Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.22 @ 15:46:06 Player: Edstelm Result: Core destroyed Performance ------------- Evolutions (6) 3000 Regions Visited (18) 3600 Robots Destroyed (248) 1240 Value Destroyed (9459) 9459 Prototype IDs (30) 600 Alien Tech Used (1) 200 Bonus (4192) 4192 TOTAL SCORE: 22291 Bonus ------- High Alert Combat Kills 205 Follower Combat Kills 321 Entered DSFs 500 Acquired ECA 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 1934 Friendly Fire -68 Cogmind --------- Core Integrity 0/1150 Matter 285/300 Energy 193/315 System Corruption 15% Temperature Cool (0) Movement Rolling (130) Ox2 Location -3/Proximity Caves Parts ------- > --- POWER (1) -------- Neutrino Core > --- PROPULSION (4) --- Armored Medium Treads Armored Medium Treads Myomer Leg Centrium Wheel > --- UTILITY (10) ----- Large Storage Unit Advanced Sensor Array Encrypted Comm Array Improved Utility Shielding Improved Thermal Shield Makeshift Hacking Suite > --- WEAPON (4) ------- (None) > --- INVENTORY (15) --- Light Antimatter Reactor Compact Wheel Plasma Storm Peak State ------------ > --- POWER ------------ Antimatter Reactor > --- PROPULSION ------- Improved Treads Armored Medium Treads Armored Medium Treads Armored Medium Treads > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Large Storage Unit Advanced Sensor Array Encrypted Comm Array Experimental Targeting Computer Improved Core Shielding Centrium Light Armor Plating Improved Thermal Shield Minesniffer Drone Bay > --- WEAPON ----------- Improved Arc Projector Backup Laser III Vortex Cannon RU-N14's Throwing Claymores v3 > --- INVENTORY -------- Neutrino Core Light Antimatter Reactor Myomer Leg Compact Wheel Centrium Wheel Plasma Storm Fire Trap Fire Trap [Rating: 116] Favorites ----------- Power Light Antimatter Reactor Engine F-cell Engine Power Core Enhanced Nuclear Core Reactor Light Antimatter Reactor Propulsion Improved Carbon-fiber Leg Treads Armored Medium Treads Leg Improved Carbon-fiber Leg Wheel Armored Huge Wheel Utility Large Storage Unit Device Advanced Heat Sink Storage Large Storage Unit Processor Experimental Targeting Computer Hackware Hacking Suite Protection Backup Plating I Weapon Advanced Beam Rifle Energy Gun Advanced Beam Rifle Energy Cannon Vortex Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Magnetic Acceleration Cannon Launcher Rocket Array Special Weapon Improved Remote Datajack Impact Weapon Maul Slashing Weapon Mining Claw Special Melee Weapon Dirty Datajack Build | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Was Fac Low Low Fac DSF Fac Upp Upp War Pro Slots Evolved 12 | . . . 2 . 2 2 2 . . . . 2 . 2 . . . . Power . | . . . . . . . . . . . . . . . . . . . Propulsion 2 | . . . . . 1 . . . . . . 1 . . . . . . Utility 8 | . . . 2 . 1 1 2 . . . . . . 2 . . . . Weapon 2 | . . . . . . 1 . . . . . 1 . . . . . . Parts Attached 272 | 9 12 5 17 18 28 23 5 3 20 11 8 1 19 27 10 32 20 4 Power 27 | 2 . 1 4 1 2 2 1 . 2 2 1 . 1 2 . 3 3 . Engine 13 | 2 . 1 4 1 2 1 . . 1 1 . . . . . . . . Core 7 | . . . . . . 1 1 . 1 . 1 . 1 . . . 2 . Reactor 7 | . . . . . . . . . . 1 . . . 2 . 3 1 . Propulsion 55 | 2 . . 5 5 10 5 . . 2 1 2 1 4 . 1 8 7 2 Treads 29 | 2 . . 5 5 7 . . . . . . . 3 . 1 1 5 . Leg 22 | . . . . . 3 5 . . 2 1 1 1 1 . . 7 . 1 Wheel 4 | . . . . . . . . . . . 1 . . . . . 2 1 Hover . | . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . Utility 96 | 2 5 . 3 2 7 12 3 . 10 4 1 . 3 21 6 12 3 2 Device 49 | 1 . . 1 . 1 7 1 . 6 3 . . 2 14 4 7 2 . Storage 11 | 1 4 . . . . 1 . . 1 1 . . . . 2 1 . . Processor 10 | . . . 1 1 2 1 1 . 1 . . . . 2 . 1 . . Hackware 4 | . 1 . 1 . . . . . . . 1 . . . . . . 1 Protection 22 | . . . . 1 4 3 1 . 2 . . . 1 5 . 3 1 1 Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 94 | 3 7 4 5 10 9 4 1 3 6 4 4 . 11 4 3 9 7 . Energy Gun 42 | 2 1 . . . 5 2 . . 6 3 3 . 4 3 2 9 2 . Energy Cannon 3 | . . . . . 1 . . . . . . . . . . . 2 . Ballistic Gun 27 | 1 4 2 4 6 2 2 1 3 . . 1 . . 1 . . . . Ballistic Cannon 4 | . . . . . . . . . . . . . 4 . . . . . Launcher 4 | . . . . 2 . . . . . 1 . . 1 . . . . . Special Weapon 7 | . 1 . . 2 . . . . . . . . . . 1 . 3 . Impact Weapon 1 | . . . . . 1 . . . . . . . . . . . . . Slashing Weapon 4 | . 1 2 1 . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . Special Melee Weapon 2 | . . . . . . . . . . . . . 2 . . . . . Unidentified Prototypes 13 | . . . 1 . 1 . . . 3 2 . . . 1 1 . 4 . Corrupted Parts 4 | . . . . . . . . . . . . . . . . 3 1 . System Corruption 7 | . . . . . . . . . . . . . . . . 6 1 . Parts Lost 82 | . . . 4 4 13 4 . 2 1 6 3 . 7 5 2 8 18 5 Power 8 | . . . 1 . 2 . . . . 1 . . . 1 . 1 2 . Propulsion 26 | . . . 2 2 3 2 . 1 . 1 2 . 3 . . 4 5 1 Utility 23 | . . . . 2 2 1 . . . 2 . . . 3 2 3 6 2 Weapon 25 | . . . 1 . 6 1 . 1 1 2 1 . 4 1 . . 5 2 Highest Loss Streak 11 | . . . 2 1 3 1 . 2 1 5 1 . 3 4 2 6 11 3 To Critical Strikes 1 | . . . . . 1 . . . . . . . . . . . . . Average Slot Usage (%) 94 | . 100 100 99 98 99 99 97 91 98 90 80 . 74 87 99 96 93 71 Engine 4 | . 