Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.10 @ 00:36:56 Player: Ceorik Result: Destroyed by L-41 Fighter with Axe Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (110) 550 Value Destroyed (5109) 5109 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (1992) 1992 TOTAL SCORE: 10891 Bonus ------- High Alert Combat Kills 522 Follower Combat Kills 70 Entered Garrisons 400 Used RIF Installer 1000 Cogmind --------- Core Integrity 0/700 Matter 119/300 Energy 78/150 System Corruption 47% Temperature Cool (0) Movement Walking (90) Location -7/Garrison Parts ------- > --- POWER (1) -------- Micro Nuclear Core > --- PROPULSION (4) --- VSS Leg VSS Leg > --- UTILITY (6) ------ (None) > --- WEAPON (2) ------- Shotgun > --- INVENTORY (5) ---- Nuclear Core Light Angular Momentum Engine Light Angular Momentum Engine Relay Coupler [NC] (33) System Restoration Module Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Improved Carbon-fiber Leg Light Armored Exoskeleton > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Visual Processing Unit Advanced Targeting Computer Advanced Targeting Computer Improved Light Armor Plating > --- WEAPON ----------- Enhanced Autogun Enhanced Autogun > --- INVENTORY -------- Micro Nuclear Core Micro Nuclear Core Improved Cooling System Compact Matter Pod Advanced Targeting Computer Particle Charger Hardened Light Armor Plating Hardened Medium Armor Plating Improved Field Recycling Unit Heavy Particle Cannon Plasma Cannon EMP Blaster Heavy Flail [Rating: 46] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Micro Nuclear Core Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Wheel Armored Wheel Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Relay Coupler [NC] Protection Hardened Light Armor Plating Weapon Light Assault Rifle Energy Gun Particle Gun Energy Cannon Heavy Particle Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher EMP Blaster Special Weapon Remote Datajack Impact Weapon Heavy Flail Special Melee Weapon Datajack Build | -11 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Gar Fac Gar Slots Evolved 6 | . . . 2 2 2 . . . Power . | . . . . . . . . . Propulsion 2 | . . . 1 1 . . . . Utility 4 | . . . 1 1 2 . . . Weapon . | . . . . . . . . . Parts Attached 133 | 7 11 3 15 26 17 26 17 11 Power 20 | 1 2 1 2 3 3 2 3 3 Engine 13 | 1 1 . 2 3 2 1 2 1 Core 7 | . 1 1 . . 1 1 1 2 Reactor . | . . . . . . . . . Propulsion 37 | 2 3 1 4 7 4 11 3 2 Treads 13 | 2 3 1 1 4 . 2 . . Leg 22 | . . . 3 1 4 9 3 2 Wheel 2 | . . . . 2 . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 38 | 2 2 . 5 4 9 8 7 1 Device 13 | 1 . . 2 1 4 3 2 . Storage 3 | 1 2 . . . . . . . Processor 4 | . . . 1 . 2 1 . . Hackware 6 | . . . 2 1 . 1 2 . Protection 12 | . . . . 2 3 3 3 1 Artifact . | . . . . . . . . . Weapon 38 | 2 4 1 4 12 1 5 4 5 Energy Gun 7 | . 3 1 . 3 . . . . Energy Cannon 10 | . . . . 3 1 2 2 2 Ballistic Gun 13 | 2 1 . 1 4 . 2 . 3 Ballistic Cannon 2 | . . . 1 1 . . . . Launcher 1 | . . . . 1 . . . . Special Weapon 3 | . . . 1 . . 1 1 . Impact Weapon 1 | . . . 1 . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon 1 | . . . . . . . 1 . Unidentified Prototypes 2 | . . . . 