Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.23 @ 11:21:38 Player: AbsoluteZero Result: Destroyed by X-67 Chaingunner with Minigun Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (52) 260 Value Destroyed (1282) 1282 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4142 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 255/300 Energy 100/100 System Corruption 13% Temperature Cool (0) Movement Core (350) Ox6 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Large Storage Unit Advanced Targeting Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Improved Deuterium Engine Aluminum Leg Improved Cooling System Medium Storage Unit Compact Matter Pod (0) System Restoration Module Long-range Tractor Beam Lightning Gun EM Pulse Cannon EM Pulse Cannon Heavy Ion Cannon Minigun Minigun Rocket Launcher Axe Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Carbon-fiber Leg Titanium Leg Improved Titanium Leg Improved Titanium Leg > --- UTILITY ---------- Large Storage Unit Visual Processing Unit Advanced Targeting Computer Kinecellerator Heavy Armor Plating > --- WEAPON ----------- Enhanced Autogun Advanced Assault Cannon > --- INVENTORY -------- Improved Deuterium Engine Aluminum Leg Improved Cooling System Medium Storage Unit Compact Matter Pod System Restoration Module Long-range Tractor Beam Lightning Gun EM Pulse Cannon EM Pulse Cannon Heavy Ion Cannon Minigun Minigun Rocket Launcher Axe [Rating: 46] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Advanced Targeting Computer Device Reaction Control System Storage Large Storage Unit Processor Advanced Targeting Computer Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Medium Laser Energy Cannon Heavy Ion Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Grenade Launcher Build | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Slots Evolved 6 | . . 2 . 2 2 Power . | . . . . . . Propulsion 2 | . . 1 . 1 . Utility 4 | . . 1 . 1 2 Weapon . | . . . . . . Parts Attached 53 | 7 9 8 2 15 12 Power 4 | 1 1 1 . . 1 Engine 4 | 1 1 1 . . 1 Core . | . . . . . . Reactor . | . . . . . . Propulsion 14 | 2 2 1 . 7 2 Treads . | . . . . . . Leg 14 | 2 2 1 . 7 2 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 13 | 2 3 1 . 3 4 Device 6 | 1 1 . . 1 3 Storage 3 | 1 1 . . 1 . Processor 2 | . . 1 . 1 . Hackware . | . . . . . . Protection 2 | . 1 . . . 1 Artifact . | . . . . . . Weapon 22 | 2 3 5 2 5 5 Energy Gun 1 | 1 . . . . . Energy Cannon 1 | . . . . . 1 Ballistic Gun 16 | 1 3 3 1 5 3 Ballistic Cannon 1 | . . . . . 1 Launcher 3 | . . 2 1 . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . . . 2 . Parts Lost 14 | . 2 . . 2 10 Power 2 | . 1 . . . 1 Propulsion 4 | . . . . . 4 Utility 5 | . 1 . . 1 3 Weapon 3 | . . . . 1 2 Highest Loss Streak 10 | . 2 . . 1 10 To Critical Strikes . | . . . . . . Average Slot Usage (%) 94 | . 96 92 100 97 90 Engine 9 | . 12 11 11 9 6 Leg 31 | . 28 33 33 36 29 Device 4 | . 9 . . 2 6 Storage 9 | . 14 11 11 9 7 Processor 11 | . . 4 11 16 14 Protection 6 | . 2 11 11 5 6 Ballistic Gun 18 | . 27 21 22 17 13 Naked Turns . | . . . . . . Heaviest Build 58 | 14 24 26 26 36 58 Greatest Support 72 | 20 20 30 30 52 72 Greatest Overweight (x) 1 | 1 1 . . . . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 15 | 8 10 10 10 15 15 Average Capacity 12 | 7 8 10 10 13 15 Most Carried 15 | 2 9 10 10 15 15 Average Carried 11 | 1 7 9 9 11 14 Final Capacity 15 | 8 10 10 10 15 15 Final Carried 15 | 2 9 10 10 15 15 Class Distribution -------------------- 65% | Mutant 34% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -9 -9 -8 -7 ----------- Run | Yrd Mat Mat Min Mat Fac Matter Collected 1843 | 273 280 112 242 622 314 Remotely . | . . . . . . Salvage Created 1529 | 85 330 159 49 627 279 Parts 127 | 10 24 25 8 37 23 Haulers Intercepted 2 | . . . . 2 . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Combat Hostiles Destroyed 42 | . 8 9 4 16 5 Guns 31 | . 8 3 . 16 4 Cannons 1 | . . . . . 1 AOE 10 | . . 6 4 . . Classes Destroyed 9 | 1 1 4 . 2 1 Builder 2 | . . 1 . . 1 Tunneler 5 | 4 . . 1 . . Hauler 2 | . . . . 2 . Watcher 1 | . . 