Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.12.11 @ 10:24:41 Player: Perseus Result: Destroyed by D-53 Grenadier with Mini Grenade Launcher Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (19) 95 Value Destroyed (366) 366 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 861 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 300/300 Energy 96/100 System Corruption 0% Temperature Cool (1) Movement Core (50) Location -10/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Ion Engine Aluminum Leg Experimental Sensor Array Hacking Suite Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Improved Terrain Scanner > --- WEAPON ----------- Medium Laser Small Laser > --- INVENTORY -------- Ion Engine Improved Heat Sink Hacking Suite EM Pulse Gun Grenade Launcher Datajack [Rating: 9] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Improved Terrain Scanner Device Improved Terrain Scanner Storage Small Storage Unit Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 ------- Run | Scr Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 15 | 7 . 8 Power 2 | 1 . 1 Engine 2 | 1 . 1 Core . | . . . Reactor . | . . . Propulsion 2 | 2 . . Treads . | . . . Leg 2 | 2 . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 4 | 2 . 2 Device 2 | 1 . 1 Storage 2 | 1 . 1 Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 7 | 2 . 5 Energy Gun 4 | 1 . 3 Energy Cannon . | . . . Ballistic Gun 2 | 1 . 1 Ballistic Cannon . | . . . Launcher 1 | . . 1 Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 8 | . . 8 Power 1 | . . 1 Propulsion 2 | . . 2 Utility 1 | . . 1 Weapon 4 | . . 4 Highest Loss Streak 6 | . . 6 Average Slot Usage (%) 98 | . 100 97 Engine 14 | . 14 14 Leg 28 | . 28 28 Device 13 | . 14 13 Storage 14 | . 14 14 Energy Gun 19 | . 14 22 Ballistic Gun 6 | . 14 3 Naked Turns . | . . . Heaviest Build 17 | 13 13 17 Greatest Support 20 | 20 20 20 Greatest Overweight (x) 1 | . . 1 Average Overweight (x) . | . . . Largest Inventory Capacity 8 | 6 6 8 Average Capacity 6 | 5 6 6 Most Carried 7 | 5 6 7 Average Carried 5 | 3 5 5 Final Capacity 6 | 6 6 4 Final Carried 6 | 5 6 4 Class Distribution -------------------- 89% | Mutant 10% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Scr Mat Min Matter Collected 431 | 303 7 121 Remotely . | . . . Salvage Created 619 | 242 116 261 Parts 44 | 20 12 12 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Scr Mat Min Combat Hostiles Destroyed 7 | . 1 6 Guns 5 | . 1 4 AOE 2 | . . 2 Classes Destroyed 6 | 3 3 . Worker 2 | 1 1 . Tunneler 7 | 7 . . Recycler 1 | 1 . . Operator 1 | . 1 . Watcher 1 | . 1 . Grunt 7 | . 1 6 Best Kill Streak 4 | 4 3 2 Combat Bots Only 2 | . 1 2 Max Kills in Single Turn 1 | 1 1 1 Gunslinging . | . . . Exploded 1 | . . 1 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Scr Mat Min Damage Taken 801 | . 20 781 Core 259 | . . 259 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 66 | 33 8 25 Largest 2 | 2 2 2 Hottest 80 | 70 70 80 Shots Fired 123 | 65 16 42 Gun 120 | 65 16 39 Cannon . | . . . Launcher 3 | . . 3 Special . | . . . Kinetic 51 | 33 8 10 Thermal 65 | 32 8 25 Explosive 3 | . . 3 Electromagnetic 4 | . . 4 Robot Hit Streak 7 | 7 7 7 Robot Miss Streak 4 | 4 2 4 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 74 | 37 11 26 Core Hits 32 | 11 7 14 Critical Hits . | . . . Critical Kills . | . . . Critical Parts Destroyed . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 983 | 387 126 470 Guns 803 | 387 126 290 Cannons . | . . . Explosions 180 | . . 180 Melee . | . . . Ramming . | . . . Kinetic 193 | 113 40 40 Thermal 616 | 274 86 256 Explosive 147 | . . 147 Electromagnetic 27 | . . 27 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 168 | 110 56 168 Average Temperature 55 | 47 24 74 Received Heat Transfer 204 | . 12 192 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 1 | . 1 . Heat Transferred 1706 | 814 259 633 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 1 | . . 1 Missiles Intercepted . | . . . Alert | -11 -10 -10 ------- Run | Scr Mat Min Peak Influence 193 | 45 111 193 Initial 43 | . 29 43 Average 90 | 19 75 143 Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 2 | . 2 . Investigation . | . . . Extermination . | . . . Reinforcement 2 | . 2 . Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -10 --------- Run | Scr Mat Min Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 15 | . 7 8 Peak Tracking Total 4 | . 4 2 Tactical Retreats 1 | . 1 . Traps | -11 -10 -10 ------- Run | Scr Mat Min Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Scr Mat Min Machines Disabled . | . . . Max in Single Turn . | . . . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -10 --------- Run | Scr Mat Min Machines Accessed 1 | . 1 . Terminals . | . . . Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 2 | . 2 . Successful 2 | . 2 . Failed . | . . . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations 2 | . 2 . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks . | . . . Fabricator Hacks . | . . . Repair Station Hacks 2 | . 