1 1 . . . Corrupted Parts 4 | . . . . . . . . 4 System Corruption 33 | . . . . . . . . 33 Parts Lost 35 | . 2 3 2 2 2 10 3 11 Power 7 | . 1 1 1 1 . 1 1 1 Propulsion 9 | . 1 1 . . . 3 . 4 Utility 10 | . . . . . 2 4 1 3 Weapon 9 | . . 1 1 1 . 2 1 3 Highest Loss Streak 5 | . 2 3 1 1 1 4 2 5 To Critical Strikes 1 | . . . . . . . . 1 Average Backups 13 | 3 12 14 14 14 14 14 14 7 Power 1 | . 1 . 1 2 2 1 2 2 Propulsion 1 | 1 2 1 . . 1 1 1 . Utility 6 | . 5 7 8 8 6 6 8 3 Weapon 3 | . 3 4 4 3 4 3 2 1 Tool/Special . | . . . . . . . . . Unused Backups 38 | . 2 . 2 13 7 3 1 10 Power 8 | . . . 1 2 3 . . 2 Propulsion 5 | . 2 . . 1 2 . . . Utility 23 | . . . 1 8 2 3 1 8 Weapon 2 | . . . . 2 . . . . Tool/Special . | . . . . . . . . . Average Slot Usage (%) 93 | . 99 98 97 99 89 88 95 58 Engine 6 | . 9 10 2 9 4 5 2 5 Core 2 | . 5 3 7 . 2 1 4 . Treads 8 | . 28 28 13 8 3 1 . . Leg 18 | . . . 19 19 16 23 29 19 Wheel 1 | . . . . 7 4 . . . Device 10 | . 14 14 7 6 9 14 7 3 Storage 8 | . 14 14 11 9 7 7 7 2 Processor 10 | . . . 1 9 20 15 12 3 Hackware 3 | . . . 11 3 . . 7 3 Protection 5 | . . . . 7 7 6 6 6 Energy Gun 2 | . 11 12 2 2 . . . . Energy Cannon 3 | . . . . 1 3 5 7 4 Ballistic Gun 6 | . 16 14 2 9 6 3 . 2 Ballistic Cannon 1 | . . . 9 2 . . . . Peak Build Rating 46 | 7 11 10 25 34 46 43 41 41 Average Rating 29 | 5 9 9 19 31 41 38 33 25 On Entrance 21 | . 7 9 10 23 32 41 32 41 Avg Prop Armor Cover (%) 13 | . . . . 13 14 10 . 5 Naked Turns 2 | . . . . . . . . 2 Heaviest Build 50 | 13 30 29 33 47 47 48 50 48 Greatest Support 63 | 40 40 40 60 60 63 60 53 50 Greatest Overweight (x) 3 | 3 . . 1 3 1 1 1 1 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 14 15 15 15 15 15 15 7 Most Carried 15 | 4 15 15 15 15 15 15 15 14 Average Carried 13 | 3 12 14 14 14 14 14 14 7 Final Capacity 15 | 8 15 15 15 15 15 15 15 5 Final Carried 15 | 4 15 13 15 15 14 15 14 5 Class Distribution -------------------- 48% | Mutant 28% | Scavenger-Mutant 15% | Bothacker-Mutant 6% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hacker-Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Scavenger-Mutant | -7/Garrison Bothacker-Mutant | -7/Factory Mutant | -7/Garrison Resources | -11 -10 -10 -9 -8 -7 -7 -7 -7 ----------- Run | Yrd Mat Min Mat Mat Fac Gar Fac Gar Matter Collected 3218 | 298 410 18 304 867 433 445 368 75 Remotely . | . . . . . . . . . Salvage Created 4758 | 134 399 18 200 895 813 1489 462 348 Parts 247 | 6 25 3 9 52 32 70 25 25 Haulers Intercepted 3 | . 1 . . 2 . . . . Recyclers Shooed 4 | . 2 . . 1 . . 1 . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Parts Restored . | . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Gar Fac Gar Combat Hostiles Destroyed 92 | . 9 1 6 16 13 29 10 8 Melee 1 | . . . 1 . . . . . Guns 28 | . 9 . 2 7 5 2 . 3 Cannons 54 | . . . 2 8 8 23 10 3 AOE 4 | . . 1 . 1 . . . 2 Classes Destroyed 16 | 2 4 1 2 4 1 1 . 1 Worker 2 | . . . . 2 . . . . Tunneler 3 | 2 . 1 . . . . . . Hauler 3 | . 1 . . 2 . . . . Recycler 2 | 1 1 . . . . . . . Mechanic 1 | . . . . 1 . . . . Operator 2 | . . . 1 1 . . . . Watcher 5 | . 1 . 1 1 2 . . . Swarmer 18 | . 3 . 3 . . 6 3 3 Grunt 36 | . 6 . 2 8 6 13 1 . Brawler 2 | . . . . 1 . . . 1 Duelist 2 | . . . . . . 