1 . . . Swarmer 20 | . . 7 4 9 . Grunt 15 | . 8 1 . 6 . Sentry 3 | . . 1 . . 2 Hunter 2 | . . . . 1 1 Programmer 2 | . . . . . 2 Best Kill Streak 6 | 2 6 6 5 4 2 Combat Bots Only 6 | . 6 4 4 3 1 Max Kills in Single Turn 5 | 1 1 4 5 1 1 Gunslinging . | . . . . . . Exploded 4 | . . 3 4 . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Min Mat Fac Hostile Shots Fired 360 | . 28 23 3 73 233 Missed 109 | . 4 10 2 22 71 Damage Taken 3330 | . 333 125 39 612 2221 Core 822 | . 53 13 . 41 715 Absorbed by Shields . | . . . . . . Core Remaining (%) 91 | 100 78 . 96 92 . Volleys Fired 129 | 13 21 10 1 52 32 Largest 2 | 2 2 2 1 2 2 Hottest 73 | 70 46 46 30 50 73 Shots Fired 252 | 26 42 17 1 104 62 Gun 238 | 26 42 14 . 104 52 Cannon 10 | . . . . . 10 Launcher 4 | . . 3 1 . . Special . | . . . . . . Kinetic 233 | 13 42 14 . 104 60 Thermal 15 | 13 . . . . 2 Explosive 4 | . . 3 1 . . Electromagnetic . | . . . . . . Robot Hit Streak 15 | 5 15 6 2 8 10 Robot Miss Streak 5 | 4 5 2 . 3 3 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 159 | 15 29 9 1 64 41 Core Hits 82 | 4 16 16 4 27 15 Critical Kills . | . . . . . . Critical Parts Destroyed 1 | . 1 . . . . Critical Strikes 1 | . 1 . . . . Destroy 1 | . 1 . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3201 | 163 436 426 237 1066 873 Guns 2421 | 163 436 127 . 1066 629 Cannons 244 | . . . . . 244 Explosions 536 | . . 299 237 . . Melee . | . . . . . . Ramming . | . . . . . . Kinetic 2552 | 50 436 127 . 1066 873 Thermal 113 | 113 . . . . . Explosive 536 | . . 299 237 . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 13 | . 2 . . . 13 Average Corruption 1 | . 2 . . . 1 Corruption Purged 1 | . . . . . 1 Corruption Blocked . | . . . . . . Effects 10 | . 5 . . . 5 Message Errors 2 | . 1 . . . 1 Matter Fused 3 | . 1 . . . 2 Heat Flow Errors 2 | . 2 . . . . Energy Discharges 1 | . . . . . 1 Parts Fused 1 | . . . . . 1 Data Loss (minor) 1 | . 1 . . . . Overload Shots . | . . . . . . Overflow Damage 15 | . . . 12 . 3 Projectiles 3 | . . . . . 3 Explosions 12 | . . . 12 . . Melee . | . . . . . . Knockbacks 3 | . . . . . 3 Impact . | . . . . . . Kinetic 2 | . . . . . 2 Secondary 1 | . . . . . 1 Self-Inflicted Damage 32 | . . . 32 . . Shots 1 | . . . 1 . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 104 | 84 104 1 . 30 98 Average Temperature 21 | 31 34 1 . 10 24 Received Heat Transfer 549 | . 168 24 . 225 132 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 2 | 2 . . . . . Heat Transferred 333 | 333 . . . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Peak Influence 355 | 20 209 355 199 347 140 Initial 79 | . 13 3 79 . 77 Average 112 | 6 93 138 196 122 89 Maximum Alert Level 1 | . 1 1 . 1 . Low Security (%) 89 | 100 87 61 100 76 100 Level 1 10 | . 12 38 . 23 . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 7 | . 2 2 . 1 2 Investigation 3 | . 2 . . . 1 Extermination 1 | . . . . . 1 Reinforcement 3 | . . 2 . 1 . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 Stealth | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Distress Signals 4 | . . 2 . 2 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 82 | . 9 17 4 26 26 Peak Tracking Total 9 | . 5 7 4 5 9 Tactical Retreats 4 | . . . . 3 1 Traps | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Traps Triggered 2 | . 2 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -7 ---------- Run | Yrd Mat Mat Min Mat Fac Machines Disabled 1 | . . 1 . . . Max in Single Turn 1 | . . 1 . . . Garrison Access 1 | . . . . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Machines Accessed 11 | . . 2 . 4 5 Terminals 8 | . . 2 . 4 2 Fabricators 1 | . . . . . 1 Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 2 | . . . . . 2 Total Hacks 32 | . . 3 . 18 11 Successful 15 | . . 2 . 10 3 Failed 17 | . . 1 . 8 8 Catastrophic 2 | . . . . . 2 Database Lockouts . | . . . . . . Manual 17 | . . 3 . 12 2 Terminals 27 | . . 3 . 18 6 Fabricators 1 | . . . . . 1 Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 4 | . . . . . 4 Terminal Hacks 9 | . . 1 . 7 1 Robot Analysis 1 | . . . . 