Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.08 @ 23:16:57

Player: Olafz

Result: Destroyed by G-34 Mercenary with Small Laser

 Performance 
-------------
Evolutions (0)             0
Regions Visited (1)        200
Robots Destroyed (10)      50
Value Destroyed (361)      361
Prototype IDs (2)          40
Alien Tech Used (0)        0
Bonus (0)                  0
              TOTAL SCORE: 651

 Bonus
-------
None

 Cogmind 
---------
Core Integrity             0/250
Matter                     277/300
Energy                     120/125
System Corruption          0%
Temperature                Cool (15)
Movement                   Walking (190) Ox1
Location                   -10/Materials

 Parts 
-------
>       --- POWER (1) --------
  Light Ion Engine
>       --- PROPULSION (2) ---
        Aluminum Leg
        Aluminum Leg
>       --- UTILITY (2) ------
  Large Storage Unit
>       --- WEAPON (2) -------
        Hammer
>       --- INVENTORY (15) ---
        Ion Engine
  Small Storage Unit
  Small Laser
        Hammer
        Hammer

 Peak State 
------------
>       --- POWER ------------
        Ion Engine
>       --- PROPULSION -------
  Light Treads
  Light Treads
>       --- UTILITY ----------
  Small Storage Unit
  Large Storage Unit
>       --- WEAPON -----------
  Light Assault Rifle
  Light Assault Rifle
>       --- INVENTORY --------
  Light Ion Engine
[Rating: 7]

 Favorites 
-----------
Power                      Light Nuclear Core
  Engine                   Ion Engine
  Power Core               Light Nuclear Core
Propulsion                 Light Treads
  Treads                   Light Treads
  Leg                      Aluminum Leg
Utility                    Large Storage Unit
  Storage                  Large Storage Unit
  Protection               Light Armor Plating
Weapon                     Light Assault Rifle
  Energy Gun               Small Laser
  Ballistic Gun            Light Assault Rifle
  Impact Weapon            Hammer

 Build                          | -11 -10 
-------                    Run  | Yrd Mat 
Slots Evolved              .    | .   .   
  Power                    .    | .   .   
  Propulsion               .    | .   .   
  Utility                  .    | .   .   
  Weapon                   .    | .   .   
Parts Attached             16   | 6   10  
  Power                    4    | 1   3   
    Engine                 3    | 1   2   
    Core                   1    | .   1   
    Reactor                .    | .   .   
  Propulsion               4    | 2   2   
    Treads                 2    | 2   .   
    Leg                    2    | .   2   
    Wheel                  .    | .   .   
    Hover                  .    | .   .   
    Flight                 .    | .   .   
  Utility                  4    | 1   3   
    Device                 .    | .   .   
    Storage                3    | 1   2   
    Processor              .    | .   .   
    Hackware               .    | .   .   
    Protection             1    | .   1   
    Artifact               .    | .   .   
  Weapon                   4    | 2   2   
    Energy Gun             1    | .   1   
    Energy Cannon          .    | .   .   
    Ballistic Gun          2    | 2   .   
    Ballistic Cannon       .    | .   .   
    Launcher               .    | .   .   
    Special Weapon         .    | .   .   
    Impact Weapon          1    | .   1   
    Slashing Weapon        .    | .   .   
    Piercing Weapon        .    | .   .   
    Special Melee Weapon   .    | .   .   
  Unidentified Prototypes  .    | .   .   
Parts Lost                 7    | .   7   
  Power                    2    | .   2   
  Propulsion               2    | .   2   
  Utility                  1    | .   1   
  Weapon                   2    | .   2   
  Highest Loss Streak      4    | .   4   
  To Critical Strikes      .    | .   .   
Average Slot Usage (%)     69   | .   69  
  Engine                   5    | .   5   
  Core                     8    | .   8   
  Treads                   7    | .   7   
  Leg                      3    | .   3   
  Storage                  14   | .   14  
  Protection               3    | .   3   
  Ballistic Gun            24   | .   24  
Naked Turns                .    | .   .   
Heaviest Build             30   | 12  30  
  Greatest Support         40   | 40  40  
  Greatest Overweight (x)  8    | .   8   
  Average Overweight (x)   3    | .   3   
Largest Inventory Capacity 15   | 8   15  
  Average Capacity         14   | 6   14  
  Most Carried             6    | 1   6   
  Average Carried          5    | .   5   
  Final Capacity           15   | 8   15  
  Final Carried            5    | 1   5   

