Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.12.05 @ 21:39:02 Player: Horse Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (11) 2200 Robots Destroyed (72) 360 Value Destroyed (2292) 2292 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (1309) 1309 TOTAL SCORE: 8401 Bonus ------- High Alert Combat Kills 82 Follower Combat Kills 823 Entered DSFs 500 Friendly Fire -96 Cogmind --------- Core Integrity 502/850 Matter 250/300 Energy 258/450 System Corruption 7% Temperature Cool (97) Movement Core (300) Ox5 Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (10) ----- Improved Cooling System Medium Storage Unit Energy Well Advanced Visual Processing Unit Advanced Targeting Computer Weapon Cycler > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Energy Well (210) Dynamic Insulation System Long-range Tractor Beam Gauss Rifle Hypervelocity Gauss Rifle Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine > --- PROPULSION ------- Armored Treads Flexi-carbon Leg > --- UTILITY ---------- Improved Cooling System Medium Storage Unit Advanced Visual Processing Unit Active Sensor Suite Advanced Targeting Computer Weapon Cycler Improved Shield Generator Thief Drone Bay > --- WEAPON ----------- Thermic Laser Beamcaster > --- INVENTORY -------- Energy Well Particle Charger Weapon Cycler Transmission Jammer Dynamic Insulation System Long-range Tractor Beam Drone Bay Heavy Plasma Cannon Gauss Rifle Hypervelocity Gauss Rifle [Rating: 79] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Compact Wheel Treads Armored Treads Leg Carbon-fiber Leg Wheel Compact Wheel Utility Medium Storage Unit Device Weapon Cycler Storage Medium Storage Unit Processor Advanced Targeting Computer Protection Light Armor Plating Weapon Beamcaster Energy Gun Beamcaster Energy Cannon Heavy Plasma Cannon Ballistic Gun Light Assault Rifle Launcher Advanced EMP Blaster Build | -11 -10 -10 -9 -9 -8 -8 -7 -7 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Mat Sto Fac DSF Fac Was Fac Slots Evolved 8 | . . . 2 . 2 . 2 . 2 . . Power . | . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . Utility 8 | . . . 2 . 2 . 2 . 2 . . Weapon . | . . . . . . . . . . . . Parts Attached 119 | 7 1 . 12 4 8 24 2 12 10 6 33 Power 8 | 1 . . 2 . 1 1 . 1 . . 2 Engine 5 | 1 . . 1 . . . . 1 . . 2 Core 3 | . . . 1 . 1 1 . . . . . Reactor . | . . . . . . . . . . . . Propulsion 27 | 2 . . 6 2 2 1 . 2 . 3 9 Treads 9 | . . . 4 . . . . . . 1 4 Leg 5 | . . . . . 2 1 . . . . 2 Wheel 13 | 2 . . 2 2 . . . 2 . 2 3 Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 47 | 2 . . 3 1 5 8 2 5 5 1 15 Device 32 | 1 . . 2 1 2 4 1 2 5 1 13 Storage 4 | 1 . . . . . 1 . 1 . . 1 Processor 3 | . . . . . . 1 1 . . . 1 Hackware . | . . . . . . . . . . . . Protection 8 | . . . 1 . 3 2 . 2 . . . Artifact . | . . . . . . . . . . . . Weapon 37 | 2 1 . 1 1 . 14 . 4 5 2 7 Energy Gun 20 | 1 1 . . 1 . 9 . 1 3 . 4 Energy Cannon 1 | . . . . . . . . . . . 1 Ballistic Gun 9 | 1 . . 1 . . 1 . 2 . 