Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.11 @ 05:12:41 Player: T216 Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (27) 5400 Robots Destroyed (304) 1520 Value Destroyed (9319) 9319 Prototype IDs (72) 1440 Alien Tech Used (1) 200 Bonus (4586) 4586 TOTAL SCORE: 26965 Bonus ------- High Alert Combat Kills 450 Entered DSFs 500 Aligned with FarCom 300 Met Imprinter 300 Met Zhirov 300 Win 3000 Friendly Fire -264 Cogmind --------- Core Integrity 1438/1600 Matter 290/300 Energy 276/280 System Corruption 13% Temperature Cool (9) Movement Flying (12) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Light Quantum Reactor Light Quantum Reactor > --- PROPULSION (10) -- Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Q-thruster Q-thruster Cooled Impulse Thruster Impulse Thruster Array Cooled Q-thruster Cooled Q-thruster > --- UTILITY (10) ----- Advanced Signal Interpreter Advanced Terrain Scanner Advanced Terrain Scan Processor ECM Suite Advanced EM Disruption Field Advanced Hacking Suite System Shield Advanced System Shield > --- WEAPON (3) ------- Latent Energy Streamer Improved Plasma Cutter Lance > --- INVENTORY (5) ---- Light Quantum Reactor Cooled Nuclear Pulse Thruster Peak State ------------ > --- POWER ------------ Light Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Q-thruster Cooled Impulse Thruster Cooled Impulse Thruster Impulse Thruster Array Cooled Q-thruster Cooled Q-thruster > --- UTILITY ---------- Advanced Terrain Scanner Advanced Terrain Scan Processor Advanced Transmission Jammer ECM Suite Advanced Reaction Control System Advanced Phase Shifter Advanced EM Disruption Field Advanced Hacking Suite System Shield Advanced System Shield > --- WEAPON ----------- Latent Energy Streamer Linear Accelerator Lance > --- INVENTORY -------- Light Quantum Reactor Cooled Nuclear Pulse Thruster Q-thruster Improved Plasma Cutter [Rating: 184] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Reactor Light Quantum Reactor Propulsion Armored Treads Treads Armored Treads Leg Improved Carbon-fiber Leg Wheel Compact Wheel Hover Unit Cooled Gravmag System Flight Unit Cooled Nuclear Pulse Thruster Utility Large Storage Unit Device Improved Cooling System Storage Large Storage Unit Processor Advanced Terrain Scan Processor Hackware Advanced System Shield Protection Medium Armor Plating Weapon Heavy EM Shotgun Energy Gun Heavy EM Shotgun Energy Cannon Improved EM Pulse Cannon Ballistic Gun Assault Rifle Ballistic Cannon Linear Accelerator Launcher Proton Missile Launcher Special Weapon Mining Laser Impact Weapon Power Maul Piercing Weapon Lance Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Fac Was Fac Upp Upp Zhi Pro Fac Res Res DSF Acc Slots Evolved 18 | . . . 2 . . . 2 2 . . . . . . 2 2 . . . . . . 2 2 2 . 2 Power 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Propulsion 8 | . . . . . . . 1 1 . . . . . . 1 . . . . . . . 2 1 1 . 1 Utility 8 | . . . 1 . . . 1 1 . . . . . . . 2 . . . . . . . 1 1 . 1 Weapon 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 469 | 7 24 9 62 7 4 4 25 38 3 61 6 16 10 3 26 44 . 17 1 17 10 2 15 27 12 1 18 Power 29 | 1 3 . 4 . . 1 3 2 . . . 3 . . 1 2 . 2 . 2 . . . 2 2 1 . Engine 16 | 1 2 . 3 . . 1 2 1 . . . 2 . . 1 1 . 1 . 1 . . . . . . . Core 8 | . 1 . 1 . . . 1 1 . . . 1 . . . 1 . 1 . 1 . . . . . . . Reactor 5 | . . . . . . . . . . . . . . . . . . . . . . . . 2 2 1 . Propulsion 80 | 2 5 1 12 . . 1 3 4 1 3 . 3 5 1 6 2 . 5 . 5 2 . 3 5 5 . 6 Treads 25 | 2 3 . 8 . . 1 3 3 . 1 . 2 1 . 1 . . . . . . . . . . . . Leg 14 | . . . . . . . . 1 . 1 . 1 4 1 5 1 . . . . . . . . . . . Wheel 10 | . 2 1 4 . . . . . 1 1 . . . . . 1 . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Flight 30 | . . . . . . . . . . . . . . . . . . 5 . 5 1 . 3 5 5 . 6 Utility 185 | 2 5 8 23 4 . 1 5 7 . 31 2 3 2 . 9 29 . 8 1 6 5 2 11 10 5 . 6 Device 114 | 1 2 4 12 2 . 1 2 5 . 22 1 1 1 . 6 20 . 4 1 4 1 1 8 7 5 . 3 Storage 15 | 1 1 . 1 . . . 1 2 . 5 . . . . 2 2 . . . . . . . . . . . Processor 7 | . . . 1 . . . . . . . . . . . . 1 . 1 . . 1 . 1 1 . . 1 Hackware 8 | . . . . . . . . . . 1 . . . . . 1 . 1 . . . . 2 1 . . 2 Protection 41 | . 2 4 9 2 . . 2 . . 3 1 2 1 . 1 5 . 2 . 2 3 1 . 1 . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 175 | 2 11 . 23 3 4 1 14 25 2 27 4 7 3 2 10 11 . 2 . 4 3 . 1 10 . . 6 Energy Gun 57 | 2 3 . 13 2 2 1 6 14 1 10 2 1 . . . . . . . . . . . . . . . Energy Cannon 74 | . . . 2 . 1 . 7 11 1 17 . 5 2 1 8 8 . . . 1 . . 1 4 . . 5 Ballistic Gun 6 | . 4 . 2 . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Launcher 14 | . . . 4 . . . 1 . . . 2 1 . 1 2 2 . . . . . . . 1 . . . Special Weapon 11 | . 4 . 2 1 . . . . . . . . 1 . . 1 . . . . 1 . . . . . 1 Impact Weapon 7 | . . . . . . . . . . . . . . . . . . 1 . 2 1 . . 3 . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 4 | . . . . . . . . . . . . . . . . . . 1 . 1 1 . . 1 . . . Special Melee Weapon 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 20 | . . . 3 . . . 2 2 . . . . 2 . . 2 . 1 . . 3 . . 3 1 . 1 Corrupted Parts 5 | . . . . . . . . . . . . . 3 . 2 . . . . . . . . . . . . System Corruption 45 | . . . . . . . . . . . . . 25 . 20 . . . . . . . . . . . . Parts Lost 50 | . 1 . 9 . . 2 . 1 . . 1 3 . 1 1 19 . . . . . 1 1 3 . 1 6 Power 7 | . . . . . . 1 . . . . . . . . . 4 . . . . . . . 1 . 1 . Propulsion 12 | . . . 2 . . . . . . . . 1 . 1 1 5 . . . . . . . . . . 2 Utility 19 | . . . 4 . . . . 1 . . 1 1 . . . 6 . . . . . 1 1 1 . . 3 Weapon 12 | . 1 . 3 . . 1 . . . . . 1 . . . 4 . . . . . . . 1 . . 1 Highest Loss Streak 5 | . 1 . 3 . . 2 . 1 . . 1 2 . 1 1 5 . . . . . 1 1 1 . 1 4 To Critical Strikes 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Average Slot Usage (%) 96 | . 99 100 99 100 100 100 99 97 100 99 100 96 100 99 93 89 . 55 94 77 84 94 92 92 90 91 85 Engine 6 | . 11 14 6 . . 10 9 7 7 7 7 7 7 7 8 7 . 