Cogmind - Beta 12 @@@ ROGUE MODE // 2023.04.28 @ 02:18:56 Player: Ms Vella Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (62) 310 Value Destroyed (1363) 1363 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (57) 57 TOTAL SCORE: 2690 Bonus ------- High Alert Combat Kills 57 Cogmind --------- Core Integrity 0/400 Matter 280/300 Energy 119/125 System Corruption 0% Temperature Cool (30) Movement Walking (190) Ox1 Location -9/Materials Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (3) --- Aluminum Leg Aluminum Leg Improved Aluminum Leg > --- UTILITY (3) ------ High-capacity Storage Unit Structural Scanner Tractor Beam > --- WEAPON (2) ------- Advanced Beam Cannon Improved Light Cannon > --- INVENTORY (20) --- Improved Ion Engine High-capacity Storage Unit Large Battery (200) Large Battery (200) High-capacity Matter Pod (200) Light Armor Plating Hacking Suite EM Pulse Gun Advanced Beam Cannon Advanced Beam Cannon Improved Light Cannon Improved Light Cannon Improved Light Cannon Mini Grenade Launcher Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Improved Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- High-capacity Storage Unit Structural Scanner Light Armor Plating > --- WEAPON ----------- Advanced Beam Cannon Mini Grenade Launcher > --- INVENTORY -------- Improved Ion Engine Aluminum Leg Aluminum Leg High-capacity Storage Unit Large Battery Large Battery High-capacity Matter Pod Light Armor Plating Hacking Suite EM Pulse Gun Advanced Beam Cannon Advanced Beam Cannon Advanced Beam Cannon Light Assault Rifle Improved Light Cannon Improved Light Cannon Improved Light Cannon Improved Light Cannon Mini Grenade Launcher [Rating: 20] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Improved Aluminum Leg Leg Improved Aluminum Leg Utility High-capacity Storage Unit Device Seismic Detector Storage High-capacity Storage Unit Protection Light Armor Plating Weapon Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Mini Grenade Launcher Build | -11 -10 -9 ------- Run | Jun Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 1 | . . 1 Utility 1 | . . 1 Weapon . | . . . Parts Attached 54 | 2 10 42 Power 5 | 1 . 4 Engine 5 | 1 . 4 Core . | . . . Reactor . | . . . Propulsion 14 | . 3 11 Treads . | . . . Leg 14 | . 3 11 Wheel . | . . . Hover . | . . . Flight . | . . . Utility 12 | . 3 9 Device 4 | . 1 3 Storage 2 | . 2 . Processor . | . . . Hackware . | . . . Protection 6 | . . 6 Artifact . | . . . Weapon 23 | 1 4 18 Energy Gun 3 | . 1 2 Energy Cannon 4 | . . 4 Ballistic Gun 10 | 1 2 7 Ballistic Cannon 1 | . . 1 Launcher 5 | . 1 4 Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes 3 | . . 3 Parts Lost 12 | . . 12 Power 1 | . . 1 Propulsion 5 | . . 5 Utility 2 | . . 2 Weapon 4 | . . 4 Highest Loss Streak 7 | . . 7 To Critical Strikes . | . . . Average Slot Usage (%) 94 | . 94 95 Engine 11 | . 14 10 Leg 30 | . 27 32 Device 11 | . 8 13 Storage 12 | . 14 11 Protection 4 | . . 7 Energy Gun 1 | . 2 . Energy Cannon 3 | . . 5 Ballistic Gun 16 | . 25 11 Naked Turns . | . . . Heaviest Build 60 | 14 50 60 Greatest Support 39 | 20 26 39 Greatest Overweight (x) 4 | . 1 4 Average Overweight (x) . | . . 1 Largest Inventory Capacity 20 | 8 20 20 Average Capacity 18 | 8 16 20 Most Carried 20 | 5 11 20 Average Carried 12 | 1 7 15 Final Capacity 20 | 8 20 20 Final Carried 15 | . 10 15 Class Distribution -------------------- 94% | Mutant 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Jun Mat Mat Matter Collected 1464 | 220 513 731 Remotely 88 | . . 88 Salvage Created 1855 | . 386 1469 Parts 109 | . 21 88 Haulers Intercepted 1 | . . 1 Recyclers Shooed 1 | . . 1 Parts Field Recycled 6 | . . 6 Retrieved Matter 16 | . . 16 Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Jun Mat Mat Combat Hostiles Destroyed 44 | . 12 32 Guns 15 | . 9 6 Cannons 8 | . . 8 AOE 20 | . 3 17 Classes Destroyed 11 | . 5 6 Worker 3 | . . 3 Tunneler 2 | . 1 1 Hauler 1 | . . 1 Recycler 7 | . . 7 Mechanic 2 | . . 2 Operator 1 | . 1 . Watcher 2 | . 1 1 Swarmer 17 | . 