Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.23 @ 17:55:33 Player: Zedx Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (15) 75 Value Destroyed (259) 259 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1234 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 252/300 Energy 99/100 System Corruption 0% Temperature Cool (0) Movement Rolling (100) Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Compact Wheel > --- UTILITY (2) ------ Small Storage Unit Visual Processing Unit > --- WEAPON (2) ------- Light Assault Rifle > --- INVENTORY (8) ---- Light Nuclear Core Small Storage Unit Improved Terrain Scanner Light Assault Rifle Light Assault Rifle Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Wheel Compact Wheel Compact Wheel Compact Wheel > --- UTILITY ---------- Small Storage Unit Visual Processing Unit > --- WEAPON ----------- Light Assault Rifle Light Assault Rifle > --- INVENTORY -------- Light Ion Engine Light Nuclear Core Small Storage Unit Improved Terrain Scanner Light Assault Rifle Light Assault Rifle Light Assault Rifle [Rating: 11] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Wheel Wheel Wheel Flight Unit Flight Unit Utility Visual Processing Unit Device Improved Terrain Scanner Storage Small Storage Unit Processor Visual Processing Unit Weapon Light Assault Rifle Energy Gun Small Laser Ballistic Gun Light Assault Rifle Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 2 | . . 2 Utility . | . . . Weapon . | . . . Parts Attached 19 | 6 9 4 Power 3 | 1 1 1 Engine 3 | 1 1 1 Core . | . . . Reactor . | . . . Propulsion 6 | 2 1 3 Treads . | . . . Leg . | . . . Wheel 5 | 2 1 2 Hover . | . . . Flight 1 | . . 1 Utility 4 | 1 3 . Device 1 | 1 . . Storage 2 | . 2 . Processor 1 | . 1 . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 6 | 2 4 . Energy Gun 1 | 1 . . Energy Cannon . | . . . Ballistic Gun 5 | 1 4 . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 8 | . . 8 Power 2 | . . 2 Propulsion 4 | . . 4 Utility . | . . . Weapon 2 | . . 2 Highest Loss Streak 5 | . . 5 To Critical Strikes . | . . . Average Backups 6 | . 6 7 Power 1 | . . 1 Propulsion 1 | . 2 . Utility 1 | . 1 2 Weapon 1 | . 1 2 Tool/Special . | . . . Unused Backups 9 | . 6 3 Power 3 | . 2 1 Propulsion 2 | . 2 . Utility 1 | . . 1 Weapon 3 | . 2 1 Tool/Special . | . . . Average Slot Usage (%) 92 | . 99 81 Engine 12 | . 14 9 Wheel 28 | . 28 28 Device 2 | . 3 . Storage 12 | . 13 11 Processor 11 | . 11 11 Energy Gun 1 | . 3 . Ballistic Gun 23 | . 24 20 Peak Build Rating 11 | 8 10 11 Average Rating 8 | 4 8 9 On Entrance 5 | . 8 9 Avg Prop Armor Cover (%) . | . . . Naked Turns . | . . . Heaviest Build 10 | 6 10 10 Greatest Support 58 | 26 26 58 Greatest Overweight (x) 1 | 1 . 1 Average Overweight (x) . | . . . Largest Inventory Capacity 8 | 5 8 8 Average Capacity 7 | 5 7 8 Most Carried 8 | 3 8 8 Average Carried 5 | . 6 7 Final Capacity 8 | 5 8 8 Final Carried 8 | 3 8 5 Class Distribution -------------------- 77% | Mutant 22% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 473 | 266 134 73 Remotely . | . . . Salvage Created 527 | 102 278 147 Parts 30 | 5 18 7 Haulers Intercepted 1 | . 1 . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 10 | . 5 5 Guns 10 | . 5 5 Classes Destroyed 6 | 2 4 . Tunneler 1 | 1 . . Hauler 1 | . 1 . Recycler 2 | 1 1 . Watcher 1 | . 1 . Swarmer 6 | . 3 3 Grunt 4 | . 2 2 Best Kill Streak 3 | 2 3 3 Combat Bots Only 3 | . 3 3 Max Kills in Single Turn 1 | 1 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 118 | . 26 92 Missed 27 | . 6 21 Hits 91 | . 20 71 Projectile 91 | . 20 71 Critical Strikes 3 | . . 3 Damage Taken 1084 | . 