2 2 Ballistic Cannon . | . . . . . . . . . . . . Launcher 7 | . . . . . . 4 . 1 2 . . Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 8 | . . . 1 . . 5 . . . . 2 Parts Lost 22 | . . . 1 . 1 2 . . . . 18 Power 2 | . . . 1 . . . . . . . 1 Propulsion 6 | . . . . . . . . . . . 6 Utility 11 | . . . . . 1 2 . . . . 8 Weapon 3 | . . . . . . . . . . . 3 Highest Loss Streak 11 | . . . 1 . 1 1 . . . . 11 To Critical Strikes 1 | . . . . . . . . . . . 1 Average Slot Usage (%) 96 | . 100 100 97 100 95 99 100 100 99 99 86 Engine 4 | . 14 14 2 . . . . . 6 6 5 Core 4 | . . . 7 11 9 9 7 6 . . . Treads 2 | . . . 14 . . . . . . . 7 Leg 5 | . . . . . 16 18 15 . . . 2 Wheel 10 | . 28 28 7 21 1 . . 14 13 12 2 Device 21 | . 14 14 30 22 18 13 23 16 25 26 30 Storage 12 | . 14 14 11 11 9 15 15 15 13 13 8 Processor 6 | . . . . . . 6 15 15 13 13 13 Protection 9 | . . . 1 11 22 18 7 13 13 13 1 Energy Gun 12 | . 14 14 11 12 18 17 7 8 12 . 8 Ballistic Gun 5 | . 14 14 11 9 . . . 3 . 13 3 Naked Turns . | . . . . . . . . . . . . Heaviest Build 62 | 11 12 12 23 25 29 43 44 53 56 57 62 Greatest Support 70 | 26 26 26 40 40 30 30 30 32 32 70 40 Greatest Overweight (x) 4 | . . . . 2 1 1 1 2 1 3 4 Average Overweight (x) . | . . . . 1 . . 1 1 1 1 1 Largest Inventory Capacity 10 | 8 8 8 8 8 8 10 10 10 10 10 10 Average Capacity 9 | 7 8 8 8 8 8 9 10 10 10 10 10 Most Carried 10 | 7 8 8 8 8 8 10 9 10 10 10 10 Average Carried 8 | 4 7 7 7 7 7 9 8 9 9 9 9 Final Capacity 10 | 8 8 8 8 8 8 10 10 10 10 10 10 Final Carried 10 | 7 8 8 7 8 8 10 8 9 10 10 5 Class Distribution -------------------- 37% | Mutant 34% | Scavenger-Mutant 14% | Commander-Mutant 13% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Commander-Mutant | -8/Storage Commander-Mutant | -7/Factory Scavenger-Mutant | -7/DSF Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Waste Scavenger-Skirmisher | -6/Factory Resources | -11 -10 -10 -9 -9 -8 -8 -7 -7 -6 -6 -6 ----------- Run | Scr Mat Min Mat Min Mat Sto Fac DSF Fac Was Fac Matter Collected 1990 | 286 13 15 145 66 63 318 . 210 134 270 470 Remotely 98 | . . . . . . . . . . . 98 Salvage Created 4489 | 158 33 85 225 68 237 641 . 436 394 1264 948 Parts 189 | 15 2 2 12 8 12 37 . 9 23 37 32 Haulers Intercepted 1 | . . . . . . 1 . . . . . Recyclers Shooed 3 | . . . . 1 . . . . . . 2 Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -7 -7 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Mat Sto Fac DSF Fac Was Fac Combat Hostiles Destroyed 47 | . 1 2 5 1 5 13 . . 5 4 11 Guns 39 | . 1 2 5 1 5 9 . . 4 4 8 Cannons 1 | . . . . . . . . . . . 1 AOE 4 | . . . . . . 3 . . 1 . . Classes Destroyed 14 | 3 1 . 1 1 . 2 . . 3 1 2 Worker 8 | 1 . . . 2 . 1 . . 2 . 2 Builder 3 | . . . . . . 2 . . . . 1 Tunneler 7 | 4 . . . 1 1 . . . . . 1 Hauler 1 | . . . . . . 1 . . . . . Recycler 4 | 1 . . . . . 1 . . . . 2 Mechanic 1 | . . . . . . . . . . . 1 Operator 1 | . . . . . . . . . 1 . . Swarmer 7 | . . . . 1 1 2 . . . . 3 Grunt 23 | . 1 2 4 . 2 8 . . 3 . 3 Brawler 2 | . . . . . . . . . 1 . 1 Sentry 7 | . . . 1 . 2 3 . . . . 