2 . Scan Component 1 | . 1 . Repair 1 | . 1 . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 1 | . 1 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired 1 | . 1 . Time 26 | . 26 . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Scr Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Scr Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Scr Mat Min Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Scr Mat Min Turns Passed 738 | 232 149 357 Spaces Moved 422 | 104 98 220 Core 6 | 6 . . Treads . | . . . Legs 416 | 98 98 220 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 120 Average Speed 119 | 115 120 120 Slowest Speed 150 | 120 120 150 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 27 | 7 28 46 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched 3 | . . 3 Spaces Dug . | . . . Terrain Destroyed 19 | . . 19 Melee . | . . . Projectile . | . . . AOE 19 | . . 19 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Scr Mat Min Total 548 | 157 116 275 Wait 12 | . 3 9 Move 420 | 103 97 220 Hop . | . . . Pick Up 24 | 13 5 6 Fast Attach 1 | . . 1 Attach 10 | 7 . 3 Detach . | . . . Swap 4 | . . 4 Drop 11 | 1 3 7 Fire 66 | 33 8 25 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 233 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 322 | -10/Materials | Repaired Mining Laser? 375 | -10/Materials | Discovered new exit (range 7) 382 | -10/Materials | Entered Mines 493 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 684 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 686 | -10/Mines | Found Prototype Device 698 | -10/Mines | Discovered new exit (range 10) 724 | -10/Mines | Assembled infested the area 733 | -10/Mines | Core integrity fell below 50% 736 | -10/Mines | Core integrity fell below 20% 739 | -10/Mines | Destroyed by D-53 Grenadier with Mini Grenade Launcher Last Messages --------------- 00719_ Found 32 Matter. 00724_ ALERT: Infestation in the mines, dispatching Demolisher response squad. 00728_ TG-6Q0(h): "I'll hold them off! Go on ahead or try to find another way!" 00728_ HV Slug penetrates C-30 ARC. 00728_ C-30 ARC suffers critical hit. 00728_ C-30 ARC bursts open for emergency deployment. 00728_ D-53 Grenadier unfolds itself. 00728_ C-30 ARC destroyed. 00728_ Sml. Laser destroyed. 00728_ TG-6Q0(h) destroyed. 00730_ Sml. Laser destroyed. 00732_ Aluminum Leg destroyed. 00733_ The unstable cave ceiling collapses. 00736_ Ion Engine destroyed. 00737_ Imp. Terrain Scanner destroyed. 00737_ Dropped Med. Storage Unit. 00739_ The unstable cave ceiling collapses. 00739_ Aluminum Leg destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????#??????????????????#??????#?????????????????? | | ?????????????????#???#???????????????????????????? | | ??????????#?#??????#???????????#?????#???????????? | | ?####???????#???????????###########??????? #???? | | ## ###???????????????## #???? #????? | | # #??????#??????#?### #### #?????? | | # ##?????#?########; =%= $ #?????? | | # ###?????# ! d ]%! #????? | | ?# ##?##?# = d ##### ? | | ## ###??# ## < #??????????????? | | ?# ##?#?# ## #??????????????? | | ?## #???# # ##??????????????? | | ??## ##### ### #??????????????? | | #??# ## #?## ##?????? ???????? | | ???# ### ##### #??### /!] ##???????????????? | | ?### #?# #???# #????# ! ##???????????????? | | ?#?# #?## ##?## ##???# @ ##??????#?????????? | | ??## #??###??# #????# #?????????????????? | | ???# #??????## ##?## ##?????????????????? | | ?###%##???### ## #??????????????????? | | ?# "*=#??## ##???#??????????????? | | ?###%##?## """ #???????????????????? | | ??## #### """ #???????????????????? | | ??##| """ #???????????????????? | | #?## ### ???????????????????? | | ???######### #?# ???????????????????? | | ???????????## t #?## ??????????????????? | | ?????#??#?#### t ##???# ??????????????????? | | #?????#???# k ##????? ?????????????????? | | ??????###?# ##?????? ?????????????????? | | ??#??#???## ## ##??????? ????? ?????????????? | | ?###??????# ## #????? ????????? ?????????????? | | ???#??????# #??????????????? ?????????????? | | ????????#?# ### #???##?????????# ?????????????? | | ???#??????# #?# ##????#?????????# #????????????? | | ???#???#### ### #???????????????# #????????????? | | ?#####?# #?# #??????????#????# #????????????? | | ?# #?# #?# #??????#??#?????# #????????????? | | ?# ### #####?# #???????????????# #????????????? | | ?# ## ##????# #??#####???#????# #????????????? | | ?# ####?#! #### ##?#?????# ###??????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Evasion (%) 40 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PulseCentriumVibroblade Manual? 0 Play Time 00:09:44 Cumulative 173.1 hours Start 2020.12.11 @ 10:17:51 End 2020.12.11 @ 10:24:41 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 55 Rogue 32 Adventurer 23 Explorer 0 Win Type - Total 6 Types 6/0/0/0/0/0/0/0/0 Lore% 82 Gallery% 83 Achievement% 66 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 20743da5-5577-4d83-800d-87d791a2449d