2 5 4 5 5 5 1 . . . Core 1 | . 2 . 4 11 11 . . . . . . . . . . 1 . 3 5 4 5 5 5 . . . . Treads 16 | . 24 27 16 11 11 11 27 23 23 23 23 22 22 . 2 . . . . . . . . . . . . Leg 3 | . . . . . . . . 5 1 . . 4 7 29 28 26 . . . . . . . . . . . Wheel 3 | . 3 . 5 11 11 11 . . 5 6 7 . . . . . . . . . . . . . . . . Flight 3 | . . . . . . . . . . . . . . . . . . 21 29 27 28 29 31 32 34 34 33 Device 14 | . 5 12 9 11 11 11 4 16 15 22 15 15 15 15 12 12 . 7 17 20 24 31 21 23 29 30 21 Storage 10 | . 14 14 11 11 11 11 14 9 15 7 15 15 15 15 13 10 . . . . . . . . . . . Protection 8 | . 8 1 11 11 11 11 17 10 7 6 7 6 7 7 7 9 . 4 11 10 9 7 5 3 . . . Energy Gun 12 | . 15 . 22 22 23 33 12 21 23 19 14 7 7 . . . . . . . . . . . . . . Energy Cannon 5 | . . . 6 7 3 . 13 1 . 3 7 9 13 15 16 15 . . . . . . 4 4 . . . Ballistic Gun 2 | . 9 28 3 . . . . . . . . . . . . . . . . . . . . . . . . Peak Build Rating 184 | 9 10 8 19 23 27 25 44 54 53 52 46 51 53 52 66 87 3 86 86 86 91 90 117 147 164 154 184 Average Rating 43 | 8 8 8 16 19 21 23 34 45 45 45 45 47 49 51 59 70 3 55 86 72 79 89 105 134 151 153 159 On Entrance 54 | . 9 8 8 19 20 20 25 37 47 45 46 46 49 52 51 66 3 3 86 86 76 89 90 115 133 154 153 Naked Turns 142 | . . . . . . . . . . . . . . . . 33 46 48 . 15 . . . . . . . Heaviest Build 89 | 14 32 32 43 43 49 46 62 65 50 65 53 60 60 63 80 89 . 36 36 36 36 35 37 62 58 55 56 Greatest Support 92 | 40 40 40 40 16 16 16 60 60 60 60 16 65 68 68 92 92 3 36 51 45 36 45 54 70 70 79 71 Greatest Overweight (x) 6 | . 1 1 2 2 3 2 1 1 3 4 3 3 2 . 1 6 . . . 1 3 . . 1 . . . Average Overweight (x) . | . . . . 2 2 2 . . 2 2 3 . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 13 | 7 13 15 15 15 15 15 15 15 15 15 15 15 15 15 15 14 5 5 5 5 5 5 5 5 5 5 5 Most Carried 15 | 7 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 5 5 5 5 5 5 5 5 5 5 Average Carried 12 | 6 11 15 14 14 15 14 14 14 15 14 14 14 14 14 14 14 5 4 5 4 4 4 4 4 4 4 4 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 15 | 7 15 15 15 15 15 15 15 15 15 15 15 15 15 14 15 5 5 5 5 5 5 4 5 5 5 4 2 Class Distribution -------------------- 47% | Tank 22% | Mutant 15% | Skirmisher 4% | Hacker-Ninja Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Tank | -9/Materials Tank | -9/Mines Mutant | -9/Exiles Skirmisher | -8/Mines Tank | -8/Materials Tank | -7/Factory Skirmisher | -7/Waste Skirmisher | -7/Factory Tank | -7/Lower Caves Tank | -7/Lower Caves Tank | -7/Zion Tank | -6/Proximity Caves Skirmisher | -6/Factory Tank | -5/Factory Mutant | -5/Waste Scout | -5/Factory Scout | -5/Upper Caves Sprinter | -5/Upper Caves Sprinter | -5/Zhirov Sprinter | -4/Proximity Caves Scout | -4/Factory Hacker-Ninja | -3/Research Infiltrator-Ninja | -2/Research Infiltrator-Ninja | -2/DSF Hacker-Ninja | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -2 -2 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Fac Was Fac Upp Upp Zhi Pro Fac Res Res DSF Acc Matter Collected 5722 | 270 277 142 872 110 . 70 255 467 . 667 121 185 70 77 178 548 . 152 91 201 121 10 125 291 184 . 238 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 14709 | 121 408 201 1538 193 . 291 1591 905 . 1591 875 1297 . 211 586 2366 . 152 . 43 433 79 277 924 249 . 378 Parts 634 | 6 39 10 105 13 . 11 77 40 . 65 25 40 . 14 33 78 . 5 . 1 9 . 6 36 8 . 13 Haulers Intercepted 22 | . 2 . 4 . . . 6 1 . 3 . . . . 2 2 . . . . . . 1 1 . . . Recyclers Shooed 8 | . . 1 1 . . . . . . 2 . . . . . 2 . . . . . . . 2 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 41 | . . . . . . . . . . . 11 9 4 8 . . . . . 4 5 . . . . . . Prevented 48 | . . . . . . . . . . . 12 28 . 4 . . . . 2 1 . 1 . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Fac Was Fac Upp Upp Zhi Pro Fac Res Res DSF Acc Combat Hostiles Destroyed 179 | . 14 4 29 4 . 5 18 12 . 13 12 21 . 6 2 25 . . . 2 . 4 . 5 . . 3 Melee 7 | . . . . . . . . . . . . . . . . . . . . 2 . 2 . . . . 3 Guns 49 | . 12 4 15 4 . 3 . 5 . 2 1 3 . . . . . . . . . . . . . . . Cannons 35 | . 2 . 2 . . . 1 2 . 4 2 4 . 4 1 12 . . . . . . . 1 . . . AOE 64 | . . . 12 . . 1 13 3 . 5 7 11 . 2 1 8 . . . . . . . 1 . . . Classes Destroyed 20 | 2 5 1 3 1 . . 1 1 . 1 1 . . . 1 2 . . . . . . . . . . 1 Worker 26 | . . 1 3 . . 1 5 2 . 2 . . . . 1 8 . 1 . . . . . 1 . . 1 Builder 22 | . 1 . 3 1 . . . 1 . 3 . . . . 6 4 . . . . . . . 3 . . . Tunneler 5 | 1 . . 1 . . . 1 . . . . . . . 1 . . . . . . . 1 . . . . Hauler 22 | . 2 . 4 . . . 6 1 . 3 . . . . 2 2 . . . . . . 1 1 . . . Recycler 18 | 1 . . 2 . . . . 2 . 4 . . . . . 3 . 1 . . . . 1 1 2 . 1 Mechanic 2 | . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . Operator 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Watcher 29 | . 3 . 4 . . . 5 1 . 6 . . . . 2 1 . . . . . . 1 4 . . 2 Swarmer 44 | . 9 . 8 . . . 4 3 . 3 4 . . 6 . . . . . 2 . 4 . . . . 1 Cutter 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Grunt 92 | . 5 4 12 3 . 5 13 6 . 3 7 14 . . . 16 . . . . . . . 4 . . . Brawler 4 | . . . 1 . . . 1 . . . 1 1 . . . . . . . . . . . . . . . Duelist 6 | . . . 1 . . . . . . . . 5 . . . . . . . . . . . . . . . Protector 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Sentry 14 | . . . 7 . . . . 1 . 3 . 1 . . . 1 . . . . . . . 1 . . . Hunter 5 | . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . Programmer 9 | . . . . . . . . 2 . 4 . . . . 1 2 . . . . . . . . . . . Behemoth 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Packrat 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Samaritan 4 | . . . . . . . . . . . 3 . . 1 . . . . . . . . . . . . . Assembled 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Savage 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Best Kill Streak 15 | 2 3 2 8 2 . 3 15 4 . 5 4 9 . 3 8 10 . 1 . 2 . 4 1 9 1 . 3 Combat Bots Only 9 | . 3 2 6 2 . 3 9 4 . 3 4 9 . 3 1 6 . . . 2 . 4 . 4 . . 2 Max Kills in Single Turn 6 | 1 1 1 5 1 . 