Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.12 @ 20:24:04 Player: human Result: Destroyed by P-70 Sage with High-powered Shock Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (23) 4600 Robots Destroyed (375) 1875 Value Destroyed (19752) 19752 Prototype IDs (35) 700 Alien Tech Used (0) 0 Bonus (7737) 7737 TOTAL SCORE: 37664 Bonus ------- High Alert Combat Kills 4450 Follower Combat Kills 131 Entered Garrisons 600 Entered DSFs 500 Met Data Miner 300 Acquired ECA 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 528 Friendly Fire -72 Cogmind --------- Core Integrity 0/1150 Matter 224/300 Energy 38/100 System Corruption 24% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Improved Gyrokinetic Inverter Improved Gyrokinetic Inverter > --- UTILITY (8) ------ Enhanced Optical Array > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Large Storage Unit Improved Force Field Vortex Driver (30) Vortex Driver (16) Micro-nuke Launcher Peak State ------------ > --- POWER ------------ Vortex Chain Reactor > --- PROPULSION ------- Thunder Leg Myomer Leg Myomer Leg Myomer Leg Myomer Leg Myomer Leg > --- UTILITY ---------- Experimental Matter Compressor Improved Signal Interpreter Advanced Targeting Computer Core Analyzer Improved Weapon Cycler Advanced Hardlight Generator Advanced Hacking Suite System Guard > --- WEAPON ----------- Gatling Laser Magnetic Acceleration Cannon RU-N14's Throwing Claymores v3 > --- INVENTORY -------- Vortex Rail Vortex Driver Vortex Driver Micro-nuke Launcher RU-N14's Throwing Claymores v3 [Rating: 126] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Reactor Vortex Chain Reactor Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Improved Gyrokinetic Inverter Flight Unit Surge Thruster Utility Large Storage Unit Device Weapon Cycler Storage Large Storage Unit Processor Core Analyzer Hackware Advanced Hacking Suite Protection Hardened Medium Armor Plating Weapon Improved Spread Laser Energy Gun Improved Spread Laser Energy Cannon Ion Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Magnetic Acceleration Cannon Launcher Improved Grenade Launcher Special Weapon RU-N14's Throwing Claymores v3 Impact Weapon Heavy Mace Slashing Weapon Mining Claw Build | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Mat Min Mat Gar Fac Gar Fac DSF Fac Gar Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Slots Evolved 12 | . . . 2 . 2 . 2 . . . 2 . . . . . . 2 . . . . 2 Power 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . Propulsion 4 | . . . . . 2 . . . . . . . . . . . . 1 . . . . 1 Utility 6 | . . . 2 . . . 1 . . . 1 . . . . . . 1 . . . . 1 Weapon 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Parts Attached 318 | 6 . 1 19 . 28 14 25 19 2 8 3 41 19 9 4 . 4 46 . 3 15 2 50 Power 29 | 1 . . 5 . 1 2 2 1 . . . 7 1 1 . . . 4 . . 1 . 3 Engine 20 | 1 . . 5 . 1 1 2 1 . . . 3 1 1 . . . 4 . . . . . Core 6 | . . . . . . 1 . . . . . 4 . . . . . . . . . . 1 Reactor 3 | . . . . . . . . . . . . . . . . . . . . . 1 . 2 Propulsion 104 | 2 . . 4 . 9 8 5 7 . 6 . 15 3 3 2 . 3 13 . 1 3 . 20 Treads 46 | 2 . . 4 . 8 8 5 2 . 4 . 4 . . 2 . . 5 . 1 1 . . Leg 37 | . . . . . . . . 5 . 2 . 8 3 3 . . 2 3 . . 1 . 10 Wheel 6 | . . . . . . . . . . . . . . . . . 1 5 . . . . . Hover 12 | . . . . . 1 . . . . . . . . . . . . . . . 1 . 10 Flight 3 | . . . . . . . . . . . . 3 . . . . . . . . . . . Utility 97 | 1 . . 7 . 8 1 8 6 1 1 2 12 10 3 . . 1 19 . 2 2 . 13 Device 51 | . . . 2 . 3 . 3 3 . 1 . 6 7 3 . . . 12 . 1 1 . 9 Storage 11 | 1 . . 2 . 1 . . 1 . . . 1 1 . . . . 1 . . 1 . 2 Processor 11 | . . . 1 . . . 2 . . . . 2 1 . . . . 3 . . . . 2 Hackware 5 | . . . . . . . . . . . 2 . 1 . . . . 1 . 1 . . . Protection 19 | . . . 2 . 4 1 3 2 1 . . 3 . . . . 1 2 . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . Weapon 88 | 2 . 1 3 . 10 3 10 5 1 1 1 7 5 2 2 . . 10 . . 9 2 14 Energy Gun 26 | 1 . . 1 . 1 . 6 2 . . . 4 . . . . . 5 . . 4 . 2 Energy Cannon 21 | . . 1 1 . 2 3 1 . . . . . 4 2 . . . 2 . . 2 . 3 Ballistic Gun 19 | 1 . . 1 . 4 . 1 2 1 . . 1 1 . 2 . . 3 . . . 1 1 Ballistic Cannon 10 | . . . . . . . . 1 . . . 2 . . . . . . . . 1 . 6 Launcher 5 | . . . . . 1 . 2 . . . . . . . . . . . . . 1 . 1 Special Weapon 4 | . . . . . . . . . . . 1 . . . . . . . . . 1 1 1 Impact Weapon 2 | . . . . . 1 . . . . 1 . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 24 | . . . 2 . 5 . 3 . 1 . . . 2 . . . . 2 . . 8 . 1 Corrupted Parts 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . System Corruption 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . Parts Lost 173 | . 1 . 6 . 13 8 8 13 . 1 . 30 5 10 4 . 4 30 . . 1 2 37 Power 20 | . . . 3 . 1 . . . . . . 6 1 3 . . . 2 . . . . 4 Propulsion 65 | . . . 2 . 5 5 5 5 . 1 . 9 1 4 2 . 2 9 . . . 1 14 Utility 44 | . . . 1 . 4 2 3 4 . . . 6 2 1 . . 1 8 . . 1 . 11 Weapon 44 | . 1 . . . 3 1 . 4 . . . 9 1 2 2 . 1 11 . . . 1 8 Highest Loss Streak 18 | . 1 . 2 . 2 2 3 5 . 1 . 6 2 9 4 . 3 14 . . 1 2 18 To Critical Strikes 5 | . . . . . 1 1 1 . . . . . . . . . . 2 . . . . . Average Backups 11 | 3 7 6 10 14 14 13 14 14 14 14 13 10 14 10 8 10 11 14 5 5 4 5 7 Power 1 | . 1 1 1 2 1 1 1 3 4 2 1 2 2 . . 1 1 . . . . . . Propulsion 1 | 2 4 2 2 2 1 2 2 . 2 . 1 1 5 1 . 1 1 3 1 1 . . . Utility 3 | . . 1 2 3 5 3 3 3 4 5 5 3 5 5 5 5 5 7 3 2 . . . Weapon 4 | . 1 2 4 7 6 6 6 6 4 4 5 3 1 1 1 2 2 2 . . 3 5 6 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 42 | . 4 . 5 . 3 . . . . 5 2 1 2 1 . . . 11 . . . . 8 Power 3 | . . . 1 . . . . . . 2 . . . . . . . . . . . . . Propulsion 15 | . 3 . 2 . . . . . . 2 . . 1 1 . . . 5 . . . . 1 Utility 14 | . . . . . 2 . . . . 1 2 1 1 . . . . 4 . . . . 3 Weapon 10 | . 1 . 2 . 1 . . . . . . . . . . . . 2 . . . . 4 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 88 | . 84 79 87 97 97 98 97 85 88 99 94 89 96 86 84 86 77 86 47 56 86 84 76 Engine 7 | . 14 14 10 11 8 9 7 7 7 7 8 7 12 10 6 6 6 9 . . 2 . . Treads 18 | . 28 28 21 22 33 34 29 8 7 4 26 11 . . 5 13 9 8 17 22 22 20 1 Leg 6 | . . . . . . . . 14 23 25 . 10 25 20 13 6 3 6 . . . . 17 Device 12 | . . . 9 11 9 8 15 17 15 22 20 14 12 14 20 20 16 9 . 8 15 11 9 Storage 6 | . 14 14 11 11 9 9 7 7 7 7 6 6 6 6 6 6 6 4 . . . 5 5 Processor 6 | . . . . . . . . . . . . 7 14 13 13 13 13 16 17 17 17 17 13 Hackware 1 | . . . . . . . . . . . 5 . 1 3 . . . . . 4 5 5 3 Protection 7 | . . . 11 22 17 18 11 5 3 7 6 4 3 . . . 2 3 . . . . . Energy Gun 4 | . 