6 11 Grunt 21 | . 6 15 Duelist 1 | . . 1 Sentry 5 | . . 5 Best Kill Streak 14 | . 5 14 Combat Bots Only 7 | . 4 7 Max Kills in Single Turn 4 | . 4 3 Gunslinging . | . . . Exploded 3 | . 3 3 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Jun Mat Mat Damage Taken 2209 | . 471 1738 Core 506 | . 95 411 Absorbed by Shields . | . . . Regen/Repaired (Parts) 235 | . 90 145 Core Remaining (%) 81 | 100 62 . Volleys Fired 153 | . 46 107 Largest 2 | . 2 2 Hottest 88 | . 50 88 Shots Fired 259 | . 85 174 Gun 190 | . 84 106 Cannon 50 | . . 50 Launcher 19 | . 1 18 Special . | . . . Kinetic 176 | . 75 101 Thermal 51 | . . 51 Explosive 19 | . 1 18 Electromagnetic 13 | . 9 4 Robot Hit Streak 10 | . 6 10 Robot Miss Streak 6 | . 5 6 Penetration Max . | . . . Secondary Targets 3 | . 2 1 Max Gunslinging Chain 1 | . 1 1 Shots Hit Robots 140 | . 43 97 Core Hits 93 | . 23 70 Critical Kills 1 | . . 1 Critical Parts Destroyed 1 | . . 1 Critical Strikes 2 | . . 2 Meltdown 1 | . . 1 Destroy 1 | . . 1 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 3814 | . 693 3121 Guns 1236 | . 530 706 Cannons 493 | . . 493 Explosions 2049 | . 159 1890 Melee . | . . . Ramming 36 | . 4 32 Kinetic 1106 | . 464 642 Thermal 838 | . . 838 Explosive 1719 | . 159 1560 Electromagnetic 115 | . 66 49 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 4 | . 4 . Average Corruption 2 | . 2 . Corruption Purged . | . . . Corruption Blocked . | . . . Effects 8 | . 8 . Message Errors 1 | . 1 . Matter Fused 3 | . 3 . Heat Flow Errors 2 | . 2 . Data Loss (minor) 1 | . 1 . Misfires 1 | . 1 . Overload Shots . | . . . Overflow Damage 181 | . . 181 Projectiles . | . . . Explosions 181 | . . 181 Melee . | . . . Knockbacks 1 | . . 1 Impact 1 | . . 1 Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 172 | . . 172 Shots 7 | . . 7 Rammed . | . . . Targets Rammed 5 | . 2 3 Kicked 5 | . 2 3 Crushed . | . . . Highest Temperature 387 | . 270 387 Average Temperature 107 | . 110 106 Received Heat Transfer 804 | . 159 645 Effects 2 | . 1 1 Energy Bleed 1 | . 1 . Short Circuit 1 | . . 1 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted 1 | . . 1 Combat Hostiles 1 | . . 1 Parts Melted 4 | . . 4 Heat Transferred 1175 | . . 1175 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 1 | . . 1 Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Jun Mat Mat Peak Influence 576 | . 391 576 Initial 1 | . . 1 Average 202 | . 119 255 Maximum Alert Level 2 | . 1 2 Low Security (%) 49 | 100 88 24 Level 1 41 | . 11 60 Level 2 9 | . . 15 Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 4 | . 1 3 Investigation 1 | . . 1 Extermination . | . . . Reinforcement 2 | . 1 1 Assault 1 | . . 1 Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Jun Mat Mat Distress Signals 8 | . 3 5 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 72 | . 24 48 Peak Tracking Total 8 | . 6 8 Tactical Retreats 2 | . 1 1 Traps | -11 -10 -9 ------- Run | Jun Mat Mat Traps Triggered 6 | . 2 4 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Jun Mat Mat Machines Disabled 2 | . . 2 Max in Single Turn 1 | . . 1 Machines Repaired . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Jun Mat Mat Machines Accessed 10 | . 2 8 Terminals 5 | . 1 4 Fabricators . | . . . Repair Stations 3 | . 1 2 Recycling Units 1 | . . 1 Scanalyzers 1 | . . 1 Garrison Access . | . . . Total Hacks 34 | . 6 28 Successful 24 | . 5 19 Failed 10 | . 1 9 Catastrophic . | . . . Database Lockouts . | . . . Manual 14 | . 4 10 Terminals 18 | . 4 14 Fabricators . | . . . Repair Stations 10 | . 2 8 Recycling Units 1 | . . 1 Scanalyzers 5 | . . 5 Garrison Access . | . . . Terminal Hacks 1 | . . 1 Robot Analysis 1 | . . 1 Fabricator Hacks . | . . . Repair Station Hacks 8 | . 2 6 Scan Component 5 | . 1 4 Repair 3 | . 1 2 Recycling Unit Hacks 1 | . . 1 Retrieve Components 1 | . . 1 Scanalyzer 5 | . . 5 Insert Component 3 | . . 3 Analyze 2 | . . 2 Garrison Access Hacks . | . . . Unauthorized Hacks 9 | . 3 6 Terminals 8 | . 3 5 Track 2 | . 1 1 Botnet 4 | . 1 3 Operators 2 | . 