Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.02 @ 14:27:56 Player: TheSkyeDoctor Result: Destroyed by RW-DL1(z) with Zionite Laser-S Performance ------------- Evolutions (3) 1500 Regions Visited (10) 2000 Robots Destroyed (35) 175 Value Destroyed (1360) 1360 Prototype IDs (24) 480 Alien Tech Used (0) 0 Bonus (336) 336 TOTAL SCORE: 5851 Bonus ------- High Alert Combat Kills 36 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/700 Matter 133/300 Energy 75/100 System Corruption 0% Temperature Cool (18) Movement Core (50) Location -7/Deep Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Hacking Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- High-capacity Matter Pod (200) Surveybot 24 Scanner Surveybot 24 Chip Improved Datajack CR-A16's Pointy Stick Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Armored Treads Advanced Treads Armored Huge Wheel > --- UTILITY ---------- Heat Sink High-capacity Storage Unit Improved Targeting Computer Hardlight Generator System Restoration Module > --- WEAPON ----------- AWS/Thermal Minigun > --- INVENTORY -------- Nuclear Core Gravmag System Gravmag System Gravmag System Scrap Suit Lightpack 2.0 High-capacity Matter Pod Improved Terrain Scanner Hardened Medium Armor Plating Hacking Suite Hypervelocity Coil Gun Hypervelocity Coil Gun Hypervelocity Coil Gun Hypervelocity Coil Gun Grenade Launcher Rocket Launcher Datajack [Rating: 56] Favorites ----------- Power Nuclear Core Engine Light Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Armored Huge Wheel Hover Unit Gravmag System Utility High-capacity Storage Unit Device Heat Sink Storage High-capacity Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Hypervelocity Coil Gun Ballistic Cannon Slug Cannon Launcher Grenade Launcher Slashing Weapon Great Axe Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Dee Slots Evolved 6 | . . . . . 4 2 . . . . Power . | . . . . . . . . . . . Propulsion 2 | . . . . . 2 . . . . . Utility 3 | . . . . . 2 1 . . . . Weapon 1 | . . . . . . 1 . . . . Parts Attached 46 | 8 2 3 2 . 3 14 . 1 3 10 Power 5 | 2 . . . . 1 1 . . . 1 Engine 3 | 2 . . . . 1 . . . . . Core 2 | . . . . . . 1 . . . 1 Reactor . | . . . . . . . . . . . Propulsion 12 | 2 . 1 . . 1 3 . . . 5 Treads 4 | 2 . . . . 1 1 . . . . Leg . | . . . . . . . . . . . Wheel 4 | . . 1 . . . 2 . . . 1 Hover 4 | . . . . . . . . . . 4 Flight . | . . . . . . . . . . . Utility 14 | 2 1 1 1 . 1 5 . . . 3 Device 6 | 1 . 1 . . 1 1 . . . 2 Storage 3 | 1 1 . 1 . . . . . . . Processor 2 | . . . . . . 2 . . . . Hackware 1 | . . . . . . 1 . . . . Protection 2 | . . . . . . 1 . . . 1 Artifact . | . . . . . . . . . . . Weapon 15 | 2 1 1 1 . . 5 . 1 3 1 Energy Gun 5 | 2 1 . 1 . . . . . 1 . Energy Cannon . | . . . . . . . . . . . Ballistic Gun 5 | . . . . . . 3 . 1 . 1 Ballistic Cannon 2 | . . . . . . . . . 2 . Launcher 2 | . . 1 . . . 1 . . . . Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon 1 | . . . . . . 1 . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . . Parts Lost 25 | . 1 1 . . . 3 . . . 20 Power 3 | . 1 . . . . . . . . 2 Propulsion 9 | . . 1 . . . 1 . . . 7 Utility 8 | . . . . . . 2 . . . 6 Weapon 5 | . . . . . . . . . . 5 Highest Loss Streak 20 | . 1 1 . . . 2 . . . 