Cogmind - Beta 12 @@@ ROGUE MODE // 2023.11.05 @ 00:09:31 Player: Shobalk Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (15) 3000 Robots Destroyed (39) 195 Value Destroyed (1447) 1447 Prototype IDs (15) 300 Alien Tech Used (0) 0 Bonus (2143) 2143 TOTAL SCORE: 9085 Bonus ------- High Alert Combat Kills 52 Follower Combat Kills 406 Entered Garrisons 400 Used RIF Installer 500 Entered DSFs 500 Met Data Miner 300 Friendly Fire -15 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 100/100 System Corruption 4% Temperature Cool (0) Movement Flying (40) Location -5/Proximity Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Nuclear Pulse Thruster > --- UTILITY (6) ------ Enhanced Optical Array Signal Interpreter Improved Hacking Suite Improved Hacking Suite Improved Hacking Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Antimatter Reactor Improved Sensor Array Terrain Scan Processor Makeshift ECM Suite Improved Datajack Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Improved Flight Unit Nuclear Pulse Thruster Nuclear Pulse Thruster Nuclear Pulse Thruster > --- UTILITY ---------- Advanced Weight Redist. System Enhanced Optical Array Signal Interpreter Improved Hacking Suite Improved Hacking Suite Authchip [R/Combat] > --- WEAPON ----------- Improved Datajack Katana > --- INVENTORY -------- Light Nuclear Core Light Antimatter Reactor Cesium-ion Thruster Heavy Missile Launcher Improved Datajack [Rating: 54] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Improved Flight Unit Treads Light Treads Leg Aluminum Leg Flight Unit Improved Flight Unit Utility Improved Hacking Suite Device Drone Bay Processor Signal Interpreter Hackware Improved Hacking Suite Protection Light Armor Plating Weapon Assault Rifle Energy Gun Medium Laser Ballistic Gun Assault Rifle Launcher Heavy Missile Launcher Slashing Weapon Katana Special Melee Weapon Improved Datajack Build | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 ------- Run | Jun Mat Mat Sto Mat Fac DSF Fac Gar Fac Gar Fac Low Low Dat Pro Slots Evolved 8 | . . 2 . 2 2 . 2 . . . . . . . . Power 1 | . . . . . 1 . . . . . . . . . . Propulsion 2 | . . . . 1 1 . . . . . . . . . . Utility 4 | . . 2 . 1 . . 1 . . . . . . . . Weapon 1 | . . . . . . . 1 . . . . . . . . Parts Attached 77 | 5 3 1 17 11 3 1 6 6 7 4 10 . 2 . 1 Power 11 | 1 . . 3 1 1 . 1 2 1 . 1 . . . . Engine 6 | 1 . . 2 . 1 . 1 . 1 . . . . . . Core 4 | . . . 1 1 . . . 1 . . 1 . . . . Reactor 1 | . . . . . . . . 1 . . . . . . . Propulsion 21 | 2 1 . 4 1 1 . 2 1 2 3 3 . 1 . . Treads 2 | . . . 2 . . . . . . . . . . . . Leg 3 | 2 1 . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight 16 | . . . 2 1 1 . 2 1 2 3 3 . 1 . . Utility 27 | . 2 1 7 6 1 . 3 1 3 . 3 . . . . Device 14 | . 1 1 4 3 1 . 1 . 2 . 1 . . . . Storage . | . . . . . . . . . . . . . . . . Processor 3 | . . . . 2 . . . . 1 . . . . . . Hackware 6 | . . . . 1 . . 2 1 . . 2 . . . . Protection 4 | . 1 . 3 . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . Weapon 18 | 2 . . 3 3 . 1 . 2 1 1 3 . 1 . 1 Energy Gun 2 | 1 . . 1 . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . Ballistic Gun 3 | 1 . . 2 . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . Launcher 4 | . . . . 1 . . . 2 . 1 . . . . . Special Weapon . | . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon 7 | . . . . 2 . 1 . . . . 2 . 1 . 