Cogmind - Beta 13 --- EXPLORER MODE // 2024.02.29 @ 01:36:33 Player: maroooon Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (116) 580 Value Destroyed (3117) 3117 Prototype IDs (22) 440 Alien Tech Used (0) 0 Bonus (836) 836 TOTAL SCORE: 8773 Bonus ------- Follower Combat Kills 136 Entered Garrisons 200 Entered DSFs 500 Cogmind --------- Core Integrity 670/850 Matter 165/300 Energy 100/100 System Corruption 1% Temperature Cool (0) Movement Flying (35) Location -6/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Improved Cesium-ion Thruster Cooled VTOL Module Cooled VTOL Module Cooled VTOL Module > --- UTILITY (7) ------ Triangulator Hacking Suite System Shield > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Improved Titanium Leg Improved VTOL Module Rocket Array Peak State ------------ > --- POWER ------------ Fusion Compressor > --- PROPULSION ------- Improved Cesium-ion Thruster Cooled VTOL Module Cooled VTOL Module Cooled VTOL Module > --- UTILITY ---------- Triangulator Advanced Terrain Scanner Hardened Light Armor Plating Hacking Suite System Shield > --- WEAPON ----------- Rocket Array Remote Datajack > --- INVENTORY -------- Improved Titanium Leg Improved VTOL Module [Rating: 52] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Nuclear Core Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Hover Unit Improved Airjet Flight Unit Improved VTOL Module Utility Medium Storage Unit Device ECM Suite Storage Medium Storage Unit Processor Improved Melee Analysis Suite Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Heavy Mace Energy Gun Small Laser Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Flak Cannon Launcher Rocket Array Special Weapon Remote Datajack Impact Weapon Heavy Mace Slashing Weapon Axe Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -8 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Mat Sto Fac Fac DSF Gar Slots Evolved 9 | . 1 . 2 2 . 2 2 . . Power . | . . . . . . . . . . Propulsion 2 | . . . 1 . . . 1 . . Utility 5 | . 1 . 1 1 . 2 . . . Weapon 2 | . . . . 1 . . 1 . . Parts Attached 173 | 8 17 2 26 32 16 61 9 1 1 Power 12 | 1 1 . . 3 2 4 1 . . Engine 6 | 1 1 . . 2 2 . . . . Core 6 | . . . . 1 . 4 1 . . Reactor . | . . . . . . . . . . Propulsion 73 | 2 8 1 19 11 5 23 4 . . Treads 12 | . 4 . 8 . . . . . . Leg 45 | 2 4 1 11 10 5 12 . . . Wheel . | . . . . . . . . . . Hover 2 | . . . . . . 2 . . . Flight 14 | . . . . 1 . 9 4 . . Utility 48 | 3 6 . 6 6 9 16 1 1 . Device 21 | 1 3 . . 2 4 9 1 1 . Storage 4 | 2 . . . 1 1 . . . . Processor 9 | . 2 . 3 1 . 3 . . . Hackware 4 | . . . . 1 1 2 . . . Protection 10 | . 1 . 3 1 3 2 . . . Artifact . | . . . . . . . . . . Weapon 40 | 2 2 1 1 12 . 18 3 . 1 Energy Gun 7 | 2 . 1 1 3 . . . . . Energy Cannon 2 | . 1 . . 1 . . . . . Ballistic Gun 2 | . 1 . . 1 . . . . . Ballistic Cannon 2 | . . . . 2 . . . . . Launcher 5 | . . . . . . 2 2 . 1 Special Weapon 4 | . . . . . . 3 1 . . Impact Weapon 13 | . . . . 3 . 10 . . . Slashing Weapon 3 | . . . . 2 . 1 . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon 2 | . . . . . . 2 . . . Unidentified Prototypes 9 | . . . . 3 . 5 1 . . Parts Lost 15 | . . 1 . . 1 9 . 1 3 Power 2 | . . . . . . 1 . . 1 Propulsion 4 | . . . . . . 4 . . . Utility 7 | . . . . . 1 4 . 1 1 Weapon 2 | . . 1 . . . . . . 1 Highest Loss Streak 3 | . . 1 . . 