20 To Critical Strikes . | . . . . . . . . . . . Average Backups 12 | 1 5 7 10 11 10 15 16 17 17 16 Power . | . 1 . . . . 1 1 1 1 . Propulsion 2 | . 1 . 1 1 1 1 4 5 5 4 Utility 4 | . 1 3 4 5 4 5 6 6 7 6 Weapon 3 | . 1 2 3 4 4 5 4 3 3 3 Tool/Special . | . . . . . . . . . . . Unused Backups 16 | . . . . . . 1 1 3 2 9 Power . | . . . . . . . . . . . Propulsion . | . . . . . . . . . . . Utility 9 | . . . . . . 1 1 1 . 6 Weapon 5 | . . . . . . . . 2 1 2 Tool/Special 2 | . . . . . . . . . 1 1 Average Slot Usage (%) 87 | . 94 98 93 85 74 79 92 88 90 82 Engine 5 | . 9 12 14 14 9 3 . . . . Core 3 | . . . . . . 3 7 7 7 6 Treads 16 | . 28 14 14 14 15 13 15 15 15 12 Wheel 7 | . . 12 14 14 9 7 7 7 7 6 Device 9 | . 14 14 14 14 23 16 . . . . Storage 9 | . 14 14 14 14 9 7 7 7 7 6 Processor 7 | . . . . . . 7 15 15 15 13 Hackware 2 | . . . . . . 1 7 7 7 7 Protection 3 | . . . . . . 3 7 7 7 5 Energy Gun 9 | . 28 17 14 14 9 5 . . . . Ballistic Gun 2 | . . . . . . 4 15 12 1 . Ballistic Cannon 3 | . . . . . . . . . 11 13 Launcher 1 | . . 10 7 . . . . . . . Slashing Weapon 3 | . . . . . . 2 7 7 7 6 Peak Build Rating 56 | 7 7 8 26 26 34 56 54 51 48 49 Average Rating 33 | 5 6 7 16 26 30 45 52 48 46 44 On Entrance 27 | . 7 7 8 26 26 34 54 51 42 48 Avg Prop Armor Cover (%) 13 | . . 12 12 13 18 14 13 13 13 13 Naked Turns . | . . . . . . . . . . . Heaviest Build 75 | 15 30 29 52 52 62 73 71 71 75 75 Greatest Support 40 | 40 40 20 10 10 10 40 28 28 28 28 Greatest Overweight (x) 20 | . . 2 5 5 6 20 2 2 2 2 Average Overweight (x) 2 | . . 1 2 5 5 2 2 2 2 1 Largest Inventory Capacity 20 | 8 15 15 20 20 20 20 20 20 20 20 Average Capacity 17 | 7 10 15 16 20 20 20 20 20 20 19 Most Carried 20 | 3 8 10 15 14 15 20 20 20 20 20 Average Carried 14 | 1 5 8 12 14 13 18 19 19 19 18 Final Capacity 20 | 8 15 15 20 20 20 20 20 20 20 5 Final Carried 20 | 3 8 10 14 14 15 20 20 18 20 5 Class Distribution -------------------- 97% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Zion Mutant | -7/Deep Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Dee Matter Collected 1220 | 280 225 35 . . 50 202 283 115 30 . Remotely . | . . . . . . . . . . . Salvage Created 1529 | 109 291 53 . . 293 695 . 60 . 28 Parts 66 | 6 14 3 . . 6 33 . 4 . . Haulers Intercepted 1 | . . . . . . 1 . . . . Recyclers Shooed 1 | . . . . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 4 | . . . . . . . . 4 . . Prevented . | . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Dee Combat Hostiles Destroyed 26 | . 6 3 . . 5 11 . 1 . . Guns 23 | . 5 3 . . 5 9 . 1 . . AOE 2 | . . . . . . 2 . . . . Classes Destroyed 11 | 2 2 1 . . 1 5 . . . . Builder 2 | . . . . . . 2 . . . . Tunneler 2 | 2 . . . . . . . . . . Hauler 1 | . . . . . . 1 . . . . Recycler 1 | 1 . . . . . . . . . . Operator 1 | . . . . . . 1 . . . . Watcher 2 | . 1 . . . 1 . . . . . Swarmer 3 | . . 3 . . . . . . . . Grunt 17 | . 6 . . . 4 7 . . . . Sentry 1 | . . . . . 1 . . . . . Hunter 3 | . . . . . . 2 . 1 . . Programmer 2 | . . . . . . 2 . . . . Best Kill Streak 6 | 2 3 3 . . 3 6 . 1 . . Combat Bots Only 3 | . 3 3 . . 3 3 . 1 . . Max Kills in Single Turn 3 | 1 1 1 . . 1 3 . 1 . . Gunslinging . | . . . . . . . . . . . Exploded 2 | . . . . . . 2 . . . . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Dee Hostile Shots Fired 309 | . 57 17 . . 12 83 . 25 . 