1 . Prototype ID Bank 2 | . . . . 1 1 Branch Access Points 1 | . . . . 1 . Alert Level 1 | . . . . 1 . Unreport Threat 2 | . . 1 . 1 . Investigation Status 1 | . . . . 1 . Registered Prototypes 1 | . . . . 1 . Fabricator Hacks 1 | . . . . . 1 Network Status 1 | . . . . . 1 Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . . . 1 Seal Access 1 | . . . . . 1 Unauthorized Hacks 4 | . . 1 . 3 . Terminals 4 | . . 1 . 3 . Botnet 4 | . . 1 . 3 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 9 | . . 2 . 3 4 Full Trace Events 1 | . . . . . 1 Feedback Events 1 | . . . . . 1 Corruption 1 | . . . . . 1 Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 ------------ Run | Yrd Mat Mat Min Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 4 | . . . . . 4 Programmers 4 | . . . . . 4 Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Min Mat Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Robot Analysis Total 1 | . . . . 1 . Derelict Logs Recovered 2 | . . . 2 . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -7 ------------- Run | Yrd Mat Mat Min Mat Fac Turns Passed 3057 | 128 444 282 402 682 1119 Spaces Moved 1901 | 71 259 180 326 388 677 Core 8 | 8 . . . . . Treads . | . . . . . . Legs 1893 | 63 259 180 326 388 677 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 120 120 122 Average Speed 121 | 112 125 120 120 121 123 Slowest Speed 190 | 120 190 120 120 122 130 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 37 | 5 42 25 90 45 19 Regions Visited 5 Branch Regions 1 Pre-discovered Areas 1 | . . . 1 . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 1 | . . . 1 . . Spaces Dug . | . . . . . . Terrain Destroyed 34 | . . 24 10 . . Melee . | . . . . . . Projectile . | . . . . . . AOE 34 | . . 24 10 . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Total 2434 | 92 341 227 336 517 921 Wait 276 | . 27 26 4 44 175 Move 1896 | 70 258 179 325 387 677 Hop . | . . . . . . Pick Up 37 | 2 14 2 2 7 10 Fast Attach 27 | 7 4 2 . 10 4 Attach 3 | . 1 1 . 1 . Detach . | . . . . . . Swap 24 | . 4 5 2 5 8 Drop 42 | . 12 2 2 11 15 Fire 129 | 13 21 10 1 52 32 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 15) 129 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 422 | -10/Materials | Discovered new exit (range 5) 573 | -10/Materials | Entered another Materials area 573 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 824 | -9/Materials | Discovered new exit (range 12) 855 | -9/Materials | Entered Mines 880 | -9/Mines | Build established: Scavenger-Mutant 884 | -9/Mines | Learned Materials emergency access door positions 1004 | -9/Mines | Discovered new exit (range 10) 1165 | -9/Mines | Learned location of Zion (-6) 1185 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1189 | -9/Mines | Discovered new exit (range 14) 1257 | -9/Mines | Entered Materials 1257 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1811 | -8/Materials | Build established: Mutant 1862 | -8/Materials | Discovered new exit (range 16) 1939 | -8/Materials | Entered Factory 1939 | -7/Factory | Evolved 2 slots: Utility x2 2903 | -7/Factory | Discovered new exit (range 17) 3008 | -7/Factory | Cargo convoy interrupted 3050 | -7/Factory | Core integrity fell below 50% 3051 | -7/Factory | System corruption reached 10% 3056 | -7/Factory | Core integrity fell below 20% 3058 | -7/Factory | Destroyed by X-67 Chaingunner with Minigun Last Messages --------------- 03032_ I-36 Angel unfolds itself. 03032_ M-28 Smith repairs Remote Datajack. 03034_ Penetrated by Slug. 03035_ Enh. Autogun destroyed. 03037_ Penetrated by Slug. 03037_ Imp. Deuterium Engine destroyed. 03040_ Penetrated by Slug. 03042_ Titanium Leg destroyed. 03043_ Penetrated by Slug. 03044_ Adv. Assault Cannon destroyed. 03045_ Penetrated by Slug. 03045_ Visual Processing Unit destroyed. 03046_ Penetrated by Slug. 03046_ Imp. Titanium Leg destroyed. 03048_ J&M04LUFQG 03049_ Penetrated by Slug. 03052_ M-28 Smith repairs P-60 Hacker. 03052_ Penetrated by Slug. 03056_ Imp. Titanium Leg destroyed. 03057_ Penetrated by Slug. 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