1 3 . 1 3 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 94 | . 99 98 97 98 99 91 64 68 54 Engine 5 | . 12 12 10 5 7 . . . . Core 3 | . . . . 2 . 6 1 6 3 Leg 20 | . 21 25 28 25 24 17 . . . Flight 2 | . . . . . . 3 25 25 25 Device 10 | . 13 25 9 7 7 10 6 10 9 Storage 7 | . 12 12 10 8 7 6 . . . Processor 8 | . 10 . 10 14 8 7 . . . Hackware 10 | . . . . 1 10 18 12 12 12 Protection 4 | . . . 7 8 5 3 6 4 . Energy Gun 2 | . 9 7 10 5 . . . . . Energy Cannon 2 | . 2 12 10 3 . . . . . Ballistic Gun 1 | . 11 3 . 3 . . . . . Impact Weapon 11 | . . . . 5 25 13 . . . Slashing Weapon 2 | . . . . 3 . 4 . . . Naked Turns . | . . . . . . . . . . Heaviest Build 43 | 16 21 21 26 36 37 43 21 21 10 Greatest Support 49 | 20 40 20 40 40 45 49 21 21 21 Greatest Overweight (x) 5 | 3 1 1 1 1 1 1 5 . . Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 10 | 10 10 10 10 10 10 10 5 5 5 Average Capacity 9 | 9 10 10 10 10 9 9 5 5 5 Most Carried 10 | 9 9 8 10 10 10 10 4 3 3 Average Carried 8 | 5 7 7 9 9 9 8 2 2 2 Final Capacity 10 | 10 10 10 10 10 10 5 5 5 5 Final Carried 10 | 8 8 8 10 10 10 5 2 3 3 Class Distribution -------------------- 56% | Hacker-Mutant 26% | Hacker-Gladiator 7% | Hacker-Sprinter 3% | Hacker-Skirmisher Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Mines Hacker-Mutant | -9/Materials Hacker-Mutant | -8/Materials Hacker-Mutant | -8/Storage Hacker-Gladiator | -7/Factory Hacker-Mutant | -6/Factory Hacker-Sprinter | -6/DSF Hacker-Sprinter | -6/Garrison Resources | -11 -10 -10 -9 -8 -8 -7 -6 -6 -6 ----------- Run | Yrd Mat Min Mat Mat Sto Fac Fac DSF Gar Matter Collected 2075 | 280 198 10 277 388 160 554 84 98 26 Remotely . | . . . . . . . . . . Salvage Created 4739 | 146 247 108 405 913 1119 1693 . . 108 Parts 170 | 8 9 1 20 44 42 43 . . 3 Haulers Intercepted 10 | . . . . 2 6 2 . . . Recyclers Shooed . | . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Mat Sto Fac Fac DSF Gar Combat Hostiles Destroyed 65 | . 6 2 9 11 12 21 . . 4 Melee 20 | . . . . 4 7 9 . . . Guns 12 | . 5 . 5 2 . . . . . Cannons 11 | . 1 2 4 4 . . . . . AOE 8 | . . . . . . 4 . . 4 Classes Destroyed 13 | 3 1 . 3 2 3 1 . . . Worker 17 | 2 . . . 3 4 8 . . . Builder 6 | . . . 2 4 . . . . . Tunneler 1 | 1 . . . . . . . . . Hauler 10 | . . . . 2 6 2 . . . Recycler 10 | 1 . . . 2 1 6 . . . Mechanic 1 | . . . . . 1 . . . . Operator 1 | . . . . . 1 . . . . Watcher 5 | . . . . . 2 3 . . . Swarmer 8 | . . . 2 . . 2 . . 4 Grunt 32 | . 6 2 5 7 3 9 . . . Sentry 20 | . . . 2 3 9 6 . . . Hunter 2 | . . . . 1 . 1 . . . Programmer 3 | . . . . . . 3 . . . Best Kill Streak 7 | 2 2 2 3 7 4 5 . . 4 Combat Bots Only 6 | . 2 2 2 6 2 3 . . 4 Max Kills in Single Turn 4 | 1 1 1 1 2 1 3 . . 4 Gunslinging . | . . . . . . . . . . Exploded 4 | . . . . . . 3 . . 4 Melee 1 | . . . . 1 1 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -8 -7 -6 -6 -6 -------- Run | Yrd Mat Min Mat Mat Sto Fac Fac DSF Gar Hostile Shots Fired 954 | . 49 19 39 74 71 607 . 2 93 Missed 367 | . 11 4 10 14 22 256 . 1 49 Damage Taken 4646 | . 292 124 218 570 432 2487 . 37 486 Core 1017 | . 44 30 35 112 62 554 . . 180 Absorbed by Shields 10 | . . . . . . . . . 10 Ignored by Resistances 2956 | . 178 78 142 346 265 1621 . 20 306 Regen/Repaired (Parts) 421 | . . . . . 275 146 . . . Core Remaining (%) 69 | 100 . 70 91 . 