Cogmind - Beta 12 X1 @@@ ROGUE MODE // 2022.07.12 @ 14:19:37 Player: snuf Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (22) 4400 Robots Destroyed (176) 880 Value Destroyed (10754) 10754 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (7327) 7327 TOTAL SCORE: 26461 Bonus ------- High Alert Combat Kills 460 Follower Combat Kills 2623 Entered Garrisons 1800 Used RIF Installer 3500 Friendly Fire -1056 Cogmind --------- Core Integrity 1150/1150 Matter 274/300 Energy 310/310 System Corruption 0% Temperature Cool (0) Movement Treading (166) Location -4/Garrison Parts ------- > --- POWER (1) -------- Reinforced Fission Core > --- PROPULSION (4) --- Armored Medium Treads Armored Medium Treads Improved Heavy Treads > --- UTILITY (12) ----- Advanced Thermal Generator High-capacity Storage Unit Hardened Medium Armor Plating Improved Medium Armor Plating Layered Light Armor Plating Layered Light Armor Plating Layered Light Armor Plating Relay Coupler [Swarmer] (43) Relay Coupler [Grunt] (16) Relay Coupler [Brawler] (22) Relay Coupler [Duelist] (12) Relay Coupler [Hunter] (13) > --- WEAPON (2) ------- Great Axe > --- INVENTORY (20) --- Neutrino Core Heavy Treads Improved Heavy Treads Improved Light Armor Plating Improved Medium Armor Plating Layered Light Armor Plating Improved Remote Force Field Relay Coupler [Swarmer] (43) Relay Coupler [Brawler] (31) Tesla Rifle Dispersion Rifle Dispersion Rifle Quantum Rifle Heavy Gauss Cannon Improved Plasma Cutter Axe Peak State ------------ > --- POWER ------------ Light Quantum Reactor > --- PROPULSION ------- Armored Medium Treads Armored Medium Treads Armored Medium Treads Advanced Medium Treads > --- UTILITY ---------- High-capacity Storage Unit Energy Well Improved Light Armor Plating Improved Medium Armor Plating Improved Medium Armor Plating Layered Light Armor Plating Layered Light Armor Plating Improved Remote Force Field Relay Coupler [Grunt] Relay Coupler [Brawler] Relay Coupler [Duelist] Relay Coupler [Hunter] > --- WEAPON ----------- Improved Remote Datajack Great Axe > --- INVENTORY -------- Neutrino Core Heavy Treads Compact Wheel Hardened Medium Armor Plating Layered Light Armor Plating Layered Light Armor Plating Improved Remote Shield Relay Coupler [Grunt] Relay Coupler [Brawler] Relay Coupler [Duelist] Relay Coupler [Hunter] Tesla Rifle Dispersion Rifle Dispersion Rifle Quantum Rifle Heavy Gauss Cannon Improved Plasma Cutter Axe [Rating: 100] Favorites ----------- Power Reinforced Fission Core Engine Light Angular Momentum Engine Power Core Reinforced Fission Core Reactor Light Quantum Reactor Propulsion Carbon-fiber Leg Treads Armored Medium Treads Leg Carbon-fiber Leg Wheel Armored Huge Wheel Utility Large Storage Unit Device Trap Scanner Storage Large Storage Unit Processor Improved Melee Analysis Suite Hackware Relay Coupler [Grunt] Protection Improved Weapon Shielding Weapon Great Axe Energy Gun Plasma Rifle Energy Cannon Beam Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Advanced Assault Cannon Launcher Grenade Launcher Special Weapon Remote Datajack Impact Weapon Great Maul Slashing Weapon Great Axe Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Mat Mat Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Slots Evolved 12 | . . 2 2 . 2 . . . 2 . . . . . 2 . . . . . 2 . Power . | . . . . . . . . . . . . . . . . . . . . . . . Propulsion 2 | . . . 1 . 1 . . . . . . . . . . . . . . . . . Utility 10 | . . 2 1 . 1 . . . 2 . . . . . 2 . . . . . 2 . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 376 | . 5 24 25 15 9 37 37 16 43 2 4 15 33 29 17 9 7 22 6 6 8 7 Power 26 | . . 2 6 . . 5 2 3 . . . 1 . 1 1 . 1 3 . . . 1 Engine 10 | . . 2 4 . . 1 1 1 . . . . . 1 . . . . . . . . Core 14 | . . . 2 . . 3 1 2 . . . 1 . . 1 . 1 2 . . . 1 Reactor 2 | . . . . . . 1 . . . . . . . . . . . 1 . . . . Propulsion 59 | . 3 4 6 . 1 10 7 1 2 1 . . 2 8 2 1 1 6 1 . 2 1 Treads 21 | . 1 3 2 . . . 4 1 . 1 . . 2 1 . . . 3 . . 2 1 Leg 28 | . . . 4 . 1 10 2 . . . . . . 5 2 1 1 2 . . . . Wheel 10 | . 2 1 . . . . 1 . 2 . . . . 2 . . . 1 1 . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . Utility 188 | . 1 7 7 7 4 5 17 8 22 1 4 13 30 16 10 5 5 9 4 4 6 3 Device 75 | . . 2 2 2 2 3 10 2 8 . 3 2 13 5 7 3 2 6 . 1 2 . Storage 6 | . . . 1 . . . . 1 . . . 1 1 . . . 1 . . 1 . . Processor 7 | . . 1 2 . 1 . 1 . 1 . 1 . . . . . . . . . . . Hackware 36 | . . . . 2 1 2 2 4 4 . . 2 2 6 . 2 2 2 2 1 . 2 Protection 64 | . 1 4 2 3 . . 4 1 9 1 . 8 14 5 3 . . 1 2 1 4 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . Weapon 103 | . 1 11 6 8 4 17 11 4 19 . . 1 1 4 4 3 . 4 1 2 . 2 Energy Gun 30 | . . 4 . 1 1 6 4 . 9 . . . . . 2 1 . 2 . . . . Energy Cannon 1 | . . 1 . . . . . . . . . . . . . . . . . . . . Ballistic Gun 16 | . 1 4 4 1 1 1 2 . . . . . . 2 . . . . . . . . Ballistic Cannon 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Launcher 2 | . . 2 . . . . . . . . . . . . . . . . . . . . Special Weapon 28 | . . . . . 2 2 4 2 7 . . 1 1 1 1 2 . 2 1 1 . 1 Impact Weapon 13 | . . . 2 4 . 7 . . . . . . . . . . . . . . . . Slashing Weapon 10 | . . . . . . . 1 2 3 . . . . 1 1 . . . . 1 . 