192 892 Core 447 | . 46 401 Absorbed by Shields . | . . . Core Remaining (%) 90 | 100 81 . Volleys Fired 69 | 6 35 28 Largest 2 | 2 2 2 Hottest 60 | 60 60 40 Shots Fired 126 | 12 69 45 Gun 126 | 12 69 45 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 117 | 6 66 45 Thermal 9 | 6 3 . Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 10 | 10 10 8 Robot Miss Streak 4 | 1 3 4 Penetration Max . | . . . Secondary Targets 1 | . . 1 Max Gunslinging Chain 1 | . . 1 Shots Hit Robots 82 | 10 45 27 Core Hits 34 | 4 17 13 Critical Kills 1 | . 1 . Critical Parts Destroyed . | . . . Critical Strikes 1 | . 1 . Destroy 1 | . 1 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 709 | 95 375 239 Guns 709 | 95 375 239 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming . | . . . Kinetic 631 | 40 352 239 Thermal 78 | 55 23 . Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 40 | 40 20 27 Average Temperature 11 | 18 9 9 Received Heat Transfer 327 | . 54 273 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 175 | 125 50 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 89 | 5 89 56 Initial . | . . . Average 19 | 1 20 21 Influence Increases 448 | 10 212 226 Destroy 0b10 Robot/C 200 | . 100 100 Destroy 0b10 Robot/NC 25 | 10 15 . Destroy Leader 44 | . 24 20 Successful Hack 44 | . 28 16 Lose Combat Pursuer 135 | . 45 90 Influence Decreases 448 | 10 212 226 Time Decay 376 | 10 212 154 Lost Part 72 | . . 72 Squads Dispatched 1 | . . 1 Investigation . | . . . Extermination . | . . . Reinforcement 1 | . . 1 Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 3 | . . 3 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 39 | . 14 25 Peak Tracking Total 11 | . 3 11 Tactical Retreats 5 | . 2 3 Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed 5 | . 5 . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 7 | . 5 2 Terminals 6 | . 4 2 Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 15 | . 11 4 Successful 7 | . 6 1 Failed 8 | . 5 3 Catastrophic 4 | . 2 2 Database Lockouts . | . . . Manual 11 | . 7 4 Terminals 12 | . 8 4 Fabricators . | . . . Repair Stations . | . . . Recycling Units 3 | . 3 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 3 | . 3 . Part Schematic 1 | . 1 . Robot Analysis 1 | . 1 . Disarm Traps 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 2 | . 2 . Report Inventory 2 | . 2 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 2 | . 1 1 Terminals 2 | . 1 1 Assimilate 1 | . . 1 Botnet 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 5 | . 3 2 Full Trace Events 1 | . . 1 Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired 1 | . 1 . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies 1 | . . 1 Largest Group 1 | . . 1 Highest-Rated Group 10 | . . 10 Highest-Rated Ally 10 | . . 10 Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Active Infowar (turns) 1152 | 20 720 412 Optics 996 | . 584 412 Terrain 183 | 20 163 . Robot Analysis Total 1 | . 1 . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 1229 | 97 720 412 Spaces Moved 1074 | 86 650 338 Core 34 | 34 . . Treads . | . . . Legs . | . . . Wheels 1030 | 52 650 328 Hover . | . . . Flight 10 | . . 10 Fastest Speed 50 | 50 80 90 Average Speed 89 | 80 88 93 Slowest Speed 120 | 100 90 120 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 41 | 6 77 42 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 1246 | 100 745 401 Wait 50 | . 25 25 Move 1072 | 85 649 338 Hop . | . . . Pick Up 18 | 3 14 1 Fast Attach 10 | 6 3 1 Attach 6 | . . 6 Detach 2 | . . 2 Swap 7 | . 7 . Drop 12 | . 