Cogmind - Beta 11.2 @@@ ROGUE MODE // 2022.12.28 @ 17:21:51 Player: Cipherpunk Result: Destroyed by Y-72 Warden with Railgun Performance ------------- Evolutions (8) 4000 Regions Visited (10) 2000 Robots Destroyed (67) 335 Value Destroyed (2145) 2145 Prototype IDs (15) 300 Alien Tech Used (0) 0 Bonus (203) 203 TOTAL SCORE: 8983 Bonus ------- High Alert Combat Kills 203 Cogmind --------- Core Integrity 0/1450 Matter 295/300 Energy 100/100 System Corruption 27% Temperature Cool (0) Movement Hovering (60) Location -2/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Experimental Gyrokinetic Inverter > --- UTILITY (15) ----- (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Advanced Target Analyzer Advanced Target Analyzer Improved Hardlight Generator Advanced Remote Datajack Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION ------- Improved Antigrav System Improved Antigrav System Improved Gyrokinetic Inverter Improved Gyrokinetic Inverter > --- UTILITY ---------- Medium Storage Unit Enhanced Optical Array Advanced Signal Interpreter Improved Transmission Jammer Advanced ECM Suite Advanced Reaction Control System Advanced Shield Generator Antimissile System Hacking Suite Hacking Suite Hacking Suite Hacking Suite Improved Hacking Suite System Shield System Shield > --- WEAPON ----------- Advanced Datajack Katana > --- INVENTORY -------- Micro Fission Core Antigrav System Antigrav System Improved Gyrokinetic Inverter Advanced Signal Interpreter Advanced Reaction Control System Improved Hardlight Generator System Restoration Module Micro-nuke Launcher Advanced Datajack [Rating: 125] Favorites ----------- Power Micro Antimatter Reactor Engine Light Ion Engine Power Core Light Nuclear Core Reactor Micro Antimatter Reactor Propulsion Cooled Aerolev Unit Leg Aluminum Leg Wheel Wheel Hover Unit Cooled Aerolev Unit Flight Unit Flight Unit Utility Hacking Suite Device Advanced Sensor Array Storage Small Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Improved Utility Shielding Weapon Katana Energy Gun EM Pulse Gun Energy Cannon EM Pulse Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Mini Grenade Launcher Special Weapon Advanced Remote Datajack Slashing Weapon Katana Special Melee Weapon Improved Datajack Build | -11 -10 -9 -9 -8 -7 -6 -5 -4 -3 -2 ------- Run | Scr Mat Mat Sto Mat Fac Fac Fac Fac Res Res Slots Evolved 16 | . . 2 . 2 2 2 2 2 2 2 Power 1 | . . . . . . . . . 1 . Propulsion 2 | . . 1 . . . . . . . 1 Utility 13 | . . 1 . 2 2 2 2 2 1 1 Weapon . | . . . . . . . . . . . Parts Attached 140 | . 9 3 22 20 15 11 5 12 8 35 Power 15 | . 1 . 3 2 2 . . 1 4 2 Engine 4 | . 1 . 2 . 1 . . . . . Core 6 | . . . 1 2 1 . . 1 1 . Reactor 5 | . . . . . . . . . 3 2 Propulsion 33 | . 3 2 11 1 2 . . 4 . 10 Treads . | . . . . . . . . . . . Leg 2 | . 1 . 1 . . . . . . . Wheel 2 | . . . 2 . . . . . . . Hover 28 | . 2 2 7 1 2 . . 4 . 10 Flight 1 | . . . 1 . . . . . . . Utility 58 | . 1 1 1 7 8 10 3 6 3 18 Device 37 | . . . 1 3 6 7 1 4 2 13 Storage 2 | . . . . . . . . . 1 1 Processor 8 | . . 1 . . 1 . 1 1 . 4 Hackware 9 | . . . . 4 1 2 1 1 . . Protection 2 | . 1 . . . . 1 . . . . Artifact . | . . . . . . . . . . . Weapon 34 | . 4 . 7 10 3 1 2 1 1 5 Energy Gun 6 | . 4 . 1 1 . . . . . . Energy Cannon 3 | . . . . 3 . . . . . . Ballistic Gun . | . . . . . . . . . . . Ballistic Cannon 1 | . . . 