Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.27 @ 09:53:35 Player: Mopo3 Result: Destroyed self with Rocket Launcher Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (60) 300 Value Destroyed (1523) 1523 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (11) 11 TOTAL SCORE: 3874 Bonus ------- High Alert Combat Kills 11 Cogmind --------- Core Integrity 0/550 Matter 151/300 Energy 160/160 System Corruption 0% Temperature Cool (8) Movement Walking (450) Ox4 Location -8/Materials Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (5) --- Aluminum Leg VSS Leg VSS Leg VSS Leg > --- UTILITY (3) ------ Huge Storage Unit Medium Reactive Plating > --- WEAPON (2) ------- Gauss Cannon Rocket Launcher > --- INVENTORY (25) --- Ion Engine Light Ion Engine Improved Ion Engine VSS Leg VSS Leg VSS Leg Improved Heat Sink Medium Matter Pod (100) Large Matter Pod (76) Light Armor Plating Light Armor Plating Improved Light Armor Plating Medium Reactive Plating Medium Reactive Plating Hardlight Generator Particle Gun Heavy Assault Rifle Minigun Flak Cannon Gauss Cannon Gauss Cannon Shock Bomb Launcher Rocket Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg VSS Leg VSS Leg VSS Leg > --- UTILITY ---------- Huge Storage Unit Medium Reactive Plating Medium Reactive Plating > --- WEAPON ----------- Minigun Gauss Cannon > --- INVENTORY -------- Ion Engine Light Ion Engine Improved Ion Engine Improved Ion Engine Light Nuclear Core Improved Heat Sink Medium Matter Pod Large Matter Pod Light Armor Plating Light Armor Plating Improved Light Armor Plating Medium Reactive Plating Medium Reactive Plating Particle Gun Heavy Assault Rifle Heavy Assault Rifle Flak Cannon Gauss Cannon Gauss Cannon Gauss Cannon Shock Bomb Launcher Advanced EMP Blaster Advanced EMP Blaster Rocket Launcher [Rating: 36] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Medium Reactive Plating Device Shield Generator Storage Huge Storage Unit Protection Medium Reactive Plating Weapon Heavy Assault Rifle Energy Gun Particle Gun Ballistic Gun Heavy Assault Rifle Ballistic Cannon Gauss Cannon Launcher Rocket Launcher Build | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Slots Evolved 4 | . . . 2 . 2 Power . | . . . . . . Propulsion 3 | . . . 2 . 1 Utility 1 | . . . . . 1 Weapon . | . . . . . . Parts Attached 44 | 7 3 1 11 . 22 Power 4 | 1 . . . . 3 Engine 2 | 1 . . . . 1 Core 2 | . . . . . 2 Reactor . | . . . . . . Propulsion 12 | 2 . . 3 . 7 Treads 1 | . . . 1 . . Leg 11 | 2 . . 2 . 7 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 16 | 2 3 . 5 . 6 Device 3 | 1 . . 1 . 1 Storage 9 | 1 3 . 4 . 1 Processor . | . . . . . . Hackware . | . . . . . . Protection 4 | . . . . . 4 Artifact . | . . . . . . Weapon 12 | 2 . 1 3 . 6 Energy Gun 4 | 1 . 1 1 . 1 Energy Cannon . | . . . . . . Ballistic Gun 5 | 1 . . 2 . 2 Ballistic Cannon 2 | . . . . . 2 Launcher 1 | . . . . . 1 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . 1 . . Parts Lost 12 | . . 1 . . 11 Power . | . . . . . . Propulsion 7 | . . . . . 7 Utility 3 | . . . . . 3 Weapon 2 | . . 1 . . 1 Highest Loss Streak 4 | . . 1 . . 4 To Critical Strikes . | . . . . . . Average Slot Usage (%) 97 | . 100 100 100 100 96 Engine 6 | . 14 14 11 11 2 Core 3 | . . . . . 6 Leg 38 | . 28 28 35 44 41 Device 7 | . 14 14 11 11 4 Storage 10 | . 14 14 11 11 9 Protection 8 | . . . . . 13 Energy Gun 5 | . 