Cogmind - Beta 11.2 @@@ ROGUE MODE // 2023.02.11 @ 15:42:07 Player: ShuSh Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (13) 2600 Robots Destroyed (145) 725 Value Destroyed (5953) 5953 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (3757) 3757 TOTAL SCORE: 15195 Bonus ------- High Alert Combat Kills 943 Follower Combat Kills 14 Entered Garrisons 800 Used RIF Installer 2000 Cogmind --------- Core Integrity 0/850 Matter 199/300 Energy 50/100 System Corruption 15% Temperature Hot (240) Movement Hovering (200) Ox3 Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Cooled Aerolev Unit > --- UTILITY (7) ------ Large Storage Unit Advanced Terrain Scan Processor > --- WEAPON (3) ------- Heavy Laser Flak Gun > --- INVENTORY (15) --- Flexi-carbon Leg Improved Heat Sink Improved Heat Sink Compact Matter Pod (0) Matter Compressor (0) Transmission Jammer Remote Datajack Remote Datajack Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Advanced Treads Advanced Treads Medium Treads Medium Treads > --- UTILITY ---------- Advanced Heat Sink High-capacity Storage Unit Improved Sensor Array Improved Signal Interpreter Advanced Terrain Scan Processor Improved Medium Armor Plating Relay Coupler [NC] > --- WEAPON ----------- Flak Gun Flak Gun Precision Assault Rifle > --- INVENTORY -------- Compact Matter Pod Matter Compressor Trap Scanner Improved Terrain Scanner Kinecellerator Weapon Cycler Transmission Jammer Relay Coupler [NC] Relay Coupler [NC] Relay Coupler [NC] High-powered Tractor Beam Gauss Rifle Gauss Rifle Flak Gun Flak Gun Precision Assault Rifle Coil Gun Precision Rocket Launcher Remote Datajack Katana [Rating: 58] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Advanced Treads Treads Advanced Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Improved Gravmag System Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Targeting Computer Hackware Relay Coupler [NC] Protection Hardened Medium Armor Plating Weapon Heavy Assault Rifle Energy Gun High-powered Shock Rifle Ballistic Gun Heavy Assault Rifle Launcher Mini Grenade Launcher Special Weapon Remote Datajack Slashing Weapon Greatsword Build | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Slots Evolved 8 | . . . . . 4 . . . 2 . 2 . . Power . | . . . . . . . . . . . . . . Propulsion 2 | . . . . . 1 . . . 1 . . . . Utility 5 | . . . . . 2 . . . 1 . 2 . . Weapon 1 | . . . . . 1 . . . . . . . . Parts Attached 153 | 3 11 4 . 1 30 5 18 7 20 13 20 6 15 Power 12 | . 3 . . 1 2 . 1 . 2 1 1 . 1 Engine 6 | . 3 . . . . . 1 . 1 . 1 . . Core 6 | . . . . 1 2 . . . 1 1 . . 1 Reactor . | . . . . . . . . . . . . . . Propulsion 26 | 2 2 1 . . 6 1 3 . 3 1 2 . 5 Treads 21 | 2 2 1 . . 6 1 3 . 3 1 2 . . Leg . | . . . . . . . . . . . . . . Wheel 2 | . . . . . . . . . . . . . 2 Hover 3 | . . . . . . . . . . . . . 3 Flight . | . . . . . . . . . . . . . . Utility 53 | . 3 3 . . 15 1 7 2 3 3 9 3 4 Device 29 | . 1 3 . . 8 . 5 1 2 . 6 2 1 Storage 4 | . 2 . . . 1 . . . . . . . 1 Processor 7 | . . . . . 3 . . . . 1 3 . . Hackware 1 | . . . . . . . . . 1 . . . . Protection 12 | . . . . . 3 1 2 1 . 2 . 1 2 Artifact . | . . . . . . . . . . . . . . Weapon 62 | 1 3 . . . 7 3 7 5 12 8 8 3 5 Energy Gun 4 | . . . . . . . . . 