Cogmind - Beta 14 *** ADVENTURER MODE // 2024.08.19 @ 08:32:08 Player: Ms. V3-11A Result: Destroyed by C-40 Crusher with Compactor Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (45) 225 Value Destroyed (1279) 1279 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 5464 Bonus ------- Registered with UFD 300 Cogmind --------- Core Integrity 0/850 Matter 293/300 Energy 100/100 System Corruption 2% Temperature Cool (0) Movement Core (50) Location -6/Waste Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (8) ------ Rainbow Chip > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Heat Sink Large Storage Unit Experimental Sensor Array Cobbler Unit Peak State ------------ > --- POWER ------------ Improved Ion Engine Angular Momentum Engine Fission Core > --- PROPULSION ------- Improved Treads Improved Treads Improved Treads Spiked Treads > --- UTILITY ---------- Scrap Suit Advanced Heat Sink Large Storage Unit Gravity Neutralizer Transmission Jammer Improved Core Shielding System Shield Rainbow Chip > --- WEAPON ----------- Improved Lightning Gun Proton Cannon Heavy Machine Gun > --- INVENTORY -------- Micro Nuclear Core Improved Heat Sink Large Storage Unit Energy Well Experimental Sensor Array Makeshift System Restoration Module Cobbler Unit Arc Projector Plasma Rifle Proton Cannon CPS Tube Powered Hammer DRS Beacon [Rating: 86] Favorites ----------- Power Angular Momentum Engine Engine Angular Momentum Engine Power Core Light Nuclear Core Propulsion Improved Treads Treads Improved Treads Leg Aluminum Leg Utility Large Storage Unit Device Transmission Jammer Storage Large Storage Unit Processor Rainbow Chip Hackware System Shield Protection Core Shielding Weapon Autogun Energy Gun Arc Projector Energy Cannon Proton Cannon Ballistic Gun Autogun Ballistic Cannon Battle Cannon Build | -11 -10 -10 -9 -9 -6 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Was Slots Evolved 8 | . . . . . 8 . Power 1 | . . . . . 1 . Propulsion 1 | . . . . . 1 . Utility 6 | . . . . . 6 . Weapon . | . . . . . . . Parts Attached 45 | . 6 10 2 10 16 1 Power 6 | . . 2 . 2 2 . Engine 3 | . . 1 . 2 . . Core 3 | . . 1 . . 2 . Reactor . | . . . . . . . Propulsion 9 | . 2 1 1 4 1 . Treads 9 | . 2 1 1 4 1 . Leg . | . . . . . . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 11 | . 2 . . 2 7 . Device 4 | . . . . 1 3 . Storage 1 | . 1 . . . . . Processor 1 | . . . . 1 . . Hackware 1 | . . . . . 1 . Protection 4 | . 1 . . . 3 . Artifact . | . . . . . . . Weapon 19 | . 2 7 1 2 6 1 Energy Gun 8 | . . 1 . 1 5 1 Energy Cannon 3 | . . 2 . . 1 . Ballistic Gun 6 | . 2 3 . 1 . . Ballistic Cannon 2 | . . 1 1 . . . Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 2 | . . . . . 2 . Parts Lost 18 | . . 5 2 . . 11 Power 3 | . . 2 . . . 1 Propulsion 4 | . . 1 1 . . 2 Utility 7 | . . . . . . 7 Weapon 4 | . . 2 1 . . 1 Highest Loss Streak 10 | . . 3 1 . . 10 To Critical Strikes 2 | . . . 1 . . 1 Average Slot Usage (%) 88 | . 97 99 99 72 87 60 Engine 9 | . 14 6 14 9 10 2 Core 2 | . . 6 . . 3 3 Treads 24 | . 27 27 27 21 19 11 Device 3 | . . . . 2 17 12 Storage 11 | . 14 14 14 9 5 4 Processor 3 | . . . . 8 5 5 Protection 8 | . 11 14 14 1 5 8 Energy Gun 2 | . . . . 6 5 3 Energy Cannon 1 | . . 4 . . 4 1 Ballistic Gun 14 | . 27 19 6 6 5 1 Ballistic Cannon 4 | . . 