Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.28 @ 20:46:30 Player: Komeiji O. Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (11) 2200 Robots Destroyed (153) 765 Value Destroyed (4883) 4883 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (566) 566 TOTAL SCORE: 10934 Bonus ------- High Alert Combat Kills 280 Follower Combat Kills 190 Met Data Miner 300 Friendly Fire -204 Cogmind --------- Core Integrity 0/850 Matter 268/300 Energy 80/100 System Corruption 15% Temperature Cool (9) Movement Flying (35) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- Cooled Impulse Thruster > --- UTILITY (6) ------ (None) > --- WEAPON (3) ------- Heavy Flail > --- INVENTORY (5) ---- Improved Deuterium Engine Kinecellerator Transmission Jammer Cloaking Device Remote Datajack Peak State ------------ > --- POWER ------------ Heavy Deuterium Engine > --- PROPULSION ------- Improved Medium Treads Carbon-fiber Leg Carbon-fiber Leg Improved Carbon-fiber Leg Armored Wheel > --- UTILITY ---------- Advanced Heat Sink High-capacity Storage Unit Energy Well Advanced Targeting Computer Improved Medium Armor Plating Focal Shield > --- WEAPON ----------- Heavy Disruptor Cannon Hypervelocity Gauss Rifle > --- INVENTORY -------- Improved Deuterium Engine Advanced Heat Sink Experimental Sensor Array Seismic Detector Kinecellerator Transmission Jammer Cloaking Device Improved Light Armor Plating Decoy Drone Bay Cooled Pulse Rifle Hypervelocity Gauss Rifle Heavy Rocket Launcher Heavy Missile Launcher Remote Datajack Heavy Flail DRS Beacon [Rating: 72] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Armored Wheel Flight Unit Cooled Impulse Thruster Utility Seismic Detector Device Seismic Detector Storage High-capacity Storage Unit Processor Advanced Targeting Computer Protection Improved Medium Armor Plating Weapon Enhanced Autogun Energy Gun Cooled Pulse Rifle Energy Cannon Heavy Disruptor Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Assault Cannon Launcher Heavy Rocket Launcher Special Weapon Plasma Flamer Impact Weapon Heavy Flail Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Slots Evolved 8 | . . . 2 . 2 2 . . . . 2 Power . | . . . . . . . . . . . . Propulsion 3 | . . . . . 1 1 . . . . 1 Utility 4 | . . . 1 . 1 1 . . . . 1 Weapon 1 | . . . 1 . . . . . . . . Parts Attached 201 | 7 12 4 27 7 45 30 8 9 3 2 47 Power 22 | 1 3 . 4 2 5 3 . . . . 4 Engine 19 | 1 3 . 4 1 4 3 . . . . 3 Core 3 | . . . . 1 1 . . . . . 1 Reactor . | . . . . . . . . . . . . Propulsion 41 | 2 2 1 4 3 8 7 . . . . 14 Treads 24 | 2 2 1 4 2 6 6 . . . . 1 Leg 10 | . . . . . . . . . . . 10 Wheel 5 | . . . . 1 2 1 . . . . 1 Hover . | . . . . . . . . . . . . Flight 2 | . . . . . . . . . . . 2 Utility 70 | 2 3 1 6 . 18 15 3 5 1 1 15 Device 47 | 1 . 1 3 . 10 11 3 5 1 1 11 Storage 6 | 1 2 . . . 2 . . . . . 1 Processor 2 | . . . . . 1 1 . . . . . Hackware . | . . . . . . . . . . . . Protection 15 | . 1 . 3 . 5 3 . . . . 3 Artifact . | . . . . . . . . . . . . Weapon 68 | 2 4 2 13 2 14 5 5 4 2 1 14 Energy Gun 24 | 1 2 1 4 . 9 1 1 2 . 1 2 Energy Cannon 3 | . . . . . . . . . . . 3 Ballistic Gun 16 | 1 1 . 4 . 2 3 1 1 . . 3 Ballistic Cannon 1 | . . 1 . . . . . . . . . Launcher 10 | . 1 . 2 1 1 . 2 . 1 . 2 Special Weapon 4 | . . . 1 1 2 . . . . . . Impact Weapon 10 | . . . 