Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.03 @ 09:46:47 Player: Jimothy Jimone Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (9) 45 Value Destroyed (401) 401 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2266 Bonus ------- None Cogmind --------- Core Integrity 172/550 Matter 227/300 Energy 32/100 System Corruption 10% Temperature Warm (110) Movement Walking (120) Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- Aluminum Leg > --- UTILITY (3) ------ Small Storage Unit > --- WEAPON (3) ------- Advanced Beam Rifle > --- INVENTORY (8) ---- Light Treads Light EM Pulse Cannon Mining Laser Peak State ------------ > --- POWER ------------ Deuterium Engine Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads Improved Treads > --- UTILITY ---------- Small Storage Unit ECM Suite Hacking Suite > --- WEAPON ----------- Light EM Pulse Cannon Assault Rifle Katana > --- INVENTORY -------- Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Light EM Pulse Cannon Rocket Launcher Mining Laser [Rating: 21] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Small Storage Unit Device ECM Suite Storage Small Storage Unit Hackware Hacking Suite Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Light EM Pulse Cannon Ballistic Gun Assault Rifle Launcher Rocket Launcher Special Weapon Mining Laser Slashing Weapon Katana Build | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power 1 | . . . . 1 Propulsion 1 | . . 1 . . Utility 1 | . . . . 1 Weapon 1 | . . 1 . . Parts Attached 24 | 6 3 6 . 9 Power 3 | 1 . 1 . 1 Engine 3 | 1 . 1 . 1 Core . | . . . . . Reactor . | . . . . . Propulsion 7 | 2 . 1 . 4 Treads 3 | 2 . 1 . . Leg 4 | . . . . 4 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 6 | 1 2 1 . 2 Device 2 | . . 1 . 1 Storage 3 | 1 2 . . . Processor . | . . . . . Hackware 1 | . . . . 1 Protection . | . . . . . Artifact . | . . . . . Weapon 8 | 2 1 3 . 2 Energy Gun 3 | 2 . . . 1 Energy Cannon 1 | . . 1 . . Ballistic Gun 1 | . 1 . . . Ballistic Cannon . | . . . . . Launcher 1 | . . . . 1 Special Weapon 1 | . . 1 . . Impact Weapon . | . . . . . Slashing Weapon 1 | . . 1 . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . . 1 Corrupted Parts 1 | . . 1 . . System Corruption 1 | . . 1 . . Parts Lost 14 | . . 2 . 12 Power 1 | . . . . 1 Propulsion 5 | . . . . 5 Utility 3 | . . 1 . 2 Weapon 5 | . . 1 . 4 Highest Loss Streak 12 | . . 2 . 12 To Critical Strikes 1 | . . . . 1 Average Backups 7 | 4 7 7 8 6 Power . | . 1 1 1 . Propulsion 4 | 3 4 4 4 3 Utility . | . . . . . Weapon 2 | . 1 2 3 2 Tool/Special . | . . . . . Unused Backups 6 | . 2 2 . 2 Power 1 | . . 1 . . Propulsion 2 | . 2 . . . Utility . | . . . . . Weapon 3 | . . 1 . 2 Tool/Special . | . . . . . Average Slot Usage (%) 91 | . 97 88 88 86 Engine 12 | . 14 11 11 15 Treads 27 | . 28 24 33 23 Storage 19 | . 25 19 11 9 Energy Gun 11 | . 25 2 . . Energy Cannon 5 | . . 7 11 8 Ballistic Gun 7 | . 2 11 11 8 Special Weapon 3 | . . 9 . . Slashing Weapon 2 | . . . 11 8 Peak Build Rating 21 | 6 7 15 15 21 Average Rating 9 | 5 6 11 15 18 On Entrance 8 | . 6 7 15 15 Avg Prop Armor Cover (%) . | . . . . . Naked Turns . | . . . . . Heaviest Build 149 | 14 149 23 22 33 Greatest Support 63 | 40 40 63 63 63 Greatest Overweight (x) 3 | . 3 . . . Average Overweight (x) . | . . . . . Largest Inventory Capacity 30 | 8 30 8 8 8 Average Capacity 8 | 7 8 8 8 8 Most Carried 8 | 6 8 8 8 8 Average Carried 7 | 4 7 7 8 6 Final Capacity 8 | 8 8 8 8 8 Final Carried 8 | 6 8 8 8 3 Class Distribution -------------------- 73% | Mutant 26% | Gunner Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Yrd Mat Mat Min Mat Matter Collected 477 | 218 186 73 . . Remotely . | . . . . . Salvage Created 305 | . 81 172 . 52 Parts 11 | . . 9 . 2 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Combat Hostiles Destroyed 8 | . 3 4 . 1 Melee 1 | . 1 . . . Guns 2 | . 1 1 . . Cannons 3 | . . 3 . . AOE 1 | . . . . 1 Classes Destroyed 4 | . 1 2 . 1 Worker 1 | . . 1 . . Grunt 6 | . 3 3 . . Brawler 1 | . . . . 1 Duelist 1 | . . 1 . . Best Kill Streak 4 | . 1 4 . 1 Combat Bots Only 3 | . 1 3 . 1 Max Kills in Single Turn 1 | . 1 1 . 1 Gunslinging . | . . . . . Exploded 1 | . . . . 1 Melee 1 | . 