Cogmind - Beta 11 X7 @@@ ROGUE MODE // 2021.09.11 @ 00:09:14 Player: Runia Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (16) 3200 Robots Destroyed (193) 965 Value Destroyed (7334) 7334 Prototype IDs (36) 720 Alien Tech Used (0) 0 Bonus (7032) 7032 TOTAL SCORE: 22251 Bonus ------- Triggered High Security 500 High Alert Combat Kills 2205 Follower Combat Kills 2717 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Met Zhirov 300 A7 Reached Mainframe 300 Met R17 at Cetus 500 Read Decrypted Archives 300 Friendly Fire -690 Cogmind --------- Core Integrity 73/1150 Matter 300/300 Energy 23/100 System Corruption 22% Temperature Cool (21) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Reinforced Fission Core Machine Analyzer Advanced Terrain Scanner Hacking Drone Bay (1/1) Force Lance Peak State ------------ > --- POWER ------------ Quantum Reactor > --- PROPULSION ------- Improved Heavy Treads Centrium Heavy Treads Centrium Heavy Treads > --- UTILITY ---------- High-capacity Storage Unit Advanced Signal Interpreter Advanced Targeting Computer Advanced Targeting Computer Improved Target Analyzer Centrium Medium Armor Plating Centrium Medium Armor Plating Centrium Medium Armor Plating > --- WEAPON ----------- Improved Heavy Machine Gun KE Penetrator Improved KE Penetrator Mini Smartbomb Launcher > --- INVENTORY -------- Zionite Heavy DM Reactor Improved Heavy Treads Advanced Cooling System High-capacity Matter Pod Advanced Sensor Array Advanced Terrain Scanner Improved Weapon Cycler Centrium Medium Armor Plating Z-Drone Bay Hacking Drone Bay Advanced Variable Charge Gun Improved Heavy Machine Gun Improved Heavy Machine Gun KE Penetrator Enhanced Gauss Cannon Hypervelocity Gauss Cannon Improved Proton Missile Launcher Ripper GAL Module [Rating: 142] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Reactor Quantum Reactor Propulsion Improved Medium Treads Treads Improved Medium Treads Leg Makeshift Leg Wheel Wheel Utility High-capacity Storage Unit Device Cooling System Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Improved Heavy Machine Gun Energy Gun Improved Medium Laser Energy Cannon Beam Cannon Ballistic Gun Improved Heavy Machine Gun Ballistic Cannon Hypervelocity Gauss Cannon Launcher Improved Proton Missile Launcher Slashing Weapon Axe Piercing Weapon Heavy Pick Build | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------- Run | Scr Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Fac Slots Evolved 12 | . . . 2 . . . 6 . . . . 2 . . . 2 Power . | . . . . . . . . . . . . . . . . . Propulsion 4 | . . . 1 . . . 2 . . . . . . . . 1 Utility 6 | . . . 1 . . . 3 . . . . 1 . . . 1 Weapon 2 | . . . . . . . 1 . . . . 1 . . . . Parts Attached 279 | 1 10 8 19 . 14 7 57 7 6 3 4 22 15 18 2 86 Power 9 | . . 1 1 . . 1 2 1 . . . 1 . 1 . 1 Engine 3 | . . . 1 . . 1 1 . . . . . . . . . Core 1 | . . 1 . . . . . . . . . . . . . . Reactor 5 | . . . . . . . 1 1 . . . 1 . 1 . 1 Propulsion 46 | . 2 3 6 . 4 . 17 . . . . . 1 2 . 11 Treads 22 | . . . 3 . . . 5 . . . . . 1 2 . 11 Leg 19 | . 2 1 . . 4 . 12 . . . . . . . . . Wheel 5 | . . 2 3 . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . Utility 118 | . 1 2 5 . 6 2 15 5 2 . 1 16 4 8 1 50 Device 61 | . 1 1 1 . 4 1 4 3 1 . . 9 3 4 . 29 Storage 4 | . . 1 1 . . . . . 1 . . . . . . 1 Processor 9 | . . . . . . . 3 1 . . . 1 . 1 . 3 Hackware 3 | . . . 2 . . . 1 . . . . . . . . . Protection 41 | . . . 1 . 2 1 7 1 . . 1 6 1 3 1 17 Artifact . | . . . . . . . . . . . . . . . . . Weapon 106 | 1 7 2 7 . 4 4 23 1 4 3 3 5 10 7 1 24 Energy Gun 27 | . 5 1 4 . 1 2 9 . . . . . . 2 . 3 Energy Cannon 7 | . . 1 2 . 1 . . . 1 . 1 . 1 . . . Ballistic Gun 28 | 1 . . 1 . . . 4 1 . 2 2 3 3 4 . 7 Ballistic Cannon 5 | . . . . . . . . . . . . . . . . 5 Launcher 21 | . 2 . . . . 2 4 . 2 1 . 2 3 . . 5 Special Weapon . | . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . Slashing Weapon 16 | . . . . . 2 . 6 . . . . . 3 1 1 3 Piercing Weapon 2 | . . . . . . . . . 1 . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 14 | . . . 3 . 2 . 3 . . . . 1 . 4 . 1 Parts Lost 33 | . . 3 3 . . . 5 . . . . . . . . 22 Power 2 | . . 1 . . . . . . . . . . . . . 1 Propulsion 11 | . . 1 3 . . . 2 . . . . . . . . 5 Utility 10 | . . 1 . . . . 2 . . . . . . . . 7 Weapon 10 | . . . . . . . 1 . . . . . . . . 9 Highest Loss Streak 7 | . . 2 1 . . . 3 . . . . . . . . 7 Average Slot Usage (%) 95 | . 99 99 99 100 99 100 96 99 100 82 100 100 99 93 88 82 Engine 4 | . 14 7 10 11 11 11 5 . . . . . . . . . Reactor 2 | . . . . . . . . 5 6 6 6 5 5 5 5 4 Treads 16 | . . . 9 11 8 . 13 33 33 33 33 29 29 22 17 15 Leg 6 | . 28 12 . . 5 33 19 . . . . . . . . . Wheel 5 | . . 15 23 22 18 . . . . . . . . . . . Device 10 | . 14 13 10 11 11 11 13 11 11 13 12 4 4 5 1 8 Storage 8 | . 14 14 11 11 11 11 6 6 10 13 13 5 5 5 5 5 Processor 9 | . . . . . . . 5 12 13 13 13 16 17 21 23 18 Protection 6 | . . . 