1 1 . Sentry 18 | . . . 1 5 4 6 2 . Demolisher 1 | . . 1 . . . . . . Specialist 2 | . . . . . . . . 2 Hunter 6 | . . . . 2 2 2 . . Programmer 7 | . . . . . 1 1 3 2 Best Kill Streak 6 | 2 3 1 3 4 5 6 3 2 Combat Bots Only 6 | . 3 1 3 3 5 6 3 2 Max Kills in Single Turn 1 | 1 1 1 1 1 1 1 1 1 Gunslinging . | . . . . . . . . . Exploded 1 | . . 1 . 1 . . . 1 Melee 1 | . . . 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Min Mat Mat Fac Gar Fac Gar Hostile Shots Fired 843 | . 52 13 38 95 148 259 86 152 Missed 284 | . 10 1 4 35 50 102 30 52 Hits 559 | . 42 12 34 60 98 157 56 100 Melee 11 | . . . . . . 2 5 4 Projectile 548 | . 42 12 34 60 98 155 51 96 AOE 12 | . . 12 . . . . . . Critical Strikes 9 | . . . . 2 . 2 1 4 Damage Taken 7873 | . 563 551 356 947 1077 1997 859 1523 Core 1106 | . 62 164 81 92 100 161 75 371 Absorbed by Shields . | . . . . . . . . . Core Remaining (%) 67 | 100 . 9 79 83 . . . . Volleys Fired 531 | 14 67 5 26 99 68 151 59 42 Largest 2 | 2 2 2 2 2 2 2 1 2 Hottest 114 | 40 85 85 100 114 80 80 75 69 Shots Fired 696 | 28 125 10 45 136 91 158 60 43 Gun 351 | 28 125 10 25 79 46 16 . 22 Cannon 300 | . . . 15 55 45 141 35 9 Launcher 11 | . . . . 2 . 1 . 8 Special 34 | . . . 5 . . . 25 4 Kinetic 340 | 28 70 5 39 114 46 16 . 22 Thermal 247 | . 55 3 6 15 45 88 35 . Explosive . | . . . . . . . . . Electromagnetic 80 | . . 2 . 7 . 54 . 17 Robot Hit Streak 21 | 5 9 8 10 12 19 16 21 8 Robot Miss Streak 6 | 2 2 6 3 3 2 3 1 3 Penetration Max . | . . . . . . . . . Secondary Targets 2 | . 1 . . 1 . . . . Max Gunslinging Chain 1 | . 1 . . 1 . . . . Shots Hit Robots 478 | 20 77 3 26 94 75 100 53 30 Core Hits 188 | 6 25 3 8 43 31 40 14 18 Critical Kills 2 | 1 . . . 1 . . . . Critical Parts Destroyed 1 | . . . 1 . . . . . Critical Strikes 8 | 1 3 . 2 2 . . . . Burn 3 | . 3 . . . . . . . Destroy 2 | 1 . . . 1 . . . . Blast 1 | . . . 1 . . . . . Corrupt 1 | . . . . 1 . . . . Smash 1 | . . . 1 . . . . . Melee Attacks 12 | . . . 8 2 . 1 1 . Impact 11 | . . . 8 2 . 1 . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks 2 | . . . . 1 . . 1 . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 9492 | 150 815 86 458 2092 1694 2618 861 718 Guns 3227 | 150 806 40 123 877 734 135 . 362 Cannons 5544 | . . . 105 968 932 2483 853 203 Explosions 335 | . . 46 . 136 . . . 153 Melee 324 | . . . 220 104 . . . . Ramming 62 | . 9 . 10 7 28 . 8 . Kinetic 3532 | 150 341 10 228 1572 734 135 . 362 Thermal 4124 | . 465 64 . 279 932 1531 853 . Explosive . | . . . . . . . . . Electromagnetic 1450 | . . 12 . 130 . 952 . 356 Impact 324 | . . . 220 104 . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 47 | . 1 1 . 3 1 1 3 47 Average Corruption 1 | . 1 1 . 2 1 1 1 32 Corruption Purged 3 | . . . . . . . 3 . Corruption Blocked . | . . . . . . . . . Effects 57 | . 11 . . 1 5 11 17 12 Message Errors 7 | . 1 . . . . 3 3 . Matter Fused 14 | . 4 . . . 1 2 5 2 Heat Flow Errors 7 | . 2 . . . 1 2 2 . Energy Discharges 7 | . . . . . 3 . 2 2 Parts Rejected 1 | . . . . . . . . 1 Data Loss (minor) 7 | . 2 . . . . 3 1 1 Data Loss (major) 2 | . . . . . . . 2 . Misfires 2 | . . . . . . . 1 1 Alerts 4 | . 2 . . 1 . . 1 . Misdirections 2 | . . . . . . . . 