13 . . . . . 13 11 18 11 13 9 1 . . . . 3 . . 10 7 3 Energy Cannon 4 | . . 8 10 11 4 10 4 . . . . . 11 15 13 6 6 2 . . . . . Ballistic Gun 5 | . 14 14 10 8 10 4 1 1 3 7 6 4 4 1 5 13 9 4 . . . . . Ballistic Cannon 1 | . . . . . . . . 4 . . . 3 . . . . . . . . . 5 4 Peak Build Rating 126 | 6 6 6 23 23 28 32 42 54 46 52 60 65 71 67 56 52 53 87 43 59 113 109 126 Average Rating 48 | 4 5 5 15 22 25 27 37 42 44 49 56 52 63 57 53 52 46 63 43 53 95 104 99 On Entrance 43 | . 6 5 6 20 23 28 27 36 43 46 52 58 61 65 56 52 52 53 43 43 55 109 102 Naked Turns 4 | . . . . . . . . . . . . . . . . . . . . . . . 4 Heaviest Build 110 | 12 12 13 54 54 57 61 62 59 44 48 55 74 64 63 54 44 48 95 3 3 79 61 110 Greatest Support 151 | 40 40 40 40 40 80 80 80 65 45 88 88 88 70 78 63 50 50 73 3 3 151 151 148 Greatest Overweight (x) 13 | . . . 1 1 1 . . 2 . 1 . 13 1 . 1 . 2 4 . . . . 2 Average Overweight (x) . | . . . . 1 . . . . . . . . . . . . . 1 . . . . . Largest Inventory Capacity 20 | 8 8 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 20 5 5 5 5 20 Average Capacity 13 | 6 8 8 13 15 15 15 15 15 15 15 15 15 15 15 15 15 15 18 5 5 5 5 10 Most Carried 20 | 6 8 7 15 15 15 15 15 15 15 15 15 15 15 15 10 10 12 20 5 5 5 5 19 Average Carried 11 | 3 7 6 10 14 14 13 14 14 14 14 14 11 14 10 8 10 11 14 5 4 4 5 8 Final Capacity 15 | 8 8 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 5 5 5 5 5 Final Carried 15 | 6 7 6 15 14 15 15 15 14 15 15 15 15 15 8 10 10 10 5 5 5 5 5 5 Class Distribution -------------------- 40% | Mutant 18% | Scavenger-Mutant 15% | Scavenger-Gunner 13% | Gunner 6% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Garrison Mutant | -7/Factory Scavenger-Tank | -7/Garrison Scavenger-Tank | -7/Factory Scavenger-Mutant | -7/DSF Scavenger-Tank | -6/Factory Scavenger-Gunner | -6/Garrison Scavenger-Gunner | -6/Factory Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Scavenger-Gunner | -6/Data Miner Scavenger-Gunner | -5/Proximity Caves Scavenger-Mutant | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Gunner | -5/Warlord Gunner | -4/Proximity Caves Gunner | -4/Factory Resources | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ----------- Run | Yrd Mat Min Mat Min Mat Gar Fac Gar Fac DSF Fac Gar Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Matter Collected 11058 | 163 80 . 677 66 907 868 415 1066 . 332 150 1638 434 359 319 . 331 671 . 454 803 135 1190 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 13215 | . 80 . 1324 224 1278 1146 706 1135 . 146 . 1642 295 267 252 . 747 1417 . . 230 372 1954 Parts 704 | . 8 . 98 13 74 85 22 60 . 10 . 91 18 11 13 . 20 74 . . 11 10 86 Haulers Intercepted 7 | . . . 3 . 2 . 1 . . . . . . . . . . . . . . . 1 Recyclers Shooed 8 | . . . . . 1 . 1 . . . . . 5 . . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 63 | . . . . . . . . . . . . . . 11 11 . 21 . . 9 . 11 . Prevented 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Kills | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Mat Min Mat Gar Fac Gar Fac DSF Fac Gar Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Combat Hostiles Destroyed 345 | . 1 . 37 6 33 42 18 40 . 3 . 47 5 4 10 . 11 27 . . 5 10 46 Melee 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Guns 163 | . 1 . 21 3 19 6 17 21 . 3 . 29 . . 4 . 5 19 . . 1 8 6 Cannons 124 | . . . 16 2 10 20 . 7 . . . 18 5 4 6 . 5 5 . . 4 . 22 AOE 48 | . . . . . 3 14 1 12 . . . . . . . . . 1 . . . 2 15 Classes Destroyed 19 | . 3 . 4 1 3 3 . . . 1 . 1 1 1 . . . . . . 1 . . Worker 9 | . . . . . 2 . . . . . . . 1 . . . . 4 . . . . 2 Builder 10 | . 1 . 1 . . . . . . . . . . . . . . 1 . . . . 7 Hauler 7 | . . . 3 . 2 . 1 . . . . . . . . . . . . . . . 1 Recycler 2 | . . . . 1 . . . . . . . . . . . . . . . . . . 1 Operator 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . Watcher 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Swarmer 86 | . . . 16 3 6 14 . 13 . . . 11 . . 10 . 1 5 . . . 3 4 Cutter 9 | . . . . . . . . . . . . 9 . . . . . . . . . . . Saboteur 4 | . . . . . . 3 . . . . . 1 . . . . . . . . . . . Grunt 125 | . 1 . 12 3 14 9 8 12 . . . 14 . 2 . . 5 9 . . 4 7 25 Brawler 12 | . . . 1 . 1 3 2 1 . . . 1 . . . . 3 . . . . . . Duelist 12 | . . . . . . 2 1 3 . . . 2 . 1 . . 1 1 . . . . 1 Protector 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Sentry 42 | . . . 8 . 8 5 4 7 . . . 4 1 . . . 1 2 . . . . 2 Specialist 6 | . . . . . 2 . . 2 . 2 . . . . . . . . . . . . . Hunter 17 | . . . . . 2 . 1 2 . . . 2 4 . . . . 4 . . . . 2 Programmer 28 | . . . . . . 6 2 . . . . 3 . . . . . 6 . . . . 11 Behemoth 2 | . . . . . . . . . . . . . . 1 . . . . . . . . 1 Decomposer 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . Mutant 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . Best Kill Streak 9 | . 2 . 6 4 6 8 3 7 . 1 . 9 3 3 4 . 6 5 . . 5 5 9 Combat Bots Only 9 | . 1 . 6 3 6 8 3 7 . 1 . 9 2 3 4 . 6 5 . . 5 5 6 Max Kills in Single Turn 6 | . 1 . 2 1 2 3 2 3 . 1 . 3 1 1 1 . 1 3 . . 1 2 6 Gunslinging 1 | . . . . . . . 1 . . . . 1 . . . . . 1 . . . . . Exploded 3 | . . . . . 1 3 1 2 . . . . . . . . . 1 . . . 2 3 Melee 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Min Mat Min Mat Gar Fac Gar Fac DSF Fac Gar Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Hostile Shots Fired 2764 | . 10 . 183 35 255 216 183 246 . 27 . 393 98 92 52 . 32 356 25 9 28 86 438 Missed 827 | . 4 . 54 15 72 58 50 94 . 17 . 104 33 35 21 . 8 82 10 6 7 30 127 Hits 1937 | . 6 . 129 20 183 158 133 152 . 10 . 289 65 57 31 . 24 274 15 3 21 56 311 Melee 66 | . . . . . 2 9 7 4 . . . 35 . . . . . 9 . . . . . Projectile 1871 | . 6 . 129 20 181 149 126 148 . 10 . 254 65 57 31 . 24 265 15 3 21 56 311 AOE 7 | . . . . . . . . . . . . 4 1 . . . . 1 . . 1 . . Critical Strikes 85 | . . . 1 . 8 13 6 4 . . . 15 . 2 . . 1 12 . . 3 3 17 Part Disruptions 4 | . . . . . . . . . . 1 . 1 . . . . . . . . 1 . 1 Damage Taken 31024 | . 153 . 1335 203 2411 2208 1667 2084 . 168 . 4380 1081 1214 506 . 501 5458 232 48 478 947 5950 Core 3771 | . 21 . 209 6 230 154 65 197 . 13 . 373 97 190 55 . 57 804 34 . . 104 1162 Absorbed by Shields 545 | . . . . . . . . . . . . . . . . . . 169 . . . . 376 Regen/Repaired (Parts) 401 | . . . . . 73 . . . . . . . . . . . . . . . 289 . 39 Core Remaining (%) 48 | 100 . 91 . 46 . 30 . . . 60 . . . . . . 9 . . . . 5 . Volleys Fired 942 | . 13 . 85 14 105 119 43 86 . 8 . 114 30 18 26 . 40 85 . . 13 34 109 Largest 3 | . 