 117 . . . . 450 . . . . . Average 114 | 34 120 17 175 63 . 2 146 147 . . . . 105 . . . . 179 Maximum Alert Level 2 | . 1 . 1 . . . 1 1 . . . . 2 . . . . 1 Low Security (%) 74 | 100 84 100 40 100 . 100 64 59 . . . . 79 . . . . 49 Level 1 22 | . 15 . 59 . . . 35 40 . . . . 7 . . . . 50 Level 2 2 | . . . . . . . . . . . . . 13 . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Squads Dispatched 31 | . 5 . 1 . . . 5 11 . . . . 7 . . . . 2 Investigation 11 | . 2 . . . . . . 5 . . . . 3 . . . . 1 Extermination 6 | . . . . . . . . 2 . . . . 4 . . . . . Reinforcement 13 | . 3 . 1 . . . 4 4 . . . . . . . . . 1 Assault . | . . . . . . . . . . . . . . . . . . . Garrison 1 | . . . . . . . 1 . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . 1 . . . . . Data Miner Redirects 3 | . . . . . . . . . . . . . 2 . . . . 1 Construction Impeded 2 | . . . . . . . . 2 . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . . 1 Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Distress Signals 14 | . 4 . 3 . . . 3 1 . . . . . . . . . 3 Communications Jammed 4 | . . . . . . . . . . . . 3 . . . . . 1 Distress Signals 1 | . . . . . . . . . . . . . . . . . . 1 Times Spotted 200 | . 34 2 8 4 . . 29 35 8 4 . 3 9 . 11 1 6 46 Peak Tracking Total 9 | . 5 3 4 4 . . 7 4 4 3 . 2 2 . 4 1 5 9 Tactical Retreats 23 | . 3 . 1 . . . 3 4 1 . . . . . 6 . 1 4 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Traps Triggered 6 | . 2 . . . . . . 1 . . . . . . . . . 3 Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . . . 1 . . . . 1 . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ---------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Machines Disabled 7 | . . . . 2 . . . . . . . . . . . . . 5 Max in Single Turn 2 | . . . . 2 . . . . . . . . . . . . . . Garrison Access 5 | . . . . . . . 1 2 . . . . 1 . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Machines Accessed 68 | . 9 1 5 . 2 1 5 18 . . 4 . 19 . . . . 4 Terminals 34 | . 6 . 5 . . 1 2 10 . . . . 8 . . . . 2 Fabricators 7 | . . . . . . . . 4 . . . . 2 . . . . 1 Repair Stations 6 | . 1 . . . . . 1 . . . . . 4 . . . . . Recycling Units 7 | . 2 . . . . . 1 1 . . . . 3 . . . . . Scanalyzers 2 | . . . . . . . . 1 . . . . 1 . . . . . Garrison Access 5 | . . . . . . . 1 2 . . . . 1 . . . . 1 Total Hacks 226 | . 26 1 18 . 32 2 15 51 . . 31 . 41 . . . . 9 Successful 152 | . 11 1 10 . 32 1 7 30 . . 31 . 24 . . . . 5 Failed 73 | . 15 . 8 . . 1 8 20 . . . . 17 . . . . 4 Catastrophic 10 | . 2 . 1 . . . 2 4 . . . . 1 . . . . . Database Lockouts 1 | . . . . . . . . 1 . . . . . . . . . . Manual 68 | . 6 . 11 . 1 2 5 20 . . . . 13 . . 6 . 4 Terminals 101 | . 17 . 18 . . 2 7 35 . . . . 18 . . . . 4 Fabricators 18 | . . . . . . . . 11 . . . . 4 . . . . 3 Repair Stations 17 | . 4 . . . . . 2 . . . . . 11 . . . . . Recycling Units 12 | . 5 . . . . . 2 1 . . . . 4 . . . . . Scanalyzers 4 | . . . . . . . . 2 . . . . 2 . . . . . Garrison Access 10 | . . . . . . . 4 2 . . . . 2 . . . . 2 Terminal Hacks 103 | . 5 1 8 . 32 1 3 14 . . 31 . 7 . . . . 1 Record 44 | . . . . . 32 . . . . . 11 . 1 . . . . . Part Schematic 17 | . . . . . . . . 3 . . 11 . 2 . . . . 1 Robot Schematic 6 | . . . . . . . . . . . 6 . . . . . . . Robot Analysis 3 | . 2 . 1 . . . . . . . . . . . . . . . Prototype ID Bank 10 | . 1 . 4 . . . 1 . . . 3 . 