1 Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon 2 | . . . . . . . . . 1 . 1 . . . . Unidentified Prototypes 3 | . . . 2 . . . . . . . 1 . . . . Parts Lost 28 | . . . 2 . . 4 1 4 . 12 . . . . 5 Power 5 | . . . . . . 2 . 2 . 1 . . . . . Propulsion 11 | . . . . . . 1 . 1 . 7 . . . . 2 Utility 6 | . . . 2 . . 1 . 1 . 1 . . . . 1 Weapon 6 | . . . . . . . 1 . . 3 . . . . 2 Highest Loss Streak 12 | . . . 1 . . 4 1 2 . 12 . . . . 3 To Critical Strikes . | . . . . . . . . . . . . . . . . Average Slot Usage (%) 77 | . 92 86 96 60 92 80 58 64 80 53 49 60 62 66 57 Engine 6 | . 14 11 10 . 7 3 4 2 5 2 . . . . . Core 1 | . . . . 9 7 3 . 1 . . 5 6 1 . . Treads 4 | . . . 13 . . . . . . . . . . . . Leg 5 | . 28 22 6 . . . . . . . . . . . . Flight 11 | . . . 1 27 30 26 26 26 25 9 7 13 17 20 13 Device 8 | . 8 20 14 3 15 12 5 2 9 3 . . . . . Processor 5 | . . . . 10 15 13 6 6 6 13 13 13 13 13 13 Hackware 8 | . . . . 1 7 6 1 14 20 17 22 26 26 26 24 Protection 10 | . 12 11 26 . . . . . . . . . . . . Energy Gun 4 | . 14 11 8 . . . . . . . . . . . . Ballistic Gun 6 | . 14 11 13 1 . . . . . . . . . . . Slashing Weapon 3 | . . . . 6 7 13 12 6 6 3 . . 4 6 5 Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 28 | 9 13 15 28 13 18 16 17 21 21 12 5 5 5 3 3 Greatest Support 40 | 20 20 20 40 15 20 20 22 22 31 26 11 11 11 11 11 Greatest Overweight (x) 4 | 2 . . 4 . . . . . . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 1 4 4 5 5 4 4 5 5 5 5 5 5 5 4 5 Average Carried 4 | . 2 3 4 4 3 3 4 4 4 4 4 5 4 4 4 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 1 4 4 4 5 4 4 4 3 5 5 5 5 4 4 5 Class Distribution -------------------- 34% | Mutant 26% | Hacker-Mutant 12% | Commander-Mutant 10% | Hacker-Sprinter 8% | Scavenger-Mutant 6% | Scout 3% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Mutant | -8/Materials Scout | -7/Factory Scout | -7/DSF Sprinter | -6/Factory Hacker-Sprinter | -6/Garrison Hacker-Sprinter | -6/Factory Hacker-Mutant | -6/Garrison Hacker-Mutant | -6/Factory Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Data Miner Hacker-Mutant | -5/Proximity Caves Resources | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 ----------- Run | Jun Mat Mat Sto Mat Fac DSF Fac Gar Fac Gar Fac Low Low Dat Pro Matter Collected 1212 | 204 124 12 289 139 . 6 58 50 . . 209 47 64 . 10 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 1038 | . 127 48 523 88 . . 58 170 . 6 . . 18 . . Parts 80 | . 9 6 35 15 . . 2 9 . 2 . . 2 . . Haulers Intercepted 2 | . . . 2 . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 5 | . . . . . . . . . . . . . . . 5 Prevented . | . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 ------- Run | Jun Mat Mat Sto Mat Fac DSF Fac Gar Fac Gar Fac Low Low Dat Pro Combat Hostiles Destroyed 33 | . 5 3 9 5 . . 1 8 . 1 . . 1 . . Melee 4 | . . . . 1 . . 1 . . 1 . . 1 . . Guns 17 | . 5 3 9 . . . . . . . . . . . . AOE 12 | . . . . 4 . . . 8 . . . . . . . Classes Destroyed 8 | . 2 . 3 2 . . . . . . . . 1 . . Worker 3 | . . . . 3 . . . . . . . . . . . Builder 1 | . . . . 1 . . . . . . . . . . . Hauler 2 | . . . 2 . . . . . . . . . . . . Swarmer 15 | . 3 3 . 4 . . . 4 . 1 . . . . . Grunt 14 | . 2 . 6 1 . . 1 4 . . . . . . . Brawler 1 | . . . 1 . . . . . . . . . . . . Sentry 2 | . . . 2 . . . . . . . . . . . . Thief 1 | . . . . . . . . . . . . . 1 . . Best Kill Streak 8 | . 3 3 2 8 . . 1 4 . 1 . . 