2 . 9 11 9 7 3 . . 11 10 5 9 7 Energy Gun 7 | . 26 23 11 11 11 21 9 . . . . . . 1 . 1 Energy Cannon 2 | . . 4 11 11 10 . . . . . . . . . . . Ballistic Gun 9 | . 1 . . . . . 5 16 13 1 19 22 18 20 18 15 Naked Turns 3 | . . . . . . . . . . . . . . . . 3 Heaviest Build 113 | 12 18 93 98 55 58 65 85 85 80 77 77 100 95 95 93 113 Greatest Support 235 | 20 20 26 36 20 60 60 150 150 150 150 150 150 150 190 190 235 Greatest Overweight (x) 5 | . . 5 5 2 5 1 1 . . . . . . . . 1 Average Overweight (x) . | . . 2 2 2 1 . . . . . . . . . . . Largest Inventory Capacity 25 | 8 8 25 25 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 8 8 21 20 20 20 20 20 20 20 20 20 20 20 20 20 19 Most Carried 20 | 5 8 14 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Carried 18 | 3 7 10 14 19 19 19 19 19 20 20 19 19 19 19 20 18 Final Capacity 25 | 8 8 25 20 20 20 20 20 20 20 20 20 20 20 20 20 5 Final Carried 20 | 4 8 13 19 20 20 20 20 20 20 20 19 20 20 20 20 5 Class Distribution -------------------- 31% | Mutant 29% | Scavenger-Mutant 10% | Scavenger-Gunner 6% | Skirmisher 5% | Derelict-Mutant 5% | Gunner 4% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -7/Zion Derelict-Mutant | -6/Proximity Caves Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -6/Data Miner Skirmisher | -5/Proximity Caves Gunner | -5/Factory Commander-Mutant | -5/Extension Scavenger-Gunner | -5/Cetus Scavenger-Mutant | -5/Archives Scavenger-Gunner | -4/Factory Resources | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ----------- Run | Scr Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Fac Matter Collected 6896 | 207 59 156 180 . 140 126 765 346 242 . 165 413 398 196 . 3503 Remotely 1134 | . . . . . . . . . . . . . . . . 1134 Salvage Created 9000 | 19 435 318 820 . 56 309 1616 212 . . 61 240 287 . . 4627 Parts 442 | 3 31 13 55 . 2 11 92 5 . . 3 12 12 . . 203 Haulers Intercepted 4 | . 2 . 2 . . . . . . . . . . . . . Recyclers Shooed 9 | . . 1 . . . . 3 . . . . . 1 . . 4 Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 28 | . . . . . 3 9 . 5 8 . 3 . . . . . Prevented 4 | . . . . . . 2 . . 2 . . . . . . . Kills | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------- Run | Scr Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Fac Combat Hostiles Destroyed 133 | . 10 4 14 . . 7 22 4 . . 1 5 . . . 66 Melee 1 | . . . . . . . 1 . . . . . . . . . Guns 86 | . 10 4 4 . . 3 11 4 . . 1 5 . . . 44 Cannons 17 | . . . 10 . . . . . . . . . . . . 7 AOE 23 | . . . . . . 4 10 . . . . . . . . 9 Classes Destroyed 18 | 1 6 2 1 . . . 3 . . . . . . . . 5 Worker 12 | . 2 2 1 . . . 2 . . . . . . . . 5 Builder 12 | . . . 2 . . . 6 . . . . . . . . 4 Tunneler 4 | 1 1 . . . . . . . . . . . . . . 2 Hauler 4 | . 2 . 2 . . . . . . . . . . . . . Recycler 11 | . . 1 . . . . 3 . . . . . 2 . . 5 Operator 5 | . 2 . 2 . . . . . . . . . 1 . . . Watcher 11 | . 2 . 4 . . . 2 . . . . . 1 . . 2 Swarmer 32 | . 8 . 3 . . . 7 . . . . . . . . 14 Saboteur 1 | . . . . . . . . . . . . . . . . 1 Grunt 50 | . 2 2 8 . . 7 9 2 . . . 2 . . . 18 Brawler 5 | . . . . . . . 1 . . . . . . . . 4 Duelist 4 | . . . . . . . . . . . . . . . . 4 Protector 1 | . . . . . . . . . . . . . . . . 1 Sentry 16 | . . 2 3 . . . 3 1 . . 1 . . . . 6 Specialist 2 | . . . . . . . . . . . . . . . . 2 Hunter 6 | . . . . . . . 2 . . . . 2 . . . 2 Programmer 14 | . . . . . . . . 1 . . . 1 . . . 12 Heavy 2 | . . . . . . . . . . . . . . . . 2 Wizard 1 | . . . . . . . 1 . . . . . . . . . Best Kill Streak 8 | 1 5 2 3 . . 3 8 2 . . 1 2 1 . . 8 Combat Bots Only 7 | . 4 2 3 . . 3 7 2 . . 1 2 . . . 6 Max Kills in Single Turn 4 | 1 2 1 2 . . 2 4 1 . . 1 1 1 . . 3 Gunslinging 1 | . . . . . . . . . . . . . . . . 1 Exploded 4 | . . . . . . 2 4 . . . . . . . . 2 Melee 1 | . . . . . . . 1 . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -------- Run | Scr Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Fac Damage Taken 12884 | . 269 408 653 6 . 243 1668 153 . . 87 309 100 33 366 8589 Core 1575 | . 91 70 84 . . 42 138 . . . 42 . 13 . 18 1077 Absorbed by Shields . | . . . . . . . . . . . . . . . . . Reduced by Siege Mode 157 | . . . . . . . . . . . . . . . . 157 Core Remaining (%) 75 | 100 . 35 . . . 68 . . . . 78 . . . 96 . Volleys Fired 473 | 6 50 27 70 . . 16 66 11 1 . 9 17 11 4 . 185 Largest 4 | 2 2 2 2 . . 2 3 3 1 . 3 4 4 4 . 4 Hottest 240 | 40 112 116 116 . . 119 229 45 15 . 90 60 98 240 . 161 Shots Fired 1160 | 12 97 54 139 . . 28 165 33 6 . 24 62 16 7 . 517 Gun 996 | 12 94 53 70 . . 24 159 33 6 . 20 60 12 7 . 446 Cannon 128 | . . 1 69 . . . . . . . 4 . 1 . . 53 Launcher 36 | . 3 . . . . 4 6 . . . . 2 3 . . 18 Special . | . . . . . . . . . . . . . . . . . Kinetic 620 | 12 . . . . . . 15 33 6 . 20 60 12 4 . 458 Thermal 504 | . 94 54 139 . . 24 144 . . . 4 . 1 3 . 41 Explosive 18 | . 3 . . . . 4 3 . . . . 1 3 . . 4 Electromagnetic 18 | . . . . . . . 3 . . . . 1 . . . 14 Robot Hit Streak 28 | 6 11 12 11 . . 