Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.19 @ 01:15:58 Player: CeJaay Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (24) 120 Value Destroyed (770) 770 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (451) 451 TOTAL SCORE: 4901 Bonus ------- Follower Combat Kills 151 Met Data Miner 300 Cogmind --------- Core Integrity 0/700 Matter 295/300 Energy 90/100 System Corruption 6% Temperature Cool (9) Movement Core (50) Location -6/Proximity Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Medium Storage Unit Machine Analyzer Seismic Detector Kinecellerator Improved Trap Extractor (0/6) Peak State ------------ > --- POWER ------------ Improved Ion Engine Light Angular Momentum Engine > --- PROPULSION ------- Improved Aluminum Leg Carbon-fiber Leg Titanium Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit Experimental Sensor Array ECM Suite > --- WEAPON ----------- Shotgun Improved Datajack > --- INVENTORY -------- Aluminum Leg Compact Wheel Armored Wheel Medium Storage Unit Seismic Detector Kinecellerator Improved Trap Extractor [Rating: 39] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Wheel Compact Wheel Flight Unit Flight Unit Utility ECM Suite Device ECM Suite Storage Medium Storage Unit Protection Hardened Medium Armor Plating Weapon Shotgun Energy Gun Small Laser Ballistic Gun Shotgun Launcher Grenade Launcher Slashing Weapon Mining Claw Special Melee Weapon Improved Datajack Build | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Slots Evolved 6 | . . 2 . 2 2 . . . . Power 1 | . . . . 1 . . . . . Propulsion 2 | . . . . 1 1 . . . . Utility 2 | . . 2 . . . . . . . Weapon 1 | . . . . . 1 . . . . Parts Attached 44 | 7 3 2 6 13 6 . 3 . 4 Power 7 | 1 . . 1 3 1 . 1 . . Engine 7 | 1 . . 1 3 1 . 1 . . Core . | . . . . . . . . . . Reactor . | . . . . . . . . . . Propulsion 16 | 2 1 . 4 2 4 . . . 3 Treads . | . . . . . . . . . . Leg 11 | 2 1 . 2 2 3 . . . 1 Wheel 3 | . . . . . 1 . . . 2 Hover . | . . . . . . . . . . Flight 2 | . . . 2 . . . . . . Utility 10 | 2 1 2 . 4 . . 1 . . Device 6 | 1 1 2 . 1 . . 1 . . Storage 2 | 1 . . . 1 . . . . . Processor . | . . . . . . . . . . Hackware . | . . . . . . . . . . Protection 2 | . . . . 2 . . . . . Artifact . | . . . . . . . . . . Weapon 11 | 2 1 . 1 4 1 . 1 . 1 Energy Gun 3 | 1 . . . 1 1 . . . . Energy Cannon . | . . . . . . . . . . Ballistic Gun 5 | 1 1 . 1 2 . . . . . Ballistic Cannon . | . . . . . . . . . . Launcher 1 | . . . . 1 . . . . . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . 1 Piercing Weapon . | . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . 1 . . Unidentified Prototypes 2 | . . . . 1 . . 1 . . Parts Lost 20 | . . . . 2 . . 3 . 15 Power 3 | . . . . 1 . . . . 2 Propulsion 8 | . . . . 1 . . . . 7 Utility 4 | . . . . . . . 1 . 3 Weapon 5 | . . . . . . . 2 . 3 Highest Loss Streak 10 | . . . . 1 . . 2 . 10 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 93 | . 100 100 99 92 99 100 89 92 83 Engine 14 | . 14 11 11 15 14 15 14 15 13 Leg 26 | . 28 22 19 23 26 30 30 30 26 Device 19 | . 14 33 33 18 15 15 22 23 20 Storage 8 | . 14 11 11 9 7 7 7 7 7 Protection 3 | . . . . 8 7 7 . . . Energy Gun 5 | . 14 11 11 5 7 7 . . . Ballistic Gun 8 | . 14 11 11 9 7 7 7 7 6 Launcher 2 | . . . . 2 7 7 . . . Special Melee Weapon 2 | . . . . . . . 5 7 6 Naked Turns . | . . . . . . . . . . Heaviest Build 44 | 14 15 17 17 43 44 44 44 34 34 Greatest Support 63 | 20 20 20 20 35 63 63 63 63 63 Greatest Overweight (x) 3 | . . . 2 1 3 . . . 3 Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 10 | 8 8 8 8 10 10 10 10 10 10 Average Capacity 9 | 6 8 8 8 8 10 10 10 10 10 Most Carried 10 | 5 8 7 8 10 10 9 9 9 9 Average Carried 7 | 2 7 6 7 7 7 9 8 9 7 Final Capacity 10 | 8 8 8 8 10 10 10 10 10 5 Final Carried 9 | 5 8 6 8 8 9 9 9 9 5 Class Distribution -------------------- 44% | Scavenger-Mutant 30% | Mutant 25% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Tank | -7/Factory Scavenger-Tank | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Data Miner Scavenger-Mutant | -6/Proximity Caves Resources | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 ----------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Matter Collected 944 | 250 113 . 