 Class Distribution 
--------------------
 100% | Mutant

 Dominant Class 
----------------
 Mutant | -10/Materials

 Resources                      | -11 -10 
-----------                Run  | Yrd Mat 
Matter Collected           409  | 184 225 
  Remotely                 .    | .   .   
Salvage Created            373  | .   373 
  Parts                    21   | .   21  
Haulers Intercepted        .    | .   .   
Recyclers Shooed           2    | 1   1   
Parts Field Recycled       .    | .   .   
  Retrieved Matter         .    | .   .   
Parts Self-Destructed      .    | .   .   
  Prevented                .    | .   .   

 Kills                          | -11 -10 
-------                    Run  | Yrd Mat 
Combat Hostiles Destroyed  9    | .   9   
  Melee                    1    | .   1   
  Guns                     8    | .   8   
Classes Destroyed          2    | .   2   
  Operator                 1    | .   1   
  Grunt                    9    | .   9   
Best Kill Streak           2    | .   2   
  Combat Bots Only         2    | .   2   
Max Kills in Single Turn   1    | .   1   
  Gunslinging              .    | .   .   
  Exploded                 .    | .   .   
  Melee                    1    | .   1   
Uniques/NPCs Destroyed     .    | .   .   

 Combat                         | -11  -10  
--------                   Run  | Yrd  Mat  
Hostile Shots Fired        126  | .    126  
  Missed                   32   | .    32   
Damage Taken               1193 | .    1193 
  Core                     251  | .    251  
  Absorbed by Shields      .    | .    .    
Core Remaining (%)         100  | 100  .    
Volleys Fired              70   | .    70   
  Largest                  2    | .    2    
  Hottest                  40   | .    40   
Shots Fired                124  | .    124  
  Gun                      124  | .    124  
  Cannon                   .    | .    .    
  Launcher                 .    | .    .    
  Special                  .    | .    .    
  Kinetic                  116  | .    116  
  Thermal                  8    | .    8    
  Explosive                .    | .    .    
  Electromagnetic          .    | .    .    
  Robot Hit Streak         11   | .    11   
  Robot Miss Streak        4    | .    4    
  Penetration Max          .    | .    .    
  Secondary Targets        3    | .    3    
    Max Gunslinging Chain  1    | .    1    
Shots Hit Robots           91   | .    91   
  Core Hits                29   | 1    28   
  Critical Kills           1    | .    1    
  Critical Parts Destroyed .    | .    .    
  Critical Strikes         1    | .    1    
    Smash                  1    | .    1    
Melee Attacks              9    | .    9    
  Impact                   9    | .    9    
  Slashing                 .    | .    .    
  Piercing                 .    | .    .    
  Sneak Attacks            1    | .    1    
    Combat Hostiles        .    | .    .    
  Follow-up Attacks        .    | .    .    
Damage Inflicted           860  | 1    859  
  Guns                     715  | .    715  
  Cannons                  .    | .    .    
  Explosions               .    | .    .    
  Melee                    142  | .    142  
  Ramming                  3    | 1    2    
  Kinetic                  694  | .    694  
  Thermal                  21   | .    21   
  Explosive                .    | .    .    
  Electromagnetic          .    | .    .    
  Impact                   142  | .    142  
  Slashing                 .    | .    .    
  Piercing                 .    | .    .    
Highest Corruption         .    | .    .    
  Average Corruption       .    | .    .    
  Corruption Purged        .    | .    .    
  Corruption Blocked       .    | .    .    
Overload Shots             .    | .    .    
Overflow Damage            44   | .    44   
  Projectiles              .    | .    .    
  Explosions               .    | .    .    
  Melee                    44   | .    44   
Knockbacks                 1    | .    1    
  Impact                   1    | .    1    
  Kinetic                  .    | .    .    
  Secondary                .    | .    .    
Self-Inflicted Damage      .    | .    .    
  Shots                    .    | .    .    
  Rammed                   3    | 2    1    
Targets Rammed             3    | 2    1    
  Kicked                   .    | .    .    
  Crushed                  .    | .    .    
Highest Temperature        98   | .    98   
  Average Temperature      22   | .    22   
  Received Heat Transfer   657  | .    657  
Siege Activations          .    | .    .    
Robots Corrupted           .    | .    .    
  Combat Hostiles          .    | .    .    
  Parts Fried              2    | .    2    
  Impact Corruptions       1    | .    1    
Robots Melted              .    | .    .    
  Combat Hostiles          .    | .    .    
  Parts Melted             .    | .    .    
  Heat Transferred         50   | .    50   
Parts Sabotaged            .    | .    .    
Parts Stolen               .    | .    .    
Parts Stripped             .    | .    .    
Power Chain Reactions      .    | .    .    