1 . . . 3 Energy Cannon . | . . . . . . . . . . . . . . Ballistic Gun 39 | 1 3 . . . 5 2 5 3 9 5 5 . 1 Ballistic Cannon . | . . . . . . . . . . . . . . Launcher 7 | . . . . . 1 1 1 2 . . 1 1 . Special Weapon 4 | . . . . . 1 . . . 2 . 1 . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon 8 | . . . . . . . 1 . . 3 1 2 1 Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 4 | . . . . . . . 1 . . . 2 . 1 Corrupted Parts 1 | . . 1 . . . . . . . . . . . System Corruption 6 | . . 6 . . . . . . . . . . . Parts Lost 36 | . 1 . . . . 1 6 2 1 3 . 9 13 Power 2 | . 1 . . . . . . . . . . . 1 Propulsion 11 | . . . . . . . 2 . . 1 . 4 4 Utility 12 | . . . . . . . 3 1 . 1 . 2 5 Weapon 11 | . . . . . . 1 1 1 1 1 . 3 3 Highest Loss Streak 11 | . 1 . . . . 1 5 1 1 1 . 4 11 To Critical Strikes . | . . . . . . . . . . . . . . Average Slot Usage (%) 95 | . 98 99 100 100 99 100 99 99 100 99 100 76 46 Engine 6 | . 13 14 14 4 . . . 9 6 2 3 5 . Core 3 | . . . . 9 9 9 8 . . 4 2 . . Treads 25 | . 28 28 28 28 27 27 27 27 30 30 26 14 . Device 10 | . 12 13 14 14 5 7 7 9 10 7 19 8 . Storage 9 | . 14 14 14 14 9 9 9 9 7 7 6 5 5 Processor 7 | . . . . . 14 18 9 9 7 6 10 13 12 Hackware 2 | . . . . . . . . . 3 7 6 6 5 Protection 4 | . . . . . 7 1 9 9 7 7 2 4 . Ballistic Gun 23 | . 28 28 28 28 26 27 26 26 21 22 19 12 . Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 71 | 13 32 32 32 32 61 61 66 65 71 71 66 69 41 Greatest Support 100 | 40 40 42 42 42 66 66 66 64 86 86 100 100 28 Greatest Overweight (x) 18 | . . . . . . . 1 1 . . . 18 4 Average Overweight (x) . | . . . . . . . . . . . . . 1 Largest Inventory Capacity 20 | 8 15 15 15 15 20 20 20 20 20 20 20 20 15 Average Capacity 17 | 8 11 15 15 15 19 20 20 20 20 20 20 18 14 Most Carried 20 | 6 15 15 15 15 20 20 20 20 20 20 20 20 14 Average Carried 16 | 6 10 15 15 14 18 19 19 19 19 19 19 18 9 Final Capacity 20 | 8 15 15 15 15 20 20 20 20 20 20 20 5 15 Final Carried 20 | 6 15 15 15 15 20 20 20 20 20 20 20 5 8 Class Distribution -------------------- 39% | Mutant 35% | Gunner 7% | Bothacker-Skirmisher 6% | Scavenger-Gunner 3% | Bothacker-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Gunner | -8/Materials Gunner | -8/Garrison Gunner | -8/Materials Gunner | -8/Garrison Gunner | -7/Factory Bothacker-Tank | -7/Garrison Bothacker-Skirmisher | -6/Factory Bothacker-Mutant | -6/Garrison Mutant | -6/Factory Resources | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 ----------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Matter Collected 5391 | 202 234 337 12 52 967 289 816 478 467 796 287 174 280 Remotely 413 | . . . . . 217 . 196 . . . . . . Salvage Created 4938 | . 283 73 . 23 903 297 883 530 570 646 190 140 400 Parts 272 | . 20 5 . 2 39 27 43 32 40 29 8 8 19 Haulers Intercepted 7 | . . . . . 2 . 2 . 1 . 2 . . Recyclers Shooed 4 | . . . . . 1 . . . . . 2 . 1 Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Combat Hostiles Destroyed 132 | . 8 3 . 2 17 18 19 17 13 20 1 9 5 Melee 5 | . . . . . . . . . . . . 2 3 Guns 106 | . 8 3 . 2 15 9 17 11 13 20 1 5 2 AOE 21 | . . . . . 2 9 2 6 . . . 2 . Classes Destroyed 14 | . 2 1 . . 4 . 1 1 1 1 1 1 1 Worker 2 | . . . . . . . . . . . 1 . 1 Builder 2 | . . . . . 1 . 