115 Missed 79 | . 10 2 . . 5 22 . 4 . 36 Hits 230 | . 47 15 . . 7 61 . 21 . 79 Melee 6 | . . . . . . . . 6 . . Projectile 224 | . 47 15 . . 7 61 . 15 . 79 Critical Strikes 3 | . . 1 . . . 2 . . . . Part Disruptions 1 | . . . . . . 1 . . . . Damage Taken 4339 | . 542 113 . . 106 866 . 211 . 2501 Core 907 | . 123 45 . . 26 45 . 27 . 641 Absorbed by Shields 117 | . . . . . . 100 . . . 17 Core Remaining (%) 75 | 100 . . . 32 95 . . . . . Volleys Fired 91 | 5 28 7 . . . 26 2 10 . 13 Largest 3 | 2 2 2 . . . 3 2 2 . 2 Hottest 103 | 100 100 100 . . . 103 70 70 . 88 Shots Fired 238 | 10 56 14 . . 23 88 4 20 . 23 Gun 216 | 10 56 14 . . 23 86 4 20 . 3 Cannon 17 | . . . . . . . . . . 17 Launcher 5 | . . . . . . 2 . . . 3 Special . | . . . . . . . . . . . Kinetic 92 | . . . . . . 48 4 20 . 20 Thermal 141 | 10 56 14 . . 23 38 . . . . Explosive 5 | . . . . . . 2 . . . 3 Electromagnetic . | . . . . . . . . . . . Robot Hit Streak 11 | 3 10 2 . . 7 11 1 6 . 3 Robot Miss Streak 7 | 1 5 6 . . 1 2 3 3 . 7 Penetration Max 2 | . . . . . . 2 . . . . Secondary Targets . | . . . . . . . . . . . Autonomous 62 | . . . . . 23 39 . . . . Shots Hit Robots 160 | 6 37 6 . . 17 70 1 14 . 9 Core Hits 71 | 4 12 3 . . 9 31 . 7 . 5 Critical Kills 4 | . . . . . . 4 . . . . Critical Parts Destroyed 13 | . . . . . . 10 1 1 . 1 Critical Strikes 22 | 1 4 . . . . 14 1 1 . 1 Burn 5 | 1 4 . . . . . . . . . Destroy 17 | . . . . . . 14 1 1 . 1 Melee Attacks 11 | . . . . . . 1 . 5 4 1 Impact . | . . . . . . . . . . . Slashing 11 | . . . . . . 1 . 5 4 1 Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 3615 | 75 466 75 . . 488 2001 8 125 . 377 Guns 2476 | 75 466 75 . . 488 1252 8 66 . 46 Cannons 105 | . . . . . . . . . . 105 Explosions 884 | . . . . . . 749 . . . 135 Melee 150 | . . . . . . . . 59 . 91 Ramming . | . . . . . . . . . . . Kinetic 565 | . . . . . . 340 8 66 . 151 Thermal 2408 | 75 466 75 . . 488 1304 . . . . Explosive 492 | . . . . . . 357 . . . 135 Electromagnetic . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing 150 | . . . . . . . . 59 . 91 Piercing . | . . . . . . . . . . . Highest Corruption 2 | . . . . . . 2 2 2 2 . Average Corruption 1 | . . . . . . 1 2 2 2 . Corruption Purged 1 | . . . . . . 1 . . . . Corruption Blocked . | . . . . . . . . . . . Effects 16 | . . . . . . 9 1 5 1 . Message Errors 2 | . . . . . . . . 1 1 . Matter Fused 4 | . . . . . . 3 . 1 . . Heat Flow Errors 2 | . . . . . . . 1 1 . . Energy Discharges 3 | . . . . . . 2 . 1 . . Data Loss (minor) 1 | . . . . . . . . 1 . . Data Loss (major) 2 | . . . . . . 2 . . . . Weapon Failures 2 | . . . . . . 2 . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 204 | . . . . . . 125 . 5 . 74 Projectiles . | . . . . . . . . . . . Explosions 125 | . . . . . . 125 . . . . Melee 79 | . . . . . . . . 5 . 74 Knockbacks 1 | . . . . . . . . . . 1 Impact . | . . . . . . . . . . . Kinetic 1 | . . . . . . . . . . 1 Secondary . | . . . . . . . . . . . Self-Inflicted Damage 58 | . . . . . . 31 . . . 27 Shots 3 | . . . . . . 1 . . . 2 Rammed . | . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 295 | 78 295 . . . . 159 90 167 . 117 Average Temperature 73 | 36 107 . . . . 49 22 28 . 75 Received Heat Transfer 1430 | . 303 . . . 54 368 . . . 705 Effects 3 | . 3 . . . . . . . . . Interference 3 | . 