2 . . 1 1 1 1 . 4 Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 10 | . . . 1 . 5 1 . . . . 3 Parts Lost 43 | . 6 . 3 1 2 2 . 1 . . 28 Power 4 | . 1 . . 1 . . . . . . 2 Propulsion 12 | . 2 . . . 1 1 . . . . 8 Utility 14 | . 1 . 1 . . 1 . 1 . . 10 Weapon 13 | . 2 . 2 . 1 . . . . . 8 Highest Loss Streak 24 | . 6 . 2 1 1 1 . 1 . . 24 To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) 99 | . 99 100 99 98 99 99 100 100 100 100 93 Engine 8 | . 14 14 11 4 8 7 7 7 7 7 5 Treads 25 | . 27 28 22 18 25 29 30 30 30 30 . Leg 2 | . . . . . . . . . . . 29 Device 12 | . 1 14 11 11 11 13 15 15 15 15 14 Storage 9 | . 19 14 11 11 9 7 7 7 7 7 10 Processor 4 | . . . . . 4 8 7 7 7 7 5 Protection 7 | . 6 . 11 11 10 7 7 7 7 7 5 Energy Gun 12 | . 14 14 17 12 21 4 6 9 7 12 8 Ballistic Gun 10 | . 13 4 12 11 2 17 12 11 7 7 5 Peak Build Rating 72 | 7 8 17 22 26 45 47 43 45 48 48 72 Average Rating 34 | 5 7 12 20 23 34 42 42 43 45 46 63 On Entrance 28 | . 7 8 17 22 24 39 43 43 45 48 47 Naked Turns . | . . . . . . . . . . . . Heaviest Build 87 | 14 34 34 43 46 71 74 74 74 74 74 87 Greatest Support 88 | 40 40 42 42 42 62 80 80 80 80 80 88 Greatest Overweight (x) 6 | . . . 1 4 6 6 . . . . 5 Average Overweight (x) . | . . . . 1 1 . . . . . . Largest Inventory Capacity 20 | 8 15 15 15 15 20 20 20 20 20 20 20 Average Capacity 17 | 7 13 15 15 15 16 20 20 20 20 20 19 Most Carried 20 | 6 15 15 15 15 20 20 20 20 20 20 20 Average Carried 17 | 3 12 14 14 14 16 19 20 19 20 20 18 Final Capacity 20 | 8 15 15 15 15 20 20 20 20 20 20 5 Final Carried 20 | 6 15 15 15 15 20 20 20 20 20 20 5 Class Distribution -------------------- 24% | Scavenger-Tank 23% | Gunner 20% | Mutant 17% | Tank 10% | Scavenger-Gunner 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Tank | -9/Materials Tank | -9/Mines Gunner | -8/Materials Gunner | -7/Factory Scavenger-Gunner | -7/Lower Caves Scavenger-Tank | -7/Lower Caves Scavenger-Mutant | -7/Data Miner Scavenger-Tank | -6/Proximity Caves Tank | -6/Factory Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 ----------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Matter Collected 3523 | 297 272 173 440 114 470 708 267 162 . 123 497 Remotely . | . . . . . . . . . . . . Salvage Created 5980 | 153 403 133 531 53 2061 964 120 180 . 53 1329 Parts 334 | 14 32 7 29 6 109 56 4 3 . 5 69 Haulers Intercepted 8 | . 1 . 1 . 4 1 . . . . 1 Recyclers Shooed 3 | . 1 . . . . 1 . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 16 | . . . . . . . 6 2 . 8 . Prevented 6 | . . . . . . . 5 1 . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Combat Hostiles Destroyed 125 | . 11 3 11 9 36 20 8 5 . 2 20 Melee 1 | . 1 . . . . . . . . . . Guns 85 | . 8 3 8 . 32 20 2 3 . 1 8 Cannons 2 | . . . . . . . . . . . 2 AOE 35 | . 2 . 3 9 2 . 6 2 . 1 10 Classes Destroyed 17 | 3 5 . 2 2 . 1 1 . . 1 2 Worker 4 | 1 . . . . . 1 . . . . 2 Builder 1 | . . . . 1 . . . . . . . Tunneler 5 | 3 . . 1 . . 1 . . . . . Hauler 8 | . 1 . 1 . 4 1 . . . . 1 Recycler 11 | 1 1 1 1 . 2 2 . . . . 3 Mechanic 1 | . . . . . . . . . . . 1 Operator 2 | . 1 . . . 1 . . . . . . Drone 1 | . . . . . . . . . . 1 . Watcher 5 | . 2 . . . 3 . . . . . . Swarmer 42 | . 6 3 1 . 8 11 7 . . . 6 Grunt 39 | . 5 . 7 . 18 1 . 4 . . 4 Duelist 2 | . . . 1 . 