1 Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 2 | . . . . 2 . . . . . . . . . . . . . . . . . . Unidentified Prototypes 2 | . . 1 . . . . . . . . 1 . . . . . . . . . . . Parts Lost 48 | . . 6 3 . . 12 . . 3 . . 1 . 7 2 3 1 9 . . . 1 Power 7 | . . 2 1 . . 2 . . . . . . . . . 1 . 1 . . . . Propulsion 11 | . . 1 1 . . 5 . . . . . . . 1 . 1 . 2 . . . . Utility 24 | . . 3 . . . 3 . . 2 . . 1 . 5 2 1 1 6 . . . . Weapon 6 | . . . 1 . . 2 . . 1 . . . . 1 . . . . . . . 1 Highest Loss Streak 9 | . . 2 1 . . 6 . . 1 . . 1 . 5 1 2 1 9 . . . 1 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 91 | . 88 87 99 100 97 96 97 89 85 86 86 72 77 93 99 100 100 97 100 99 96 97 Engine 2 | . 14 10 3 9 7 2 5 3 . . . . . 1 . . . . . . . . Core 3 | . . . 5 . . 3 1 3 6 6 6 6 6 4 4 5 5 2 . . . 3 Treads 7 | . 2 11 14 . . . 15 12 6 6 6 6 7 6 . . . 10 12 11 15 18 Leg 8 | . 11 . 12 27 30 29 9 . . . . . . 14 23 23 23 8 . . . . Wheel 4 | . 14 10 . . . . 2 7 5 6 6 6 6 2 . . . 3 9 11 4 . Device 9 | . . 7 15 16 5 16 8 6 8 6 10 3 9 7 9 13 17 18 7 1 4 5 Storage 6 | . 14 11 9 9 7 7 7 7 6 6 6 6 6 6 5 5 5 5 5 6 10 9 Processor 2 | . . 4 10 4 4 2 3 . . 6 11 4 . . . . . . . . . . Hackware 16 | . . . . 7 10 14 20 16 10 6 6 8 15 26 34 26 31 28 32 30 21 25 Protection 11 | . 3 11 9 7 13 . 4 13 25 26 17 15 9 7 6 11 2 2 11 17 22 22 Energy Gun 2 | . . 3 2 . . 8 9 2 3 . . . . . . 2 . 3 . . . . Ballistic Gun 2 | . 27 11 10 9 8 . . . . . . . . 2 . . . . . . . . Special Weapon 3 | . . . . . 1 . 2 4 2 6 6 6 6 3 4 2 5 1 5 5 5 5 Impact Weapon 1 | . . . 4 7 3 4 . . . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . . . . 6 5 6 6 6 6 5 4 5 5 5 5 4 5 4 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 120 | 12 15 23 48 44 44 49 53 57 77 69 69 100 97 120 61 62 62 77 78 97 109 109 Greatest Support 129 | 20 20 43 63 55 75 75 80 28 28 28 40 70 28 83 83 83 80 81 28 28 111 129 Greatest Overweight (x) 6 | . 1 1 1 . . . 1 2 2 2 2 3 3 4 . . . 6 5 3 3 . Average Overweight (x) 1 | . . . . . . . . 1 2 2 1 2 2 1 . . . 3 2 2 1 . Largest Inventory Capacity 20 | . 8 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 20 20 20 20 20 20 Average Capacity 15 | . 8 8 13 15 15 15 15 15 15 15 15 15 15 15 15 15 18 20 20 20 20 20 Most Carried 20 | . 8 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 17 20 20 20 20 20 Average Carried 14 | . 7 7 11 14 14 14 14 14 14 14 14 14 14 14 14 14 14 17 18 18 18 19 Final Capacity 20 | 8 8 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 20 20 20 20 20 20 Final Carried 20 | 6 8 6 14 15 15 15 15 15 15 15 15 14 14 15 15 15 16 20 17 20 20 18 Class Distribution -------------------- 45% | Bothacker-Mutant 27% | Botlord-Mutant 17% | Scavenger-Mutant 5% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Garrison Bothacker-Mutant | -7/Factory Bothacker-Mutant | -7/Garrison Bothacker-Mutant | -6/Factory Bothacker-Mutant | -6/Waste Bothacker-Assassin | -6/Factory Bothacker-Mutant | -6/Garrison Bothacker-Mutant | -6/Factory Botlord-Mutant | -6/Garrison Botlord-Mutant | -5/Factory Botlord-Mutant | -5/Garrison Botlord-Mutant | -5/Factory Botlord-Mutant | -5/Garrison Botlord-Mutant | -5/Factory Botlord-Mutant | -5/Garrison Botlord-Mutant | -4/Factory Botlord-Mutant | -4/Garrison Resources | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 ----------- Run | Scr Mat Mat Mat Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Matter Collected 6249 | 200 134 536 999 206 109 428 416 430 499 . 22 271 285 439 174 95 65 379 . 340 131 91 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 9305 | . 307 635 1610 341 88 787 386 831 954 . . 780 634 699 441 45 . 327 . 159 62 219 Parts 400 | . 15 34 71 6 4 25 13 19 66 . . 17 31 32 24 6 . 11 . 12 3 11 Haulers Intercepted 3 | . . . 2 . . . . . . . . . 1 . . . . . . . . . Recyclers Shooed 6 | . . 2 3 . . . . . 1 . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Mat Mat Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Combat Hostiles Destroyed 146 | . 6 14 29 4 2 20 5 5 13 . . 10 12 11 8 2 . 2 . 1 1 1 Melee 68 | . . . 8 . . . . 5 10 . . 10 12 10 8 1 . 1 . 1 1 1 Guns 65 | . 6 7 21 4 2 16 3 . 3 . . . . 1 . 1 . 1 . . . . Cannons 2 | . . 2 . . . . . . . . . . . . . . . . . . . . AOE 4 | . . 4 . . . . . . . . . . . . . . . . . . . . Classes Destroyed 17 | . 4 4 3 . 1 . 2 . 1 . . . . 2 . . . . . . . . Worker 6 | . . 1 1 . . . . . 3 . . . . . 1 . . . . . . . Builder 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Tunneler 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Hauler 3 | . . . 2 . . . . . . . . . 1 . . . . . . . . . Recycler 10 | . 1 2 4 . . . 2 . 1 . . . . . . . . . . . . . Operator 2 | . . . 2 . . . . . . . . . . . . . . . . . . . Watcher 3 | . . 1 . . . . 1 . 1 . . . . . . . . . . . . . Swarmer 46 | . 3 4 7 4 . 7 2 4 1 . . 4 4 2 2 2 . . . . . . Cutter 2 | . . . . . . . . . . . . . . 2 . . . . . . . . Grunt 59 | . 3 5 15 . 1 11 1 1 4 . . 5 3 4 4 . . . . . 1 1 Brawler 3 | . . . . . . . 1 . 1 . . . . 1 . . . . . . . . Duelist 1 | . . 1 . . . . . . . . . . . . . . . . . . . . Sentry 17 | . . 4 5 . . 2 . . . . . . 1 3 . . . 1 . 1 . . Demolisher 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Specialist 2 | . . . . . . . . . 