68 20 . . . Volleys Fired 88 | 7 28 12 23 11 . 6 . . 1 Largest 3 | 2 2 2 2 3 . 1 . . 1 Hottest 129 | 80 80 80 116 129 . 45 . . 45 Shots Fired 164 | 14 54 15 46 28 . 6 . . 1 Gun 102 | 14 48 3 23 14 . . . . . Cannon 55 | . 6 12 23 14 . . . . . Launcher 3 | . . . . . . 2 . . 1 Special 4 | . . . . . . 4 . . . Kinetic 45 | . 28 3 . 14 . . . . . Thermal 112 | 14 26 12 46 14 . . . . . Explosive 3 | . . . . . . 2 . . 1 Electromagnetic . | . . . . . . . . . . Robot Hit Streak 55 | 10 15 17 55 19 . 23 . . 3 Robot Miss Streak 2 | 1 1 . 1 2 . 1 . . 1 Penetration Max . | . . . . . . . . . . Secondary Targets . | . . . . . . . . . . Shots Hit Robots 332 | 11 45 15 38 63 62 97 . . 1 Core Hits 122 | 5 16 4 18 28 14 23 . . 14 Critical Kills 7 | . . . . 1 3 3 . . . Critical Parts Destroyed 23 | . . . . 2 5 16 . . . Critical Strikes 37 | . . . 1 7 8 21 . . . Burn 1 | . . . 1 . . . . . . Smash 30 | . . . . 3 8 19 . . . Sever 6 | . . . . 4 . 2 . . . Melee Attacks 222 | . . . . 43 77 102 . . . Impact 177 | . . . . 12 77 88 . . . Slashing 42 | . . . . 31 . 11 . . . Piercing . | . . . . . . . . . . Sneak Attacks 48 | . . . . 10 16 22 . . . Combat Hostiles 2 | . . . . . . 2 . . . Follow-up Attacks 26 | . . . . 1 12 13 . . . Damage Inflicted 11825 | 118 450 233 567 2199 2949 4747 . . 562 Guns 1030 | 118 381 25 289 217 . . . . . Cannons 828 | . 69 208 278 258 . 15 . . . Explosions 881 | . . . . . . 319 . . 562 Melee 9086 | . . . . 1724 2949 4413 . . . Ramming . | . . . . . . . . . . Kinetic 474 | . 213 25 . 236 . . . . . Thermal 1369 | 118 237 208 567 239 . . . . . Explosive 881 | . . . . . . 319 . . 562 Electromagnetic . | . . . . . . . . . . Impact 7719 | . . . . 536 2949 4234 . . . Slashing 1382 | . . . . 1188 . 194 . . . Piercing . | . . . . . . . . . . Highest Corruption 4 | . . . 1 . 1 4 . . 1 Average Corruption 1 | . . . 1 . 1 1 . . 1 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 36 | . . . 6 . 4 26 . . . Message Errors 8 | . . . 3 . 1 4 . . . Matter Fused 7 | . . . 1 . . 6 . . . Heat Flow Errors 5 | . . . . . . 5 . . . Energy Discharges 6 | . . . . . 1 5 . . . Parts Fused 2 | . . . 1 . 1 . . . . Data Loss (minor) 5 | . . . . . 1 4 . . . Data Loss (major) 1 | . . . . . . 1 . . . Alerts 2 | . . . 1 . . 1 . . . Overload Shots . | . . . . . . . . . . Overflow Damage 2654 | . . . . 302 709 1624 . . 19 Projectiles . | . . . . . . . . . . Explosions 19 | . . . . . . . . . 19 Melee 2635 | . . . . 302 709 1624 . . . Knockbacks 28 | . . . . 5 10 13 . . . Impact 23 | . . . . . 10 13 . . . Kinetic 4 | . . . . 4 . . . . . Secondary 1 | . . . . 1 . . . . . Self-Inflicted Damage 76 | . . . . . . 30 . . 46 Shots 5 | . . . . . . 2 . . 3 Rammed . | . . . . . . . . . . Targets Rammed . | . . . . . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 314 | 54 268 265 234 303 10 314 5 . 4 Average Temperature 100 | 27 134 122 80 100 6 117 2 . 4 Received Heat Transfer 2295 | . 264 114 135 405 270 1095 . . 12 Effects 4 | . 4 . . . . . . . . Interference 4 | . 4 . . . . . . . . Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 41 | . . . . 3 15 23 . . . Impact Corruptions 100 | . . . . 6 34 60 . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 13 | 2 1 . 10 . . . . . . Heat Transferred 3033 | 275 523 444 1384 407 . . . . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Mat Sto Fac Fac DSF Gar Peak Influence 352 | 20 211 98 221 352 248 341 66 35 282 Initial 58 | . 