Cogmind - Beta 13 *** ADVENTURER MODE // 2024.04.03 @ 07:35:25 Player: JackieG Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (17) 85 Value Destroyed (447) 447 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1432 Bonus ------- None Cogmind --------- Core Integrity 337/400 Matter 252/300 Energy 256/265 System Corruption 0% Temperature Cool (0) Movement Walking (190) Ox1 Location -9/Materials Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (3) --- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY (3) ------ Heat Sink Large Storage Unit Improved Targeting Computer > --- WEAPON (2) ------- Particle Gun Heavy Assault Rifle > --- INVENTORY (15) --- Ion Engine Ion Engine Light Ion Engine Light Treads Aluminum Leg Small Laser Small Laser Small Laser Beam Rifle Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Heat Sink Large Storage Unit Improved Targeting Computer > --- WEAPON ----------- Particle Gun Heavy Assault Rifle > --- INVENTORY -------- Ion Engine Ion Engine Light Ion Engine Light Treads Aluminum Leg Small Laser Small Laser Small Laser Beam Rifle [Rating: 14] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Heat Sink Device Heat Sink Storage Large Storage Unit Processor Improved Targeting Computer Weapon Small Laser Energy Gun Small Laser Ballistic Gun Heavy Assault Rifle Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 1 | . . 1 Utility 1 | . . 1 Weapon . | . . . Parts Attached 24 | 7 5 12 Power 4 | 2 1 1 Engine 4 | 2 1 1 Core . | . . . Reactor . | . . . Propulsion 9 | 2 2 5 Treads 1 | . . 1 Leg 8 | 2 2 4 Wheel . | . . . Hover . | . . . Flight . | . . . Utility 5 | 1 2 2 Device 3 | 1 1 1 Storage 1 | . 1 . Processor 1 | . . 1 Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 6 | 2 . 4 Energy Gun 5 | 2 . 3 Energy Cannon . | . . . Ballistic Gun 1 | . . 1 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 1 | . . 1 Power . | . . . Propulsion . | . . . Utility 1 | . . 1 Weapon . | . . . Highest Loss Streak 1 | . . 1 To Critical Strikes . | . . . Average Slot Usage (%) 94 | . 96 86 Engine 13 | . 14 11 Leg 29 | . 28 33 Device 16 | . 18 9 Storage 7 | . 6 11 Energy Gun 25 | . 28 15 Ballistic Gun 1 | . . 6 Naked Turns . | . . . Heaviest Build 34 | 8 28 34 Greatest Support 30 | 20 20 30 Greatest Overweight (x) 1 | . 1 1 Average Overweight (x) . | . . . Largest Inventory Capacity 15 | 5 15 15 Average Capacity 10 | 5 9 15 Most Carried 10 | 2 7 10 Average Carried 5 | . 5 7 Final Capacity 15 | 5 15 15 Final Carried 9 | 1 7 9 Class Distribution -------------------- 77% | Mutant 22% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 390 | 260 60 70 Remotely . | . . . Salvage Created 526 | 39 341 146 Parts 35 | 2 26 7 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 17 | 1 13 3 Guns 17 | 1 13 3 Classes Destroyed 4 | 1 1 2 Swarmer 6 | . 6 . Grunt 9 | 1 7 1 Brawler 1 | . . 1 Sentry 1 | . . 1 Best Kill Streak 6 | 1 6 2 Combat Bots Only 6 | 1 6 2 Max Kills in Single Turn 2 | 1 2 1 Gunslinging 1 | . 1 . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 67 | 5 43 19 Missed 20 | 1 16 3 Damage Taken 407 | 34 191 182 Core 125 | 9 53 63 Absorbed by Shields . | . . . Ignored by Resistances 128 | 11 65 52 Core Remaining (%) 85 | 96 75 . Volleys Fired 48 | 4 33 11 Largest 2 | 2 2 2 Hottest 80 | 80 80 80 Shots Fired 95 | 8 66 21 Gun 95 | 8 66 21 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 1 | . . 1 Thermal 94 | 8 66 20 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 13 | 6 13 11 Robot Miss Streak 2 | 1 2 1 Penetration Max . | . . . Secondary Targets 4 | . 3 1 Max Gunslinging Chain 1 | . 1 1 Shots Hit Robots 73 | 6 50 17 Core Hits 31 | 2 23 6 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 805 | 65 554 186 Guns 805 | 65 554 186 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming . | . . . Kinetic . | . . . Thermal 805 | 65 554 186 Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 1 | . 1 . Average Corruption 1 | . 1 . Corruption Purged . | . . . Corruption Blocked . | . . . Effects 1 | . 1 . Data Loss (major) 1 | . 1 . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 96 | 96 2 33 Average Temperature 27 | 53 2 16 Received Heat Transfer 174 | 24 84 66 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 3 | 1 1 1 Heat Transferred 1825 | 150 1250 425 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Peak Influence 240 | 20 240 114 Initial 25 | . 11 25 Average 108 | 3 122 91 Maximum Alert Level 1 | . 1 . Low Security (%) 83 | 100 77 100 Level 1 16 | . 22 . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 4 | . 4 . Investigation 4 | . 4 . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 1 | . . 