1 . . . . . . . Launcher 7 | . . . 1 3 1 . 1 . . 1 Special Weapon 3 | . . . . . . . . . . 3 Impact Weapon . | . . . . . . . . . . . Slashing Weapon 6 | . . . 1 2 1 . 1 1 . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon 8 | . . . 3 1 1 1 . . 1 1 Unidentified Prototypes 2 | . . . 1 . . . . . . 1 Corrupted Parts 8 | . . . 6 2 . . . . . . System Corruption 58 | . . . 50 8 . . . . . . Parts Lost 46 | . . 1 7 4 1 1 . . 3 29 Power 5 | . . . 1 1 . . . . . 3 Propulsion 13 | . . 1 4 . . . . . . 8 Utility 20 | . . . . 2 1 1 . . 2 14 Weapon 8 | . . . 2 1 . . . . 1 4 Highest Loss Streak 18 | . . 1 3 2 1 1 . . 2 18 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 94 | . 87 88 85 93 99 99 100 99 96 88 Engine 2 | . 14 11 6 . 4 . . . . . Core 3 | . . . 2 8 2 6 5 5 3 . Reactor 2 | . . . . . . . . . 4 7 Hover 19 | . 24 33 21 26 23 20 17 15 14 15 Device 11 | . . . 7 17 10 6 5 14 12 15 Storage 6 | . 14 11 11 9 7 6 5 5 4 3 Processor 8 | . . 11 11 8 3 6 11 10 9 13 Hackware 22 | . . . . 5 30 38 35 31 33 23 Protection 1 | . 3 . . . . 1 5 5 2 . Energy Gun 1 | . 13 22 . 3 . . . . . . Slashing Weapon 4 | . . . 7 1 6 6 4 4 4 3 Special Melee Weapon 4 | . . . 7 3 7 6 5 5 3 2 Naked Turns 27 | . . . . . . . . . . 27 Heaviest Build 47 | 11 18 12 15 27 19 21 16 22 36 47 Greatest Support 48 | 20 20 21 27 27 27 27 27 36 36 48 Greatest Overweight (x) 4 | . 2 . 4 1 . . . . . 4 Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 10 | 8 8 8 8 8 8 8 8 8 10 10 Average Capacity 8 | 8 8 8 8 8 8 8 8 8 9 9 Most Carried 10 | 6 8 6 8 8 8 8 8 8 9 10 Average Carried 7 | 6 7 4 5 7 7 7 6 6 5 8 Final Capacity 10 | 8 8 8 8 8 8 8 8 8 10 5 Final Carried 8 | 6 7 4 8 8 8 8 6 8 7 4 Class Distribution -------------------- 26% | Wizard-Ninja 22% | Hacker-Mutant 17% | Wizard-Mutant 15% | Mutant 8% | Infiltrator-Mutant 3% | Scavenger-Ninja Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Infiltrator-Mutant | -8/Materials Hacker-Mutant | -7/Factory Wizard-Mutant | -6/Factory Wizard-Mutant | -5/Factory Wizard-Ninja | -4/Factory Wizard-Ninja | -3/Research Wizard-Mutant | -2/Research Resources | -11 -10 -9 -9 -8 -7 -6 -5 -4 -3 -2 ----------- Run | Scr Mat Mat Sto Mat Fac Fac Fac Fac Res Res Matter Collected 2025 | 200 73 . 324 390 120 229 . 212 90 387 Remotely . | . . . . . . . . . . . Salvage Created 1818 | . 88 . 285 182 126 35 36 269 255 542 Parts 137 | . 10 . 23 18 11 4 7 9 17 38 Haulers Intercepted 4 | . . . 1 . 1 . . 1 1 . Recyclers Shooed 1 | . . . 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -5 -4 -3 -2 ------- Run | Scr Mat Mat Sto Mat Fac Fac Fac Fac Res Res Combat Hostiles Destroyed 46 | . 6 . 10 11 4 . 5 1 2 7 Melee 12 | . . . 5 . . . . 1 2 4 Guns 7 | . 6 . . 1 . . . . . . Cannons 3 | . . . 1 2 . . . . . . AOE 24 | . . . 4 8 4 . 5 . . 3 Classes Destroyed 9 | . 1 . 5 1 . . . 2 . . Worker 4 | . . . 1 . 1 . . . . 2 Hauler 4 | . . . 1 . 1 . . 1 1 . Recycler 1 | . . . . . . . . 1 . . Operator 4 | . . . 1 2 . . . . 1 . Watcher 8 | . . . 1 . 1 1 . . . 5 Swarmer 27 | . 6 . 4 8 4 . 5 . . . Grunt 8 | . . . 6 2 . . . . . . Hunter 1 | . . . . 1 . . . . . . Programmer 10 | . . . . . . . . 1 2 7 Best Kill Streak 6 | . 3 . 6 4 4 1 5 1 2 4 Combat Bots Only 5 | . 3 . 5 4 4 . 5 1 1 3 Max Kills in Single Turn 3 | . 1 . 3 3 2 1 2 1 1 2 Gunslinging . | . . . . . . . . . . . Exploded 3 | . . . 