1 . . . . . . Hauler 7 | . . . . . 2 . 2 . 1 . 2 . . Recycler 1 | . . . . . . . . . . . . . 1 Mechanic 1 | . . . . . . . 1 . . . . . . Swarmer 47 | . 2 . . 2 2 14 5 7 4 3 . 8 . Grunt 58 | . 6 2 . . 9 3 11 9 4 13 . . 1 Brawler 3 | . . . . . . . . 1 . 1 . . 1 Sentry 12 | . . . . . 5 . 3 . 3 . . . 1 Demolisher 1 | . . 1 . . . . . . . . . . . Specialist 2 | . . . . . . . . . . 2 . . . Hunter 4 | . . . . . 1 1 . . 1 1 . . . Programmer 4 | . . . . . . . . . 1 . 1 . 2 Behemoth 1 | . . . . . . . . . . . . 1 . Best Kill Streak 10 | . 2 1 . 2 3 10 5 4 4 3 2 3 2 Combat Bots Only 10 | . 2 1 . 2 3 10 5 4 4 3 1 3 2 Max Kills in Single Turn 4 | . 1 1 . 1 2 4 2 4 1 1 1 2 1 Gunslinging . | . . . . . . . . . . . . . . Exploded 4 | . . . . . 2 4 1 4 . . . 2 . Melee 1 | . . . . . . . . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Damage Taken 8853 | . 449 135 . 35 790 586 849 653 739 1180 91 1724 1622 Core 1465 | . 46 45 . . 108 51 96 106 104 48 . 537 324 Absorbed by Shields . | . . . . . . . . . . . . . . Core Remaining (%) 68 | 100 . . . 63 . . . 34 . 78 . . . Volleys Fired 351 | . 41 8 . 3 57 23 54 37 41 46 8 23 10 Largest 3 | . 2 2 . 2 3 3 3 3 3 3 3 3 2 Hottest 97 | . 40 46 . 46 74 74 78 73 84 84 84 84 97 Shots Fired 883 | . 82 15 . 6 167 59 151 93 101 127 22 45 15 Gun 858 | . 82 15 . 6 165 56 149 90 90 127 21 42 15 Cannon . | . . . . . . . . . . . . . . Launcher 13 | . . . . . 2 3 2 3 . . . 3 . Special 12 | . . . . . . . . . 11 . 1 . . Kinetic 848 | . 82 15 . 6 165 56 149 90 90 127 21 42 5 Thermal 5 | . . . . . . . . . . . . . 5 Explosive 13 | . . . . . 2 3 2 3 . . . 3 . Electromagnetic 5 | . . . . . . . . . . . . . 5 Robot Hit Streak 33 | . 12 14 . 3 33 9 12 14 16 21 11 9 7 Robot Miss Streak 8 | . 5 1 . 3 3 4 2 3 5 6 3 8 2 Penetration Max 1 | . . . . . 1 . 1 . . . . . . Secondary Targets 11 | . 2 . . . . 2 1 1 . 3 . 1 1 Max Gunslinging Chain 1 | . 1 . . . . 1 1 1 . 1 . 1 1 Shots Hit Robots 670 | . 52 12 . 2 131 36 104 58 78 108 20 42 27 Core Hits 426 | . 19 5 . 2 41 25 38 33 47 124 28 45 19 Critical Kills 4 | . . . . . 2 1 . 1 . . . . . Critical Parts Destroyed 10 | . 1 . . . 3 4 . 2 . . . . . Critical Strikes 15 | . 1 . . . 5 5 . 3 . . . . 1 Destroy 14 | . 1 . . . 5 5 . 3 . . . . . Sever 1 | . . . . . . . . . . . . . 1 Melee Attacks 28 | . . . . . . . 2 . . 3 1 4 18 Impact . | . . . . . . . . . . . . . . Slashing 28 | . . . . . . . 2 . . 3 1 4 18 Piercing . | . . . . . . . . . . . . . . Sneak Attacks 5 | . . . . . . . . . . . . . 5 Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 13928 | . 548 183 . 31 2269 954 1950 1335 1323 1868 501 1618 1348 Guns 10713 | . 543 183 . 31 2030 509 1798 938 1317 1868 407 820 269 Cannons . | . . . . . . . . . . . . . . Explosions 1996 | . . . . . 233 445 148 397 . . 85 688 . Melee 1180 | . . . . . . . . . . . . 106 1074 Ramming 39 | . 5 . . . 6 . 4 . 6 . 9 4 5 Kinetic 10571 | . 543 183 . 31 2030 509 1798 938 1317 1868 407 820 127 Thermal 96 | . . . . . . . . . . . . . 96 Explosive 1911 | . . . . . 233 445 148 397 . . . 688 . Electromagnetic 131 | . . . . . . . . . . . 85 . 46 Impact . | . . . . . . . . . . . . . . Slashing 1180 | . . . . . . . . . . . . 106 1074 Piercing . | . . . . . . . . . . . . . . Highest Corruption 15 | . 