43 284 . 24 216 . 14 Remotely . | . . . . . . . . . . Salvage Created 794 | 40 173 . 43 356 . . 182 . . Parts 41 | 7 4 . 4 18 . . 8 . . Haulers Intercepted . | . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 14 | . . . . . . 1 8 . 5 Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Combat Hostiles Destroyed 20 | . 3 . 3 8 . . 6 . . Guns 20 | . 3 . 3 8 . . 6 . . Classes Destroyed 7 | 1 2 . 1 3 . . . . . Worker 1 | . . . . 1 . . . . . Tunneler 2 | 2 . . . . . . . . . Watcher 1 | . 1 . . . . . . . . Swarmer 7 | . . . 3 2 . . 2 . . Grunt 10 | . 3 . . 3 . . 4 . . Sentry 2 | . . . . 2 . . . . . Hunter 1 | . . . . 1 . . . . . Best Kill Streak 4 | 2 2 . 3 4 . . 4 . . Combat Bots Only 4 | . 2 . 3 3 . . 4 . . Max Kills in Single Turn 2 | 1 1 . 1 2 . . 1 . . Gunslinging . | . . . . . . . . . . Exploded . | . . . . . . . . . . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Hostile Shots Fired 316 | . 21 . 21 72 . 1 83 . 118 Missed 96 | . 7 . 6 18 . 1 29 . 35 Damage Taken 3325 | . 213 . 125 764 . . 835 . 1388 Core 949 | . 58 . 20 162 . . 72 . 637 Absorbed by Shields . | . . . . . . . . . . Regen/Repaired (Parts) 139 | . . . . 81 58 . . . . Core Remaining (%) 85 | 100 76 . 95 70 . . . . . Volleys Fired 87 | 2 19 . 7 33 3 . 22 . 1 Largest 3 | 2 2 . 2 2 1 . 3 . 1 Hottest 93 | 60 60 . 60 63 40 . 93 . 23 Shots Fired 146 | 4 38 . 14 53 3 . 33 . 1 Gun 142 | 4 38 . 14 50 3 . 32 . 1 Cannon . | . . . . . . . . . . Launcher 4 | . . . . 3 . . 1 . . Special . | . . . . . . . . . . Kinetic 93 | 2 19 . 7 42 . . 22 . 1 Thermal 49 | 2 19 . 7 8 3 . 10 . . Explosive 4 | . . . . 3 . . 1 . . Electromagnetic . | . . . . . . . . . . Robot Hit Streak 9 | 1 6 . 6 9 . . 9 . . Robot Miss Streak 4 | 1 3 . 3 2 . . 4 . 3 Penetration Max . | . . . . . . . . . . Secondary Targets 3 | . . . 2 . . . 1 . . Max Gunslinging Chain 1 | . . . 1 . . . 1 . . Shots Hit Robots 119 | 2 24 . 10 40 . . 38 1 4 Core Hits 53 | 2 9 . 3 22 . . 16 . 1 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed 1 | . . . . 1 . . . . . Critical Strikes 1 | . . . . 1 . . . . . Destroy 1 | . . . . 1 . . . . . Melee Attacks 35 | . . . . . . . 15 1 19 Impact . | . . . . . . . . . . Slashing 16 | . . . . . . . . . 16 Piercing . | . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . 1 . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 1599 | 24 297 . 118 582 . . 507 . 71 Guns 1326 | 24 297 . 118 522 . . 365 . . Cannons . | . . . . . . . . . . Explosions 198 | . . . . 56 . . 142 . . Melee 71 | . . . . . . . . . 71 Ramming 4 | . . . . 4 . . . . . Kinetic 957 | 13 141 . 63 445 . . 295 . . Thermal 369 | 11 156 . 55 77 . . 70 . . Explosive 198 | . . . . 56 . . 142 . . Electromagnetic . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing 71 | . . . . . . . . . 71 Piercing . | . . . . . . . . . . Highest Corruption 6 | . 2 . . . . . . . 6 Average Corruption 3 | . 2 . . . . . . . 5 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 3 | . 2 . . . . . . . 1 Message Errors 2 | . 2 . . . . . . . . Data Loss (major) 1 | . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . Overflow Damage . | . . . . . . . . . . Projectiles . | . . . . . . . . . . Explosions . | . . . . . . . . . . Melee . | . . . . . . . . . . Knockbacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 39 | . . . . 39 . . . . . Shots 1 | . . . . 1 . . . . . Rammed . | . . . . . . . . . . Targets Rammed 1 | . . . . 1 . . . . . Kicked 1 | . . . . 1 . . . . . Crushed . | . . . . . . . . . . Highest Temperature 238 | . 54 . . 238 . . 66 . 13 Average Temperature 57 | . 32 . . 75 . . 22 . 13 Received Heat Transfer 1357 | . 144 . . 387 . . 360 . 466 Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted . | . . . . . . . . . . Heat Transferred 825 | 25 350 . 