1 6 2 . 5 2 3 . 2 6 4 . 1 . 1 . 1 1 5 1 . 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . . 2 . . 1 3 1 . 3 2 3 . 2 1 2 . . . . . . . 1 . . . Melee 1 | . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -2 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Fac Was Fac Upp Upp Zhi Pro Fac Res Res DSF Acc Hostile Shots Fired 896 | . 66 28 113 8 . 23 27 41 . 91 21 44 . 23 26 217 . . 10 17 . 31 2 48 . 1 59 Missed 326 | . 16 4 33 5 . 5 9 17 . 35 8 13 . 5 9 67 . . 6 8 . 22 1 31 . . 32 Damage Taken 10482 | . 497 329 1346 53 . 336 238 445 . 531 200 607 . 260 376 3492 . . 71 133 . 138 84 346 . 91 909 Core 1366 | . 78 41 150 30 . 47 27 34 . 25 14 101 . . 14 581 . . . 34 . 10 . 18 . . 162 Absorbed by Shields 212 | . . . . . . . . . . 160 . . . . . . . . . . . . . 9 . . 43 Redirected to Shielding 151 | . . . . . . . . . . . . . . . . . . . . . . . . 151 . . . Ignored by Resistances 133 | . . . . . . . . . . 15 . . . . . 64 . . 7 . . . . 11 . . 36 Core Remaining (%) 80 | 100 . 52 . . . 43 95 . . . . . . 75 98 . . . . . . 37 100 98 . 100 89 Volleys Fired 579 | 4 54 19 75 26 . 10 34 57 . 44 31 32 1 11 27 76 . . . 1 . . 29 27 9 . 12 Largest 3 | 2 2 2 3 3 . 3 3 3 . 3 3 3 1 2 3 3 . . . 1 . . 1 1 1 . 1 Hottest 253 | 90 150 40 201 146 . 135 183 185 . 195 169 177 65 138 203 253 . . . 60 . . 98 98 66 . 66 Shots Fired 1138 | 8 99 38 181 39 . 26 71 123 . 131 63 60 1 21 57 141 . . . 1 . . 29 28 9 . 12 Gun 555 | 8 82 38 144 17 . 26 16 73 . 92 32 27 . . . . . . . . . . . . . . . Cannon 499 | . . . 21 5 . . 52 50 . 39 21 26 1 20 57 128 . . . 1 . . 29 28 9 . 12 Launcher 42 | . . . 12 . . . 3 . . . 10 7 . 1 . 9 . . . . . . . . . . . Special 42 | . 17 . 4 17 . . . . . . . . . . . 4 . . . . . . . . . . . Kinetic 108 | . 18 38 36 . . . . . . . . . . . . . . . . . . . . . 9 . 7 Thermal 383 | 8 81 . 21 17 . . . 49 . 27 . . 1 9 34 81 . . . . . . 29 26 . . . Explosive 16 | . . . 12 . . . . . . . . . . . . 4 . . . . . . . . . . . Electromagnetic 631 | . . . 112 22 . 26 71 74 . 104 63 60 . 12 23 56 . . . 1 . . . 2 . . 5 Robot Hit Streak 17 | 4 7 8 16 14 . 8 14 15 . 16 11 17 . 7 11 13 . . . . . . . 14 . . 1 Robot Miss Streak 5 | 2 4 2 4 2 . 3 2 4 . 5 3 3 . 4 2 3 . . . . . . . . . . 1 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 6 | . 3 . 1 . . . . 1 . . . 1 . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . . 1 . . . 1 . . . . . . . . . . . . . . . Shots Hit Robots 711 | 5 52 27 122 16 5 22 46 54 . 83 50 51 . 7 33 91 . 3 . 3 6 5 5 13 2 . 10 Core Hits 485 | 3 30 10 86 9 . 17 40 40 . 56 32 47 . 6 18 61 . 1 . . 2 . 1 15 1 . 10 Critical Kills 3 | . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . Critical Parts Destroyed 9 | . . 1 . . . . . . . . . . . . . . . . . 2 . 4 2 . . . . Critical Strikes 20 | . 3 1 . . . . 1 . . . . . . . . 6 . . . 2 . 4 2 . 1 . . Burn 3 | . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . Meltdown 3 | . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . Destroy 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Corrupt 2 | . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . Smash 8 | . . . . . . . . . . . . . . . . . . . . 2 . 4 2 . . . . Sever 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Impale 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Melee Attacks 226 | . . . . . 5 . . . . . . . . . . . . 12 2 11 6 8 52 61 17 . 52 Impact 79 | . . . . . . . . . . . . . . . . . . . . 6 . 7 30 36 . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 142 | . . . . . . . . . . . . . . . . . . 12 2 5 6 1 22 25 17 . 52 Sneak Attacks 17 | . . . . . 5 . . . . . . . . . . . . 2 . . . 1 3 2 2 . 2 Combat Hostiles 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 29190 | 60 697 354 3132 264 . 564 3134 1511 . 2790 1590 2226 . 275 1836 6039 . 258 . 183 625 370 418 1841 215 . 808 Guns 6381 | 60 577 354 1562 195 . 308 232 704 . 1326 539 524 . . . . . . . . . . . . . . . Cannons 6950 | . . . 178 69 . . 948 336 . 609 430 530 . 227 929 2591 . . . . . . . 80 . . 23 Explosions 12500 | . . . 1392 . . 256 1954 471 . 855 621 1172 . 48 907 3301 . . . . . . . 1170 . . 353 Melee 3092 | . . . . . . . . . . . . . . . . . . 258 . 183 625 370 418 591 215 . 432 Ramming . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 755 | . 107 354 294 . . . . . . . . . . . . . . . . . . . . . . . . Thermal 6350 | 60 590 . 447 . . 256 130 650 . 665 179 413 . 52 577 2262 . . . . . . . 69 . . . Explosive 2082 | . . . 1022 . . . . . . . . . . . . 1060 . . . . . . . . . . . Electromagnetic 16764 | . . . 1369 264 . 308 3004 861 . 2125 1411 1813 . 223 1259 2570 . . . . . . . 1181 . . 376 Impact 995 | . . . . . . . . . . . . . . . . . . . . 183 . 370 260 182 . . . Slashing 147 | . . . . . . . . . . . . . . . . 147 . . . . . . . . . . . Piercing 2097 | . . . . . . . . . . . . . . . . . . 258 . . 625 . 158 409 215 . 432 Highest Corruption 32 | . . . . . . . 15 4 17 17 . 2 25 25 32 11 17 17 17 18 18 18 . 7 . . 13 Average Corruption 9 | . . . . . . . 6 2 9 6 . 1 14 25 25 6 15 17 17 17 15 16 . 3 . . 5 Corruption Purged 24 | . . . . . . . . . . 22 . 2 . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 200 | . . . . . . . 17 19 4 44 . 2 . 12 20 2 5 16 8 19 5 7 . 5 . . 15 Message Errors 49 | . . . . . . . 4 4 2 13 . . . 3 1 1 . 6 1 7 1 3 . . . . 3 Matter Fused 44 | . . . . . . . 5 2 . 7 . . . 3 8 . . 5 3 4 2 . . 1 . . 4 Heat Flow Errors 17 | . . . . . . . 1 2 . 3 . . . 1 2 . 1 . 1 3 . 2 . . . . 1 Energy Discharges 24 | . . . . . . . 1 4 2 5 . 1 . 2 2 . 1 2 . 1 . . . 1 . . 2 Parts Rejected 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Parts Fused 4 | . . . . . . . . . . 1 . . . . 1 . . . 1 1 . . . . . . . Data Loss (minor) 27 | . . . . . . . 3 2 . 7 . . . . 3 . 1 1 1 2 1 2 . 1 . . 3 Data Loss (major) 12 | . . . . . . . 2 3 . . . . . 3 . . . 1 . 1 1 . . 1 . . . Misfires 6 | . . . . . . . . 1 . 3 . . . . 