Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.30 @ 16:45:12 Player: dorusv Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (63) 315 Value Destroyed (1556) 1556 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (268) 268 TOTAL SCORE: 5759 Bonus ------- Follower Combat Kills 268 Cogmind --------- Core Integrity 0/850 Matter 242/300 Energy 98/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -6/Lower Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Improved Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Drone Bay Drone Bay Drone Bay Drone Bay > --- WEAPON ----------- Beam Rifle Heavy Hammer > --- INVENTORY -------- Drone Bay Drone Bay Drone Bay [Rating: 35] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Improved Aluminum Leg Treads Improved Medium Treads Leg Improved Aluminum Leg Wheel Wheel Flight Unit Flight Unit Utility Drone Bay Device Drone Bay Storage Small Storage Unit Processor Melee Analysis Suite Hackware System Shield Weapon Heavy Hammer Energy Gun Small Laser Energy Cannon Light EM Pulse Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Mini Assault Cannon Launcher Mini Grenade Launcher Impact Weapon Heavy Hammer Build | -11 -10 -10 -9 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Low Slots Evolved 8 | . . . 2 . 2 2 2 . Power 1 | . . . . . . 1 . . Propulsion 3 | . . . 2 . . . 1 . Utility 2 | . . . . . 2 . . . Weapon 2 | . . . . . . 1 1 . Parts Attached 67 | 7 1 11 8 18 5 10 7 . Power 5 | 1 . 2 1 1 . . . . Engine 5 | 1 . 2 1 1 . . . . Core . | . . . . . . . . . Reactor . | . . . . . . . . . Propulsion 24 | 2 1 3 4 11 . 2 1 . Treads 1 | . . . . . . . 1 . Leg 10 | . . . . 10 . . . . Wheel 3 | 2 1 . . . . . . . Hover . | . . . . . . . . . Flight 10 | . . 3 4 1 . 2 . . Utility 20 | 2 . 1 1 3 5 6 2 . Device 16 | 1 . 1 1 3 5 4 1 . Storage 1 | 1 . . . . . . . . Processor 2 | . . . . . . 1 1 . Hackware 1 | . . . . . . 1 . . Protection . | . . . . . . . . . Artifact . | . . . . . . . . . Weapon 18 | 2 . 5 2 3 . 2 4 . Energy Gun 6 | 1 . 2 . 1 . . 2 . Energy Cannon 2 | . . . 2 . . . . . Ballistic Gun 6 | 1 . 3 . . . 2 . . Ballistic Cannon 2 | . . . . 1 . . 1 . Launcher 1 | . . . . . . . 1 . Special Weapon . | . . . . . . . . . Impact Weapon 1 | . . . . 1 . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 1 | . . . . 1 . . . . Parts Lost 38 | . . 3 2 11 13 7 2 . Power 4 | . . 1 . 2 1 . . . Propulsion 12 | . . . . 6 4 2 . . Utility 12 | . . 1 . 2 7 2 . . Weapon 10 | . . 1 2 1 1 3 2 . Highest Loss Streak 10 | . . 2 1 10 5 6 2 . To Critical Strikes . | . . . . . . . . . Average Backups 3 | . . 4 6 4 3 3 . . Power . | . . . . . . . . . Propulsion 1 | . . 3 5 2 . . . . Utility . | . . . . . 1 . . . Weapon . | . . . . . 2 2 . . Tool/Special . | . . . . . . . . . Unused Backups . | . . . . . . . . . Power . | . . . . . . . . . Propulsion . | . . . . . . . . . Utility . | . . . . . . . . . Weapon . | . . . . . . . . . Tool/Special . | . . . . . . . . . Average Slot Usage (%) 77 | . 100 96 98 91 84 46 36 . Engine 8 | . 14 14 11 10 7 . . . Leg 12 | . . . . 32 27 . . . Wheel 4 | . 28 9 . 5 . . . . Flight 9 | . . 18 43 5 . 9 . . Device 13 | . 14 11 11 14 31 6 10 . Storage 4 | . 14 14 11 1 . . . . Energy Gun 5 | . 14 9 13 1 8 . 10 . Ballistic Gun 7 | . 14 17 3 . . 13 . . Ballistic Cannon 2 | . . . . 9 . . . . Impact Weapon 4 | . . . . 