2 . 2 2 2 2 3 3 . 3 . 3 3 3 3 . 3 3 . . 3 3 3 Hottest 246 | . 70 . 85 85 96 135 225 225 . 178 . 178 208 195 111 . 111 219 . . 169 169 246 Shots Fired 2013 | . 26 . 169 28 209 195 114 205 . 17 . 281 73 45 54 . 103 194 . . 31 63 206 Gun 1133 | . 26 . 84 14 120 53 110 130 . 17 . 217 21 4 28 . 63 142 . . 18 27 59 Cannon 827 | . . . 85 14 85 124 2 63 . . . 64 52 41 26 . 40 52 . . 13 34 132 Launcher 48 | . . . . . 4 18 2 12 . . . . . . . . . . . . . . 12 Special 5 | . . . . . . . . . . . . . . . . . . . . . . 2 3 Kinetic 864 | . 13 . 84 14 120 53 . 92 . 9 . 133 21 4 28 . 63 68 . . 13 34 115 Thermal 1036 | . 13 . 85 14 85 124 112 101 . 8 . 148 52 41 26 . 40 86 . . 13 22 66 Explosive 53 | . . . . . 4 18 2 12 . . . . . . . . . . . . . 2 15 Electromagnetic 40 | . . . . . . . . . . . . . . . . . . 40 . . . . . Entropic 20 | . . . . . . . . . . . . . . . . . . . . . 5 5 10 Robot Hit Streak 18 | . 10 . 18 10 11 15 11 13 . 13 . 11 12 7 4 . 12 17 . . 11 14 13 Robot Miss Streak 15 | . 1 . 6 6 6 7 10 15 . 2 . 12 7 2 3 . 2 7 . . 2 3 3 Penetration Max 1 | . . . . . . . . . . . . . . . . . . 1 . . . 1 1 Secondary Targets 14 | . . . . . . 2 1 1 . . . 6 . . . . . 4 . . . . . Max Gunslinging Chain 1 | . . . . . . 1 1 1 . . . 1 . . . . . 1 . . . . . Shots Hit Robots 1254 | . 20 . 105 20 147 96 91 130 . 13 . 166 42 30 21 . 64 119 . . 22 35 133 Core Hits 974 | . 6 . 55 8 72 54 117 146 . 11 . 149 32 11 14 . 36 60 . . 21 31 151 Critical Kills 8 | . . . . 1 2 . . . . . . . . . 1 . 1 2 . . . . 1 Critical Parts Destroyed 5 | . . . . . 1 . . . . . . 1 . . . . . 3 . . . . . Critical Strikes 42 | . . . . 1 3 . . 1 . . . 9 . . 1 . 1 10 . . . 1 15 Burn 8 | . . . . . . . . . . . . 3 . . . . . 5 . . . . . Meltdown 4 | . . . . 1 1 . . . . . . . . . . . 1 . . . . . 1 Destroy 8 | . . . . . 2 . . . . . . 1 . . 1 . . 4 . . . . . Blast 17 | . . . . . . . . 1 . . . 5 . . . . . . . . . . 11 Smash 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . Sever 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Sunder 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 Melee Attacks 99 | . . . . . 13 15 3 22 . . . 15 . . . . . 29 2 . . . . Impact 96 | . . . . . 10 15 3 22 . . . 15 . . . . . 29 2 . . . . Slashing 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 38883 | . 263 . 1861 449 3434 3634 2310 4058 . 305 . 3610 1051 857 504 . 1341 4007 . . 609 1568 9022 Guns 15796 | . 263 . 796 158 1731 559 2038 1932 . 305 . 2612 271 64 152 . 618 2072 . . 352 693 1180 Cannons 13540 | . . . 1065 291 1352 1627 . 763 . . . 998 780 793 352 . 723 856 . . 257 303 3380 Explosions 9223 | . . . . . 351 1448 272 1363 . . . . . . . . . 870 . . . 513 4406 Melee 209 | . . . . . . . . . . . . . . . . . . 209 . . . . . Ramming . | . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 11629 | . 139 . 796 158 1731 559 . 1074 . 134 . 1755 271 64 152 . 618 1021 . . 257 303 2597 Thermal 16384 | . 124 . 1065 291 1352 1627 2038 1621 . 171 . 1855 780 793 352 . 723 1401 . . 305 573 1313 Explosive 8191 | . . . . . 351 1448 272 1363 . . . . . . . . . 870 . . . 513 3374 Electromagnetic 1429 | . . . . . . . . . . . . . . . . . . 506 . . . . 923 Impact 209 | . . . . . . . . . . . . . . . . . . 209 . . . . . Slashing 115 | . . . . . . . . . . . . . . . . . . . . . . 59 56 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . Entropic 926 | . . . . . . . . . . . . . . . . . . . . . 47 120 759 Highest Corruption 24 | . 1 1 . . 1 12 4 7 7 7 . 9 9 5 5 5 7 19 19 19 19 . 24 Average Corruption 6 | . 1 1 . . 1 10 2 5 7 7 . 8 7 5 5 5 5 8 19 19 19 . 6 Corruption Purged 4 | . . . . . . . . . . . . . 4 . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Effects 332 | . . 3 . . 10 70 13 53 5 8 . 29 16 9 14 6 18 45 4 8 1 . 20 Message Errors 70 | . . . . . 1 19 2 11 . 3 . 4 3 3 3 . 3 10 2 3 . . 3 Matter Fused 84 | . . 2 . . 2 14 4 16 4 . . 10 4 3 5 2 5 7 . 1 . . 5 Heat Flow Errors 31 | . . . . . 1 9 1 5 . . . 1 3 . . 1 2 6 . . . . 2 Energy Discharges 40 | . . . . . 1 9 2 8 1 . . 2 1 1 2 3 1 4 2 2 . . 1 Parts Rejected 3 | . . . . . . 1 . . . . . . . . . . . 1 . . . . 1 Parts Fused 7 | . . . . . 1 1 . 1 . . . . 1 1 1 . 1 . . . . . . Data Loss (minor) 33 | . . 1 . . 1 6 1 5 . 2 . 3 2 1 . . 2 3 . 2 1 . 3 Data Loss (major) 19 | . . . . . 3 4 1 3 . 1 . 3 . . 1 . 1 1 . . . . 1 Misfires 15 | . . . . . . 3 . 1 . 1 . 3 1 . 2 . 1 3 . . . . . Alerts 12 | . . . . . . 3 . 2 . 1 . . 1 . . . . 4 . . . . 1 Misdirections 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 Weapon Failures 16 | . . . . . . 1 2 1 . . . 3 . . . . 2 6 . . . . 1 Overload Shots 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . Overflow Damage 794 | . . . 5 . 60 108 25 18 . . . 6 34 . 6 . . 197 . . 26 24 285 Projectiles 404 | . . . 5 . 15 57 . 6 . . . 6 34 . 6 . . 8 . . 26 24 217 Explosions 346 | . . . . . 45 51 25 12 . . . . . . . . . 145 . . . . 68 Melee 44 | . . . . . . . . . . . . . . . . . . 44 . . . . . Knockbacks 56 | . . . . . . . . 13 . . . 16 . . . . . 1 . . 4 3 19 Impact 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . Kinetic 48 | . . . . . . . . 9 . . . 16 . . . . . . . . 3 3 17 Secondary 7 | . . . . . . . . 4 . . . . . . . . . . . . 1 . 2 Self-Inflicted Damage 822 | . . . . . 9 65 86 273 . . . . . . . . . 177 . . . . 212 Shots 18 | . . . . . 1 3 1 6 . . . . . . . . . 2 . . . . 5 Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 671 | . 39 . 195 197 354 305 528 242 . 120 . 587 259 671 98 173 199 439 . . 198 199 434 Average Temperature 113 | . 16 . 64 91 105 86 177 58 . 54 . 186 85 220 34 104 53 129 . . 108 107 115 Received Heat Transfer 5817 | . 36 . 336 84 846 495 405 453 . 20 . 894 42 228 . . 156 588 . . 246 130 858 Effects 52 | . . . . . . . 10 . . . . 17 3 6 . . . 12 . . . . 4 Shutdowns 10 | . . . . . . . 3 . . . . 4 . 1 . . . 1 . . . . 1 Energy Bleed 10 | . . . . . . . 1 . . . . 2 . 2 . . . 4 . . . . 1 Interference 17 | . . . . . . . 2 . . . . 6 3 . . . . 4 . . . . 2 Matter Decay 5 | . . . . . . . 1 . . . . 2 . 1 . . . 1 . . . . . Short Circuit 8 | . . . . . . . 2 . . . . 3 . 2 . . . 1 . . . . . Damage (minor) 2 | . . . . . . . 1 . . . . . . . . . . 1 . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Robots Corrupted 3 | . . . . . . . . . . . . . . . . . . 1 . . . . 2 Combat Hostiles 3 | . . . . . . . . . . . . . . . . . . 1 . . . . 2 Parts Fried 11 | . . . . . . . . . . . . . . . . . . 3 . . . . 8 Impact Corruptions 3 | . . . . . . . . . . . . . . . . . . 