2 3 2 . 2 . . 1 Melee 1 | . . . 1 . . . . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -5 -4 -3 -2 -------- Run | Scr Mat Mat Sto Mat Fac Fac Fac Fac Res Res Damage Taken 5352 | . 111 60 527 585 166 97 143 108 343 3212 Core 2025 | . 14 . 138 161 64 12 32 21 120 1463 Absorbed by Shields 183 | . . . . . . 28 . . 123 32 Redirected to Shielding 106 | . . . . . . . 27 14 65 . Regen/Repaired (Parts) 49 | . . . . . . . . 49 . . Core Remaining (%) 89 | 100 94 . 65 70 90 98 96 98 90 . Volleys Fired 110 | . 17 . 33 47 3 . 4 . . 6 Largest 2 | . 2 . 1 2 1 . 1 . . 1 Hottest 103 | . 60 . 35 103 36 . 36 . . 49 Shots Fired 132 | . 34 . 33 52 3 . 4 . . 6 Gun 59 | . 34 . . 25 . . . . . . Cannon 40 | . . . 30 10 . . . . . . Launcher 33 | . . . 3 17 3 . 4 . . 6 Special . | . . . . . . . . . . . Kinetic 47 | . 17 . 30 . . . . . . . Thermal 17 | . 17 . . . . . . . . . Explosive 33 | . . . 3 17 3 . 4 . . 6 Electromagnetic 35 | . . . . 35 . . . . . . Robot Hit Streak 6 | . 4 . 4 6 5 . 5 . . 4 Robot Miss Streak 5 | . 2 . 1 5 1 . . . . 2 Penetration Max . | . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . Shots Hit Robots 148 | . 18 . 22 27 6 1 4 9 14 47 Core Hits 99 | . 7 . 16 20 10 1 8 5 5 27 Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . Critical Strikes 7 | . . . 1 1 . . . 2 1 2 Blast 1 | . . . 1 . . . . . . . Corrupt 1 | . . . . 1 . . . . . . Sever 5 | . . . . . . . . 2 1 2 Melee Attacks 265 | . . . 28 4 30 21 2 28 40 112 Impact . | . . . . . . . . . . . Slashing 260 | . . . 28 4 28 20 2 28 39 111 Piercing . | . . . . . . . . . . . Sneak Attacks 15 | . . . 3 1 3 . . 3 2 3 Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 6875 | . 180 . 913 1518 551 40 467 388 486 2332 Guns 324 | . 180 . . 144 . . . . . . Cannons 319 | . . . 118 201 . . . . . . Explosions 2937 | . . . 401 1048 368 . 467 . . 653 Melee 3224 | . . . 394 125 183 40 . 388 486 1608 Ramming 71 | . . . . . . . . . . 71 Kinetic 175 | . 57 . 118 . . . . . . . Thermal 168 | . 123 . . 45 . . . . . . Explosive 2892 | . . . 401 1003 368 . 467 . . 653 Electromagnetic 345 | . . . . 345 . . . . . . Impact . | . . . . . . . . . . . Slashing 3224 | . . . 394 125 183 40 . 388 486 1608 Piercing . | . . . . . . . . . . . Highest Corruption 51 | . . . 51 8 1 . 4 . 3 27 Average Corruption 9 | . . . 27 7 1 . 2 . 2 10 Corruption Purged 4 | . . . . . . . 4 . . . Corruption Blocked . | . . . . . . . . . . . Effects 31 | . . . 1 2 . . . . 1 27 Message Errors 10 | . . . . 1 . . . . . 9 Matter Fused 7 | . . . 1 1 . . . . 1 4 Heat Flow Errors 1 | . . . . . . . . . . 1 Energy Discharges 2 | . . . . . . . . . . 2 Parts Rejected 1 | . . . . . . . . . . 1 Data Loss (minor) 4 | . . . . . . . . . . 4 Data Loss (major) 1 | . . . . . . . . . . 1 Misdirections 5 | . . . . . . . . . . 5 Overload Shots . | . . . . . . . . . . . Overflow Damage 540 | . . . 72 177 36 . 5 27 56 167 Projectiles . | . . . . . . . . . . . Explosions 226 | . . . 59 112 3 . 5 . . 47 Melee 314 | . . . 13 65 33 . . 27 56 120 Knockbacks 1 | . . . 1 . . . . . . . Impact . | . . . . . . . . . . . Kinetic 1 | . . . 1 . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 674 | . . . 141 70 . . . . . 463 Shots 11 | . . . 3 3 . . . . . 5 Rammed 1 | . . . . . . . . . . 1 Targets Rammed 1 | . . . . . . . . . . 