3 21 6 . . Peak Build Rating 86 | 6 13 19 18 45 86 84 Average Rating 28 | 6 11 16 15 33 79 53 On Entrance 26 | 6 6 13 18 14 45 85 Naked Turns . | . . . . . . . Heaviest Build 80 | 12 36 37 32 50 80 79 Greatest Support 101 | 20 46 46 46 69 101 89 Greatest Overweight (x) 1 | . . 1 1 . . 1 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 Average Capacity 14 | 8 14 15 15 15 15 11 Most Carried 15 | 5 15 15 15 15 15 15 Average Carried 14 | 4 12 14 14 14 13 11 Final Capacity 15 | 8 15 15 15 15 15 5 Final Carried 15 | 2 15 15 14 15 15 5 Class Distribution -------------------- 87% | Mutant 10% | Hacker-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -9/Recycling Mutant | -9/Scraptown Hacker-Tank | -6/Factory Hacker-Mutant | -6/Waste Resources | -11 -10 -10 -9 -9 -6 -6 ----------- Run | Yrd Mat Sub Rec Scr Fac Was Matter Collected 1426 | 157 319 413 194 169 174 . Remotely . | . . . . . . . Salvage Created 1587 | . 632 351 220 . 384 . Parts 97 | . 41 25 11 . 20 . Haulers Intercepted 3 | . 2 . . . 1 . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 17 | . . 17 . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -6 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Was Combat Hostiles Destroyed 33 | . 11 14 4 . 4 . Guns 29 | . 11 13 2 . 3 . Cannons 3 | . . 1 2 . . . Classes Destroyed 13 | . 7 3 1 . 2 . Worker 1 | . 1 . . . . . Builder 2 | . 1 . . . 1 . Hauler 3 | . 2 . . . 1 . Recycler 3 | . 2 . 1 . . . Turret 1 | . . 1 . . . . Watcher 2 | . 1 . . . 1 . Swarmer 9 | . 5 4 . . . . Grunt 9 | . 6 2 . . 1 . Sentry 4 | . . . 4 . . . Hunter 2 | . . . . . 2 . Programmer 1 | . . . . . 1 . Cobbler 1 | . . 1 . . . . Subdweller 8 | . . 8 . . . . Best Kill Streak 4 | . 4 3 3 . 2 . Combat Bots Only 3 | . 3 3 3 . 2 . Max Kills in Single Turn 2 | . 2 1 1 . 1 . Gunslinging 1 | . 1 . . . . . Exploded . | . . . . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -6 -6 -------- Run | Yrd Mat Sub Rec Scr Fac Was Hostile Shots Fired 201 | . 54 70 22 . 15 40 Missed 51 | . 19 21 6 . 5 . Damage Taken 2723 | . 308 706 188 . 95 1426 Core 1101 | . 72 122 18 . . 889 Absorbed by Shields . | . . . . . . . Redirected to Shielding 107 | . . 21 4 . . 82 Ignored by Resistances 736 | . 95 187 52 . 26 376 Regen/Repaired (Parts) 20 | . . . . . 10 10 Core Remaining (%) 57 | 100 . . . 15 . . Volleys Fired 132 | . 30 79 12 . 11 . Largest 3 | . 2 2 2 . 3 . Hottest 180 | . 46 104 78 . 180 . Shots Fired 233 | . 60 126 23 . 23 1 Gun 162 | . 60 82 7 . 12 1 Cannon 71 | . . 44 16 . 11 . Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 190 | . 60 105 23 . 1 1 Thermal 18 | . . 17 . . 1 . Explosive . | . . . . . . . Electromagnetic 25 | . . 4 . . 21 . Robot Hit Streak 34 | . 10 34 14 . 17 3 Robot Miss Streak 4 | . 4 2 3 . 1 . Penetration Max . | . . . . . . . Secondary Targets 5 | . 3 2 . . . . Max Gunslinging Chain 1 | . 1 1 . . . . Shots Hit Robots 154 | . 35 82 18 . 18 1 Core Hits 74 | . 22 35 8 . 9 . Critical Kills 1 | . . 1 . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 4 | . . 3 1 . . . Destroy 1 | . . 1 . . . . Blast 3 | . . 2 1 . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 3379 | . 735 1557 444 . 613 30 Guns 2332 | . 545 1306 172 . 286 23 Cannons 819 | . . 251 272 . 296 . Explosions 175 | . 175 . . . . . Melee . | . . . . . . . Ramming 53 | . 15 . . . 31 7 Kinetic 2418 | . 545 1378 444 . 28 23 Thermal 309 | . 175 107 . . 27 . Explosive . | . . . . . . . Electromagnetic 599 | . . 72 . . 527 . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 2 | . . . . . 