9 9 6 . . Peak Build Rating 35 | 9 9 13 11 29 35 30 31 . Average Rating 16 | 5 9 9 10 17 29 19 21 . On Entrance 7 | . 9 9 8 9 26 2 1 . Naked Turns 220 | . . . . . . 64 31 125 Heaviest Build 37 | 13 13 17 19 26 37 15 19 . Greatest Support 52 | 26 26 20 16 52 52 12 30 3 Greatest Overweight (x) 3 | 1 . 3 1 1 1 3 3 . Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 5 5 5 5 Average Capacity 6 | 7 8 8 8 5 5 5 5 5 Most Carried 8 | . 1 8 8 8 5 4 4 . Average Carried 3 | . . 4 6 4 3 3 . . Final Capacity 8 | 8 8 8 8 5 5 5 5 5 Final Carried 8 | . . 8 8 5 3 4 . . Class Distribution -------------------- 55% | Mutant 24% | Scavenger-Mutant 8% | Commander-Mutant 7% | Gunner 4% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Sprinter | -9/Materials Mutant | -9/Storage Mutant | -8/Materials Mutant | -7/Factory Gunner | -6/Factory Mutant | -6/Lower Caves Resources | -11 -10 -10 -9 -9 -8 -7 -6 -6 ----------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Low Matter Collected 1328 | 256 15 228 114 546 50 119 . . Remotely . | . . . . . . . . . Salvage Created 2027 | 17 15 605 302 566 492 30 . . Parts 109 | 4 2 32 16 34 19 2 . . Haulers Intercepted 1 | . . . . . 1 . . . Recyclers Shooed 1 | 1 . . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 3 | . . . . . . . . 3 Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Low Combat Hostiles Destroyed 48 | . . 14 8 16 10 . . . Melee 1 | . . . . . 1 . . . Guns 30 | . . 14 7 2 7 . . . Cannons 14 | . . . 1 13 . . . . AOE 1 | . . . . . 1 . . . Classes Destroyed 11 | 1 1 3 1 1 4 . . . Worker 2 | . . . . . 1 1 . . Builder 2 | . . . . 1 1 . . . Tunneler 2 | 1 . . . . . 1 . . Hauler 1 | . . . . . 1 . . . Recycler 3 | . . 2 . 1 . . . . Mechanic 1 | . . . . . 1 . . . Watcher 4 | . 1 . 1 1 1 . . . Swarmer 17 | . . 6 2 5 4 . . . Grunt 21 | . . 8 5 7 1 . . . Brawler 1 | . . . . . 1 . . . Sentry 9 | . . . 1 4 4 . . . Best Kill Streak 7 | 1 1 3 7 6 4 2 . . Combat Bots Only 6 | . . 3 6 5 4 . . . Max Kills in Single Turn 2 | 1 1 1 1 1 2 1 . . Gunslinging . | . . . . . . . . . Exploded 1 | . . . . . 1 . . . Melee 1 | . . . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -6 -6 -------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Low Hostile Shots Fired 677 | . . 74 58 152 164 72 82 75 Missed 211 | . . 17 17 38 47 29 27 36 Hits 466 | . . 57 41 114 117 43 55 39 Melee 4 | . . . . . 4 . . . Projectile 462 | . . 57 41 114 113 43 55 39 Critical Strikes 7 | . . . . 1 2 3 1 . Damage Taken 6008 | . . 627 466 1273 1604 745 753 540 Core 1955 | . . 174 102 280 302 241 316 540 Absorbed by Shields . | . . . . . . . . . Core Remaining (%) 48 | 100 . 30 . 4 45 65 . . Volleys Fired 205 | 1 2 53 23 61 60 5 . . Largest 2 | 2 2 2 2 2 1 2 . . Hottest 112 | 60 60 60 112 96 56 50 . . Shots Fired 287 | 2 4 101 43 67 60 10 . . Gun 233 | 2 4 101 39 17 60 10 . . Cannon 54 | . . . 4 50 . . . . Launcher . | . . . . . . . . . Special . | . . . . . . . . . Kinetic 145 | 1 2 82 8 42 . 10 . . Thermal 130 | 1 2 19 31 17 60 . . . Explosive . | . . . . . . . . . Electromagnetic 12 | . . . 4 8 . . . . Robot Hit Streak 16 | 2 2 8 8 7 16 7 . . Robot Miss Streak 5 | . 1 5 3 5 3 3 . . Penetration Max . | . . . . . . . . . Secondary Targets 2 | . . 2 . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . Shots Hit Robots 220 | 2 2 68 29 43 71 5 . . Core Hits 88 | 1 1 33 14 20 16 2 . 1 Critical Kills 1 | . . . . . 