14 14 7 . 3 Ballistic Gun 11 | . 14 14 14 22 8 Ballistic Cannon 3 | . . . . . 5 Peak Build Rating 36 | 9 10 10 15 14 36 Average Rating 20 | 7 9 9 13 14 27 On Entrance 9 | . 9 10 10 14 14 Naked Turns . | . . . . . . Heaviest Build 135 | 15 90 30 33 33 135 Greatest Support 56 | 20 20 20 40 40 56 Greatest Overweight (x) 6 | . 4 1 1 . 6 Average Overweight (x) . | . 1 1 . . 1 Largest Inventory Capacity 25 | 8 25 15 25 15 25 Average Capacity 19 | 7 15 15 15 15 23 Most Carried 25 | 7 10 13 15 15 25 Average Carried 17 | 5 8 12 14 15 22 Final Capacity 25 | 8 15 15 15 15 25 Final Carried 23 | 7 10 13 15 15 23 Class Distribution -------------------- 85% | Mutant 14% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -8 ----------- Run | Yrd Mat Min Mat Min Mat Matter Collected 1729 | 422 36 38 192 77 964 Remotely . | . . . . . . Salvage Created 1911 | 224 73 144 342 36 1092 Parts 107 | 24 5 7 18 5 48 Haulers Intercepted 1 | . . . . . 1 Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Combat Hostiles Destroyed 45 | . 4 5 7 3 26 Guns 33 | . 1 4 7 3 18 Cannons 5 | . . . . . 5 AOE 7 | . 3 1 . . 3 Classes Destroyed 9 | 3 2 . 2 . 2 Worker 5 | 2 . . . . 3 Tunneler 6 | 6 . . . . . Hauler 1 | . . . . . 1 Recycler 2 | 1 . . . . 1 Watcher 1 | . . . . . 1 Swarmer 16 | . 3 3 . 3 7 Grunt 23 | . 1 2 5 . 15 Brawler 1 | . . . 1 . . Sentry 5 | . . . 1 . 4 Best Kill Streak 8 | 3 3 8 6 2 6 Combat Bots Only 8 | . 3 8 6 2 5 Max Kills in Single Turn 3 | 1 3 1 1 1 2 Gunslinging 1 | . . . . . 1 Exploded 3 | . 3 1 . . 2 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Mat Hostile Shots Fired 263 | . 3 22 43 18 177 Missed 74 | . 3 6 14 6 45 Damage Taken 2635 | 10 . 190 289 64 2082 Core 674 | . . 65 34 13 562 Absorbed by Shields 358 | . . . 111 29 218 Ignored by Resistances 4 | . . . . . 4 Regen/Repaired (Parts) 31 | . . . . . 31 Core Remaining (%) 87 | 100 . 74 . 88 . Volleys Fired 175 | 31 2 11 22 11 98 Largest 2 | 2 2 2 2 2 2 Hottest 113 | 60 60 70 68 46 113 Shots Fired 343 | 62 4 22 44 22 189 Gun 286 | 62 4 22 44 22 132 Cannon 55 | . . . . . 55 Launcher 2 | . . . . . 2 Special . | . . . . . . Kinetic 268 | 31 2 11 26 22 176 Thermal 15 | . . 4 . . 11 Explosive 2 | . . . . . 2 Electromagnetic 58 | 31 2 7 18 . . Robot Hit Streak 12 | 12 3 5 7 3 11 Robot Miss Streak 7 | 2 1 2 2 4 7 Penetration Max 1 | . . . . . 1 Secondary Targets 7 | . . 1 1 1 4 Max Gunslinging Chain 1 | . . 1 1 1 1 Shots Hit Robots 224 | 38 3 16 36 11 120 Core Hits 103 | 10 3 8 16 4 62 Critical Kills 1 | . . . . . 1 Critical Parts Destroyed . | . . . . . . Critical Strikes 5 | . . . . . 5 Destroy 1 | . . . . . 1 Blast 4 | . . . . . 4 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3958 | 578 122 226 527 148 2357 Guns 2758 | 508 26 201 527 143 1353 Cannons 804 | . . . . . 804 Explosions 375 | 70 96 25 . . 184 Melee . | . . . . . . Ramming 21 | . . . . 5 16 Kinetic 2843 | 253 15 116 273 143 2043 Thermal 342 | 70 96 62 . . 114 Explosive 184 | . . . . . 184 Electromagnetic 568 | 255 11 48 254 . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 20 | . 8 . . . 12 Projectiles 12 | . . . . . 12 Explosions 8 | . 8 . . . . Melee . | . . . . . . Knockbacks 23 | . . . . . 23 Impact . | . . . . . . Kinetic 20 | . . . . . 20 Secondary 3 | . . . . . 3 Self-Inflicted Damage 96 | 10 . 16 . . 70 Shots 4 | 1 . 1 . . 2 Rammed . | . . . . . . Targets Rammed 4 | . . . . 1 3 Kicked 4 | . . . . 