1 . . Combat Bots Only 4 | . 3 3 2 4 . . 1 4 . 1 . . 1 . . Max Kills in Single Turn 4 | . 1 2 1 4 . . 1 4 . 1 . . 1 . . Gunslinging 1 | . . 1 . . . . . . . . . . . . . Exploded 4 | . . . . 3 . . . 4 . . . . . . . Melee 1 | . . . . 1 . . 1 . . 1 . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -------- Run | Jun Mat Mat Sto Mat Fac DSF Fac Gar Fac Gar Fac Low Low Dat Pro Damage Taken 2868 | . 144 141 335 137 21 346 195 377 57 620 52 25 20 . 398 Core 1131 | . 21 . 12 42 . 199 100 154 12 322 21 25 . . 223 Absorbed by Shields 27 | . . . . . . 16 . 11 . . . . . . . Core Remaining (%) 90 | 100 91 . 97 92 . 71 . . . . . . . . . Volleys Fired 61 | . 16 8 29 3 . . . 4 . 1 . . . . . Largest 2 | . 2 2 2 1 . . . 1 . 1 . . . . . Hottest 76 | . 70 70 76 36 . . . 39 . 39 . . . . . Shots Fired 114 | . 32 16 58 3 . . . 4 . 1 . . . . . Gun 106 | . 32 16 58 . . . . . . . . . . . . Cannon . | . . . . . . . . . . . . . . . . Launcher 8 | . . . . 3 . . . 4 . 1 . . . . . Special . | . . . . . . . . . . . . . . . . Kinetic 58 | . 16 8 34 . . . . . . . . . . . . Thermal 48 | . 16 8 24 . . . . . . . . . . . . Explosive 8 | . . . . 3 . . . 4 . 1 . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . Robot Hit Streak 11 | . 8 3 11 1 . . . 5 . 6 . . . . . Robot Miss Streak 5 | . 5 3 3 1 . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . Secondary Targets 2 | . . 1 1 . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 1 . . . . . . . . . . . . Shots Hit Robots 75 | . 17 6 36 4 . . 2 4 1 2 1 . 1 . 1 Core Hits 63 | . 7 3 16 12 . . 2 16 . 5 . . 1 . 1 Critical Kills . | . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . Critical Strikes 3 | . . . 2 . . . 1 . . . . . . . . Burn 2 | . . . 2 . . . . . . . . . . . . Sever 1 | . . . . . . . 1 . . . . . . . . Melee Attacks 31 | . . . . 6 . . 5 7 2 2 2 . 2 . 5 Impact . | . . . . . . . . . . . . . . . . Slashing 29 | . . . . 6 . . 5 7 1 2 1 . 2 . 5 Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks 1 | . . . . . . . 1 . . . . . . . . Damage Inflicted 2458 | . 214 77 498 538 . . 60 832 . 172 . . 43 . 24 Guns 787 | . 214 77 496 . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . Explosions 1410 | . . . . 435 . . . 832 . 143 . . . . . Melee 259 | . . . . 103 . . 60 . . 29 . . 43 . 24 Ramming 2 | . . . 2 . . . . . . . . . . . . Kinetic 468 | . 127 28 313 . . . . . . . . . . . . Thermal 319 | . 87 49 183 . . . . . . . . . . . . Explosive 1410 | . . . . 435 . . . 832 . 143 . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Slashing 259 | . . . . 103 . . 60 . . 29 . . 43 . 24 Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 6 | . . . 6 . . . . . . . 4 4 4 4 4 Average Corruption 3 | . . . 2 . . . . . . . 4 4 4 4 4 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 13 | . . . 2 . . . . . . . 1 1 5 . 4 Message Errors 5 | . . . 2 . . . . . . . . . 1 . 2 Matter Fused 3 | . . . . . . . . . . . 1 . 1 . 1 Heat Flow Errors 1 | . . . . . . . . . . . . . 1 . . Energy Discharges 3 | . . . . . . . . . . . . 1 1 . 1 Data Loss (minor) 1 | . . . . . . . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 5 | . . . . 1 . . . 4 . . . . . . . Projectiles . | . . . . . . . . . . . . . . . . Explosions 4 | . . . . . . . . 4 . . . . . . . Melee 1 | . . . . 1 . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 5 | . . . . 5 . . . . . . . . . . . Shots 1 | . . . . 