9 58 26 51 6 43 56 35 14 Average 95 | 5 59 83 105 124 99 94 58 32 152 Maximum Alert Level 1 | . 1 . 1 1 1 1 . . 1 Low Security (%) 89 | 100 96 100 98 70 87 90 100 100 58 Level 1 10 | . 3 . 1 29 12 9 . . 41 Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 22 | . 1 . 1 1 1 17 . 1 . Investigation 5 | . 1 . . . . 4 . . . Extermination 5 | . . . . . . 5 . . . Reinforcement 5 | . . . 1 1 1 1 . 1 . Assault 1 | . . . . . . 1 . . . Garrison 6 | . . . . . . 6 . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 . . . Stealth | -11 -10 -10 -9 -8 -8 -7 -6 -6 -6 --------- Run | Yrd Mat Min Mat Mat Sto Fac Fac DSF Gar Distress Signals 14 | . 2 . 3 4 3 2 . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 181 | . 18 2 19 22 19 80 . 3 18 Peak Tracking Total 12 | . 6 2 4 6 3 12 . 3 9 Tactical Retreats 39 | . 2 . . 3 5 26 . . 3 Traps | -11 -10 -10 -9 -8 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Mat Sto Fac Fac DSF Gar Traps Triggered 12 | . . . 3 . 3 4 . . 2 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed 4 | . . . . . 4 . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered 6 | . . . . . . 6 . . . Machines | -11 -10 -10 -9 -8 -8 -7 -6 -6 -6 ---------- Run | Yrd Mat Min Mat Mat Sto Fac Fac DSF Gar Machines Disabled 1 | . . . 1 . . . . . . Max in Single Turn 1 | . . . 1 . . . . . . Garrison Access 3 | . . . . 1 1 1 . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -7 -6 -6 -6 --------- Run | Yrd Mat Min Mat Mat Sto Fac Fac DSF Gar Machines Accessed 47 | . 4 . 4 6 12 17 2 . 2 Terminals 28 | . 3 . 3 4 8 6 2 . 2 Fabricators 1 | . . . . . . 1 . . . Repair Stations 4 | . . . . . 2 2 . . . Recycling Units 7 | . 1 . . . 1 5 . . . Scanalyzers 4 | . . . 1 1 . 2 . . . Garrison Access 3 | . . . . 1 1 1 . . . Total Hacks 162 | . 11 . 14 15 50 62 6 . 4 Successful 114 | . 7 . 11 11 38 43 2 . 2 Failed 48 | . 4 . 3 4 12 19 4 . 2 Catastrophic . | . . . . . . . . . . Database Lockouts . | . . . . . . . . . . Manual 2 | . . . . . 2 . . . . Terminals 107 | . 8 . 10 10 36 33 6 . 4 Fabricators 4 | . . . . . . 4 . . . Repair Stations 19 | . . . . . 11 8 . . . Recycling Units 15 | . 3 . . . 2 10 . . . Scanalyzers 11 | . . . 4 3 . 4 . . . Garrison Access 6 | . . . . 2 1 3 . . . Terminal Hacks 73 | . 5 . 7 8 26 23 2 . 2 Record 8 | . 2 . 1 . 1 4 . . . Part Schematic 6 | . . . . . 2 4 . . . Robot Analysis 1 | . . . . . . 1 . . . Prototype ID Bank 7 | . . . . 2 4 1 . . . Open Door 1 | . . . . . 1 . . . . Open DSF 2 | . . . . . . 1 1 . . Branch Access Points 2 | . . . . . 1 . 1 . . Emergency Access Points 4 | . . . 1 1 . 1 . . 1 Repair Station Index 1 | . . . . . 1 . . . . Scanalyzer Index 1 | . . . . . 1 . . . . Alert Level 7 | . . . . . 3 4 . . . Unreport Threat 1 | . . . . . 1 . . . . Locate Traps 3 | . . . 1 . 1 1 . . . Reprogram Traps 1 | . . . . . 1 . . . . Dispatch Records 3 | . . . . 1 1 1 . . . Maintenance Status 2 | . . . 1 1 . . . . . Security Status 1 | . . . . . 1 . . . . Surveillance Status 1 | . 1 . . . . . . . . Transport Status 1 | . . . . . 1 . . . . Investigation Status 1 | . . . . 1 . . . . . Recall Investigation 3 | . . . . 1 1 1 . . . Hauler Manifests 3 | . 1 . . . 1 1 . . . Registered Components 2 | . . . . . 1 1 . . . Registered Prototypes 2 | . . . 1 . . 1 . . . Zone Layout 8 | . 