125 175 . . 150 . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Peak Influence 274 | 10 88 27 80 274 71 . . . . Initial 56 | . 6 27 10 31 56 . . . . Average 50 | 1 33 27 74 83 37 . . . . Maximum Alert Level 1 | . . . . 1 . . . . . Low Security (%) 96 | 100 100 100 100 90 100 . . . . Level 1 3 | . . . . 10 . . . . . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 4 | . . 1 1 . . . 1 . 1 Investigation 1 | . . . . . . . 1 . . Extermination . | . . . . . . . . . . Reinforcement 1 | . . 1 . . . . . . . Assault 2 | . . . 1 . . . . . 1 Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Distress Signals 1 | . . . . 1 . . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 70 | . 9 2 3 16 3 3 10 . 24 Peak Tracking Total 10 | . 3 2 3 5 3 3 7 . 10 Tactical Retreats 9 | . 1 . . 1 . 2 2 . 3 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Traps Triggered 1 | . 1 . . . . . . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered 1 | . . . . . . . . . 1 Machines | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 ---------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Machines Disabled 4 | . . . . 3 . . 1 . . Max in Single Turn 1 | . . . . 1 . . 1 . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Machines Accessed 11 | . 2 . . 3 1 . 1 4 . Terminals 3 | . . . . 2 . . 1 . . Fabricators . | . . . . . . . . . . Repair Stations 3 | . 1 . . 1 1 . . . . Recycling Units 1 | . 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 45 | . 3 . . 5 3 . 4 30 . Successful 43 | . 2 . . 5 2 . 4 30 . Failed 2 | . 1 . . . 1 . . . . Catastrophic . | . . . . . . . . . . Database Lockouts . | . . . . . . . . . . Manual . | . . . . . . . . . . Terminals 7 | . . . . 3 . . 4 . . Fabricators . | . . . . . . . . . . Repair Stations 7 | . 2 . . 2 3 . . . . Recycling Units 1 | . 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 37 | . . . . 3 . . 4 30 . Record 16 | . . . . 1 . . 4 11 . Part Schematic 10 | . . . . . . . . 10 . Robot Schematic 6 | . . . . . . . . 6 . Prototype ID Bank 3 | . . . . . . . . 3 . Alert Level 1 | . . . . 1 . . . . . Maintenance Status 1 | . . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 5 | . 1 . . 2 2 . . . . Scan Component 3 | . 1 . . 1 1 . . . . Repair 2 | . . . . 1 1 . . . . Recycling Unit Hacks 1 | . 1 . . . . . . . . Report Inventory 1 | . 1 . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 4 | . 2 . . 1 . . 1 . . Full Trace Events 1 | . . . . . . . 1 . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . 6 . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 10 | . . . . . . . . 10 . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 2 | . . . . 1 1 . . . . Time 48 | . . . . 16 32 . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------------ Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Used RIF Installer . | . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . 1 Non-combat 1 | . . . . . . . . . 1 Combat . | . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . . . 1 parse_system 1 | . . . . . . . . . 1 Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Total Allies 2 | . . . 1 . . . . . 1 Largest Group 1 | . . . 1 1 . . . . 1 Highest-Rated Group 96 | . . . 31 31 . . . . 96 Highest-Rated Ally 96 | . . . 31 31 . . . . 96 Total Orders . | . . . . . . . . . . Ally Attacks 25 | . . . . 18 . . . . 7 Total Damage 488 | . . . . 209 . . . . 279 Kills 4 | . . . . 2 . . . . 2 Allies Corrupted . | . . . . . . . . . . Allies Melted 1 | . . . . . . . . . 1 Intel | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 4 | . . . . . . 1 2 . 1 Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Turns Passed 5301 | 73 540 309 156 820 736 598 1098 123 848 Spaces Moved 3651 | 44 390 175 84 453 552 486 838 101 528 Core 13 | 7 . . . . . . . . 6 Treads . | . . . . . . . . . . Legs 3402 | 37 390 175 78 453 378 486 838 101 466 Wheels 230 | . . . . . 174 . . . 56 Hover . | . . . . . . . . . . Flight 6 | . . . 6 . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 122 122 122 90 Average Speed 124 | 108 120 120 125 141 125 122 122 122 119 Slowest Speed 330 | 120 120 120 197 190 330 122 122 122 200 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 38 | 4 49 18 20 29 12 54 71 74 53 Regions Visited 9 Branch Regions 5 Pre-discovered Areas 3 | . . . . . . 1 1 1 . Known Exits Taken . | . . . . . . . . . . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 1 1 . Scrap Searched 6 | . . . . . . 1 2 . 3 Spaces Dug . | . . . . . . . . . . Terrain Destroyed 64 | . . . . 58 . . 6 . . Melee . | . . . . . . . . . . Projectile . | . . . . . . . . . . AOE 64 | . . . . 58 . . 6 . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Total 4246 | 65 424 274 122 582 594 491 882 101 711 Wait 361 | 1 7 98 13 53 27 4 . . 158 Move 3642 | 43 389 174 83 452 551 485 837 100 528 Hop . | . . . . . . . . . . Pick Up 48 | 12 4 . 7 17 5 . 3 . . Fast Attach 1 | . . . 1 . . . . . . Attach 32 | 7 . 2 4 8 4 . 3 . 4 Detach 1 | . . . . . 1 . . . . Swap 12 | . 3 . 1 6 2 . . . . Drop 23 | . 2 . 6 12 1 . 1 . 1 Fire 87 | 2 19 . 7 33 3 . 22 . 1 Melee 35 | . . . . . . . 15 1 19 Ram . | . . . . . . . . . . Kick 1 | . . . . 1 . . . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire 3 | . . . . . . 2 1 . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 74 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 609 | -10/Materials | Discovered new exit (range 3) 614 | -10/Materials | Entered another Materials area 614 | -9/Materials | Evolved 2 slots: Utility x2 917 | -9/Materials | Discovered new exit (range 6) 923 | -9/Materials | Entered Mines 949 | -9/Mines | Met a Derelict bent on vengeance 1023 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1026 | -9/Mines | Found Prototype Device 1062 | -9/Mines | Discovered new exit (range 4) 1064 | -9/Mines | Met a Derelict testing a Signal Generator 1079 | -9/Mines | Entered Materials 1079 | -8/Materials | Accompanied by 1 ally 1079 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 1456 | -8/Materials | Repaired Med. Armor Plating? 1804 | -8/Materials | Discovered new exit (range 15) 1899 | -8/Materials | Entered Factory 1899 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 2201 | -7/Factory | Build established: Scavenger-Tank 2432 | -7/Factory | Repaired Imp. Ion Engine 2605 | -7/Factory | Discovered new exit (range 15) 2635 | -7/Factory | Entered Lower Caves 2662 | -7/Lower Caves | Encountered a Warlord checkpoint 2998 | -7/Lower Caves | Discovered new exit (range 7) 3233 | -7/Lower Caves | Entered another Lower Caves area 3245 | -7/Lower Caves | Attracted the attention of an 0b10 base 3340 | -7/Lower Caves | Identified Exp. Sensor Array 3399 | -7/Lower Caves | Learned 8 Factory zone layouts 3554 | -7/Lower Caves | Learned location of Zion (-6) 3719 | -7/Lower Caves | Build established: Scavenger-Mutant 3758 | -7/Lower Caves | Learned Factory non-interactive machine intel 3764 | -7/Lower Caves | Discovered new exit (range 8) 3953 | -7/Lower Caves | Spotted B-75 Beast 4331 | -7/Lower Caves | Entered Data Miner 4331 | -7/Data Miner | Discovered new exit (range 6) 4355 | -7/Data Miner | Met Data Miner 4406 | -7/Data Miner | Learned location of Section 7 (-2) 4406 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 4425 | -7/Data Miner | Received God Mode back door access code from Data Miner 4454 | -7/Data Miner | Entered Proximity Caves 4505 | -6/Proximity Caves | Learned 4 Factory zone layouts 4543 | -6/Proximity Caves | Spotter reported a threat 4600 | -6/Proximity Caves | Spotter reported a threat 4609 | -6/Proximity Caves | Spotter reported a threat 4988 | -6/Proximity Caves | Spotter reported a threat 5025 | -6/Proximity Caves | Spotter reported a threat 5050 | -6/Proximity Caves | Spotter reported a threat 5155 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 5214 | -6/Proximity Caves | Lost 3 parts (1p1n1w) 5242 | -6/Proximity Caves | Core integrity fell below 50% 5286 | -6/Proximity Caves | Lost 10 parts (1p4n3u2w) 