1 . . . . . . . . . . . Rammed 1 | . . . 1 . . . . . . . . . . . . Targets Rammed 1 | . . . 1 . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 167 | . 117 . 114 . . . 3 12 . . . . 167 . . Average Temperature 36 | . 58 . 27 . . . 3 8 . . . . 93 . . Received Heat Transfer 552 | . 36 . 144 27 . . 69 66 18 138 15 . 9 . 30 Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted 2 | . . . 2 . . . . . . . . . . . . Heat Transferred 1073 | . 259 148 666 . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen 1 | . . . . . . . . . . . . . 1 . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 ------- Run | Jun Mat Mat Sto Mat Fac DSF Fac Gar Fac Gar Fac Low Low Dat Pro Peak Influence 638 | . 138 177 248 204 65 45 92 638 392 274 254 . . . . Initial 324 | . . 57 74 100 20 45 10 77 324 274 151 . . . . Average 131 | . 61 115 99 97 42 31 35 312 353 246 190 . . . . Maximum Alert Level 2 | . . . 1 1 . . . 2 1 1 1 . . . . Low Security (%) 75 | 100 100 100 85 97 100 100 100 26 . . 50 . . . . Level 1 21 | . . . 14 2 . . . 39 100 100 50 . . . . Level 2 3 | . . . . . . . . 33 . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 7 | . . . 4 . . 1 1 . . . 1 . . . . Investigation 2 | . . . 2 . . . . . . . . . . . . Extermination . | . . . . . . . . . . . . . . . . Reinforcement 5 | . . . 2 . . 1 1 . . . 1 . . . . Assault . | . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 --------- Run | Jun Mat Mat Sto Mat Fac DSF Fac Gar Fac Gar Fac Low Low Dat Pro Distress Signals 3 | . . . 2 1 . . . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 130 | . 5 8 23 15 1 7 9 21 2 12 7 1 6 . 13 Peak Tracking Total 11 | . 3 3 5 7 1 6 8 8 1 11 5 1 4 . 8 Tactical Retreats 11 | . . . . 2 . 1 . 4 . 2 . . 1 . 1 Traps | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 ------- Run | Jun Mat Mat Sto Mat Fac DSF Fac Gar Fac Gar Fac Low Low Dat Pro Traps Triggered 13 | . . . 5 . . 3 1 2 . 2 . . . . . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 ---------- Run | Jun Mat Mat Sto Mat Fac DSF Fac Gar Fac Gar Fac Low Low Dat Pro Machines Disabled 8 | . . . . 1 . . . 7 . . . . . . . Max in Single Turn 1 | . . . . 1 . . . 1 . . . . . . . Garrison Relay 2 | . . . . . . . . 2 . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 --------- Run | Jun Mat Mat Sto Mat Fac DSF Fac Gar Fac Gar Fac Low Low Dat Pro Machines Accessed 35 | . 2 1 8 5 3 . 3 2 3 . 3 . 1 4 . Terminals 26 | . 2 1 8 5 3 . 2 2 1 . 2 . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . 1 . . . . Scanalyzers 1 | . . . . . . . . . 1 . . . . . . Garrison Access 2 | . . . . . . . 1 . 1 . . . . . . Total Hacks 106 | . 4 3 16 17 6 . 4 4 7 . 11 . 1 33 . Successful 76 | . 2 2 10 12 3 . 1 1 6 . 5 . 1 33 . Failed 30 | . 2 1 6 5 3 . 3 3 1 . 6 . . . . Catastrophic 3 | . . . 1 1 1 . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . Manual 26 | . 4 2 3 8 4 . 1 1 . . 3 . . . . Terminals 62 | . 4 3 16 17 6 . 3 4 1 . 8 . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 3 | . . . . . . . . . . . 3 . . . . Scanalyzers 4 | . . . . . . . . . 4 . . . . . . Garrison Access 3 | . . . . . . . 1 . 2 . . . . . . Terminal Hacks 58 | . . 1 9 8 3 . . 1 1 . 1 . 1 33 . Record 15 | . . . 2 . 2 . . . . . . . . 11 . Part Schematic 13 | . . . . . . . . . . . . . . 13 . Robot Schematic 6 | . . . . . . . . . . . . . . 6 . Prototype ID Bank 4 | . . . . 1 . . . . . . . . . 3 . Open Door 3 | . . . 2 . . . . . . . . . 