2 Weapon Failures 4 | . . . . . . 1 . 3 Overload Shots . | . . . . . . . . . Overflow Damage 189 | . . 3 95 14 20 24 33 . Projectiles 91 | . . . . 14 20 24 33 . Explosions 3 | . . 3 . . . . . . Melee 95 | . . . 95 . . . . . Knockbacks 10 | . . . 2 8 . . . . Impact . | . . . . . . . . . Kinetic 10 | . . . 2 8 . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 46 | . . 34 . . . . . 12 Shots 2 | . . 1 . . . . . 1 Rammed 4 | . 3 . 1 . . . . . Targets Rammed 10 | . 4 . 1 1 2 . 2 . Kicked 5 | . . . . 1 2 . 2 . Crushed 1 | . 1 . . . . . . . Highest Temperature 365 | . 365 48 17 36 277 213 267 96 Average Temperature 82 | . 106 23 8 15 86 45 80 45 Received Heat Transfer 1665 | . 198 . 87 351 393 537 99 . Effects 5 | . 5 . . . . . . . Interference 4 | . 4 . . . . . . . Damage (minor) 1 | . 1 . . . . . . . Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted 7 | . . . 3 . . 4 . . Combat Hostiles 5 | . . . 1 . . 4 . . Parts Fried 15 | . . . 7 . . 6 . 2 Impact Corruptions 4 | . . . 4 . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 16 | . 1 . . 1 3 5 6 . Heat Transferred 7202 | . 1336 37 . 396 1700 2623 1110 . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 3 | . . 1 . 1 . . . 1 Alert | -11 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Gar Fac Gar Maximum Alert Level 4 | . . . . 1 . 4 3 1 Low Security (%) 57 | 100 100 100 100 96 100 8 . . Level 1 5 | . . . . 3 . 10 . 100 Level 2 19 | . . . . . . 19 87 . Level 3 10 | . . . . . . 35 12 . Level 4 6 | . . . . . . 26 . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 1494 | 10 84 8 52 216 154 1494 784 374 Initial 784 | . . 8 . 10 87 91 784 321 Average 317 | . 18 2 11 101 57 792 540 337 Influence Increases 3731 | 15 310 28 217 682 497 1543 261 178 Destroy 0b10 Robot/C 1775 | . 180 20 120 320 260 605 150 120 Destroy 0b10 Robot/NC 90 | 15 15 5 10 35 10 . . . Destroy Leader 388 | . 54 . 32 106 84 40 56 16 Allied During Kill 11 | . . . . . . 11 . . Successful Hack 162 | . 31 . 9 29 48 26 19 . Disable Machine 135 | . . . 30 30 15 60 . . Anti-Garrison Action 538 | . . . . . . 538 . . Destroy Structure 125 | . . 3 1 12 5 98 . 6 Lose Combat Pursuer 507 | . 30 . 15 150 75 165 36 36 Influence Decreases 3362 | 15 287 51 192 514 560 179 1296 268 Entered New Map 1023 | . . 15 . 15 106 39 710 138 Time Decay 1896 | 15 277 26 182 479 361 . 556 . Lost Part 310 | . 10 10 10 20 20 100 30 110 Lost Ally 60 | . . . . . . 40 . 20 Purge Threat 73 | . . . . . 73 . . . Squads Dispatched 12 | . 3 . . 2 4 . 3 . Investigation 2 | . 1 . . . 1 . . . Extermination 5 | . . . . . 2 . 3 . Reinforcement 5 | . 2 . . 2 1 . . . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Gar Fac Gar Distress Signals 10 | . 2 . 1 2 4 . 1 . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 171 | . 18 2 13 38 29 38 19 14 Peak Tracking Total 7 | . 3 2 3 4 7 6 4 7 Tactical Retreats 21 | . 1 . 1 4 3 8 2 2 Traps | -11 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Gar Fac Gar Traps Triggered 8 | . 1 . 1 2 . 1 1 2 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed 1 | . . . . 1 . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -7 ---------- Run | Yrd Mat Min Mat Mat Fac Gar Fac Gar Machines Disabled 13 | . . . 