1 3 Crushed . | . . . . . . Highest Temperature 680 | 12 . 97 42 . 680 Average Temperature 156 | 12 . 45 26 . 192 Received Heat Transfer 1145 | . . 69 133 . 943 Effects 25 | . . . . . 25 Shutdowns 6 | . . . . . 6 Energy Bleed 1 | . . . . . 1 Interference 4 | . . . . . 4 Matter Decay 5 | . . . . . 5 Short Circuit 3 | . . . . . 3 Damage (minor) 2 | . . . . . 2 Damage (core) 4 | . . . . . 4 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 1 | . . . 1 . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . 1 . . . . Heat Transferred 620 | 100 150 111 . . 259 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 3 | 1 1 1 . . . Alert | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Peak Influence 433 | 45 127 159 247 226 433 Initial 96 | . 29 49 61 96 87 Average 186 | 20 51 153 137 137 252 Maximum Alert Level 2 | . . . 1 1 2 Low Security (%) 52 | 100 100 100 69 73 24 Level 1 46 | . . . 30 26 73 Level 2 . | . . . . . 1 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 5 | . . . . . 5 Investigation 1 | . . . . . 1 Extermination . | . . . . . . Reinforcement 4 | . . . . . 4 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 2 | . . . . . 2 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Distress Signals 4 | . . . 1 . 3 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 61 | . 3 4 11 5 38 Peak Tracking Total 6 | . 3 3 4 3 6 Tactical Retreats 4 | . . . . 1 3 Traps | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Traps Triggered 1 | . . . . . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -8 ---------- Run | Yrd Mat Min Mat Min Mat Machines Disabled 1 | . . . . 1 . Max in Single Turn 1 | . . . . 1 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Machines Accessed 9 | . 3 . 1 . 5 Terminals 7 | . 3 . 1 . 3 Fabricators . | . . . . . . Repair Stations 1 | . . . . . 1 Recycling Units . | . . . . . . Scanalyzers 1 | . . . . . 1 Garrison Access . | . . . . . . Total Hacks 22 | . 8 . 2 . 12 Successful 14 | . 4 . 1 . 9 Failed 8 | . 4 . 1 . 3 Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 17 | . 8 . 2 . 7 Fabricators . | . . . . . . Repair Stations 3 | . . . . . 3 Recycling Units . | . . . . . . Scanalyzers 2 | . . . . . 2 Garrison Access . | . . . . . . Terminal Hacks 10 | . 4 . 1 . 5 Record 4 | . 1 . . . 3 Alert Level 2 | . 1 . . . 1 Dispatch Records 1 | . . . 1 . . Reinforcement Status 1 | . 1 . . . . Zone Layout 2 | . 1 . . . 1 Fabricator Hacks . | . . . . . . Repair Station Hacks 2 | . . . . . 2 Scan Component 1 | . . . . . 1 Repair 1 | . . . . . 1 Recycling Unit Hacks . | . . . . . . Scanalyzer 2 | . . . . . 2 Insert Component 1 | . . . . . 1 Analyze 1 | . . . . . 1 Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 7 | . 2 . 1 . 4 Full Trace Events 1 | . . . . . 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . . . . 1 Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . . . . . 1 Time 38 | . . . . . 38 Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 1 | . . . . . 1 Part Schematics Acquired 1 | . . . . . 1 Parts Damaged 1 | . . . . . 