1 . . . . . Open Door 1 | . . 1 . . . . . . . . . . . . . . . . Open DSF 1 | . . . . . . . . 1 . . . . . . . . . . Branch Access Points 5 | . . . 1 . . 1 1 1 . . . . 1 . . . . . Terminal Index 3 | . . . 1 . . . . 1 . . . . 1 . . . . . Alert Level 2 | . . . . . . . . 2 . . . . . . . . . . Unreport Threat 5 | . 2 . . . . . . 2 . . . . 1 . . . . . Locate Traps 2 | . . . 1 . . . 1 . . . . . . . . . . . Recall Investigation 1 | . . . . . . . . 1 . . . . . . . . . . Recall Reinforcements 1 | . . . . . . . . 1 . . . . . . . . . . Zone Layout 2 | . . . . . . . . 2 . . . . . . . . . . Fabricator Hacks 9 | . . . . . . . . 4 . . . . 2 . . . . 3 Network Status 2 | . . . . . . . . 1 . . . . . . . . . 1 Load Schematic 4 | . . . . . . . . 2 . . . . 1 . . . . 1 Build 3 | . . . . . . . . 1 . . . . 1 . . . . 1 Repair Station Hacks 10 | . 2 . . . . . 1 . . . . . 7 . . . . . Scan Component 7 | . 1 . . . . . 1 . . . . . 5 . . . . . Repair 3 | . 1 . . . . . . . . . . . 2 . . . . . Recycling Unit Hacks 8 | . 3 . . . . . 1 1 . . . . 3 . . . . . Retrieve Components 8 | . 3 . . . . . 1 1 . . . . 3 . . . . . Scanalyzer 3 | . . . . . . . . 2 . . . . 1 . . . . . Insert Component 2 | . . . . . . . . 1 . . . . 1 . . . . . Analyze 1 | . . . . . . . . 1 . . . . . . . . . . Garrison Access Hacks 5 | . . . . . . . 1 2 . . . . 1 . . . . 1 Seal Access 5 | . . . . . . . 1 2 . . . . 1 . . . . 1 Unauthorized Hacks 14 | . 1 . 2 . . . 1 7 . . . . 3 . . . . . Terminals 11 | . 1 . 2 . . . 1 4 . . . . 3 . . . . . Assimilate 3 | . . . . . . . . 1 . . . . 2 . . . . . Botnet 8 | . 1 . 2 . . . 1 3 . . . . 1 . . . . . Fabricators 3 | . . . . . . . . 3 . . . . . . . . . . Fabnet 3 | . . . . . . . . 3 . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . Hacking Detections 51 | . 7 . 4 . . 1 4 14 . . . . 17 . . . . 4 Full Trace Events 10 | . 1 . . . . . . 5 . . . . 3 . . . . 1 Feedback Events 1 | . . . . . . . . 1 . . . . . . . . . . Corruption 1 | . . . . . . . . 1 . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . . 6 . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 18 | . . . . . . . . 4 . . 11 . 2 . . . . 1 Parts Built 4 | . . . . . . . . 2 . . . . 1 . . . . 1 Authchips . | . . . . . . . . . . . . . . . . . . . Time 173 | . . . . . . . . 73 . . . . 53 . . . . 47 Total Part Build Rating 17 | . . . . . . . . 6 . . . . 6 . . . . 5 Parts Repaired 3 | . 1 . . . . . . . . . . . 2 . . . . . Time 86 | . 26 . . . . . . . . . . . 60 . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components 33 | . 12 . . . . . . 9 . . . . 12 . . . . . Parts Scanalyzed 1 | . . . . . . . . 1 . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . 1 . . . . . . . . . . Parts Damaged 1 | . . . . . . . . 1 . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------------ Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked 5 | . . . . . . . . . . . . . 1 1 . . 1 2 Non-combat . | . . . . . . . . . . . . . . . . . . . Combat 5 | . . . . . . . . . . . . . 1 1 . . 1 2 Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % 9 | . . . . . . . . . . . . 9 9 9 9 9 3 3 Autooverrided 5 | . . . . . . . . . . . . . 1 1 . . 1 2 Robots Rewired . | . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Total Allies 15 | . . 3 . . . . . . . . . 1 2 1 . 5 1 2 Largest Group 5 | . . 3 2 . . . . . . . . 1 1 2 . 5 4 1 Highest-Rated Group 104 | . . 