3 . . . . . . . . . Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted 1 | . 1 . . . . . . . . . Combat Hostiles 1 | . 1 . . . . . . . . . Parts Melted 17 | 3 3 . . . 2 9 . . . . Heat Transferred 4172 | 296 1665 222 . . 629 1360 . . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen 5 | . . . . . . . . 5 . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Dee Maximum Alert Level 2 | . . . . . . 2 . . . . Low Security (%) 92 | 100 100 100 . 100 100 79 . . . . Level 1 . | . . . . . . 1 . . . . Level 2 6 | . . . . . . 18 . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 442 | 5 73 65 . . 73 442 . . . . Initial 17 | . . . . . . 17 . . . . Average 45 | . 19 15 . . 25 101 . . . . Influence Increases 1179 | 15 231 85 . . 162 656 . 30 . . Destroy 0b10 Robot/C 520 | . 120 60 . . 100 220 . 20 . . Destroy 0b10 Robot/NC 45 | 15 5 . . . 5 20 . . . . Destroy Leader 136 | . 32 10 . . 22 62 . 10 . . Successful Hack 99 | . 58 . . . . 41 . . . . Disable Machine 240 | . . 15 . . 15 210 . . . . Destroy Structure 34 | . 1 . . . 5 28 . . . . Lose Combat Pursuer 105 | . 15 . . . 15 75 . . . . Influence Decreases 1179 | 15 231 85 . . 123 263 311 151 . . Entered New Map 207 | . . . . . . 22 161 24 . . Time Decay 932 | 15 221 75 . . 123 221 150 127 . . Lost Part 40 | . 10 10 . . . 20 . . . . Squads Dispatched 7 | . 3 . . . . 4 . . . . Investigation 2 | . 2 . . . . . . . . . Extermination 2 | . . . . . . 2 . . . . Reinforcement 3 | . 1 . . . . 2 . . . . Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Dee Distress Signals 1 | . 1 . . . . . . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 52 | . 11 3 . . 6 19 1 6 . 6 Peak Tracking Total 8 | . 5 3 . . 3 6 1 5 . 8 Tactical Retreats 6 | . 1 . . . 1 3 1 . . . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Dee Traps Triggered 3 | . 2 . . . . 1 . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Dee Machines Disabled 17 | . . 1 . . 1 14 . . . 1 Max in Single Turn 12 | . . 1 . . 1 12 . . . 1 Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Dee Machines Accessed 15 | . 5 . 1 . 1 7 . . 1 . Terminals 10 | . 5 . . . 1 4 . . . . Fabricators 1 | . . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers 2 | . . . . . . 2 . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 43 | . 16 . 1 . 1 20 . . 5 . Successful 21 | . 10 . 1 . . 5 . . 5 . Failed 21 | . 6 . . . 1 14 . . . . Catastrophic 1 | . . . . . 1 . . . . . Database Lockouts 1 | . . . . . . 1 . . . . Manual 35 | . 16 . 1 . 1 11 . . 6 . Terminals 28 | . 16 . . . 1 11 . . . . Fabricators 1 | . . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers 8 | . . . . . . 8 . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 7 | . 1 . 1 . . . . . 5 . Part Schematic 5 | . . . . . . . . . 5 . Branch Access Points 1 | . 1 . . . . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer 3 | . . . . . . 3 . . . . Retrieve Study 3 | . . . . . . 3 . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks 11 | . 9 . . . . 2 . . . . Terminals 11 | . 9 . . . . 2 . . . . Assimilate 4 | . 4 . . . . . . . . . Botnet 7 | . 5 . . . . 2 . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . . . Used . | . . . . . . . . . . . Hacking Detections 13 | . 5 . . . 1 7 . . . . Full Trace Events . | . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . 3 . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 21 | . . . . . . . . . 21 . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Part Studies Acquired 2 | . . . . . . 2 . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Dee Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Dee Total Allies . | . . . . . . . . . . . Largest Group . | . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Dee Active Infowar (turns) 1193 | 75 781 . . . 337 . . . . . Seismic 1193 | 75 781 . . . 337 . . . . . Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 4 | . . 1 . 1 . . 1 . 1 . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Dee Turns Passed 5411 | 155 790 362 327 338 372 1080 300 274 1141 272 Spaces Moved 3535 | 80 355 301 264 219 234 647 224 176 860 175 Core 17 | 1 . . . . . 3 . . . 13 Treads 541 | 79 355 2 . . . 105 . . . . Legs . | . . . . . . . . . . . Wheels 2977 | . . 299 264 219 234 539 224 176 860 162 Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 160 110 110 155 155 125 130 130 130 50 Average Speed 137 | 158 160 110 120 155 156 145 130 130 130 123 Slowest Speed 1050 | 160 160 240 155 155 170 1050 130 130 130 130 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 44 | 4 77 57 61 50 18 19 47 40 82 30 Regions Visited 10 Branch Regions 7 Pre-discovered Areas 3 | . . . . 1 . . . . 2 . Known Exits Taken 5 | . 1 . . . . 1 1 1 1 . Unknown Exits Taken 5 | 1 . 1 1 1 1 . . . . . Scrap Searched 13 | . . 2 . . . . 5 1 5 . Spaces Dug . | . . . . . . . . . . . Terrain Destroyed 41 | . . . . . 5 28 . 1 . 7 Melee . | . . . . . . . . . . . Projectile 10 | . . . . . 5 5 . . . . AOE 30 | . . . . . . 23 . . . 7 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Dee Total 3907 | 94 520 314 273 218 239 739 229 192 878 211 Wait 151 | . 130 . . . 1 17 . . . 3 Move 3525 | 79 354 300 263 218 233 646 223 175 859 175 Hop . | . . . . . . . . . . . Pick Up 41 | 2 4 3 4 . 1 16 3 1 5 2 Fast Attach 18 | 7 . . . . 2 5 . 1 3 . Attach 24 | . . 2 1 . 1 9 . . . 11 Detach 6 | . . . . . . 4 . . 2 . Swap 13 | 1 3 2 1 . 1 5 . . . . Drop 27 | . 1 . 4 . . 10 1 . 5 6 Fire 91 | 5 28 7 . . . 26 2 10 . 13 Melee 11 | . . . . . . 1 . 5 4 1 Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / *Min) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion (discovered 2 exits: *Dee / [*Pro]) -7/Deep Caves History --------- Turn | Location | Event 52 | -11/Scrapyard | Discovered new exit (range 15) 156 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 605 | -10/Materials | Discovered new exit (range 10) 758 | -10/Materials | Identified exit to Mines 798 | -10/Materials | Discovered new exit (range 4) 946 | -10/Materials | Entered Mines 949 | -10/Mines | Core integrity fell below 50% 1000 | -10/Mines | Found a Scrap Suit stashed away for nefarious purposes 1002 | -10/Mines | Found Scrap Suit 1025 | -10/Mines | Assembled infested the area 1065 | -10/Mines | Discovered new exit (range 8) 1138 | -10/Mines | Learned 2 Materials zone layouts 1248 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1303 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1304 | -10/Mines | Discovered new exit (range 5) 1308 | -10/Mines | Entered Exiles 1338 | -10/Exiles | Met 8R-AWN 1352 | -10/Exiles | Met EX-HEX 1396 | -10/Exiles | Met EX-BIN 1410 | -10/Exiles | Aligned with FarCom system 1411 | -10/Exiles | Given EX-Vault access code 1442 | -10/Exiles | Opened EX-Vault 1457 | -10/Exiles | Found Lightpack 2.0 1459 | -10/Exiles | Found AWS/Thermal 1482 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1516 | -10/Exiles | Met EX-DEC 1610 | -10/Exiles | Discovered new exit (range 14) 1635 | -10/Exiles | Stole two prototypes: AWS/Thermal, Lightpack 2.0 1635 | -10/Exiles | Entered Mines 1955 | -9/Mines | Learned location of Zion (-7) 1961 | -9/Mines | Discovered new exit (range 8) 1973 | -9/Mines | Entered Materials 1973 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2289 | -8/Materials | Discovered new exit (range 16) 2345 | -8/Materials | Entered Factory 2345 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2347 | -7/Factory | FarCom data flow suspended 2866 | -7/Factory | Central database locked down 3177 | -7/Factory | AWS/Thermal suddenly broke down 3341 | -7/Factory | Discovered new exit (range 9) 3354 | -7/Factory | Identified exit to Lower Caves 3425 | -7/Factory | Entered Lower Caves 3426 | -7/Lower Caves | Encountered a Warlord checkpoint 3545 | -7/Lower Caves | Learned 4 Factory zone layouts 3711 | -7/Lower Caves | Discovered new exit (range 12) 3724 | -7/Lower Caves | Identified exit to Lower Caves 3725 | -7/Lower Caves | Entered another Lower Caves area 3745 | -7/Lower Caves | Discovered new exit (range 6) 3753 | -7/Lower Caves | Identified exit to Factory 3807 | -7/Lower Caves | Encountered a Warlord checkpoint 3933 | -7/Lower Caves | Encountered a Master Thief 3933 | -7/Lower Caves | Hyp. Coil Gun stolen by Master Thief 3935 | -7/Lower Caves | Encountered a Master Thief 3935 | -7/Lower Caves | Encountered a Master Thief 3935 | -7/Lower Caves | Encountered a Master Thief 3936 | -7/Lower Caves | Hyp. Coil Gun stolen by Master Thief 3937 | -7/Lower Caves | Encountered a Master Thief 3937 | -7/Lower Caves | Hyp. Coil Gun stolen by Master Thief 3938 | -7/Lower Caves | Hyp. Coil Gun stolen by Master Thief 3948 | -7/Lower Caves | Adv. Heat Sink stolen by Master Thief 3960 | -7/Lower Caves | Discovered new exit (range 10) 3973 | -7/Lower Caves | Identified exit to Zion 3999 | -7/Lower Caves | Entered Zion 4044 | -7/Zion | System corruption cleaned by Quarantine Array 4146 | -7/Zion | Discovered new exit (range 11) 4163 | -7/Zion | Found CR-A16's Pointy Stick 4512 | -7/Zion | Given A8's code to call for help 4544 | -7/Zion | Learned Factory stockpile data 4850 | -7/Zion | Learned location of Warlord (-4) 5040 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 5113 | -7/Zion | Opened final containment barrier to the Deep Caves 5136 | -7/Zion | Discovered new exit (range 3) 5136 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 5138 | -7/Zion | Identified exit to Deep Caves 5140 | -7/Zion | Entered Deep Caves 5164 | -7/Deep Caves | Found Surveybot 24 Chip 5167 | -7/Deep Caves | Found Surveybot 24 Scanner 5342 | -7/Deep Caves | Attacked by Z-Imprinter 5350 | -7/Deep Caves | Z-Facility disabled 5393 | -7/Deep Caves | Core integrity fell below 50% 5410 | -7/Deep Caves | Core integrity fell below 20% 5412 | -7/Deep Caves | Destroyed by RW-DL1(z) with Zionite Laser-S Last Messages --------------- 05371_ HV Slug penetrates Z-Facility. 