1 . . . . . . . . 1 . . . Alerts 6 | . . . . . . . 1 . . 3 . . . . . . . 1 . . . . . . . . 1 Misdirections 4 | . . . . . . . . . . . . . . . . . 2 . 1 . . . . . . . 1 Weapon Failures 6 | . . . . . . . . 1 . 2 . 1 . . 2 . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2282 | . . . 75 . . 9 51 36 . 41 35 26 . 26 132 221 . 136 . 120 387 320 261 197 176 . 33 Projectiles 274 | . . . . . . . 33 . . 31 20 3 . 26 97 60 . . . . . . . 4 . . . Explosions 382 | . . . 75 . . 9 18 36 . 10 15 23 . . 35 161 . . . . . . . . . . . Melee 1626 | . . . . . . . . . . . . . . . . . . 136 . 120 387 320 261 193 176 . 33 Knockbacks 4 | . . . . . . . . . . . . . . . . . . . . . . 1 1 2 . . . Impact 4 | . . . . . . . . . . . . . . . . . . . . . . 1 1 2 . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 607 | . . . 252 . . 41 . 102 . 76 . . . . . 45 . . . . . . . . . . 91 Shots 16 | . . . 8 . . 1 . 3 . 2 . . . . . 1 . . . . . . . . . . 1 Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 600 | 60 304 37 340 152 . 321 600 179 . 204 105 137 . 219 185 306 239 294 289 498 84 224 288 336 285 162 318 Average Temperature 80 | 30 70 12 108 52 . 164 136 39 . 42 27 54 . 141 57 102 139 119 86 59 28 104 70 71 78 53 95 Received Heat Transfer 2262 | . 186 204 303 12 . 198 81 60 . 98 99 252 . . 48 586 . . 18 . . . . 75 . . 42 Effects 23 | . 5 . 3 . . . 6 . . . . . . . . 1 . 3 . . . 3 1 . 1 . . Shutdowns 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . Energy Bleed 7 | . 2 . 1 . . . . . . . . . . . . 1 . 1 . . . . 1 . 1 . . Interference 8 | . 3 . . . . . . . . . . . . . . . . 2 . . . 3 . . . . . Matter Decay 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . Short Circuit 3 | . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . Damage (minor) 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 32 | . . . . . . 1 6 2 . 2 2 3 . . 1 5 . . . . . 2 1 6 . . 1 Combat Hostiles 23 | . . . . . . 1 4 2 . 2 2 3 . . . 4 . . . . . 2 . 3 . . . Parts Fried 118 | . . . 10 . . 1 15 5 . 18 11 11 . . 11 16 . . . 1 . 4 3 11 . . 1 Impact Corruptions 21 | . . . . . . . . . . . . . . . . . . . . 4 . 8 6 3 . . . Robots Melted 3 | . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Parts Melted 16 | . 4 . 1 . . . . 2 . 4 . . . . . 5 . . . . . . . . . . . Heat Transferred 8613 | 149 1724 . 700 . . 250 250 757 . 718 150 400 . 74 703 2638 . . . . . . . 100 . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 32 | . . . 6 . . 3 2 4 . 4 3 6 . . 1 3 . . . . . . . . . . . Latent Energy Used 3208 | . . . . . . . 600 119 . 200 . 100 . . 634 428 . . . 63 . . . 400 . . 664 LE Corruption 52 | . . . . . . . 9 2 . 3 . 2 . . 11 7 . . . 1 . . . 6 . . 11 Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Fac Was Fac Upp Upp Zhi Pro Fac Res Res DSF Acc Peak Influence 878 | 10 199 95 581 185 . 77 632 263 87 443 . . . . 157 878 307 226 . . . . 266 494 330 247 596 Initial 307 | . . . 7 182 . . . 249 87 60 . . . . 81 2 307 200 . . . . 50 38 234 247 141 Average 158 | 2 57 15 333 136 . 29 120 147 87 184 . . . . 95 317 300 209 . . . . 99 230 278 238 338 Maximum Alert Level 3 | . . . 2 . . . 2 1 . 2 . . . . . 3 1 1 . . . . 1 2 1 1 2 Low Security (%) 69 | 100 100 100 37 100 . 100 73 62 100 66 . . . . 100 35 . . . . . . 77 39 . . 12 Level 1 17 | . . . 9 . . . 24 37 . 11 . . . . . 24 100 100 . . . . 22 57 100 100 61 Level 2 12 | . . . 52 . . . 2 . . 21 . . . . . 33 . . . . . . . 2 . . 25 Level 3 . | . . . . . . . . . . . . . . . . 7 . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 46 | . 2 . 6 . . . 4 5 . 5 . 1 . . 1 9 . 2 . . . . 2 5 . . 4 Investigation 13 | . 2 . 4 . . . 1 2 . 1 . . . . . 1 . 1 . . . . . 1 . . . Extermination 14 | . . . . . . . . 2 . 4 . . . . 1 2 . 1 . . . . 1 2 . . 1 Reinforcement 14 | . . . 2 . . . 1 1 . . . . . . . 5 . . . . . . 1 2 . . 2 Assault 4 | . . . . . . . 1 . . . . 1 . . . 1 . . . . . . . . . . 1 Garrison 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . 1 . . . . . . . . . . . . 2 . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Fac Was Fac Upp Upp Zhi Pro Fac Res Res DSF Acc Distress Signals 15 | . 1 . 2 . . . 2 . . 1 . . . . . 4 . . . . . . 3 . . . 2 Communications Jammed 15 | . . . . . . . . . . . . . . . 1 . . . . . . . . 10 . . 4 Distress Signals 14 | . . . . . . . . . . . . . . . . . . . . . . . . 10 . . 4 Times Spotted 324 | . 24 7 35 4 . 6 26 17 7 21 14 23 . 6 3 37 6 1 4 17 . 5 6 25 . 1 29 Peak Tracking Total 12 | . 4 2 7 2 . 2 12 4 6 3 4 9 . 3 3 7 6 1 4 4 . 3 5 7 1 1 8 Tactical Retreats 46 | . 3 1 1 . . . 1 2 1 3 3 3 . . 1 6 . . 3 4 . . 2 3 . . 9 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Fac Was Fac Upp Upp Zhi Pro Fac Res Res DSF Acc Traps Triggered 20 | . 2 . 3 . . . 5 2 . 1 . . . . . 2 . 1 . . . . . 2 . . 2 Indirectly 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 9 | . . . . . . . . . . . . . . . . 2 . . 3 . . 1 . . . . 3 Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -2 -2 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Fac Was Fac Upp Upp Zhi Pro Fac Res Res DSF Acc Machines Disabled 47 | . 2 . 8 . . . 7 . . 9 . 2 . . . 11 . . . . . . . 4 . . 4 Max in Single Turn 4 | . 1 . 2 . . . 3 . . 3 . 2 . . . 4 . . . . . . . 1 . . 2 Garrison Access 10 | . . . . . . . 1 1 . 1 . . . . 1 . . . . . . . 1 2 1 . 2 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Fac Was Fac Upp Upp Zhi Pro Fac Res Res DSF Acc Machines Accessed 92 | . 9 . 9 1 2 . 4 8 . 9 1 . 1 . 5 3 . 3 . 2 7 . 10 11 3 . 4 Terminals 57 | . 8 . 7 . . . 2 6 . 6 . . . . 4 2 . 2 . . . . 8 7 2 . 3 Fabricators 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Repair Stations 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Recycling Units 8 | . 1 . 2 . . . 1 . . 2 . . . . . 1 . . . . . . 1 . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 11 | . . . . . . . 1 2 . 1 . . . . 1 . . 1 . . . . 1 2 1 . 1 Total Hacks 264 | . 25 . 27 1 24 . 