1 . 2 1 3 1 . . . Patrol Navigation 1 | . . . . . . . . . 1 Fabricator Hacks 3 | . . . . . . 3 . . . Network Status 1 | . . . . . . 1 . . . Load Schematic 1 | . . . . . . 1 . . . Build 1 | . . . . . . 1 . . . Repair Station Hacks 14 | . . . . . 9 5 . . . Scan Component 7 | . . . . . 5 2 . . . Repair 6 | . . . . . 4 2 . . . Refit 1 | . . . . . . 1 . . . Recycling Unit Hacks 12 | . 2 . . . 2 8 . . . Report Inventory 8 | . 1 . . . 1 6 . . . Retrieve Components 4 | . 1 . . . 1 2 . . . Scanalyzer 10 | . . . 4 2 . 4 . . . Insert Component 6 | . . . 2 2 . 2 . . . Analyze 4 | . . . 2 . . 2 . . . Garrison Access Hacks 2 | . . . . 1 1 . . . . Seal Access 2 | . . . . 1 1 . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 34 | . 4 . 3 4 7 13 1 . 2 Full Trace Events 6 | . 2 . . 1 . 3 . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 9 | . . . 2 . 2 5 . . . Parts Built 2 | . . . . . . 2 . . . Authchips . | . . . . . . . . . . Time 36 | . . . . . . 36 . . . Total Part Build Rating 6 | . . . . . . 6 . . . Parts Repaired 6 | . . . . . 4 2 . . . Time 156 | . . . . . 114 42 . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 16 | . 5 . . . 7 4 . . . Parts Scanalyzed 5 | . . . 2 1 . 2 . . . Part Schematics Acquired 3 | . . . 2 . . 1 . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -7 -6 -6 -6 ------------ Run | Yrd Mat Min Mat Mat Sto Fac Fac DSF Gar Used RIF Installer . | . . . . . . . . . . Robots Hacked 4 | . . . . . . 4 . . . Non-combat 2 | . . . . . . 2 . . . Combat 2 | . . . . . . 2 . . . Robot Hacks Applied 7 | . . . . . . 7 . . . parse_system 4 | . . . . . . 4 . . . no_distress 2 | . . . . . . 2 . . . find_chute 1 | . . . . . . 1 . . . Relay Couplers Released 3 | . . . . . . 3 . . . Programmers 3 | . . . . . . 3 . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -7 -6 -6 -6 -------- Run | Yrd Mat Min Mat Mat Sto Fac Fac DSF Gar Total Allies 5 | . . . . . 2 3 . . . Largest Group 3 | . . . . . 2 3 . . . Highest-Rated Group 93 | . . . . . 62 93 . . . Highest-Rated Ally 31 | . . . . . 31 31 . . . Total Orders . | . . . . . . . . . . Ally Attacks 33 | . . . . . 12 21 . . . Total Damage 494 | . . . . . 209 285 . . . Kills 6 | . . . . . 3 3 . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Mat Sto Fac Fac DSF Gar Robot Analysis Total 1 | . . . . . . 1 . . . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -8 -7 -6 -6 -6 ------------- Run | Yrd Mat Min Mat Mat Sto Fac Fac DSF Gar Turns Passed 7495 | 168 620 340 775 905 1440 3001 88 38 120 Spaces Moved 5128 | 102 244 149 374 486 857 2390 101 108 317 Core 11 | 10 . . . . . . 1 . . Treads 22 | . 3 . 19 . . . . . . Legs 3571 | 92 241 149 355 486 857 1391 . . . Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight 1524 | . . . . . . 999 100 108 317 Fastest Speed 26 | 50 120 120 120 120 120 29 26 26 26 Average Speed 100 | 116 129 186 122 131 120 89 48 26 27 Slowest Speed 300 | 200 190 190 190 190 190 190 300 26 35 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped 22 | . . . . . . 18 . . 4 Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 39 | 6 29 27 32 42 85 47 3 76 51 Regions Visited 9 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 8 | 1 1 1 1 1 1 1 1 . . Unknown Exits Taken . | . . . . . . . . . . Scrap Searched . | . . . . . . . . . . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 8 | . . . . 