1 . . . Critical Parts Destroyed 1 | . . . . . 1 . . . Critical Strikes 8 | . . . 1 4 3 . . . Burn 3 | . . . 1 1 1 . . . Blast 3 | . . . . 3 . . . . Smash 2 | . . . . . 2 . . . Melee Attacks 29 | . . . . 1 28 . . . Impact 29 | . . . . 1 28 . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks 3 | . . . . . 3 . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 4346 | 19 21 622 390 1159 2040 84 . 11 Guns 1902 | 18 21 583 339 189 686 66 . . Cannons 985 | . . . 48 937 . . . . Explosions 439 | . . . . 33 406 . . . Melee 948 | . . . . . 948 . . . Ramming 72 | 1 . 39 3 . . 18 . 11 Kinetic 1372 | 6 9 458 28 805 . 66 . . Thermal 1335 | 12 12 125 311 189 686 . . . Explosive 439 | . . . . 33 406 . . . Electromagnetic 180 | . . . 48 132 . . . . Impact 948 | . . . . . 948 . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 4 | 1 1 1 . . . 4 . . Average Corruption 1 | 1 1 1 . . . 2 . . Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 7 | . . 7 . . . . . . Message Errors 2 | . . 2 . . . . . . Matter Fused 3 | . . 3 . . . . . . Parts Rejected 1 | . . 1 . . . . . . Misfires 1 | . . 1 . . . . . . Overload Shots . | . . . . . . . . . Overflow Damage 292 | . . . . 40 252 . . . Projectiles 40 | . . . . 40 . . . . Explosions 101 | . . . . . 101 . . . Melee 151 | . . . . . 151 . . . Knockbacks 5 | . . . . 4 1 . . . Impact 1 | . . . . . 1 . . . Kinetic 4 | . . . . 4 . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 213 | . . 17 1 68 114 8 . 5 Shots 2 | . . . . 1 1 . . . Rammed 15 | 2 . 6 1 . . 3 . 3 Targets Rammed 15 | 2 . 6 1 . . 3 . 3 Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 530 | 20 20 105 530 132 271 . . . Average Temperature 109 | 15 15 38 245 49 98 . . . Received Heat Transfer 1203 | . . 267 186 306 432 . . 12 Effects 12 | . . . 12 . . . . . Shutdowns 4 | . . . 4 . . . . . Matter Decay 2 | . . . 2 . . . . . Damage (minor) 2 | . . . 2 . . . . . Damage (major) 4 | . . . 4 . . . . . Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted 1 | . . . . . 1 . . . Combat Hostiles . | . . . . . . . . . Parts Fried 3 | . . . . . 3 . . . Impact Corruptions 5 | . . . . . 5 . . . Robots Melted 2 | . . . . 1 1 . . . Combat Hostiles 2 | . . . . 1 1 . . . Parts Melted 10 | . . . 2 . 8 . . . Heat Transferred 3547 | 25 25 275 817 555 1850 . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Low Maximum Alert Level 1 | . . . 1 1 . . . . Low Security (%) 96 | 100 100 100 97 89 100 100 100 . Level 1 3 | . . . 2 10 . . . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 235 | 5 15 149 205 235 97 25 . . Initial 97 | . . . . 78 97 25 . . Average 59 | . 3 53 105 122 46 1 . . Influence Increases 2037 | 5 26 399 255 933 379 25 . 15 Destroy 0b10 Robot/C 1160 | . . 300 160 500 200 . . . Destroy 0b10 Robot/NC 80 | 5 5 10 5 20 25 10 . . Destroy Leader 290 | . 2 60 32 132 64 . . . Allied During Kill 87 | . . 6 . 81 . . . . Successful Hack 82 | . 4 8 13 57 . . . . Disable Machine 90 | . . . 15 45 30 . . . Destroy Structure 53 | . . . . 23 30 . . . Partial Spotted 15 | . . . . 15 . . . . Lose Combat Pursuer 180 | . 15 15 30 60 30 15 . 15 Influence Decreases 2032 | 5 26 399 70 887 553 82 . 10 Entered New Map 273 | . . . . 107 134 32 . . Time Decay 1210 | 5 26 358 50 458 253 50 . 10 Lost Part 256 | . . 20 20 110 106 . . . Lost Ally 171 | . . 21 . 90 60 . . . Purge Threat 122 | . . . . 