2 2 1 8 . . Max in Single Turn 1 | . . . 1 1 1 1 . . Garrison Access 1 | . . . . . 1 . . . Garrison Relay 4 | . . . . . . 4 . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Gar Fac Gar Machines Accessed 40 | . 8 . 5 7 6 4 10 . Terminals 28 | . 6 . 4 5 4 4 5 . Fabricators 2 | . . . . . . . 2 . Repair Stations . | . . . . . . . . . Recycling Units 4 | . 2 . . 1 . . 1 . Scanalyzers 3 | . . . 1 1 . . 1 . Garrison Access 3 | . . . . . 2 . 1 . Total Hacks 121 | . 22 . 26 21 18 9 25 . Successful 59 | . 12 . 11 12 7 5 12 . Failed 60 | . 10 . 14 8 11 4 13 . Catastrophic 14 | . 4 . 1 2 1 2 4 . Database Lockouts 2 | . . . 1 1 . . . . Manual 64 | . 12 . 19 9 9 3 12 . Terminals 90 | . 16 . 24 17 13 9 11 . Fabricators 4 | . . . . . . . 4 . Repair Stations . | . . . . . . . . . Recycling Units 8 | . 6 . . 1 . . 1 . Scanalyzers 13 | . . . 2 3 . . 8 . Garrison Access 6 | . . . . . 5 . 1 . Terminal Hacks 18 | . 1 . 7 4 2 3 1 . Robot Analysis 4 | . . . 3 . 1 . . . Prototype ID Bank 2 | . . . 1 1 . . . . Open Door 1 | . . . . . . 1 . . Level Access Points 1 | . . . . 1 . . . . Emergency Access Points 1 | . . . . . . 1 . . Machine Index 1 | . . . 1 . . . . . Terminal Index 1 | . . . 1 . . . . . Alert Level 1 | . . . 1 . . . . . Unreport Threat 1 | . . . . . 1 . . . Locate Traps 1 | . . . . . . . 1 . Reprogram Traps 1 | . . . . 1 . . . . Zone Layout 2 | . 1 . . 1 . . . . Garrison Registry 1 | . . . . . . 1 . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks 6 | . 4 . . 1 . . 1 . Report Inventory 4 | . 2 . . 1 . . 1 . Retrieve Components 2 | . 2 . . . . . . . Scanalyzer 10 | . . . 1 2 . . 7 . Retrieve Study 10 | . . . 1 2 . . 7 . Garrison Access Hacks 3 | . . . . . 2 . 1 . Unlock Access 2 | . . . . . 1 . 1 . Seal Access 1 | . . . . . 1 . . . Unauthorized Hacks 22 | . 7 . 3 5 3 2 2 . Terminals 21 | . 6 . 3 5 3 2 2 . Botnet 21 | . 6 . 3 5 3 2 2 . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . Recyclers 1 | . 1 . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 34 | . 6 . 4 6 6 3 9 . Full Trace Events 2 | . 1 . . . 1 . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Part Studies Acquired 10 | . . . 1 2 . . 7 . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 12 | . 12 . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 ------------ Run | Yrd Mat Min Mat Mat Fac Gar Fac Gar Used RIF Installer 2 | . . . . . . 2 . . Threat Obfuscator 1 | . . . . . . 1 . . Robots Hacked 13 | . . . . . . . 11 2 Non-combat 9 | . . . . . . . 9 . Combat 4 | . . . . . . . 2 2 Robot Hacks Applied 17 | . . . . . . . 15 2 parse_system 1 | . . . . . . . 1 . no_distress 1 | . . . . . . . 1 . ignore_repairs 1 | . . . . . . . 1 . map_walls 1 | . . . . . . . 1 . map_earth 1 | . . . . . . . 1 . find_dsf 1 | . . . . . . . 1 . drop_inventory 2 | . . . . . . . 2 . ignore_parts 2 | . . . . . . . 2 . find_station 1 | . . . . . . . 1 . overload_power 1 | . . . . . . . 1 . reboot_system 2 | . . . . . . . 2 . go_dormant 1 | . . . . . . . . 1 formatsys_low 1 | . . . . . . . 1 . formatsys_high 1 | . . . . . . . . 1 Relay Couplers Released 15 | . . . . . . 15 . . Machine Destruction 15 | . . . . . . 15 . . Attached 3 | . . . . . . 1 2 . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired 2 | . . . . . . 2 . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Min Mat Mat Fac Gar Fac Gar Total Allies 4 | . . . . . . 2 1 1 Largest Group 2 | . . . . . . 2 1 1 Highest-Rated Group 51 | . . . . . . 51 10 12 Highest-Rated Ally 31 | . . . . . . 31 10 12 Total Orders 4 | . . . . . . 3 1 . STAY 3 | . . . . . . 2 1 . FOLLOW 1 | . . . . . . 1 . . Ally Attacks 12 | . . . . . . 12 . . Total Damage 245 | . . . . . . 245 . . Kills 2 | . . . . . . 2 . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Gar Fac Gar Active Infowar (turns) 6494 | 34 1144 . 322 1601 1179 2214 . . Optics 5085 | . . . 91 1601 1179 2214 . . Sensors 167 | . . . 167 . . . . . Seismic 1242 | 34 1144 . 64 . . . . . Robot Analysis Total 4 | . . . 3 . 1 . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -7 ------------- Run | Yrd Mat Min Mat Mat Fac Gar Fac Gar Turns Passed 9606 | 161 1534 106 846 1601 1179 2297 1622 260 Spaces Moved 6004 | 75 785 56 465 1124 824 1369 1186 120 Core 24 | 18 . . . . . . . 6 Treads 1050 | 57 785 56 152 . . . . . Legs 4021 | . . . 313 550 489 1369 1186 114 Wheels 909 | . . . . 574 335 . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 160 160 120 100 100 112 105 50 Average Speed 125 | 145 160 160 133 106 111 128 120 110 Slowest Speed 250 | 200 160 160 190 135 121 250 190 180 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 40 | 4 97 13 40 68 19 73 33 14 Regions Visited 8 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 3 | . . . . 1 1 . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . Scrap Searched . | . . . . . . . . . Spaces Dug 9 | . . . 1 1 . . . 7 Terrain Destroyed 26 | . . 3 1 11 4 . . 7 Melee 2 | . . . 1 1 . . . . Projectile 13 | . . . . 9 4 . . . AOE 11 | . . 3 . 1 . . . 7 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Gar Fac Gar Total 7466 | 101 952 64 632 1414 1016 1750 1337 200 Wait 491 | 2 64 . 87 98 63 134 34 9 Move 5997 | 74 784 55 464 1123 824 1368 1185 120 Hop . | . . . . . . . . . Pick Up 92 | 4 12 1 13 24 16 13 9 . Fast Attach 59 | 7 3 . 6 12 3 12 5 11 Attach 41 | . 3 3 5 3 7 11 8 1 Detach 6 | . 1 . 1 . . 2 2 . Swap 66 | . 6 . 7 17 9 16 9 2 Drop 123 | . 8 . 14 35 24 20 18 4 Fire 531 | 14 67 5 26 99 68 151 59 42 Melee 12 | . . . 8 2 . 1 1 . Ram 1 | . . . . . . . . 1 Kick 5 | . . . . 1 2 . 2 . Crush 5 | . 4 . 1 . . . . . Escape Stasis 10 | . . . . . . . . 10 Rewire 27 | . . . . . . 22 5 . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: [*Low x2] / Gar) -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: [*Fac] / Gar) -7/Garrison History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 162 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 853 | -10/Materials | Discovered new exit (range 16) 1030 | -10/Materials | Discovered new exit (range 7) 1363 | -10/Materials | Discovered new exit (range 4) 1540 | -10/Materials | Discovered new exit (range 14) 1696 | -10/Materials | Entered Mines 1706 | -10/Mines | Discovered new exit (range 11) 1748 | -10/Mines | Assembled infested the area 1766 | -10/Mines | Core integrity fell below 50% 1772 | -10/Mines | Core integrity fell below 20% 1802 | -10/Mines | Entered