1 . . Open DSF 2 | . . . . . 1 . . . 1 . . . . . . Level Access Points 1 | . . . . . . . . . . . 1 . . . . Emergency Access Points 1 | . . . . . . . . 1 . . . . . . . Alert Level 2 | . . . 1 1 . . . . . . . . . . . Unreport Threat 3 | . . . 1 2 . . . . . . . . . . . Maintenance Status 1 | . . . . 1 . . . . . . . . . . . Hauler Manifests 1 | . . 1 . . . . . . . . . . . . . Registered Components 1 | . . . . 1 . . . . . . . . . . . Zone Layout 5 | . . . 3 2 . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . Recycling Unit Hacks 2 | . . . . . . . . . . . 2 . . . . Report Inventory 1 | . . . . . . . . . . . 1 . . . . Retrieve Components 1 | . . . . . . . . . . . 1 . . . . Scanalyzer 4 | . . . . . . . . . 4 . . . . . . Insert Component 2 | . . . . . . . . . 2 . . . . . . Analyze 2 | . . . . . . . . . 2 . . . . . . Garrison Access Hacks 2 | . . . . . . . 1 . 1 . . . . . . Unlock Access 2 | . . . . . . . 1 . 1 . . . . . . Unauthorized Hacks 10 | . 2 1 1 4 . . . . . . 2 . . . . Terminals 10 | . 2 1 1 4 . . . . . . 2 . . . . Botnet 10 | . 2 1 1 4 . . . . . . 2 . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 21 | . . 1 6 5 2 . 1 2 1 . 3 . . . . Full Trace Events 1 | . . 1 . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . . . . . 6 . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 15 | . . . . . . . . . 2 . . . . 13 . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components 2 | . . . . . . . . . . . 2 . . . . Parts Scanalyzed 2 | . . . . . . . . . 2 . . . . . . Part Schematics Acquired 2 | . . . . . . . . . 2 . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 ------------ Run | Jun Mat Mat Sto Mat Fac DSF Fac Gar Fac Gar Fac Low Low Dat Pro Used RIF Installer 1 | . . . . . . . . . . 1 . . . . . Robots Hacked 2 | . . . . . . . . . 1 . 1 . . . . Non-combat 1 | . . . . . . . . . . . 1 . . . . Combat 1 | . . . . . . . . . 1 . . . . . . Robot Hacks Applied 2 | . . . . . . . . . 1 . 1 . . . . parse_system 1 | . . . . . . . . . 1 . . . . . . check_alert 1 | . . . . . . . . . . . 1 . . . . Relay Couplers Released 7 | . . . . . . . . 7 . . . . . . . Machine Destruction 7 | . . . . . . . . 7 . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -------- Run | Jun Mat Mat Sto Mat Fac DSF Fac Gar Fac Gar Fac Low Low Dat Pro Total Allies 11 | . . . 10 . . . . . . . . . . . 1 Largest Group 10 | . . . 10 4 . . . . . . . . . . 1 Highest-Rated Group 96 | . . . 88 32 . . . . . . . . . . 96 Highest-Rated Ally 96 | . . . 16 8 . . . . . . . . . . 96 Total Orders 1 | . . . 1 . . . . . . . . . . . . EXPLORE 1 | . . . 1 . . . . . . . . . . . . Ally Attacks 126 | . . . 92 22 . . . . . . . . . . 12 Total Damage 1311 | . . . 787 186 . . . . . . . . . . 338 Kills 19 | . . . 12 2 . . . . . . . . . . 5 Allies Corrupted 1 | . . . 1 . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 ------- Run | Jun Mat Mat Sto Mat Fac DSF Fac Gar Fac Gar Fac Low Low Dat Pro Robot Analysis Total . | . . . . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . . . . . . . . . . . 3 . . . Drone Launches 4 | . . . 4 . . . . . . . . . . . . Drone Recoveries 2 | . . . 2 . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 ------------- Run | Jun Mat Mat Sto Mat Fac DSF Fac Gar Fac Gar Fac Low Low Dat Pro Turns Passed 3028 | 73 252 160 956 205 80 65 171 235 151 107 166 91 152 31 133 Spaces Moved 4274 | 57 150 110 446 381 239 150 376 481 345 215 364 267 347 92 254 Core 120 | 16 . . . . . . . . . 