14 14 11 11 8 7 1 . 4 5 4 . . . . . . . Reactor 1 | . . . . . . . . . . . . . . 3 5 5 4 . Treads 10 | . 28 28 22 21 20 . . . . . . . 6 15 19 6 3 14 Leg 10 | . . . . . 5 23 20 18 19 20 12 . 3 5 1 14 15 5 Device 13 | . 1 . 2 . . 10 7 6 13 10 6 . 5 12 32 29 29 20 Storage 8 | . 14 14 11 11 9 7 6 6 6 6 6 . 5 5 8 10 8 5 Processor 11 | . . . 11 16 17 11 18 20 20 20 16 . 11 10 5 6 5 4 Hackware 6 | . 12 14 19 12 9 7 6 6 6 6 8 . 11 5 . . . 2 Protection 3 | . . . . 3 8 6 10 9 5 . . . 1 5 4 2 4 4 Energy Gun 12 | . 7 . . . 7 17 13 . 19 15 17 . 7 10 12 18 14 4 Ballistic Gun 6 | . 20 26 21 20 8 4 6 17 . . 1 . 2 4 5 2 . . Naked Turns . | . . . . . . . . . . . . . . . . . . . Heaviest Build 87 | 14 31 31 34 38 41 44 50 54 55 63 56 47 66 87 74 63 84 56 Greatest Support 109 | 40 40 40 40 46 69 54 51 51 56 56 55 28 81 81 101 109 104 81 Greatest Overweight (x) 3 | . . . . . 2 1 . 1 1 1 1 1 3 1 . 1 3 2 Average Overweight (x) . | . . . . . . . . . . . . 1 . . . . . . Largest Inventory Capacity 35 | 8 20 15 15 15 15 15 15 15 15 35 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 13 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Most Carried 15 | 7 15 15 15 15 15 15 15 15 15 15 15 14 15 15 15 15 15 10 Average Carried 14 | 5 12 14 14 14 13 14 14 15 14 14 14 14 12 13 14 14 14 9 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Final Carried 15 | 7 15 15 15 15 15 15 15 15 15 15 15 14 15 12 14 15 11 7 Class Distribution -------------------- 36% | Gunner 16% | Mutant 16% | Scavenger-Tank 9% | Scavenger-Mutant 8% | Scavenger-Skirmisher 6% | Scavenger-Gunner 3% | Hacker-Gunner 3% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hacker-Mutant | -9/Materials Scavenger-Mutant | -9/Storage Mutant | -8/Materials Gunner | -7/Factory Gunner | -6/Factory Gunner | -6/Waste Gunner | -6/Factory Gunner | -6/Lower Caves Gunner | -6/Lower Caves Gunner | -5/Factory Hacker-Gunner | -5/DSF Scavenger-Gunner | -4/Factory Scavenger-Tank | -4/Upper Caves Scavenger-Skirmisher | -4/Upper Caves Scavenger-Skirmisher | -4/Warlord Scavenger-Mutant | -3/Proximity Caves Resources | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 ----------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Was Fac Low Low Fac DSF Fac Upp Upp War Pro Matter Collected 7899 | 237 242 152 583 491 592 355 86 . 210 1026 447 . 580 1710 629 343 165 51 Remotely . | . . . . . . . . . . . . . . . . . . . Salvage Created 10348 | 78 307 340 1088 591 1645 1363 65 . 1003 849 203 . 515 948 182 612 471 88 Parts 535 | 5 27 28 74 30 94 64 6 . 49 31 10 . 28 34 10 26 15 4 Haulers Intercepted 10 | . . . 5 1 1 1 . . 1 . . . 1 . . . . . Recyclers Shooed 2 | . . . . . . 1 . . . . . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 93 | . . . . . . . . . . 37 9 . . . 27 16 . 4 Prevented 9 | . . . . . . . . . . . . . . . . 9 . . Kills | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Was Fac Low Low Fac DSF Fac Upp Upp War Pro Combat Hostiles Destroyed 199 | . 10 10 16 18 34 23 1 . 14 18 5 . 8 13 7 8 12 2 Guns 160 | . 10 10 16 13 28 19 1 . 14 12 5 . 4 13 6 6 2 1 Cannons 10 | . . . . . 2 . . . . . . . 1 . . . 6 1 AOE 17 | . . . . 5 2 . . . . 5 . . 2 . . . 3 . Classes Destroyed 23 | 2 4 1 3 2 3 2 . . . . . . 2 . 1 . 3 . Worker 5 | . . . 1 . 1 3 . . . . . . . . . . . . Builder 8 | . . . . . 2 1 . . 1 . . . . 4 . . . . Tunneler 3 | 1 . 1 . . . . . . . . . . . 1 . . . . Hauler 10 | . . . 5 1 1 1 . . 1 . . . 1 . . . . . Recycler 4 | 1 . . 1 . 1 . . . 1 . . . . . . . . . Mechanic 1 | . . . . 1 . . . . . . . . . . . . . . Operator 3 | . 1 . 1 . . 1 . . . . . . . . . . . . Watcher 16 | . 2 . 4 1 1 3 . . 3 . . . . 2 . . . . Swarmer 49 | . 6 3 3 4 11 4 . . 3 5 3 . . . 6 . . 1 Cutter 2 | . . . . . . . . . . . . . 2 . . . . . Grunt 80 | . 4 6 7 12 11 4 . . 6 11 2 . 5 7 . 3 2 . Brawler 3 | . . . . . . 1 . . . 1 . . . . . 1 . . Duelist 2 | . . . . 1 . . . . 1 . . . . . . . . . Protector 1 | . . . . . . . . . . . . . . . . . 1 . Sentry 26 | . . . 6 1 7 5 1 . 2 1 . . . 2 . 1 . . Specialist 2 | . . . . . 2 . . . . . . . . . . . . . Hunter 12 | . . . . . 3 4 . . 1 . . . . 2 . 2 . . Programmer 16 | . . . . . . 5 . . 1 . . . . 2 . 1 6 1 Heavy 1 | . . . . . . . . . . . . . 1 . . . . . Behemoth 1 | . . . . . . . . . . . . . . . 1 . . . Striker 2 | . . . . . . . . . . . . . . . . . 2 . Executioner 1 | . . . . . . . . . . . . . . . . . 1 . Assembled 1 | . . 1 . . . . . . . . . . . . . . . . Best Kill Streak 10 | 2 4 3 5 8 7 4 1 . 3 4 3 . 5 6 4 3 10 1 Combat Bots Only 10 | . 3 3 4 7 7 4 1 . 3 4 3 . 2 4 4 3 10 1 Max Kills in Single Turn 4 | 1 1 2 2 4 2 2 1 . 3 4 2 . 1 2 2 1 1 1 Gunslinging 2 | . . . 1 . . 1 . . 2 1 1 . . . 1 . . . Exploded 4 | . . . . 4 2 . . . . 4 . . 1 . . . 1 . Melee . | . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Was Fac Low Low Fac DSF Fac Upp Upp War Pro Hostile Shots Fired 1533 | . 36 32 111 76 262 200 18 2 68 88 24 . 86 181 21 99 141 88 Missed 497 | . 11 7 44 22 81 77 4 . 22 30 7 . 33 40 8 36 48 27 Damage Taken 17370 | . 248 237 986 705 2303 1391 141 75 825 945 242 . 