2 . . . . . . . . . . . . . Hunter 6 | . . . 2 . 1 . . . 1 . . . 1 . . . . 1 . . . . Programmer 13 | . . . . . . . 1 . 5 . . 1 3 . 2 . . 1 . . . . Best Kill Streak 11 | . 5 11 8 4 2 6 2 4 2 . . 5 4 4 3 2 . 1 . 1 1 1 Combat Bots Only 8 | . 3 7 8 4 1 6 2 4 2 . . 5 4 4 3 2 . 1 . 1 1 1 Max Kills in Single Turn 2 | . 1 2 1 1 1 1 1 1 2 . . 1 1 1 1 1 . 1 . 1 1 1 Gunslinging 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Exploded 2 | . . 2 . . . . . . . . . . . . . . . . . . . . Melee 1 | . . . 1 . . . . 1 1 . . 1 1 1 1 1 . 1 . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -------- Run | Scr Mat Mat Mat Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Damage Taken 15699 | . 273 865 1393 151 175 2231 427 654 1749 . . 1030 1101 2287 412 728 90 1511 44 304 20 254 Core 1760 | . 80 120 127 25 . 379 37 138 152 . . 16 144 232 61 57 . 177 . 15 . . Absorbed by Shields 206 | . . . . . . . . . . . . . . 64 . . . . . 122 20 . Redirected to Shielding 190 | . . . . . . . . . 72 . . 36 16 66 . . . . . . . . Regen/Repaired (Parts) 218 | . . . . . . . . . 164 . . . . . 54 . . . . . . . Core Remaining (%) 62 | 100 68 70 . 72 . . . 20 . . . . . 36 . . . . . 69 . . Volleys Fired 520 | . 29 50 93 11 8 69 29 49 36 . . 8 3 30 14 6 2 18 4 39 3 19 Largest 2 | . 2 2 2 2 2 2 2 1 2 . . 1 1 1 1 1 1 1 1 1 1 1 Hottest 150 | . 40 83 73 109 56 150 150 75 141 . . 5 5 30 5 88 5 88 7 20 7 20 Shots Fired 753 | . 58 90 183 18 10 120 39 49 39 . . 8 3 30 14 6 2 19 4 39 3 19 Gun 515 | . 58 67 183 18 6 114 27 3 16 . . . . 12 . 2 . 9 . . . . Cannon 18 | . . 18 . . . . . . . . . . . . . . . . . . . . Launcher 5 | . . 5 . . . . . . . . . . . . . . . . . . . . Special 215 | . . . . . 4 6 12 46 23 . . 8 3 18 14 4 2 10 4 39 3 19 Kinetic 316 | . 58 56 150 13 6 17 4 . . . . . . 12 . . . . . . . . Thermal 233 | . . 29 33 5 . 97 23 3 5 . . . . . . 2 . 9 . 14 . 13 Explosive 5 | . . 5 . . . . . . . . . . . . . . . . . . . . Electromagnetic 11 | . . . . . . . . . 11 . . . . . . . . . . . . . Robot Hit Streak 29 | . 14 21 17 4 6 16 12 6 6 . . 10 13 16 11 4 5 7 10 29 5 21 Robot Miss Streak 14 | . 5 4 14 3 2 5 1 3 2 . . . . 2 2 1 . 1 . 1 . 1 Penetration Max 1 | . . . 1 1 . . . . . . . . . . . . . . . . . . Secondary Targets 5 | . . . 1 1 . 2 . . 1 . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 1 . 1 . . 1 . . . . . . . . . . . . . Shots Hit Robots 813 | . 35 66 139 24 8 89 32 64 64 . . 52 53 61 38 5 2 17 3 38 4 19 Core Hits 265 | . 15 28 63 8 2 29 11 14 16 . . 18 16 20 7 2 . 4 . 3 1 8 Critical Kills 6 | . . . 5 . . . . . . . . . . 1 . . . . . . . . Critical Parts Destroyed 8 | . . . 4 2 1 1 . . . . . . . . . . . . . . . . Critical Strikes 58 | . . . 12 2 1 8 1 4 9 . . 6 2 5 5 . . 1 . 1 . 1 Burn 12 | . . . 3 . . 7 1 . 1 . . . . . . . . . . . . . Destroy 5 | . . . 3 . . 1 . . . . . . . 1 . . . . . . . . Corrupt 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Smash 9 | . . . 6 2 1 . . . . . . . . . . . . . . . . . Sever 31 | . . . . . . . . 4 7 . . 6 2 4 5 . . 1 . 1 . 1 Melee Attacks 948 | . . . 24 66 2 92 2 155 82 . 4 113 70 137 32 32 4 63 3 33 2 32 Impact 173 | . . . 24 55 2 92 . . . . . . . . . . . . . . . . Slashing 764 | . . . . . . . 2 155 82 . 4 113 70 137 32 32 4 63 3 33 2 32 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 61 | . . . 2 10 1 . . 1 12 . . 2 9 7 11 1 . 1 . 2 1 1 Combat Hostiles 30 | . . . . . . . . 1 4 . . 2 8 3 7 1 . . . 2 1 1 Follow-up Attacks 2 | . . . 2 . . . . . . . . . . . . . . . . . . . Damage Inflicted 21400 | . 456 1263 3029 468 130 1799 488 2263 2161 . . 2187 2260 2029 1447 87 . 567 . 402 74 290 Guns 6581 | . 456 718 2280 199 56 1766 488 21 301 . . . . 242 . 27 . 27 . . . . Cannons 264 | . . 264 . . . . . . . . . . . . . . . . . . . . Explosions 281 | . . 281 . . . . . . . . . . . . . . . . . . . . Melee 13792 | . . . 749 269 74 . . 2242 1860 . . 2187 2260 1787 1447 60 . 540 . 164 74 79 Ramming 33 | . . . . . . 33 . . . . . . . . . . . . . . . . Kinetic 3851 | . 456 603 2039 150 56 258 47 . . . . . . 242 . . . . . . . . Thermal 3250 | . . 379 241 49 . 1508 441 21 108 . . . . . . 27 . 27 . 238 . 211 Explosive 281 | . . 281 . . . . . . . . . . . . . . . . . . . . Electromagnetic 193 | . . . . . . . . . 193 . . . . . . . . . . . . . Impact 1092 | . . . 749 269 74 . . . . . . . . . . . . . . . . . Slashing 12700 | . . . . . . . . 2242 1860 . . 2187 2260 1787 1447 60 . 540 . 164 74 79 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 7 | . . . . . . . . . 1 . . . 3 . . 3 . 7 6 6 . . Average Corruption 3 | . . . . . . . . . 1 . . . 1 . . 2 . 6 6 6 . . Corruption Purged 10 | . . . . . . . . . 2 . . . 4 . . 3 . 1 . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Effects 59 | . . . . . . . . . 10 . . . . . . 1 . 22 7 19 . . Message Errors 12 | . . . . . . . . . 1 . . . . . . . . 5 2 4 . . Matter Fused 16 | . . . . . . . . . 2 . . . . . . . . 5 1 8 . . Heat Flow Errors 9 | . . . . . . . . . . . . . . . . . . 5 1 3 . . Energy Discharges 5 | . . . . . . . . . 3 . . . . . . . . 1 1 . . . Data Loss (minor) 13 | . . . . . . . . . 4 . . . . . . 1 . 