40 32 . . . . . . . . 96 89 51 . 104 90 68 Highest-Rated Ally 96 | . . 16 16 . . . . . . . . 96 89 41 . 28 28 68 Total Orders . | . . . . . . . . . . . . . . . . . . . Ally Attacks 92 | . . 22 23 . . . . . . . . 17 3 . . 9 14 4 Total Damage 1781 | . . 264 262 . . . . . . . . 575 77 . . 55 225 323 Kills 23 | . . 6 8 . . . . . . . . 2 1 . . 1 1 4 Allies Corrupted . | . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Robot Analysis Total 3 | . 2 . 1 . . . . . . . . . . . . . . . Derelict Logs Recovered 14 | . . 2 . 2 . . . . 2 . . 2 . 2 1 2 1 . Drone Launches . | . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Turns Passed 19007 | 336 1251 1220 402 547 635 280 1733 2460 1289 747 100 428 2626 288 903 1842 1051 869 Spaces Moved 13365 | 186 795 1036 312 443 541 243 671 1628 1075 634 94 322 1790 275 761 1359 619 581 Core 105 | 5 . . . . . . . . . . . . . . . . . 100 Treads . | . . . . . . . . . . . . . . . . . . . Legs 8931 | . . . . . 1 . 2 1518 1075 634 94 322 1790 275 761 1359 619 481 Wheels 4329 | 181 795 1036 312 443 540 243 669 110 . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 90 110 110 115 115 115 105 105 107 107 107 107 105 105 105 120 120 50 Average Speed 111 | 88 105 110 112 115 115 115 130 111 107 107 107 107 105 105 106 120 120 110 Slowest Speed 470 | 90 140 110 115 115 170 115 470 190 107 107 107 107 107 105 190 120 120 260 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 60 | 6 92 100 29 95 90 54 49 33 93 73 68 47 34 47 74 85 69 14 Regions Visited 18 Branch Regions 12 Pre-discovered Areas 8 | . . 2 . 1 1 . . . . . 1 1 . 1 . 1 . . Known Exits Taken 11 | . . . 1 . . . . 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 7 | 1 1 1 . 1 1 1 1 . . . . . . . . . . . Scrap Searched 23 | . . 1 . 1 . 1 . . 5 1 . . . 4 4 4 2 . Spaces Dug 142 | . . . . . . . 15 29 11 5 . 24 39 . 3 . 15 1 Terrain Destroyed 247 | 6 . . . . . . 15 29 22 10 . 33 47 . 7 . 60 18 Melee 108 | . . . . . . . 15 26 7 3 . 4 39 . 3 . 11 . Projectile 104 | . . . . . . . . 3 15 7 . 12 8 . 4 . 49 6 AOE 35 | 6 . . . . . . . . . . . 17 . . . . . 12 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Total 16425 | 301 1057 1114 348 461 558 244 1344 2067 1152 670 93 380 2419 274 821 1572 834 716 Wait 2004 | 50 120 59 3 3 . . 539 236 28 4 . 38 518 . 28 192 133 53 Move 13347 | 185 794 1035 311 442 540 242 670 1627 1074 633 93 321 1789 274 760 1358 618 581 Hop . | . . . . . . . . . . . . . . . . . . . Pick Up 102 | 15 22 3 4 1 5 1 2 18 1 2 . . 13 . 3 6 1 5 Fast Attach 53 | 7 7 3 6 . 2 . 10 10 . . . . 2 . . 2 . 4 Attach 25 | . 1 . . . 2 . 2 6 . 1 . . 2 . 2 2 1 6 Detach 10 | . . 1 1 . 1 . 1 2 . . . . . . . 2 . 2 Swap 119 | 1 9 4 4 3 1 . 19 23 12 9 . 2 14 . 8 3 1 6 Drop 129 | 7 20 7 10 2 7 1 11 31 1 1 . . 14 . 1 7 1 8 Fire 507 | 36 83 2 9 10 . . 69 80 29 17 . 15 26 . 16 . 67 48 Melee 126 | . . . . . . . 21 33 7 3 . 4 41 . 3 . 12 2 Ram 2 | . 1 . . . . . . . . . . . . . . . . 1 Kick 1 | . . . . . . . . 1 . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Min x2 / *Sto x2) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 4 exits: *Fac x2 / *Low x2) -6/Lower Caves -6/Lower Caves -6/Zion (discovered 2 exits: *Dee / *Pro) -5/Proximity Caves -5/Factory (discovered 2 exits: *Upp x2) History --------- Turn | Location | Event 25 | -11/Junkyard | Discovered new exit (range 14) 337 | -11/Junkyard | Entered Materials 338 | -10/Materials | Build established: Mutant 742 | -10/Materials | Discovered new exit (range 8) 937 | -10/Materials | Discovered new exit (range 9) 1250 | -10/Materials | Discovered new exit (range 10) 1302 | -10/Materials | Repaired Heat Sink 1323 | -10/Materials | Build established: Scavenger-Mutant 1588 | -10/Materials | Entered Mines 1613 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1691 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 1706 | -10/Mines | Learned location of Zion (-6) 1794 | -10/Mines | Discovered new exit (range 8) 1827 | -10/Mines | Found a hidden stash of uninstalled traps 1945 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1948 | -10/Mines | Found Prototype Device 1948 | -10/Mines | Identified Exp. Sensor Array 1996 | -10/Mines | Learned location of 1 exit from Materials 2028 | -10/Mines | Learned location of Storage (-9) 2032 | -10/Mines | Discovered new exit (range 9) 2093 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 2808 | -10/Mines | Entered Materials 2808 | -9/Materials | Accompanied by 2 allies 2808 | -9/Materials | Evolved 2 slots: Utility x2 2809 | -9/Materials | Identified exit to Mines 2902 | -9/Materials | Identified exit to Storage 3210 | -9/Materials | Entered Mines 3281 | -9/Mines | Build established: Mutant 3341 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3341 | -9/Mines | Discovered new exit (range 5) 3400 | -9/Mines | Learned location of 1 exit from Proximity Caves 3581 | -9/Mines | Discovered new exit (range 6) 3631 | -9/Mines | Discovered new exit (range 9) 3757 | -9/Mines | Entered Exiles 3785 | -9/Exiles | Met 8R-AWN 3805 | -9/Exiles | Met EX-HEX 3889 | -9/Exiles | Met EX-DEC 3917 | -9/Exiles | Visited The Gauntlet 4125 | -9/Exiles | Discovered new exit (range 12) 4199 | -9/Exiles | Met EX-BIN 4225 | -9/Exiles | Aligned with FarCom system 4226 | -9/Exiles | Given EX-Vault access code 4253 | -9/Exiles | Opened EX-Vault 4259 | -9/Exiles | Found Prototype Leg 4259 | -9/Exiles | Identified Potential Leg 4262 | -9/Exiles | Found Potential Leg 4277 | -9/Exiles | Found Prototype Device 4280 | -9/Exiles | Found Prototype Device 4305 | -9/Exiles | Warned to stay clear of 0b10 Research branches 4392 | -9/Exiles | Stole three prototypes: Potential Leg, Skeleton Box, Supersonic Drone Bay 4392 | -9/Exiles | Entered Mines 4415 | -8/Mines | Discovered new exit (range 13) 4495 | -8/Mines | Discovered new exit (range 8) 4566 | -8/Mines | Build established: Scavenger-Mutant 4672 | -8/Mines | Entered Materials 4672 | -8/Materials | Evolved 2 slots: Propulsion x2 5122 | -8/Materials | Garrison activated, responded to threat 5189 | -8/Materials | Destroyed 9 combat bots 5337 | -8/Materials | Discovered new exit (range 16) 6090 | -8/Materials | Discovered new exit (range 13) 6405 | -8/Materials | Entered Factory 6405 | -7/Factory | Evolved 2 slots: Utility x2 6407 | -7/Factory | FarCom data flow suspended 6621 | -7/Factory | Identified exit to DSF 6762 | -7/Factory | Identified Supersonic Drone Bay 6767 | -7/Factory | Identified Skeleton Box 7310 | -7/Factory | Build established: Hacker-Mutant 7834 | -7/Factory | Fabricated Imp. Signal Interpreter? 