8 12 4 . . 5 14 9 13 . 28 Robot Miss Streak 7 | 1 6 1 3 . . 3 7 5 . . 2 2 1 . . 3 Penetration Max 1 | . . . . . . . . . . . . . 1 . . 1 Secondary Targets 12 | . . 2 . . . . 2 . . . . . . . . 8 Max Gunslinging Chain 1 | . . 1 . . . . 1 . . . . . . . . 1 Shots Hit Robots 763 | 10 51 41 90 . 1 16 123 17 . . 11 43 12 4 . 344 Core Hits 372 | 2 21 13 31 . 1 18 70 7 . . 3 18 14 . . 174 Critical Kills 28 | . . . . . . . 2 . . . . . . . . 26 Critical Parts Destroyed 51 | . . . . . . . . . . . . 4 2 . . 45 Critical Strikes 96 | . 4 5 1 . . 1 5 . . . . 4 2 . . 74 Burn 14 | . 4 5 1 . . 1 3 . . . . . . . . . Destroy 82 | . . . . . . . 2 . . . . 4 2 . . 74 Melee Attacks 50 | . . . . . 1 . 26 . 11 . . . 1 4 . 7 Impact . | . . . . . . . . . . . . . . . . . Slashing 38 | . . . . . 1 . 26 . . . . . 1 4 . 6 Piercing 12 | . . . . . . . . . 11 . . . . . . 1 Sneak Attacks 12 | . . . . . . . 12 . . . . . . . . . Combat Hostiles 1 | . . . . . . . 1 . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 21903 | 80 784 594 1535 . 102 927 4488 404 . . 233 898 811 81 . 10966 Guns 14310 | 80 784 576 642 . . 258 2249 404 . . 233 868 298 81 . 7837 Cannons 1644 | . . 18 893 . . . . . . . . . . . . 733 Explosions 4393 | . . . . . . 669 841 . . . . 30 466 . . 2387 Melee 1539 | . . . . . 102 . 1398 . . . . . 39 . . . Ramming 17 | . . . . . . . . . . . . . 8 . . 9 Kinetic 10234 | 80 . . . . . . 248 404 . . 233 868 298 81 . 8022 Thermal 5746 | . 784 594 1535 . . 258 2006 . . . . . . . . 569 Explosive 2917 | . . . . . . 669 609 . . . . . 466 . . 1173 Electromagnetic 1450 | . . . . . . . 227 . . . . 30 . . . 1193 Impact . | . . . . . . . . . . . . . . . . . Slashing 1539 | . . . . . 102 . 1398 . . . . . 39 . . . Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 22 | . . . 1 1 1 . 7 7 7 7 7 . . . . 22 Average Corruption 5 | . . . 1 1 1 . 5 7 7 7 7 . . . . 6 Corruption Purged . | . . . . . . . . . . . . . . . . . Effects 198 | . . . 3 1 . . 37 21 36 4 24 . . . . 72 Message Errors 48 | . . . . . . . 11 4 9 2 5 . . . . 17 Matter Fused 56 | . . . . . . . 11 4 14 1 4 . . . . 22 Heat Flow Errors 21 | . . . . . . . 3 6 3 1 3 . . . . 5 Energy Discharges 28 | . . . 1 . . . 6 3 3 . 3 . . . . 12 Parts Rejected 2 | . . . . . . . . 1 . . . . . . . 1 Data Loss (minor) 18 | . . . 2 1 . . 5 3 1 . 2 . . . . 4 Data Loss (major) 7 | . . . . . . . 1 . 1 . 2 . . . . 3 Misfires 14 | . . . . . . . . . 5 . 5 . . . . 4 Alerts 1 | . . . . . . . . . . . . . . . . 1 Weapon Failures 3 | . . . . . . . . . . . . . . . . 3 Overload Shots 3 | . . . . . . . . . . . . . . 3 . . Overflow Damage 542 | . . . 13 . . . 405 . . . . . . . . 124 Projectiles 13 | . . . 13 . . . . . . . . . . . . . Explosions 129 | . . . . . . . 5 . . . . . . . . 124 Melee 400 | . . . . . . . 400 . . . . . . . . . Knockbacks 13 | . . . . . . . . . . . . . . . . 13 Impact . | . . . . . . . . . . . . . . . . . Kinetic 13 | . . . . . . . . . . . . . . . . 13 Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage 335 | . . . . . . . 69 . . . . . 39 . . 227 Shots 19 | . . . . . . . 4 . . . . . 1 . . 14 Rammed 3 | . . . . . . . . . . . . . 2 . . 1 Targets Rammed 3 | . . . . . . . . . . . . . 2 . . 1 Kicked . | . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 504 | . 7 218 324 . . 18 306 286 192 230 404 198 76 364 . 504 Average Temperature 88 | . 2 65 88 . . 10 75 125 72 117 106 61 27 171 . 77 Received Heat Transfer 2346 | . 42 168 279 . . 120 408 54 . . 18 27 . . . 1230 Effects 14 | . . . 2 . . . . 3 . . 2 . . 1 . 6 Shutdowns 2 | . . . . . . . . . . . . . . . . 2 Energy Bleed 3 | . . . . . . . . . . . 1 . . 1 . 1 Interference 5 | . . . 2 . . . . 3 . . . . . . . . Matter Decay 1 | . . . . . . . . . . . . . . . . 1 Short Circuit 1 | . . . . . . . . . . . 1 . . . . . Damage (minor) 1 | . . . . . . . . . . . . . . . . 1 Damage (core) 1 | . . . . . . . . . . . . . . . . 1 Siege Activations 4 | . . . . . . . . . . . . . . . . 4 Total Turns 52 | . . . . . . . . . . . . . . . . 52 Longest Duration 22 | . . . . . . . . . . . . . . . . 22 Robots Corrupted 5 | . . . . . . . . . . . . . . . . 5 Combat Hostiles 5 | . . . . . . . . . . . . . . . . 5 Parts Fried 15 | . . . . . . . 4 . . . . 1 . . . 10 Impact Corruptions . | . . . . . . . . . . . . . . . . . Robots Melted 1 | . 1 . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Melted 28 | . 9 4 5 . . . 8 . . . . . . . . 2 Heat Transferred 13113 | . 2294 1887 3478 . . 629 4072 . . . . . . . . 753 Parts Sabotaged 10 | . . . . . . . . . . . . . . . . 10 Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . . . 2 . . . . . . . . 1 Missiles Intercepted . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------- Run | Scr Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Fac Peak Influence 1812 | 5 329 95 181 89 . . 566 . . . . 235 460 920 504 1812 Initial 280 | . 3 90 . 2 . . 48 . . . . . 48 194 280 158 Average 396 | 4 136 41 78 31 . . 