 Alert                          | -11 -10 
-------                    Run  | Yrd Mat 
Peak Influence             175  | .   175 
  Initial                  .    | .   .   
  Average                  35   | .   37  
Maximum Alert Level        .    | .   .   
  Low Security (%)         100  | 100 100 
  Level 1                  .    | .   .   
  Level 2                  .    | .   .   
  Level 3                  .    | .   .   
  Level 4                  .    | .   .   
  Level 5                  .    | .   .   
  High Security            .    | .   .   
  Max Security             .    | .   .   
Squads Dispatched          5    | .   5   
  Investigation            3    | .   3   
  Extermination            .    | .   .   
  Reinforcement            2    | .   2   
  Assault                  .    | .   .   
  Garrison                 .    | .   .   
  Intercept                .    | .   .   
Searches Triggered         .    | .   .   
Construction Impeded       .    | .   .   
Haulers Reinforced         .    | .   .   
Active Scanning Responses  .    | .   .   
Cargo Convoy Interrupts    .    | .   .   

 Stealth                        | -11 -10 
---------                  Run  | Yrd Mat 
Distress Signals           .    | .   .   
Communications Jammed      .    | .   .   
  Distress Signals         .    | .   .   
Times Spotted              20   | .   20  
  Peak Tracking Total      3    | .   3   
  Tactical Retreats        1    | .   1   

 Traps                          | -11 -10 
-------                    Run  | Yrd Mat 
Traps Triggered            1    | .   1   
  Indirectly               .    | .   .   
Trap Hack Attempts         .    | .   .   
  Triggered                .    | .   .   
  Disarmed                 .    | .   .   
  Reprogrammed             .    | .   .   
  Reused                   .    | .   .   
Traps Extracted            .    | .   .   
  Installed                .    | .   .   
  Triggered                .    | .   .   

 Machines                       | -11 -10 
----------                 Run  | Yrd Mat 
Machines Disabled          .    | .   .   
  Max in Single Turn       .    | .   .   
Machines Repaired          .    | .   .   
Machines Dismantled        .    | .   .   
Machines Sabotaged         .    | .   .   
Overloaded Fab Kills       .    | .   .   

