Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.04.14 @ 16:25:24 Player: OccultOnion Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (49) 245 Value Destroyed (1679) 1679 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (872) 872 TOTAL SCORE: 4796 Bonus ------- High Alert Combat Kills 172 Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 0/550 Matter 282/300 Energy 155/160 System Corruption 0% Temperature Cool (216) Movement Core (450) Ox8 Location -8/Materials Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Large Storage Unit Core Analyzer Insulated Plating > --- WEAPON (2) ------- Heavy Mace > --- INVENTORY (10) --- Improved Heat Sink Relay Coupler [Swarmer] (37) Relay Coupler [Grunt] (23) Relay Coupler [Sentry] (20) Light Assault Rifle Advanced Assault Cannon Grenade Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Carbon-fiber Leg Titanium Leg > --- UTILITY ---------- Improved Heat Sink Small Storage Unit Large Storage Unit > --- WEAPON ----------- Pulse Rifle Heavy Mace > --- INVENTORY -------- Light Nuclear Core Improved Heat Sink Core Analyzer Insulated Plating Relay Coupler [Swarmer] Relay Coupler [Grunt] Relay Coupler [Sentry] Heavy Particle Cannon Light Assault Rifle Advanced Assault Cannon Grenade Launcher [Rating: 25] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Small Storage Unit Device Heat Sink Storage Small Storage Unit Processor Core Analyzer Protection Light Armor Plating Weapon High-powered Shotgun Energy Gun EM Pulse Gun Energy Cannon Heavy Particle Cannon Ballistic Gun High-powered Shotgun Launcher Grenade Launcher Impact Weapon Heavy Mace Build | -11 -10 -9 -8 -8 -8 ------- Run | Scr Mat Mat Mat Gar Mat Slots Evolved 4 | . . 2 2 . . Power . | . . . . . . Propulsion 2 | . . 1 1 . . Utility 2 | . . 1 1 . . Weapon . | . . . . . . Parts Attached 35 | . 2 6 3 10 14 Power 6 | . . 1 . 2 3 Engine 2 | . . . . 2 . Core 4 | . . 1 . . 3 Reactor . | . . . . . . Propulsion 11 | . . 2 2 4 3 Treads 2 | . . . 2 . . Leg 7 | . . . . 4 3 Wheel 2 | . . 2 . . . Hover . | . . . . . . Flight . | . . . . . . Utility 6 | . 1 1 1 1 2 Device 2 | . . 1 . 1 . Storage 1 | . 1 . . . . Processor 1 | . . . . . 1 Hackware . | . . . . . . Protection 2 | . . . 1 . 1 Artifact . | . . . . . . Weapon 12 | . 1 2 . 3 6 Energy Gun 4 | . . . . 2 2 Energy Cannon 1 | . . . . . 1 Ballistic Gun 4 | . . 2 . 1 1 Ballistic Cannon . | . . . . . . Launcher 2 | . 1 . . . 1 Special Weapon . | . . . . . . Impact Weapon 1 | . . . . . 1 Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 30 | . 1 4 . 10 15 Power 5 | . . 1 . 2 2 Propulsion 10 | . . 1 . 3 6 Utility 4 | . . . . 2 2 Weapon 11 | . 1 2 . 3 5 Highest Loss Streak 9 | . 1 3 . 3 9 Average Slot Usage (%) 90 | . 98 91 96 90 85 Engine 6 | . 14 5 . 8 . Core 2 | . . 5 9 . 7 Treads 5 | . . . 12 9 . Leg 19 | . 28 16 3 12 31 Wheel 7 | . . 16 18 10 1 Device 7 | . . 5 9 10 8 Storage 19 | . 27 22 18 18 17 Protection 1 | . . . 9 2 . Energy Gun 6 | . 12 . . 4 9 Ballistic Gun 11 | . 14 13 18 12 5 Launcher 1 | . 1 8 . . . Naked Turns . | . . . . . . Heaviest Build 35 | 13 30 32 35 35 33 Greatest Support 52 | 20 20 32 32 32 52 Greatest Overweight (x) 10 | . 1 1 1 2 10 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 12 | 6 12 12 12 12 12 Average Capacity 11 | 6 11 12 12 12 11 Most Carried 12 | 6 9 12 11 12 12 Average Carried 10 | 6 7 10 9 10 11 Final Capacity 12 | 6 12 12 12 12 10 Final Carried 12 | 6 8 11 9 12 7 Class Distribution -------------------- 57% | Mutant 42% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -8 -8 -8 ----------- Run | Scr Mat Mat Mat Gar Mat Matter Collected 1040 | 206 11 118 . 