1748 2221 659 914 2579 1151 Core 2462 | . 32 25 156 105 331 159 . 40 41 107 39 . 222 383 254 117 234 217 Absorbed by Shields 173 | . . . . . . . . . . . . . 21 152 . . . . Redirected to Shielding 127 | . . . . . . . . . . . . . . . . . 79 48 Ignored by Resistances 965 | . . . . . 16 28 . . . . . . . 462 . 120 111 228 Regen/Repaired (Parts) 300 | . . . . . . . . . 86 . . . . . . . 214 . Core Remaining (%) 68 | 100 . 77 . 34 39 77 . . . . 73 . 77 . . . . . Volleys Fired 670 | 6 44 19 74 44 111 72 3 . 37 28 15 . 37 69 18 25 47 21 Largest 4 | 2 2 2 2 2 2 3 3 . 3 3 3 . 3 4 4 4 4 2 Hottest 274 | 70 100 46 46 46 122 183 147 . 211 220 220 . 208 274 267 260 245 90 Shots Fired 1547 | 12 86 38 148 83 222 217 9 . 113 64 41 . 66 209 50 95 71 23 Gun 1413 | 12 84 38 148 79 215 217 9 . 113 59 41 . 46 158 47 95 31 21 Cannon 111 | . . . . . 7 . . . . . . . 17 51 . . 34 2 Launcher 12 | . . . . 4 . . . . . 5 . . 3 . . . . . Special 11 | . 2 . . . . . . . . . . . . . 3 . 6 . Kinetic 668 | 6 53 38 148 79 115 47 3 . . . 3 . 25 116 13 22 . . Thermal 735 | 6 33 . . . 74 170 6 . 112 59 38 . 38 93 34 46 5 21 Explosive 15 | . . . . 4 . . . . . 5 . . . . . . 6 . Electromagnetic 90 | . . . . . 33 . . . 1 . . . 3 . . 27 26 . Entropic 36 | . . . . . . . . . . . . . . . . . 34 2 Robot Hit Streak 29 | 5 11 8 15 21 13 15 3 . 29 16 3 . 9 17 15 13 15 4 Robot Miss Streak 8 | 1 5 4 2 3 4 4 1 . 4 3 5 . 8 5 8 2 1 3 Penetration Max 2 | . . . . . . . . . . . . . . 1 . 2 . . Secondary Targets 31 | . 1 1 4 1 6 4 . . 3 5 2 . . 1 1 1 1 . Max Gunslinging Chain 2 | . 1 1 1 1 1 1 . . 2 2 1 . . 1 1 1 1 . Shots Hit Robots 1053 | 8 51 22 116 65 159 143 6 . 84 48 21 . 36 139 29 69 44 13 Core Hits 463 | 4 21 12 45 28 66 58 3 . 39 38 8 . 24 47 7 22 37 4 Critical Kills 7 | . . . . 1 1 . . . . 2 . . . 2 . 1 . . Critical Parts Destroyed 6 | . . . . . 1 . . . . . . . . 5 . . . . Critical Strikes 67 | . 3 . 1 1 8 17 . . 7 4 . . 1 14 2 3 6 . Burn 41 | . 3 . . . 6 17 . . 7 2 . . . 2 2 2 . . Destroy 14 | . . . 1 1 2 . . . . 2 . . . 7 . 1 . . Blast 6 | . . . . . . . . . . . . . 1 5 . . . . Sever 1 | . . . . . . . . . . . . . . . . . 1 . Sunder 5 | . . . . . . . . . . . . . . . . . 5 . Melee Attacks 30 | . 1 19 1 . . . . . . . . . 9 . . . . . Impact . | . . . . . . . . . . . . . . . . . . . Slashing 21 | . 1 19 1 . . . . . . . . . . . . . . . Piercing 9 | . . . . . . . . . . . . . 9 . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . Damage Inflicted 26314 | 73 583 378 1854 1652 3128 3037 115 . 1971 1546 476 . 1330 3944 680 1463 3820 264 Guns 19472 | 73 583 378 1854 988 2754 3037 115 . 1971 1034 476 . 573 2966 680 1463 345 182 Cannons 2681 | . . . . . 187 . . . . . . . 225 978 . . 1223 68 Explosions 3960 | . . . . 664 187 . . . . 512 . . 525 . . . 2072 . Melee 7 | . . . . . . . . . . . . . 7 . . . . . Ramming 14 | . . . . . . . . . . . . . . . . . . 14 Kinetic 8655 | 47 251 378 1854 988 1182 493 15 . . . 62 . 292 2414 206 473 . . Thermal 11468 | 26 332 . . . 1341 2544 100 . 1950 1034 414 . 529 1530 474 763 249 182 Explosive 3066 | . . . . 664 . . . . . 512 . . . . . . 1890 . Electromagnetic 1633 | . . . . . 605 . . . 21 . . . 502 . . 227 278 . Impact . | . . . . . . . . . . . . . . . . . . . Slashing 180 | . . . . . . . . . . . . . . . . . 180 . Piercing 7 | . . . . . . . . . . . . . 7 . . . . . Entropic 1291 | . . . . . . . . . . . . . . . . . 1223 68 Highest Corruption 15 | . . . 1 1 . 6 1 1 3 3 3 . . . . 6 9 15 Average Corruption 3 | . . . 1 1 . 3 1 1 1 3 3 . . . . 2 8 9 Corruption Purged . | . . . . . . . . . . . . . . . . . . . Corruption Blocked 2 | . . . . . . . . . . . . . . . . . 2 . Effects 133 | . . . 2 6 . 9 1 . 13 33 28 . . . . 2 24 15 Message Errors 34 | . . . . . . 3 . . 6 7 6 . . . . 1 6 5 Matter Fused 30 | . . . 2 1 . . . . 2 11 7 . . . . . 4 3 Heat Flow Errors 15 | . . . . . . . . . 1 5 3 . . . . 1 4 1 Energy Discharges 9 | . . . . . . . . . 1 2 2 . . . . . 3 1 Parts Rejected 3 | . . . . 1 . 1 . . . . . . . . . . 1 . Parts Fused 1 | . . . . 1 . . . . . . . . . . . . . . Data Loss (minor) 21 | . . . . 2 . 2 1 . 1 6 5 . . . . . 2 2 Data Loss (major) 5 | . . . . 1 . . . . . . 2 . . . . . 1 1 Misfires 6 | . . . . . . 2 . . 2 1 1 . . . . . . . Alerts 5 | . . . . . . . . . . 1 2 . . . . . . 2 Weapon Failures 4 | . . . . . . 1 . . . . . . . . . . 3 . Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 240 | . . . . 9 3 . . . . . . . 23 47 . . 115 43 Projectiles 197 | . . . . . 3 . . . . . . . 23 47 . . 81 43 Explosions 43 | . . . . 9 . . . . . . . . . . . . 34 . Melee . | . . . . . . . . . . . . . . . . . . . Knockbacks 15 | . . . . . . . . . . . . . 1 14 . . . . Impact . | . . . . . . . . . . . . . . . . . . . Kinetic 13 | . . . . . . . . . . . . . 1 12 . . . . Secondary 2 | . . . . . . . . . . . . . . 2 . . . . Self-Inflicted Damage 246 | . . . . 96 . . . . . 49 . . . . . . 87 14 Shots 7 | . . . . 4 . . . . . 2 . . . . . . 1 . Rammed . | . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . Highest Temperature 623 | 100 282 35 40 20 242 189 8 . 