1 7 7 7 1 1 1 1 2 2 1 2 15 Average Corruption 2 | . 1 5 7 7 1 1 1 1 2 2 1 1 3 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 92 | . 3 20 12 13 1 3 2 5 2 13 5 2 11 Message Errors 29 | . . 4 5 6 1 . 1 4 . 2 1 1 4 Matter Fused 25 | . 1 5 2 3 . 1 1 1 2 4 2 1 2 Heat Flow Errors 15 | . . 3 1 1 . 1 . . . 4 2 . 3 Energy Discharges 9 | . . 3 2 1 . 1 . . . . . . 2 Parts Rejected 2 | . . . . . . . . . . 2 . . . Data Loss (minor) 4 | . 1 2 . 1 . . . . . . . . . Data Loss (major) 4 | . 1 . 1 1 . . . . . 1 . . . Alerts 3 | . . 2 1 . . . . . . . . . . Weapon Failures 1 | . . 1 . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 297 | . . . . . 86 23 14 . . . . 42 132 Projectiles . | . . . . . . . . . . . . . . Explosions 165 | . . . . . 86 23 14 . . . . 42 . Melee 132 | . . . . . . . . . . . . . 132 Knockbacks . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 142 | . . . . . . . . 47 . . 77 17 1 Shots 5 | . . . . . . . . 2 . . 2 1 . Rammed 12 | . 2 . . . 1 . 1 . 3 . 1 1 3 Targets Rammed 12 | . 2 . . . 1 . 1 . 3 . 1 1 3 Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 360 | . 15 221 206 87 81 220 360 63 38 247 211 81 251 Average Temperature 74 | . 10 101 106 55 29 107 106 20 10 122 92 24 122 Received Heat Transfer 2685 | . 216 69 . . 315 207 396 324 210 333 . 180 435 Effects 1 | . . . . . . . 1 . . . . . . Interference 1 | . . . . . . . 1 . . . . . . Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . Heat Transferred 185 | . . . . . . . . . . . . . 185 Parts Sabotaged 4 | . . . . . . . . . . . . 4 . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . 1 . . Missiles Intercepted . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Peak Influence 1025 | . 245 65 . 91 337 646 679 1025 855 980 573 294 160 Initial 537 | . . 5 . . . 187 314 441 537 435 514 165 149 Average 367 | . 73 5 . 30 203 458 497 838 713 782 400 217 109 Maximum Alert Level 3 | . 1 . . . 1 2 2 3 3 3 2 1 . Low Security (%) 40 | 100 93 100 . 100 40 16 . . . . . 31 100 Level 1 18 | . 6 . . . 59 20 19 . . . 61 68 . Level 2 21 | . . . . . . 62 80 30 33 31 38 . . Level 3 19 | . . . . . . . . 69 66 68 . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 14 | . 1 . . . 2 . 2 . 3 . 3 . 3 Investigation . | . . . . . . . . . . . . . . Extermination 4 | . . . . . . . . . 1 . 2 . 1 Reinforcement 8 | . 1 . . . 2 . 2 . . . 1 . 2 Assault 1 | . . . . . . . . . 1 . . . . Garrison 1 | . . . . . . . . . 1 . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . 1 . . . . . . Haulers Reinforced 2 | . . . . . . . . . . . 1 . 1 Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Distress Signals 16 | . 3 1 . . 4 . . . 6 . . . 2 Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 195 | . 22 5 . 4 26 19 24 20 20 21 5 18 11 Peak Tracking Total 10 | . 4 2 . 4 6 10 4 7 5 4 3 5 4 Tactical Retreats 20 | . 4 1 . 1 . 1 1 4 1 2 . 3 2 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Traps Triggered 4 | . 1 . . . 1 . . 1 1 . . . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 ---------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Machines Disabled 10 | . . . . . 3 1 1 2 . 2 1 . . Max in Single Turn 1 | . . . . . 1 1 1 1 . 1 1 . . Garrison Relay 5 | . . . . . . 1 . 2 . 