1 1 Fabricators . | . . . Repair Stations 1 | . . 1 Mechanics 1 | . . 1 Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 9 | . 2 7 Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired 2 | . . 2 Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired 3 | . 1 2 Time 108 | . 32 76 Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components 10 | . . 10 Parts Scanalyzed 2 | . . 2 Part Schematics Acquired 2 | . . 2 Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Jun Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Jun Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Jun Mat Mat Robot Analysis Total 1 | . . 1 Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Jun Mat Mat Turns Passed 3775 | 16 1446 2313 Spaces Moved 1467 | 9 685 773 Core . | . . . Treads . | . . . Legs 1467 | 9 685 773 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 120 | 120 120 190 Average Speed 185 | 120 178 191 Slowest Speed 400 | 120 190 400 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 51 | 2 95 58 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 95 | . 6 89 Melee . | . . . Projectile . | . . . AOE 95 | . 6 89 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Jun Mat Mat Total 2265 | 16 819 1430 Wait 535 | . 64 471 Move 1465 | 8 684 773 Hop . | . . . Pick Up 32 | . 9 23 Fast Attach 18 | . 3 15 Attach 11 | . 1 10 Detach 1 | . 1 . Swap 25 | 2 6 17 Drop 20 | 6 3 11 Fire 153 | . 46 107 Melee . | . . . Ram . | . . . Kick 5 | . 2 3 Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Junkyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials (discovered 2 exits: [*Mat] / [*Min]) History --------- Turn | Location | Event 8 | -11/Junkyard | Discovered new exit (range 3) 17 | -11/Junkyard | Entered Materials 323 | -10/Materials | Build established: Mutant 374 | -10/Materials | Repaired Imp. Aluminum Leg 422 | -10/Materials | Discovered new exit (range 14) 742 | -10/Materials | Discovered new exit (range 16) 924 | -10/Materials | Discovered new exit (range 5) 1366 | -10/Materials | Discovered new exit (range 6) 1438 | -10/Materials | Discovered new exit (range 9) 1463 | -10/Materials | Entered another Materials area 1463 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2011 | -9/Materials | Discovered new exit (range 16) 2013 | -9/Materials | Destroyed 7 combat bots 2283 | -9/Materials | Repaired Imp. Aluminum Leg 2851 | -9/Materials | Discovered new exit (range 4) 3377 | -9/Materials | Repaired Broken Imp. Aluminum Leg 3418 | -9/Materials | Core integrity fell below 50% 3463 | -9/Materials | First assault squad dispatched 3562 | -9/Materials | Core integrity fell below 20% 3602 | -9/Materials | Lost 7 parts (1p3n1u2w) 3776 | -9/Materials | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- >>Scanalyze Scanning: Lgt. Armor Plating... Schematic downloaded. 03737_ Connecting with Scanalyzer... >>Insert(Hacking Suite) Scanning Hacking Suite... Ready to analyze. >>Scanalyze Scanning: Hacking Suite... Schematic downloaded. >>Insert(Imp. Light Cannon) Scanning Imp. Light Cannon... Ready to analyze. 03748_ The unstable cave ceiling collapses. 03753_ Acquired 10 matter. 03753_ The unstable cave ceiling collapses. 03758_ U-05 Engineer builds a Door. 03762_ U-05 Engineer lays Concrete. 03767_ U-05 Engineer builds a Wall. 03776_ Critical hit (Burn: +37). 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Armor Plating | -9/Materials | Scanalyzed Hacking Suite | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LauncherConcussiveScythe Manual? 0 Play Time 00:30:09 Cumulative 58.1 hours Start 2023.04.28 @ 01:38:37 End 2023.04.28 @ 02:18:56 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 52 Rogue 7 Adventurer 19 Explorer 26 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 41 Achievement% 66 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 16/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters BRIGHTNESS(125)|SATURATION(75)|LOW_CONTRAST(13,24,33)|SHIFT_HUE(130) Steam 1 RUN: 4210afab-e0ef-495a-8e02-369e18ee044c