Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.26 @ 18:04:58 Player: Gabe+Kate4EVR Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (20) 100 Value Destroyed (784) 784 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (470) 470 TOTAL SCORE: 2954 Bonus ------- Pacifist 470 Cogmind --------- Core Integrity 0/550 Matter 1/300 Energy 97/100 System Corruption 0% Temperature Cool (18) Movement Core (150) Ox2 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Hardened Medium Armor Plating > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Minigun Improved Light Cannon Improved Light Cannon Improved Light Cannon Improved Light Cannon Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Improved Heat Sink Improved Heat Sink Particle Charger Improved Propulsion Shielding > --- WEAPON ----------- Pulse Rifle Pulse Rifle > --- INVENTORY -------- Nuclear Core Nuclear Core Light Nuclear Core Improved Heat Sink Particle Gun [Rating: 26] Favorites ----------- Power Nuclear Core Power Core Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Airjet Utility Improved Heat Sink Device Improved Heat Sink Processor Signal Interpreter Protection Improved Propulsion Shielding Weapon Pulse Rifle Energy Gun Pulse Rifle Ballistic Gun Minigun Ballistic Cannon Improved Light Cannon Launcher Improved Grenade Launcher Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 2 | . . . 2 Utility 2 | . . 2 . Weapon . | . . . . Parts Attached 37 | . . 8 29 Power 5 | . . 2 3 Engine . | . . . . Core 5 | . . 2 3 Reactor . | . . . . Propulsion 7 | . . 2 5 Treads . | . . . . Leg 5 | . . . 5 Wheel . | . . . . Hover 2 | . . 2 . Flight . | . . . . Utility 8 | . . 2 6 Device 5 | . . 1 4 Storage . | . . . . Processor 1 | . . . 1 Hackware . | . . . . Protection 2 | . . 1 1 Artifact . | . . . . Weapon 17 | . . 2 15 Energy Gun 9 | . . 2 7 Energy Cannon . | . . . . Ballistic Gun 1 | . . . 1 Ballistic Cannon 3 | . . . 3 Launcher 4 | . . . 4 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 9 | . . 2 7 Power 1 | . . . 1 Propulsion 2 | . . 2 . Utility 3 | . . . 3 Weapon 3 | . . . 3 Highest Loss Streak 6 | . . 2 6 To Critical Strikes . | . . . . Average Slot Usage (%) 43 | . . 34 47 Core 4 | . . 7 4 Leg 10 | . . . 12 Hover 1 | . . 13 . Device 8 | . . 7 9 Processor 2 | . . . 3 Protection 4 | . . 3 5 Energy Gun 7 | . . 2 8 Ballistic Cannon 1 | . . . 1 Launcher 1 | . . . 2 Naked Turns 109 | . 35 16 58 Heaviest Build 20 | . . 16 20 Greatest Support 40 | 3 3 16 40 Greatest Overweight (x) 4 | . . 1 4 Average Overweight (x) . | . . . . Largest Inventory Capacity 5 | 5 5 5 5 Average Capacity 5 | 5 5 5 5 Most Carried 5 | . . 5 5 Average Carried 3 | . . . 4 Final Capacity 5 | 5 5 5 5 Final Carried 5 | . . 5 5 Class Distribution -------------------- 73% | Mutant 26% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 378 | 64 . 12 302 Remotely . | . . . . Salvage Created 770 | . . . 770 Parts 25 | . . . 25 Haulers Intercepted 1 | . . . 1 Recyclers Shooed 1 | . . . 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 16 | . . . 16 Guns 9 | . . . 9 Cannons 2 | . . . 2 AOE 5 | . . . 5 Classes Destroyed 6 | . . . 6 Worker 1 | . . . 1 Hauler 1 | . . . 1 Recycler 2 | . . . 2 Grunt 12 | . . . 12 Duelist 1 | . . . 1 Sentry 3 | . . . 3 Best Kill Streak 5 | . . . 5 Combat Bots Only 5 | . . . 5 Max Kills in Single Turn 3 | . . . 3 Gunslinging . | . . . . Exploded 3 | . . . 3 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 193 | . 14 59 120 Missed 60 | . 3 20 37 Damage Taken 1963 | . 141 346 1476 Core 843 | . 141 142 560 Absorbed by Shields . | . . . . Redirected to Shielding 107 | . . 34 73 Core Remaining (%) 69 | 100 43 64 . Volleys Fired 56 | . . . 56 Largest 2 | . . . 2 Hottest 126 | . . . 126 Shots Fired 92 | . . . 92 Gun 75 | . . . 75 Cannon 6 | . . . 6 Launcher 11 | . . . 11 Special . | . . . . Kinetic 12 | . . . 12 Thermal 63 | . . . 63 Explosive 11 | . . . 11 Electromagnetic 6 | . . . 6 Robot Hit Streak 44 | . . . 44 Robot Miss Streak 2 | . . . 2 Penetration Max . | . . . . Secondary Targets 2 | . . . 2 Max Gunslinging Chain 1 | . . . 1 Shots Hit Robots 73 | . . . 73 Core Hits 36 | . . . 36 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 2 | . . . 2 Burn 1 | . . . 1 Corrupt 1 | . . . 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1833 | . . . 1833 Guns 1104 | . . . 1104 Cannons 107 | . . . 107 Explosions 622 | . . . 622 Melee . | . . . . Ramming . | . . . . Kinetic 176 | . . . 176 Thermal 1000 | . . . 1000 Explosive 579 | . . . 579 Electromagnetic 59 | . . . 59 Impact 19 | . . . 19 Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 15 | . . . 15 Projectiles . | . . . . Explosions 15 | . . . 15 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 48 | . . . 48 Shots 3 | . . . 3 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 110 | . . . 110 Average Temperature 33 | . . . 33 Received Heat Transfer 663 | . 78 27 558 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 1 | . . . 1 Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 3 | . . . 3 Heat Transferred 2122 | . . . 2122 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . . . 1 Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 375 | . . 45 375 Initial 10 | . . . 10 Average 168 | . . 13 209 Maximum Alert Level 1 | . . . 1 Low Security (%) 64 | 100 100 100 55 Level 1 35 | . . . 44 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 5 | . . . 5 Investigation . | . . . . Extermination . | . . . . Reinforcement 2 | . . . 2 Assault . | . . . . Garrison 3 | . . . 3 Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 37 | . 4 11 22 Peak Tracking Total 8 | . 4 8 6 Tactical Retreats 2 | . . 1 1 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 2 | . . . 2 Max in Single Turn 1 | . . . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks . | . . . . Successful . | . . . . Failed . | . . . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks . | . . . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections . | . . . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 626 | 11 35 83 497 Spaces Moved 504 | 21 70 120 293 Core 363 | 21 70 40 232 Treads . | . . . . Legs 61 | . . . 61 Wheels . | . . . . Hover 80 | . . 80 . Flight . | . . . . Fastest Speed 50 | 50 50 50 50 Average Speed 75 | 50 50 56 91 Slowest Speed 250 | 50 50 120 250 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 16 | 3 19 19 26 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug 6 | . . . 6 Terrain Destroyed 53 | . . . 53 Melee . | . . . . Projectile . | . . . . AOE 53 | . . . 53 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 658 | 20 69 131 438 Wait 25 | . . . 25 Move 501 | 20 69 119 293 Hop . | . . . . Pick Up 11 | . . 1 10 Fast Attach 23 | . . 7 16 Attach 11 | . . . 11 Detach 11 | . . 3 8 Swap 3 | . . 1 2 Drop 17 | . . . 17 Fire 56 | . . . 56 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Discovered new exit (range 16) 12 | -11/Scrapyard | Entered Materials 38 | -10/Materials | Core integrity fell below 50% 42 | -10/Materials | Discovered new exit (range 9) 47 | -10/Materials | Entered another Materials area 47 | -9/Materials | Evolved 2 slots: Utility x2 127 | -9/Materials | Discovered new exit (range 5) 130 | -9/Materials | Entered another Materials area 130 | -8/Materials | Evolved 2 slots: Propulsion x2 316 | -8/Materials | Garrison activated, responded to threat 385 | -8/Materials | Core integrity fell below 50% 415 | -8/Materials | Lost 6 parts (1p3u2w) 542 | -8/Materials | Core integrity fell below 20% 627 | -8/Materials | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- 00536_ K-01 Serf cleans the Atomic Centrifuge. 00537_ Concussive RPG expended. 00539_ K-01 Serf cleans the Atomic Centrifuge. 00539_ Concussive RPG expended. 00539_ K-01 Serf destroyed. 00539_ K-01 Serf knocked back. 00541_ Concussive RPG expended. 00541_ Knocked back. 00549_ Acquired Imp. Light Cannon. 00553_ Y-45 Defender destroyed. 00553_ Terminal disabled. 00557_ Acquired Imp. Light Cannon. 00577_ Dropped Concussive RPG. 00584_ Acquired Hrd. Medium Armor Plating. 00589_ Acquired Minigun. 00596_ G-47 Trooper destroyed. 00599_ Y-45 Defender destroyed. 00615_ Acquired 1 matter. 00620_ Critical hit (Burn: +37). 00623_ Dropped Imp. Light Cannon. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ?????????????????????####+#####?????????????????? | | ?????????????????????# #?????????????????? | | ?????????????????????# #?????????????????? | | ?????????????????????# @ #?????????????????? | | ?????????????????????# #?????????????????? | | ?????????????????????# #?????????????????? | | ?????????????????????# ] #?????????????????? | | ?????????????????????# #?????????????????? | | ?????????????????????# !#?????????????????? | | ?????????????????????# YY #?????????????????? | | ?????????????????????#####/########## #???????? | | ??????????????????????# ! #???????? | | ??????????????????????# % +???????? | | ??????????????????????# #???????? | | ??????????????????????# [############# #???????? | | ??????????????????????# *%#?????????????????????? | | ??????????????????????#%![#?????????????????????? | | ??????######+##########] #???? ""??????????????? | | ????? ] # ""??????????????? | | ????? + """ ????????????????? | | ????? # "R ???????????????? | | ????????####+######+### #?????????????????????? | | ????????????????# # #?????????????????????? | | ????????????????# # #?????????????????????? | | ????????????????# ]]# #?????????????????????? | | ????????????????# # ?????????????????????? | | ????????????????# # ????????????????????? | | ????????????????#= # ???????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 14 Energy Capacity 240 Matter Stores 277 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Propulsion Shielding 66 Evasion (%) 55 Recoil Reduction 4 Particle Charging 15 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed EnergyPortableLattice Manual? 0 Play Time 00:11:10 Cumulative 129.3 hours Start 2024.04.26 @ 17:58:07 End 2024.04.26 @ 18:04:58 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 264 Rogue 264 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 35 Gallery% 54 Achievement% 37 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 32685be2-be63-432a-a902-5e1d6ca806f7