1 Hunter 1 | . . . . . . . . . . . 1 Programmer 3 | . . . . . . . . . 1 . 2 Compactor 4 | . . . . . . . . . . 4 . Best Kill Streak 8 | 6 1 1 4 2 2 8 . . 6 2 5 Combat Bots Only 5 | . 1 1 4 1 2 5 . . 4 2 3 Max Kills in Single Turn 2 | 1 1 1 1 1 1 2 . . 1 1 1 Gunslinging . | . . . . . . . . . . . . Exploded 1 | . . . . . . 1 . . 1 . . Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -7 -7 -6 -6 -6 -------- Run | Scr Mat Min Mat Min Mat Sto Fac DSF Fac Was Fac Damage Taken 3574 | . 10 123 209 8 126 525 . 53 249 . 2271 Core 523 | . . 21 45 . . 109 . . 41 . 307 Absorbed by Shields 305 | . . . . . . . . . 89 . 216 Redirected to Shielding 47 | . . . . . 4 26 . 5 12 . . Regen/Repaired (Parts) 64 | . . . . . . . . . . . 64 Core Remaining (%) 91 | 100 . 91 . 88 . 80 . 100 . . . Volleys Fired 265 | 17 3 15 17 6 13 52 . 19 16 23 84 Largest 2 | 2 2 2 2 2 2 2 . 2 2 2 2 Hottest 175 | 60 70 70 73 73 125 130 . 105 160 66 175 Shots Fired 483 | 34 6 30 34 12 26 95 . 29 26 48 143 Gun 458 | 34 6 30 34 12 26 89 . 27 21 48 131 Cannon 12 | . . . . . . . . . . . 12 Launcher 13 | . . . . . . 6 . 2 5 . . Special . | . . . . . . . . . . . . Kinetic 157 | 17 3 15 17 6 . . . 10 . 48 41 Thermal 313 | 17 3 15 17 6 26 89 . 17 21 . 102 Explosive 6 | . . . . . . 6 . . . . . Electromagnetic 7 | . . . . . . . . 2 5 . . Robot Hit Streak 19 | 6 7 8 9 4 7 12 . 12 13 16 19 Robot Miss Streak 5 | 2 . 2 4 2 5 2 . 1 1 2 2 Penetration Max 1 | . . . . . . . . . . 1 1 Secondary Targets 1 | . . . . . . 1 . . . . . Max Gunslinging Chain 1 | . . . . . . 1 . . . . . Shots Hit Robots 334 | 21 6 20 21 5 16 54 . 25 15 40 111 Core Hits 147 | 10 2 6 11 4 8 29 . 5 18 6 48 Critical Kills 6 | . . . . . . . . . . 4 2 Critical Parts Destroyed 5 | . . . . . . . . . . 1 4 Critical Strikes 48 | . . 1 2 1 3 1 . 2 1 19 18 Burn 23 | . . 1 2 1 3 1 . 2 1 . 12 Destroy 25 | . . . . . . . . . . 19 6 Melee Attacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 6647 | 213 62 208 288 105 348 1631 . 676 808 303 2005 Guns 5066 | 213 62 208 288 88 348 1081 . 575 291 303 1609 Cannons 396 | . . . . . . . . . . . 396 Explosions 1168 | . . . . . . 550 . 101 517 . . Melee . | . . . . . . . . . . . . Ramming 17 | . . . . 17 . . . . . . . Kinetic 1076 | 78 25 73 137 24 . . . 211 . 303 225 Thermal 4386 | 135 37 135 151 64 348 1081 . 364 291 . 1780 Explosive 550 | . . . . . . 550 . . . . . Electromagnetic 618 | . . . . . . . . 101 517 . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 7 | . . . . . . . . . 4 4 7 Average Corruption 4 | . . . . . . . . . 4 4 4 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 31 | . . . . . . . . . 2 7 22 Message Errors 7 | . . . . . . . . . . . 7 Matter Fused 7 | . . . . . . . . . 1 2 4 Heat Flow Errors 4 | . . . . . . . . . . . 4 Energy Discharges 4 | . . . . . . . . . 1 2 1 Data Loss (minor) 3 | . . . . . . . . . . . 3 Data Loss (major) 1 | . . . . . . . . . . 1 . Misfires 2 | . . . . . . . . . . 2 . Alerts 1 | . . . . . . . . . . . 1 Weapon Failures 2 | . . . . . . . . . . . 