1 . . . . . . Sentry 18 | . . . 2 . 9 4 . 1 . . 2 Specialist 1 | . . . . . . . . . . . 1 Hunter 5 | . . . . . . . 1 . . 1 3 Programmer 8 | . . . . . . 4 . . . . 4 Assembled 9 | . . . . 9 . . . . . . . Best Kill Streak 16 | 3 3 2 3 10 10 4 4 4 . 1 16 Combat Bots Only 11 | . 3 2 3 9 5 4 4 4 . 1 11 Max Kills in Single Turn 7 | 2 3 1 2 4 2 2 3 1 . 1 7 Gunslinging 1 | . . . . . 1 1 . . . . . Exploded 4 | . 2 . 2 4 1 . 3 1 . 1 4 Melee 1 | . 1 . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Hostile Shots Fired 1066 | . 96 7 70 22 126 218 27 63 . 3 434 Missed 334 | . 20 3 18 8 39 86 8 19 . 1 132 Damage Taken 10314 | . 951 32 877 331 1326 1297 250 492 . 28 4730 Core 1581 | . 145 9 25 52 216 158 40 71 . 15 850 Absorbed by Shields 244 | . . . . . . 108 16 120 . . . Ignored by Resistances 484 | . . . . . . . . . . 8 476 Regen/Repaired (Parts) 620 | . . . 165 . . 242 . . . . 213 Core Remaining (%) 67 | 100 . 38 . 80 60 . . . . 59 . Volleys Fired 313 | 9 60 5 49 9 75 50 10 8 . 3 35 Largest 3 | 2 2 2 3 3 3 3 3 3 . 3 3 Hottest 228 | 60 90 94 138 133 228 100 84 98 . 68 143 Shots Fired 717 | 18 116 10 88 17 214 141 17 19 . 7 70 Gun 668 | 18 115 9 82 13 198 141 13 16 . 6 57 Cannon 11 | . . 1 2 . . . . . . . 8 Launcher 21 | . 1 . 3 4 . . 4 3 . 1 5 Special 17 | . . . 1 . 16 . . . . . . Kinetic 291 | 9 56 5 56 5 2 112 7 7 . 2 30 Thermal 309 | 9 59 4 8 5 165 16 6 6 . 4 27 Explosive 21 | . 1 . 3 4 . . 4 3 . 1 5 Electromagnetic 96 | . . 1 21 3 47 13 . 3 . . 8 Robot Hit Streak 16 | 5 12 8 10 3 13 16 8 8 . 7 16 Robot Miss Streak 7 | 1 7 1 4 4 3 4 2 1 . 1 5 Penetration Max 1 | . . . . . . . . . . . 1 Secondary Targets 15 | . 2 . 1 . 9 2 . 1 . . . Max Gunslinging Chain 1 | . 1 . 1 . 1 1 . 1 . . . Shots Hit Robots 459 | 11 70 8 55 7 143 91 7 11 . 4 52 Core Hits 306 | 5 29 4 32 15 82 58 15 13 . 6 47 Critical Kills 6 | . . . . . . . . . . . 6 Critical Parts Destroyed 2 | . . . . . . . . . . . 2 Critical Strikes 20 | . 2 . 1 . 7 . . . . . 10 Burn 10 | . 2 . . . 7 . . . . . 1 Destroy 8 | . . . . . . . . . . . 8 Corrupt 2 | . . . 1 . . . . . . . 1 Melee Attacks 16 | . . . 5 . . 2 1 1 . . 7 Impact 16 | . . . 5 . . 2 1 1 . . 7 Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 11994 | 151 1025 96 1274 850 3138 1747 706 651 . 139 2217 Guns 7365 | 151 827 75 848 87 2593 1746 119 224 . 74 621 Cannons 203 | . . 21 23 . . . . . . . 159 Explosions 4202 | . 183 . 403 763 407 . 587 427 . 65 1367 Melee 25 | . . . . . . . . . . . 25 Ramming 82 | . 15 . . . 21 1 . . . . 45 Kinetic 2756 | 60 331 48 517 47 22 1330 42 118 . 18 223 Thermal 4016 | 91 496 31 239 31 2274 190 77 133 . 56 398 Explosive 3582 | . 183 . 246 763 . . 587 371 . 65 1367 Electromagnetic 1533 | . . 17 272 9 821 226 . 29 . . 159 Impact 25 | . . . . . . . . . . . 25 Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 15 | . . . . . . 3 3 3 3 3 15 Average Corruption 3 | . . . . . . 2 3 3 3 3 8 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 85 | . . . . . . 18 27 19 2 17 2 Message Errors 24 | . . . . . . 2 11 5 . 4 2 Matter Fused 15 | . . . . . . 2 5 3 . 5 . Heat Flow Errors 11 | . . . . . . 4 1 5 1 . . Energy Discharges 13 | . . . . . . 4 5 1 . 3 . Parts Fused 3 | . . . . . . . 1 2 . . . Data Loss (minor) 12 | . . . . . . 5 2 1 1 3 . Data Loss (major) 4 | . . . . . . 1 . 1 . 