Cogmind - Beta 11.2 @@@ ROGUE MODE // 2023.01.31 @ 18:56:56 Player: M4NZ Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (33) 165 Value Destroyed (844) 844 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2129 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 290/300 Energy 82/100 System Corruption 1% Temperature Cool (9) Movement Walking (120) Location -9/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Aluminum Leg Aluminum Leg > --- UTILITY (4) ------ Medium Storage Unit Visual Processing Unit Signal Interpreter Improved Targeting Computer > --- WEAPON (2) ------- Small Laser > --- INVENTORY (10) --- Improved Ion Engine Aluminum Leg Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg Small Storage Unit High-capacity Battery (250) Grenade Launcher Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Weight Redist. System Signal Interpreter Improved Targeting Computer > --- WEAPON ----------- EM Shotgun Improved Medium Laser > --- INVENTORY -------- Improved Ion Engine Improved Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg High-capacity Battery Spread Laser Grenade Launcher [Rating: 16] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Device Weight Redist. System Storage Small Storage Unit Processor Signal Interpreter Weapon EM Shotgun Energy Gun EM Shotgun Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Build | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion . | . . . . Utility 2 | . . 2 . Weapon . | . . . . Parts Attached 41 | 6 10 12 13 Power 8 | 1 1 2 4 Engine 8 | 1 1 2 4 Core . | . . . . Reactor . | . . . . Propulsion 13 | 2 3 4 4 Treads . | . . . . Leg 13 | 2 3 4 4 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 7 | 1 2 2 2 Device 2 | . 1 1 . Storage 2 | 1 . . 1 Processor 3 | . 1 1 1 Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 13 | 2 4 4 3 Energy Gun 8 | 1 2 3 2 Energy Cannon . | . . . . Ballistic Gun 3 | 1 2 . . Ballistic Cannon 1 | . . . 1 Launcher 1 | . . 1 . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . 1 . Parts Lost 11 | . 1 . 10 Power 3 | . 1 . 2 Propulsion 4 | . . . 4 Utility . | . . . . Weapon 4 | . . . 4 Highest Loss Streak 5 | . 1 . 5 To Critical Strikes . | . . . . Average Slot Usage (%) 92 | . 98 90 87 Engine 11 | . 13 11 8 Leg 23 | . 28 22 19 Device 6 | . 6 8 5 Storage 11 | . 14 11 11 Processor 16 | . 7 15 27 Energy Gun 17 | . 16 19 15 Ballistic Gun 3 | . 11 . . Launcher 1 | . . 2 . Naked Turns . | . . . . Heaviest Build 18 | 13 14 18 18 Greatest Support 26 | 20 20 26 26 Greatest Overweight (x) 4 | 1 . 1 4 Average Overweight (x) . | . . . . Largest Inventory Capacity 10 | 8 8 8 10 Average Capacity 8 | 7 8 8 8 Most Carried 8 | 2 8 8 8 Average Carried 7 | 1 6 7 7 Final Capacity 10 | 8 8 8 10 Final Carried 8 | 2 8 8 8 Class Distribution -------------------- 80% | Mutant 19% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Storage Resources | -11 -10 -9 -9 ----------- Run | Scr Mat Mat Sto Matter Collected 606 | 227 152 140 87 Remotely . | . . . . Salvage Created 1384 | . 298 702 384 Parts 80 | . 15 40 25 Haulers Intercepted 2 | . . 1 1 Recyclers Shooed 5 | . 3 1 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Combat Hostiles Destroyed 25 | . 5 13 7 Guns 22 | . 5 10 7 AOE 3 | . . 3 . Classes Destroyed 8 | . 4 3 1 Hauler 2 | . . 1 1 Recycler 4 | . 2 2 . Operator 1 | . . 1 . Watcher 1 | . 1 . . Swarmer 7 | . 3 4 . Grunt 13 | . 2 6 5 Brawler 1 | . . . 1 Sentry 4 | . . 3 1 Best Kill Streak 4 | . 3 4 4 Combat Bots Only 4 | . 3 4 2 Max Kills in Single Turn 3 | . 1 3 1 Gunslinging . | . . . . Exploded 3 | . . 3 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Scr Mat Mat Sto Damage Taken 1970 | . 367 354 1249 Core 468 | . 57 87 324 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 57 | . . . 57 Core Remaining (%) 88 | 100 77 . . Volleys Fired 97 | . 32 32 33 Largest 2 | . 2 2 2 Hottest 110 | . 110 110 101 Shots Fired 159 | . 58 54 47 Gun 154 | . 58 52 44 Cannon 3 | . . . 3 Launcher 2 | . . 2 . Special . | . . . . Kinetic 27 | . 