1 Bothacking | -11 -10 -10 -9 -9 -8 ------------ Run | Yrd Mat Min Mat Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Mat Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -8 ------------- Run | Yrd Mat Min Mat Min Mat Turns Passed 3234 | 279 247 263 340 299 1806 Spaces Moved 1407 | 150 120 119 154 219 645 Core 20 | 20 . . . . . Treads . | . . . . . . Legs 1387 | 130 120 119 154 219 645 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 190 120 120 120 Average Speed 181 | 110 193 190 156 120 220 Slowest Speed 540 | 120 400 190 190 120 540 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 24 | 6 20 16 17 40 49 Regions Visited 5 Branch Regions 2 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 57 | 7 3 . . . 47 Melee . | . . . . . . Projectile 26 | . . . . . 26 AOE 31 | 7 3 . . . 21 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Total 1757 | 201 131 134 208 233 850 Wait 27 | . . . . 3 24 Move 1402 | 149 119 118 153 218 645 Hop . | . . . . . . Pick Up 75 | 14 5 4 13 . 39 Fast Attach . | . . . . . . Attach 22 | 7 . 1 2 . 12 Detach . | . . . . . . Swap 22 | . 3 . 9 . 10 Drop 30 | . 2 . 9 . 19 Fire 175 | 31 2 11 22 11 98 Melee . | . . . . . . Ram . | . . . . . . Kick 4 | . . . . 1 3 Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Min x2]) -10/Mines -9/Materials -9/Mines -8/Materials History --------- Turn | Location | Event 26 | -11/Scrapyard | Discovered new exit (range 15) 280 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 473 | -10/Materials | Discovered new exit (range 9) 473 | -10/Materials | Discovered new exit (range 17) 527 | -10/Materials | Entered Mines 579 | -10/Mines | Destroyed 8 combat bots 776 | -10/Mines | Discovered new exit (range 10) 790 | -10/Mines | Entered Materials 790 | -9/Materials | Evolved 2 slots: Propulsion x2 1123 | -9/Materials | Discovered new exit (range 7) 1130 | -9/Materials | Entered Mines 1159 | -9/Mines | Met a Derelict bent on vengeance 1230 | -9/Mines | Assembled infested the area 1412 | -9/Mines | Discovered new exit (range 15) 1429 | -9/Mines | Entered Materials 1429 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1750 | -8/Materials | Build established: Scavenger-Mutant 2296 | -8/Materials | Lost 4 parts (2n2u) 2331 | -8/Materials | Build established: Mutant 2884 | -8/Materials | Repaired Lgt. Nuclear Core? 3149 | -8/Materials | Core integrity fell below 50% 3163 | -8/Materials | Core integrity fell below 20% 3235 | -8/Materials | Destroyed self with Rocket Launcher Last Messages --------------- Acquired 10 matter. Overheating: System interference. Gauss Cannon temporarily disabled. Critical hit (Burn: +37). U-05 Engineer builds a Wall. Critical hit (Burn: +37). Aluminum Leg broken. Overheating: Short circuit. Broken Aluminum Leg destroyed. Hvy. Assault Rifle destroyed. Kicked U-05 Engineer. Power failure, Lgt. Nuclear Core shutdown. Overheating: Matter decay (-23). VSS Leg broken. Overheating: Short circuit. Critical hit (Burn: +37). Kicked T-07 Excavator. Critical hit (Burn: +37). Med. Reactive Plating destroyed. G-47 Trooper destroyed. 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EMP Blaster | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Loot Pinata Part-time Mechanic Safety First Challenges ------------ None Game ------ Seed ComponentCombatReactor Manual? 0 Play Time 00:36:37 Cumulative 3.5 hours Start 2024.08.27 @ 09:04:19 End 2024.08.27 @ 09:53:35 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 6 Rogue 6 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 7 Achievement% 10 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/CogTall Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 39a9e899-f2b8-4d09-8652-c83f5c1d1ace