2 Overload Shots . | . . . . . . . . . . . . Overflow Damage 5 | . . . . . . . . . 5 . . Projectiles . | . . . . . . . . . . . . Explosions 5 | . . . . . . . . . 5 . . Melee . | . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 8 | . . . . 8 . . . . . . . Shots . | . . . . . . . . . . . . Rammed 1 | . . . . 1 . . . . . . . Targets Rammed 1 | . . . . 1 . . . . . . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 319 | 100 46 287 54 36 99 214 . . 204 . 319 Average Temperature 71 | 50 22 127 18 14 33 77 . . 81 . 83 Received Heat Transfer 840 | . 6 87 87 . 51 261 . . 102 . 246 Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried 2 | . . . . . . . . . 2 . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted 5 | . . . . . . 1 . . . . 4 Combat Hostiles 3 | . . . . . . 1 . . . . 2 Parts Melted 27 | . . . 2 . 4 4 . . 3 . 14 Heat Transferred 11071 | 300 111 481 592 259 962 2146 . 740 670 . 4810 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -7 -7 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Mat Sto Fac DSF Fac Was Fac Peak Influence 552 | 30 99 88 209 46 321 552 14 261 416 145 288 Initial 145 | . 19 38 . . 17 50 14 13 136 145 87 Average 142 | 7 74 45 113 8 161 263 14 103 197 137 156 Maximum Alert Level 2 | . . . 1 . 1 2 . 1 2 . 1 Low Security (%) 75 | 100 100 100 75 100 72 45 100 95 77 100 63 Level 1 16 | . . . 24 . 27 18 . 4 16 . 36 Level 2 7 | . . . . . . 35 . . 5 . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . 1 . . . Squads Dispatched 22 | . 3 . 3 . 1 4 1 1 4 . 5 Investigation 6 | . 1 . . . . 2 1 . 1 . 1 Extermination 2 | . . . . . . . . . 1 . 1 Reinforcement 13 | . 2 . 3 . 1 2 . 1 1 . 3 Assault 1 | . . . . . . . . . 1 . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . 1 . 1 Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses 1 | . . . . . . . . . . . 1 Cargo Convoy Interrupts 1 | . . . . . . . . . . . 1 Stealth | -11 -10 -10 -9 -9 -8 -8 -7 -7 -6 -6 -6 --------- Run | Scr Mat Min Mat Min Mat Sto Fac DSF Fac Was Fac Distress Signals 9 | . . . 1 1 1 5 . . . . 1 Communications Jammed 6 | . . . . . . . . . . . 6 Distress Signals 6 | . . . . . . . . . . . 6 Times Spotted 116 | . 5 2 13 1 9 23 . 9 15 7 32 Peak Tracking Total 11 | . 2 2 5 1 4 5 . 4 5 3 11 Tactical Retreats 11 | . . . . . . 1 . 1 3 2 4 Traps | -11 -10 -10 -9 -9 -8 -8 -7 -7 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Mat Sto Fac DSF Fac Was Fac Traps Triggered 7 | . 1 . 1 . . 1 . 2 2 . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed 1 | . . . . . . 1 . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -7 -7 -6 -6 -6 ---------- Run | Scr Mat Min Mat Min Mat Sto Fac DSF Fac Was Fac Machines Disabled 6 | . . . . . 1 3 . 1 1 . . Max in Single Turn 1 | . . . . . 1 1 . 1 1 . . Garrison Access 1 | . . . . . . . . . 1 . . Machines Sabotaged . | . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -7 -7 -6 -6 -6 --------- Run | Scr Mat Min Mat Min Mat Sto Fac DSF Fac Was Fac Machines Accessed 28 | . 2 1 5 1 3 8 1 . 4 . 3 Terminals 20 | . 1 . 5 1 3 6 1 . 2 . 