1 Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 78 | . 78 . 3 63 . . . . . 78 Average Temperature 23 | . 34 . 3 19 . . . . . 8 Received Heat Transfer 498 | . . 18 99 162 12 . 18 . . 189 Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 2 | . . . . 2 . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . Heat Transferred 325 | . 275 . . 50 . . . . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 1 | . . . . 1 . . . . . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -5 -4 -3 -2 ------- Run | Scr Mat Mat Sto Mat Fac Fac Fac Fac Res Res Peak Influence 749 | . 170 76 749 695 393 116 195 192 64 561 Initial 240 | . . 71 31 227 240 14 11 95 22 11 Average 199 | . 77 72 353 506 79 43 64 93 16 327 Maximum Alert Level 3 | . . . 3 2 1 . . . . 2 Low Security (%) 62 | 100 100 100 31 . 86 100 100 100 100 21 Level 1 15 | . . . 23 24 13 . . . . 36 Level 2 21 | . . . 35 75 . . . . . 41 Level 3 . | . . . 8 . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 18 | . 1 . 1 2 3 3 . 2 1 5 Investigation 4 | . . . . . 2 1 . 1 . . Extermination 7 | . . . . . 1 1 . 1 1 3 Reinforcement 7 | . 1 . 1 2 . 1 . . . 2 Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered 2 | . . . . . . . . . . 2 Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -5 -4 -3 -2 --------- Run | Scr Mat Mat Sto Mat Fac Fac Fac Fac Res Res Distress Signals 6 | . . . . 2 . 1 . 2 . 1 Communications Jammed 6 | . . . . . . 6 . . . . Distress Signals 6 | . . . . . . 6 . . . . Times Spotted 143 | . 10 1 21 26 15 10 10 6 3 41 Peak Tracking Total 8 | . 4 1 7 5 5 6 7 3 2 8 Tactical Retreats 31 | . 2 . 7 5 4 2 1 1 . 9 Traps | -11 -10 -9 -9 -8 -7 -6 -5 -4 -3 -2 ------- Run | Scr Mat Mat Sto Mat Fac Fac Fac Fac Res Res Traps Triggered 6 | . . . 1 . . 3 2 . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts 19 | . . . . . 10 . . . 9 . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed 8 | . . . 4 . 2 . . . 2 . Reused 4 | . . . 1 . 2 . . . 1 . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 4 | . . . 1 . 2 . . . 1 . Machines | -11 -10 -9 -9 -8 -7 -6 -5 -4 -3 -2 ---------- Run | Scr Mat Mat Sto Mat Fac Fac Fac Fac Res Res Machines Disabled 10 | . . . 6 3 . . . . . 1 Max in Single Turn 3 | . . . 3 2 . . . . . 1 Garrison Access 5 | . . . . . 2 2 . . . 1 Machines Sabotaged 1 | . . . . . . 1 . . . . Garrisons Compromised . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -5 -4 -3 -2 --------- Run | Scr Mat Mat Sto Mat Fac Fac Fac Fac Res Res Machines Accessed 43 | . 1 . 2 3 18 10 . 5 2 2 Terminals 25 | . . . 2 1 12 6 . 3 1 . Fabricators 3 | . . . . . 2 . . 1 . . Repair Stations 1 | . . . . . . . . 1 . . Recycling Units 5 | . 1 . . 2 1 1 . . . . Scanalyzers 4 | . . . . . 1 1 . . 1 1 Garrison Access 5 | . . . . . 2 2 . . . 1 Total Hacks 187 | . 1 . 6 8 85 27 . 28 24 8 Successful 128 | . 1 . 4 4 56 15 . 18 23 7 Failed 59 | . . . 2 4 29 12 . 10 1 1 Catastrophic 3 | . . . . 1 . 2 . . . . Database Lockouts . | . . . . . . . . . . . Manual 63 | . . . . 1 32 13 . 17 . . Terminals 121 | . . . 6 4 70 16 . 22 3 . Fabricators 6 | . . . . . 4 . . 2 . . Repair Stations 4 | . . . . . . . . 4 . . Recycling Units 9 | . 1 . . 4 2 2 . . . . Scanalyzers 39 | . . . . . 6 6 . . 21 6 Garrison Access 8 | . . . . . 3 3 . . . 2 Terminal Hacks 54 | . . . 4 3 34 3 . 8 2 . Part Schematic 5 | . . . . . 3 . . 2 . . Robot Schematic 3 | . . . . . 