Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.11.10 @ 03:08:30 // Winter2019/RPGLIKE Player: FontPeg Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (30) 150 Value Destroyed (892) 892 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (31) 31 TOTAL SCORE: 2693 Bonus ------- High Alert Combat Kills 31 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 140/140 System Corruption 0% Temperature Cool (9) Movement Hovering (45) Location -8/Materials Parts ------- > --- POWER (1) -------- Light Deuterium Engine > --- PROPULSION (3) --- Airjet Aerolev Unit Aerolev Unit > --- UTILITY (4) ------ Advanced Signal Interpreter Armor Integrity Analyzer Actuator Array Dynamic Insulation System > --- WEAPON (2) ------- Great Maul Great Maul > --- INVENTORY (1) ---- Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Airjet Aerolev Unit Aerolev Unit > --- UTILITY ---------- Advanced Signal Interpreter Armor Integrity Analyzer Actuator Array Dynamic Insulation System > --- WEAPON ----------- Great Maul Great Maul > --- INVENTORY -------- Mini Grenade Launcher [Rating: 32] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion VTOL Module Wheel Compact Wheel Hover Unit Aerolev Unit Flight Unit VTOL Module Utility Signal Interpreter Device Dynamic Insulation System Processor Signal Interpreter Weapon Great Maul Energy Gun Small Laser Impact Weapon Great Maul Slashing Weapon Great Axe Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 6 | 3 . 2 1 Power . | . . . . Propulsion 2 | 1 . 1 . Utility 3 | 1 . 1 1 Weapon 1 | 1 . . . Parts Attached 30 | 5 1 5 19 Power 3 | 1 . . 2 Engine 3 | 1 . . 2 Core . | . . . . Reactor . | . . . . Propulsion 10 | 2 . 4 4 Treads . | . . . . Leg . | . . . . Wheel 2 | 2 . . . Hover 3 | . . . 3 Flight 5 | . . 4 1 Utility 9 | . 1 1 7 Device 6 | . . 1 5 Storage . | . . . . Processor 3 | . 1 . 2 Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 8 | 2 . . 6 Energy Gun 2 | 2 . . . Energy Cannon . | . . . . Ballistic Gun . | . . . . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon 2 | . . . 2 Slashing Weapon 4 | . . . 4 Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . . 1 Parts Lost 4 | . . . 4 Power . | . . . . Propulsion 3 | . . . 3 Utility 1 | . . . 1 Weapon . | . . . . Highest Loss Streak 3 | . . . 3 Average Slot Usage (%) 89 | . 78 84 92 Engine 10 | . 14 12 10 Wheel 6 | . 28 16 . Hover 4 | . . . 6 Flight 15 | . . 13 18 Device 16 | . . 3 24 Processor 12 | . 7 12 13 Energy Gun 9 | . 28 25 . Impact Weapon 6 | . . . 9 Slashing Weapon 6 | . . . 9 Naked Turns . | . . . . Heaviest Build 23 | 8 8 9 23 Greatest Support 36 | 26 26 26 36 Greatest Overweight (x) 2 | . . 1 2 Average Overweight (x) . | . . . . Largest Inventory Capacity 1 | 1 1 1 1 Average Capacity 1 | 1 1 1 1 Most Carried 1 | 1 1 1 1 Average Carried . | . 1 . 1 Final Capacity 1 | 1 1 1 1 Final Carried 1 | 1 1 1 1 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 485 | 250 10 50 175 Remotely . | . . . . Salvage Created 1151 | . 25 326 800 Parts 57 | . 2 21 34 Haulers Intercepted 3 | . . . 3 Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 22 | . . 10 12 Melee 9 | . . . 9 Guns 11 | . . 10 1 AOE 1 | . . . 1 Classes Destroyed 10 | . 1 3 6 Hauler 3 | . . . 3 Recycler 1 | . . . 1 Operator 1 | . . . 1 Watcher 3 | . 1 . 2 Swarmer 6 | . . 6 . Grunt 5 | . . 2 3 Brawler 1 | . . . 1 Duelist 1 | . . . 1 Sentry 8 | . . 2 6 Hunter 1 | . . . 1 Best Kill Streak 7 | . 1 7 4 Combat Bots Only 7 | . . 7 2 Max Kills in Single Turn 1 | . 1 1 1 Gunslinging . | . . . . Exploded 1 | . . . 1 Melee 1 | . . . 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 1959 | . . 349 1610 Core 1664 | . . 277 1387 Absorbed by Shields . | . . . . Redirected to Core 1001 | . . 222 779 Core Remaining (%) 94 | 100 100 84 . Volleys Fired 27 | . 2 23 2 Largest 2 | . 2 2 2 Hottest 80 | . 80 80 80 Shots Fired 54 | . 4 46 4 Gun 54 | . 