2 . . . Machines Sabotaged . | . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Machines Accessed 23 | . 7 1 2 . 4 . 2 . 1 . 3 . 3 Terminals 16 | . 7 . . . 3 . 1 . . . 2 . 3 Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 4 | . . . . . 1 . 1 . 1 . 1 . . Total Hacks 60 | . 28 1 9 . 10 . 3 . 1 . 3 . 5 Successful 36 | . 15 1 9 . 4 . 2 . 1 . 1 . 3 Failed 23 | . 12 . . . 6 . 1 . . . 2 . 2 Catastrophic 2 | . . . . . . . . . . . 2 . . Database Lockouts 1 | . 1 . . . . . . . . . . . . Manual 33 | . 22 . . . 5 . 1 . . . 1 . 4 Terminals 46 | . 28 . . . 9 . 2 . . . 2 . 5 Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 4 | . . . . . 1 . 1 . 1 . 1 . . Terminal Hacks 19 | . 7 1 9 . 1 . . . . . . . 1 Record 9 | . . . 9 . . . . . . . . . . Robot Analysis 1 | . 1 . . . . . . . . . . . . Prototype ID Bank 2 | . 2 . . . . . . . . . . . . Open Door 1 | . . 1 . . . . . . . . . . . Locate Traps 1 | . 1 . . . . . . . . . . . . Maintenance Status 1 | . 1 . . . . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . Zone Layout 3 | . 1 . . . 1 . . . . . . . 1 Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks 4 | . . . . . 1 . 1 . 1 . 1 . . Unlock Access 4 | . . . . . 1 . 1 . 1 . 1 . . Unauthorized Hacks 13 | . 8 . . . 2 . 1 . . . . . 2 Terminals 13 | . 8 . . . 2 . 1 . . . . . 2 Track 2 | . 2 . . . . . . . . . . . . Botnet 9 | . 5 . . . 2 . 1 . . . . . 1 Operators 2 | . 1 . . . . . . . . . . . 1 Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 15 | . 5 . . . 3 . 2 . 1 . 2 . 2 Full Trace Events 2 | . 2 . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 ------------ Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Used RIF Installer 4 | . . . . . . 1 . 1 . 1 . 1 . Hotswap 1 | . . . . . . . . 1 . . . . . Threat Obfuscator 2 | . . . . . . . . . . 1 . 1 . Robots Hacked 9 | . . . . . . . . . 8 . 1 . . Non-combat 9 | . . . . . . . . . 8 . 1 . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied 10 | . . . . . . . . . 9 . 1 . . parse_system 1 | . . . . . . . . . 1 . . . . no_distress 3 | . . . . . . . . . 3 . . . . find_chute 1 | . . . . . . . . . 1 . . . . map_walls 1 | . . . . . . . . . 1 . . . . drop_inventory 1 | . . . . . . . . . 1 . . . . map_route 3 | . . . . . . . . . 2 . 1 . . Relay Couplers Released 16 | . . . . . . 3 . 7 . 6 . . . Machine Destruction 16 | . . . . . . 3 . 7 . 6 . . . Attached 1 | . . . . . . . . . 1 . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Total Allies 2 | . . . . 2 . . . . . . . . . Largest Group 2 | . . . . 2 1 . . . . . . . . Highest-Rated Group 39 | . . . . 39 8 . . . . . . . . Highest-Rated Ally 31 | . . . . 31 8 . . . . . . . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks 6 | . . . . 6 . . . . . . . . . Total Damage 127 | . . . . 127 . . . . . . . . . Kills 2 | . . . . 2 . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Robot Analysis Total 1 | . 1 . . . . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 ------------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Turns Passed 10072 | 15 1313 994 452 480 1107 373 718 999 824 905 1035 256 601 Spaces Moved 5234 | 5 696 615 298 300 500 192 300 408 393 447 595 124 361 Core 54 | . . . . . . . . . . . . 