213 434 540 . 323 570 473 623 196 110 Average Temperature 119 | 57 80 14 8 6 59 40 5 . 69 161 227 . 109 216 171 173 75 23 Received Heat Transfer 3821 | . 96 128 378 276 612 270 30 . 180 267 54 . 342 606 . 130 175 277 Effects 40 | . . . . . . . . . . 1 6 . . 18 1 14 . . Shutdowns 7 | . . . . . . . . . . . . . . 4 1 2 . . Energy Bleed 4 | . . . . . . . . . . 1 . . . 2 . 1 . . Interference 8 | . . . . . . . . . . . . . . 5 . 3 . . Matter Decay 1 | . . . . . . . . . . . 1 . . . . . . . Short Circuit 3 | . . . . . . . . . . . 1 . . 2 . . . . Damage (minor) 1 | . . . . . . . . . . . . . . 1 . . . . Damage (major) 15 | . . . . . . . . . . . 4 . . 3 . 8 . . Damage (core) 1 | . . . . . . . . . . . . . . 1 . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . 1 . . . . . . . . . . 1 . . Combat Hostiles 2 | . . . . . 1 . . . . . . . . . . 1 . . Parts Fried 5 | . . . . . 1 . . . . . . . . . . 2 2 . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . Robots Melted 9 | . . . . . 1 4 . . . 1 . . 1 . 1 1 . . Combat Hostiles 9 | . . . . . 1 4 . . . 1 . . 1 . 1 1 . . Parts Melted 59 | . . . . . 2 26 . . 11 7 . . . 5 2 5 . 1 Heat Transferred 22843 | 74 1147 . . . 2716 5661 185 . 3750 1969 731 . 901 2442 1005 1527 291 444 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen 3 | . . . . . . . . . . . 3 . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions 4 | . . . . . 2 . . . . . . . 1 . . . 1 . Alert | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Was Fac Low Low Fac DSF Fac Upp Upp War Pro Peak Influence 632 | 10 168 151 385 404 632 435 173 15 198 . . . 238 359 . . . . Initial 287 | . 6 1 17 152 84 287 112 . 10 . . . . 124 . . . . Average 187 | 3 49 37 227 194 395 268 133 2 95 . . . 105 186 . . . . Maximum Alert Level 2 | . . . 1 2 2 2 . . . . . . 1 1 . . . . Low Security (%) 58 | 100 100 100 30 39 8 21 100 100 100 . . 100 73 66 . . . . Level 1 33 | . . . 69 52 42 77 . . . . . . 26 33 . . . . Level 2 8 | . . . . 7 49 . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . . . . 1 . . . . . Squads Dispatched 31 | . 2 . 1 3 7 7 . . 4 . . . 2 5 . . . . Investigation 12 | . 1 . . 1 4 4 . . 1 . . . . 1 . . . . Extermination 5 | . . . . . . 2 . . 1 . . . . 2 . . . . Reinforcement 12 | . 1 . 1 . 3 1 . . 2 . . . 2 2 . . . . Assault 2 | . . . . 2 . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . 1 . . . . . . . . 1 . . . . Haulers Reinforced 2 | . . . . . . 1 . . 1 . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Was Fac Low Low Fac DSF Fac Upp Upp War Pro Distress Signals 13 | . 1 1 2 2 3 1 . . . . . . . 1 . . 2 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . Times Spotted 304 | . 17 13 24 25 45 30 1 6 20 19 6 . 15 22 11 9 31 10 Peak Tracking Total 13 | . 6 3 5 9 6 3 1 6 3 4 3 . 5 4 5 4 13 7 Tactical Retreats 19 | . . . . 1 3 1 . . 1 1 . . 4 1 . . 4 3 Traps | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Was Fac Low Low Fac DSF Fac Upp Upp War Pro Traps Triggered 8 | . . . 2 1 . . 2 . 1 . . . 1 . . . 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed 3 | . 1 . . 2 . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused 2 | . . . . . . . . . . . . . . . . . . 2 Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed 2 | . . . . . . . . . . . . . . . . . . 2 Triggered 28 | . . . . . 1 . . . . . . . . . . . 25 2 Most Traps Carried 2 | . . . . . . . . . . . 1 1 1 . . . 2 2 Machines | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 ---------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Was Fac Low Low Fac DSF Fac Upp Upp War Pro Machines Disabled 8 | . . . 1 1 1 . . . 2 . . . . 2 1 . . . Max in Single Turn 1 | . . . 1 1 1 . . . 1 . . . . 1 1 . . . Garrison Access 3 | . . . . . 1 1 . . . . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . Machines Dismantled 1 | . . . . 1 . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Was Fac Low Low Fac DSF Fac Upp Upp War Pro Machines Accessed 63 | . 7 . 3 8 6 10 2 . 8 3 1 1 . 4 1 1 8 . Terminals 36 | . 7 . 3 7 4 5 2 . 4 1 1 1 . 1 . . . . Fabricators 2 | . . . . . . 2 . . . . . . . . . . . . Repair Stations 2 | . . . . . . 1 . . 1 . . . . . . . . . Recycling Units 3 | . . . . 1 . . . . 1 . . . . 1 . . . . Scanalyzers 5 | . . . . . 1 1 . . 2 . . . . 1 . . . . Garrison Access 3 | . . . . . 1 1 . . . . . . . 1 . . . . Total Hacks 166 | . 31 . 14 23 22 25 3 . 17 3 2 1 . 11 1 1 12 . Successful 87 | . 14 . 6 8 13 9 1 . 9 3 2 1 . 7 1 1 12 . Failed 77 | . 16 . 7 15 9 16 2 . 8 . . . . 4 . . . . Catastrophic 20 | . 6 . 1 3 2 4 1 . 1 . . . . 2 . . . . Database Lockouts 2 | . 1 . 1 . . . . . . . . . . . . . . . Manual 72 | . 24 . 14 11 12 4 1 . 3 1 . . . 1 . . 1 . Terminals 117 | . 31 . 14 22 14 17 3 . 9 1 2 1 . 3 . . . . Fabricators 3 | . . . . . . 3 . . . . . . . . . . . . Repair Stations 4 | . . . . . . 2 . . 2 . . . . . . . . . Recycling Units 8 | . . . . 1 . . . . 2 . . . . 5 . . . . Scanalyzers 12 | . . . . . 5 2 . . 4 . . . . 1 . . . . Garrison Access 6 | . . . . . 3 1 . . . . . . . 2 . . . . Terminal Hacks 64 | . 14 . 6 7 7 5 1 . 