1 Fabricators . | . . . . . . . . . . . . Repair Stations 3 | . . . . . . . . . 1 . 2 Recycling Units 2 | . 1 . . . . 1 . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 2 | . . . . . . 1 . . 1 . . Total Hacks 91 | . 7 1 14 4 13 30 3 . 10 . 9 Successful 48 | . 5 1 8 3 6 18 1 . 3 . 3 Failed 43 | . 2 . 6 1 7 12 2 . 7 . 6 Catastrophic 5 | . . . 2 . . 1 . . 2 . . Database Lockouts . | . . . . . . . . . . . . Manual 53 | . 5 . 8 4 11 21 . . 2 . 2 Terminals 71 | . 5 . 14 4 13 26 3 . 4 . 2 Fabricators . | . . . . . . . . . . . . Repair Stations 11 | . . . . . . . . . 4 . 7 Recycling Units 4 | . 2 . . . . 2 . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 4 | . . . . . . 2 . . 2 . . Terminal Hacks 22 | . 1 1 4 3 1 10 1 . 1 . . Robot Analysis 4 | . . . . 3 . 1 . . . . . Prototype ID Bank 2 | . 1 . 1 . . . . . . . . Open Door 2 | . . 1 . . . 1 . . . . . Open DSF 2 | . . . . . . . 1 . 1 . . Terminal Index 2 | . . . 1 . 1 . . . . . . Alert Level 1 | . . . . . . 1 . . . . . Unreport Threat 4 | . . . 1 . . 3 . . . . . Locate Traps 1 | . . . . . . 1 . . . . . Reprogram Traps 1 | . . . . . . 1 . . . . . Security Status 1 | . . . 1 . . . . . . . . Hauler Manifests 1 | . . . . . . 1 . . . . . Registered Components 1 | . . . . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks 3 | . . . . . . . . . 1 . 2 Scan Component 2 | . . . . . . . . . 1 . 1 Repair 1 | . . . . . . . . . . . 1 Recycling Unit Hacks 1 | . 1 . . . . . . . . . . Retrieve Components 1 | . 1 . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks 22 | . 3 . 4 . 5 8 . . 1 . 1 Terminals 18 | . 2 . 4 . 5 5 . . 1 . 1 Track 2 | . . . . . 1 1 . . . . . Botnet 12 | . 1 . 3 . 3 3 . . 1 . 1 Operators 4 | . 1 . 1 . 1 1 . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 3 | . 1 . . . . 2 . . . . . Reject 2 | . 1 . . . . 1 . . . . . Recyclers 1 | . . . . . . 1 . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . . . Reprogram 1 | . . . . . . 1 . . . . . Data Cores Recovered 1 | . . . . . . . . . 1 . . Used . | . . . . . . . . . . . . Hacking Detections 24 | . 2 . 5 1 3 7 1 . 3 . 2 Full Trace Events 2 | . . . . . . . 1 . 1 . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . . . 1 Time 44 | . . . . . . . . . . . 44 Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components 3 | . 3 . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -7 -7 -6 -6 -6 ------------ Run | Scr Mat Min Mat Min Mat Sto Fac DSF Fac Was Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . 3 . . Machine Destruction 3 | . . . . . . . . . 3 . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -7 -7 -6 -6 -6 -------- Run | Scr Mat Min Mat Min Mat Sto Fac DSF Fac Was Fac Total Allies 15 | . . . . 3 . 11 . . . 1 . Largest Group 10 | . . . . 3 3 10 7 7 3 1 . Highest-Rated Group 173 | . . . . 40 40 173 130 130 50 31 . Highest-Rated Ally 31 | . . . . 16 16 29 29 29 21 31 . Total Orders 25 | . . . 3 . 1 8 3 1 . . 9 STAY 2 | . . . . . . 2 . . . . . FOLLOW 4 | . . . . . . 3 1 . . . . GUARD 1 | . . . . . . 1 . . . . . EXPLORE 6 | . . . . . . 