4 2 2 . . Data Loss (major) 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Misfires 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Alerts 2 | . . . . . . . . . . . . . . . . . . 1 . 1 . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1538 | . . 12 134 143 74 . . 184 269 . . 99 172 120 225 . . 106 . . . . Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . Explosions 12 | . . 12 . . . . . . . . . . . . . . . . . . . . Melee 1526 | . . . 134 143 74 . . 184 269 . . 99 172 120 225 . . 106 . . . . Knockbacks 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Impact 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 192 | . . 29 . . . . 163 . . . . . . . . . . . . . . . Shots 3 | . . 1 . . . . 2 . . . . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 7 | . . . 1 . . 6 . . . . . . . . . . . . . . . . Kicked 7 | . . . 1 . . 6 . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 290 | . 33 51 21 32 . 130 204 108 290 . . 28 17 95 . 44 . 212 82 191 . . Average Temperature 48 | . 10 18 6 18 . 42 69 57 94 . . 11 4 35 . 16 . 80 51 90 . . Received Heat Transfer 4261 | . 159 255 648 . 72 903 27 72 312 . . 327 354 819 90 114 . 36 9 45 10 9 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 7 | . . . 1 3 3 . . . . . . . . . . . . . . . . . Impact Corruptions 12 | . . . 6 3 3 . . . . . . . . . . . . . . . . . Robots Melted 7 | . . 1 . . . 4 2 . . . . . . . . . . . . . . . Combat Hostiles 7 | . . 1 . . . 4 2 . . . . . . . . . . . . . . . Parts Melted 20 | . . 2 1 . . 14 2 . . . . . . 1 . . . . . . . . Heat Transferred 8030 | . . 888 925 74 . 3748 1050 50 222 . . . . . . 37 . 37 . 518 . 481 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Mat Mat Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Peak Influence 1412 | . 199 289 574 915 595 1412 741 835 486 19 45 285 209 627 329 253 140 411 227 468 281 399 Initial 741 | . . . 52 373 480 402 741 126 438 19 13 31 149 9 329 91 102 81 186 158 224 196 Average 294 | . 76 112 214 614 529 841 254 396 178 19 24 172 84 333 201 164 118 255 196 315 245 341 Maximum Alert Level 4 | . . 1 2 3 2 4 3 3 2 . . 1 1 2 1 1 . 2 1 2 1 1 Low Security (%) 45 | . 100 86 55 . . . 62 23 59 100 100 53 97 29 67 61 100 27 56 25 . 2 Level 1 30 | . . 13 30 21 . . 29 33 25 . . 46 2 37 32 38 . 71 43 35 100 97 Level 2 16 | . . . 14 48 100 33 3 26 15 . . . . 32 . . . . . 39 . . Level 3 7 | . . . . 30 . 51 5 17 . . . . . . . . . . . . . . Level 4 1 | . . . . . . 15 . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 29 | . 1 1 7 . 2 . 4 . 4 . . . 3 . 3 . 1 . 2 . 1 . Investigation 4 | . . . 2 . 1 . 1 . . . . . . . . . . . . . . . Extermination 8 | . . . . . . . 1 . 3 . . . 2 . 1 . 1 . . . . . Reinforcement 13 | . 1 1 3 . . . 2 . 1 . . . 1 . 2 . . . 1 . 1 . Assault . | . . . . . . . . . . . . . . . . . . . . . . . Garrison 4 | . . . 2 . 1 . . . . . . . . . . . . . 1 . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 --------- Run | Scr Mat Mat Mat Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Distress Signals 20 | . 1 4 3 . 1 . 2 . 3 . . . 1 . 2 . . 2 1 . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 393 | . 10 21 53 16 9 35 23 27 37 . 2 19 20 26 22 10 3 21 4 21 4 10 Peak Tracking Total 11 | . 3 4 8 5 7 9 4 8 6 . 1 7 5 11 11 4 3 7 3 8 4 6 Tactical Retreats 24 | . 1 . 1 . 2 2 2 1 3 . . 2 1 1 6 . . 1 . 1 . . Traps | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Mat Mat Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Traps Triggered 21 | . . 1 2 1 . 3 1 6 2 . 1 1 2 . . . . . . 1 . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 ---------- Run | Scr Mat Mat Mat Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Machines Disabled 36 | . . . 3 2 . 4 4 7 1 . . 2 . 5 . 1 . 5 . 1 . 1 Max in Single Turn 4 | . . . 1 1 . 1 4 1 1 . . 1 . 1 . 1 . 1 . 1 . 1 Garrison Relay 22 | . . . . 2 . 3 . 5 . . . 2 . 5 . 1 . 2 . 1 . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 --------- Run | Scr Mat Mat Mat Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Machines Accessed 61 | . 3 2 7 1 1 1 4 3 15 . 1 1 5 1 6 . 2 . 1 1 4 2 Terminals 46 | . 3 2 5 1 . 1 3 3 13 . . 1 3 1 4 . 1 . . 1 2 2 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 5 | . . . 1 . . . . . 2 . . . 1 . 1 . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Garrison Access 9 | . . . 1 . 1 . 1 . . . 1 . 1 . 1 . 1 . 1 . 1 . Total Hacks 128 | . 9 4 18 2 2 1 13 4 31 . 1 2 13 1 9 . 7 . 1 1 6 3 Successful 61 | . 6 2 10 1 2 . 3 3 11 . 1 . 7 . 7 . 3 . 1 1 3 . Failed 67 | . 3 2 8 1 . 1 10 1 20 . . 2 6 1 2 . 4 . . . 3 3 Catastrophic 15 | . . . 4 . . . 2 . 6 . . . 1 . . . . . . . 1 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . Manual 57 | . 8 . 8 . 1 . 12 . 10 . . . 7 . 5 . 6 . . . . . Terminals 107 | . 9 4 13 2 . 1 12 4 28 . . 2 11 1 6 . 6 . . 1 4 3 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 8 | . . . 2 . . . . . 3 . . . 1 . 2 . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Garrison Access 12 | . . . 3 . 2 . 1 . . . 1 . 1 . 1 . 1 . 1 . 1 . Terminal Hacks 27 | . 4 2 4 1 . . 1 3 5 . . . 3 . 2 . . . . 