3 . . . . . Robots Melted 6 | . . . . 1 1 1 . . . . . . . . . . 1 1 . . . . 1 Combat Hostiles 6 | . . . . 1 1 1 . . . . . . . . . . 1 1 . . . . 1 Parts Melted 28 | . . . 1 . 2 1 . . . . . 8 . . 3 . 2 7 . . . 2 2 Heat Transferred 23727 | . 370 . 1998 444 2146 2294 1675 1355 . 135 . 2988 1073 1036 481 . 868 2516 . . 654 1300 2394 Parts Sabotaged 8 | . . . . . . 4 . . . . . 4 . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Alert | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Mat Min Mat Gar Fac Gar Fac DSF Fac Gar Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Maximum Alert Level 5 | . . . 2 1 2 5 3 5 4 3 2 5 3 . . . . 1 . . . . 3 Low Security (%) 31 | 100 100 100 27 95 63 . . . . . . . . . . . . 92 . . . . 38 Level 1 15 | . . . 51 4 23 19 . . . . 10 9 . . . . . 7 . . . . 14 Level 2 10 | . . . 20 . 12 19 3 . . . 89 13 . . . . . . . . . . 14 Level 3 20 | . . . . . . 15 96 22 . 100 . 15 100 . . . . . . . . . 33 Level 4 12 | . . . . . . 23 . 41 100 . . 31 . . . . . . . . . . . Level 5 10 | . . . . . . 21 . 36 . . . 29 . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . Peak Influence 2308 | . 25 . 467 201 438 1742 1022 2308 1211 855 443 1925 1022 . . . . 302 . . . . 1098 Initial 1211 | . . . . 176 60 228 914 704 1211 805 443 276 1010 . . . . . . . . . 50 Average 672 | . 3 . 278 158 225 1009 825 1512 1181 842 419 1204 955 . . . . 79 . . . . 459 Influence Increases 12739 | . 53 . 1075 160 1050 1594 618 1834 . 50 2 1949 212 160 245 . 263 1109 . 45 175 245 1900 Destroy 0b10 Robot/C 6940 | . 20 . 740 120 660 840 360 840 . 40 . 940 120 80 200 . 240 540 . . 80 200 920 Destroy 0b10 Robot/NC 155 | . 10 . 20 5 20 . 5 . . . . . 10 . . . . 25 . . 5 . 55 Destroy Leader 1016 | . 2 . 186 20 174 20 102 40 . 10 . 50 30 20 30 . 10 110 . . . 30 182 Allied During Kill 50 | . . . . . . . . 29 . . . 6 2 . . . 13 . . . . . . Successful Hack 183 | . 21 . 29 . 18 14 24 . . . 2 21 16 . . . . 28 . . . . 10 Select Force Hacks 60 | . . . 30 . 30 . . . . . . . . . . . . . . . . . . Disable Machine 585 | . . . 15 . 15 30 60 30 . . . 15 15 . . . . 180 . . . . 225 Anti-Garrison Action 1600 | . . . . . . 500 . 550 . . . 550 . . . . . . . . . . . Destroy Structure 1070 | . . . 10 . 58 190 37 210 . . . 97 4 . . . . 136 . . . . 328 Partial Spotted 15 | . . . . . . . . . . . . . 15 . . . . . . . . . . Lose Combat Pursuer 1065 | . . . 45 15 75 . 30 135 . . . 270 . 60 15 . . 90 . 45 90 15 180 Influence Decreases 11671 | . 53 . 622 457 854 204 1354 532 1157 356 452 419 1215 664 358 305 263 810 151 129 129 274 913 Entered New Map 5578 | . . . . 277 96 124 828 302 1097 346 402 119 915 342 80 305 . . 111 29 64 110 31 Time Decay 4184 | . 53 . 562 180 628 . 446 . 60 . 50 . 230 222 238 . 170 494 40 100 55 144 512 Lost Part 1669 | . . . 60 . 130 80 80 130 . 10 . 300 50 100 40 . 33 256 . . 10 20 370 Lost Ally 240 | . . . . . . . . 100 . . . . 20 . . . 60 60 . . . . . Squads Dispatched 49 | . 1 . 4 . 6 . 9 . . 2 . . 2 . . . 1 11 . . . . 13 Investigation 8 | . . . 1 . 3 . . . . . . . . . . . . 2 . . . . 2 Extermination 10 | . . . . . . . 2 . . . . . 1 . . . . 4 . . . . 3 Reinforcement 23 | . 1 . 3 . 3 . 4 . . 2 . . 1 . . . . 2 . . . . 7 Assault 2 | . . . . . . . . . . . . . . . . . 1 . . . . . 1 Garrison 6 | . . . . . . . 3 . . . . . . . . . . 3 . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 Construction Impeded 4 | . . . . . . . . . . . . . . . . . . . . . . . 4 Haulers Reinforced 3 | . . . . . . . 2 . . . . . . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Min Mat Min Mat Gar Fac Gar Fac DSF Fac Gar Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Distress Signals 20 | . . . 5 . 4 . 2 . . . . . 1 . . . 1 3 . . . . 4 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 563 | . 5 . 58 7 52 43 32 45 . 7 1 62 11 9 11 . 15 53 7 8 48 12 77 Peak Tracking Total 17 | . 2 . 7 3 8 9 5 7 . 6 1 9 4 5 4 . 7 8 7 5 17 7 7 Tactical Retreats 52 | . . . 2 1 5 . 2 5 . 2 . 15 . 2 1 . . 5 . 1 4 1 6 Traps | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Mat Min Mat Gar Fac Gar Fac DSF Fac Gar Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Traps Triggered 25 | . 1 . . . 2 1 1 7 . 2 . 5 . . . . . 5 . . . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ---------- Run | Yrd Mat Min Mat Min Mat Gar Fac Gar Fac DSF Fac Gar Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Machines Disabled 65 | . . . 1 . 1 10 4 10 . . . 11 1 . . . . 12 . . . . 15 Max in Single Turn 6 | . . . 1 . 1 2 1 2 . . . 2 1 . . . . 6 . . . . 5 Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Garrison Relay 18 | . . . . . . 6 . 4 . . . 8 . . . . . . . . . . . Phase Generator 2 | . . . . . . . . 1 . . . 1 . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Min Mat Min Mat Gar Fac Gar Fac DSF Fac Gar Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Machines Accessed 70 | . 2 . 9 . 13 3 5 2 2 . 2 3 3 . 1 4 . 6 . . 6 . 9 Terminals 45 | . 2 . 8 . 10 3 3 2 1 . 1 3 2 . 1 . . 4 . . . . 5 Fabricators 3 | . . . . . . . . . 1 . . . . . . . . 1 . . . . 1 Repair Stations 2 | . . . . . 1 . . . . . . . . . . . . . . . . . 1 Recycling Units 4 | . . . 1 . 1 . 1 . . . . . 1 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 6 | . . . . . 1 . 1 . . . 1 . . . . . . 1 . . . . 2 Total Hacks 178 | . 9 . 26 . 31 3 11 6 3 . 4 4 9 . 1 33 . 10 . . 6 . 22 Successful 108 | . 7 . 16 . 12 1 6 . 2 . 2 2 6 . 1 33 . 3 . . 6 . 11 Failed 69 | . 2 . 9 . 19 2 5 6 1 . 2 2 3 . . . . 7 . . . . 11 Catastrophic 12 | . . . 2 . 2 2 1 . . . . 1 . . . . . 1 . . . . 3 Database Lockouts 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Manual 98 | . 7 . 29 . 28 . 9 . 2 . 2 . 5 . . . . 5 . . 2 . 9 Terminals 112 | . 9 . 25 . 28 3 9 6 1 . 2 4 5 . 1 . . 5 . . . . 14 Fabricators 7 | . . . . . . . . . 2 . . . . . . . . 3 . . . . 2 Repair Stations 4 | . . . . . 1 . . . . . . . . . . . . . . . . . 3 Recycling Units 7 | . . . 1 . 1 . 1 . . . . . 4 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 9 | . . . . . 1 . 1 . . . 2 . . . . . . 2 . . . . 3 Terminal Hacks 57 | . 3 . 4 . 1 1 . . 1 . . 2 1 . 1 33 . 1 . . 6 . 3 Record 17 | . . . . . . . . . . . . . . . 1 11 . . . . 5 . . Part Schematic 12 | . . . . . . . . . . . . . . . . 12 . . . . . . . Robot Schematic 7 | . . . . . . . . . . . . . . . . 7 . . . . . . . Robot Analysis 5 | . 2 . 2 . 1 . . . . . . . . . . . . . . . . . . Prototype ID Bank 3 | . . . . . . . . . . . . . . . . 