1 . 4 . . 3 Melee . | . . . . . . . . . . Projectile 1 | . . . . 1 . . . . . AOE 7 | . . . . . . 4 . . 3 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -7 -6 -6 -6 --------- Run | Yrd Mat Min Mat Mat Sto Fac Fac DSF Gar Total 7018 | 138 497 197 643 676 1170 3101 139 117 340 Wait 1246 | 4 199 34 194 51 216 495 24 7 22 Move 5073 | 101 243 148 373 485 856 2355 100 107 305 Hop 19 | . . . . . . 16 . . 3 Pick Up 112 | 16 6 1 11 21 16 37 3 1 . Fast Attach 25 | . . . 5 7 5 8 . . . Attach 54 | 8 5 1 1 6 4 21 6 1 1 Detach 12 | 1 . . . 1 . 7 1 1 1 Swap 94 | . 12 1 20 19 7 32 3 . . Drop 116 | 1 4 . 16 36 11 46 2 . . Fire 88 | 7 28 12 23 11 . 6 . . 1 Melee 167 | . . . . 39 50 78 . . . Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis 12 | . . . . . 5 . . . 7 Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials -8/Storage (discovered 2 exits: *Fac / Rec) -7/Factory (discovered 3 exits: *Fac / *Low x2) -6/Factory (discovered 3 exits: Low x2 / DSF) -6/DSF -6/Garrison (discovered 2 exits: *Fac x2) History --------- Turn | Location | Event 4 | -11/Scrapyard | Identified exit to Materials 4 | -11/Scrapyard | Discovered exit to Materials (range 16) 169 | -11/Scrapyard | Entered Materials 169 | -10/Materials | Evolved 1 slot: Utility x1 305 | -10/Materials | Build established: Hacker-Mutant 592 | -10/Materials | Identified exit to Mines 592 | -10/Materials | Discovered exit to Mines (range 11) 789 | -10/Materials | Entered Mines 1119 | -10/Mines | Identified exit to Materials 1119 | -10/Mines | Discovered exit to Materials (range 6) 1129 | -10/Mines | Entered Materials 1129 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1796 | -9/Materials | Identified exit to Materials 1796 | -9/Materials | Discovered exit to Materials (range 15) 1904 | -9/Materials | Entered another Materials area 1904 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2693 | -8/Materials | Identified exit to Storage 2693 | -8/Materials | Discovered exit to Storage (range 5) 2809 | -8/Materials | Entered Storage 3004 | -8/Storage | Repaired Carbon-fiber Leg 3166 | -8/Storage | Repaired Imp. Medium Armor Plating 3407 | -8/Storage | Met a pair of Derelict thieves 3812 | -8/Storage | Repaired Deuterium Engine 3879 | -8/Storage | Repaired Med. Storage Unit 4120 | -8/Storage | Identified exit to Recycling 4205 | -8/Storage | Identified exit to Factory 4205 | -8/Storage | Discovered exit to Factory (range 15) 4249 | -8/Storage | Entered Factory 4249 | -7/Factory | Evolved 2 slots: Utility x2 4333 | -7/Factory | Identified exit to DSF 4403 | -7/Factory | Identified exit to Factory 4403 | -7/Factory | Discovered exit to Factory (range 14) 4657 | -7/Factory | Identified exit to Lower Caves 4657 | -7/Factory | Discovered exit to Lower Caves (range 13) 4845 | -7/Factory | Garrison activated, responded to threat 5132 | -7/Factory | Build established: Hacker-Gladiator 5195 | -7/Factory | Repaired Carbon-fiber Leg 5889 | -7/Factory | Cargo convoy interrupted 5913 | -7/Factory | Discovered exit to Lower Caves (range 9) 5969 | -7/Factory | Allied Derelicts emerged from ambush trap array 6014 | -7/Factory | Garrison activated, responded to threat 6068 | -7/Factory | Lost 3 allies 6390 | -7/Factory | Lost 3 parts (2n1u) 6526 | -7/Factory | Core integrity fell below 50% 