 Hacking                        | -11 -10 
---------                  Run  | Yrd Mat 
Machines Accessed          4    | .   4   
  Terminals                4    | .   4   
  Fabricators              .    | .   .   
  Repair Stations          .    | .   .   
  Recycling Units          .    | .   .   
  Scanalyzers              .    | .   .   
  Garrison Access          .    | .   .   
Total Hacks                17   | .   17  
  Successful               8    | .   8   
  Failed                   9    | .   9   
    Catastrophic           3    | .   3   
  Database Lockouts        .    | .   .   
  Manual                   11   | .   11  
  Terminals                17   | .   17  
  Fabricators              .    | .   .   
  Repair Stations          .    | .   .   
  Recycling Units          .    | .   .   
  Scanalyzers              .    | .   .   
  Garrison Access          .    | .   .   
Terminal Hacks             6    | .   6   
  Prototype ID Bank        1    | .   1   
  Alert Level              1    | .   1   
  Unreport Threat          2    | .   2   
  Recall Investigation     2    | .   2   
Fabricator Hacks           .    | .   .   
Repair Station Hacks       .    | .   .   
Recycling Unit Hacks       .    | .   .   
Scanalyzer                 .    | .   .   
Garrison Access Hacks      .    | .   .   
Unauthorized Hacks         2    | .   2   
  Terminals                2    | .   2   
    Botnet                 1    | .   1   
    Operators              1    | .   1   
  Fabricators              .    | .   .   
  Repair Stations          .    | .   .   
  Recycling Units          .    | .   .   
  Scanalyzers              .    | .   .   
  Garrison Access          .    | .   .   
Data Cores Recovered       .    | .   .   
  Used                     .    | .   .   
Hacking Detections         4    | .   4   
  Full Trace Events        3    | .   3   
  Feedback Events          .    | .   .   
  Feedback Blocked         .    | .   .   
Robot Schematics Acquired  .    | .   .   
  Robots Built             .    | .   .   
    Authchips              .    | .   .   
    Time                   .    | .   .   
  Total Robot Build Rating .    | .   .   
Part Schematics Acquired   .    | .   .   
  Parts Built              .    | .   .   
    Authchips              .    | .   .   
    Time                   .    | .   .   
  Total Part Build Rating  .    | .   .   
Parts Repaired             .    | .   .   
  Time                     .    | .   .   
Parts Recycled             .    | .   .   
  Recycled Matter          .    | .   .   
  Retrieved Matter         .    | .   .   
  Retrieved Components     .    | .   .   
Parts Scanalyzed           .    | .   .   
  Part Schematics Acquired .    | .   .   
  Parts Damaged            .    | .   .   

 Bothacking                     | -11 -10 
------------               Run  | Yrd Mat 
Used RIF Installer         .    | .   .   
Robots Hacked              .    | .   .   
  Non-combat               .    | .   .   
  Combat                   .    | .   .   
Robot Hacks Applied        .    | .   .   
Relay Couplers Released    .    | .   .   
Fabnet Peak Effective %    .    | .   .   
Robots Rewired             .    | .   .   
Allies Hacked              .    | .   .   
Hacks Repelled             .    | .   .   

 Allies                         | -11 -10 
--------                   Run  | Yrd Mat 
Total Allies               .    | .   .   
  Largest Group            .    | .   .   
  Highest-Rated Group      .    | .   .   
  Highest-Rated Ally       .    | .   .   
Total Orders               .    | .   .   
Ally Attacks               .    | .   .   
  Total Damage             .    | .   .   
  Kills                    .    | .   .   
Allies Corrupted           .    | .   .   
Allies Melted              .    | .   .   

 Intel                          | -11 -10 
-------                    Run  | Yrd Mat 
Robot Analysis Total       .    | .   .   
Derelict Logs Recovered    .    | .   .   
Drone Launches             .    | .   .   
  Drone Recoveries         .    | .   .   

 Exploration                    | -11  -10  
-------------              Run  | Yrd  Mat  
Turns Passed               1272 | 65   1207 
Spaces Moved               370  | 35   335  
  Core                     151  | 3    148  
  Treads                   161  | 32   129  
  Legs                     58   | .    58   
  Wheels                   .    | .    .    
  Hover                    .    | .    .    
  Flight                   .    | .    .    
  Fastest Speed            50   | 50   160  
  Average Speed            280  | 150  293  
  Slowest Speed            450  | 160  450  
  Overloaded Moves         .    | .    .    
  Propulsion Burnouts      .    | .    .    
  Robots Hopped            .    | .    .    
  Cave-ins Triggered       .    | .    .    
Exploration Rate (%)       39   | 3    76   
  Regions Visited          1
    Branch Regions         .
  Pre-discovered Areas     .    | .    .    
  Known Exits Taken        .    | .    .    
  Unknown Exits Taken      1    | 1    .    
Scrap Searched             .    | .    .    
Spaces Dug                 2    | .    2    
Terrain Destroyed          2    | .    2    
  Melee                    2    | .    2    
  Projectile               .    | .    .    
  AOE                      .    | .    .    
Terrain Rammed             .    | .    .    
  Walls Destroyed          .    | .    .    
  Machines Disabled        .    | .    .    