2 . Misfires 2 | . . . . . . . 1 1 . . . Weapon Failures 1 | . . . . . . . 1 . . . . Overload Shots 1 | . . . . . . . 1 . . . . Overflow Damage 290 | . . . 114 57 35 . 21 . . . 63 Projectiles . | . . . . . . . . . . . . Explosions 290 | . . . 114 57 35 . 21 . . . 63 Melee . | . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 581 | . 29 . 149 62 91 . . 129 . . 121 Shots 12 | . 1 . 2 2 2 . . 3 . . 2 Rammed 10 | . 3 . . . 5 1 . . . . 1 Targets Rammed 18 | . 4 . . . 6 1 . . . . 7 Kicked 6 | . . . . . . . . . . . 6 Crushed 2 | . 1 . . . 1 . . . . . . Highest Temperature 402 | . 262 40 234 192 402 258 148 234 147 . 99 Average Temperature 90 | . 72 18 86 100 123 48 39 81 80 . 31 Received Heat Transfer 2038 | . 312 . 270 20 540 152 . 195 . . 549 Effects 7 | . 2 . 1 . 4 . . . . . . Energy Bleed 1 | . . . . . 1 . . . . . . Interference 6 | . 2 . 1 . 3 . . . . . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried 5 | . . . 2 . 2 . . . . . 1 Impact Corruptions . | . . . . . . . . . . . . Robots Melted 2 | . . . . . 2 . . . . . . Combat Hostiles 2 | . . . . . 2 . . . . . . Parts Melted 8 | . 1 . 1 . 6 . . . . . . Heat Transferred 8809 | 200 1474 75 335 74 5047 333 148 198 . 111 814 Parts Sabotaged 3 | . . . . . . . . . . . 3 Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 7 | . . . 1 . 5 . . 1 . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Peak Influence 775 | 25 218 121 414 132 775 448 . . . . 258 Initial 226 | . 16 31 . 120 51 226 . . . . 150 Average 225 | 8 71 26 268 130 339 303 . . . . 137 Maximum Alert Level 3 | . 1 . 2 . 3 2 . . . . 1 Low Security (%) 47 | 100 94 100 11 100 45 1 . . . . 82 Level 1 39 | . 5 . 85 . 5 96 . . . . 17 Level 2 9 | . . . 2 . 36 2 . . . . . Level 3 3 | . . . . . 12 . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 23 | . 2 1 . . 6 5 . . . . 9 Investigation 7 | . 1 1 . . 2 1 . . . . 2 Extermination 6 | . . . . . . 4 . . . . 2 Reinforcement 3 | . 1 . . . 1 . . . . . 1 Assault 1 | . . . . . 1 . . . . . . Garrison 6 | . . . . . 2 . . . . . 4 Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Data Miner Redirects 2 | . . . . . . . . . . . 2 Construction Impeded 1 | . . . . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . 1 Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Distress Signals 10 | . 2 . 1 . 6 . . . . . 1 Communications Jammed 1 | . . . . . . . . . . 1 . Distress Signals . | . . . . . . . . . . . . Times Spotted 237 | . 25 4 31 21 59 28 8 7 . 2 52 Peak Tracking Total 16 | . 8 3 4 16 7 5 4 3 . 1 14 Tactical Retreats 14 | . 1 1 . 3 3 3 . . . . 3 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Traps Triggered 4 | . 2 . . . 2 . . . . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 2 | . . . 1 . . . 1 . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 ---------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Machines Disabled 5 | . . . 4 . 1 . . . . . . Max in Single Turn 2 | . . . 2 . 1 . . . . . . Garrison Access 1 | . . . . . 1 . . . . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Machines Accessed 41 | . 5 2 7 . 7 12 . . 3 . 5 Terminals 28 | . 5 . 6 . 7 7 . . . . 3 Fabricators 3 | . . . . . . 2 . . . . 1 Repair Stations 3 | . . . 1 . . 1 . . . . 1 Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 2 | . . . . . . 2 . . . . . Total Hacks 127 | . 