341 . . . . 112 310 615 415 793 Maximum Alert Level 5 | . 1 . . . . . 2 . . . . 1 2 3 2 5 Low Security (%) 42 | 100 68 100 100 100 . . 11 . . . . 82 20 5 . 21 Level 1 23 | . 31 . . . . . 53 . . . . 17 44 16 24 13 Level 2 16 | . . . . . . . 34 . . . . . 35 15 75 12 Level 3 8 | . . . . . . . . . . . . . . 62 . 18 Level 4 6 | . . . . . . . . . . . . . . . . 23 Level 5 . | . . . . . . . . . . . . . . . . 2 High Security 2 | . . . . . . . . . . . . . . . . 7 Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 43 | . 1 . 3 . . . 8 . . . . 5 1 . . 25 Investigation 6 | . . . 2 . . . 1 . . . . 2 . . . 1 Extermination 10 | . . . . . . . 4 . . . . . . . . 6 Reinforcement 10 | . 1 . 1 . . . 2 . . . . . 1 . . 5 Assault 14 | . . . . . . . 1 . . . . . . . . 13 Garrison 3 | . . . . . . . . . . . . 3 . . . . Intercept . | . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . 1 . . . . . . . . 1 Haulers Reinforced 1 | . . . . . . . 1 . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 --------- Run | Scr Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Fac Distress Signals 8 | . 1 . 1 . . . 1 . . . . . 1 2 . 2 Communications Jammed 29 | . . . . . . . 10 . . . . . . . . 19 Distress Signals 15 | . . . . . . . 1 . . . . . . . . 14 Times Spotted 275 | . 17 4 23 4 . 11 43 4 . . 1 9 23 17 9 110 Peak Tracking Total 19 | . 5 2 4 4 . 4 5 2 . . 1 3 5 5 9 19 Tactical Retreats 13 | . 3 . . 1 . 1 2 . . . . . . . . 6 Traps | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------- Run | Scr Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Fac Traps Triggered 6 | . 1 . 2 . . . 1 . . . . . . . . 2 Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . . 1 . . . . . . 1 Machines | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ---------- Run | Scr Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Fac Machines Disabled 22 | . 2 . 1 . . . 1 . . . . . 1 5 2 10 Max in Single Turn 2 | . 1 . 1 . . . 1 . . . . . . 1 . 2 Machines Sabotaged . | . . . . . . . . . . . . . . . . . Garrisons Compromised 1 | . . . . . . . . . . . . . . . . 1 Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 --------- Run | Scr Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Fac Machines Accessed 23 | . 4 . 6 1 . . 4 . . 4 . 2 . . 1 1 Terminals 9 | . 4 . 5 . . . . . . . . . . . . . Fabricators 3 | . . . . . . . 2 . . . . 1 . . . . Repair Stations 2 | . . . . . . . 1 . . . . . . . . 1 Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . 1 . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . 1 . . . . 1 . . . . Total Hacks 95 | . 10 . 17 1 . . 8 . . 26 . 6 . . 25 2 Successful 71 | . 7 . 7 1 . . 2 . . 26 . 1 . . 25 2 Failed 24 | . 3 . 10 . . . 6 . . . . 5 . . . . Catastrophic 4 | . . . 1 . . . 1 . . . . 2 . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 69 | . 6 . 2 . . . 10 . . . . 13 28 10 . . Terminals 25 | . 10 . 15 . . . . . . . . . . . . . Fabricators 5 | . . . . . . . 2 . . . . 3 . . . . Repair Stations 4 | . . . . . . . 2 . . . . . . . . 2 Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . 2 . . . . . . . . . . . . . Garrison Access 7 | . . . . . . . 4 . . . . 3 . . . . Terminal Hacks 62 | . 4 . 6 1 . . . . . 26 . . . . 25 . Record 36 | . . . . . . . . . . 11 . . . . 25 . Part Schematic 6 | . . . . . . . . . . 6 . . . . . . Robot Schematic 6 | . . . . . . . . . . 6 . . . . . . Robot Analysis 1 | . . . 1 . . . . . . . . . . . . . Prototype ID Bank 6 | . 2 . 1 . . . . . . 3 . . . . . . Open Door 1 | . . . . 1 . . . . . . . . . . . . Branch Access Points 1 | . . . 1 . . . . . . . . . . . . . Unreport Threat 2 | . . . 2 . . . . . . . . . . . . . Locate Traps 2 | . 2 . . . . . . . . . . . . . . . Reinforcement Status 1 | . . . 1 . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . 1 . . . . . . . . . Network Status 1 | . . . . . . . 1 . . . . . . . . . Repair Station Hacks 3 | . . . . . . . 1 . . . . . . . . 2 Scan Component 2 | . . . . . . . 1 . . . . . . . . 1 Repair 1 | . . . . . . . . . . . . . . . . 1 Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . Unauthorized Hacks 5 | . 3 . 1 . . . . . . . . 1 . . . . Terminals 4 | . 3 . 1 . . . . . . . . . . . . . Botnet 4 | . 3 . 1 . . . . . . . . . . . . . Fabricators 1 | . . . . . . . . . . . . 1 . . . . Haulers 1 | . . . . . . . . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . . . . . . . . . Used 1 | . 1 . . . . . . . . . . . . . . . Hacking Detections 16 | . 4 . 6 . . . 3 . . . . 2 . . . 1 Full Trace Events 3 | . . . 1 . . . 1 . . . . 1 . . . . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . 6 . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 27 | . . . . . . . . . . 6 . . 13 8 . . Parts Built . | . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . . . . . . . . 1 Time 24 | . . . . . . . . . . . . . . . . 24 Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------------ Run | Scr Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Robots Rewired 7 | . . . . . . . . . . . . . 