122 . . . . Squads Dispatched 14 | . . 1 2 7 1 3 . . Investigation 10 | . . 1 1 5 1 2 . . Extermination 1 | . . . . . . 1 . . Reinforcement 2 | . . . 1 1 . . . . Assault . | . . . . . . . . . Garrison 1 | . . . . 1 . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Low Distress Signals 4 | . 1 . 1 1 1 . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 98 | . 1 16 17 30 17 5 5 7 Peak Tracking Total 7 | . 2 3 7 6 5 4 5 6 Tactical Retreats 10 | . 1 1 1 4 1 1 . 1 Traps | -11 -10 -10 -9 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Low Traps Triggered 2 | . . . . . . 2 . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -6 -6 ---------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Low Machines Disabled 6 | . . . 1 3 2 . . . Max in Single Turn 2 | . . . 1 2 2 . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Low Machines Accessed 17 | . 1 1 1 10 1 3 . . Terminals 17 | . 1 1 1 10 1 3 . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 58 | . 4 6 5 32 4 7 . . Successful 25 | . 1 2 2 17 1 2 . . Failed 33 | . 3 4 3 15 3 5 . . Catastrophic 15 | . 1 3 1 7 . 3 . . Database Lockouts . | . . . . . . . . . Manual 30 | . 2 5 2 15 3 3 . . Terminals 58 | . 4 6 5 32 4 7 . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 25 | . 1 2 2 17 1 2 . . Open Door 4 | . . . . 4 . . . . Open DSF 1 | . . . . . . 1 . . Level Access Points 1 | . . . . 1 . . . . Branch Access Points 3 | . . 1 1 1 . . . . Emergency Access Points 2 | . 1 . . 1 . . . . Alert Level 2 | . . . . 2 . . . . Unreport Threat 1 | . . . . 1 . . . . Locate Traps 1 | . . . . 1 . . . . Security Status 1 | . . . . 1 . . . . Patrol Status 1 | . . . . 1 . . . . Investigation Status 1 | . . . 1 . . . . . Reinforcement Status 1 | . . . . 1 . . . . Recall Reinforcements 1 | . . . . 1 . . . . Zone Layout 5 | . . 1 . 2 1 1 . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 14 | . 1 1 1 7 1 3 . . Full Trace Events 10 | . 1 1 1 5 1 1 . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -6 -6 ------------ Run | Yrd Mat Min Mat Sto Mat Fac Fac Low Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -6 -6 -------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Low Total Allies 12 | . . 2 . 10 . . . . Largest Group 10 | . . 2 . 10 . . . . Highest-Rated Group 88 | . . 41 . 88 . . . . Highest-Rated Ally 31 | . . 31 . 16 . . . . Total Orders . | . . . . . . . . . Ally Attacks 99 | . . 8 . 91 . . . . Total Damage 811 | . . 105 . 706 . . . . Kills 13 | . . 1 . 12 . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Low Active Infowar (turns) 669 | 33 122 251 122 132 . 9 . . Terrain 669 | 33 122 251 122 132 . 9 . . Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 2 | . . 2 . . . . . . Drone Launches 19 | . . . . 4 15 . . . Drone Recoveries 12 | . . . . 3 9 . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -6 -6 ------------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Low Turns Passed 4579 | 98 122 1164 135 1292 577 669 397 125 Spaces Moved 3801 | 97 121 876 124 974 268 822 275 244 Core 539 | 25 . . . . 31 145 94 244 Treads 181 | . . . . . . . 181 . Legs 999 | . . . . 762 237 . . . Wheels 583 | 72 121 390 . . . . . . Hover . | . . . . . . . . . Flight 1499 | . . 486 124 212 . 677 . . Fastest Speed 31 | 50 80 37 31 31 50 37 50 50 Average Speed 94 | 85 83 109 33 106 120 72 128 50 Slowest Speed 285 | 100 90 285 111 120 190 200 200 50 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped 1 | . . . . 