47 7 Treads 4826 | 5 696 615 298 300 500 192 300 408 393 447 595 77 . Legs . | . . . . . . . . . . . . . . Wheels 67 | . . . . . . . . . . . . . 67 Hover 287 | . . . . . . . . . . . . . 287 Flight . | . . . . . . . . . . . . . . Fastest Speed 48 | 160 160 152 152 152 145 145 145 153 151 148 148 50 48 Average Speed 154 | 160 160 153 152 152 148 145 152 206 151 148 148 145 132 Slowest Speed 950 | 160 160 160 152 152 160 145 233 233 151 151 152 950 160 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 48 | 2 98 99 79 66 60 49 28 54 9 81 10 34 11 Regions Visited 13 Branch Regions 3 Pre-discovered Areas 3 | . . 2 1 . . . . . . . . . . Known Exits Taken 4 | . . . . . 1 . 1 . 1 . 1 . . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . . . Scrap Searched 3 | . . 1 . 2 . . . . . . . . . Spaces Dug 11 | . . . . . 8 . 2 . . . 1 . . Terrain Destroyed 93 | . . . . . 16 17 20 16 . . 9 15 . Melee 3 | . . . . . . . 2 . . . 1 . . Projectile 2 | . . . . . 1 1 . . . . . . . AOE 88 | . . . . . 15 16 18 16 . . 8 15 . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Total 6553 | 11 833 650 297 318 745 240 466 516 573 581 734 161 428 Wait 563 | 4 35 16 . 13 108 18 76 57 82 63 79 3 9 Move 5223 | 4 695 614 297 299 500 191 299 407 393 446 594 123 361 Hop . | . . . . . . . . . . . . . . Pick Up 107 | . 25 2 . 1 22 2 9 3 14 6 11 . 12 Fast Attach 34 | . 2 2 . . 6 . 2 . 4 3 8 1 6 Attach 36 | . . . . . 5 1 6 3 5 3 3 1 9 Detach 2 | . . . . . . . . 1 . . 1 . . Swap 83 | 3 9 2 . 1 19 4 10 4 11 7 9 4 . Drop 112 | . 24 6 . 1 27 1 7 2 20 4 19 1 . Fire 351 | . 41 8 . 3 57 23 54 37 41 46 8 23 10 Melee 28 | . . . . . . . 2 . . 3 1 4 18 Ram 4 | . . . . . . . . . . . . 1 3 Kick . | . . . . . . . . . . . . . . Crush 8 | . 2 . . . 1 . 1 . 3 . 1 . . Escape Stasis 2 | . . . . . . . . 2 . . . . . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / *Min) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison -8/Materials -8/Garrison (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: *Fac / Gar) -7/Garrison (discovered 3 exits: *Fac x3) -6/Factory (discovered 2 exits: *Low / Gar) -6/Garrison -6/Factory History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 2) 16 | -11/Scrapyard | Entered Materials 224 | -10/Materials | Central database locked down 309 | -10/Materials | Build established: Mutant 354 | -10/Materials | Discovered new exit (range 8) 462 | -10/Materials | Discovered new exit (range 14) 576 | -10/Materials | Discovered new exit (range 15) 865 | -10/Materials | Discovered new exit (range 14) 1329 | -10/Materials | Entered Mines 1388 | -10/Mines | Assembled infested the area 1505 | -10/Mines | Learned location of Storage (-9) 1551 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1964 | -10/Mines | Discovered new exit (range 9) 2077 | -10/Mines | Discovered new exit (range 9) 2317 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2317 | -10/Mines | Discovered new exit (range 5) 2323 | -10/Mines | Entered Exiles 2360 | -10/Exiles | Met 8R-AWN 2386 | -10/Exiles | Met EX-HEX 2428 | -10/Exiles | Met EX-BIN 2466 | -10/Exiles | Met EX-DEC 2472 | -10/Exiles | Learned location of Zion (-6) 2552 | -10/Exiles | Visited The Gauntlet 2761 | -10/Exiles | Discovered new exit (range 10) 2775 | -10/Exiles | Entered