3 3 2 1 . 1 1 1 12 . Record 14 | . . . . . . . 1 . 1 1 2 . . 1 1 . 7 . Part Schematic 2 | . . . . . . 2 . . . . . . . . . . . . Robot Analysis 9 | . 4 . 1 1 3 . . . . . . . . . . . . . Prototype ID Bank 9 | . 2 . 1 1 1 . . . . . . . . . . . 4 . Open Door 4 | . . . . . . . . . . 2 . . . . . 1 1 . Open DSF 1 | . . . . . . . . . . . . 1 . . . . . . Branch Access Points 1 | . 1 . . . . . . . . . . . . . . . . . Terminal Index 3 | . 1 . 1 . . 1 . . . . . . . . . . . . Alert Level 1 | . . . . 1 . . . . . . . . . . . . . . Unreport Threat 7 | . 2 . . 2 1 2 . . . . . . . . . . . . Disarm Traps 2 | . 1 . . 1 . . . . . . . . . . . . . . Dispatch Records 1 | . . . . . 1 . . . . . . . . . . . . . Transport Status 2 | . . . 1 . . . . . 1 . . . . . . . . . Recall Investigation 3 | . 1 . . 1 . . . . 1 . . . . . . . . . Recall Reinforcements 1 | . . . . . 1 . . . . . . . . . . . . . Hauler Manifests 2 | . 1 . 1 . . . . . . . . . . . . . . . Zone Layout 2 | . 1 . 1 . . . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . 2 . . . . . . . . . . . . Load Schematic 1 | . . . . . . 1 . . . . . . . . . . . . Build 1 | . . . . . . 1 . . . . . . . . . . . . Repair Station Hacks 3 | . . . . . . 1 . . 2 . . . . . . . . . Scan Component 2 | . . . . . . 1 . . 1 . . . . . . . . . Repair 1 | . . . . . . . . . 1 . . . . . . . . . Recycling Unit Hacks 8 | . . . . 1 . . . . 2 . . . . 5 . . . . Recycle Component 1 | . . . . . . . . . . . . . . 1 . . . . Process 1 | . . . . . . . . . . . . . . 1 . . . . Report Inventory 4 | . . . . 1 . . . . 1 . . . . 2 . . . . Retrieve Matter 1 | . . . . . . . . . . . . . . 1 . . . . Retrieve Components 1 | . . . . . . . . . 1 . . . . . . . . . Scanalyzer 7 | . . . . . 5 . . . 2 . . . . . . . . . Insert Component 3 | . . . . . 2 . . . 1 . . . . . . . . . Analyze 4 | . . . . . 3 . . . 1 . . . . . . . . . Garrison Access Hacks 3 | . . . . . 1 1 . . . . . . . 1 . . . . Seal Access 3 | . . . . . 1 1 . . . . . . . 1 . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . 1 . . 1 . . . . . . . . . . . . Used 1 | . . . . . . 1 . . . . . . . . . . . . Hacking Detections 46 | . 7 . 3 8 6 9 2 . 7 1 . . . 3 . . . . Full Trace Events 17 | . 5 . 1 2 3 4 . . 1 . . . . 1 . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 5 | . . . . . 2 2 . . 1 . . . . . . . . . Parts Built 1 | . . . . . . 1 . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time 106 | . . . . . . 106 . . . . . . . . . . . . Total Part Build Rating 6 | . . . . . . 6 . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . 1 . . . . . . . . . Time 60 | . . . . . . . . . 60 . . . . . . . . . Parts Recycled 1 | . . . . . . . . . . . . . . 1 . . . . Recycled Matter 125 | . . . . . . . . . . . . . . 125 . . . . Retrieved Matter 125 | . . . . . . . . . . . . . . 125 . . . . Retrieved Components 3 | . . . . . . . . . 3 . . . . . . . . . Parts Scanalyzed 3 | . . . . . 2 . . . 1 . . . . . . . . . Part Schematics Acquired 3 | . . . . . 2 . . . 1 . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 ------------ Run | Yrd Mat Min Mat Sto Mat Fac Fac Was Fac Low Low Fac DSF Fac Upp Upp War Pro Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . . . . 1 . . . Non-combat . | . . . . . . . . . . . . . . . . . . . Combat 1 | . . . . . . . . . . . . . . . 1 . . . Robot Hacks Applied 1 | . . . . . . . . . . . . . . . 1 . . . parse_system 1 | . . . . . . . . . . . . . . . 1 . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Was Fac Low Low Fac DSF Fac Upp Upp War Pro Total Allies 5 | . . . . 2 . . . 1 . . . . 1 1 . . . . Largest Group 2 | . . . . 2 . . . 1 . . . . 1 1 1 . . . Highest-Rated Group 99 | . . . . 62 . . . 31 . . . . 29 99 99 . . . Highest-Rated Ally 99 | . . . . 31 . . . 31 . . . . 29 99 99 . . . Total Orders 14 | . . . . . . . 5 . 4 . . . . . 3 . 2 . FOLLOW 3 | . . . . . . . 1 . 1 . . . . . . . 1 . EXPLORE 8 | . . . . . . . 2 . 3 . . . . . 3 . . . RETURN 3 | . . . . . . . 2 . . . . . . . . . 1 . Ally Attacks 32 | . . . . 9 . . . 3 . . . . 5 . 15 . . . Total Damage 1609 | . . . . 188 . . . 60 . . . . 77 . 1284 . . . Kills 9 | . . . . 1 . . . . . . . . 2 . 6 . . . Allies Corrupted 2 | . . . . . . . . . . . . . . . . . 2 . Allies Melted . | . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Was Fac Low Low Fac DSF Fac Upp Upp War Pro Robot Analysis Total 9 | . 4 . 1 1 3 . . . . . . . . . . . . . Derelict Logs Recovered 7 | . . 1 . . . . . . . 1 3 . . . 1 1 . . Drone Launches 36 | . . . . . . . 2 . 2 . . . . . 3 . 29 . Drone Recoveries 25 | . . . . . . . 2 . 2 . . . . . 2 . 19 . Exploration | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 ------------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Was Fac Low Low Fac DSF Fac Upp Upp War Pro Turns Passed 19170 | 111 793 912 794 639 1458 1669 456 126 1408 2265 1610 6 331 1050 2405 1207 1524 406 Spaces Moved 10706 | 48 390 479 317 288 685 1068 278 77 787 1320 1050 5 128 422 1276 802 1075 211 Core 6 | 6 . . . . . . . . . . . . . . . . . . Treads 4258 | 42 390 479 317 288 489 . . . . . . . 