13 2 18 . 24 33 . . 19 . 18 Successful 80 | . 7 2 12 . 16 16 . . 19 . 8 Failed 46 | . 6 . 5 . 8 17 . . . . 10 Catastrophic 14 | . 1 . 2 . 4 7 . . . . . Database Lockouts 1 | . . . 1 . . . . . . . . Manual 59 | . 11 . 14 . 12 10 . . . . 12 Terminals 83 | . 13 . 16 . 24 21 . . . . 9 Fabricators 12 | . . . . . . 5 . . . . 7 Repair Stations 8 | . . . 2 . . 4 . . . . 2 Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 3 | . . . . . . 3 . . . . . Terminal Hacks 47 | . 1 2 4 . 11 9 . . 19 . 1 Record 3 | . . . . . . . . . 3 . . Part Schematic 10 | . . . 2 . . . . . 8 . . Robot Schematic 6 | . . . . . . 1 . . 5 . . Robot Analysis 4 | . 1 . . . 2 1 . . . . . Prototype ID Bank 7 | . . . . . 2 2 . . 3 . . Open Door 2 | . . 2 . . . . . . . . . Level Access Points 1 | . . . . . 1 . . . . . . Branch Access Points 2 | . . . . . 1 1 . . . . . Terminal Index 1 | . . . 1 . . . . . . . . Alert Level 3 | . . . . . 2 1 . . . . . Unreport Threat 3 | . . . . . 3 . . . . . . Locate Traps 3 | . . . 1 . . 2 . . . . . Hauler Manifests 2 | . . . . . . 1 . . . . 1 Fabricator Hacks 4 | . . . . . . 2 . . . . 2 Network Status 2 | . . . . . . 1 . . . . 1 Load Schematic 1 | . . . . . . 1 . . . . . Build 1 | . . . . . . . . . . . 1 Repair Station Hacks 6 | . . . 2 . . 2 . . . . 2 Scan Component 3 | . . . 1 . . 1 . . . . 1 Repair 3 | . . . 1 . . 1 . . . . 1 Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks 23 | . 6 . 6 . 5 3 . . . . 3 Terminals 22 | . 6 . 6 . 5 2 . . . . 3 Botnet 9 | . 2 . 1 . 2 2 . . . . 2 Skim 13 | . 4 . 5 . 3 . . . . . 1 Fabricators 1 | . . . . . . 1 . . . . . Prioritize 1 | . . . . . . 1 . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 32 | . 5 . 6 . 6 10 . . . . 5 Full Trace Events 2 | . . . . . 1 1 . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . 1 . . 5 . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 10 | . . . 2 . . . . . 8 . . Parts Built 2 | . . . . . . . . . . . 2 Authchips . | . . . . . . . . . . . . Time 117 | . . . . . . . . . . . 117 Total Part Build Rating 14 | . . . . . . . . . . . 14 Parts Repaired 3 | . . . 1 . . 1 . . . . 1 Time 79 | . . . 19 . . 38 . . . . 22 Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 ------------ Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . 2 . . . . . . Machine Destruction 2 | . . . . . 2 . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired 1 | . . . . . 1 . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Total Allies 3 | . . 2 . . 1 . . . . . . Largest Group 2 | . . 2 2 1 1 . . . . . . Highest-Rated Group 46 | . . 46 46 31 19 . . . . . . Highest-Rated Ally 31 | . . 31 31 31 19 . . . . . . Total Orders 2 | . . . . . 1 . . . . . 1 RETURN 2 | . . . . . 1 . . . . . 1 Ally Attacks 57 | . . . 54 3 . . . . . . . Total Damage 717 | . . . 675 42 . . . . . . . Kills 10 | . . . 9 1 . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Robot Analysis Total 4 | . 1 . . . 2 1 . . . . . Derelict Logs Recovered 6 | . . 1 . . . . 1 2 . 2 . Drone Launches 17 | . . . . . 1 . . . . . 16 Drone Recoveries 1 | . . . . . 1 . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 ------------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Turns Passed 12763 | 227 1194 905 1212 214 2343 2450 1264 1059 130 876 889 Spaces Moved 6898 | 120 609 566 652 123 1049 1306 756 587 78 533 519 Core 9 | 7 . . . . . . . . . . 