Mines 3032 | -9/Mines | Learned Materials emergency access door positions 3208 | -9/Mines | Discovered new exit (range 15) 3255 | -9/Mines | Entered Materials 3255 | -8/Materials | Accompanied by 1 ally 3255 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 3603 | -8/Materials | Build established: Gunner 4302 | -8/Materials | Discovered new exit (range 10) 4362 | -8/Materials | Identified exit to Garrison 4362 | -8/Materials | Entered Garrison 4370 | -8/Garrison | Installed Relay Interface Framework 4422 | -8/Garrison | Triggered checkpoint 4458 | -8/Garrison | Garrison Relay disabled 4505 | -8/Garrison | Triggered checkpoint 4537 | -8/Garrison | Destroyed 10 combat bots 4678 | -8/Garrison | Triggered checkpoint 4707 | -8/Garrison | Discovered new exit (range 15) 4735 | -8/Garrison | Entered Materials 4892 | -8/Materials | Lost 5 parts (2n3u) 5450 | -8/Materials | Identified exit to Garrison 5453 | -8/Materials | Entered Garrison 5492 | -8/Garrison | Triggered checkpoint 5514 | -8/Garrison | Core integrity fell below 50% 5554 | -8/Garrison | Garrison Relay disabled 5754 | -8/Garrison | Triggered checkpoint 5914 | -8/Garrison | Discovered new exit (range 13) 6000 | -8/Garrison | Triggered checkpoint 6090 | -8/Garrison | Garrison Relay disabled 6397 | -8/Garrison | Discovered new exit (range 13) 6441 | -8/Garrison | Expanded RIF knowledge: Hotswap 6452 | -8/Garrison | Entered Factory 6452 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6852 | -7/Factory | Build established: Scavenger-Gunner 7063 | -7/Factory | Discovered new exit (range 27) 7109 | -7/Factory | Garrison activated, responded to threat 7252 | -7/Factory | First assault squad dispatched 7256 | -7/Factory | Build established: Gunner 7276 | -7/Factory | Identified exit to Garrison 7276 | -7/Factory | Entered Garrison 7374 | -7/Garrison | Triggered checkpoint 7463 | -7/Garrison | Garrison Relay disabled 7520 | -7/Garrison | Triggered checkpoint 7750 | -7/Garrison | Triggered checkpoint 7776 | -7/Garrison | Garrison Relay disabled 7815 | -7/Garrison | Discovered new exit (range 12) 7890 | -7/Garrison | Triggered checkpoint 7958 | -7/Garrison | Discovered new exit (range 9) 8022 | -7/Garrison | Triggered checkpoint 8121 | -7/Garrison | Discovered new exit (range 9) 8141 | -7/Garrison | Expanded RIF knowledge: Threat Obfuscation 8181 | -7/Garrison | Entered Factory 8181 | -6/Factory | Evolved 2 slots: Utility x2 8398 | -6/Factory | Identified exit to Garrison 8490 | -6/Factory | Build established: Bothacker-Skirmisher 8657 | -6/Factory | Discovered new exit (range 16) 8687 | -6/Factory | Identified exit to Lower Caves 9216 | -6/Factory | Entered Garrison 9224 | -6/Garrison | Expanded RIF knowledge: Threat Obfuscation 9276 | -6/Garrison | Spotted B-75 Beast 9336 | -6/Garrison | Destroyed B-75 Beast 9354 | -6/Garrison | Lost 3 parts (2n1u) 9433 | -6/Garrison | Triggered checkpoint 9456 | -6/Garrison | Core integrity fell below 50% 9467 | -6/Garrison | Discovered new exit (range 10) 9471 | -6/Garrison | Identified exit to Factory 9472 | -6/Garrison | Entered Factory 9483 | -6/Factory | Lost 4 parts (1n1u2w) 9732 | -6/Factory | Build established: Mutant 10058 | -6/Factory | Core integrity fell below 20% 10064 | -6/Factory | System corruption reached 10% 10073 | -6/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 10063_ Imp. Signal Interpreter destroyed. 