Materials 1802 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1806 | -9/Materials | Lost 3 parts (1p1n1w) 2044 | -9/Materials | Discovered new exit (range 15) 2453 | -9/Materials | Build established: Hacker-Mutant 2596 | -9/Materials | Discovered new exit (range 17) 2634 | -9/Materials | Central database locked down 2648 | -9/Materials | Entered another Materials area 2648 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2919 | -8/Materials | Discovered new exit (range 11) 2965 | -8/Materials | Central database locked down 3283 | -8/Materials | Build established: Mutant 3287 | -8/Materials | Identified exit to Factory 4249 | -8/Materials | Entered Factory 4249 | -7/Factory | Evolved 2 slots: Utility x2 4743 | -7/Factory | Discovered new exit (range 18) 4817 | -7/Factory | Discovered new exit (range 10) 5428 | -7/Factory | Identified exit to Garrison 5428 | -7/Factory | Entered Garrison 5565 | -7/Garrison | Build established: Scavenger-Mutant 5566 | -7/Garrison | Discovered new exit (range 70) 5566 | -7/Garrison | Discovered new exit (range 52) 5566 | -7/Garrison | Discovered new exit (range 62) 5718 | -7/Garrison | Triggered checkpoint 5818 | -7/Garrison | Triggered checkpoint 5860 | -7/Garrison | Garrison Relay disabled 5973 | -7/Garrison | Triggered checkpoint 6082 | -7/Garrison | Triggered checkpoint 6369 | -7/Garrison | Lost 4 parts (2n1u1w) 6738 | -7/Garrison | Garrison Relay disabled 6756 | -7/Garrison | Triggered checkpoint 6885 | -7/Garrison | Installed Relay Interface Framework 6984 | -7/Garrison | Triggered checkpoint 6993 | -7/Garrison | Garrison Relay disabled 7352 | -7/Garrison | Expanded RIF knowledge: Threat Obfuscation 7414 | -7/Garrison | Triggered checkpoint 7548 | -7/Garrison | Garrison Relay disabled 7725 | -7/Garrison | Entered Factory 7836 | -7/Factory | Build established: Bothacker-Mutant 8601 | -7/Factory | Discovered new exit (range 9) 8623 | -7/Factory | Build established: Scavenger-Mutant 9040 | -7/Factory | Build established: Bothacker-Mutant 9340 | -7/Factory | Identified exit to Garrison 9347 | -7/Factory | Entered Garrison 9415 | -7/Garrison | Core integrity fell below 50% 9479 | -7/Garrison | Released all parts (5) 9484 | -7/Garrison | System corruption reached 10% 9507 | -7/Garrison | Lost 5 parts (3n1u1w) 9552 | -7/Garrison | System corruption reached 30% 9568 | -7/Garrison | Core integrity fell below 20% 9607 | -7/Garrison | Destroyed by L-41 Fighter with Axe Last Messages --------------- 09560_ Knocked back. 09563_ System corrupted: Hpw. Shotgun jammed. 09564_ Critical hit (Smash). 09564_ Autogun destroyed. 09564_ Imp. Medium Armor Plating destroyed. 09564_ System corrupted by crushing effect (+4). 09564_ Knocked back. 09566_ B-48 Gladiator destroyed. 09569_ System corrupted: Energy discharge (-49). 09574_ P-60 Hacker destroyed. 09576_ Lgt. Angular Momentum Engine destroyed. 09578_ System corrupted: Hpw. Shotgun jammed. 09585_ System corrupted: Component data lost. 09594_ Hpw. Shotgun destroyed. 09594_ Acquired Shotgun. 09598_ P-60 Hacker destroyed. 09603_ System corrupted: Energy discharge (-35). 09605_ Acquired Mic. Nuclear Core+. Map ----- +----------------------------------------------------+ | ??????????????????