2 2 Average Corruption 1 | . . . . . 1 2 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 5 | . . . . . 4 1 Message Errors 1 | . . . . . 1 . Heat Flow Errors 2 | . . . . . 2 . Data Loss (minor) 1 | . . . . . 1 . Misfires 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 55 | . 55 . . . . . Projectiles . | . . . . . . . Explosions 55 | . 55 . . . . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 62 | . 59 . . . . 3 Shots 1 | . 1 . . . . . Rammed 6 | . 1 . . . 2 3 Targets Rammed 6 | . 1 . . . 2 3 Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 259 | . 24 12 108 . 259 5 Average Temperature 34 | . 8 4 42 . 68 5 Received Heat Transfer 381 | . 81 147 144 . 9 . Siege Activations . | . . . . . . . Robots Corrupted 3 | . . . . . 3 . Combat Hostiles 1 | . . . . . 1 . Parts Fried 12 | . . . . . 12 . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 298 | . 100 148 . . 50 . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -9 -9 -6 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Was Peak Influence 194 | . 194 . 65 . 123 . Initial . | . . . . . . . Average 53 | . 83 . 40 . 19 . Maximum Alert Level . | . . . . . . . Low Security (%) 100 | 100 100 . 100 . 100 100 Level 1 . | . . . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 3 | . 2 . . . 1 . Investigation 2 | . 2 . . . . . Extermination 1 | . . . . . 1 . Reinforcement . | . . . . . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -6 -6 --------- Run | Yrd Mat Sub Rec Scr Fac Was Distress Signals 2 | . 2 . . . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 53 | . 20 16 4 . 7 6 Peak Tracking Total 6 | . 4 2 2 . 2 6 Tactical Retreats 5 | . 4 1 . . . . Traps | -11 -10 -10 -9 -9 -6 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Was Traps Triggered 6 | . 2 1 . . 3 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed 1 | . . 1 . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -6 -6 ---------- Run | Yrd Mat Sub Rec Scr Fac Was Machines Disabled 4 | . 3 1 . . . . Max in Single Turn 3 | . 3 1 . . . . Garrison Access 1 | . . . . . 1 . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -6 -6 --------- Run | Yrd Mat Sub Rec Scr Fac Was Machines Accessed 20 | . 7 2 2 4 5 . Terminals 12 | . 7 . 2 . 3 . Fabricators 1 | . . . . . 1 . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . 1 . Total Hacks 80 | . 19 13 3 24 21 . Successful 63 | . 12 13 1 24 13 . Failed 17 | . 7 . 2 . 8 . Catastrophic 2 | . 1 . 1 . . . Database Lockouts . | . . . . . . . Manual 25 | . 11 . 3 . 11 . Terminals 41 | . 19 . 3 . 19 . Fabricators 1 | . . . . . 1 . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . 1 . Terminal Hacks 51 | . 7 13 . 24 7 . Record 28 | . . 12 . 16 . . Part Schematic 1 | . . . . . 1 . Robot Analysis 9 | . 1 . . 8 . . Prototype ID Bank 2 | . . . . . 2 . Branch Access Points 1 | . . . . . 1 . Terminal Index 1 | . . . . . 1 . Scanalyzer Index 1 | . 1 . . . . . Locate Traps 2 | . 2 . . . . . Assault Status 1 | . 1 . . . . . Registered Components 2 | . 1 . . . 1 . Zone Layout 2 | . 1 . . . 1 . Derelict Proto ID Bank 1 | . . 1 . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . Seal Access 1 | . . . . . 1 . Unauthorized Hacks 11 | . 5 . 1 . 5 . Terminals 10 | . 5 . 1 . 4 . Botnet 1 | . . . . . 1 . Skim 9 | . 5 . 1 . 3 . Fabricators 1 | . . . . . 1 . Liberate 1 | . . . . . 1 . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 11 | . 6 . 2 . 3 . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -6 -6 ------------ Run | Yrd Mat Sub Rec Scr Fac Was Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -6 -6 -------- Run | Yrd Mat Sub Rec Scr Fac Was Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -6 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Was Robot Analysis Total 9 | . 1 . . 8 . . Derelict Logs Recovered 3 | . . . . 3 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -6 -6 ------------- Run | Yrd Mat Sub Rec Scr Fac Was Turns Passed 8438 | 2 1594 2607 476 2628 986 145 Spaces Moved 4578 | 1 593 1476 271 1623 550 64 Core 9 | . . . . . . 9 Treads 4557 | . 582 1476 271 1623 550 55 Legs 12 | 1 11 . . . . . Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 120 120 160 160 160 160 50 Average Speed 159 | 120 159 160 162 160 160 152 Slowest Speed 240 | 120 160 240 240 160 160 240 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 51 | 2 89 71 48 90 14 49 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 1 | . . 1 . . . . Known Exits Taken 1 | . 1 . . . . . Unknown Exits Taken 4 | 1 . 1 1 1 . . Scrap Searched 7 | . . 2 . 5 . . Spaces Dug 2 | . . 2 . . . . Terrain Destroyed 16 | . 12 4 . . . . Melee . | . . . . . . . Projectile 4 | . . 4 . . . . AOE 12 | . 12 . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -6 -6 --------- Run | Yrd Mat Sub Rec Scr Fac Was Total 5478 | 4 1196 1602 284 1658 629 105 Wait 637 | . 541 14 . . 45 37 Move 4573 | . 592 1475 270 1622 550 64 Hop . | . . . . . . . Pick Up 44 | . 17 12 . 12 3 . Fast Attach 20 | . 6 2 1 5 6 . Attach 11 | . . 4 1 2 4 . Detach 2 | . . . . 1 1 . Swap 14 | . . 4 . 3 6 1 Drop 38 | 4 9 11 . 13 1 . Fire 132 | . 30 79 12 . 11 . Melee . | . . . . . . . Ram 3 | . . . . . . 3 Kick . | . . . . . . . Crush 3 | . 1 . . . 2 . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap 1 | . . 1 . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / *Sub) -10/Subcaves (discovered 3 exits: *Mat x2 / *Rec) -9/Recycling -9/Scraptown -6/Factory (discovered 3 exits: Fac / Low x2) -6/Waste History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 0) 3 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 338 | -10/Materials | Discovered new exit (range 6) 617 | -10/Materials | Discovered new exit (range 15) 652 | -10/Materials | Identified exit to Materials 709 | -10/Materials | Identified exit to Subcaves 709 | -10/Materials | Identified exit to Mines 791 | -10/Materials | Learned 2 Mines zone layouts 833 | -10/Materials | Learned 4 Subcaves zone layouts 841 | -10/Materials | Learned location of 1 exit from Storage 857 | -10/Materials | Loaded intel: 12 trap records 881 | -10/Materials | Learned location of 1 exit from Storage 915 | -10/Materials | Learned Storage security intel 958 | -10/Materials | Learned Storage emergency access door positions 1597 | -10/Materials | Entered Subcaves 1598 | -10/Subcaves | Identified exit to Materials 1737 | -10/Subcaves | Discovered new exit (range 9) 2011 | -10/Subcaves | Shifting Twisted Machinery released Mak. Shrapnel Gun 2015 | -10/Subcaves | Shifting Twisted Machinery released Riot Gun 2176 | -10/Subcaves | Visited Clippyterm 2181 | -10/Subcaves | Learned Factory garrison access intel 2224 | -10/Subcaves | Discovered exit to Materials (range 14) 2447 | -10/Subcaves | Visited 4L-MR0's lab 2471 | -10/Subcaves | Found Rainbow Chip 2537 | -10/Subcaves | Shifting Twisted Machinery released Flamer 2594 | -10/Subcaves | Learned location of Zion (-6) 2594 | -10/Subcaves | Met a Zionite searching for "candidates" 2602 | -10/Subcaves | Shifting Twisted Machinery released Shrapnel Trap 2723 | -10/Subcaves | Core integrity fell below 50% 2761 | -10/Subcaves | Lost 3 parts (1p1n1w) 2949 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 2952 | -10/Subcaves | Shifting Twisted Machinery released Mak. System Restoration Module 3333 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 3436 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 4204 | -10/Subcaves | Entered Recycling 4430 | -9/Recycling | Core integrity fell below 20% 4636 | -9/Recycling | Scanned before Scraplab entrance 4660 | -9/Recycling | Entered Scraplab 4673 | -9/Recycling | Discovered new exit (range 4) 4680 | -9/Recycling | Entered Scraptown 4887 | -9/Scraptown | Scanned Subdweller tech in exchange for log data 4890 | -9/Scraptown | Learned Factory terminal intel 4892 | -9/Scraptown | Learned location of 1 exit from Factory 4893 | -9/Scraptown | Learned Research terminal intel 4914 | -9/Scraptown | Attached Rainbow Chip, gained temporary slots: Power, Propulsion, Utility, Weapon 4962 | -9/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 5557 | -9/Scraptown | Visited Junk Repository 5624 | -9/Scraptown | Visited UFD Registry 5624 | -9/Scraptown | Registered with UFD as "Carbongrid" 5763 | -9/Scraptown | Delivered Scrap Shield to a Scientist 5931 | -9/Scraptown | Visited Assassins FH 6031 | -9/Scraptown | Visited Cyclists 6047 | -9/Scraptown | Entered Cyclist Reading Room 6093 | -9/Scraptown | Visited Science Testing Area 6107 | -9/Scraptown | Visited IN-MT5's Study 6144 | -9/Scraptown | Visited TADAMA 6201 | -9/Scraptown | Visited Spacefarers 6353 | -9/Scraptown | Visited Chapter 10 6400 | -9/Scraptown | Visited Junk Repository 6478 | -9/Scraptown | Visited Research Penetration Think Tank 6515 | -9/Scraptown | Visited Scrapoid Research Area 6548 | -9/Scraptown | Visited Infowarlord's Domain 6557 | -9/Scraptown | Found Exp. Sensor Array 6592 | -9/Scraptown | Visited DA-N13 Charitable Foundation 6606 | -9/Scraptown | Found DCF Scrap (29 items) 6689 | -9/Scraptown | Visited Derelict Rescue Squad 6699 | -9/Scraptown | Found DRS Beacon 6735 | -9/Scraptown | Visited Analyses Database 6805 | -9/Scraptown | Visited Abandonware Association 6825 | -9/Scraptown | Learned abandonware demo "KABOOM.EXE" 6860 | -9/Scraptown | Visited Observation Area 7280 | -9/Scraptown | Found Scrap Suit 7303 | -9/Scraptown | Discovered new exit (range 3) 7308 | -9/Scraptown | Entered Factory 7308 | -6/Factory | Evolved 8 slots: Power x1, Propulsion x1, Utility x6 7309 | -6/Factory | Identified exit to Factory 7310 | -6/Factory | Loaded intel: 26 terminal locations 7311 | -6/Factory | Loaded intel: 4 garrison access locations 7716 | -6/Factory | Build established: Hacker-Tank 7918 | -6/Factory | Identified exit to Lower Caves 8294 | -6/Factory | Sucked down chute 8294 | -6/Factory | Entered Waste 8307 | -6/Waste | Spotted C-40 Crusher 8309 | -6/Waste | Spotted C-40 Crusher 8312 | -6/Waste | Spotted C-40 Crusher 8322 | -6/Waste | Spotted C-40 Crusher 8325 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 8329 | -6/Waste | Crushed by Compactor (0 parts destroyed, 2 dropped) 8363 | -6/Waste | Spotted C-40 Crusher 8373 | -6/Waste | Spotted C-40 Crusher 8375 | -6/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 