3 . . . . . . . Open Door 2 | . . . . . . . . . . . . 1 . . . . . . . . 1 . . Open DSF 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . Branch Access Points 3 | . 1 . . . . . . . . . . . 1 . . . . 1 . . . . . Terminal Index 2 | . . . 1 . . . . . . . . . . . . . . . . . . . 1 Alert Level 2 | . . . 1 . . . . . . . . . . . . . . . . . . . 1 Registered Components 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Garrison Registry 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Security Stations 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . . . . . . . . 1 . . . . 1 Network Status 2 | . . . . . . . . . . . . . . . . . . 1 . . . . 1 Repair Station Hacks 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 Scan Component 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Repair 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Recycling Unit Hacks 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . Report Inventory 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . Retrieve Components 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 4 | . . . . . 1 . 1 . . . 1 . . . . . . . . . . . 1 Unlock Access 3 | . . . . . 1 . 1 . . . 1 . . . . . . . . . . . . Seal Access 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Unauthorized Hacks 41 | . 4 . 12 . 10 . 5 . 1 . 1 . 3 . . . . 1 . . . . 4 Terminals 32 | . 4 . 11 . 8 . 4 . . . 1 . 1 . . . . 1 . . . . 2 Botnet 15 | . 2 . 4 . 3 . 2 . . . 1 . 1 . . . . 1 . . . . 1 Skim 17 | . 2 . 7 . 5 . 2 . . . . . . . . . . . . . . . 1 Fabricators 2 | . . . . . . . . . 1 . . . . . . . . . . . . . 1 Haulers 2 | . . . . . . . . . 1 . . . . . . . . . . . . . 1 Repair Stations 2 | . . . . . 1 . . . . . . . . . . . . . . . . . 1 Mechanics 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Patch 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Recycling Units 5 | . . . 1 . 1 . 1 . . . . . 2 . . . . . . . . . . Reject 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . Recyclers 2 | . . . . . . . 1 . . . . . 1 . . . . . . . . . . Tunnel 2 | . . . 1 . 1 . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 53 | . 2 . 8 . 10 3 5 2 2 . 2 2 3 . . . . 6 . . . . 8 Full Trace Events 4 | . . . . . . . . 1 . . . 1 . . . . . . . . . . 2 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . . . . . . . . 7 . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 12 | . . . . . . . . . . . . . . . . 12 . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Time 56 | . . . . . . . . . . . . . . . . . . . . . . . 56 Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------------ Run | Yrd Mat Min Mat Min Mat Gar Fac Gar Fac DSF Fac Gar Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 80 | . . . . . . 27 . 17 . . . 36 . . . . . . . . . . . Machine Destruction 80 | . . . . . . 27 . 17 . . . 36 . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 7 | . . . . . . . . 5 . . . . . . . . 2 . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Min Mat Min Mat Gar Fac Gar Fac DSF Fac Gar Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Total Allies 9 | . . . . . . . . 5 . . . 1 . . . . 3 . . . . . . Largest Group 3 | . . . . . . . . 3 . . . 1 1 . . . 2 . . . . . . Highest-Rated Group 149 | . . . . . . . . 86 . . . 149 149 . . . 96 . . . . . . Highest-Rated Ally 149 | . . . . . . . . 43 . . . 149 149 . . . 96 . . . . . . Initial Warlord ECA Mod 613 | . . . . . . . 11 11 23 23 32 32 45 45 45 45 44 44 43 43 43 42 42 Warlord Squad Rendezvous 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . Ghost 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . Total Orders 6 | . . . . . . . . . . . . . . . . . . 6 . . . . . EXPLORE 5 | . . . . . . . . . . . . . . . . . . 5 . . . . . RETURN 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . Ally Attacks 39 | . . . . . . . . 21 . . . 3 5 . . . 10 . . . . . . Total Damage 1099 | . . . . . . . . 366 . . . 117 292 . . . 324 . . . . . . Kills 4 | . . . . . . . . 2 . . . . 1 . . . 1 . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Mat Min Mat Gar Fac Gar Fac DSF Fac Gar Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Active Infowar (turns) 6163 | . . . 87 . 1251 70 1097 934 . 234 112 36 75 63 . . . 693 . 171 1047 . 293 Optics 368 | . . . . . . . . . . . . . 75 . . . . . . . . . 293 Sensors 3169 | . . . . . . . 1097 934 . 234 112 36 . 63 . . . 693 . . . . . Seismic 2537 | . . . . . 1251 70 . . . . . . . . . . . . . 171 1045 . . T.N.C. 87 | . . . 87 . . . . . . . . . . . . . . . . . . . . Cloaking 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . Spoofing 3 | . . . . . . . . . . . . . . . . . . 3 . . . . . Robot Analysis Total 5 | . 2 . 2 . 1 . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 6 | . . 1 . 1 . . . . . . . . . 1 1 . 1 . . . . 1 . Drone Launches 7 | . . . . . . . . . . . . . . . . . . 7 . . . . . Drone Recoveries 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------------- Run | Yrd Mat Min Mat Min Mat Gar Fac Gar Fac DSF Fac Gar Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Turns Passed 19920 | 77 293 248 1877 368 2172 2071 1117 1891 136 243 112 1709 496 467 519 179 637 1642 80 205 1285 658 1438 Spaces Moved 10799 | 42 155 155 761 133 997 1011 547 917 110 157 67 824 298 334 348 109 279 994 148 372 776 348 917 Core 724 | 4 . . . . . . . . . . . 1 . . . . . 83 148 372 95 . 21 Treads 6136 | 38 155 155 761 133 997 1011 547 270 . 21 67 372 . . 120 109 274 . . . 681 348 77 Legs 2833 | . . . . . . . . 647 110 136 . 425 298 334 228 . 2 136 . . . . 517 Wheels 778 | . . . . . . . . . . . . . . . . . 3 775 . . . . . Hover 302 | . . . . . . . . . . . . . . . . . . . . . . . 302 Flight 26 | . . . . . . . . . . . . 26 . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 240 160 160 160 120 120 105 145 120 120 115 116 165 130 50 50 50 50 166 50 Average Speed 144 | 149 160 160 198 240 164 162 161 152 120 117 145 148 120 116 134 165 190 114 50 50 152 166 105 Slowest Speed 700 | 160 160 160 240 240 240 165 163 260 120 190 145 700 190 120 180 165 240 190 50 50 167 167 260 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 48 | 3 37 29 77 20 89 91 17 82 4 85 3 88 11 49 63 69 48 37 27 50 90 58 28 Regions Visited 23 Branch Regions 10 Pre-discovered Areas 12 | . . . 5 1 3 . . . . . . . . 1 . 1 1 . . . . . . Known Exits Taken 12 | . 1 . . 1 1 . 1 . 1 . 1 . 1 . . . . 1 1 1 1 1 . Unknown Exits Taken 7 | 1 . 1 1 . . . . . . . . . . 