24 . 3 Thermal 90 | . 30 32 28 Explosive 2 | . . 2 . Electromagnetic 40 | . 4 20 16 Robot Hit Streak 16 | . 16 9 10 Robot Miss Streak 4 | . 4 4 2 Penetration Max . | . . . . Secondary Targets 1 | . 1 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 117 | . 38 41 38 Core Hits 68 | . 17 38 13 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 3 | . 2 1 . Burn 3 | . 2 1 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1822 | . 431 745 646 Guns 1607 | . 431 616 560 Cannons 33 | . . . 33 Explosions 182 | . . 129 53 Melee . | . . . . Ramming . | . . . . Kinetic 165 | . 132 . 33 Thermal 1027 | . 247 368 412 Explosive 35 | . . 35 . Electromagnetic 595 | . 52 342 201 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 1 | . 1 . 1 Average Corruption 1 | . 1 . 1 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 1 | . 1 . . Energy Discharges 1 | . 1 . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 42 | . . 42 . Shots 2 | . . 2 . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 279 | . 229 183 279 Average Temperature 79 | . 77 63 100 Received Heat Transfer 675 | . 90 144 441 Effects 3 | . 3 . . Interference 3 | . 3 . . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 1 | . . . 1 Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 5 | . 3 2 . Heat Transferred 2414 | . 800 798 816 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 2 | . . 1 1 Missiles Intercepted . | . . . . Alert | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Peak Influence 300 | . 152 298 300 Initial 110 | . . 10 110 Average 146 | . 110 160 188 Maximum Alert Level 1 | . . 1 1 Low Security (%) 72 | 100 100 60 55 Level 1 27 | . . 39 44 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 4 | . . 1 3 Investigation 1 | . . . 1 Extermination . | . . . . Reinforcement 2 | . . 1 1 Assault . | . . . . Garrison 1 | . . . 1 Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Scr Mat Mat Sto Distress Signals 4 | . 1 1 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 43 | . 10 19 14 Peak Tracking Total 8 | . 5 5 8 Tactical Retreats 2 | . 1 1 . Traps | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Traps Triggered 2 | . 2 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Scr Mat Mat Sto Machines Disabled 3 | . . 3 . Max in Single Turn 2 | . . 2 . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Scr Mat Mat Sto Machines Accessed 6 | . 1 1 4 Terminals 3 | . 1 . 2 Fabricators . | . . . . Repair Stations 1 | . . . 1 Recycling Units 1 | . . 1 . Scanalyzers . | . . . . Garrison Access 1 | . . . 1 Total Hacks 15 | . 3 1 11 Successful 7 | . 1 1 5 Failed 8 | . 2 . 6 Catastrophic 3 | . . . 3 Database Lockouts . | . . . . Manual 4 | . 3 . 1 Terminals 5 | . 3 . 2 Fabricators . | . . . . Repair Stations 4 | . . . 4 Recycling Units 1 | . . 1 . Scanalyzers . | . . . . Garrison Access 5 | . . . 5 Terminal Hacks 2 | . 1 . 1 Open Door 1 | . . . 1 Zone Layout 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks 4 | . . . 4 Scan Component 2 | . . . 2 Repair 2 | . . . 2 Recycling Unit Hacks 1 | . . 1 . Report Inventory 1 | . . 1 . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 4 | . 1 . 3 Full Trace Events 2 | . . . 2 Feedback Events 1 | . . . 1 Corruption 1 | . . . 1 Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 2 | . . . 2 Time 64 | . . . 64 Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Scr Mat Mat Sto Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Scr Mat Mat Sto Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Scr Mat Mat Sto Turns Passed 1504 | 61 442 608 393 Spaces Moved 872 | 47 272 392 161 Core 12 | 9 . . 3 Treads . | . . . . Legs 860 | 38 272 392 158 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 120 Average Speed 120 | 107 120 120 127 Slowest Speed 250 | 120 120 190 250 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 25 | 4 32 30 34 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken 2 | . 1 1 . Unknown Exits Taken 1 | 1 . . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 9 | . . 6 3 Melee . | . . . . Projectile . | . . . . AOE 9 | . . 6 3 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Scr Mat Mat Sto Total 1171 | 54 341 476 300 Wait 125 | . 10 28 87 Move 869 | 46 271 391 161 Hop . | . . . . Pick Up 18 | 2 8 4 4 Fast Attach 18 | 6 4 2 6 Attach 5 | . 1 . 4 Detach 1 | . 1 . . Swap 18 | . 5 10 3 Drop 20 | . 9 9 2 Fire 97 | . 32 32 33 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -9/Materials -9/Storage History --------- Turn | Location | Event 26 | -11/Scrapyard | Discovered new exit (range 15) 62 | -11/Scrapyard | Entered Materials 233 | -10/Materials | Discovered new exit (range 16) 308 | -10/Materials | Build established: Mutant 325 | -10/Materials | Identified exit to Mines 474 | -10/Materials | Discovered new exit (range 9) 503 | -10/Materials | Identified exit to Materials 504 | -10/Materials | Entered another Materials area 504 | -9/Materials | Evolved 2 slots: Utility x2 1082 | -9/Materials | Discovered new exit (range 13) 1111 | -9/Materials | Identified exit to Storage 1112 | -9/Materials | Entered Storage 1171 | -9/Storage | Repaired Imp. Ion Engine 1234 | -9/Storage | Repaired Imp. Ion Engine 1353 | -9/Storage | Garrison activated, responded to threat 1423 | -9/Storage | Core integrity fell below 50% 1495 | -9/Storage | Core integrity fell below 20% 1505 | -9/Storage | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- 01457_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal S002. 01458_ Critical hit (Burn: +37). 01458_ Imp. Aluminum Leg destroyed. 01459_ K-01 Serf collects debris. 01460_ Imp. Ion Engine destroyed. 01463_ K-01 Serf collects debris. 01479_ Acquired Lgt. Cannon. 01486_ G-34 Mercenary destroyed. 01489_ Imp. Aluminum Leg destroyed. 01489_ Lgt. Cannon destroyed. 01489_ Acquired Aluminum Leg. 01491_ K-01 Serf collects debris. 01492_ Acquired Sml. Laser. 01496_ K-01 Serf collects debris. 01497_ G-34 Mercenary destroyed. 01499_ K-01 Serf collects debris. 01499_ Acquired 42 matter. 01499_ K-01 Serf collects debris. 01503_ Acquired Aluminum Leg. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ????????????????????????#####?????????????? | | ??????????????????????? ??????????????? | | ?????????????????+##+## #??????????????? | | ????????????????? #??????????????? | | ???????#????????# #??????????????? | | ???????# ???????# ????????????????? | | ???????# ######## ?????????????????? | | ???????+ ??????????????????? | | ???????# ????????????????????? | | ???????#" ?????????????????????? | | ???????#T kY%* ??????????????????????? | | ????#+##" ##Y######??????????????????? | | ????# #Y%@ #??????????????????? | | ????# %Y% #??????????????????? | | ????# %#*k #??????????????????? | | ????# #########??????????????????? | | ????# ^ % T#?#### ####???????????????? | | ????# #### #???????????????? | | ????# """ #""" """ #???????????????? | | ????# ^""" #"G "R" #???????????????? | | ????# """ #""" " " #???????????????? | | ????# """ #### #???????????????? | | #####/## """ / #???????????????? | | # #^ # == #???????????????? | | # # # == #???????????????? | | # # / = #???????????????? | | # # # #???????????????? | | # # % # [ #???????????????? | | # # ** ####+#########/####?????? | | # + * % #???? | | # # %== #???? | | # # ==! #???? | | # # ####+#########+#####????? | | # # ########???????????????????????? | | # # #??????????????????????????????? | | # # #??????????????????????????????? | | ######## #??????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Additional Mass Support 6 Evasion (%) 55 Targeting Accuracy 6 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DataSignalKinecellerator Manual? 0 Play Time 00:21:50 Cumulative 67.8 hours Start 2023.01.31 @ 18:36:19 End 2023.01.31 @ 18:56:56 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 64 Rogue 64 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 34 Achievement% 20 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4b3621f6-0da1-4b5a-bcbf-7f69b0461170