1 1 . Part Schematic 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Open Door 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Level Access Points 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Emergency Access Points 2 | . . . . . . . . 1 . . . . . . . . . . . 1 . . Terminal Index 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Alert Level 1 | . . 1 . . . . . . . . . . . . . . . . . . . . Unreport Threat 8 | . 2 1 1 . . . 1 . 1 . . . . . 2 . . . . . . . Locate Traps 5 | . . . 1 . . . . . 2 . . . 1 . . . . . . . 1 . Recall Investigation 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Zone Layout 4 | . 1 . 1 . . . . . 1 . . . 1 . . . . . . . . . Garrison Registry 1 | . . . . 1 . . . . . . . . . . . . . . . . . . Security Stations 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 5 | . . . 1 . . . . . 2 . . . . . 2 . . . . . . . Scan Component 3 | . . . 1 . . . . . 1 . . . . . 1 . . . . . . . Repair 2 | . . . . . . . . . 1 . . . . . 1 . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Insert Component 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Garrison Access Hacks 9 | . . . 1 . 1 . 1 . . . 1 . 1 . 1 . 1 . 1 . 1 . Unlock Access 9 | . . . 1 . 1 . 1 . . . 1 . 1 . 1 . 1 . 1 . 1 . Unauthorized Hacks 19 | . 2 . 4 . 1 . 1 . 4 . . . 3 . 2 . 2 . . . . . Terminals 18 | . 2 . 4 . . . 1 . 4 . . . 3 . 2 . 2 . . . . . Botnet 13 | . 1 . 3 . . . 1 . 3 . . . 2 . 2 . 1 . . . . . Operators 5 | . 1 . 1 . . . . . 1 . . . 1 . . . 1 . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Reprogram 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 50 | . 3 2 7 . . 1 3 2 14 . . 1 4 1 5 . 1 . . 1 3 2 Full Trace Events . | . . . . . . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 2 | . . . . . . . . . 1 . . . . . 1 . . . . . . . Time 66 | . . . . . . . . . 22 . . . . . 44 . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 ------------ Run | Scr Mat Mat Mat Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Used RIF Installer 7 | . . . . 1 . 1 . 1 . . . 1 . 1 . . . 1 . 1 . . Hotswap 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Threat Obfuscator 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Zone Cloak 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Program Shield 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Autoassimilate 2 | . . . . . . . . . . . . . . 1 . . . 1 . . . . Robots Hacked 98 | . . . . 1 4 2 7 11 14 . . 7 2 10 8 4 4 8 3 6 2 5 Non-combat 8 | . . . . . . . 2 . 2 . . . . . . . 2 . 2 . . . Combat 90 | . . . . 1 4 2 5 11 12 . . 7 2 10 8 4 2 8 1 6 2 5 Autoassimilated 8 | . . . . . . . . . . . . . . . 1 2 2 3 . . . . Robot Hacks Applied 96 | . . . . 1 4 2 9 11 14 . . 7 3 11 7 2 2 5 3 8 2 5 parse_system 1 | . . . . . . . 1 . . . . . . . . . . . . . . . drop_inventory 4 | . . . . . . . . . 1 . . . . . . . 1 . 2 . . . ignore_parts 1 | . . . . . . . . . . . . . . . . . 1 . . . . . purge_threat 2 | . . . . . . . 2 . . . . . . . . . . . . . . . summon_haulers 1 | . . . . . . . 1 . . . . . . . . . . . . . . . map_route 1 | . . . . . . . . . 1 . . . . . . . . . . . . . reboot_propulsion 1 | . . . . . . . . . . . . . . . . . . . . 1 . . scatter_targeting 4 | . . . . . 1 . . 1 . . . 2 . . . . . . . . . . reboot_system 9 | . . . . . . . 1 . 1 . . . 1 2 2 . . . . 2 . . overwrite_iff 51 | . . . . 1 3 2 2 7 8 . . 4 2 7 4 1 . 2 . 2 1 5 formatsys_high 21 | . . . . . . . 2 3 3 . . 1 . 2 1 1 . 3 1 3 1 . Relay Couplers Released 89 | . . . . 7 . 13 . 22 . . . 9 . 18 . 4 . 8 . 3 . 5 Machine Destruction 89 | . . . . 7 . 13 . 22 . . . 9 . 18 . 4 . 8 . 3 . 5 Attached 35 | . . . . 2 1 2 2 4 3 . . 2 2 6 . 2 2 2 2 1 . 2 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 19 | . . . . 6 . 3 . 4 . . . . . . . . . . . 6 . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -------- Run | Scr Mat Mat Mat Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Total Allies 104 | . . . . 7 5 7 4 15 11 . . 5 2 9 6 4 2 8 1 11 2 5 Largest Group 7 | . . . . 6 3 5 4 5 1 1 1 2 1 2 1 3 1 2 1 7 2 3 Highest-Rated Group 240 | . . . . 90 61 176 157 181 32 32 32 61 41 66 49 107 49 82 49 240 95 125 Highest-Rated Ally 73 | . . . . 21 29 73 73 43 32 32 32 32 41 34 49 49 49 49 49 49 48 56 Total Orders 12 | . . . . 3 . . . . . . 2 . . 3 . . 2 . . 2 . . STAY 7 | . . . . 2 . . . . . . 1 . . 2 . . 1 . . 1 . . FOLLOW 5 | . . . . 1 . . . . . . 1 . . 1 . . 1 . . 1 . . Ally Attacks 434 | . . . . 31 27 22 23 54 33 . 6 13 4 27 23 17 6 34 4 80 11 19 Total Damage 10960 | . . . . 688 342 825 436 1141 398 . 165 228 154 711 373 251 184 959 269 2685 400 751 Kills 96 | . . . . 12 1 9 3 17 2 . 3 . 2 8 2 3 1 10 2 15 2 4 Allies Corrupted 2 | . . . . . . . 1 . . . . . . . 1 . . . . . . . Allies Melted 4 | . . . . . . . 1 1 1 . . 1 . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Mat Mat Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 ------------- Run | Scr Mat Mat Mat Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Turns Passed 18684 | . 281 530 1376 885 156 1418 1062 1798 2573 141 364 912 1335 1638 767 319 289 986 262 739 301 552 Spaces Moved 9727 | 1 164 280 583 443 90 643 654 955 1575 98 244 320 661 786 438 164 205 467 176 376 176 228 Core . | . . . . . . . . . . . . . . . . . . . . . . . Treads 779 | . . 6 295 . . . 