5290 | -6/Proximity Caves | Core integrity fell below 20% 5295 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 5302 | -6/Proximity Caves | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- ECM Suite destroyed. Imp. Carbon-fiber Leg destroyed. System corrupted by crushing effect (+3). System corrupted by crushing effect (+2). Imp. Datajack destroyed. Imp. Heat Sink destroyed. Aluminum Leg destroyed. Critical hit (Burn: +50). Mining Claw destroyed. System corrupted by crushing effect (+1). Acquired 10 matter. Critical hit (Burn: +37). Com. Wheel destroyed. System corrupted: Substantial component data lost. Y-54 Guardian: "INTERCEPTING UNREGISTERED DERELICT." Arm. Wheel destroyed. S-27 Virus destroyed. Dropped Med. Storage Unit. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??? ???????????????????????????????????????????? | | ??? #???????????????????????????????????????????? | | ??? #???????????????????????????????????????????? | | ??? #???????????????????????????????????????????? | | ??? #???????????????????????????????????????????? | | ??? #???????????????????????????????????????????? | | ### #?????????##????????????????????????????????? | | "%" #????????# #####????????????????????????????? | | " #???###?# #????????????????????????????? | | #### $ ## $ ?????????????????????????????? | | ???????????????????????????????? | | #????????????????????????????????? | | #???? #????????????????????????????????? | | #####? #?????###????????????????????????? | | ## ## #?????## #????????????????????????? | | ## #?????## #????????????????????????? | | ##???### ##???????????????????????? | | # #### ##???## #???????????????????????? | | ### #??# #????# #???????????????????????? | | ??# #### ##???## ##??????????????????????? | | ??# ##????# #??????????????????????? | | ??###### #?????# #####??????????????????? | | ???????## #?????# ####???????????????? | | ??????## ####### @ #??????????? | | ??????# ## s #??????????? | | #?????# ### ## #??????????? | | #?????## #?# ### g% Y #?????????? | | #??????### ### #?####= ?????????? | | ###??????# ##???? ###??????????? | | #??????# #???? ##????????????? | | ##??# ## ##????### #?????????????? | | ##??## ?## ##?????? #????????????? | | #???# #??# ##?????? ???????????? | | ##??# #???# #??????? ????????????? | | ##### #???# ##???????? ????????????? | | #### #?## ##????????? ??????????????? | | # ### ## ###?????????????????????????? | | # # ## ##??????????????????????????? | | ## #??????????????????????????? | | ## ######## #??????????????????????????? | | ###### #""??""# ##?????????????????????????? | | # # #???### #" ?? # ??????????????????????????? | | #####?# #? ?# ?????????????????????????? | | #?# #? # ????????????????????????? | | ### #?# #? ? ???????????????????????? | | ### ### #? #? ??????????????????????? | | ### ###? ##?????????????????????? | | # # # ##??????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 25 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 225 Evasion (%) 55 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Imp. Heavy Machine Gun | -7/Data Miner | Free Nuclear Pulse Array | -7/Data Miner | Free Imp. Transmission Jammer | -7/Data Miner | Free Hvy. Shock Bomb Launcher | -7/Data Miner | Free Adv. Plasma Cannon | -7/Data Miner | Free Adv. Actuator Array | -7/Data Miner | Free Robot Schematics ------------------ H-66 Slayer | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free M-28 Smith | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free D-63 Destroyer | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- The Oracle Challenges ------------ None Game ------ Seed PointFlightComputer Manual? 0 Play Time 00:46:45 Cumulative 9.8 hours Start 2024.07.19 @ 00:27:54 End 2024.07.19 @ 01:15:58 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 14 Rogue 14 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 17 Achievement% 11 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: be5394ac-62ec-4378-99df-228e1e2099fc