3 . . . . . Prototype ID Bank 6 | . . . . 1 4 . . 1 . . Open Door 1 | . . . 1 . . . . . . . Level Access Points 3 | . . . . . 1 1 . 1 . . Branch Access Points 1 | . . . . . 1 . . . . . Emergency Access Points 2 | . . . . . 2 . . . . . Terminal Index 3 | . . . . . 1 . . 1 1 . Fabricator Index 1 | . . . . . 1 . . . . . Repair Station Index 1 | . . . . . . 1 . . . . Recycling Unit Index 1 | . . . . . 1 . . . . . Scanalyzer Index 1 | . . . . . 1 . . . . . Garrison Index 3 | . . . . . 2 . . 1 . . Unreport Threat 6 | . . . . 1 4 . . . 1 . Locate Traps 5 | . . . 1 . 3 1 . . . . Reprogram Traps 1 | . . . 1 . . . . . . . Dispatch Records 1 | . . . . . 1 . . . . . Recall Investigation 4 | . . . . 1 2 . . 1 . . Hauler Manifests 2 | . . . . . 1 . . 1 . . Registered Prototypes 1 | . . . . . 1 . . . . . Zone Layout 3 | . . . 1 . 2 . . . . . Fabricator Hacks 6 | . . . . . 4 . . 2 . . Load Schematic 3 | . . . . . 2 . . 1 . . Build 3 | . . . . . 2 . . 1 . . Repair Station Hacks 4 | . . . . . . . . 4 . . Scan Component 2 | . . . . . . . . 2 . . Repair 2 | . . . . . . . . 2 . . Recycling Unit Hacks 2 | . 1 . . 1 . . . . . . Retrieve Components 2 | . 1 . . 1 . . . . . . Scanalyzer 39 | . . . . . 6 6 . . 21 6 Insert Component 15 | . . . . . 2 3 . . 7 3 Analyze 24 | . . . . . 4 3 . . 14 3 Garrison Access Hacks 5 | . . . . . 2 2 . . . 1 Seal Access 5 | . . . . . 2 2 . . . 1 Unauthorized Hacks 18 | . . . . . 10 4 . 4 . . Terminals 18 | . . . . . 10 4 . 4 . . Assimilate 5 | . . . . . 4 . . 1 . . Botnet 10 | . . . . . 5 2 . 3 . . Disrupt 1 | . . . . . . 1 . . . . Operators 1 | . . . . . 1 . . . . . Sabotage 1 | . . . . . . 1 . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 32 | . . . 1 3 14 7 . 4 1 2 Full Trace Events 3 | . . . . . 2 . . 1 . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . 3 . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 20 | . . . . . 5 3 . 2 7 3 Parts Built 3 | . . . . . 2 . . 1 . . Authchips . | . . . . . . . . . . . Time 204 | . . . . . 109 . . 95 . . Total Part Build Rating 11 | . . . . . 6 . . 5 . . Parts Repaired 2 | . . . . . . . . 2 . . Time 54 | . . . . . . . . 54 . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 6 | . 3 . . 3 . . . . . . Parts Scanalyzed 15 | . . . . . 2 3 . . 7 3 Part Schematics Acquired 15 | . . . . . 2 3 . . 7 3 Parts Damaged 3 | . . . . . . 1 . . 2 . Bothacking | -11 -10 -9 -9 -8 -7 -6 -5 -4 -3 -2 ------------ Run | Scr Mat Mat Sto Mat Fac Fac Fac Fac Res Res Used RIF Installer . | . . . . . . . . . . . Robots Hacked 2 | . . . . . 1 . . . . 1 Non-combat 2 | . . . . . 1 . . . . 1 Combat . | . . . . . . . . . . . Robot Hacks Applied 2 | . . . . . 1 . . . . 1 parse_system 1 | . . . . . . . . . . 1 find_fabricator 1 | . . . . . 1 . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -5 -4 -3 -2 -------- Run | Scr Mat Mat Sto Mat Fac Fac Fac Fac Res Res Total Allies 4 | . . . . . 3 . . 1 . . Largest Group 2 | . . . . . 2 . . 1 1 . Highest-Rated Group 36 | . . . . . 36 . . 10 10 . Highest-Rated Ally 26 | . . . . . 26 . . 10 10 . Total Orders 1 | . . . . . 1 . . . . . FOLLOW 1 | . . . . . 1 . . . . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -5 -4 -3 -2 ------- Run | Scr Mat Mat Sto Mat Fac Fac Fac Fac Res Res Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -5 -4 -3 -2 ------------- Run | Scr Mat Mat Sto Mat Fac Fac Fac Fac Res Res Turns Passed 5473 | 29 315 23 504 567 979 487 125 638 505 1301 Spaces Moved 7402 | 25 276 35 464 697 1859 874 242 690 595 1645 Core 69 | . . . 