1 . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 31 | 4 27 91 16 78 22 9 6 33 Regions Visited 8 Branch Regions 3 Pre-discovered Areas 1 | . . 1 . . . . . . Known Exits Taken 3 | . . . 1 1 . . 1 . Unknown Exits Taken 5 | 1 1 1 . . 1 1 . . Scrap Searched . | . . . . . . . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 52 | . . . . 19 33 . . . Melee . | . . . . . . . . . Projectile 7 | . . . . 7 . . . . AOE 45 | . . . . 12 33 . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Low Total 4428 | 106 138 992 173 1161 412 885 314 247 Wait 260 | . 14 34 13 77 47 43 32 . Move 3791 | 96 120 875 123 971 267 821 274 244 Hop 1 | . . . . 1 . . . . Pick Up 18 | . . 7 . 6 3 2 . . Fast Attach 36 | 7 . 3 3 11 . 8 4 . Attach 22 | . . 1 3 6 6 2 4 . Detach 7 | . . . 2 3 1 1 . . Swap 27 | . 1 10 4 12 . . . . Drop 17 | . 1 3 1 12 . . . . Fire 205 | 1 2 53 23 61 60 5 . . Melee 29 | . . . . 1 28 . . . Ram 15 | 2 . 6 1 . . 3 . 3 Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 4 exits: Min x2 / *Sto x2) -9/Storage (discovered 2 exits: *Mat / Rec) -8/Materials -7/Factory -6/Factory -6/Lower Caves History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 15) 99 | -11/Scrapyard | Entered Materials 183 | -10/Materials | Discovered new exit (range 14) 221 | -10/Materials | Entered Mines 316 | -10/Mines | Build established: Mutant 665 | -10/Mines | Core integrity fell below 50% 931 | -10/Mines | Build established: Scavenger-Mutant 988 | -10/Mines | Discovered new exit (range 4) 1002 | -10/Mines | Learned location of Recycling (-9) 1385 | -10/Mines | Entered Materials 1385 | -9/Materials | Evolved 2 slots: Propulsion x2 1386 | -9/Materials | Identified exit to Storage 1415 | -9/Materials | Identified exit to Mines 1520 | -9/Materials | Entered Storage 1701 | -9/Storage | Core integrity fell below 50% 1722 | -9/Storage | Lost 10 parts (2p5n2u1w) 1908 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 2204 | -9/Storage | Build established: Commander-Mutant 2360 | -9/Storage | Lost 5 allies 2392 | -9/Storage | Identified exit to Recycling 2456 | -9/Storage | Lost 4 allies 2493 | -9/Storage | Discovered new exit (range 13) 2683 | -9/Storage | Core integrity fell below 20% 2699 | -9/Storage | Identified exit to Materials 2746 | -9/Storage | Garrison activated, responded to threat 2812 | -9/Storage | Entered Materials 2812 | -8/Materials | Evolved 2 slots: Utility x2 2891 | -8/Materials | Build established: Mutant 2957 | -8/Materials | Lost 3 allies 3284 | -8/Materials | Discovered new exit (range 7) 3328 | -8/Materials | Lost 3 allies 3358 | -8/Materials | Lost 3 parts (1p2u) 3367 | -8/Materials | Core integrity fell below 50% 3389 | -8/Materials | Entered Factory 3389 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 3397 | -7/Factory | Lost 5 parts (2n2u1w) 3641 | -7/Factory | Identified exit to DSF 3994 | -7/Factory | Released all parts (3) 4024 | -7/Factory | Lost 6 parts (2n1u3w) 4049 | -7/Factory | Discovered new exit (range 14) 4058 | -7/Factory | Entered another Factory area 4058 | -6/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 4132 | -6/Factory | Discovered new exit (range 6) 4183 | -6/Factory | Identified exit to Lower Caves 4391 | -6/Factory | Build established: Gunner 4427 | -6/Factory | Released all parts (6) 4455 | -6/Factory | Entered Lower Caves 4493 | -6/Lower Caves | Encountered a Warlord checkpoint 4541 | -6/Lower Caves | Spotted B-75 Beast 4558 | -6/Lower Caves | Core integrity fell below 50% 4578 | -6/Lower Caves | Core integrity fell below 20% 4580 | -6/Lower Caves | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 04427_ Released Hvy. Laser. 