Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.16 @ 15:36:24 Player: delto Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (46) 230 Value Destroyed (1275) 1275 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (83) 83 TOTAL SCORE: 4168 Bonus ------- Follower Combat Kills 83 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 98/100 System Corruption 13% Temperature Cool (0) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Scrap Engine Salvage Targeting Computer Core Analyzer Recoil Stabilizer > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Heat Sink Coolant Injector Peak State ------------ > --- POWER ------------ Improved Ion Engine Multi-Nuclear Core > --- PROPULSION ------- Flying VTOL-Aluminum Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Heat Sink Seismic Detector Salvage Targeting Computer > --- WEAPON ----------- Thermal Construct/G Flak KE Gauss Construct/C > --- INVENTORY -------- Improved Heat Sink Core Analyzer Hardlight Generator High-powered Tractor Beam [Rating: 43] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Constructs Propulsion Constructs Treads Light Treads Wheel Wheel Flight Unit Constructs Utility Seismic Detector Device Seismic Detector Storage Small Storage Unit Processor Salvage Targeting Computer Weapon Constructs Energy Gun Constructs Energy Cannon Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Constructs Launcher Rocket Launcher Build | -11 -10 -9 -9 -9 -7 ------- Run | Yrd Mat Mat Sto Rec Fac Slots Evolved 6 | . . 2 . . 4 Power 1 | . . . . . 1 Propulsion 2 | . . . . . 2 Utility 3 | . . 2 . . 1 Weapon . | . . . . . . Parts Attached 25 | 9 5 3 1 3 4 Power 2 | 1 . . . 1 . Engine 2 | 1 . . . 1 . Core . | . . . . . . Reactor . | . . . . . . Propulsion 5 | 2 2 1 . . . Treads 3 | 1 1 1 . . . Leg . | . . . . . . Wheel 2 | 1 1 . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 12 | 3 . 2 1 2 4 Device 9 | 2 . 2 1 2 2 Storage 1 | 1 . . . . . Processor 2 | . . . . . 2 Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 6 | 3 3 . . . . Energy Gun 2 | 2 . . . . . Energy Cannon 1 | . 1 . . . . Ballistic Gun 1 | 1 . . . . . Ballistic Cannon . | . . . . . . Launcher 2 | . 2 . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 18 | . 2 . 1 2 13 Power 3 | . . . . 1 2 Propulsion 5 | . 1 . . . 4 Utility 5 | . . . 1 . 4 Weapon 5 | . 1 . . 1 3 Highest Loss Streak 5 | . 1 . 1 2 5 To Critical Strikes 1 | . 1 . . . . Average Slot Usage (%) 70 | . 99 98 99 69 55 Engine 9 | . 14 11 11 11 5 Core 2 | . . . . . 5 Treads 4 | . 14 22 22 2 . Wheel 1 | . 13 . . . . Hover 5 | . . . . 9 3 Device 25 | . 14 31 32 31 21 Storage 3 | . 14 11 11 1 . Processor 3 | . . . . . 7 Energy Gun 1 | . 9 . . . . Energy Cannon 6 | . 9 11 11 9 2 Ballistic Gun 1 | . . . . . 3 Launcher 3 | . 9 11 11 3 . Naked Turns . | . . . . . . Heaviest Build 21 | 15 19 21 21 21 21 Greatest Support 40 | 20 40 40 40 40 30 Greatest Overweight (x) 2 | 1 1 . . 1 2 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 5 Average Capacity 5 | 7 8 8 8 5 5 Most Carried 8 | 8 8 6 8 8 5 Average Carried 4 | 4 7 3 6 3 3 Final Capacity 8 | 8 8 8 8 5 5 Final Carried 7 | 7 6 5 7 3 2 Scrap Engine Consumption 75 | . . . . 23 52 Constructs Created 6 | . . . . 2 4 Constructs Modified 17 | . . . . 5 12 Class Distribution -------------------- 62% | Construct 37% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Construct | -9/Recycling Construct | -7/Factory Resources | -11 -10 -9 -9 -9 -7 ----------- Run | Yrd Mat Mat Sto Rec Fac Matter Collected 905 | 290 112 . 222 38 243 Remotely 222 | . . . 222 . . Salvage Created 1604 | 119 239 . 343 55 848 Parts 86 | 6 23 . 14 3 40 Haulers Intercepted . | . . . . . . Recyclers Shooed 8 | 1 4 . . 1 2 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -9 -7 ------- Run | Yrd Mat Mat Sto Rec Fac Combat Hostiles Destroyed 31 | . 