2 Treads 6003 | 113 609 566 652 68 825 1204 756 587 78 533 12 Legs 503 | . . . . . . . . . . . 503 Wheels 383 | . . . . 55 224 102 . . . . 2 Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 160 152 152 140 155 162 162 162 162 162 50 Average Speed 159 | 153 160 154 152 147 171 165 162 162 162 162 124 Slowest Speed 330 | 160 160 160 232 232 250 243 162 162 162 162 330 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . 1 Exploration Rate (%) 60 | 6 92 98 71 24 74 28 93 77 68 71 26 Regions Visited 11 Branch Regions 6 Pre-discovered Areas 6 | . . 2 2 . . . . . 1 1 . Known Exits Taken 3 | . . . . . 1 1 . . . 1 . Unknown Exits Taken 8 | 1 1 1 1 1 . . 1 1 1 . . Scrap Searched 9 | . . 1 . 1 . . 2 1 . 4 . Spaces Dug 101 | . . . 4 24 . 1 28 39 . . 5 Terrain Destroyed 258 | . . . 46 47 27 1 45 56 . 14 22 Melee 10 | . . . 3 . . 1 1 . . . 5 Projectile 5 | . . . 2 . 2 . 1 . . . . AOE 242 | . . . 41 47 25 . 43 56 . 14 16 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Total 8079 | 141 713 591 793 139 1429 1513 777 678 80 541 684 Wait 402 | . 8 . 24 . 180 93 3 70 . . 24 Move 6887 | 119 608 565 651 122 1048 1305 755 586 77 532 519 Hop . | . . . . . . . . . . . . Pick Up 111 | 6 16 6 16 . 27 13 . 2 . 2 23 Fast Attach 42 | 7 1 2 5 1 14 6 . 1 . . 5 Attach 51 | . 5 . 6 1 6 5 . 2 . . 26 Detach 6 | . . . . 1 1 2 . . . . 2 Swap 109 | . 6 2 17 5 25 19 8 6 3 2 16 Drop 119 | . 5 10 20 . 43 17 . 2 . 2 20 Fire 313 | 9 60 5 49 9 75 50 10 8 . 3 35 Melee 16 | . . . 5 . . 2 1 1 . . 7 Ram . | . . . . . . . . . . . . Kick 6 | . . . . . . . . . . . 6 Crush 12 | . 4 . . . 6 1 . . . . 1 Escape Stasis . | . . . . . . . . . . . . Rewire 5 | . . 1 . . 4 . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 3 exits: *Mat x2 / [*Sub]) -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Mines -8/Materials (discovered 4 exits: *Fac x3 / Sto) -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: Fac / [*Low]) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 228 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 371 | -10/Materials | Discovered new exit (range 5) 629 | -10/Materials | Discovered new exit (range 14) 702 | -10/Materials | Discovered new exit (range 10) 952 | -10/Materials | Core integrity fell below 50% 1000 | -10/Materials | Lost 6 parts (1p2n1u2w) 1099 | -10/Materials | Discovered new exit (range 16) 1422 | -10/Materials | Entered Mines 1531 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1535 | -10/Mines | Found Prototype Device 1566 | -10/Mines | Discovered new exit (range 8) 1724 | -10/Mines | Met a Derelict shopkeep closing up shop 1962 | -10/Mines | Learned location of Storage (-8) 2076 | -10/Mines | Learned location of Zion (-6) 2281 | -10/Mines | Discovered new exit (range 11) 2302 | -10/Mines | Discovered new exit (range 6) 2309 | -10/Mines | Found the Drone Emporium 2318 | -10/Mines | Found Prototype Device 2327 | -10/Mines | Entered Materials 2327 | -9/Materials | Accompanied by 2 allies 2327 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 2332 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 2740 | -9/Materials | Central database locked down 2763 | -9/Materials | Discovered new exit (range 4) 2815 | -9/Materials | Learned 4 