4 46 4 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic . | . . . . Thermal 27 | . 2 23 2 Explosive . | . . . . Electromagnetic 27 | . 2 23 2 Robot Hit Streak 11 | . 2 11 1 Robot Miss Streak 2 | . 1 2 2 Penetration Max . | . . . . Secondary Targets 2 | . . 2 . Max Gunslinging Chain 1 | . . 1 . Shots Hit Robots 109 | . 2 33 74 Core Hits 30 | . 1 13 16 Critical Hits 1 | . . . 1 Critical Kills . | . . . . Critical Parts Destroyed 1 | . . . 1 Melee Attacks 90 | . . . 90 Impact 54 | . . . 54 Slashing 36 | . . . 36 Piercing . | . . . . Sneak Attacks 6 | . . . 6 Combat Hostiles . | . . . . Follow-up Attacks 15 | . . . 15 Damage Inflicted 3304 | . 34 392 2878 Guns 447 | . 34 392 21 Cannons . | . . . . Explosions 201 | . . . 201 Melee 2656 | . . . 2656 Ramming . | . . . . Kinetic . | . . . . Thermal 200 | . 12 188 . Explosive 201 | . . . 201 Electromagnetic 247 | . 22 204 21 Impact 1530 | . . . 1530 Slashing 1126 | . . . 1126 Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Overload Shots . | . . . . Overflow Damage 237 | . . . 237 Projectiles . | . . . . Explosions . | . . . . Melee 237 | . . . 237 Knockbacks 5 | . . . 5 Impact 5 | . . . 5 Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 91 | . . . 91 Shots 1 | . . . 1 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 6 | . . 6 . Average Temperature 3 | . . 3 . Received Heat Transfer 588 | . . 84 504 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 7 | . . 1 6 Impact Corruptions 10 | . . . 10 Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 450 | . 25 425 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 595 | . 22 364 595 Initial 153 | . . 9 153 Average 272 | . 13 133 376 Maximum Alert Level 2 | . . 1 2 Low Security (%) 33 | 100 100 70 6 Level 1 35 | . . 29 44 Level 2 30 | . . . 48 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 5 | . . 1 4 Investigation 2 | . . 1 1 Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison 3 | . . . 3 Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 2 | . . 1 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 39 | . 1 15 23 Peak Tracking Total 8 | . 1 8 5 Tactical Retreats 4 | . . 2 2 Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered 1 | . . . 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled 2 | . . . 2 Max in Single Turn 2 | . . . 2 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 4 | . 1 2 1 Terminals 3 | . 1 1 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers 1 | . . 1 . Garrison Access . | . . . . Total Hacks 7 | . 1 4 2 Successful 3 | . . 3 . Failed 4 | . 1 1 2 Catastrophic 2 | . 1 . 1 Database Lockouts . | . . . . Manual 3 | . . 3 . Terminals 6 | . 1 3 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers 1 | . . 1 . Garrison Access . | . . . . Terminal Hacks . | . . . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 3 | . . 3 . Terminals 2 | . . 2 . Track 1 | . . 1 . Botnet 1 | . . 1 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers 1 | . . 1 . Extract 1 | . . 1 . Garrison Access . | . . . . Data Cores Recovered 1 | . . . 1 Used . | . . . . Hacking Detections 3 | . 1 1 1 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 4 | . . 4 . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 1054 | 42 84 262 666 Spaces Moved 883 | 38 85 230 530 Core 19 | 3 . . 16 Treads . | . . . . Legs . | . . . . Wheels 262 | 35 85 142 . Hover 225 | . . . 225 Flight 377 | . . 88 289 Fastest Speed 34 | 50 90 34 34 Average Speed 67 | 89 90 69 61 Slowest Speed 200 | 100 90 130 200 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 24 | 4 18 24 51 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 2 | . 1 1 . Unknown Exits Taken 1 | 1 . . . Scrap Searched . | . . . . Spaces Dug 6 | . . . 6 Terrain Destroyed 39 | . . . 39 Melee 6 | . . . 6 Projectile . | . . . . AOE 33 | . . . 33 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 1138 | 43 87 285 723 Wait 82 | . . 