1 1 1 1 . . . . . . Scrap Searched 8 | . . . . 1 . . . . . . . . . 2 1 . . . . 3 . 1 . Spaces Dug 86 | . . . . . 11 9 1 13 . . . 8 1 . . . 1 17 2 . . 11 12 Terrain Destroyed 938 | . . . 6 . 67 126 38 268 . . . 93 3 3 6 . 3 71 2 . 19 59 174 Melee 61 | . . . . . 11 9 1 13 . . . 8 . . . . . 17 2 . . . . Projectile 128 | . . . 6 . 6 . . . . . . . 3 3 6 . 3 5 . . 19 25 52 AOE 749 | . . . . . 50 117 37 255 . . . 85 . . . . . 49 . . . 34 122 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Min Mat Min Mat Gar Fac Gar Fac DSF Fac Gar Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Total 13270 | 53 176 155 959 155 1290 1217 683 1211 114 208 83 1061 382 385 382 108 338 1293 149 390 856 383 1239 Wait 452 | . . . 58 8 98 23 11 68 . 7 . 12 6 8 . . 2 39 . 11 17 . 84 Move 10777 | 41 154 154 760 132 997 1008 547 916 109 156 67 823 297 333 347 108 278 993 147 371 775 347 917 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 226 | 6 5 . 20 . 19 12 23 9 2 9 6 24 10 4 5 . 2 38 . 1 6 . 25 Fast Attach 199 | 6 . . 11 . 13 3 10 10 1 5 1 33 10 2 1 . 2 27 . 3 18 1 42 Attach 140 | . . 1 5 1 13 10 10 9 1 3 3 19 8 8 3 . 2 20 . 1 3 . 20 Detach 22 | . . . . . . . . 1 . . . 1 2 . . . . 3 . 1 . . 14 Swap 118 | . . . 4 . 15 23 13 16 . 2 1 7 4 8 . . 1 18 . . 2 1 3 Drop 192 | . 4 . 16 . 17 4 23 6 1 13 5 13 15 4 . . . 22 . 2 22 . 25 Fire 942 | . 13 . 85 14 105 119 43 86 . 8 . 114 30 18 26 . 40 85 . . 13 34 109 Melee 99 | . . . . . 13 15 3 22 . . . 15 . . . . . 29 2 . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 32 | . . . . . . . . 11 . 5 . . . . . . . 16 . . . . . Rewire 69 | . . . . . . . . 57 . . . . . . . . 11 1 . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -10/Mines -9/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Mines -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: [*Low] / Gar) -7/Garrison (discovered 4 exits: *Fac x4) -7/Factory -7/DSF -6/Factory -6/Garrison (discovered 3 exits: *Fac x3) -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 5 exits: Fac / *Upp x2 / Ext x2) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 15) 78 | -11/Scrapyard | Entered Materials 80 | -10/Materials | Identified exit to Mines 217 | -10/Materials | Discovered new exit (range 14) 307 | -10/Materials | Build established: Mutant 371 | -10/Materials | Entered Mines 384 | -10/Mines | Met a Derelict bent on vengeance 447 | -10/Mines | Learned location of 1 exit from Materials 532 | -10/Mines | Discovered new exit (range 8) 619 | -10/Mines | Entered Materials 619 | -9/Materials | Evolved 2 slots: Utility x2 620 | -9/Materials | Identified exit to Materials 1256 | -9/Materials | Discovered new exit (range 16) 1272 | -9/Materials | Discovered new exit (range 8) 1688 | -9/Materials | Discovered exit to Materials (range 15) 1702 | -9/Materials | Central database locked down 1723 | -9/Materials | Learned Storage security intel 1767 | -9/Materials | Learned location of Zion (-7) 1826 | -9/Materials | Loaded intel: 5 trap records 1849 | -9/Materials | Learned 2 Materials zone layouts 1850 | -9/Materials | Learned location of 2 exits from Materials 1892 | -9/Materials | Learned 8 Materials zone layouts 2207 | -9/Materials | Core integrity fell below 50% 2496 | -9/Materials | Entered Mines 2544 | -9/Mines | Learned location of Recycling (-7) 2616 | -9/Mines | Discovered exit to Materials (range 10) 2864 | -9/Mines | Entered Materials 2864 | -8/Materials | Evolved 2 slots: Propulsion x2 2865 | -8/Materials | Identified exit to Factory 3462 | -8/Materials | Discovered exit to Factory (range 13) 3485 | -8/Materials | Build established: Scavenger-Mutant 3911 | -8/Materials | Learned Factory repair station intel 3955 | -8/Materials | Learned Factory recycling unit intel 3990 | -8/Materials | Learned Storage trap positions 4016 | -8/Materials | Learned 2 Storage zone layouts 4032 | -8/Materials | Learned Factory stockpile data 4038 | -8/Materials | Learned 2 Storage zone layouts 4046 | -8/Materials | Learned 2 Lower Caves zone layouts 4062 | -8/Materials | Build established: Mutant 4063 | -8/Materials | Learned location of Extension (-5) 4091 | -8/Materials | Learned 2 Storage zone layouts 5036 | -8/Materials | Identified exit to Garrison 5036 | -8/Materials | Entered Garrison 5078 | -8/Garrison | Triggered checkpoint 5109 | -8/Garrison | Core integrity fell below 50% 5185 | -8/Garrison | System corruption reached 10% 5318 | -8/Garrison | Triggered checkpoint 5414 | -8/Garrison | Triggered checkpoint 5524 | -8/Garrison | Garrison Relay disabled 5602 | -8/Garrison | Triggered checkpoint 5732 | -8/Garrison | Discovered exit to Factory (range 12) 5732 | -8/Garrison | Discovered exit to Factory (range 47) 5732 | -8/Garrison | Discovered exit to Factory (range 78) 5794 | -8/Garrison | Spotted B-75 Beast 5794 | -8/Garrison | Spotted B-75 Beast 5846 | -8/Garrison | Triggered checkpoint 5846 | -8/Garrison | Triggered checkpoint 5898 | -8/Garrison | Destroyed 8 combat bots 6156 | -8/Garrison | Triggered checkpoint 6202 | -8/Garrison | Garrison Relay disabled 6206 | -8/Garrison | Garrison Relay disabled 6372 | -8/Garrison | Garrison Relay disabled 6526 | -8/Garrison | Destroyed 8 combat bots 6671 | -8/Garrison | Garrison Relay disabled 6680 | -8/Garrison | Triggered checkpoint 6740 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 6866 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 7107 | -8/Garrison | Entered Factory 7107 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 7109 | -7/Factory | Loaded intel: 6 repair station locations 7110 | -7/Factory | Loaded intel: 6 recycling unit locations 7372 | -7/Factory | Found Prototype Launcher 7372 | -7/Factory | Identified Rocket Array 7501 | -7/Factory | Discovered new exit (range 12) 7876 | -7/Factory | Garrison activated, responded to threat 7999 | -7/Factory | Lost 3 parts (2n1u) 8181 | -7/Factory | Build established: Scavenger-Tank 8224 | -7/Factory | Identified exit to Garrison 8224 | -7/Factory | Entered Garrison 8312 | -7/Garrison | Triggered checkpoint 8362 | -7/Garrison | Triggered checkpoint 8388 | -7/Garrison | Garrison Relay disabled 8560 | -7/Garrison | Triggered checkpoint 8694 | -7/Garrison | Discovered new exit (range 3) 8835 | -7/Garrison | Garrison Relay disabled 8995 | -7/Garrison | Build established: Mutant 9126 | -7/Garrison | Triggered checkpoint 9134 | -7/Garrison | Triggered checkpoint 9134 | -7/Garrison | Triggered checkpoint 9186 | -7/Garrison | Destroyed 7 combat bots 9189 | -7/Garrison | Lost 5 parts (2n1u2w) 9223 | -7/Garrison | Discovered new exit (range 10) 9262 | -7/Garrison | Triggered checkpoint 9275 | -7/Garrison | Garrison Relay disabled 9407 | -7/Garrison | Discovered new exit (range 3) 9480 | -7/Garrison | Phase Generator disabled 9518 | -7/Garrison | Triggered checkpoint 9549 | -7/Garrison | Garrison Relay disabled 9598 | -7/Garrison | Triggered checkpoint 9781 | -7/Garrison | Lost 3 parts (1n1u1w) 9788 | -7/Garrison | Discovered new exit (range 10) 10031 | -7/Garrison | Build established: Scavenger-Gunner 10115 | -7/Garrison | Entered Factory 10250 | -7/Factory | Identified exit to DSF 10251 | -7/Factory | Entered DSF 10284 | -7/DSF | Wild Derelicts raided the area 10286 | -7/DSF | Additional patrols routed to DSF 10434 | -7/DSF | Sterilization system engaged 10454 | -7/DSF | Ambient heat levels rising (+10) 10469 | -7/DSF | Ambient heat levels rising (+10) 10470 | -7/DSF | Discovered new exit (range 14) 10484 | -7/DSF | Ambient heat levels rising (+10) 10494 | -7/DSF | Entered Factory 10494 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 10606 | -6/Factory | Identified exit to Garrison 10606 | -6/Factory | Entered Garrison 10760 | -6/Garrison | Garrison Relay disabled 10777 | -6/Garrison | Learned Factory security intel 10786 | -6/Garrison | Triggered checkpoint 11044 | -6/Garrison | Destroyed 7 combat bots 11052 | -6/Garrison | Lost 5 parts (3n1u1w) 11215 | -6/Garrison | Lost 3 parts (1p1u1w) 11226 | -6/Garrison | Destroyed 9 combat bots 11267 | -6/Garrison | Garrison Relay disabled 11358 | -6/Garrison | Discovered new exit (range 8) 11381 | -6/Garrison | Garrison Relay disabled 11382 | -6/Garrison | Garrison Relay disabled 11434 | -6/Garrison | Lost 6 parts (1p3n1u1w) 11438 | -6/Garrison | Garrison Relay disabled 11440 | -6/Garrison | Garrison Relay disabled 11733 | -6/Garrison | Lost 5 parts (1p2u2w) 11751 | -6/Garrison | Discovered new exit (range 10) 11772 | -6/Garrison | Triggered checkpoint 11828 | -6/Garrison | Lost 4 parts (1p2n1u) 11849 | -6/Garrison | Phase Generator disabled 11962 | -6/Garrison | Rescued HV-R5K 11994 | -6/Garrison | Triggered checkpoint 12018 | -6/Garrison | Discovered new exit (range 10) 12032 | -6/Garrison | Triggered checkpoint 12065 | -6/Garrison | Garrison Relay disabled 12267 | -6/Garrison | Garrison Relay disabled 12315 | -6/Garrison | Entered Factory 12315 | -6/Factory | Accompanied by 1 ally (HV-R5K) 12458 | -6/Factory | Core integrity fell below 50% 12614 | -6/Factory | Spotted B-75 Beast 12711 | -6/Factory | Identified exit to Lower Caves 12811 | -6/Factory | Entered Lower Caves 12817 | -6/Lower Caves | Met a Warlord Commander 12818 | -6/Lower Caves | Learned location of Warlord (-5) 12819 | -6/Lower Caves | Warlord Commander delivered Encrypted Comm Array 12822 | -6/Lower Caves | Found Encrypted Comm Array 12870 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 12895 | -6/Lower Caves | Spotted B-75 Beast 12969 | -6/Lower Caves | Lost 9 parts (2p4n1u2w) 12971 | -6/Lower Caves | Learned Factory non-interactive machine intel 13039 | -6/Lower Caves | Destroyed B-75 Beast 13226 | -6/Lower Caves | Build established: Scavenger-Mutant 13237 | -6/Lower Caves | Discovered new exit (range 9) 13278 | -6/Lower Caves | Entered another Lower Caves area 13420 | -6/Lower Caves | Learned location of 1 exit from Factory 13499 | -6/Lower Caves | Encountered a Warlord checkpoint 13540 | -6/Lower Caves | Core integrity fell below 20% 13579 | -6/Lower Caves | Lost 4 parts (2n2w) 13775 | -6/Lower Caves | Discovered new exit (range 13) 13797 | -6/Lower Caves | Entered Data Miner 13797 | -6/Data Miner | Discovered new exit (range 6) 13829 | -6/Data Miner | Met Data Miner 13859 | -6/Data Miner | Learned location of Section 7 (-3) 13859 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 13865 | -6/Data Miner | Build established: Scavenger-Gunner 13906 | -6/Data Miner | Received God Mode back door access code from Data Miner 13976 | -6/Data Miner | Entered Proximity Caves 14059 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 14065 | -5/Proximity Caves | Escorted by Enhanced Grunt 14343 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 14389 | -5/Proximity Caves | Lost 3 parts (1n1u1w) 14583 | -5/Proximity Caves | Discovered new exit (range 7) 14613 | -5/Proximity Caves | Entered Factory 14613 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 14614 | -5/Factory | Identified exit to Factory 14615 | -5/Factory | Loaded intel: 280 non-interactive machine locations 14631 | -5/Factory | Build established: Scavenger-Mutant 14753 | -5/Factory | Garrison activated, responded to threat 15046 | -5/Factory | Lost 14 parts (2p4n5u3w) 15110 | -5/Factory | Joined by Warlord Ghost squad 15430 | -5/Factory | Spotted B-75 Beast 15588 | -5/Factory | Core integrity fell below 50% 15616 | -5/Factory | System corruption reached 10% 15633 | -5/Factory | Lost 5 parts (1n4w) 15892 | -5/Factory | Identified exit to Upper Caves 15892 | -5/Factory | Identified exit to Extension 16180 | -5/Factory | Lost 4 parts (2n2w) 16240 | -5/Factory | Core integrity fell below 20% 16255 | -5/Factory | Entered Upper Caves 16325 | -5/Upper Caves | Discovered new exit (range 16) 16334 | -5/Upper Caves | Identified exit to Upper Caves 16335 | -5/Upper Caves | Entered another Upper Caves area 16387 | -5/Upper Caves | Encountered a Warlord checkpoint 16449 | -5/Upper Caves | Build established: Mutant 16534 | -5/Upper Caves | Discovered new exit (range 13) 16540 | -5/Upper Caves | Identified exit to Warlord 16540 | -5/Upper Caves | Entered Warlord 16557 | -5/Warlord | System corruption cleaned by Quarantine Array 16652 | -5/Warlord | Found Prototype Special Weapon 16652 | -5/Warlord | Identified RU-N14's Throwing Claymores v3 16655 | -5/Warlord | Found RU-N14's Throwing Claymores v3 16661 | -5/Warlord | Found RU-N14's Throwing Claymores v3 16832 | -5/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 16834 | -5/Warlord | Ran a Watcher feed algorithm 16859 | -5/Warlord | Opened Warlord's prototype stash 16865 | -5/Warlord | Found Prototype Reactor 16865 | -5/Warlord | Identified Vortex Chain Reactor 16870 | -5/Warlord | Found Prototype Device 16870 | -5/Warlord | Identified Exp. Cloaking Device 16950 | -5/Warlord | Build