Recycling zone layouts 2935 | -9/Materials | Learned Storage trap positions 2978 | -9/Materials | Learned location of 1 exit from Recycling 3053 | -9/Materials | Discovered new exit (range 16) 3129 | -9/Materials | Repaired Hrd. Medium Armor Plating 3186 | -9/Materials | Build established: Scavenger-Tank 3310 | -9/Materials | Discovered new exit (range 12) 3517 | -9/Materials | Discovered new exit (range 16) 3539 | -9/Materials | Entered Mines 3539 | -9/Mines | Accompanied by 1 ally 3540 | -9/Mines | Assembled infested the area 3545 | -9/Mines | Assisted by a Guerilla fighting off Assembled 3587 | -9/Mines | Destroyed 9 combat bots 3597 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 3712 | -9/Mines | Discovered new exit (range 12) 3753 | -9/Mines | Entered Materials 3753 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3754 | -8/Materials | Identified exit to Storage 4399 | -8/Materials | Build established: Tank 4825 | -8/Materials | Garrison activated, responded to threat 5313 | -8/Materials | Build established: Gunner 5542 | -8/Materials | Identified Decoy Drone Bay 5712 | -8/Materials | Identified exit to Factory 6096 | -8/Materials | Entered Factory 6096 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6642 | -7/Factory | Repaired Arm. Treads 7288 | -7/Factory | Discovered new exit (range 16) 7312 | -7/Factory | Identified exit to Lower Caves 8472 | -7/Factory | Build established: Scavenger-Tank 8546 | -7/Factory | Entered Lower Caves 8791 | -7/Lower Caves | Learned Factory non-interactive machine intel 8833 | -7/Lower Caves | Build established: Scavenger-Gunner 9519 | -7/Lower Caves | Discovered new exit (range 9) 9810 | -7/Lower Caves | Entered another Lower Caves area 9950 | -7/Lower Caves | Discovered new exit (range 12) 10052 | -7/Lower Caves | Encountered a Warlord checkpoint 10116 | -7/Lower Caves | Learned Factory emergency access door positions 10134 | -7/Lower Caves | Learned 8 Factory zone layouts 10172 | -7/Lower Caves | Build established: Scavenger-Tank 10357 | -7/Lower Caves | Found DRS Beacon 10519 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 10787 | -7/Lower Caves | Discovered new exit (range 14) 10869 | -7/Lower Caves | Entered Data Miner 10871 | -7/Data Miner | Discovered new exit (range 6) 10902 | -7/Data Miner | Met Data Miner 10946 | -7/Data Miner | Learned location of Section 7 (-2) 10946 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 10960 | -7/Data Miner | Received God Mode back door access code from Data Miner 10999 | -7/Data Miner | Entered Proximity Caves 11006 | -6/Proximity Caves | Spotter reported a threat 11432 | -6/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 11539 | -6/Proximity Caves | Identified exit to Factory 11875 | -6/Proximity Caves | Entered Factory 11875 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 11876 | -6/Factory | Identified exit to Factory 11878 | -6/Factory | Loaded intel: 165 non-interactive machine locations 12005 | -6/Factory | Fabricated Hvy. Disruptor Cannon? 12008 | -6/Factory | Repaired Imp. Medium Armor Plating? 