158 . . . . 1 . . . . . 12 . . 79 228 Legs 3184 | 1 2 . 288 443 90 643 222 . . . . . . 510 438 164 205 178 . . . . Wheels 5764 | . 162 274 . . . . 274 955 1575 98 244 319 661 276 . . . 277 176 376 97 . Hover . | . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 95 | 120 95 100 126 126 127 120 112 115 130 130 115 130 115 115 117 117 120 120 125 125 140 163 Average Speed 130 | 120 96 110 144 126 127 121 128 117 130 130 129 141 143 127 117 119 120 151 132 136 150 164 Slowest Speed 250 | 120 120 160 200 126 127 127 186 130 130 130 130 240 145 160 117 120 120 250 165 140 163 166 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 2 | . . . . . . . . . . . . . . . . 1 . 1 . . . . Exploration Rate (%) 34 | 2 34 28 50 49 2 59 19 94 47 77 10 39 23 80 16 17 10 57 5 44 5 25 Regions Visited 22 Branch Regions . Pre-discovered Areas . | . . . . . . . . . . . . . . . . . . . . . . . Known Exits Taken 10 | . 1 . 1 . 1 . 1 . . . 1 . 1 . 1 . 1 . 1 . 1 . Unknown Exits Taken 2 | 1 . 1 . . . . . . . . . . . . . . . . . . . . Scrap Searched . | . . . . . . . . . . . . . . . . . . . . . . . Spaces Dug 428 | . . . 1 39 1 64 2 66 34 . 4 44 8 58 5 19 4 38 3 17 1 20 Terrain Destroyed 495 | . . 23 3 39 1 66 41 66 34 . 4 44 8 58 5 19 4 39 3 17 1 20 Melee 423 | . . . 1 39 1 64 2 66 34 . 4 44 8 58 5 19 4 33 3 17 1 20 Projectile 10 | . . . 2 . . 2 . . . . . . . . . . . 6 . . . . AOE 62 | . . 23 . . . . 39 . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 --------- Run | Scr Mat Mat Mat Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Total 13373 | . 229 414 895 642 118 974 836 1335 1921 113 284 580 919 1166 627 223 240 619 199 509 207 323 Wait 1312 | . 20 38 128 88 3 82 73 85 157 5 16 99 131 138 114 11 14 30 . 42 11 27 Move 9713 | . 163 279 583 442 89 642 654 954 1575 97 244 319 661 785 438 163 205 465 176 375 176 228 Hop . | . . . . . . . . . . . . . . . . . . . . . . . Pick Up 197 | . 7 8 22 9 3 14 14 12 12 3 3 11 7 28 5 2 4 13 4 9 4 3 Fast Attach 105 | . 1 10 14 3 2 12 11 4 13 1 2 2 4 6 4 . 2 8 1 1 2 2 Attach 88 | . 2 7 6 2 2 10 1 1 6 . . 6 9 14 3 2 3 6 2 1 3 2 Detach 24 | . . 1 1 2 . 1 2 2 4 . . 2 2 2 1 . . 2 . 1 1 . Swap 183 | . 2 7 5 10 5 15 25 11 24 1 2 7 20 9 10 7 2 8 3 4 3 3 Drop 207 | . 5 14 24 9 4 16 25 14 12 6 5 10 12 17 6 . 4 5 6 4 2 7 Fire 520 | . 29 50 93 11 8 69 29 49 36 . . 8 3 30 14 6 2 18 4 39 3 19 Melee 942 | . . . 18 66 2 92 2 155 82 . 4 113 70 137 32 32 4 63 3 33 2 32 Ram . | . . . . . . . . . . . . . . . . . . . . . . . Kick 7 | . . . 1 . . 6 . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 75 | . . . . . . 15 . 48 . . 8 3 . . . . . 1 . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials (discovered 3 exits: *Mat / *Sto x2) -8/Materials -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: *Fac x2 / Gar) -7/Garrison (discovered 3 exits: *Fac x3) -6/Factory (discovered 3 exits: *Fac x2 / [*Low]) -6/Waste -6/Factory -6/Garrison -6/Factory -6/Garrison (discovered 3 exits: *Fac x3) -5/Factory -5/Garrison -5/Factory -5/Garrison -5/Factory -5/Garrison -4/Factory (discovered 2 exits: [*Res] / Gar) -4/Garrison History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 76 | -10/Materials | Identified exit to Materials 282 | -10/Materials | Entered another Materials area 282 | -9/Materials | Evolved 2 slots: Utility x2 282 | -9/Materials | Discovered new exit (range 15) 333 | -9/Materials | Build established: Mutant 380 | -9/Materials | Discovered new exit (range 10) 513 | -9/Materials | Destroyed 7 combat bots 529 | -9/Materials | Identified exit to Storage 793 | -9/Materials | Discovered new exit (range 6) 812 | -9/Materials | Entered another Materials area 812 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 955 | -8/Materials | Build established: Scavenger-Mutant 2058 | -8/Materials | Garrison activated, responded to threat 2085 | -8/Materials | Destroyed 8 combat bots 2188 | -8/Materials | Identified exit to Garrison 2188 | -8/Materials | Entered Garrison 2366 | -8/Garrison | Installed Relay Interface Framework 2425 | -8/Garrison | Garrison Relay disabled 2484 | -8/Garrison | Triggered checkpoint 2524 | -8/Garrison | Triggered checkpoint 2613 | -8/Garrison | Garrison Relay disabled 2674 | -8/Garrison | Triggered checkpoint 2716 | -8/Garrison | Triggered checkpoint 2796 | -8/Garrison | Triggered checkpoint 2927 | -8/Garrison | Build established: Commander-Mutant 2983 | -8/Garrison | Discovered new exit (range 14) 2983 | -8/Garrison | Discovered new exit (range 67) 2983 | -8/Garrison | Discovered new exit (range 67) 3073 | -8/Garrison | Entered Factory 3073 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3085 | -7/Factory | Identified exit to Garrison 3182 | -7/Factory | Garrison activated, responded to threat 3229 | -7/Factory | Entered Garrison 3250 | -7/Garrison | Build established: Scavenger-Mutant 3322 | -7/Garrison | Triggered checkpoint 3407 | -7/Garrison | Lost 3 parts (1n2u) 3668 | -7/Garrison | Triggered checkpoint 3703 | -7/Garrison | Garrison Relay disabled 3899 | -7/Garrison | Lost 6 parts (1p3n1u1w) 4036 | -7/Garrison | Triggered checkpoint 4101 | -7/Garrison | Discovered