1 . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Hostile Shots Fired 146 | . 33 16 . 97 Missed 35 | . 8 2 . 25 Hits 111 | . 25 14 . 72 Melee 15 | . . 2 . 13 Projectile 96 | . 25 12 . 59 Critical Strikes 3 | . . . . 3 Damage Taken 1891 | . 298 194 . 1399 Core 441 | . 53 10 . 378 Absorbed by Shields . | . . . . . Core Remaining (%) 91 | 100 78 . 97 . Volleys Fired 31 | . 18 7 . 6 Largest 3 | . 2 3 . 2 Hottest 176 | . 100 176 . 89 Shots Fired 56 | . 29 16 . 11 Gun 41 | . 29 7 . 5 Cannon 12 | . . 7 . 5 Launcher 1 | . . . . 1 Special 2 | . . 2 . . Kinetic 11 | . . 7 . 4 Thermal 32 | . 29 2 . 1 Explosive 1 | . . . . 1 Electromagnetic 12 | . . 7 . 5 Robot Hit Streak 8 | . 8 5 . 5 Robot Miss Streak 5 | . 5 2 . 2 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 34 | . 15 11 . 8 Core Hits 21 | . 5 8 . 8 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 3 | . 3 . . . Burn 3 | . 3 . . . Melee Attacks 1 | . . . . 1 Impact . | . . . . . Slashing 1 | . . . . 1 Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 903 | . 205 249 . 449 Guns 284 | . 189 51 . 44 Cannons 215 | . . 150 . 65 Explosions 319 | . . . . 319 Melee 21 | . . . . 21 Ramming 16 | . 16 . . . Kinetic 75 | . . 51 . 24 Thermal 257 | . 189 48 . 20 Explosive 319 | . . . . 319 Electromagnetic 215 | . . 150 . 65 Impact . | . . . . . Slashing 21 | . . . . 21 Piercing . | . . . . . Highest Corruption 10 | . . 1 1 10 Average Corruption 1 | . . 1 1 10 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 4 | . . . 3 1 Message Errors 2 | . . . 1 1 Data Loss (minor) 1 | . . . 1 . Data Loss (major) 1 | . . . 1 . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks 1 | . 1 . . . Impact 1 | . 1 . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 48 | . . . . 48 Shots 1 | . . . . 1 Rammed 5 | . 5 . . . Targets Rammed 6 | . 6 . . . Kicked . | . . . . . Crushed 1 | . 1 . . . Highest Temperature 329 | . 329 226 . 119 Average Temperature 111 | . 138 105 . 54 Received Heat Transfer 693 | . 159 66 . 468 Effects 2 | . 2 . . . Shutdowns 1 | . 1 . . . Interference 1 | . 1 . . . Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted 1 | . 1 . . . Combat Hostiles 1 | . 1 . . . Parts Melted 2 | . 2 . . . Heat Transferred 904 | . 777 100 . 27 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 150 | . 40 57 12 150 Initial 12 | . . . 12 . Average 7 | . 5 6 1 49 Influence Increases 354 | . 80 95 . 179 Destroy 0b10 Robot/C 160 | . 60 80 . 20 Destroy 0b10 Robot/NC 5 | . . 5 . . Destroy Leader 30 | . 20 10 . . Anti-Garrison Action 150 | . . . . 150 Destroy Structure 9 | . . . . 9 Influence Decreases 354 | . 80 62 33 179 Entered New Map 21 | . . . 21 . Time Decay 174 | . 80 52 12 30 Lost Part 119 | . . 10 . 109 Lost Ally 40 | . . . . 40 Squads Dispatched 4 | . 1 1 . 2 Investigation . | . . . . . Extermination . | . . . . . Reinforcement 2 | . 1 1 . . Assault 2 | . . . . 2 Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Distress Signals 2 | . 1 . . 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 34 | . 11 7 . 16 Peak Tracking Total 13 | . 5 3 . 13 Tactical Retreats . | . . . . . Traps | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Yrd Mat Mat Min Mat Machines Disabled 1 | . . . . 1 Max in Single Turn 1 | . . . . 1 Garrison Access 1 | . . . . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Machines Accessed 3 | . 1 2 . . Terminals 3 | . 1 2 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 3 | . 1 2 . . Successful 2 | . . 2 . . Failed 1 | . 1 . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 2 | . . 2 . . Terminals 3 | . 1 2 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 2 | . . 2 . . Record 2 | . . 2 . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 1 | . . 1 . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Yrd Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released 1 | . . . . 1 Machine Destruction 1 | . . . . 1 Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Total Allies 2 | . . . 2 . Largest Group 2 | . . . 2 2 Highest-Rated Group 38 | . . . 38 38 Highest-Rated Ally 31 | . . . 31 31 Total Orders . | . . . . . Ally Attacks 6 | . . . . 6 Total Damage 102 | . . . . 102 Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Active Infowar (turns) 102 | . . 