12168 | -6/Factory | Discovered new exit (range 15) 12428 | -6/Factory | Garrison activated, responded to threat 12668 | -6/Factory | Cargo convoy interrupted 12695 | -6/Factory | Incoming assault squad redirected 12730 | -6/Factory | Crushed by falling debris 12730 | -6/Factory | Core integrity fell below 50% 12730 | -6/Factory | System corruption reached 10% 12731 | -6/Factory | Incoming investigation squad redirected 12736 | -6/Factory | Lost 6 allies 12738 | -6/Factory | Garrison activated, responded to threat 12749 | -6/Factory | Core integrity fell below 20% 12764 | -6/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 12747_ Hvy. Missile Launcher destroyed. 12748_ Penetrated by Slug. 12748_ Slug penetrates Wall. 12749_ Acquired Imp. Carbon-fiber Leg. 12750_ NURAI5B5 T8C/QFKF2K8OFCRKLW 12752_ Acquired Prototype Energy Cannon. 12752_ Identified Proton Burst Cannon. 12753_ Exp. Flexi-carbon Leg destroyed. 12753_ K-01 Serf collects debris. 12754_ H-66 Slayer destroyed. 12754_ Energy Well destroyed. 12755_ R-10 Processor collects Imp. Recalibrator. 12756_ Hvy. Deuterium Engine destroyed. 12759_ Adv. Heat Sink destroyed. 12759_ Dropped Hcp. Storage Unit. 12760_ Proton Burst Cannon destroyed. 12760_ R-10 Processor collects Imp. Ion Engine. 12761_ Imp. Carbon-fiber Leg destroyed. 12762_ Dropped Seismic Detector. 12764_ Acquired Cld. Impulse Thruster. Map ----- +----------------------------------------------------+ | ????????????????????????????????######## | | ?????????????""""??????????????? [[ # """"""""" | | ?????????????""""?????????????? 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""" #??# ??"?????#" | | ????""""??# S" #??# ???"?????#" | | ????""""??# #??# ???"?????#T | | ????""""??# #??# ????"?????#" | | ????""""???? """"""""" #?#####+######????"?????#" | | ????""""???? #?# #?????"?????#" | | ????""""???? """"""""" #?# """ """ #?????"?????# | | ????""""???? #?# """ """ #?????"?????# | | ???????????? """"""""" #?# """ """ #???????????# | | ???????????? #?# #???????????# | | ???????????????????????????????????????????????### | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 18 Energy Capacity 660 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 375 Resistance: KI 20 Phase Shifting 5 Evasion (%) 60 Targeting Accuracy 8 Recoil Reduction 4 Kinecelleration 30 Item Schematics ----------------- Hcp. Storage Unit | -9/Materials | Hacked Med. Storage Unit | -9/Materials | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Antimatter Cannon | -7/Data Miner | Free Linear Gravjet | -7/Data Miner | Free Imp. Thermal Shield | -7/Data Miner | Free Adv. Plasma Cannon | -7/Data Miner | Free Robot Schematics ------------------ S-27 Virus | -7/Factory | Hacked G-47 Trooper | -7/Data Miner | Free W-25 Informer | -7/Data Miner | Free M-22 Extractor | -7/Data Miner | Free M-14 Sweeper | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free Fabricated ------------ Hvy. Disruptor Cannon | x2 | -6/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed IonicMiniReplicator Manual? 0 Play Time 02:04:41 Cumulative 195.3 hours Start 2024.11.27 @ 20:51:22 End 2024.11.28 @ 20:46:30 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 69 Rogue 68 Adventurer 1 Explorer 0 Win Type - Total 4 Types 4/0/0/0/0/0/0/0/0 Lore% 54 Gallery% 67 Achievement% 53 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 36/Terminus++ Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1127ca6d-1d09-4d09-b95f-a739384b2243