3 . . . . . . 66 Treads . | . . . . . . . . . . . Legs 54 | 25 29 . . . . . . . . . Wheels 76 | . . . 76 . . . . . . . Hover 7197 | . 247 35 379 697 1859 874 242 690 595 1579 Flight 6 | . . . 6 . . . . . . . Fastest Speed 42 | 120 56 52 42 42 42 42 42 42 62 48 Average Speed 51 | 120 74 52 61 49 42 42 42 58 62 53 Slowest Speed 250 | 120 190 56 250 96 42 42 42 62 62 250 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 25 | 3 43 6 63 41 42 28 6 16 13 22 Regions Visited 10 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 7 | . . 1 1 . 1 1 1 1 1 . Unknown Exits Taken 3 | 1 1 . . 1 . . . . . . Scrap Searched . | . . . . . . . . . . . Spaces Dug 136 | . . . 4 . 25 19 2 17 14 55 Terrain Destroyed 418 | . . . 38 122 42 19 34 17 14 132 Melee 136 | . . . 4 . 25 19 2 17 14 55 Projectile . | . . . . . . . . . . . AOE 281 | . . . 34 122 17 . 32 . . 76 Terrain Rammed 1 | . . . . . . . . . . 1 Walls Destroyed 1 | . . . . . . . . . . 1 Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -5 -4 -3 -2 --------- Run | Scr Mat Mat Sto Mat Fac Fac Fac Fac Res Res Total 8543 | 24 357 39 588 859 2013 964 256 883 673 1887 Wait 425 | . 38 . 20 65 70 26 4 142 9 51 Move 7392 | 24 275 34 463 696 1858 873 241 689 594 1645 Hop . | . . . . . . . . . . . Pick Up 77 | . 6 1 10 14 13 7 . 5 4 17 Fast Attach 45 | . 6 . 11 7 2 . . 3 4 12 Attach 38 | . 1 3 4 5 3 3 2 2 2 13 Detach 13 | . . . 2 2 1 . . 1 3 4 Swap 57 | . 2 . 7 8 10 8 3 7 2 10 Drop 82 | . 12 1 10 11 13 8 . 6 6 15 Fire 110 | . 17 . 33 47 3 . 4 . . 6 Melee 265 | . . . 28 4 30 21 2 28 40 112 Ram 2 | . . . . . . . . . . 2 Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis 18 | . . . . . . 18 . . . . Rewire . | . . . . . . . . . . . Trap 19 | . . . . . 10 . . . 9 . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Storage -8/Materials -7/Factory (discovered 6 exits: *Fac x4 / *Low x2) -6/Factory (discovered 4 exits: *Fac x4) -5/Factory -4/Factory (discovered 5 exits: *Res x4 / *Ext) -3/Research -2/Research History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 30 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 311 | -10/Materials | Discovered new exit (range 13) 345 | -10/Materials | Entered another Materials area 345 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 351 | -9/Materials | Discovered new exit (range 15) 364 | -9/Materials | Identified exit to Storage 368 | -9/Materials | Entered Storage 455 | -9/Storage | Lost 3 parts (1p1n1w) 796 | -9/Storage | Discovered new exit (range 16) 843 | -9/Storage | System corruption reached 10% 867 | -9/Storage | System corruption reached 30% 871 | -9/Storage | Identified exit to Materials 872 | -9/Storage | Entered Materials 872 | -8/Materials | Evolved 2 slots: Utility x2 1255 | -8/Materials | Build established: Infiltrator-Mutant 1277 | -8/Materials | Discovered new exit (range 10) 1439 | -8/Materials | Entered Factory 1439 | -7/Factory | Evolved 2 slots: Utility x2 1547 | -7/Factory | Discovered new exit (range 11) 1645 | -7/Factory | Build established: Hacker-Mutant 1730 | -7/Factory | Identified exit to Factory 1730 | -7/Factory | Identified exit to Lower Caves 1985 | -7/Factory | Fabricated Hacking Suite (x1) 2276 | -7/Factory | Fabricated Hacking Suite (x1) 2418 | -7/Factory | Entered another Factory area 2418 | -6/Factory | Evolved 2 slots: Utility x2 2733 | -6/Factory | Build established: Wizard-Mutant 2755 | -6/Factory | Identified exit to Factory 2905 | -6/Factory | Entered another Factory area 2905 | -5/Factory | Evolved 2 slots: Utility x2 3004 | -5/Factory | Discovered new exit (range 4) 3005 | -5/Factory | Identified exit to Factory 3030 | -5/Factory | Entered another Factory area 3030 | -4/Factory | Evolved 2 slots: Utility x2 3262 | -4/Factory | Repaired Broken Gravmag Array 3314 | -4/Factory | Discovered new exit (range 11) 3320 | -4/Factory | Identified exit to Extension 3326 | -4/Factory | Build established: Wizard-Ninja 3353 | -4/Factory | Identified exit to Research 3578 | -4/Factory | Repaired Katana 3587 | -4/Factory | Fabricated Imp. Hacking Suite (x1) 3668 | -4/Factory | Entered Research 3668 | -3/Research | Accompanied by 1 ally 3668 | -3/Research | Evolved 2 slots: Power x1, Utility x1 3765 | -3/Research | Found Antimissile System 3907 | -3/Research | Spotted B-86 Titan 4146 | -3/Research | Discovered new exit (range 11) 4157 | -3/Research | Identified exit to Research 4173 | -3/Research | Entered another Research area 4173 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 4421 | -2/Research | Spotted B-90 Cyclops 4482 | -2/Research | Build established: Wizard-Mutant 4673 | -2/Research | Search patrols dispatched 4923 | -2/Research | Search patrols dispatched 4933 | -2/Research | Build established: Wizard-Ninja 4981 | -2/Research | Lost 5 parts (2n2u1w) 5003 | -2/Research | System corruption reached 10% 5388 | -2/Research | Core integrity fell below 50% 5391 | -2/Research | Released all parts (7) 5419 | -2/Research | Lost 18 parts (2p5n8u3w) 5438 | -2/Research | Core integrity fell below 20% 5474 | -2/Research | Destroyed by Y-72 Warden with Railgun Last Messages --------------- 05391_ Released Adv. Signal Interpreter. 05391_ Released Med. Storage Unit. 05391_ Released Adv. Visual Processing Unit. 05391_ Released Lgt. Quantum Reactor. 05396_ U-05 Engineer builds a Wall. 05399_ Y6VTAIVKIDB9D |DT 2RNGLRL=UHY 0>3QK 05399_ Acquired 73 matter. 05409_ Slug penetrates Wall. 05412_ Penetrated by Slug. 05416_ Dropped Adv. Recalibrator. 05418_ Acquired Prototype Hover Unit. 05418_ Identified Exp. Gyrokinetic Inverter. 05418_ Penetrated by Slug. 05418_ Slug penetrates Wall. 05439_ System corrupted: Substantial component data lost. 05455_ E8&UYJN:#IUDLQXKCHKA:#L3UQOJVJ%JAHXRKUQZ 05460_ The unstable cave ceiling collapses. 05471_ DLVKKN>F:1VQ5H=05AG,S5W|QIX FTNA%AO=MB9E 05471_ Slammed into G-73 Enforcer. 05473_ ALERT: Rogue bot located, Programmers report to Research Zone 6S. Map ----- +----------------------------------------------------+ | ??# ############" # #?# #?# | | ??# #= """"" ############ #?# ! ### | | ### # """"" ##### #?# / | | # """"" + #?# """ ### | | #### # ##### #?# """ #?## | | ???# # #???# #?# """ #??? | | ???# # ! #???# ####/##### #??? | | #### # #???# # + #??? | | # ###+############# # # #??? | | + [[ # """ # ] #### | | # [[ # """ # ## | | # [ # """ ####+##### | | # "" + #### #?### | | # !! "" Y# / #??## | | #### !! T" # [ #####"#??# | | ! # "" # #????##??# " | | + " ##########????????