8 23 . 23 1 . 3 . 10 4 . 6 . 8 20 . 32 33 7 . 9 Successful 149 | . 14 . 17 1 24 . 3 7 . 8 1 . 3 . 4 1 . . . 8 20 . 22 10 2 . 4 Failed 115 | . 11 . 10 . . . 5 16 . 15 . . . . 6 3 . 6 . . . . 10 23 5 . 5 Catastrophic 30 | . 1 . . . . . 2 2 . 4 . . . . 2 2 . 3 . . . . 1 8 3 . 2 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 107 | . 10 . 16 . 1 . 4 8 . 12 . . 2 . 9 3 . . . . . . 17 19 2 . 4 Terminals 166 | . 24 . 24 . . . 4 17 . 15 . . . . 9 3 . 4 . . . . 30 26 5 . 5 Fabricators 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Repair Stations 4 | . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . Recycling Units 13 | . 1 . 3 . . . 1 . . 6 . . . . . 1 . . . . . . 1 . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 23 | . . . . . . . 3 6 . 2 . . . . 1 . . 2 . . . . 1 2 2 . 4 Terminal Hacks 90 | . 7 . 4 1 24 . . 5 . 4 1 . 3 . . . . . . 8 20 . 9 2 1 . 1 Record 39 | . . . . . 23 . . 1 . . . . . . . . . . . 7 8 . . . . . . Part Schematic 7 | . . . . . . . . . . . . . 3 . . . . . . . 4 . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . Prototype ID Bank 8 | . 2 . 1 . . . . . . 1 . . . . . . . . . . 4 . . . . . . Open Door 4 | . . . . 1 . . . . . . 1 . . . . . . . . 1 . . . . . . 1 Open DSF 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Branch Access Points 4 | . . . 1 . . . . 1 . 1 . . . . . . . . . . . . . 1 . . . Emergency Access Points 2 | . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . . Terminal Index 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Alert Level 5 | . 1 . 1 . . . . 1 . . . . . . . . . . . . . . 2 . . . . Unreport Threat 3 | . 1 . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . Locate Traps 4 | . 2 . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . Recall Extermination 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Registered Components 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Zone Layout 3 | . . . 1 . . . . . . 1 . . . . . . . . . . . . 1 . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 7 | . 1 . 2 . . . 1 . . 1 . . . . . 1 . . . . . . 1 . . . . Report Inventory 6 | . 1 . 2 . . . 1 . . . . . . . . 1 . . . . . . 1 . . . . Retrieve Matter 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 9 | . . . . . . . 1 1 . 1 . . . . 1 . . . . . . . 1 2 1 . 1 Unlock Access 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Seal Access 8 | . . . . . . . . 1 . 1 . . . . 1 . . . . . . . 1 2 1 . 1 Unauthorized Hacks 43 | . 6 . 11 . . . 1 1 . 2 . . . . 3 . . . . . . . 11 6 . . 2 Terminals 43 | . 6 . 11 . . . 1 1 . 2 . . . . 3 . . . . . . . 11 6 . . 2 Track 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Assimilate 4 | . . . 2 . . . 1 . . . . . . . . . . . . . . . 1 . . . . Botnet 15 | . 1 . 2 . . . . 1 . . . . . . 2 . . . . . . . 4 3 . . 2 Detonate 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Operators 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Skim 21 | . 5 . 6 . . . . . . 2 . . . . 1 . . . . . . . 5 2 . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 61 | . 6 . 8 . . . 3 8 . 5 . . . . 4 2 . 3 . . . . 7 9 3 . 3 Full Trace Events 7 | . . . 2 . . . . 1 . 1 . . . . . 1 . 1 . . . . . 1 . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 21 | . . . . . . . . . . . . . 17 . . . . . . . 4 . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter 21 | . . . . . . . . . . 21 . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -2 -2 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Fac Was Fac Upp Upp Zhi Pro Fac Res Res DSF Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 4 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . Non-combat 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . Combat 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 5 | . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . parse_system 5 | . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Machine Destruction 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -2 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Fac Was Fac Upp Upp Zhi Pro Fac Res Res DSF Acc Total Allies 3 | . . . . . . . . . . . . 2 . . . . 1 . . . . . . . . . . Largest Group 2 | . . . . . . . . . . . . 2 . . . . 1 . . . . . . . . . . Highest-Rated Group 40 | . . . . . . . . . . . . 40 . . . . 31 . . . . . . . . . . Highest-Rated Ally 31 | . . . . . . . . . . . . 20 . . . . 31 . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 13 | . . . . . . . . . . . . 3 . . . . 10 . . . . . . . . . . Total Damage 195 | . . . . . . . . . . . . 28 . . . . 167 . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Fac Was Fac Upp Upp Zhi Pro Fac Res Res DSF Acc Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . Derelict Logs Recovered 8 | . . 2 . . . . . . . . 1 2 . . . . . . . 2 . 1 . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -2 -2 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Fac Was Fac Upp Upp Zhi Pro Fac Res Res DSF Acc Turns Passed 29497 | 1264 2333 1662 2568 637 1729 827 1624 1986 126 2894 1208 1796 2715 264 840 1407 46 333 218 446 99 163 643 827 271 17 554 Spaces Moved 22866 | 558 1022 977 981 373 1268 506 729 967 83 1657 757 1009 1572 182 513 826 86 842 598 953 222 497 1606 1925 585 57 1515 Core 249 | 4 . . . . . . . . . . . . . . . 66 86 89 . 3 1 . . . . . . Treads 7310 | 554 1014 949 647 . . . 729 967 10 34 . 910 1496 . . . . . . . . . . . . . . Legs 1506 | . . . . . . . . . . . . 21 76 182 513 714 . . . . . . . . . . . Wheels 5094 | . 8 28 334 373 1268 506 . . 73 1623 757 78 . . . 46 . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 8707 | . . . . . . . . . . . . . . . . . . 753 598 950 221 497 1606 1925 585 57 1515 Fastest Speed 5 | 50 100 115 115 130 130 130 163 166 145 130 145 145 125 125 120 50 50 17 5 14 24 14 6 6 16 7 8 Average Speed 101 | 159 178 158 153 130 134 130 165 170 148 145 145 161 163 125 130 122 50 28 22 24 24 23 21 21 19 13 17 Slowest Speed 330 | 160 240 160 240 130 145 130 246 250 170 170 145 260 280 125 195 330 50 50 23 105 200 24 24 92 23 16 22 Overloaded Moves 178 | . . . . . . . . . . . . . . . . . . 