594 111 Remotely . | . . . . . . Salvage Created 1514 | 69 90 151 . 798 406 Parts 96 | 3 9 11 . 48 25 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -8 -8 ------- Run | Scr Mat Mat Mat Gar Mat Combat Hostiles Destroyed 40 | . 5 5 . 22 8 Guns 34 | . 3 4 . 22 5 AOE 6 | . 2 1 . . 3 Classes Destroyed 10 | 2 3 2 . . 3 Worker 1 | . . . . . 1 Builder 1 | . . . . . 1 Tunneler 1 | 1 . . . . . Recycler 2 | 1 . . . . 1 Operator 1 | . . 1 . . . Watcher 3 | . 1 . . . 2 Swarmer 13 | . 3 . . 7 3 Grunt 17 | . 2 2 . 11 2 Duelist 1 | . . . . . 1 Sentry 9 | . . 3 . 4 2 Best Kill Streak 5 | 2 3 2 . 5 5 Combat Bots Only 5 | . 3 2 . 5 3 Max Kills in Single Turn 2 | 1 1 1 . 2 2 Gunslinging . | . . . . . . Exploded 2 | . 1 1 . . 2 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -8 -8 -------- Run | Scr Mat Mat Mat Gar Mat Damage Taken 3373 | . 349 436 . 1459 1129 Core 713 | . 42 117 . 283 271 Absorbed by Shields 19 | . . . . 19 . Core Remaining (%) 84 | 100 83 70 . . . Volleys Fired 137 | 2 19 19 . 57 40 Largest 2 | 2 2 2 . 2 2 Hottest 105 | 70 70 55 . 105 105 Shots Fired 234 | 4 37 30 . 110 53 Gun 209 | 4 34 19 . 110 42 Cannon 6 | . . . . . 6 Launcher 19 | . 3 11 . . 5 Special . | . . . . . . Kinetic 133 | 2 19 19 . 81 12 Thermal 63 | 2 15 . . 13 33 Explosive 19 | . 3 11 . . 5 Electromagnetic 19 | . . . . 16 3 Robot Hit Streak 13 | 2 4 8 . 13 7 Robot Miss Streak 5 | 1 4 4 . 5 3 Penetration Max . | . . . . . . Secondary Targets 6 | . . . . 5 1 Max Gunslinging Chain 1 | . . . . 1 1 Shots Hit Robots 146 | 2 17 13 . 78 36 Core Hits 97 | 2 7 16 . 48 24 Critical Hits 1 | 1 . . . . . Critical Kills 1 | 1 . . . . . Critical Parts Destroyed . | . . . . . . Melee Attacks 5 | . . . . . 5 Impact 5 | . . . . . 5 Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks 1 | . . . . . 1 Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3047 | 25 331 423 . 1340 928 Guns 2158 | 25 207 173 . 1340 413 Cannons 150 | . . . . . 150 Explosions 622 | . 124 250 . . 248 Melee 117 | . . . . . 117 Ramming . | . . . . . . Kinetic 1376 | 12 90 173 . 1037 64 Thermal 771 | 13 117 . . 166 475 Explosive 622 | . 124 250 . . 248 Electromagnetic 161 | . . . . 137 24 Impact 117 | . . . . . 117 Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 36 | . . . . . 36 Projectiles 18 | . . . . . 18 Explosions . | . . . . . . Melee 18 | . . . . . 18 Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 59 | . . 20 . . 39 Shots 2 | . . 1 . . 1 Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 279 | 9 48 1 . 4 279 Average Temperature 39 | 6 18 1 . 2 71 Received Heat Transfer 1425 | . 102 171 . 675 477 Effects 1 | . . . . . 1 Energy Bleed 1 | . . . . . 1 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions 1 | . . . . . 1 Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . . . . 1 . Heat Transferred 1636 | 37 333 . . 370 896 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -8 -8 -8 ------- Run | Scr Mat Mat Mat Gar Mat Peak Influence 750 | 10 176 260 124 750 603 Average Influence 353 | 8 84 149 114 440 470 Maximum Alert Level 3 | . . 1 . 3 2 Low Security (%) 32 | 100 100 80 100 13 . Level 1 21 | . . 20 . 28 21 Level 2 42 | . . . . 50 78 Level 3 3 | . . . . 7 . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 4 | . 1 1 . . 2 Investigation 1 | . . . . . 1 Extermination . | . . . . . . Reinforcement 3 | . 1 1 . . 1 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced . | . . . . . . Stealth | -11 -10 -9 -8 -8 -8 --------- Run | Scr Mat Mat Mat Gar Mat Distress Signals 2 | . 1 1 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 61 | . 