17 65 Move 880 | 37 84 229 530 Hop . | . . . . Pick Up 2 | 1 . 1 . Fast Attach 24 | 5 1 4 14 Attach . | . . . . Detach . | . . . . Swap 6 | . . 1 5 Drop 16 | . . 4 12 Fire 27 | . 2 23 2 Melee 70 | . . . 70 Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous 31 | . . 6 25 Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials History --------- Turn | Location | Event 1 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 1 | -11/Scrapyard | Upgraded with Utility slot (x1) 1 | -11/Scrapyard | Upgraded with Weapon slot (x1) 18 | -11/Scrapyard | Discovered new exit (range 15) 43 | -11/Scrapyard | Entered Materials 104 | -10/Materials | Discovered new exit (range 7) 110 | -10/Materials | Discovered new exit (range 16) 125 | -10/Materials | Identified exit to Materials 127 | -10/Materials | Entered another Materials area 129 | -9/Materials | Reached level 2 158 | -9/Materials | Upgraded with Propulsion slot (x1) 324 | -9/Materials | Build established: Mutant 348 | -9/Materials | Reached level 3 360 | -9/Materials | Upgraded with Utility slot (x1) 369 | -9/Materials | Destroyed 7 combat bots 383 | -9/Materials | Discovered new exit (range 16) 388 | -9/Materials | Identified exit to Materials 389 | -9/Materials | Entered another Materials area 391 | -8/Materials | Reached level 4 391 | -8/Materials | Upgraded with Utility slot (x1) 622 | -8/Materials | Garrison activated, responded to threat 783 | -8/Materials | Core integrity fell below 50% 802 | -8/Materials | Reached level 5 803 | -8/Materials | Core integrity fell below 20% 813 | -8/Materials | Lost 3 parts (2n1u) 1055 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 00976_ O-24 Administrator system terminally corrupted. 00976_ Lgt. Deuterium Engine fried. 00976_ System Backup Module fried. 00978_ Acquired data core, extracted dynamic key. 00978_ Acquired 10 matter. 00994_ W-25 Informer destroyed. 00997_ Dropped Imp. Ion Engine. 00999_ Acquired 10 matter. 01012_ K-01 Serf cleans the Recycling Unit. 01013_ Sneak attack on A-02 Transporter. 01013_ A-02 Transporter destroyed. 01016_ K-01 Serf collects debris. 01028_ Destroyed Visual Processing Unit. 01028_ W-25 Informer system corrupted by crushing effect. 01029_ W-25 Informer system terminally corrupted. 01029_ Imp. Sensor Array fried. 01029_ Lgt. Deuterium Engine fried. 01029_ Imp. Hover Unit fried. 01049_ Great Maul follow-up attack on G-47 Trooper. 01053_ G-47 Trooper knocked back. 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Tractor Beam | -9/Materials | Extracted Structural Scanner | -9/Materials | Extracted Sensor Array | -9/Materials | Extracted Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Batter Up Challenges ------------ None RPGLIKE | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Levels Raised 4 | . . 2 2 XP Earned 9724 | 3000 35 3050 3639 XP Spent 7480 | 2950 . 2980 1550 Upgrades 31 | 11 . 16 4 Propulsion Slot 2 | 1 . 1 . Utility Slot 3 | 1 . 1 1 Weapon Slot 1 | 1 . . . Core Integrity 8 | . . 8 . Heat Dissipation 5 | 1 . 4 . Energy Generation 1 | . . . 1 Mass Support 1 | . . . 1 Inventory Capacity 1 | 1 . . . Sight Range 1 | . . 1 . Sensor Range 1 | . . . 1 Melee Accuracy 2 | 2 . . . Hack Attack % 2 | 1 . 1 . KI Resistance % 1 | 1 . . . TH Resistance % 1 | 1 . . . EX Resistance % 1 | 1 . . . Protomatter Created 282 | . . 54 228 Integrity Restored 663 | . . 120 543 Core 663 | . . 120 543 Protomatter Decayed 61 | . . 14 47 Game ------ Seed CoolingImpactAutocannon Manual? 0 Play Time 00:18:16 Cumulative 85.5 hours Start 2020.11.10 @ 02:29:26 End 2020.11.10 @ 03:08:30 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 123 Rogue 123 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 40 Gallery% 53 Achievement% 43 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 90905b0c-c98d-429e-a2b6-46acf4813b7f