8426 | -7/Factory | Identified exit to Lower Caves 8426 | -7/Factory | Central database locked down 8865 | -7/Factory | Entered Lower Caves 8903 | -7/Lower Caves | Remotely autohacked Sealed Heavy Doors 9002 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 9485 | -7/Lower Caves | Identified exit to Lower Caves 9768 | -7/Lower Caves | Learned 8 Factory zone layouts 10154 | -7/Lower Caves | Entered another Lower Caves area 10156 | -7/Lower Caves | Discovered new exit (range 9) 10289 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 10702 | -7/Lower Caves | Discovered new exit (range 4) 10900 | -7/Lower Caves | Identified exit to Data Miner 10901 | -7/Lower Caves | Entered Data Miner 10901 | -7/Data Miner | Discovered new exit (range 6) 10923 | -7/Data Miner | Identified exit to Proximity Caves 10937 | -7/Data Miner | Met Data Miner 10955 | -7/Data Miner | Learned location of Section 7 (-2) 10955 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 10972 | -7/Data Miner | Received God Mode back door access code from Data Miner 11001 | -7/Data Miner | Entered Proximity Caves 11002 | -6/Proximity Caves | Identified exit to Factory 11011 | -6/Proximity Caves | Spotter reported a threat 11323 | -6/Proximity Caves | Spotter reported a threat 11376 | -6/Proximity Caves | Spotter reported a threat 11381 | -6/Proximity Caves | Escorted by Enhanced Grunt 11429 | -6/Proximity Caves | Entered Factory 11429 | -6/Factory | Accompanied by 1 ally 11429 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 11532 | -6/Factory | Repaired Great Maul 11613 | -6/Factory | Incoming investigation squad redirected 11647 | -6/Factory | Fabricated Adv. Hacking Suite? 11779 | -6/Factory | Search patrols dispatched 11945 | -6/Factory | Identified exit to Lower Caves 12113 | -6/Factory | Repaired Imp. Carbon-fiber Leg 12150 | -6/Factory | Incoming investigation squad redirected 12845 | -6/Factory | Discovered new exit (range 15) 13281 | -6/Factory | Discovered new exit (range 8) 13411 | -6/Factory | Identified exit to Factory 14055 | -6/Factory | Entered Lower Caves 14055 | -6/Lower Caves | Accompanied by 1 ally 14061 | -6/Lower Caves | Learned Factory trap positions 14101 | -6/Lower Caves | Learned location of Extension (-4) 14312 | -6/Lower Caves | Discovered new exit (range 10) 14342 | -6/Lower Caves | Identified exit to Lower Caves 14343 | -6/Lower Caves | Entered another Lower Caves area 14343 | -6/Lower Caves | Accompanied by 1 ally 15164 | -6/Lower Caves | Spotted BW-WGA(f) 15165 | -6/Lower Caves | Encountered a Master Thief 15165 | -6/Lower Caves | Spotted 3G-OOQ(f) 15165 | -6/Lower Caves | Spotted 87-JIY(f) 15166 | -6/Lower Caves | Encountered a Master Thief 15166 | -6/Lower Caves | Encountered a Master Thief 15166 | -6/Lower Caves | Spotted 1J-UDT(f) 15167 | -6/Lower Caves | Encountered a Master Thief 15167 | -6/Lower Caves | Supersonic Drone Bay stolen by Master Thief 15171 | -6/Lower Caves | Skeleton Box stolen by Master Thief 15172 | -6/Lower Caves | Destroyed BW-WGA(f) 15177 | -6/Lower Caves | Potential Leg stolen by Master Thief 15189 | -6/Lower Caves | Exp. Sensor Array stolen by Master Thief 15209 | -6/Lower Caves | Learned Factory interactive machine intel 15210 | -6/Lower Caves | Discovered new exit (range 8) 15218 | -6/Lower Caves | Identified exit to Zion 15246 | -6/Lower Caves | Entered Zion 15315 | -6/Zion | System