new exit (range 10) 4217 | -7/Garrison | Found embedded Infiltrators 4280 | -7/Garrison | Triggered checkpoint 4336 | -7/Garrison | Garrison Relay disabled 4341 | -7/Garrison | Heavy support dispatched to Factory 4474 | -7/Garrison | Triggered checkpoint 4500 | -7/Garrison | Discovered new exit (range 5) 4521 | -7/Garrison | Core integrity fell below 50% 4573 | -7/Garrison | Garrison Relay disabled 4609 | -7/Garrison | Build established: Bothacker-Mutant 4612 | -7/Garrison | Discovered new exit (range 13) 4624 | -7/Garrison | Expanded RIF knowledge: Threat Obfuscation 4647 | -7/Garrison | Entered Factory 4647 | -7/Factory | Accompanied by 4 allies 5239 | -7/Factory | Discovered new exit (range 8) 5274 | -7/Factory | Discovered new exit (range 8) 5709 | -7/Factory | Identified exit to Garrison 5709 | -7/Factory | Entered Garrison 5730 | -7/Garrison | Build established: Mutant 5740 | -7/Garrison | Triggered checkpoint 5842 | -7/Garrison | Garrison Relay disabled 5947 | -7/Garrison | Expanded RIF knowledge: Hotswap 6125 | -7/Garrison | Build established: Bothacker-Mutant 6232 | -7/Garrison | Triggered checkpoint 6248 | -7/Garrison | Triggered checkpoint 6377 | -7/Garrison | Garrison Relay disabled 6468 | -7/Garrison | Discovered new exit (range 15) 6549 | -7/Garrison | Rescued a captive Derelict 6698 | -7/Garrison | Triggered checkpoint 6698 | -7/Garrison | Triggered checkpoint 6730 | -7/Garrison | Garrison Relay disabled 6831 | -7/Garrison | Discovered new exit (range 3) 6875 | -7/Garrison | Learned Factory security intel 7106 | -7/Garrison | Triggered checkpoint 7214 | -7/Garrison | Triggered checkpoint 7255 | -7/Garrison | Garrison Relay disabled 7359 | -7/Garrison | Discovered new exit (range 10) 7464 | -7/Garrison | Garrison Relay disabled 7507 | -7/Garrison | Entered Factory 7507 | -6/Factory | Evolved 2 slots: Utility x2 8346 | -6/Factory | Repaired Arm. Huge Wheel 8561 | -6/Factory | Discovered new exit (range 13) 9164 | -6/Factory | Discovered new exit (range 8) 9870 | -6/Factory | Discovered new exit (range 6) 10080 | -6/Factory | Sucked down chute 10080 | -6/Factory | Entered Waste 10080 | -6/Waste | The area was eerily silent 10085 | -6/Waste | 1 allies followed down the chute 10133 | -6/Waste | Found Damper Plating 10193 | -6/Waste | Found Damper Plating 10204 | -6/Waste | Discovered new exit (range 10) 10221 | -6/Waste | Entered Factory 10221 | -6/Factory | Accompanied by 1 ally 10585 | -6/Factory | Identified exit to Garrison 10585 | -6/Factory | Entered Garrison 10585 | -6/Garrison | Accompanied by 1 ally 10728 | -6/Garrison | Triggered checkpoint 10852 | -6/Garrison | Garrison Relay disabled 11014 | -6/Garrison | Triggered checkpoint 11014 | -6/Garrison | Spotted B-75 Beast 11246 | -6/Garrison | Triggered checkpoint 11300 | -6/Garrison | Garrison Relay disabled 11432 | -6/Garrison | Discovered new exit (range 11) 11488 | -6/Garrison | Expanded RIF knowledge: Program Shield 11497 | -6/Garrison | Entered Factory 11960 | -6/Factory | Found Hvy. Reactive Plating 11968 | -6/Factory | Found Hvy. Reactive Plating 12832 | -6/Factory | Identified exit to Garrison 12832 | -6/Factory | Entered Garrison 12932 | -6/Garrison | Garrison Relay disabled 12942 | -6/Garrison | Triggered checkpoint 13099 | -6/Garrison | Expanded RIF knowledge: Autoassimilate 13290 | -6/Garrison | Triggered checkpoint 13344 | -6/Garrison | Core integrity fell below 50% 13415 | -6/Garrison | Lost 5 parts (1n3u1w) 13442 | -6/Garrison | Spotted B-86 Titan 13524 | -6/Garrison | Garrison Relay disabled 13582 | -6/Garrison | Discovered new exit (range 13) 13779 | -6/Garrison | Garrison Relay disabled 13827 | -6/Garrison | Build established: Botlord-Mutant 13858 | -6/Garrison | Discovered new exit (range 15) 13934 | -6/Garrison | Garrison Relay disabled 14018 | -6/Garrison | Triggered checkpoint 14062 | -6/Garrison | Triggered checkpoint 14237 | -6/Garrison | Discovered new exit (range 8) 14318 | -6/Garrison | Triggered checkpoint 14320 | -6/Garrison | Garrison Relay disabled 14470 | -6/Garrison | Entered Factory 14470 | -5/Factory | Evolved 2 slots: Utility x2 14545 | -5/Factory | Repaired Great Axe 15237 | -5/Factory | Identified exit to Garrison 15237 | -5/Factory | Entered Garrison 15248 | -5/Garrison | Triggered checkpoint 15262 | -5/Garrison | Crushed by falling debris 15406 | -5/Garrison | Garrison Relay disabled 15554 | -5/Garrison | Discovered new exit (range 3) 15556 | -5/Garrison | Entered Factory 15845 | -5/Factory | Identified exit to Garrison 15845 | -5/Factory | Entered Garrison 15928 | -5/Garrison | Garrison Relay disabled 16132 | -5/Garrison | Triggered checkpoint 16133 | -5/Garrison | Spotted B-75 Beast 16178 | -5/Garrison | Crushed by falling debris 16242 | -5/Garrison | Lost 9 parts (1p2n6u) 16313 | -5/Garrison | Expanded RIF knowledge: Autoassimilate 16362 | -5/Garrison | Discovered new exit (range 13) 16594 | -5/Garrison | Triggered checkpoint 16615 | -5/Garrison | Garrison Relay disabled 16636 | -5/Garrison | Triggered checkpoint 16770 | -5/Garrison | Triggered checkpoint 16831 | -5/Garrison | Entered Factory 17066 | -5/Factory | Garrison activated, responded to threat 17093 | -5/Factory | Identified exit to Garrison 17093 | -5/Factory | Entered Garrison 17397 | -5/Garrison | Expanded RIF knowledge: Zone Cloak 17450 | -5/Garrison | Garrison Relay disabled 17508 | -5/Garrison | Triggered checkpoint 17568 | -5/Garrison | Triggered checkpoint 17619 | -5/Garrison | Spotted Executioner 17619 | -5/Garrison | Spotted Executioner 17731 | -5/Garrison | Spotted B-75 Beast 17736 | -5/Garrison | Triggered checkpoint 17791 | -5/Garrison | Discovered new exit (range 8) 17832 | -5/Garrison | Entered Factory 17832 | -4/Factory | Evolved 2 slots: Utility x2 17882 | -4/Factory | Discovered new exit (range 9) 18133 | -4/Factory | Identified exit to Garrison 18133 | -4/Factory | Entered Garrison 18133 | -4/Garrison | Accompanied by 1 ally 18176 | -4/Garrison | Triggered checkpoint 18211 | -4/Garrison | Garrison Relay disabled 18606 | -4/Garrison | Spotted B-86 Titan 18666 | -4/Garrison | Triggered checkpoint 18685 | -4/Garrison | Self-destructed Last Messages --------------- 18658_ Slug penetrates H-77 Assassin. 18658_ Jacked G-67 Veteran... >>overwrite_iff Rewriting IFF filter. 18658_ Slug penetrates Wall. 18658_ Slug penetrates G-67 Veteran. 18659_ Slug penetrates H-77 Assassin. 18659_ Slug penetrates Wall. 18661_ Slug penetrates H-77 Assassin. 18662_ H-77 Assassin suffers critical hit (Destroy). 18662_ Slug penetrates Wall. 18663_ Slug penetrates Reinforced Barrier. 18663_ G-67 Veteran destroyed. 18664_ Slug penetrates H-77 Assassin. 18666_ Beams of light sweep through the air. An alarm sounds. 18666_ Network quickbooting H-77 Assassin, ETC: 8. 18666_ Slug penetrates Wall. 18678_ Extracted 12 energy. 18684_ Slug penetrates Wall. 18684_ Imp. Remote Datajack destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????"???????????????????????????????????? | | ??????????? ????? ???????????????????????????? | | ??????????? ???? ??????????????????????????? | | ??????????? ??? ??????????????????????????? | | ?????????? ?# ?? #??????????????????????????? | | ???????? ## ## #??????????????????????????? | | ???????? "??????????????????????????? | | ????????? "??????????????????????????? | | ?????????? "??????????????????????????? | | ??????????? "??????????????????????????? | | ????????????# "# #????????###???????????????? | | ?????????? ## "# ##########"#???????????????? | | ???????# ##??????????????? | | ???????# % ^ "#??????????????? | | ???????# = ##??????????????? | | ????????# ## !%[#"%"""###"### ##??????????????? | | ????????????# ??#" #???# #?# "#??????????????? | | ????????????#????#" #???# #?# ##??????????????? | | ?????????????????## #???# #?# ##??????????????? | | ?????????????????## #???# #?# "#??????????????? | | ?????????????????#; #???# #?# ##?????########## | | ?????????????????## ;;### ### ##????#"""""""""" | | ?????????????????## @ ; =;#????#"""!!!!""" | | ?????????????????#; ;[ %##????#"" "" | | ?????????????????####;##;#####% [#?????#"! !" | | ????????????????????# ####???#![ ##????#"! !" | | ????????????????????###?????##!%="#????#"! !" | | ????????????????????????????#" % ##????#"! !" | | ????????????????????????????##* #?????#"! !" | | ?????????????????????????????# ##????#"! !" | | ?????????????????????????????# "#????#"" "" | | ????????????????????????????## #####?###"### ## | | ????????????????????????????#" ###"#########++## | | ????????????????????????????## | | ?????????????????????????????# | | ?????????????????????????????# | | ????????????????????????????##"############### ## | | ????????????????????????????#" ###?????###??# #? | | ????????????????????????????####""#######T####% #? | | ?????????????????????????????# ^ ! * #? | | ?????????????????????????????# =! ! #? | | ?????????????????????????????### !!##### ######? | | ??????????????????????????????#"" ""#??# #?????? | | ??????????????????????????????#######??##"##?????? | | ????????????????????????????????????????# ######## | | ????????????????????????????????????????# | | ????????????????????????????????????????# ######## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 81 Energy Generation 25 Energy Capacity 660 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Additional Mass Support 12 EM Shielding 2 Armor Coverage 1750 Resistance: KI 40 Resistance: EM 90 Weapon Shielding 66 Phase Shifting 10 Evasion (%) 65 Targeting Accuracy 8 Melee Accuracy 6 Core Analysis 6 Recoil Reduction 4 Defensive Hacking 12 Relay Coupler Types 6 Relay Coupler Value 116 Item Schematics ----------------- Centrium Wheel | -6/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Assassin Challenges ------------ None Game ------ Seed FireActuatorMinigun Manual? 0 Play Time 05:35:28 Cumulative 223.2 hours Start 2022.07.11 @ 20:30:38 End 2022.07.12 @ 14:19:37 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 145 Rogue 145 Adventurer 0 Explorer 0 Win Type - Total 1 Types 0/0/0/1/0/0/0/0/0 Lore% 28 Gallery% 52 Achievement% 50 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/TerminusBold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: dc58fa87-76e3-442d-bfcb-01bb737a4ea2