# | | # #?????????????????# | | # #?????????????????# | | / "" """ ###########???????# | | ## """" """" # #???????# | | ## """" """" # #???????# | | ## """ """ # #???????# | | ## gb g """#???????# | | ## g# """#???????# | | ## @ # """######### | | ######## # ## # # | | ####????####+################# ## # | | ????????# ##???################### | | ######### ##?????????# # | | """"" # ##??????????# # | | """"" # ]##??????????# # | | """"" # #???????????# / | | # #???????????# # | | # #???????????# ## | | # % #???????????##! | | ] " ] * #????????????# | | # #????????????#### | | ###+##########+###########??????????????## # | | ## #????????##???????????????####### # | | ## #?????????????????????????????##### | | /* + #?????????????????????????????????? | | !% ####?????????????????????????????????? | | * ##???????????????????????????????????? | | "#???????????????????????????????????? | | ##########+###???????????????????????????????????? | | ?????????# #?????????????????????????????????????? | | ?????????# #?????????????????????????????????????? | | ?????????# #??????##?????????????????????????????? | | ########## #######"#?????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 49 Energy Generation 41 Energy Capacity 390 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Jamming Range 14 Power Amplification 30 Armor Coverage 225 Resistance: EX 50 Utility Shielding 66 Evasion (%) 67 Melee Accuracy 8 Target Analysis 8 Offensive Hacking 52 Defensive Hacking 30 Item Schematics ----------------- Imp. Transmission Jammer | -7/Factory | Hacked Cld. Aerolev Unit | -7/Factory | Scanalyzed Transmission Jammer | -7/Factory | Scanalyzed Hacking Suite | -7/Factory | Hacked Imp. Shock Absorption System | -7/Factory | Hacked Imp. Sensor Array | -6/Factory | Scanalyzed Gravmag Array | -6/Factory | Scanalyzed Hardlight Generator | -6/Factory | Scanalyzed Imp. Hacking Suite | -4/Factory | Hacked Antimissile System | -4/Factory | Hacked System Restoration Module | -3/Research | Scanalyzed Gyrokinetic Inverter | -3/Research | Scanalyzed Adv. Signal Interpreter | -3/Research | Scanalyzed Micro-nuke Launcher | -3/Research | Scanalyzed Adv. Shield Generator | -3/Research | Scanalyzed Imp. Hardlight Generator | -3/Research | Scanalyzed Prc. Grenade Launcher | -3/Research | Scanalyzed Adv. Reaction Control System | -2/Research | Scanalyzed Antigrav System | -2/Research | Scanalyzed Adv. ECM Suite | -2/Research | Scanalyzed Robot Schematics ------------------ L-41 Fighter | -7/Factory | Hacked C-17 Slicer | -7/Factory | Hacked B-48 Gladiator | -7/Factory | Hacked Fabricated ------------ Hacking Suite | x1 | -7/Factory Hacking Suite | x1 | -7/Factory Imp. Hacking Suite | x1 | -4/Factory Alien Tech Used ----------------- None Achievements -------------- Z1$+NX3F=JRE3_ZNQR Challenges ------------ None Game ------ Seed BombardmentIonicShockpuncher Manual? 0 Play Time 02:35:20 Cumulative 143.6 hours Start 2022.12.28 @ 14:01:00 End 2022.12.28 @ 17:21:51 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 125 Rogue 125 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 52 Gallery% 59 Achievement% 45 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Cog Map View 76x50 Tactical HUD 1 Map Filters NONE Filters BRIGHTNESS(125)|SATURATION(100) Steam 1 RUN: 187fad9b-99b6-4b64-9cd3-dc83f5133bbd