1 1 . . . 4 RETURN 12 | . . . 3 . 1 1 1 1 . . 5 Ally Attacks 268 | . . . 3 . 31 60 . 75 8 37 54 Total Damage 2953 | . . . 36 . 269 737 . 969 186 525 231 Kills 27 | . . . 1 . 3 10 . 9 1 1 2 Allies Corrupted 1 | . . . . . . . . . 1 . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -7 -7 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Mat Sto Fac DSF Fac Was Fac Robot Analysis Total 4 | . . . . 3 . 1 . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . . . Drone Launches 36 | . . . 7 . 1 5 . 3 . . 20 Drone Recoveries 31 | . . . 7 . 1 4 1 2 . . 16 Exploration | -11 -10 -10 -9 -9 -8 -8 -7 -7 -6 -6 -6 ------------- Run | Scr Mat Min Mat Min Mat Sto Fac DSF Fac Was Fac Turns Passed 5538 | 110 315 547 444 512 428 1096 10 286 562 210 1018 Spaces Moved 3466 | 52 337 560 251 502 308 487 5 160 346 129 329 Core 4 | 4 . . . . . . . . . . . Treads 236 | . . . 119 2 . . . . . 2 113 Legs 866 | . . . . . 273 487 5 6 . . 95 Wheels 2360 | 48 337 560 132 500 35 . . 154 346 127 121 Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 90 90 90 95 95 120 190 115 115 115 95 Average Speed 123 | 86 90 90 123 95 117 173 190 117 115 116 205 Slowest Speed 330 | 90 90 90 160 160 190 190 190 190 115 160 330 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 52 | 4 48 97 26 98 22 77 . 88 13 79 20 Regions Visited 11 Branch Regions 3 Pre-discovered Areas 2 | . . 1 . 1 . . . . . . . Known Exits Taken 1 | . . . . . . . 1 . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . . . . . Scrap Searched 2 | . . 1 . 1 . . . . . . . Spaces Dug 12 | . . . . . . 12 . . . . . Terrain Destroyed 62 | . . . . . . 60 . . . . 2 Melee . | . . . . . . . . . . . . Projectile 1 | . . . . . . . . . . . 1 AOE 60 | . . . . . . 60 . . . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -7 -7 -6 -6 -6 --------- Run | Scr Mat Min Mat Min Mat Sto Fac DSF Fac Was Fac Total 4329 | 82 343 576 349 524 350 638 6 232 496 164 569 Wait 340 | . . . 66 4 7 54 . 5 113 1 90 Move 3456 | 51 336 559 250 501 307 486 4 159 346 128 329 Hop . | . . . . . . . . . . . . Pick Up 53 | 7 2 1 1 2 7 8 . 7 7 1 10 Fast Attach 41 | 7 . . 3 2 2 7 . 5 . 3 12 Attach 21 | . . . 1 . 3 2 2 . 2 . 11 Detach 9 | . . . . 2 . . . 2 . . 5 Swap 57 | . 1 . 8 2 3 15 . 7 8 3 10 Drop 70 | . 1 1 3 4 8 14 . 12 4 5 18 Fire 265 | 17 3 15 17 6 13 52 . 19 16 23 84 Melee . | . . . . . . . . . . . . Ram 1 | . . . . 1 . . . . . . . Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis 16 | . . . . . . . . 16 . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Mines (discovered 3 exits: *Mat x2 / [*Exi]) -8/Materials -8/Storage -7/Factory -7/DSF -6/Factory -6/Waste -6/Factory History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 16) 111 | -11/Scrapyard | Entered Materials 182 | -10/Materials | Discovered new exit (range 10) 205 | -10/Materials | Discovered new exit (range 10) 307 | -10/Materials | Build established: Mutant 378 | -10/Materials | Discovered new exit (range 16) 426 | -10/Materials | Entered Mines 580 | -10/Mines | Learned