6 24 4 . 12 15 32 . 22 63 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 34 | . . . . . . . . . . . . . . . . . . . . . . . 3 2 1 . 28 Cave-ins Triggered 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 60 | 41 97 100 84 63 94 79 54 30 83 52 95 97 88 45 15 17 74 23 74 64 62 70 47 56 13 46 36 Regions Visited 27 Branch Regions 12 Pre-discovered Areas 6 | . . . . . 1 . . . . . . . . . . . . . . 1 3 . 1 . . . . Known Exits Taken 7 | . . . 1 . . . . . . 1 . . . . . . . 1 1 . . . 1 1 1 . . Unknown Exits Taken 15 | 1 1 1 . 1 1 1 1 . . . 1 1 1 1 1 . . . . 1 1 1 . . . . . Scrap Searched 15 | . . 1 . 1 . 1 . . . . 2 3 3 1 . . . . 1 1 . 1 . . . . . Spaces Dug 259 | . 3 . 4 . . . . 10 . . . . . . 3 6 . 9 2 6 . 1 67 60 24 . 64 Terrain Destroyed 882 | . 5 . 124 3 . 14 53 38 . 105 4 24 . 2 39 188 . 9 2 6 . 1 67 97 24 . 77 Melee 149 | . . . . . . . . . . . . . . . . . . 9 2 5 . 1 39 41 15 . 37 Projectile 112 | . 5 . 4 3 . . . 10 . 3 . . . 2 4 17 . . . . . . 28 20 9 . 7 AOE 621 | . . . 120 . . 14 53 28 . 102 4 24 . . 35 171 . . . 1 . . . 36 . . 33 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Fac Was Fac Upp Upp Zhi Pro Fac Res Res DSF Acc Total 27664 | 922 1398 1046 1889 454 1292 654 1088 1199 85 2028 811 1117 1714 196 630 1097 88 912 679 1140 254 526 1784 2213 703 65 1680 Wait 3186 | 347 273 42 715 42 13 134 270 111 . 240 17 35 117 1 53 117 3 17 77 156 8 20 72 144 71 8 83 Move 22777 | 557 1021 976 980 372 1267 505 728 967 82 1656 756 1008 1571 181 512 826 85 841 597 952 221 496 1599 1920 582 56 1463 Hop 28 | . . . . . . . . . . . . . . . . . . . . . . . 3 2 1 . 22 Pick Up 119 | 7 14 . 25 3 1 1 11 9 . 6 1 3 4 . 3 9 . 3 1 1 2 . 6 4 2 . 3 Fast Attach 165 | 7 2 . 11 . 1 . 10 8 . 14 . 6 6 . 6 12 . 17 . 13 6 1 10 17 8 . 10 Attach 71 | . 1 . 13 . . 2 3 2 . 4 1 4 1 1 2 13 . . . 4 2 1 3 4 2 1 7 Detach 26 | . 1 . 3 . . . 1 . . 1 . 2 1 . 1 6 . . . 3 1 . 1 3 . . 2 Swap 235 | . 21 9 39 7 3 2 12 28 3 43 5 6 3 2 18 19 . . 1 . 3 . 2 6 2 . 1 Drop 195 | . 11 . 28 4 2 . 19 17 . 20 . 4 10 . 8 19 . 4 1 . 5 1 12 15 9 . 6 Fire 579 | 4 54 19 75 26 . 10 34 57 . 44 31 32 1 11 27 76 . . . 1 . . 29 27 9 . 12 Melee 212 | . . . . . 5 . . . . . . . . . . . . 12 2 10 6 7 47 54 17 . 52 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 47 | . . . . . . . . . . . . . . . . . . 18 . . . . . 17 . . 12 Rewire 17 | . . . . . . . . . . . . 17 . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / Sub) -10/Mines (discovered 3 exits: *Mat x2 / *Sub) -9/Materials (discovered 4 exits: *Mat x2 / *Min x2) -9/Mines (discovered 4 exits: *Mat x2 / *Exi / *Zio) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x2 / [*Sto]) -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Waste -7/Factory (discovered 5 exits: *Fac x3 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory -5/Factory -5/Waste -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 4 exits: *Res x3 / Upp) -3/Research (discovered 5 exits: *Res x3 / *Qua x2) -2/Research (discovered 3 exits: *Acc x2 / DSF) -2/DSF -1/Access To Epsilon Eridani History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 1265 | -11/Scrapyard | Entered Materials 1266 | -10/Materials | Build established: Mutant 1474 | -10/Materials | Discovered new exit (range 14) 1619 | -10/Materials | Discovered new exit (range 16) 2028 | -10/Materials | Discovered new exit (range 11) 2407 | -10/Materials | Discovered new exit (range 13) 3288 | -10/Materials | Identified exit to Subcaves 3288 | -10/Materials | Learned location of 1 exit from Materials 3346 | -10/Materials | Learned Storage terminal intel 3392 | -10/Materials | Learned location of 1 exit from Storage 3430 | -10/Materials | Learned 4 Subcaves zone layouts 3458 | -10/Materials | Learned 2 Storage zone layouts 3495 | -10/Materials | Loaded intel: 14 trap records 3598 | -10/Materials | Entered Mines 3817 | -10/Mines | Discovered new exit (range 11) 3897 | -10/Mines | Learned 2 Materials zone layouts 4296 | -10/Mines | Discovered new exit (range 7) 4300 | -10/Mines | Learned Materials stockpile data 5260 | -10/Mines | Entered Materials 5260 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 5261 | -9/Materials | Identified exit to Mines 5791 | -9/Materials | Discovered new exit (range 10) 5984 | -9/Materials | Build established: Tank 6276 | -9/Materials | Crushed by falling debris 6432 | -9/Materials | Lost 3 parts (1u2w) 6477 | -9/Materials | Discovered new exit (range 9) 7828 | -9/Materials | Entered Mines 7844 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 7901 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 7978 | -9/Mines | Excavation squad dispatched 7978 | -9/Mines | A large section of the Mines collapsed 8151 | -9/Mines | Discovered new exit (range 10) 8380 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 8381 | -9/Mines | Discovered new exit (range 5) 8411 | -9/Mines | Found a hidden stash of uninstalled traps 8416 | -9/Mines | Discovered new exit (range 9) 8465 | -9/Mines | Entered Exiles 8485 | -9/Exiles | Discovered new exit (range 14) 8501 | -9/Exiles | Met 8R-AWN 8531 | -9/Exiles | Met EX-HEX 8670 | -9/Exiles | Met EX-DEC 8743 | -9/Exiles | Visited The Gauntlet 8817 | -9/Exiles | Build established: Mutant 9064 | -9/Exiles | Discovered new exit (range 14) 9132 | -9/Exiles | Learned location of Zion (-7) 9192 | -9/Exiles | Met EX-BIN 9377 | -9/Exiles | Aligned with FarCom system 9378 | -9/Exiles | Given EX-Vault access code 9417 | -9/Exiles | Opened EX-Vault 9425 | -9/Exiles | Found Latent Energy Streamer 9455 | -9/Exiles | Warned to stay clear of 0b10 Research branches 9732 | -9/Exiles | Build established: Tank 10194 | -9/Exiles | Left Exiles lab with Latent Energy Streamer 10194 | -9/Exiles | Entered Mines 10391 | -8/Mines | Discovered new exit (range 7) 10402 | -8/Mines | Discovered new exit (range 8) 10511 | -8/Mines | Build established: Skirmisher 10926 | -8/Mines | Core integrity fell below 50% 11021 | -8/Mines | Entered Materials 11021 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 11036 | -8/Materials | Discovered new exit (range 13) 11320 | -8/Materials | Build established: Tank 11710 | -8/Materials | Discovered new exit (range 3) 11719 | -8/Materials | Garrison activated, responded to threat 12159 | -8/Materials | Destroyed 9 combat bots 12436 | -8/Materials | Discovered new exit (range 12) 12474 | -8/Materials | System corruption reached 10% 12556 | -8/Materials | Identified exit to Garrison 12645 | -8/Materials | Entered Factory 12645 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 12829 | -7/Factory | Identified exit to Lower Caves 13133 | -7/Factory | Identified exit to DSF 13605 | -7/Factory | Discovered new exit (range 15) 14423 | -7/Factory | Build established: Skirmisher 14631 | -7/Factory | Sucked down chute 14631 | -7/Factory | Entered Waste 14646 | -7/Waste | EMP discharged 14646 | -7/Waste | System corruption reached 10% 14648 | -7/Waste | Spotted C-40 Crusher 14648 | -7/Waste | Spotted C-40 Crusher 14650 | -7/Waste | Spotted C-40 Crusher 14668 | -7/Waste | Spotted C-40 Crusher 14675 | -7/Waste | Spotted C-40 Crusher 14705 | -7/Waste | Spotted C-40 Crusher 14734 | -7/Waste | Discovered new exit (range 16) 14746 | -7/Waste | EMP discharged 14757 | -7/Waste | Entered Factory 15136 | -7/Factory | Build established: Tank 15845 | -7/Factory | Discovered new exit (range 2) 16012 | -7/Factory | Build established: Skirmisher 16058 | -7/Factory | Discovered new exit (range 16) 16444 | -7/Factory | Discovered new exit (range 9) 17651 | -7/Factory | Entered Lower Caves 17872 | -7/Lower Caves | Learned Factory terminal intel 17942 | -7/Lower Caves | Build established: Tank 18549 | -7/Lower Caves | Encountered a Warlord checkpoint 18844 | -7/Lower Caves | Discovered new exit (range 6) 18859 | -7/Lower Caves | Entered another Lower Caves area 19039 | -7/Lower Caves | Discovered new exit (range 14) 19371 | -7/Lower Caves | Learned Factory emergency access door positions 19486 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 19524 | -7/Lower Caves | Destroyed 9 combat bots 19726 | -7/Lower Caves | Learned Factory security intel 20454 | -7/Lower Caves | Discovered new exit (range 8) 20655 | -7/Lower Caves | Entered Zion 20818 | -7/Zion | Discovered new exit (range 10) 21377 | -7/Zion | Rebuked by Imprinter 21572 | -7/Zion | Found Prototype Special Weapon 21572 | -7/Zion | Identified RU-N14's Throwing Claymores 21641 | -7/Zion | Received a visual enhancement algorithm 21872 | -7/Zion | Given the Hacking Drone Bay 22780 | -7/Zion | Found Prototype Device 22781 | -7/Zion | Identified Hacking Drone Bay 23370 | -7/Zion | Entered Proximity Caves 23626 | -6/Proximity Caves | Discovered new exit (range 6) 23634 | -6/Proximity Caves | Entered Factory 23634 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 23637 | -6/Factory | Loaded intel: 28 terminal locations 24117 | -6/Factory | Spotted B-75 Beast 24120 | -6/Factory | Destroyed B-75 Beast 24139 | -6/Factory | System corruption reached 10% 24158 | -6/Factory | System corruption reached 30% 24303 | -6/Factory | Discovered new exit (range 15) 24439 | -6/Factory | Build established: Skirmisher 24474 | -6/Factory | Entered another Factory area 24474 | -5/Factory | Evolved 2 slots: Utility x2 24730 | -5/Factory | Found Powered Armor 24770 | -5/Factory | Build established: Tank 25435 | -5/Factory | Cargo convoy interrupted 25610 | -5/Factory | Lost 5 parts (1p1n3u) 25674 | -5/Factory | First assault squad dispatched 25684 | -5/Factory | Lost 3 parts (2p1w) 25817 | -5/Factory | Lost 5 parts (3n1u1w) 25836 | -5/Factory | System corruption reached 10% 25851 | -5/Factory | Core integrity fell below 50% 25875 | -5/Factory | Lost 3 parts (1n2u) 25881 | -5/Factory | Sucked down chute 25881 | -5/Factory | Entered Waste 25882 | -5/Waste | Met a frightened Derelict 25891 | -5/Waste | Spotted C-40 Crusher 25896 | -5/Waste | EMP discharged 25900 | -5/Waste | Spotted C-40 Crusher 25904 | -5/Waste | Spotted C-40 Crusher 25904 | -5/Waste | Spotted C-40 Crusher 25906 | -5/Waste | Spotted C-40 Crusher 25908 | -5/Waste | Spotted C-40 Crusher 25921 | -5/Waste | Discovered new exit (range 10) 25927 | -5/Waste | Entered Factory 26096 | -5/Factory | Discovered new exit (range 2) 26096 | -5/Factory | Identified exit to Upper Caves 26260 | -5/Factory | Entered Upper Caves 26262 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 26264 | -5/Upper Caves | Spotted B-75 Beast 26418 | -5/Upper Caves | Discovered new exit (range 9) 26419 | -5/Upper Caves | Identified exit to Upper Caves 26478 | -5/Upper Caves | Entered another Upper Caves area 26494 | -5/Upper Caves | Discovered new exit (range 14) 26497 | -5/Upper Caves | Learned 8 Factory zone layouts 26508 | -5/Upper Caves | Learned location of Armory (-4) 26508 | -5/Upper Caves | Learned 8 Factory zone layouts 26508 | -5/Upper Caves | Learned Armory emergency access door positions 26508 | -5/Upper Caves | Learned Research terminal intel 26514 | -5/Upper Caves | Released all parts (16) 26829 | -5/Upper Caves | Learned Factory security intel 26843 | -5/Upper Caves | Build established: Sprinter 26922 | -5/Upper Caves | Discovered new exit (range 6) 26924 | -5/Upper Caves | Entered Zhirov 26924 | -5/Zhirov | Discovered new exit (range 3) 26929 | -5/Zhirov | Met Zhirov 26939 | -5/Zhirov | Learned location of Quarantine (-3) 26939 | -5/Zhirov | Learned location of Testing (-2) 26939 | -5/Zhirov | Learned location of Command (-1) 26942 