corruption cleaned by Quarantine Array 15385 | -6/Zion | Learned location of 1 exit from Factory 15423 | -6/Zion | Received a visual enhancement algorithm 15462 | -6/Zion | Build established: Hacker-Gunner 15509 | -6/Zion | Gained Derelict followers 15896 | -6/Zion | Learned location of Quarantine (-3) 15899 | -6/Zion | Learned Factory garrison access intel 16007 | -6/Zion | Found CR-A16's Pointy Stick 16230 | -6/Zion | Found Prototype Launcher 16230 | -6/Zion | Identified Gui. Missile Launcher 16360 | -6/Zion | Remotely autohacked Sealed Blast Doors 16522 | -6/Zion | Build established: Hacker-Mutant 16570 | -6/Zion | Remotely autohacked Sealed Blast Doors 16570 | -6/Zion | Remotely autohacked Sealed Blast Doors 16570 | -6/Zion | Remotely autohacked Sealed Blast Doors 16582 | -6/Zion | Discovered new exit (range 5) 16584 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 16586 | -6/Zion | Identified exit to Deep Caves 17025 | -6/Zion | Discovered new exit (range 10) 17047 | -6/Zion | Found GAL Module 17067 | -6/Zion | Identified exit to Proximity Caves 17088 | -6/Zion | Entered Proximity Caves 17088 | -5/Proximity Caves | Accompanied by 4 allies 17109 | -5/Proximity Caves | Spotted B-75 Beast 18132 | -5/Proximity Caves | Discovered exit to Factory (range 3) 18139 | -5/Proximity Caves | Entered Factory 18139 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 18140 | -5/Factory | Identified exit to Upper Caves 18141 | -5/Factory | Loaded intel: 103 trap records 18142 | -5/Factory | Loaded intel: 51 interactive machine locations 18143 | -5/Factory | Loaded intel: 3 garrison access locations 18403 | -5/Factory | Fabricated Adv. Sensor Array? 18422 | -5/Factory | Local machine network offline 18758 | -5/Factory | Discovered exit to Upper Caves (range 5) 18925 | -5/Factory | Cargo convoy interrupted 18945 | -5/Factory | Incoming assault squad redirected 18948 | -5/Factory | Core integrity fell below 50% 18981 | -5/Factory | Spotted B-75 Beast 19003 | -5/Factory | Lost 15 parts (3p4n3u5w) 19006 | -5/Factory | Core integrity fell below 20% 19008 | -5/Factory | Destroyed by P-70 Sage with High-powered Shock Rifle Last Messages --------------- 18975_ Arcs of energy rise from the floor. 18975_ Mak. Hacking Suite blown off. 18975_ Hacking Suite blown off. 18975_ Mak. Hacking Suite blown off. 18976_ P-70 Sage resets O-24 Administrator, system corruption cleaned. 18980_ Dropped Drone Bay. 18981_ Nuclear Reactor explodes. 18981_ K-01 Serf destroyed. 18981_ Terminal disabled. 18981_ Knocked back. 18982_ Acquired 3 matter. 18983_ K-01 Serf collects debris. 18986_ U-05 Engineer destroyed. 18986_ K-01 Serf collects debris. 18996_ System corrupted: Energy discharge (-22). 19007_ Triggered Proton Bomb Trap. 19007_ A bubble of electromagnetic force engulfs the area. 19007_ Door malfunctions. 19008_ Triggered Proton Bomb Trap. 19008_ A bubble of electromagnetic force engulfs the area. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????" | | ????????????????? ???????????????????????????T | | ????????????????# ????????????????"""???????" | | ????????????????# ???????????????""R"???????? | | ????????????????# ###+#########???""?"???????? | | ????????????????# # #??????????????? | | ????????????????# # """ #??????????????? | | ????????????????