10063_ System corrupted by crushing effect (+5). 10063_ K-01 Serf cleans the Assembly Bed. 10065_ Hrd. Medium Armor Plating destroyed. 10065_ Reaction Control System destroyed. 10066_ Nuclear Core destroyed. 10066_ System corrupted by crushing effect (+3). 10066_ B-48 Gladiator destroyed. 10066_ Switching to secondary target: Y-54 Guardian. 10067_ K-01 Serf collects debris. 10069_ Slug penetrates Wall. 10069_ Critical hit (Burn: +37). 10070_ K-01 Serf cleans the Assembly Bed. 10070_ R-10 Processor collects Mace. 10071_ YOZHT#C8B 7=A4SSL#ICBI 6Z3#ZM 10072_ Imp. Medium Armor Plating destroyed. 10072_ Y-54 Guardian destroyed. 10072_ Slug penetrates Wall. 10073_ K-01 Serf collects debris. 10073_ R-10 Processor collects Gatling Laser. Map ----- +----------------------------------------------------+ | # """ #?????????????? | | # """ #?????????????? | | + #?????????????? | | # """ """ #?????????????? | | # """ """?????????????????? | | #####+##### ######### # """ """?????????????????? | | ## # ### # # ?????????????????? | | #### #####" ] + # ?????????????????? | | """ ##########" # ##########?????????????????? | | """ ##########" # # ?????????????????? | | """ ##########T / # ?????????????????? | | ##########" # # ?????????????????? | | """ ##########" # # ?????????????????? | | """ ##########" # # ?????????????????? | | """ ########## # # ?????????????????? | | #????????###### # ?????????????????? | | "T" #?????????????# # ?????????????????? | | """ #?????????????#A# ?????????????????? | | #######??????########/#########+#####????????????? | | ?????????????# t # #????????????? | | ?????????????# # #####????????? | | ?????????????# """""" # ???????? | | ?????????????# """"""k # ???????? | | ?????????????# """""" g[+ ???????? | | ?????????????# """""" g%# ???????? | | ?????????????# R@# ???????? | | ?????????????# """""" #? #####????????? | | ???????????????? """""" #? #????????????? | | ??????????????????""""" #?? ##????????????? | | ???????????????????"""" #?? T"????????????? | | ??????????????????? #??? ""????????????? | | ??????????????????#########??? ##????????????? | | ??????????????????????????????? #?????????????? | | ??????????????????????????????? #?????????????? | | ???????????????????????????????? #?????????????? | | ???????????????????????????????? #?????????????? | | ????????????????????????????????? ???????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 210 Armor Coverage 450 Weapon Cycling 15 Evasion (%) 55 Targeting Accuracy 5 Target Analysis 5 Recoil Reduction 7 Kinecelleration 30 Relay Coupler Types 1 Relay Coupler Value 23 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FusionSpliceDesublimator Manual? 0 Play Time 01:46:09 Cumulative 214.2 hours Start 2023.02.08 @ 20:09:07 End 2023.02.11 @ 15:42:07 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 90 Rogue 85 Adventurer 5 Explorer 0 Win Type - Total 11 Types 9/0/1/1/0/0/0/0/0 Lore% 72 Gallery% 80 Achievement% 63 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: a3fb3005-48b7-491a-9b11-0c4b2345ff73