12 . Fire 69 | 6 35 28 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min x2]) -9/Materials (discovered 1 exit: [*Min]) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 98 | -11/Scrapyard | Entered Materials 180 | -10/Materials | Discovered new exit (range 15) 301 | -10/Materials | Build established: Mutant 640 | -10/Materials | Discovered new exit (range 9) 750 | -10/Materials | Discovered new exit (range 18) 818 | -10/Materials | Entered another Materials area 818 | -9/Materials | Evolved 2 slots: Propulsion x2 891 | -9/Materials | Discovered new exit (range 16) 1192 | -9/Materials | Core integrity fell below 50% 1223 | -9/Materials | Core integrity fell below 20% 1225 | -9/Materials | Lost 5 parts (1p2n2w) 1230 | -9/Materials | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 01204_ Critical hit (Burn: +37). 01205_ U-05 Engineer builds a Wall. 01205_ K-01 Serf collects debris. 01206_ Acquired Flight Unit. 01207_ K-01 Serf collects debris. 01208_ U-05 Engineer lays Concrete. 01208_ U-05 Engineer builds a Wall. 01210_ The unstable cave ceiling collapses. 01210_ K-01 Serf collects debris. 01210_ U-05 Engineer lays Concrete. 01212_ K-01 Serf collects debris. 01213_ U-05 Engineer lays Concrete. 01213_ K-01 Serf collects debris. 01214_ U-05 Engineer lays Concrete. 01215_ W-16 Scout sends out distress signal. 01215_ K-01 Serf collects debris. 01220_ W-16 Scout sends out distress signal. 01221_ U-05 Engineer lays Concrete. 01225_ Flight Unit destroyed. 01228_ Lgt. Ion Engine destroyed. Map ----- +----------------------------------------------------+ | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????##???????##+##??????????????????? | | ???? ???? ###### ####### ########???????????? | | ???? ? # + ???????????? | | ???? =] # ! !!] # ss ???????????????? | | ??? =[ # !]] # s #??????????????????? | | ?? # !] # w s#???????????????????? | | ?? / Y #???????????????????? | | ????? # """" # !!! #???????? #?????????? | | ???????# # "" " # !a! # s s#?????????? | | #??????# " # !@! s #?????????? | | #??????# # # #?????????? | | #??????# # #%# #?? #?????????? | | #??????# % r #???? #?????????? | | #??????# ######## #?????? ??????????? | | +??????# #?????? #???????????????????? | | ######## ##???????#???????????????????? | | # # # ####???????????????????????????? | | # # # """ # ??????????????????????????? | | # !!| # + """ # ?????????????????????????? | | # !| # # """ # ????????????????????????? | | # !| / # # "" ???????????????????????? | | + # # ! # """ ??????????????????????? | | ######## # # S" #?????????????????????? | | #??????# #] # """???????????????????????? | | #??????# ####### ""????????????????????????? | | #??????# #?????? ?????????????????????????? | | #??????# #??????####+?????????????????????????? | | #??????# #????????????????????????????????????? | | #####???# #????????????????????????????????????? | | #???## ##????????????????????????????????????? | | " #????# #?????????????????????????????????????? | | T #????# #?????????????????????????????????????? | | " #????# #?????????????????????????????????????? | | #????? ?????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 225 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Range 16 Terrain Scan Density 10 Evasion (%) 50 Item Schematics ----------------- Flight Unit | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ConceptLongswordChainsaw Manual? 0 Play Time 00:13:34 Cumulative 57.3 hours Start 2026.01.23 @ 17:38:23 End 2026.01.23 @ 17:55:33 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 69 Rogue 69 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 34 Achievement% 21 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f8d958fd-a814-4342-a1a7-e2c74f943c58