 Actions                        | -11 -10 
---------                  Run  | Yrd Mat 
Total                      484  | 43  441 
  Wait                     10   | .   10  
  Move                     369  | 34  335 
  Hop                      .    | .   .   
  Pick Up                  4    | 1   3   
  Fast Attach              12   | 6   6   
  Attach                   3    | .   3   
  Detach                   3    | .   3   
  Swap                     1    | .   1   
  Drop                     .    | .   .   
  Fire                     70   | .   70  
  Melee                    9    | .   9   
  Ram                      .    | .   .   
  Kick                     .    | .   .   
  Crush                    3    | 2   1   
  Escape Stasis            .    | .   .   
  Rewire                   .    | .   .   
  Trap                     .    | .   .   
  Miscellaneous            .    | .   .   

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 3 exits: [*Mat x2] / [*Min])

 History 
---------
 Turn | Location      | Event
   25 | -11/Scrapyard | Discovered new exit (range 15)
   66 | -11/Scrapyard | Entered Materials
  301 | -10/Materials | Build established: Mutant
  310 | -10/Materials | Discovered new exit (range 12)
  402 | -10/Materials | Core integrity fell below 50%
  430 | -10/Materials | Lost 4 parts (1p2n1u)
  502 | -10/Materials | Discovered new exit (range 14)
  754 | -10/Materials | Discovered new exit (range 4)
 1260 | -10/Materials | Core integrity fell below 20%
 1273 | -10/Materials | Destroyed by G-34 Mercenary with Small Laser

 Last Messages 
---------------
01167_ K-01 Serf collects debris.
01168_ U-05 Engineer lays Concrete. <x3>
01188_ Connecting with Terminal...
>>Alert(Purge)
Purged threat record, alert level lowered.
>>Alert(Purge)
No threats on record.
01218_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL."
01225_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal
  M002.
01236_ U-05 Engineer builds a Wall.
01251_ Sneak attack on O-16 Technician.
01251_ Destroyed Hover Unit.
01251_ O-16 Technician system corrupted by crushing effect.
01251_ Datajack fried.
01251_ Hover Unit fried.
01251_ O-16 Technician destroyed.
01255_ G-47 Trooper knocked back.
01273_ G-47 Trooper suffers critical hit (Smash).
01273_ G-47 Trooper destroyed.

 Map 
-----
+----------------------------------------------------+
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+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           25
Energy Generation          14
Energy Capacity            250
Matter Stores              300
Matter Capacity            300
Sight Range                16
Terrain Scan Density       10
Armor Coverage             150
Evasion (%)                40
Recoil Reduction           2

 Item Schematics 
-----------------
None

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
None

 Challenges 
------------
None

 Game 
------
Seed              TrapProjectionProcessor
  Manual?         0
Play Time         00:07:11
  Cumulative      32.4 hours
  Start           2024.04.08 @ 23:08:55
  End             2024.04.08 @ 23:16:57
Sessions          1
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          89
  Rogue           87
  Adventurer      2
  Explorer        0
Win Type          -
  Total           0
  Types           0/0/0/0/0/0/0/0/0
Lore%             25
Gallery%          32
Achievement%      25
Wizard Run        0

 Options 
---------
Layout            0
ASCII             0
Keyboard          1
Movement          Numpad
Keybinds          0
Fullscreen        2
Font              18/SmallcapsGlow
Map View          76x50
Zoom Use          0%
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: e658e862-5280-4a5f-b448-ca795cecb88e