62 422 1276 185 114 194 Legs 5804 | . . . . . 196 1068 278 77 787 1320 638 . 1 . . 617 822 . Wheels 638 | . . . . . . . . . . . 412 5 65 . . . 139 17 Hover . | . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 120 120 120 120 120 123 115 115 115 170 167 120 112 130 Average Speed 146 | 146 160 160 160 160 146 120 120 158 128 163 146 115 144 174 167 130 124 166 Slowest Speed 330 | 160 160 160 160 160 260 190 120 190 190 193 200 115 330 250 170 190 260 170 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 58 | 5 78 85 35 51 59 32 11 69 22 95 95 . 94 10 97 91 91 24 Regions Visited 18 Branch Regions 8 Pre-discovered Areas 4 | . . . . . . . . . . 1 2 . . . 1 . . . Known Exits Taken 2 | . 1 . . . . . . . . . . 1 . . . . . . Unknown Exits Taken 13 | 1 . 1 1 1 1 1 . . 1 1 1 . . 1 1 1 1 . Scrap Searched 16 | . . . . . . . . . . 5 3 . . . 3 3 . 2 Spaces Dug 20 | . 3 . 1 . . . . . . . . . 3 . . . 13 . Terrain Destroyed 334 | . 3 . 1 10 5 . . . . 124 . . 8 55 11 25 91 1 Melee 2 | . 1 . 1 . . . . . . . . . . . . . . . Projectile 117 | . 2 . . . . . . . . . . . 6 55 11 25 17 1 AOE 215 | . . . . 10 5 . . . . 124 . . 2 . . . 74 . Terrain Rammed 2 | . . . . . . . . . . . . . . . . . . 2 Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Was Fac Low Low Fac DSF Fac Upp Upp War Pro Total 12918 | 75 479 549 460 373 923 1304 397 80 1116 1392 1089 5 218 604 1512 906 1195 241 Wait 832 | 4 . 23 21 5 56 98 98 . 237 8 . . 9 43 188 15 27 . Move 10689 | 47 389 478 316 287 684 1067 278 76 786 1319 1049 4 127 421 1275 801 1074 211 Hop . | . . . . . . . . . . . . . . . . . . . Pick Up 205 | 9 18 2 14 7 24 24 6 . 18 15 9 . 5 19 11 11 13 . Fast Attach 59 | 4 . . 1 1 9 . 1 . 4 . 1 . 7 8 2 14 5 2 Attach 103 | 3 . . 6 4 12 7 2 . 9 8 6 1 9 15 3 7 9 2 Detach 34 | . . . 1 . 1 . 1 . 3 2 1 . 6 11 1 6 1 . Swap 111 | 2 12 5 10 13 7 16 2 3 7 3 1 . 3 4 6 11 6 . Drop 173 | . 15 3 16 7 19 20 6 1 15 9 4 . 5 14 8 16 13 2 Fire 670 | 6 44 19 74 44 111 72 3 . 37 28 15 . 37 69 18 25 47 21 Melee 30 | . 1 19 1 . . . . . . . . . 9 . . . . . Ram 1 | . . . . . . . . . . . . . . . . . . 1 Kick . | . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . Rewire 4 | . . . . . . . . . . . 3 . 1 . . . . . Trap 2 | . . . . . . . . . . . . . . . . . . 2 Miscellaneous 5 | . . . . 5 . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: [*Min] / *Sto) -9/Storage -8/Materials -7/Factory -6/Factory (discovered 2 exits: *Low x2) -6/Waste -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / [*Dat]) -5/Factory (discovered 3 exits: Fac / Upp / DSF) -5/DSF -4/Factory -4/Upper Caves -4/Upper Caves (discovered 2 exits: [*Res] / *War) -4/Warlord -3/Proximity Caves History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 112 | -11/Scrapyard | Entered Materials 200 | -10/Materials | Discovered new exit (range 15) 290 | -10/Materials | Identified exit to Mines 311 | -10/Materials | Build established: Mutant 425 | -10/Materials | Central database locked down 425 | -10/Materials | Discovered new exit (range 14) 870 | -10/Materials | Discovered new exit (range 15) 905 | -10/Materials | Entered Mines 909 | -10/Mines | Excavation squad dispatched 909 | -10/Mines | A large section of the Mines collapsed 1159 | -10/Mines | Excavation squad dispatched 1266 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1287 | -10/Mines | Discovered new exit (range 16) 1423 | -10/Mines | Discovered new exit (range 6) 1519 | -10/Mines | Learned Materials stockpile data 1817 | -10/Mines | Entered Materials 1817 | -9/Materials | Evolved 2 slots: Utility x2 1878 | -9/Materials | Central database locked down 2066 | -9/Materials | Discovered new exit (range 6) 2287 | -9/Materials | Discovered new exit (range 16) 2611 | -9/Materials | Entered Storage 2680 | -9/Storage | Build established: Hacker-Mutant 2872 | -9/Storage | Core integrity fell below 50% 2983 | -9/Storage | Build established: Scavenger-Mutant 3159 | -9/Storage | Discovered new exit (range 14) 3184 | -9/Storage | Met a pair of Derelict thieves 3239 | -9/Storage | Destroyed 7 combat bots 3250 | -9/Storage | Entered Materials 3250 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3382 | -8/Materials | Destroyed 7 combat bots 3434 | -8/Materials | Lost 3 parts (2n1u) 3601 | -8/Materials | Lost 3 parts (1p2w) 3629 | -8/Materials | Build established: Mutant 4328 | -8/Materials | Build established: Scavenger-Mutant 4350 | -8/Materials | Core integrity fell below 50% 4359 | -8/Materials | Discovered new exit (range 12) 4708 | -8/Materials | Entered Factory 4708 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 4862 | -7/Factory | Found Prototype Launcher 4865 | -7/Factory | Found Prototype Launcher 4867 | -7/Factory | Found Prototype Launcher 4974 | -7/Factory | Build established: Gunner 5426 | -7/Factory | Discovered new exit (range 9) 5901 | -7/Factory | Identified Rocket Array 6175 | -7/Factory | Found Rocket Array 6353 | -7/Factory | Fabricated Adv. Drone Bay (x1) 6377 | -7/Factory | Entered another Factory area 6377 | -6/Factory | Evolved 