100 4 . . . . Treads 325 | . . . 325 . . . . . . . . . . . . Legs 359 | 41 150 110 58 . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight 3470 | . . . 63 381 239 150 376 481 345 115 360 267 347 92 254 Fastest Speed 29 | 50 120 120 37 34 31 31 31 31 31 29 34 34 34 34 34 Average Speed 53 | 113 120 120 158 34 31 32 31 31 31 42 34 34 34 34 37 Slowest Speed 320 | 150 120 120 320 37 31 34 34 34 34 50 50 34 34 34 40 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped 7 | . . . . 4 . . . 1 . . . 2 . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 38 | 4 35 11 59 36 5 94 11 66 7 34 13 57 54 78 45 Regions Visited 15 Branch Regions 5 Pre-discovered Areas 2 | . . . . . . . . . . . . 1 . 1 . Known Exits Taken 8 | . . . . 1 1 . 1 . 1 . 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . . . . . . . Scrap Searched 6 | . . . . . . . . . . . . 2 2 . 2 Spaces Dug 18 | . . . . 14 . . 2 . . . 1 . 1 . . Terrain Destroyed 74 | . . . . 20 . . 2 41 . 9 1 . 1 . . Melee 6 | . . . . 2 . . 2 . . . 1 . 1 . . Projectile . | . . . . . . . . . . . . . . . . AOE 68 | . . . . 18 . . . 41 . 9 . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 --------- Run | Jun Mat Mat Sto Mat Fac DSF Fac Gar Fac Gar Fac Low Low Dat Pro Total 4849 | 63 189 122 643 437 243 165 418 544 384 225 401 264 376 91 284 Wait 300 | . 17 2 116 27 1 . 12 35 23 3 17 . 26 . 21 Move 4246 | 56 149 109 445 372 238 149 376 478 344 214 363 262 346 91 254 Hop 7 | . . . . 4 . . . 1 . . . 2 . . . Pick Up 29 | 2 3 1 6 7 1 1 1 1 2 . 2 . . . 2 Fast Attach 54 | 4 2 1 11 6 . 2 5 7 5 3 6 . 1 . 1 Attach 17 | 1 . . 2 1 2 . 1 3 1 1 4 . 1 . . Detach 14 | . . . 6 . . . . 1 2 1 4 . . . . Swap 11 | . 1 . 4 4 1 . . . 1 . . . . . . Drop 40 | . 1 1 21 7 . 1 1 . 4 . 3 . . . 1 Fire 61 | . 16 8 29 3 . . . 4 . 1 . . . . . Melee 30 | . . . . 6 . . 4 7 2 2 2 . 2 . 5 Ram . | . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . Crush 1 | . . . 1 . . . . . . . . . . . . Escape Stasis 37 | . . . . . . 12 18 7 . . . . . . . Rewire 2 | . . . 2 . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials -9/Materials -9/Storage -8/Materials -7/Factory (discovered 2 exits: *Low / DSF) -7/DSF -6/Factory -6/Garrison (discovered 2 exits: *Fac / *Fac) -6/Factory -6/Garrison -6/Factory (discovered 5 exits: Fac x4 / *Low) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves History --------- Turn | Location | Event 2 | -11/Junkyard | Met Revision 17 8 | -11/Junkyard | Discovered new exit (range 15) 74 | -11/Junkyard | Entered Materials 283 | -10/Materials | Discovered new exit (range 5) 313 | -10/Materials | Build established: Mutant 326 | -10/Materials | Entered another Materials area 326 | -9/Materials | Evolved 2 slots: Utility x2 326 | -9/Materials | Discovered new exit (range 14) 486 | -9/Materials | Entered Storage 1119 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 1415 | -9/Storage | Discovered new exit (range 16) 1424 | -9/Storage | Build established: Commander-Mutant 1442 | -9/Storage | Entered Materials 1442 | -8/Materials | Accompanied by 4 allies 1442 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1623 | -8/Materials | Discovered new exit (range 20) 1640 | -8/Materials | Identified exit to Factory 1647 | -8/Materials | Entered Factory 1647 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 