7 . . . Allies Hacked 1 | . . . . . . . 1 . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -------- Run | Scr Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Fac Total Allies 49 | . . . . 3 4 . 6 . . . 1 4 28 3 . . Largest Group 25 | . . . . 3 4 4 3 . . . 1 4 25 18 12 . Highest-Rated Group 949 | . . . . 74 154 154 210 . . . 95 111 949 803 601 . Highest-Rated Ally 156 | . . . . 31 40 40 70 . . . 95 95 156 156 156 . Zionite Dispatches 12 | . . . . . . . 2 . . . . 3 4 3 . . Heavy 1 | . . . . . . . . . . . . . 1 . . . Light 1 | . . . . . . . 1 . . . . . . . . . Recon 2 | . . . . . . . . . . . . 1 1 . . . Fire 1 | . . . . . . . . . . . . 1 . . . . Hacker 1 | . . . . . . . 1 . . . . . . . . . Hero 1 | . . . . . . . . . . . . . . 1 . . Kinetic Resupply 2 | . . . . . . . . . . . . . 1 1 . . Explosive Resupply 1 | . . . . . . . . . . . . . 1 . . . Defense Resupply 1 | . . . . . . . . . . . . 1 . . . . Hacking Resupply 1 | . . . . . . . . . . . . . . 1 . . Total Orders 27 | . . . . . . . 1 1 5 . 1 1 3 2 . 13 DROP 5 | . . . . . . . . . . . . 1 2 2 . . PICKUP 1 | . . . . . . . . . . . . . 1 . . . EXPLORE 19 | . . . . . . . . 1 4 . 1 . . . . 13 RETURN 2 | . . . . . . . 1 . 1 . . . . . . . Ally Attacks 388 | . . . . 8 . 20 63 . . . . 25 115 98 59 . Total Damage 10800 | . . . . 121 . 576 1646 . . . . 611 2651 3392 1803 . Kills 78 | . . . . 3 . 3 14 . . . . 4 21 22 11 . Allies Corrupted 1 | . . . . . . . 1 . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------- Run | Scr Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Fac Robot Analysis Total 1 | . . . 1 . . . . . . . . . . . . . Derelict Logs Recovered 6 | . . 1 . . 2 1 . 1 1 . . . . . . . Drone Launches 48 | . . . . . . . 1 1 6 . 1 . 17 . . 22 Drone Recoveries 27 | . . . . . . . 1 1 4 . . . 1 . . 20 Decoded 0b10 Intel 2 | . . . . . . . . . . . . . . 2 . . Patrols 2 | . . . . . . . . . . . . . . 2 . . Zionite Intel Received 7 | . . . . . . . 1 . . . . 1 4 1 . . Main Access 2 | . . . . . . . 1 . . . . . 1 . . . Branch Access 1 | . . . . . . . . . . . . . 1 . . . Prototype Stockpiles 1 | . . . . . . . . . . . . . 1 . . . Component Schematics 1 | . . . . . . . . . . . . . 1 . . . Prototype Schematics 1 | . . . . . . . . . . . . . . 1 . . Active Terminals 1 | . . . . . . . . . . . . 1 . . . . Exploration | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------------- Run | Scr Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Fac Turns Passed 17452 | 41 565 1290 813 309 2424 788 2012 791 1284 146 837 767 1355 509 204 3317 Spaces Moved 9423 | 19 321 807 447 259 2002 332 1096 318 554 88 372 402 653 250 126 1377 Core 1 | . . . . . . . . . . . . . . . . 1 Treads 4564 | . . . . . . . 425 318 554 88 372 402 653 250 126 1376 Legs 1728 | 19 321 200 . . 185 332 671 . . . . . . . . . Wheels 3130 | . . 607 447 259 1817 . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . Fastest Speed 50 | 120 120 115 110 110 110 140 124 160 160 160 160 160 160 160 160 50 Average Speed 144 | 120 120 145 118 110 114 215 139 160 160 160 160 160 160 160 160 160 Slowest Speed 260 | 120 120 175 155 110 155 220 205 160 160 160 160 160 160 160 160 260 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 64 | 2 67 97 46 48 89 60 31 70 92 70 85 13 84 80 98 57 Regions Visited 16 Branch Regions 11 Pre-discovered Areas 3 | . . 1 . . . . . 1 . 1 . . . . . . Known Exits Taken 10 | . . . 1 . . . 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 6 | 1 1 1 . 1 1 1 . . . . . . . . . . Scrap Searched 26 | . . 1 . 1 4 1 . 4 12 . 3 . . . . . Spaces Dug 43 | . 4 . . . . . 11 . 10 . 4 . . . . 14 Terrain Destroyed 398 | . 23 . . . . 56 34 . 10 . 4 18 64 . . 189 Melee 28 | . . . . . . . 11 . 10 . . . . . . 7 Projectile 54 | . . . . . . . . . . . 4 . . . . 50 AOE 315 | . 23 . . . . 56 23 . . . . 18 64 . . 131 Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 --------- Run | Scr Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Fac Total 12353 | 29 403 867 591 283 2134 376 1400 580 926 93 601 495 947 348 127 2153 Wait 1737 | . 6 10 28 23 85 9 75 241 352 . 212 41 158 50 . 447 Move 9407 | 18 320 806 446 258 2001 331 1095 317 553 87 371 401 652 249 125 1377 Hop . | . . . . . . . . . . . . . . . . . Pick Up 141 | 1 9 10 18 1 11 6 35 2 1 . 2 6 7 7 . 25 Fast Attach 56 | . 5 2 . . 8 . 11 1 . 3 . 5 1 5 . 15 Attach 53 | 1 . 2 7 . 2 . 15 . . . 1 2 2 . . 21 Detach 2 | . . . . . 2 . . . . . . . . . . . Swap 170 | . 5 4 12 . 4 7 31 6 6 . 3 15 12 13 2 50 Drop 167 | 3 8 6 10 1 19 7 45 2 1 3 3 8 10 16 . 25 Fire 473 | 6 50 27 70 . . 16 66 11 1 . 9 17 11 4 . 185 Melee 50 | . . . . . 1 . 26 . 11 . . . 1 4 . 7 Ram . | . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . Crush 3 | . . . . . . . . . . . . . 2 . . 1 Escape Stasis . | . . . . . . . . . . . . . . . . . Rewire 93 | . . . . . 1 . 1 . . . . . 91 . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous 1 | . . . . . . . . . 1 . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines -9/Materials (discovered 3 exits: [*Mat] / *Min x2) -9/Mines (discovered 2 exits: [*Exi] / [*Zio]) -7/Zion -6/Proximity Caves -6/Factory (discovered 6 exits: *Fac x4 / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 3 exits: *Fac x2 / *Ext) -5/Extension (discovered 3 exits: *Fac x2 / *Cet) -5/Cetus (discovered 2 exits: *Fac / *Arc) -5/Archives (discovered 3 exits: *Fac / *Hub x2) -4/Factory History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 2) 42 | -11/Scrapyard | Entered Materials 271 | -10/Materials | Discovered new exit (range 16) 306 | -10/Materials | Build established: Mutant 575 | -10/Materials | Discovered new exit (range 11) 607 | -10/Materials | Entered Mines 636 | -10/Mines | Found a hidden stash of uninstalled traps 1418 | -10/Mines | Core integrity fell below 50% 1809 | -10/Mines | Discovered new exit (range 15) 1897 | -10/Mines | Entered Materials 1897 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2073 | -9/Materials | Identified exit to Mines 2358 | -9/Materials | Build established: Scavenger-Mutant 2592 | -9/Materials | Discovered new exit (range 16) 2710 | -9/Materials | Entered Mines 2713 | -9/Mines | Received a Mining Laser from a helpful Derelict 2885 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2886 | -9/Mines | Discovered new exit (range 5) 2924 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 2943 | -9/Mines | Found the Drone Emporium 2951 | -9/Mines | Found Prototype Device 3019 | -9/Mines | Entered Zion 3019 | -7/Zion | Accompanied by 1 ally 3051 | -7/Zion | Given the Hacking Drone Bay 3074 | -7/Zion | System corruption cleaned by Quarantine Array 3101 | -7/Zion | Found Prototype Device 3189 | -7/Zion | Identified Bomb Drone Bay 3360 | -7/Zion | Learned location of 1 exit from Factory 3418 | -7/Zion | Learned Factory emergency access door positions 3490 | -7/Zion | Found Prototype Device 3490 | -7/Zion | Identified Bomb Factory No. 2 3966 | -7/Zion | Found GAL Module 4644 | -7/Zion | Imprinted 4646 | -7/Zion | Declared Zion's savior 4871 | -7/Zion | Discovered new exit (range 16) 5294 | -7/Zion | Build established: Mutant 5443 | -7/Zion | Entered Proximity Caves 5443 | -6/Proximity Caves | Accompanied by 4 allies 5734 | -6/Proximity Caves | Learned Factory garrison access intel 5789 | -6/Proximity Caves | Build established: Derelict-Mutant 6136 | -6/Proximity Caves | Discovered new exit (range 13) 6231 | -6/Proximity Caves | Entered Factory 6231 | -6/Factory | Accompanied by 1 ally 6231 | -6/Factory | Evolved 6 slots: Propulsion x2, Utility x3, Weapon x1 6232 | -6/Factory | Identified exit to Lower Caves 6234 | -6/Factory | Loaded intel: 4 garrison access locations 6422 | -6/Factory | Destroyed 7 combat bots 6905 | -6/Factory | Retrieved Zion intel report: Main Access 6905 | -6/Factory | Identified exit to Factory 6906 | -6/Factory | Zion Hacker squad teleported in 6931 | -6/Factory | First assault squad dispatched 6969 | -6/Factory | Lost 3 parts (1n1u1w) 7260 | -6/Factory | Zion Light squad teleported in 7596 | -6/Factory | Identified Hacking Drone Bay 7622 | -6/Factory | Terminal network hard line cut 7674 | -6/Factory | Build established: Mutant 8120 | -6/Factory | Discovered exit to Lower Caves (range 9) 8243 | -6/Factory | Entered Lower Caves 8700 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 8789 | -6/Lower Caves | Encountered a Warlord checkpoint 8985 | -6/Lower Caves | Discovered new exit (range 6) 8991 | -6/Lower Caves | Identified exit to Lower Caves 9034 | -6/Lower Caves | Entered another Lower Caves area 9051 | -6/Lower Caves | Build established: Skirmisher 9108 | -6/Lower Caves | Discovered exit to Factory (range 9) 9460 | -6/Lower Caves | Learned 8 Factory zone layouts 9499 | -6/Lower Caves | Build established: Mutant 9922 | -6/Lower Caves | Encountered a Warlord checkpoint 10143 | -6/Lower Caves | Discovered new exit (range 72) 10316 | -6/Lower Caves | Identified exit to Data Miner 10318 | -6/Lower Caves | Entered Data Miner 10318 | -6/Data Miner | Discovered new exit (range 6) 10325 | -6/Data Miner | Identified exit to Proximity Caves 10350 | -6/Data Miner | Met Data Miner 10384 | -6/Data Miner | Learned location of Section 7 (-2) 10384 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 10413 | -6/Data Miner | Received God Mode back door access code from Data Miner 10464 | -6/Data Miner | Entered Proximity Caves 10804 | -5/Proximity Caves | Build established: Skirmisher 11085 | -5/Proximity Caves | Escorted by Enhanced Grunt 11085 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 11276 | -5/Proximity Caves | Discovered exit to Factory (range 13) 11301 | -5/Proximity Caves | Entered Factory 11301 | -5/Factory | Accompanied by 1 ally 11301 