10 9 1 28 13 Peak Tracking Total 8 | . 4 4 1 8 4 Tactical Retreats 5 | . . 1 . 4 . Traps | -11 -10 -9 -8 -8 -8 ------- Run | Scr Mat Mat Mat Gar Mat Traps Triggered 2 | . . . . 2 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -8 -8 ---------- Run | Scr Mat Mat Mat Gar Mat Machines Disabled 5 | . 2 1 . 1 1 Max in Single Turn 2 | . 2 1 . 1 1 Garrison Access 1 | . . . . . 1 Garrison Relay 1 | . . . . 1 . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -9 -8 -8 -8 --------- Run | Scr Mat Mat Mat Gar Mat Machines Accessed 9 | . 3 2 1 . 3 Terminals 6 | . 3 2 . . 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . . . . . 1 Scanalyzers . | . . . . . . Garrison Access 2 | . . . 1 . 1 Total Hacks 24 | . 12 6 1 . 5 Successful 17 | . 9 3 1 . 4 Failed 7 | . 3 3 . . 1 Catastrophic 1 | . 1 . . . . Database Lockouts . | . . . . . . Manual 12 | . 7 4 . . 1 Terminals 21 | . 12 6 . . 3 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . . . . . 1 Scanalyzers . | . . . . . . Garrison Access 2 | . . . 1 . 1 Terminal Hacks 10 | . 6 3 . . 1 Robot Analysis 3 | . 2 1 . . . Alert Level 3 | . 2 . . . 1 Locate Traps 3 | . 2 1 . . . Zone Layout 1 | . . 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 1 | . . . . . 1 Report Inventory 1 | . . . . . 1 Scanalyzer . | . . . . . . Garrison Access Hacks 2 | . . . 1 . 1 Unlock Access 1 | . . . 1 . . Seal Access 1 | . . . . . 1 Unauthorized Hacks 4 | . 3 . . . 1 Terminals 4 | . 3 . . . 1 Track 2 | . 2 . . . . Botnet 2 | . 1 . . . 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . 1 . . . Used . | . . . . . . Hacking Detections 7 | . 3 2 1 . 1 Full Trace Events 1 | . . . . . 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 ------------ Run | Scr Mat Mat Mat Gar Mat Used RIF Installer 1 | . . . . 1 . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 5 | . . . . 5 . Machine Destruction 5 | . . . . 5 . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -8 -8 -------- Run | Scr Mat Mat Mat Gar Mat Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -8 -8 ------- Run | Scr Mat Mat Mat Gar Mat Robot Analysis Total 3 | . 2 1 . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -8 -8 ------------- Run | Scr Mat Mat Mat Gar Mat Turns Passed 2042 | 46 275 225 26 1000 470 Spaces Moved 1244 | 34 141 150 21 648 250 Core 3 | . . . . . 3 Treads . | . . . . . . Legs 445 | 34 141 . . 80 190 Wheels 796 | . . 150 21 568 57 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 100 | 120 120 100 100 100 110 Average Speed 119 | 120 147 103 109 114 124 Slowest Speed 550 | 120 150 110 110 150 550 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 26 | 3 33 23 6 65 26 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . 1 . . Unknown Exits Taken 3 | 1 1 1 . . . Scrap Searched . | . . . . . . Spaces Dug 12 | . . 10 . . 2 Terrain Destroyed 137 | . 52 55 . . 30 Melee 2 | . . . . . 2 Projectile . | . . . . . . AOE 135 | . 52 55 . . 28 Actions | -11 -10 -9 -8 -8 -8 --------- Run | Scr Mat Mat Mat Gar Mat Total 1568 | 35 172 191 23 796 351 Wait 80 | . 3 . . 50 27 Move 1236 | 33 140 149 20 644 250 Hop . | . . . . . . Pick Up 44 | . 6 13 . 15 10 Fast Attach . | . . . . . . Attach 30 | . 2 6 2 10 10 Detach . | . . . . . . Swap 5 | . . . 1 . 4 Drop 14 | . 2 4 . 3 5 Fire 137 | 2 19 19 . 57 40 Melee 5 | . . . . . 5 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis 12 | . . . . 12 . Rewire 5 | . . . . 5 . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials -8/Garrison (discovered 2 exits: *Mat x2) -8/Materials History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 3) 47 | -11/Scrapyard | Entered Materials 156 | -10/Materials | Discovered new exit (range 16) 269 | -10/Materials | Discovered new exit (range 14) 315 | -10/Materials | Build established: Mutant 322 | -10/Materials | Entered another Materials area 322 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 453 | -9/Materials | Lost 3 parts (1p1n1w) 520 | -9/Materials | Discovered new exit (range 16) 547 | -9/Materials | Entered another Materials area 547 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 572 | -8/Materials | Identified exit to Garrison 573 | -8/Materials | Entered Garrison 634 | -8/Garrison | Triggered checkpoint 784 | -8/Garrison | Triggered checkpoint 862 | -8/Garrison | Discovered new exit (range 12) 885 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 934 | -8/Garrison | Triggered checkpoint 989 | -8/Garrison | Garrison Relay disabled 1060 | -8/Garrison | Triggered checkpoint 1163 | -8/Garrison | Lost 3 parts (1p2n) 1336 | -8/Garrison | Core integrity fell below 50% 1423 | -8/Garrison | Build established: Scavenger-Mutant 1424 | -8/Garrison | Triggered checkpoint 1542 | -8/Garrison | Discovered new exit (range 11) 1566 | -8/Garrison | Installed Relay Interface Framework 1573 | -8/Garrison | Entered Materials 1719 | -8/Materials | Lost 4 parts (2n2w) 2023 | -8/Materials | Core integrity fell below 20% 2043 | -8/Materials | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- 02024_ A-02 Transporter destroyed. 02025_ Titanium Leg destroyed. 02026_ Aluminum Leg destroyed. 02027_ K-01 Serf collects debris. 02028_ Aluminum Leg destroyed. 02028_ Sml. Storage Unit destroyed. 02032_ K-01 Serf collects debris. 02034_ Overheating: Energy bleed (-28). 02034_ G-47 Trooper heat damages Particle Gun, Imp. Heat Sink. 02035_ Destroyed Imp. Heat Sink. 02036_ G-47 Trooper overheating. 02036_ K-01 Serf collects debris. 02037_ G-47 Trooper overheating. 02038_ G-47 Trooper heat damages Aluminum Leg. 02041_ G-47 Trooper heat spikes uncontrollably. 02041_ K-01 Serf collects debris. 02041_ G-47 Trooper overheating. 02041_ Hvy. Particle Cannon destroyed. 02042_ G-47 Trooper heat damages Lgt. Nuclear Core. 02042_ G-47 Trooper overheating. 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[# #?????????????????????? | | ???????#!! ## #?? ?# #?????????????????????? | | ???????#!! ## #? # #?????????????????????? | | ???????#!! ## #?""" + ?????????????????????? | | ???????#! ## # """ # ?????????????????????? | | ???????#]=[/ # """ ####?????????????????????? | | ???????#]] %! !/% #????????????????????????? | | ???????##### # #????????????????????????? | | ???????????# #??????????????????????????????? | | ???????????# #??????????????????????????????? | | ???????????# #??????????????????????????????? | | ???????????# #??????????????????????????????? | | ???????????# %#??????????????????????????????? | | ???????????# #???? ????????????????????????? | | ???????????# # """ "????????????????????????? | | ???????????# + """ "????????????????????????? | | ???????????# # """ "????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 55 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Resistance: EM 15 Evasion (%) 40 Core Analysis 6 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CoolantEnhancedCloak Manual? 0 Play Time 00:22:25 Cumulative 46.4 hours Start 2020.04.14 @ 16:04:50 End 2020.04.14 @ 16:25:24 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 118 Rogue 118 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 24 Gallery% 44 Achievement% 28 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2003e784-bf7e-4726-925f-5c4660e1ee9c