1700 | -7/Factory | Discovered new exit (range 9) 1703 | -7/Factory | Identified exit to Lower Caves 1720 | -7/Factory | Identified exit to DSF 1727 | -7/Factory | Entered DSF 1737 | -7/DSF | Discovered new exit (range 19) 1745 | -7/DSF | Additional patrols routed to DSF 1792 | -7/DSF | Identified exit to Factory 1792 | -7/DSF | Entered Factory 1792 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 1814 | -6/Factory | Lost 4 parts (2p1n1u) 1963 | -6/Factory | Identified exit to Garrison 1963 | -6/Factory | Entered Garrison 1965 | -6/Garrison | Spotted B-90 Cyclops 2089 | -6/Garrison | Garrison Relay disabled 2111 | -6/Garrison | Triggered checkpoint 2114 | -6/Garrison | Triggered checkpoint 2133 | -6/Garrison | Discovered new exit (range 15) 2155 | -6/Garrison | Garrison Relay disabled 2165 | -6/Garrison | Triggered checkpoint 2190 | -6/Garrison | Triggered checkpoint 2196 | -6/Garrison | Triggered checkpoint 2197 | -6/Garrison | Discovered new exit (range 5) 2197 | -6/Garrison | Identified exit to Factory 2198 | -6/Garrison | Entered Factory 2210 | -6/Factory | Identified exit to DSF 2335 | -6/Factory | Identified exit to Garrison 2349 | -6/Factory | Entered Garrison 2401 | -6/Garrison | Core integrity fell below 50% 2432 | -6/Garrison | Triggered checkpoint 2444 | -6/Garrison | Discovered new exit (range 12) 2448 | -6/Garrison | Lost 12 parts (1p7n1u3w) 2448 | -6/Garrison | Installed Relay Interface Framework 2456 | -6/Garrison | Identified exit to Factory 2456 | -6/Garrison | Entered Factory 2505 | -6/Factory | Identified exit to Factory 2582 | -6/Factory | Build established: Hacker-Mutant 2621 | -6/Factory | Discovered new exit (range 5) 2622 | -6/Factory | Identified exit to Lower Caves 2622 | -6/Factory | Entered Lower Caves 2623 | -6/Lower Caves | Encountered a Warlord checkpoint 2649 | -6/Lower Caves | Learned location of Extension (-5) 2663 | -6/Lower Caves | Identified exit to Lower Caves 2697 | -6/Lower Caves | Learned Factory stockpile data 2705 | -6/Lower Caves | Spotted B-75 Beast 2713 | -6/Lower Caves | Entered another Lower Caves area 2751 | -6/Lower Caves | Spotted B-75 Beast 2862 | -6/Lower Caves | Discovered new exit (range 7) 2864 | -6/Lower Caves | Identified exit to Data Miner 2865 | -6/Lower Caves | Entered Data Miner 2865 | -6/Data Miner | Discovered new exit (range 6) 2868 | -6/Data Miner | Identified exit to Proximity Caves 2871 | -6/Data Miner | Met Data Miner 2879 | -6/Data Miner | Learned location of Section 7 (-2) 2879 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 2886 | -6/Data Miner | Received God Mode back door access code from Data Miner 2896 | -6/Data Miner | Entered Proximity Caves 2923 | -5/Proximity Caves | Escorted by Enhanced Grunt 2937 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 2962 | -5/Proximity Caves | Core integrity fell below 20% 2990 | -5/Proximity Caves | Spotted B-75 Beast 2995 | -5/Proximity Caves | Lost 3 parts (2n1w) 3029 | -5/Proximity Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 02946_ VTOL Module fries itself beyond repair. 02949_ Carbon-fiber Leg fries itself beyond repair. 02950_ Imp. Melee Analysis Suite fries itself beyond repair. 02951_ Dropped Lgt. Angular Momentum Engine. 02951_ Acquired Antimatter Reactor. 02952_ Acquired Axe. 02953_ Acquired 10 matter. 02956_ Slug penetrates Enhanced Grunt. 