1 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 27 | 1 22 4 Peak Tracking Total 4 | 1 3 4 Tactical Retreats 2 | . 1 1 Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 3 | . 3 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 7 | . 5 2 Terminals 6 | . 4 2 Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 20 | . 16 4 Successful 15 | . 13 2 Failed 5 | . 3 2 Catastrophic . | . . . Database Lockouts . | . . . Manual 10 | . 7 3 Terminals 19 | . 15 4 Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 9 | . 8 1 Record 5 | . 5 . Alert Level 1 | . . 1 Dispatch Records 1 | . 1 . Hauler Manifests 1 | . 1 . Zone Layout 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 6 | . 5 1 Terminals 5 | . 4 1 Botnet 5 | . 4 1 Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Tunnel 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 6 | . 4 2 Full Trace Events 3 | . 3 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 1205 | 76 855 274 Spaces Moved 650 | 71 452 127 Core 49 | 49 . . Treads . | . . . Legs 601 | 22 452 127 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 120 Average Speed 141 | 71 145 164 Slowest Speed 190 | 120 190 190 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 25 | 5 60 11 Regions Visited 2 Branch Regions . Pre-discovered Areas 1 | . 1 . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 836 | 86 582 168 Wait 93 | . 84 9 Move 648 | 70 451 127 Hop . | . . . Pick Up 19 | 5 7 7 Fast Attach 4 | 2 2 . Attach 9 | 4 . 5 Detach . | . . . Swap 11 | 1 3 7 Drop 4 | . 2 2 Fire 48 | 4 33 11 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -9/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 46 | -11/Scrapyard | Discovered new exit (range 8) 77 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 831 | -10/Materials | Discovered new exit (range 15) 932 | -10/Materials | Entered another Materials area 932 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1206 | -9/Materials | Self-destructed Last Messages --------------- Acquired Lgt. Treads. Dropped Aluminum Leg. Acquired Heat Sink. Acquired Imp. Ion Engine. Acquired Beam Rifle. Acquired 55 matter. Acquired Hvy. Assault Rifle. Connecting with Terminal... Current location identified: Materials >>Alert(Check) Current Alert Level: Low Security Connecting with Terminal... >>Trojan(Botnet) Trojan loaded successfully. Testing... Terminal linked with 0 systems. Awaiting botnet instructions. Connecting with Scanalyzer... Acquired Particle Gun. Acquired Imp. Targeting Computer. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ?????????????????#???# ?????????????????????????? | | ?????????????????#]? ?????????????????????????? | | ?????????????????#]] ?????????????????????????? | | ??????????????????!! ?????????????????????????? | | ???????????????????! ?????????????????????????? | | ???????????????????? ?????????????????????????? | | ????????????????????? ?????????????????????????? | | ?????????????????????# #?????##+##??????????????? | | ?????????????????????# ####### #??????????????? | | ?????????????????????# #??????????????? | | ?????????????????????# +??????????????? | | ???????????????####### !@ #??????????????? | | ???????????????# # ! ##+####+#??????? | | ???????????????# ] # []] +??????? | | ???????????????# # []! ####??????? | | ???????????????# "" + []! #?????????? | | ???????????????# S"" # ############ #?????????? | | ???????????????# "" # #??????????? #?????????? | | ???????????????# # #???????????? #????????? | | ???????????????####+## #??????????] #????????? | | ??????????????????# #?????????? #????????? | | ??????????????????# ########??? #????????? | | ??????????????????# ## #??? #????????? | | ??????????????????# ## #???# ##????????? | | ??????????????????# T #???# #?????????? | | ?????????????????#####+## #???# #?????????? | | ?????????????????# # #???# #?????????? | | ?????????????????# ## ##???# #?????????? | | ?????????????????# """ ## #????# #?????????? | | ?????????????????# """ ## #????# #?????????? | | ?????????????????# """ ## #????# ##########? | | ?????????????????# ## ##???# # #? | | ?????????????????######## ##### # #? | | ????????????????????????# # #? | | ????????????????????????# T #! = #? | | ????????????????????????# + %==% #? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Quantum Hacking Shopping List Challenges ------------ None Game ------ Seed GuidanceFireRail Manual? 0 Play Time 00:18:34 Cumulative 4.8 hours Start 2024.04.03 @ 02:00:15 End 2024.04.03 @ 07:35:25 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 3 Rogue 0 Adventurer 3 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 8 Achievement% 10 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 53999290-ce23-42ce-926d-2fa978c803b2