34 . 68 Seismic 34 | . . 34 . . ECM 68 | . . . . 68 Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Yrd Mat Mat Min Mat Turns Passed 1676 | 229 594 502 228 123 Spaces Moved 958 | 146 322 291 143 56 Core 19 | 19 . . . . Treads 937 | 127 322 291 143 54 Legs 2 | . . . . 2 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 160 120 Average Speed 158 | 145 161 160 160 158 Slowest Speed 400 | 160 400 160 160 160 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 22 | 6 40 18 38 9 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 8 | . . . . 8 Melee . | . . . . . Projectile . | . . . . . AOE 8 | . . . . 8 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Total 1056 | 161 366 310 142 77 Wait . | . . . . . Move 954 | 145 321 290 142 56 Hop . | . . . . . Pick Up 21 | 10 7 3 . 1 Fast Attach 9 | 2 2 3 . 2 Attach 17 | 4 4 1 . 8 Detach 5 | . 3 . . 2 Swap 4 | . 1 2 . 1 Drop 8 | . 4 4 . . Fire 31 | . 18 7 . 6 Melee 1 | . . . . 1 Ram . | . . . . . Kick . | . . . . . Crush 6 | . 6 . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -9/Mines -8/Materials History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 230 | -11/Scrapyard | Entered Materials 319 | -10/Materials | Build established: Mutant 647 | -10/Materials | Discovered new exit (range 16) 730 | -10/Materials | Derelicts attacked the area 800 | -10/Materials | Discovered new exit (range 10) 824 | -10/Materials | Entered another Materials area 824 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1121 | -9/Materials | Build established: Gunner 1185 | -9/Materials | Discovered new exit (range 14) 1326 | -9/Materials | Entered Mines 1512 | -9/Mines | Discovered new exit (range 8) 1554 | -9/Mines | Entered Materials 1554 | -8/Materials | Accompanied by 2 allies 1554 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1559 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 1590 | -8/Materials | Build established: Mutant 1660 | -8/Materials | System corruption reached 10% 1675 | -8/Materials | Core integrity fell below 50% 1677 | -8/Materials | Self-destructed Last Messages --------------- A-02 Transporter destroyed. Deuterium Engine destroyed. B-36 Bruiser destroyed. Lgt. EM Pulse Cannon destroyed. Katana destroyed. R-06 Scavenger collects Terrain Scan Processor. M-13 Machinist repairs H-55 Commando. Rocket Launcher destroyed. Slug penetrates L-31 Rogue. Aluminum Leg destroyed. U-05 Engineer lays Concrete. B-36 Bruiser destroyed. U-05 Engineer lays Concrete. Slug penetrates Wall. G-50 Soldier suffers critical hit (Burn). U-05 Engineer lays Concrete. Aluminum Leg destroyed. Acquired Prototype Energy Gun. Identified Adv. Beam Rifle. U-05 Engineer builds a Wall. 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G" | | ???????? =ggl[[[ " | | ???????? =%g i!g uhmi | | ?????????########### # ################## | | ???????????????????# u = ##????????????????? ## | | ???????????????????#= #??????????????????? #? | | ???????????????????# #???????????????????? #? | | ???????????????????# u !#??????????????????????? | | ???????????????????# u #??????????????????????? | | ???????????????????# #??????????????????????? | | ???????????????????#+##+###??????????????????????? | | ???????????????????# ? ?????????????????????????? | | ???????????????????# ? ?????????????????????????? | | ???????????????????# ? ?????????????????????????? | | ???????????????????#?? ??????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 23 Energy Capacity 450 Matter Stores 400 Matter Capacity 400 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Evasion (%) 50 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- A Problem For Future Me It's Just You Challenges ------------ None Game ------ Seed AluminumCloakingFocus Manual? 0 Play Time 00:37:19 Cumulative 6.1 hours Start 2025.11.02 @ 14:00:35 End 2025.11.03 @ 09:46:47 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 10 Rogue 10 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 8 Achievement% 7 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 16/SmallcapsGlow Map View 55x38 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 358dff00-5586-44ac-982c-9c5db30a2659