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 26954 | -5/Zhirov | Found Alien Artifact 26954 | -5/Zhirov | Identified Integrated Reactor 26954 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 27023 | -5/Zhirov | Entered Proximity Caves 27135 | -4/Proximity Caves | Learned Research stockpile data 27159 | -4/Proximity Caves | Discovered new exit (range 12) 27186 | -4/Proximity Caves | Entered Factory 27186 | -4/Factory | Evolved 2 slots: Propulsion x2 27187 | -4/Factory | Identified exit to Upper Caves 27187 | -4/Factory | Identified exit to Research 27510 | -4/Factory | Discovered exit to Research (range 14) 27772 | -4/Factory | Learned location of 1 exit from Testing 27815 | -4/Factory | Learned 2 Upper Caves zone layouts 27829 | -4/Factory | Entered Research 27829 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 27831 | -3/Research | Loaded intel: 25 terminal locations 27850 | -3/Research | Build established: Hacker-Ninja 27873 | -3/Research | Found Prototype Launcher 27873 | -3/Research | Identified Tesla Bomb Launcher 27983 | -3/Research | Discovered new exit (range 13) 28196 | -3/Research | Identified exit to Quarantine 28329 | -3/Research | Found Prototype Device 28329 | -3/Research | Identified Adv. EM Disruption Field 28600 | -3/Research | Identified exit to Research 28656 | -3/Research | Entered another Research area 28656 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 28702 | -2/Research | Identified exit to DSF 28704 | -2/Research | Discovered new exit (range 13) 28882 | -2/Research | Discovered new exit (range 8) 28900 | -2/Research | Build established: Infiltrator-Ninja 28927 | -2/Research | Entered DSF 28929 | -2/DSF | Discovered new exit (range 15) 28943 | -2/DSF | Additional patrols routed to DSF 28944 | -2/DSF | Entered Access 28944 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 29321 | -1/Access | Lost 4 parts (1n2u1w) 29372 | -1/Access | System corruption reached 10% 29393 | -1/Access | Spotted B-99 Colossus 29393 | -1/Access | Spotted B-99 Colossus 29456 | -1/Access | Discovered new exit (range 6) 29488 | -1/Access | Identified exit to Surface 29498 | *** | Escaped! Last Messages --------------- 29471_ Sealed Heavy Doors dismantled. 29477_ Sneak attack on R-10 Processor. 29477_ R-10 Processor destroyed. 29479_ Acquired 27 matter. 29480_ Acquired Unknown Processor. 29480_ Identified Adv. Signal Interpreter. 29484_ Emergency Access malfunctions. 29484_ Door malfunctions. 29484_ ALERT: Garrison Access compromised, dispatching assault squad. 29484_ Garrison Access disabled. 29484_ Relay Coupler [Hunter] tumbles out of Garrison Access. 29484_ Wave Collapse Detector explodes. 29485_ Adv. Phase Shifter destroyed. 29487_ System corrupted: Component data lost. 29487_ Acquired 15 matter. 29488_ EXIT=IDENTIFIED: SURFACE 29489_ R-10 Processor collects Unknown Wheel. 29493_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ??????????????# # #?# #???? | | ??????????????# # #?# #???? | | ??????????????# # #?# #???? | | ??????????????# # #?# #???# | | ??????????????# =# ### #??# | | ??????????????# # ##?# | | ??????????????# + #??# | | ??????????????# # ########## #??# | | ??????????????# # #????????# #??# | | ??????????????######### #?????#??# #### | | ??????????????#?????? ?????#??#!!! # | | ???????????????????? ????????#!!! # | | ?????????????????#?? ?????#??#!! + | | ????#??????????????? ????????# # | | ?????????????????????BB BB???????########+##+# | | ??????????#??????????BB??? BB????#? """"" # | | ?????? ???? ????????????????????????""""" ## | | ??????????????#????????????????#??? """"" #? | | ???????????????????#""????????????? """"" #? | | ???????????????????# ""???????????? 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" #????????? ?????????????????????? | | ??# " #???????????????????????????????? | | ??### #???????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 71 Coolant Potential 65 Energy Generation 55 Energy Capacity 830 Matter Stores 300 Matter Capacity 450 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 20 Terrain Scan Density 210 ECM Strength 1 Jamming Range 16 Additional Mass Support 6 EM Shielding 2 Corruption Containment 8 Armor Coverage 625 Resistance: TH 25 Resistance: EM 50 Utility Shielding 90 Phase Shifting 15 Evasion (%) 92 Melee Accuracy 8 Target Analysis 6 Recoil Reduction 3 Energy Filtering 30 Offensive Hacking 14 Defensive Hacking 28 Item Schematics ----------------- Barrage Gun | -7/Zion | Free Ripper | -7/Zion | Free Hvy. Battle Rifle | -7/Zion | Free Adv. Terrain Scan Processor | -7/Zion | Archive Proton Cannon | -7/Zion | Archive Lgt. Fission Core | -7/Zion | Archive Kinecellerator | -7/Zion | Archive Phase Cannon | -7/Zion | Archive Shock Absorption System | -7/Zion | Archive Hvy. Treads | -7/Zion | Archive Variable Charge Gun | -7/Zion | Archive Imp. Shield Generator | -7/Zion | Archive Imp. Trap Scanner | -7/Zion | Archive Recalibrator | -7/Zion | Archive Imp. System Restoration Module | -7/Zion | Archive Gravmag System | -7/Zion | Archive Imp. Titanium Leg | -7/Zion | Archive Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ W-25 Informer | -7/Zion | Archive A-02 Transporter | -7/Zion | Archive T-07 Excavator | -7/Zion | Archive H-88 Terminator | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- Integrated Reactor Achievements -------------- Below Cya! Speed Demon Streaker Supersonic Challenges ------------ None Game ------ Seed TachyonAntigravCharge Manual? 0 Play Time 13:58:37 Cumulative 362.7 hours Start 2024.08.29 @ 12:24:29 End 2024.09.11 @ 05:12:41 Sessions 13 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 7 Rogue 1 Adventurer 4 Explorer 2 Win Type 0 Total 10 Types 4/0/1/2/0/2/1/0/0 Lore% 41 Gallery% 47 Achievement% 58 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 495a3f0f-d4ff-42dd-8194-81b75484c1e6