04427_ Released Recalibrator. 04427_ Released Disposable Heat Sink. 04427_ Released Imp. Medium Treads. 04427_ Released Hvy. Flak Cannon. 04428_ Slug penetrates Wall. 04432_ Penetrated by Slug. 04432_ Slug penetrates Wall. 04435_ S-27 Virus destroyed. LOCATION=LOWER CAVES GOAL=ESCAPE 04493_ FE-OQ9(M): "We're here to intercept Unaware patrols. Move along before you get yourself shot." 04531_ Slug penetrates Wall. 04531_ Penetrated by Slug. 04550_ Slug penetrates Wall. 04568_ Slammed into S-27 Virus. 04572_ Slug penetrates Wall. 04574_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????######??????????????? | | ?????????????????????????????# #??????????????? | | ?????????????????????????????# #??????????????? | | ?????????????????????????????# ##?????????????? | | ?????????????????????????????## #####?????????? | | ??????????????????????????????#### ##????????? | | ??????????????????????????????#### #????????? | | ?????????????????????????????## #????????? | | ????????????????????????????## ##????????? | | ???????????????????????????## ##?????????? | | ????????????????????#####??# ##??????????? | | ????????????????????# ??# ##???????????? | | ?????????????????????# ### ###############?? | | ??????????????????????# ## hh####"" #?? | | ??????????????????????# @ #??? | | ????????????????????# #???? | | ???????????????????# ##; BB ## ###?? | | ??????????????????# % ##?## ### ##? | | ?????????????????# =##???## ## #? | | ???????????????? ##????## ## | | ??????????????# ##????## # | | ?????????????# #?????# ## | | ?????????????## ### ?????# ### | | ??????????????# ??########????## ##?## | | ?????????????? ?????????????### ##???# | | ?????????????? ????????????###" ##???# | | ?????????????????????????#####" ##??## | | ???????????????????????# ##??### | | ???????????????????????# $# #???## | | ??????????????????????? "# #??## | | ??????????????????????? #### #?## | | ???????????????????????? ???## #?# | | ???????????????????????? ?????### ##?# | | ????????????????????????? ????????# ###??### | | ????????????????????????????????????# #??????## | | ???????????????????????????????????? #???????## | | ????????????????????????????????????####????????## | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Coolant Potential 50 Energy Generation 18 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Resistance: EX 25 Evasion (%) 63 Melee Accuracy 5 Recoil Reduction 1 Force Boost 20 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- The More The Merrier Challenges ------------ None Game ------ Seed GaussArcsightDrive Manual? 0 Play Time 00:46:06 Cumulative 11.9 hours Start 2025.05.30 @ 15:49:28 End 2025.05.30 @ 16:45:12 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 40 Rogue 37 Adventurer 3 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 18 Achievement% 18 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 28/Smallcaps Map View 50x43 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5e7a318b-eb21-46a0-9cc2-174b9b74d0ec