02957_ Enhanced Grunt suffers critical hit (Smash). 02957_ Enhanced Grunt system corrupted by crushing effect. 02957_ Enhanced Grunt knocked back. 02959_ Enhanced Grunt destroyed. 02961_ Penetrated by Slug. 02964_ System corrupted: Matter fused (-8). 02964_ Cesium-ion Thruster destroyed. 02970_ Slug penetrates Wall. 02992_ 3RHFAWDOJIMJ=O0MP4U/XVHH#TKNGBFK T 02996_ Knocked back. 02996_ Imp. Hacking Suite destroyed. 03027_ Axe destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????#########????????????????? | | ???????????????????????## #????????????????? | | ????????????????????#### ##???????????????? | | ??????????????????### #???????????????? | | ??????????????????# s #????????????????? | | ???????????????#### s ###????????????????? | | ??????????????## #####@ s ##??????????????????? | | ???????????#### ##??## ##???????????????????? | | ?????????### ##??####????????????????????? | | ????????## #??????????????????????????? | | ????????# #???????????????? ?????????? | | ????????# ## #??????????????# ??????????? | | ????????## #?# ##???????????? ??????????? | | ?????????# ??# #??????????? ??????????? | | ??????? ???# #?????????? ??????????? | | ????? ????# ##?####??## #???????????? | | ??? ?????## ##?## ### #????????????? | | ? ####??????# #??# #?????????????? | | ? ???????????# #??# #?????????????? | | ?? ?##?????????# #?## #?????????????? | | ??###### ##???????# ### #??????????????????? | | ???## ???????# #?????????????????????? | | #### ???????# #?????????????????????? | | ???????### ##????????????????????? | | ?????????# #????????????????????? | | ????????## ##????????????????????? | | ########## ##?????????????????????? | | % ##??????????????????????? | | ##???????????????????????? | | ###### ##????????????????????????? | | #????# #??####???????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 23 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 450 Evasion (%) 63 Recoil Reduction 2 Offensive Hacking 48 Authchip Count 1 Trap Extractor Capacity 4 Item Schematics ----------------- Cesium-ion Thruster | -6/Factory | Scanalyzed Hvy. Missile Launcher | -6/Factory | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Gravmag System | -6/Data Miner | Free Imp. Energy Well | -6/Data Miner | Free Ionic Axe | -6/Data Miner | Free Centrium Wheel | -6/Data Miner | Free Adv. Thermal Shield | -6/Data Miner | Free Adv. Datajack | -6/Data Miner | Free Nuclear Pulse Array | -6/Data Miner | Free Myomer Leg | -6/Data Miner | Free Adv. Coolant Injector | -6/Data Miner | Free Nova Cannon | -6/Data Miner | Free Antimissile System | -6/Data Miner | Free Robot Schematics ------------------ E-15 Imp | -6/Data Miner | Free Y-64 Sentinel | -6/Data Miner | Free M-22 Extractor | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free G-67 Veteran | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Infiltrator The Oracle Challenges ------------ None Game ------ Seed NodePhysicsSpoofer Manual? 0 Play Time 01:50:35 Cumulative 40.9 hours Start 2023.11.04 @ 17:42:19 End 2023.11.05 @ 00:09:31 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 72 Rogue 72 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 49 Gallery% 55 Achievement% 22 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 20/SmallcapsGlow Map View 66x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b3797976-2f24-4447-ab88-aac87dfbaac7