# # """ #??????????????? | | ????????????????# # """ #??????????????? | | ????????????????# # !!! #??????????????? | | ######??????????# # ! !! #??????????????? | | """""#??????????# # !! #??????????????? | | " T""######+##### ####/#######???????????????? | | ! p #???????????????"""?? | | * ^ #???????????????"R??? | | k|%!% p@ #???????????????"""?? | | T" ! k ^^ #???????????????????? | | x ^ #???????????????????? | | ###+######+###########???????????????????? | | # ?? ?????????????????????????????? | | """ # """ # " "?????????????????????????????? | | """ # """ !# " " ????????????????????????????? | | """ # """ # " " ????????????????????????????? | | ! # # " " "???????????????????????????? | | # """ # " " "???????????????????????????? | | ### # """ # " " " ??????????^???^???????????? | | ### # ??? #?" "?"????????????^??????????????? | | # #?????]#?" "?????????????????????????????? | | # # ???????" ??????????????????????????????? | | # #????????? ??????????????????????????????? | | # #?????????#????#?????????????????????????? | | # #??????????????????????????????^?????????? | | # ########?????????????????????????????????? | | #^ ^^^# ! #?????????????????????????????????? | | # # =! #??? ??????^??????????????????????? | | + # #???????????^?????????????????????? | | # #= #?????????????????????????????????? | | # ##+#####?????????????????????????????????? | | # #????? ???????????????????????????????? | | ###+#+####+#?????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 83 Energy Generation 28 Energy Capacity 450 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 20 Terrain Scan Density 10 ECM Strength 1 Jamming Range 12 Cloak Strength 3 Armor Coverage 225 Resistance: KI 30 Evasion (%) 55 Targeting Accuracy 12 Offensive Hacking 46 Authchip Count 1 Item Schematics ----------------- Imp. Terrain Scan Processor | -7/Factory | Scanalyzed Powered Armor | -7/Factory | Hacked Imp. Signal Interpreter | -7/Factory | Hacked Flexi-carbon Leg | -7/Factory | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Imp. Heavy Machine Gun | -7/Data Miner | Free Arm. Medium Treads | -7/Data Miner | Free Adv. Hacking Suite | -7/Data Miner | Free Enh. Gauss Cannon | -7/Data Miner | Free Recoil Nullifier | -7/Data Miner | Free Adv. Transmission Jammer | -7/Data Miner | Free Imp. Fusion Compressor | -7/Data Miner | Free Adv. Terrain Scan Processor | -6/Factory | Hacked Adv. Heat Sink | -6/Factory | Hacked Adv. Sensor Array | -5/Factory | Hacked Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free W-25 Informer | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free Y-64 Sentinel | -7/Data Miner | Free I-47 Archangel | -7/Data Miner | Free Fabricated ------------ Imp. Signal Interpreter | x2 | -7/Factory Adv. Hacking Suite | x1 | -6/Factory Adv. Sensor Array | x1 | -5/Factory Alien Tech Used ----------------- None Achievements -------------- Adventurer Explorer Overkill Challenges ------------ None Game ------ Seed LobotomyFluxClaymores Manual? 0 Play Time 03:36:44 Cumulative 124.1 hours Start 2024.01.13 @ 00:38:35 End 2024.01.13 @ 11:55:33 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 77 Rogue 77 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 43 Gallery% 46 Achievement% 40 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c1ebd935-4016-48c7-a89f-516cd4d3b788