location of Zion (-7) 602 | -10/Mines | Discovered new exit (range 10) 655 | -10/Mines | Discovered new exit (range 9) 872 | -10/Mines | Found the Drone Emporium 875 | -10/Mines | Found Prototype Device 973 | -10/Mines | Entered Materials 973 | -9/Materials | Evolved 2 slots: Utility x2 973 | -9/Materials | Identified Thief Drone Bay 1363 | -9/Materials | Discovered new exit (range 8) 1417 | -9/Materials | Entered Mines 1439 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1440 | -9/Mines | Discovered new exit (range 5) 1448 | -9/Mines | Met a Derelict bent on vengeance 1606 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1719 | -9/Mines | Discovered new exit (range 11) 1735 | -9/Mines | Build established: Scavenger-Mutant 1901 | -9/Mines | Discovered new exit (range 9) 1929 | -9/Mines | Entered Materials 1929 | -8/Materials | Accompanied by 3 allies 1929 | -8/Materials | Evolved 2 slots: Utility x2 2029 | -8/Materials | Discovered new exit (range 4) 2357 | -8/Materials | Entered Storage 2357 | -8/Storage | Accompanied by 3 allies 2502 | -8/Storage | Build established: Mutant 2755 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 3049 | -8/Storage | Build established: Commander-Mutant 3064 | -8/Storage | Discovered new exit (range 5) 3453 | -8/Storage | Entered Factory 3453 | -7/Factory | Accompanied by 8 allies 3453 | -7/Factory | Evolved 2 slots: Utility x2 3463 | -7/Factory | Identified exit to DSF 3463 | -7/Factory | Entered DSF 3463 | -7/DSF | Accompanied by 7 allies 3523 | -7/DSF | Additional patrols routed to DSF 3603 | -7/DSF | Discovered new exit (range 16) 3740 | -7/DSF | Sterilization system engaged 3749 | -7/DSF | Entered Factory 3749 | -6/Factory | Accompanied by 3 allies 3749 | -6/Factory | Evolved 2 slots: Utility x2 3956 | -6/Factory | Build established: Scavenger-Mutant 4131 | -6/Factory | Spotted B-75 Beast 4311 | -6/Factory | Sucked down chute 4311 | -6/Factory | Entered Waste 4312 | -6/Waste | Met a frightened Derelict 4342 | -6/Waste | Spotted C-40 Crusher 4353 | -6/Waste | Destroyed C-40 Crusher 4375 | -6/Waste | Spotted C-40 Crusher 4399 | -6/Waste | Destroyed C-40 Crusher 4407 | -6/Waste | Spotted C-40 Crusher 4407 | -6/Waste | Spotted C-40 Crusher 4413 | -6/Waste | Spotted C-40 Crusher 4419 | -6/Waste | Destroyed C-40 Crusher 4441 | -6/Waste | Allies destroyed C-40 Crusher 4444 | -6/Waste | Destroyed C-40 Crusher 4510 | -6/Waste | Discovered new exit (range 11) 4521 | -6/Waste | Entered Factory 4628 | -6/Factory | Found Prototype Device 4628 | -6/Factory | Identified Active Sensor Suite 4765 | -6/Factory | Spotted B-75 Beast 4928 | -6/Factory | Build established: Scavenger-Skirmisher 5044 | -6/Factory | Repaired Rnf. Deuterium Engine? 5516 | -6/Factory | Cargo convoy interrupted 5539 | -6/Factory | Self-destructed Last Messages --------------- 05536_ U-05 Engineer lays Concrete. 05536_ Penetrated by Slug. 05536_ Thief Drone Bay destroyed. 05537_ U-05 Engineer builds a Wall. 05537_ U-05 Engineer lays Concrete. 