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 11302 | -5/Factory | Identified exit to Factory 11581 | -5/Factory | Zion Recon squad teleported in 11606 | -5/Factory | Discovered exit to Factory (range 5) 11706 | -5/Factory | Build established: Gunner 11751 | -5/Factory | Found Prototype Device 11751 | -5/Factory | Identified Exp. Thermal Shield 11752 | -5/Factory | Garrison activated, responded to threat 12000 | -5/Factory | Discovered new exit (range 16) 12018 | -5/Factory | Retrieved Zion intel report: Active Terminals 12019 | -5/Factory | Zion Defense Resupply teleported in 12045 | -5/Factory | Incoming investigation squad redirected 12053 | -5/Factory | Zion Fire squad teleported in 12063 | -5/Factory | Identified exit to Extension 12068 | -5/Factory | Entered Extension 12068 | -5/Extension | Accompanied by 3 allies 12240 | -5/Extension | Zion Heavy squad teleported in 12249 | -5/Extension | Zion Explosive Resupply teleported in 12266 | -5/Extension | Found Mni. Smartbomb Launcher 12279 | -5/Extension | Rescued a captive Derelict 12280 | -5/Extension | Rescued a captive Derelict 12327 | -5/Extension | Rescued A7 12428 | -5/Extension | Zion Recon squad teleported in 12440 | -5/Extension | Rescued a captive Derelict 12794 | -5/Extension | Build established: Commander-Mutant 13061 | -5/Extension | Rescued a captive Derelict 13086 | -5/Extension | Rescued a captive Derelict 13086 | -5/Extension | Rescued a captive Derelict 13137 | -5/Extension | Rescued a captive Derelict 13137 | -5/Extension | Rescued a captive Derelict 13145 | -5/Extension | Zion Kinetic Resupply teleported in 13181 | -5/Extension | Rescued a captive Derelict 13205 | -5/Extension | Rescued a captive Derelict 13206 | -5/Extension | Retrieved Zion intel report: Component Schematics 13206 | -5/Extension | Rescued a captive Derelict 13221 | -5/Extension | Rescued a captive Derelict 13221 | -5/Extension | Rescued a captive Derelict 13222 | -5/Extension | Retrieved Zion intel report: Prototype Stockpiles 13283 | -5/Extension | Rescued a captive Derelict 13284 | -5/Extension | Retrieved Zion intel report: Main Access 13326 | -5/Extension | Rescued a captive Derelict 13326 | -5/Extension | Retrieved Zion intel report: Branch Access 13326 | -5/Extension | Identified exit to Cetus 13326 | -5/Extension | Rescued a captive Derelict 13423 | -5/Extension | Entered Cetus 13423 | -5/Cetus | Accompanied by 18 allies (A7) 13423 | -5/Cetus | 3 allies did not survive the journey 13428 | -5/Cetus | Acquired a Cetus Manufacturing Module code from A7 13443 | -5/Cetus | Spotted Cetus Guard 13443 | -5/Cetus | Spotted Cetus Guard 13445 | -5/Cetus | Spotted Cetus Guard 13446 | -5/Cetus | Spotted Cetus Guard 13451 | -5/Cetus | Allies destroyed Cetus Guard 13454 | -5/Cetus | Allies destroyed Cetus Guard 13460 | -5/Cetus | Allies destroyed Cetus Guard 13532 | -5/Cetus | Cetus Manufacturing Module disabled 13571 | -5/Cetus | Zion hero teleported in (12-ASH) 13580 | -5/Cetus | Zion Kinetic Resupply teleported in 13618 | -5/Cetus | Escorted A7 to Cetus Mainframe 13664 | -5/Cetus | Zion Hacking Resupply teleported in 13736 | -5/Cetus | Retrieved Zion intel report: Prototype Schematics 13765 | -5/Cetus | Discovered new exit (range 15) 13793 | -5/Cetus | Spotted Cetus Guard 13793 | -5/Cetus | Spotted Cetus Guard 13796 | -5/Cetus | Spotted Cetus Guard 13798 | -5/Cetus | Spotted Cetus Guard 13804 | -5/Cetus | Allies destroyed Cetus Guard 13805 | -5/Cetus | Allies destroyed Cetus Guard 13808 | -5/Cetus | Allies destroyed Cetus Guard 13809 | -5/Cetus | Discovered exit to Factory (range 16) 13816 | -5/Cetus | Allies destroyed Cetus Guard 13828 | -5/Cetus | Scared off Revision 17 13902 | -5/Cetus | Identified exit to Archives 13932 | -5/Cetus | Entered Archives 13932 | -5/Archives | Accompanied by 12 allies (incl. A7, 12-ASH) 13937 | -5/Archives | Received a hacking code to weaken MAIN.C 13950 | -5/Archives | Met Zhirov 13956 | -5/Archives | Reinforcements dispatched to Archives 13972 | -5/Archives | Read partially decrypted archive contents 13976 | -5/Archives | Discovered new exit (range 15) 13999 | -5/Archives | Discovered new exit (range 15) 14001 | -5/Archives | Reinforcements dispatched to Archives 14003 | -5/Archives | Zhirov warped through subspace 14020 | -5/Archives | Identified exit to Hub_04(d) 14021 | -5/Archives | Zhirov detonated Archives 14113 | -5/Archives | Discovered exit to Factory (range 15) 14136 | -5/Archives | Entered Factory 14136 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 14304 | -4/Factory | Build established: Scavenger-Mutant 15317 | -4/Factory | Repaired Quantum Reactor 15620 | -4/Factory | Terminal network hard line cut 15695 | -4/Factory | Build established: Scavenger-Gunner 16171 | -4/Factory | First assault squad dispatched 16729 | -4/Factory | System corruption reached 10% 16904 | -4/Factory | Incoming assault squad redirected 