## ????????????????????????????? | | ?????????????? ?? ????????????????????????????? | | ???????????? ??? ????????????????????????????? | | ????????????? ?? ????????????????????????????? | | ?????????????# ?# ???????????????????????????? | | ?????????????# ## ???????????????????????????? | | ????????????? ???????????????????????????? | | ?????????????? = ???????????????????????????? | | ???????????????? % ??????????????????????????? | | ?????????????????? ??????????????????????????? | | ?????????????# ????# ??????????????????????????? | | ????????# ## ## ###########???????????????? | | ???????? !!!] == #???????????????? | | ???????? !!! * #???????????????? | | ????????# !######## #???????????????? | | ??????????#### #####???????# ########????????? | | ?????????????# ???????????????# #???? | | ??????????????????????????????# ########????????? | | ??????????????????????????????# #???????????????? | | ??????????????????????????????" #???????????????? | | ??????????????????????????????# #???????????????? | | ?????????????????????????????## #???????????????? | | ?????????????????????????#?#?#" ##??????????????? | | ????????"?"??????????????#%#?#] "#??????????????? | | ????????"?"???????????####+###]%!;##?????????????? | | ????????"?"???????????#=%@l|=%[*[ #?????????????? | | ????????"""???????????#!#######/[############????? | | ??????????????????????# #?????#[ #????? | | ??????????????????????# #?????# #????? | | ??????????????????????# "?????########### #????? | | ??????????????????????# "???????????????# #????? | | ??????????????????????# "???????????????#####????? | | ??????????????????????# #????????????????????????? | | ??????????????????????# #????????????????????????? | | ??????????????????????? ?????????????????????????? | | ??????????????????????? ?????????????????????????? | | ??????????????????????? ?????????????????????????? | | ??????????????????????? ?????????????????????????? | | ??????????????????????? ?????????????????????????? | | ??????????????????????? ?????????????????????????? | | ??????????????????????? ?????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 450 Evasion (%) 57 Targeting Accuracy 16 Recoil Reduction 3 Particle Charging 15 Offensive Hacking 10 Defensive Hacking 20 Relay Coupler Types 2 Relay Coupler Value 42 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Imp. Ion Engine | -9/Materials | Hacked Carbon-fiber Leg | -8/Materials | Hacked Hvy. Flail | -8/Materials | Hacked Remote Datajack | -7/Factory | Hacked Aluminum Leg | -7/Factory | Hacked Hvy. Particle Cannon | -7/Factory | Hacked Imp. EM Pulse Cannon | -7/Factory | Hacked EMP Blaster | -7/Factory | Hacked Mic. Nuclear Core | -7/Factory | Hacked Imp. Deuterium Engine | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TrackerCannonArray Manual? 0 Play Time 01:55:46 Cumulative 106.5 hours Start 2026.03.08 @ 21:35:58 End 2026.03.10 @ 00:36:56 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 96 Rogue 96 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 64 Gallery% 51 Achievement% 41 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 87513845-2a40-4935-87c7-48301f5e8d2d