6552 | -7/Factory | Found Prototype Launcher 6553 | -7/Factory | Identified Rocket Array 6648 | -7/Factory | Fabricated Hvy. Mace (x2) 6953 | -7/Factory | Repaired Imp. VTOL Module 7139 | -7/Factory | Build established: Hacker-Sprinter 7250 | -7/Factory | Entered another Factory area 7250 | -6/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 7319 | -6/Factory | Identified exit to Lower Caves 7338 | -6/Factory | Identified exit to DSF 7338 | -6/Factory | Entered DSF 7356 | -6/DSF | Additional patrols routed to DSF 7372 | -6/DSF | Identified exit to Garrison 7372 | -6/DSF | Discovered exit to Garrison (range 16) 7376 | -6/DSF | Entered Garrison 7392 | -6/Garrison | Triggered checkpoint 7400 | -6/Garrison | Triggered checkpoint 7407 | -6/Garrison | Identified exit to Factory 7407 | -6/Garrison | Discovered exit to Factory (range 10) 7410 | -6/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 7438 | -6/Garrison | Discovered exit to Factory (range 11) 7440 | -6/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 7480 | -6/Garrison | Lost 3 parts (1p1u1w) 7484 | -6/Garrison | Triggered checkpoint 7496 | -6/Garrison | Self-destructed Last Messages --------------- 07449_ S-27 Virus destroyed. 07449_ Adv. Terrain Scanner destroyed. 07449_ Destroyed Adv. Terrain Scanner. 07449_ S-27 Virus destroyed. 07449_ A-15 Conveyor destroyed. 07453_ Triggered Tesla Bomb Trap. 07453_ A bubble of electromagnetic force engulfs the area. 07453_ Storage Shell breached. 07453_ Hellfire Trap short circuited. 07453_ Storage Shell breached. 07453_ An explosion rips through the floor. 07453_ Storage Shell breached. 07453_ Acquired 26 matter. 07483_ Connecting with Garrison Terminal... >>Download(Navigation) Retrieving Factory patrol records... Downloaded protocol data. 07484_ Beams of light sweep through the air. An alarm sounds. 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""" " ????????# "#???????? | | ??????" "??" " #???????# #"#???????? | | ??????" "??" """#???????######???????? | | ??????###??###???????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 25 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 20 Terrain Scan Density 85 ECM Strength 2 Armor Coverage 300 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Evasion (%) 64 Targeting Accuracy 5 Melee Accuracy 6 Core Analysis 6 Recoil Reduction 2 Offensive Hacking 42 Defensive Hacking 10 Item Schematics ----------------- Heat Sink | -9/Materials | Scanalyzed Sensor Array | -9/Materials | Scanalyzed Energy Filter | -8/Storage | Hacked Ion Cannon | -8/Storage | Hacked Smartbomb Launcher | -7/Factory | Hacked Nuclear Pulse Thruster | -7/Factory | Hacked Imp. Lightning Gun | -7/Factory | Hacked Hvy. Mace | -7/Factory | Scanalyzed Imp. Weapon Cycler | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Hvy. Mace | x2 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed VariableIntegrityNetwork Manual? 0 Play Time 03:49:07 Cumulative 46.5 hours Start 2024.02.28 @ 21:26:44 End 2024.02.29 @ 01:36:33 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 43 Rogue 37 Adventurer 0 Explorer 6 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 26 Achievement% 15 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 1% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 967a261c-9e76-4b49-bd0c-233c075edbdc