05538_ Drone suffers critical hit (Burn). 05538_ Drone destroyed. 05538_ Transmission Jammer destroyed. 05538_ U-05 Engineer lays Concrete. 05538_ Penetrated by Slug. 05538_ Critical hit (Destroy). 05538_ Thermic Laser destroyed. 05538_ Penetrated by Slug. 05539_ K-01 Serf collects debris. 05539_ Penetrated by Slug. 05539_ Flexi-carbon Leg destroyed. 05539_ Penetrated by Slug. 05539_ U-05 Engineer lays Concrete. 05539_ Penetrated by Slug. 05539_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ??????? #?????????????????? | | ???????? ###???????????????? | | ????????? """ """ ????????????????? | | ??????????? """ """ #?????????????????? | | ????????????? """ """ #?????????????????? | | #####?????????? #?????????????????? | | #???????????# #?????????????????? | | """ #???????????# ###???????????????? | | S"" #???????????# ! #???????????????? | | "" #???????????# ### #???????????????? | | #???????????# #?# +???????????????? | | #???????????# #?# #???????????????? | | #???????????# #?#k #???????????????? | | #???????????# #?# #### ###???????????????? | | +####???????????# #?# #??# #?????????????????? | | #???##########+###R #??# #?????????????????? | | ##### # u #??# #?????############# | | + # ####+####### | | ##### """"""""" # # ] # | | #???# """"""""" # #"" [ # [ | | ###???# """"""""" # k #"Y "" # | | #?????# """"""""" # #"" * # ! | | #?????# """"""""" # # # | | #?????# """"""""" # k %=# # | | #?????# # hmh*#! # | | #?????# %+*!h%@/= # | | #?????# %#%h%h%#u # | | #?????# #x!ih%# # | | #################### |=##################+##### | | u = | | t | | | | | | | | ##########+#### ######+######################## | | ????# # ## #?????# # | | ????# ! # ## T #?????# # | | ????# """ # ## #?????# # | | ????# """ "" # ## """""" #?????# # | | ????# """ """# ## """""" #?????# + | | ????# R"# ## """""" #?????# # | | ????# """# ## """""" #?????# # | | ????# ! # ## #?????# # | | ????#########?# ############?????# # | | ??????????????# #????????????????# # | | ??????????????# #????????????????# # | | ??????????????# #????????????????# # | | ??????????????# #????????????????############## | | ??#############= !###???????????????????????????# | | ??# #=[ = #???#???????????????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 18 Energy Capacity 640 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 20 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 300 Weapon Shielding 33 Weapon Cycling 30 Evasion (%) 59 Targeting Accuracy 8 Recoil Reduction 2 Particle Charging 15 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RecoilAblativeCoupler Manual? 0 Play Time 01:20:26 Cumulative 978.3 hours Start 2022.12.05 @ 03:59:19 End 2022.12.05 @ 21:39:02 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 391 Rogue 391 Adventurer 0 Explorer 0 Win Type - Total 13 Types 12/0/1/0/0/0/0/0/0 Lore% 72 Gallery% 82 Achievement% 70 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 112x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 64c68b45-1093-453c-9d72-422f82509c32