17028 | -4/Factory | Incoming investigation squad redirected 17109 | -4/Factory | Core integrity fell below 50% 17199 | -4/Factory | High security lockdown imminent 17279 | -4/Factory | High security lockdown engaged 17453 | -4/Factory | Core integrity fell below 20% 17453 | -4/Factory | Self-destructed Last Messages --------------- Dropped Adv. Cooling System. Centrium Medium Armor Plating blown off. Adv. Medium Treads blown off. E-15 Imp destroyed. Dropped Imp. Weapon Cycler. Penetrated by Slug. Hyp. Mass Driver destroyed. Penetrated by Slug. Ended siege mode. Critical hit (Burn: +37). Dropped Hvy. Siege Treads. Penetrated by Slug. Lyr. Heavy Armor Plating destroyed. G-67 Veteran misfires. Imp. Heavy Treads destroyed. System corrupted by crushing effect (+5). Knocked back. Dropped Matter Compressor. Penetrated by Slug. [Achievement: I Was Wrong!] Map ----- +----------------------------------------------------+ | # #????????????????????????# #???### ###??? | | # #????????????????????????# #?????# #????? | | # #????????????????????????# #?????# #????? | | # #????????????????????????# #?????# #????? | | # #????????????????????????# #?????# #????? | | # ##########+############### ####### #????? | | # = #????? | | # ##########?? | | # # #?? | | " + #?? | | " ""% """ """ """ """ """ """ """ # """""" #?? | | """ """ """ """ """ """ """ """ # """""" #?? | | " """ """ """ """ """ """ """ """ # """""" #?? | | " """ """ """ """ """ """ # """""" #?? | | # # #?? | | """ """ """ """ """ """ """ """ # #?? | | """ """ """ """ """ """ """ """ # #?? | | """ """ """ """ """ """ """ """ ###+######?? | | """ """ """ """ """ """ """ #????? | | #????? | | #????? | | ############+######+#####? | | #??????????# #? | | # ## ############## #? | | ################### # | # !#? | | ] T #????????# # @ # #? | | #????????# #!b!!! g""" # """" """" #? | | """"" #????????# #!!lb= """" # """" """" #? | | """"" #????????# #!!g!*= # """" """" #? | | """ !! ##???????# #gg!l! # """" """" #? | | """"" !! #???????# %/g=!g/ Y # """" """" #? | | #????????# # /%= %!# """ """" #? | | ####+############## # g # #? | | # g " ; #? | | + " ##############? | | # #?????????????? | | ####################+######### #####?????????????? | | ???????????????# #???###?????????????????? | | ???????????????#! """" #???????????????????????? | | ???????????????# """" #???????????????????????? | | ???????????????# """" #???????????????????????? | | ???????????????# """" #???????????????????????? | | ???????????????# #???????????????????????? | | ???????????????# #???????????????????????? | | ???????????????# #???????????????????????? | | ???????????????###########???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 81 Energy Generation 27 Energy Capacity 450 Matter Stores 531 Matter Capacity 550 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Jamming Range 14 Armor Coverage 900 Resistance: TH 30 Weapon Cycling 20 Evasion (%) 55 Targeting Accuracy 16 Melee Accuracy 16 Target Analysis 8 Recoil Reduction 6 Offensive Hacking 20 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cmb. Gravmag System | -6/Data Miner | Free Exp. Cesium-ion Thruster | -6/Data Miner | Free Exp. Targeting Computer | -6/Data Miner | Free Mni. Smartbomb Launcher | -6/Data Miner | Free Actuator Array | -5/Extension | Z-intel Gatling Laser | -5/Extension | Z-intel Imp. Transmission Jammer | -5/Extension | Z-intel Imp. System Backup Module | -5/Extension | Z-intel Tesla Rifle | -5/Extension | Z-intel Adv. Trap Extractor | -5/Extension | Z-intel Transmission Jammer | -5/Extension | Z-intel Force Rifle | -5/Extension | Z-intel System Guard | -5/Extension | Z-intel Kinecellerator | -5/Extension | Z-intel Imp. Plasma Cutter | -5/Extension | Z-intel System Backup Module | -5/Extension | Z-intel Adv. Heat Sink | -5/Extension | Z-intel Imp. Energy Well | -5/Cetus | Z-intel F-cell Engine | -5/Cetus | Z-intel Hvy. Deuterium Engine | -5/Cetus | Z-intel Imp. Heavy Machine Gun | -5/Cetus | Z-intel Gravity Neutralizing Apparatus | -5/Cetus | Z-intel Cld. Fission Core | -5/Cetus | Z-intel Cld. Plasma Rifle | -5/Cetus | Z-intel Thunder Hammer | -5/Cetus | Z-intel Robot Schematics ------------------ S-27 Virus | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free G-67 Veteran | -6/Data Miner | Free X-72 Disruptor | -6/Data Miner | Free I-36 Angel | -6/Data Miner | Free I-47 Archangel | -6/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- I Was Wrong! Challenges ------------ None Game ------ Seed NuclearGuidedSink Manual? 0 Play Time 02:25:20 Cumulative 323.2 hours Start 2021.09.10 @ 21:26:34 End 2021.09.11 @ 00:09:14 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 353 Rogue 353 Adventurer 0 Explorer 0 Win Type - Total 6 Types 6/0/0/0/0/0/0/0/0 Lore% 76 Gallery% 89 Achievement% 68 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5f624f50-d5b1-46e4-a1c6-3e9747f614a2