8379 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 8382 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 8385 | -6/Waste | Crushed by Compactor (1 part destroyed) 8387 | -6/Waste | Crushed by Compactor (1 part destroyed) 8387 | -6/Waste | Crushed by Compactor (1 part destroyed) 8388 | -6/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 8390 | -6/Waste | Crushed by Compactor (1 part destroyed) 8417 | -6/Waste | Crushed by Compactor (1 part destroyed) 8421 | -6/Waste | Core integrity fell below 50% 8431 | -6/Waste | Core integrity fell below 20% 8439 | -6/Waste | Destroyed by C-40 Crusher with Compactor Last Messages --------------- 08388_ Fission Core crushed. 08390_ Lrg. Storage Unit crushed. 08390_ CPS Tube crushed. 08390_ Arc Projector crushed. 08390_ Lyr. Medium Armor Plating crushed. 08390_ Transmission Jammer destroyed. 08391_ Powered Hammer crushed. 08391_ Proton Cannon crushed. 08393_ DRS Beacon crushed. 08393_ Mic. Nuclear Core crushed. 08393_ Mak. System Restoration Module crushed. 08393_ Temporary Utility slot lost. 08401_ Energy Well crushed. 08401_ Imp. Lightning Gun crushed. 08401_ Fission Core crushed. 08411_ Critical hit (Destroy). 08411_ Broken Scrap Suit destroyed. 08411_ Imp. Core Shielding destroyed. 08417_ System Shield crushed. 08427_ Slammed into C-40 Crusher. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | #####??????######??????######????????????????????? | | #??????# #??????# @CC#????????????????????? | | #??????# *#??????#CCCC#????????????????????? | | #??????# #??????#CCCC#????????????????????? | | #??????# #??????#CCCC#????????????????????? | | #??????# ########CC ######## #????????? | | =#??????# CC ???????? | | #??????# CC ???????? | | #??????# CC ???????? | | #??????# CC ???????? | | #??????# ######## ######## #????????? | | #??????# #??????# #????????? #????????? | | * #??????# #??????# #????????????????????? | | #??????# #??????# #????????????????????? | | [ ######## #??????# #????????????????????? | | #??????# ????????????????????? | | #??????# ???????????????????? | | #??????# ??????????????????? | | #??????# ??????????????????? | | ######## #??????# ###??????????????????? | | #??????# #??????# #????????????????????? | | #??????# #??????# ?????????????????????? | | ! #??????# #??????? ?????????????????????? | | #??????# #????????????????????????????????? | | #??????# #????????????????????????????????? | | #??????# #????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 38 Energy Capacity 675 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Jamming Range 12 Additional Mass Support 12 Armor Coverage 150 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Core Shielding 30 Evasion (%) 45 Recoil Reduction 4 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Hvy. Gauss Cannon | -6/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PointyFieldPit Manual? 0 Play Time 00:45:51 Cumulative 285.8 hours Start 2024.08.19 @ 07:07:14 End 2024.08.19 @ 08:32:08 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 215 Rogue 63 Adventurer 126 Explorer 26 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 73 Gallery% 70 Achievement% 68 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 18/CogNarrow Map View 64x51 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters BRIGHTNESS(115)|SATURATION(100)|LOW_CONTRAST(0,16,30) Steam 1 RUN: fe0967a4-b7a4-4028-9b14-a0fed9ab07c5