05373_ Imp. Signal Interpreter destroyed. 05374_ Bore Cannon destroyed. 05379_ Gravmag System destroyed. 05382_ Slug Cannon destroyed. 05382_ Slug penetrates Z-Imprinter. 05385_ Gravmag System destroyed. 05387_ KE Penetrator destroyed. 05389_ Nuclear Core destroyed. 05391_ Gravmag System destroyed. 05392_ Grenade Launcher destroyed. 05393_ Gravmag System destroyed. 05395_ Great Axe destroyed. 05395_ Imp. Targeting Computer destroyed. 05400_ The unstable cave ceiling collapses. 05403_ Dropped Scrap Suit. 05403_ Dropped Barrage Gun. 05405_ Dropped Hcp. Storage Unit. 05405_ Dropped Arm. Huge Wheel. 05408_ Imp. Cooling System destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????###### # #?# #??? | | ???????????????????????????#######""""#"""## #??? | | ?????????????????????#???###;; # ## | | ?????????????????????# ??#; [!! # | | ?????????????###?##??# ?## = ## | | ????????????##zz # #?# ## # # | | ???????????? z ## | | ??????????? | | ??????????? | | ?????????? | | ?????????? | | ?????????? """"" """"" | | ?????????? """""""""""" | | ?????????? @"""""""""""""" | | ?????????? """"""""""""" | | ?????????? """""""""??? | | ??????????? """""??????"" | | ??????????? """""??????""" | | ???????????? """"?????????" | | ???????????? """??????????" | | ???????????? ""??????????? | | ????????????? ????????????? | | ????????????? ?????????????? | | ?????????????? ??????????????? | | ?????????????? ???????????????? | | ???????????????? ????????????????? | | ?????????????????? ?????????????????? | | ????????????????????? ???????????????????? | | ??????????????????????? ?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 44 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 50 Targeting Accuracy 6 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- Battle Cannon | -7/Zion | Free Flamer | -7/Zion | Free Hvy. Riot Gun | -7/Zion | Free Slug Cannon | -7/Zion | Free Phasing Sabre | -7/Zion | Free Hvy. Ion Cannon | -7/Zion | Archive Stasis Canceller | -7/Zion | Archive Lightning Gun | -7/Zion | Archive Phase Shifter | -7/Zion | Archive Recalibrator | -7/Zion | Archive Arm. Leg | -7/Zion | Archive Xenon Bombardment Thruster | -7/Zion | Archive Imp. Component Analysis Suite | -7/Zion | Archive Point Defense System | -7/Zion | Archive Core Analyzer | -7/Zion | Archive Imp. Particle Charger | -7/Zion | Archive Plasma Rifle | -7/Zion | Archive Powered Hammer | -7/Zion | Archive Imp. EM Pulse Cannon | -7/Zion | Archive Focal Shield | -7/Zion | Archive Tiamat Missile Launcher | -7/Zion | Archive Robot Schematics ------------------ T-07 Excavator | -7/Zion | Archive Y-54 Guardian | -7/Zion | Archive L-31 Rogue | -7/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Arm. Treads | -7/Factory | Hacked Lgt. Treads | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Signs Are For Wimps Challenges ------------ None Game ------ Seed DeliveryBlinkCharger Manual? 0 Play Time 00:32:00 Cumulative 189.0 hours Start 2026.09.02 @ 13:57:06 End 2026.09.02 @ 14:27:56 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 376 Rogue 376 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0/0 Lore% 59 Gallery% 60 Achievement% 47 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2606c8ef-e4be-4e12-8417-1de2de52a72a