established: Gunner 17387 | -5/Warlord | Visited the Vortex Lab 17396 | -5/Warlord | Found Prototype Energy Gun 17396 | -5/Warlord | Identified Vortex Rail 17400 | -5/Warlord | Warlord's base attacked by MAIN.C 17405 | -5/Warlord | Found Prototype Energy Cannon 17405 | -5/Warlord | Identified Vortex Driver 17408 | -5/Warlord | Found Prototype Launcher 17408 | -5/Warlord | Identified Vortex Catalyst Activator 17416 | -5/Warlord | Found Vortex Driver 17422 | -5/Warlord | Found Vortex Rail 17498 | -5/Warlord | Met Warlord 17682 | -5/Warlord | Warlord forces counterattacked 17803 | -5/Warlord | Spotted Striker 17805 | -5/Warlord | Discovered new exit (range 15) 17823 | -5/Warlord | Identified exit to Proximity Caves 17825 | -5/Warlord | Entered Proximity Caves 17852 | -4/Proximity Caves | Lost 21 allies 18455 | -4/Proximity Caves | Discovered exit to Factory (range 5) 18472 | -4/Proximity Caves | Learned Research emergency access door positions 18483 | -4/Proximity Caves | Entered Factory 18483 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 18787 | -4/Factory | Repaired Imp. Weapon Cycler 19019 | -4/Factory | Spotted B-86 Titan 19115 | -4/Factory | Destroyed B-86 Titan 19570 | -4/Factory | Released all parts (5) 19572 | -4/Factory | Core integrity fell below 50% 19585 | -4/Factory | System corruption reached 10% 19595 | -4/Factory | Lost 18 parts (2p7n6u3w) 19730 | -4/Factory | Incoming investigation squad redirected 19733 | -4/Factory | First assault squad dispatched 19750 | -4/Factory | Incoming assault squad redirected 19821 | -4/Factory | Core integrity fell below 20% 19859 | -4/Factory | Lost 8 parts (1p3n3u1w) 19921 | -4/Factory | Destroyed by P-70 Sage with High-powered Shock Rifle Last Messages --------------- 19906_ Vortex penetrates W-44 Eye. 19906_ Vortex penetrates P-70 Sage. 19906_ Vortex penetrates Wall. 19907_ U-05 Engineer builds a Door. 19908_ Vortex penetrates W-44 Eye. 19911_ System corrupted: Component data lost. 19911_ Vortex penetrates P-70 Sage. 19911_ Vortex penetrates Manufacturing Mainframe. 19911_ Manufacturing Mainframe disabled. 19911_ Vortex penetrates Manufacturing Mainframe. 19911_ U-05 Engineer builds a Door. 19913_ Antigrav System destroyed. 19913_ Vortex Rail destroyed. 19913_ Dropped Wave Gun. 19914_ Dropped Hcp. Storage Unit. 19915_ Dropped Dispersion Rifle. 19915_ U-05 Engineer builds a Door. 19916_ Antigrav System destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????? ????????????????????????????????? | | ????????????? ????????????????????????????????? | | ????????????? ????????????????????????????????? | | ????????????? ????????????????????????????????? | | ????????????? #?????###???????????????????????? | | ????????????? #????? ???????????????????????? | | ?????????????# #????? " ???????????????????????? | | ?????????????# #????? ???????????????????????? | | ?????????????# #?????# #???????????????????????? | | ?????????????# #?????# #???????????????????????? | | ?????????????# ####### ###?????????????????????! | | ?????????????# #?????????????????????? | | ?????????????# #?????????????????????? | | ?????????????# """ """ +?????????????????????? | | ?????????????# "Y" """ #?????????????????????? | | ?????????????# """ #?????????????????????? | | ?????????????# #?????????????????????? | | ?????????????# """ """ #?????????????????????? | | ??????????#+## """ """ #?????????????????????? | | ??????????+ """ """ #?????????????????????? | | ??????????# #?????????????????????? | | ??????????# p ! #?????????????????????? | | ?? """" # ####/###R #####?????????????????? | | ?# " " " [[!# @ #?????????????????? | | ?# """" # # [ # ####??????????????? | | ?# + + " " # H????? | | ?# !! # # """" # ########+############???????? | | ?# !! ??# # """" # #???????????????????????????? | | ########### # # #???????????????????????????? | | # ]# #####+## #???????????????????????????? | | # ""T"" % # #???# #???????????????????????????? | | # """"" # #???# A#???????????????????????????? | | # %%[! # #???# #???????????????????????????? | | ########+## ##### #######?????????????????????? | | % +??????????????????? | | ###### % "########+##### ###???????????????????? | | " # #?????????????# #?????????????????????? | | # % ####??????????# #?????????????????????? | | # #??????????# #?????????????????????? | | # #??????????# #?????????????????????? | | + #??????????# #?????????????????????? | | # #????!?????# #?????????????????????? | | # #??????????# #?????????????????????? | | ## #??????????# #?????????????????????? | | ####### #??????????# #?????????????????????? | | ??????# #??????????# #?????????????????????? | | ??????# ###??#######+######????????????????? | | ??????# #??# #????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 89 Coolant Potential 80 Energy Generation 55 Energy Capacity 990 Matter Stores 800 Matter Capacity 800 Sight Range 22 Robot Scan Range 16 Terrain Scan Density 110 EM Shielding 3 Corruption Containment 8 Armor Coverage 750 Weapon Cycling 30 Phase Shifting 15 Evasion (%) 70 Targeting Accuracy 20 Core Analysis 9 Recoil Reduction 5 Offensive Hacking 14 Defensive Hacking 10 Authchip Count 2 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Flexi-carbon Leg | -6/Data Miner | Free Prc. Energy Filter | -6/Data Miner | Free Imp. KE Penetrator | -6/Data Miner | Free Centrium Wheel | -6/Data Miner | Free Imp. Cloaking Device | -6/Data Miner | Free Hyp. Mass Driver | -6/Data Miner | Free Imp. System Guard | -6/Data Miner | Free Adv. Datajack | -6/Data Miner | Free Adv. Component Analysis Suite | -6/Data Miner | Free Adv. Point Defense System | -6/Data Miner | Free Robot Schematics ------------------ Y-64 Sentinel | -6/Data Miner | Free C-35 Carver | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free W-44 Eye | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free M-22 Extractor | -6/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Imp. Weapon Cycler | 2% | -4/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MeleeAntimatterWeb Manual? 0 Play Time 05:33:56 Cumulative 298.8 hours Start 2025.08.08 @ 13:14:52 End 2025.08.12 @ 20:24:04 Sessions 16 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 243 Rogue 243 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0/0 Lore% 80 Gallery% 67 Achievement% 57 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 182e639a-a716-4bfd-80ff-e445b12d9231