9 . 7 1 14 Guns 14 | . 2 . . 1 11 Cannons 7 | . 1 . 4 . 2 AOE 10 | . 6 . 3 . 1 Classes Destroyed 10 | 2 5 . 1 . 2 Worker 3 | . 1 . . . 2 Builder 1 | . . . . . 1 Tunneler 2 | 2 . . . . . Recycler 5 | 1 . . 1 . 3 Operator 3 | . 2 . 1 . . Watcher 1 | . 1 . . . . Swarmer 10 | . 3 . . . 7 Grunt 17 | . 6 . 5 . 6 Sentry 3 | . . . 2 1 . Programmer 1 | . . . . . 1 Best Kill Streak 8 | 2 6 . 8 1 6 Combat Bots Only 7 | . 5 . 7 1 3 Max Kills in Single Turn 2 | 1 2 . 2 1 2 Gunslinging . | . . . . . . Exploded 2 | . 2 . 1 . 1 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -9 -7 -------- Run | Yrd Mat Mat Sto Rec Fac Hostile Shots Fired 303 | . 34 . 15 18 236 Missed 112 | . 6 . 6 7 93 Damage Taken 3085 | . 406 . 177 169 2333 Core 864 | . 95 . 48 18 703 Absorbed by Shields 36 | . . . . . 36 Regen/Repaired (Parts) 115 | . . . . . 115 Core Remaining (%) 81 | 100 62 . . 83 . Volleys Fired 126 | 6 24 . 12 14 70 Largest 2 | 2 2 . 2 1 1 Hottest 101 | 90 101 . 101 52 46 Shots Fired 162 | 12 47 . 19 14 70 Gun 107 | 12 23 . . 14 58 Cannon 36 | . 12 . 12 . 12 Launcher 19 | . 12 . 7 . . Special . | . . . . . . Kinetic 27 | . . . . . 27 Thermal 98 | 6 23 . 12 14 43 Explosive 19 | . 12 . 7 . . Electromagnetic 18 | 6 12 . . . . Robot Hit Streak 11 | 7 4 . 6 10 11 Robot Miss Streak 6 | 2 4 . 1 1 6 Penetration Max . | . . . . . . Secondary Targets 1 | . 1 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 112 | 8 27 . 13 11 53 Core Hits 103 | 4 21 . 11 3 64 Critical Kills . | . . . . . . Critical Parts Destroyed 1 | . . . . . 1 Critical Strikes 2 | 1 . . . . 1 Burn 1 | 1 . . . . . Destroy 1 | . . . . . 1 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2960 | 99 1058 . 486 155 1162 Guns 1378 | 99 210 . . 155 914 Cannons 438 | . 146 . 185 . 107 Explosions 1125 | . 702 . 301 . 122 Melee . | . . . . . . Ramming 19 | . . . . . 19 Kinetic 449 | . . . . . 449 Thermal 1327 | 48 245 . 185 155 694 Explosive 1003 | . 702 . 301 . . Electromagnetic 162 | 51 111 . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 13 | . . . . . 13 Average Corruption 4 | . . . . . 4 Corruption Purged . | . . . . . . Corruption Blocked 2 | . . . . . 2 Effects 16 | . . . . . 16 Message Errors 6 | . . . . . 6 Matter Fused 2 | . . . . . 2 Heat Flow Errors 1 | . . . . . 1 Energy Discharges 2 | . . . . . 2 Data Loss (minor) 3 | . . . . . 3 Data Loss (major) 1 | . . . . . 1 Alerts 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 56 | . 35 . 21 . . Projectiles 17 | . 2 . 15 . . Explosions 39 | . 33 . 6 . . Melee . | . . . . . . Knockbacks 7 | . . . . . 7 Impact . | . . . . . . Kinetic 7 | . . . . . 7 Secondary . | . . . . . . Self-Inflicted Damage 139 | . 78 . 53 . 8 Shots 5 | . 3 . 2 . . Rammed 5 | . . . . . 5 Targets Rammed 6 | . . . . . 6 Kicked 1 | . . . . . 1 Crushed . | . . . . . . Highest Temperature 361 | 150 361 . 138 20 157 Average Temperature 98 | 67 139 . 48 7 26 Received Heat Transfer 465 | . 135 . 51 63 216 Effects 3 | . 3 . . . . Interference 3 | . 3 . . . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 1 | . 1 . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 6 | 1 1 . . . 4 Heat Transferred 2110 | 222 555 . 333 300 700 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . . . . 1 Alert | -11 -10 -9 -9 -9 -7 ------- Run | Yrd Mat Mat Sto Rec Fac Peak Influence 377 | 15 314 74 377 151 180 Initial 147 | . 9 74 31 147 . Average 59 | 5 102 74 203 39 46 Maximum Alert Level 1 | . 1 . 1 . . Low Security (%) 95 | 100 90 100 42 100 100 Level 1 4 | . 9 . 57 . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 10 | . 2 . 1 . 7 Investigation 1 | . . . . . 1 Extermination 3 | . . . . . 3 Reinforcement 6 | . 2 . 1 . 3 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 Stealth | -11 -10 -9 -9 -9 -7 --------- Run | Yrd Mat Mat Sto Rec Fac Distress Signals 3 | . 3 . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 46 | . 14 . 9 1 22 Peak Tracking Total 7 | . 7 . 5 1 4 Tactical Retreats 4 | . . . . . 4 Traps | -11 -10 -9 -9 -9 -7 ------- Run | Yrd Mat Mat Sto Rec Fac Traps Triggered 3 | . . . . . 3 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered 1 | . . . . . 1 Machines | -11 -10 -9 -9 -9 -7 ---------- Run | Yrd Mat Mat Sto Rec Fac Machines Disabled 5 | . 3 . 1 . 1 Max in Single Turn 2 | . 2 . 1 . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -9 -7 --------- Run | Yrd Mat Mat Sto Rec Fac Machines Accessed 12 | . . . 2 9 1 Terminals 9 | . . . 2 6 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 3 | . . . . 3 . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 17 | . . . 4 11 2 Successful 9 | . . . 2 7 . Failed 8 | . . . 2 4 2 Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 9 | . . . 1 6 2 Terminals 13 | . . . 4 7 2 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 4 | . . . . 4 . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 2 | . . . 1 1 . Robot Analysis 1 | . . . 1 . . Alert Level 1 | . . . . 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 3 | . . . . 3 . Report Inventory 3 | . . . . 3 . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 4 | . . . 1 3 . Terminals 4 | . . . 1 3 . Botnet 4 | . . . 1 3 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 6 | . . . . 5 1 Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -9 -7 ------------ Run | Yrd Mat Mat Sto Rec Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -9 -7 -------- Run | Yrd Mat Mat Sto Rec Fac Total Allies 1 | . . . 1 . . Largest Group 1 | . . . 1 . . Highest-Rated Group 100 | . . . 100 . . Highest-Rated Ally 100 | . . . 100 . . Total Orders . | . . . . . . Ally Attacks 5 | . . . 5 . . Total Damage 217 | . . . 217 . . Kills 3 | . . . 3 . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -9 -7 ------- Run | Yrd Mat Mat Sto Rec Fac Robot Analysis Total 1 | . . . 1 . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -9 -7 ------------- Run | Yrd Mat Mat Sto Rec Fac Turns Passed 4256 | 113 512 74 280 1683 1594 Spaces Moved 2293 | 73 323 43 151 818 885 Core 228 | 3 . . . . 225 Treads 500 | 4 180 43 151 122 . Legs 308 | . . . . . 308 Wheels 226 | 66 143 . . . 17 Hover 959 | . . . . 696 263 Flight 72 | . . . . . 72 Fastest Speed 50 | 50 95 160 160 160 50 Average Speed 162 | 96 131 160 160 193 150 Slowest Speed 288 | 160 160 160 160 218 288 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 2 | . . . . . 2 Cave-ins Triggered . | . . . . . . Exploration Rate (%) 34 | 4 54 8 22 99 22 Regions Visited 5 Branch Regions 2 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 148 | . 91 . 55 . 2 Melee . | . . . . . . Projectile . | . . . . . . AOE 148 | . 91 . 55 . 2 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -9 -7 --------- Run | Yrd Mat Mat Sto Rec Fac Total 2681 | 100 365 48 172 916 1080 Wait 160 | . 5 . . 56 99 Move 2284 | 72 322 42 150 817 881 Hop 2 | . . . . . 2 Pick Up 39 | 10 4 2 6 7 10 Fast Attach 11 | 7 2 . . 1 1 Attach 10 | . 2 2 1 2 3 Detach 4 | . . . . 4 . Swap 4 | 2 1 1 . . . Drop 35 | 3 5 1 3 15 8 Fire 126 | 6 24 . 12 14 70 Melee . | . . . . . . Ram 5 | . . . . . 5 Kick 1 | . . . . . 1 Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Storage -9/Recycling -7/Factory History --------- Turn | Location | Event 35 | -11/Scrapyard | Discovered new exit (range 15) 114 | -11/Scrapyard | Entered Materials 320 | -10/Materials | Build established: Mutant 620 | -10/Materials | Discovered new exit (range 8) 626 | -10/Materials | Entered another Materials area 626 | -9/Materials | Evolved 2 slots: Utility x2 690 | -9/Materials | Discovered new exit (range 6) 700 | -9/Materials | Entered Storage 852 | -9/Storage | Destroyed 7 combat bots 856 | -9/Storage | Met 01-MTF 973 | -9/Storage | Discovered new exit (range 5) 980 | -9/Storage | Entered Recycling 980 | -9/Recycling | Accompanied by 1 ally (01-MTF) 985 | -9/Recycling | 01-MTF left 998 | -9/Recycling | Found Scrap Engine 1571 | -9/Recycling | Build established: Construct 2652 | -9/Recycling | Discovered new exit (range 6) 2663 | -9/Recycling | Entered Factory 2663 | -7/Factory | Evolved 4 slots: Power x1, Propulsion x2, Utility x1 4054 | -7/Factory | Lost 5 parts (1p2n1u1w) 4061 | -7/Factory | Cargo convoy interrupted 4089 | -7/Factory | Core integrity fell below 50% 4149 | -7/Factory | System corruption reached 10% 4151 | -7/Factory | Lost 4 parts (1n3u) 4159 | -7/Factory | Core integrity fell below 20% 4257 | -7/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 04176_ Scrap Engine consumes Prototype Ballistic Cannon. 04186_ Scrap Engine consumes Nuclear Core. 04186_ System corrupted: Substantial component data lost. 04187_ Scrap Engine consumes Nuclear Core. 04187_ Acquired Nuclear Core. 04188_ K-01 Serf cleans the Nuclear Reactor. 04189_ Scrap Engine consumes Nuclear Core. 04191_ Acquired 27 matter. 04193_ K-01 Serf cleans the Nuclear Reactor. 04205_ System corrupted: Heat flow error (+191). 04205_ Dropped Nuclear Core. 04206_ Scrap Engine consumes Nuclear Core. 04222_ PQKZWJ0YGOK8SRIE 3XMSJVT6|ZA&C:N8, NF# 04226_ Scrap Engine consumes Med. Treads. 04231_ K-01 Serf cleans the Fabricator. 04238_ Scrap Engine consumes Prototype Reactor. 04239_ Scrap Engine consumes Prototype Energy Cannon. 04240_ Scrap Engine consumes Prototype Leg. 04241_ Scrap Engine consumes Prototype Energy Cannon. 04242_ Scrap Engine consumes Prototype Leg. Map ----- +----------------------------------------------------+ | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????????############ | | ??????????????????????????????????????# | | ??????????????????????????????????????# | | ???????????????????#########??????????# | | ??????????????? # [ #??????????# | | ????????????? # #??????????# | | ??????????? # """"p #??????????# | | ?????????? # """" #??????????# | | ????????? # """" #??????????# | | ?????????? # """" #??????????# | | ??????????? # #??????????# | | ???????????? # """ #??????????# | | ????????????? # """ #??????????# | | ?????????????? =# "" #??????????###+######## | | ??????????????? ==# ""@ #????????????# | | ???????????????#]]]#* #????????????# ######## | | ???????????????#==]#] " #????????????# #??????? | | ???????????????#]]%#=] " ############## #??????? | | ???????????????#]=]# ] "" # # #??????? | | ???????????????# ] +* "" # # ######## | | ???????????????# # # + + | | ??????????????## ######### """ """ ###### | | ##????????????# """"" # """ """ #????# | | #????????????# "" F" # """ """ #????# | | #????????????# "" "" / #????# | | #????????????# " # """ """ #????# | | #??########### " # """ """ #????# | | #??# # " ## """ """ #????# | | #??# # " ## #????# | | #??# #^ " ## #????# | | #??# # " ###############????# | | #??# # " #??????????????????# | | #??# # " #??????????????????##### | | #### # " ^ #?####??##?????????????? | | #T"# # ^ #?#T"#??# ????????????? | | ## "#####+##### ### "#### ????????????? | | # "????" #????? | | # "???"" ?????? | | # ?? #????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 44 Energy Generation 22 Energy Capacity 447 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Evasion (%) 56 Core Analysis 6 Recoil Reduction 4 Salvage Targeting 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SegregatorLightpackProjector Manual? 0 Play Time 00:42:03 Cumulative 45.1 hours Start 2024.06.16 @ 02:03:19 End 2024.06.16 @ 15:36:24 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 55 Rogue 55 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 37 Achievement% 26 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: eb155da6-3189-4639-a10d-98fee7f51c24