2 slots: Utility x2 6398 | -6/Factory | Discovered new exit (range 26) 6724 | -6/Factory | Discovered new exit (range 3) 6833 | -6/Factory | Sucked down chute 6833 | -6/Factory | Entered Waste 6834 | -6/Waste | Met a frightened Derelict 6866 | -6/Waste | Spotted C-40 Crusher 6866 | -6/Waste | Spotted C-40 Crusher 6906 | -6/Waste | Spotted C-40 Crusher 6922 | -6/Waste | Spotted C-40 Crusher 6928 | -6/Waste | Spotted C-40 Crusher 6929 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 6932 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 6937 | -6/Waste | Spotted C-40 Crusher 6941 | -6/Waste | Discovered new exit (range 16) 6959 | -6/Waste | Entered Factory 7303 | -6/Factory | Found Prototype Processor 7304 | -6/Factory | Identified Exp. Targeting Computer 7417 | -6/Factory | Found Faulty Exp. Targeting Computer 7680 | -6/Factory | Repaired Adv. Beam Rifle 7960 | -6/Factory | Discovered new exit (range 5) 8096 | -6/Factory | Found Launcher Loader 8367 | -6/Factory | Entered Lower Caves 8447 | -6/Lower Caves | Lost 5 parts (1n2u2w) 9076 | -6/Lower Caves | Discovered new exit (range 14) 9179 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 9490 | -6/Lower Caves | Found Prototype Device 9976 | -6/Lower Caves | Identified Heart of Steel 10632 | -6/Lower Caves | Entered another Lower Caves area 10676 | -6/Lower Caves | Encountered a Warlord checkpoint 10883 | -6/Lower Caves | Discovered new exit (range 5) 11718 | -6/Lower Caves | Discovered new exit (range 13) 11927 | -6/Lower Caves | Learned 12 Factory zone layouts 12067 | -6/Lower Caves | Build established: Hacker-Gunner 12242 | -6/Lower Caves | Entered Factory 12242 | -5/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 12243 | -5/Factory | Identified exit to Upper Caves 12243 | -5/Factory | Identified exit to Factory 12248 | -5/Factory | Identified exit to DSF 12248 | -5/Factory | Entered DSF 12284 | -5/DSF | Additional patrols routed to DSF 12446 | -5/DSF | Sterilization system engaged 12451 | -5/DSF | Lost 3 parts (1n2w) 12466 | -5/DSF | Ambient heat levels rising (+10) 12481 | -5/DSF | Ambient heat levels rising (+10) 12496 | -5/DSF | Ambient heat levels rising (+10) 12511 | -5/DSF | Ambient heat levels rising (+10) 12526 | -5/DSF | Ambient heat levels rising (+10) 12541 | -5/DSF | Ambient heat levels rising (+10) 12553 | -5/DSF | Discovered exit to Factory (range 14) 12556 | -5/DSF | Ambient heat levels rising (+10) 12562 | -5/DSF | Found Hvy. Reflective Plating 12571 | -5/DSF | Ambient heat levels rising (+10) 12579 | -5/DSF | Entered Factory 12579 | -4/Factory | Evolved 2 slots: Utility x2 12745 | -4/Factory | Build established: Scavenger-Gunner 12864 | -4/Factory | Found Unknown Device 12866 | -4/Factory | Identified Quantum Capacitor 13337 | -4/Factory | Discovered new exit (range 10) 13441 | -4/Factory | Lost 4 parts (1p2u1w) 13582 | -4/Factory | Heart of Steel transformed into Warbot 13629 | -4/Factory | Entered Upper Caves 13629 | -4/Upper Caves | Accompanied by 1 ally (Warbot) 13704 | -4/Upper Caves | Met a Warlord Commander 13705 | -4/Upper Caves | Learned location of Warlord (-4) 13706 | -4/Upper Caves | Warlord Commander delivered Encrypted Comm Array 13710 | -4/Upper Caves | Found Encrypted Comm Array 13789 | -4/Upper Caves | Build established: Scavenger-Tank 14035 | -4/Upper Caves | Spotted B-86 Titan 14071 | -4/Upper Caves | Destroyed B-86 Titan 14082 | -4/Upper Caves | Learned Research emergency access door positions 14260 | -4/Upper Caves | Encountered a Warlord checkpoint 14339 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 14436 | -4/Upper Caves | Discovered new exit (range 19) 14670 | -4/Upper Caves | Found Alien Artifact 14671 | -4/Upper Caves | Identified Dimensional Node Initializer 14671 | -4/Upper Caves | Initialized slip node 16001 | -4/Upper Caves | Core integrity fell below 50% 16034 | -4/Upper Caves | Entered another Upper Caves area 16454 | -4/Upper Caves | Lost 6 parts (3n3u) 16562 | -4/Upper Caves | Build established: Scavenger-Gunner 16860 | -4/Upper Caves | Discovered new exit (range 12) 16874 | -4/Upper Caves | Build established: Scavenger-Skirmisher 17114 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 17146 | -4/Upper Caves | Discovered new exit (range 8) 17241 | -4/Upper Caves | Entered Warlord 17272 | -4/Warlord | Discovered new exit (range 14) 17328 | -4/Warlord | System corruption cleaned by Quarantine Array 17686 | -4/Warlord | Found Prototype Special Weapon 17686 | -4/Warlord | Identified RU-N14's Throwing Claymores v3 17690 | -4/Warlord | Found RU-N14's Throwing Claymores v3 17692 | -4/Warlord | Found RU-N14's Throwing Claymores v3 17695 | -4/Warlord | Found RU-N14's Throwing Claymores v3 17725 | -4/Warlord | Visited the Vortex Lab 17732 | -4/Warlord | Warlord's base attacked by MAIN.C 17739 | -4/Warlord | Found Prototype Energy Cannon 17740 | -4/Warlord | Identified Vortex Cannon 17748 | -4/Warlord | Found Vortex Cannon 17818 | -4/Warlord | Found Prototype Energy Gun 17856 | -4/Warlord | Found Prototype Device 17857 | -4/Warlord | Identified Minesniffer Drone Bay 18082 | -4/Warlord | Warlord forces counterattacked 18161 | -4/Warlord | Met Warlord 18297 | -4/Warlord | Spotted Striker 18317 | -4/Warlord | Destroyed Striker 18327 | -4/Warlord | Spotted Striker 18330 | -4/Warlord | Spotted Executioner 18334 | -4/Warlord | Destroyed Executioner 18341 | -4/Warlord | Spotted Striker 18356 | -4/Warlord | Core integrity fell below 20% 18358 | -4/Warlord | Destroyed 10 combat bots 18373 | -4/Warlord | Lost 11 parts (1p4n2u4w) 18407 | -4/Warlord | Warlord base infiltrated, sounded retreat 18459 | -4/Warlord | Lost 12 allies 18602 | -4/Warlord | Lost 12 allies 18623 | -4/Warlord | Spotted Striker 18625 | -4/Warlord | Spotted Striker 18637 | -4/Warlord | Spotted Striker 18709 | -4/Warlord | Destroyed Striker 18719 | -4/Warlord | Lost 7 parts (1p1n4u1w) 18765 | -4/Warlord | Entered Proximity Caves 18977 | -3/Proximity Caves | Build established: Scavenger-Mutant 19080 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 19125 | -3/Proximity Caves | System corruption reached 10% 19155 | -3/Proximity Caves | Lost 3 parts (1n2u) 19171 | -3/Proximity Caves | Core destroyed Last Messages --------------- 19153_ Unknown Storage melted. 19153_ P-80 Master destroyed. 19155_ System corrupted: Component data lost. 19159_ Adv. Heat Sink fries itself beyond repair. 19165_ Backup Laser III destroyed. 19169_ Slammed into Wall. 19169_ Adv. Sensor Array broken. 19169_ Destabilizing: Short circuit. 19169_ Destabilizing: System corrupted (+2). 19170_ Unknown Reactor fries itself beyond repair. 19171_ System corrupted: Energy discharge (-122). 19171_ Imp. Antigrav System fries itself beyond repair. 19171_ Slammed into Wall. 19171_ Destabilizing: Core damaged (-57). [Achievement: 20k Club] [Achievement: This Is Interesting...] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????##???????????????????????????????????????? | | ??????? #????????????????????????#??????????????? | | ##???? ????????????????????????# ?????????????? | | ##?? ????????????????????????## ????????????? | | ## ???????????????????????? ???????????? | | ??????????????????????????? ##????????? | | ??????????????????????????????? #??????? | | #??????????????????????????????????? #????? | | #?###????????????????????????????????? ##### | | ## #??????????????????????????????????? | | ##???????????????????????????????????? ?? | | #?????????????????????????????????????# #??? | | ##????????????????????????????????????## #??? | | ##??????????????????????????????????????"%#??? | | #???????????????????????????????????????# ##?? | | #???????????????????????????????????????# #?? | | # #?????????#?????????????????????????????## #?? | | # #?????? # #?????????????????????????????#^#?? | | ## #???? ?????????????????????????????#^#?? | | ?# ? ???????####??????????????????# #?? | | ?## ???????# @##?????????????????# #?? | | ???##### ##?????## ####??????????????# #?? | | ###?????# #?????# gg ######??######## ### | | ##??????# ? #?????####gg% ##?# | | ##????????# #????????#### #?# ###### | | ##???????# #?######????## #?# #????# # | | #???????# ### ##???## ##?# ###??# # | | ##??????## ##### ###??# ##?# | | #####???# ######## ### # | | ## #??## #### ## # | | #### ### # | | ## #### ### ##?## # | | ###??####?######### ####???#### | | # #####?????????????????####?????????? | | ## ### ##??????????????????????????????????? | | ?######?######???????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 81 Energy Generation 25 Energy Capacity 515 Matter Stores 450 Matter Capacity 450 Sight Range 20 Robot Scan Range 16 Terrain Scan Range 18 Terrain Scan Density 10 Cloak Strength 3 Power Amplification 30 Armor Coverage 1200 Resistance: TH 25 Core Shielding 30 Utility Shielding 66 Point Defense Rating 160 Weapon Cycling 15 Evasion (%) 60 Targeting Accuracy 18 Core Analysis 6 Armor Integrity Analysis 30 Recoil Reduction 4 Salvage Targeting 4 Offensive Hacking 11 Defensive Hacking 11 Item Schematics ----------------- Adv. Treads | -8/Materials | Scanalyzed Huge Storage Unit | -8/Materials | Scanalyzed Adv. Drone Bay | -7/Factory | Hacked Imp. Corruption Screen | -7/Factory | Hacked Exp. Targeting Computer | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Adv. Drone Bay | x1 | -7/Factory Alien Tech Used ----------------- Dimensional Node Initializer Achievements -------------- 20k Club A Powerful Ally? Alien Tech Charge!!! Error 47 Gun Specialist Gunslinger Leap Before You Look Maybe Next Time I'll Detach My Launcher Release The Drones! Slippery One This Is Interesting... Challenges ------------ None Game ------ Seed ZhirovRecyclingCutter Manual? 0 Play Time 06:52:35 Cumulative 29.1 hours Start 2024.06.20 @ 08:31:20 End 2024.06.22 @ 15:46:06 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 12 Rogue 12 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 25 Gallery% 32 Achievement% 24 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3427ae13-87b4-48c8-9306-f775365d0f3c