Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.10.24 @ 15:44:57 Player: Dusk Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (10) 50 Value Destroyed (275) 275 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1425 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 450/450 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (600) Ox11 Location -9/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (2) ------ High-capacity Storage Unit Large Matter Pod > --- WEAPON (3) ------- (None) > --- INVENTORY (12) --- Aluminum Leg Aluminum Leg Hacking Suite Datajack Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Wheel Wheel > --- UTILITY ---------- High-capacity Storage Unit Large Matter Pod > --- WEAPON ----------- EM Pulse Gun EM Pulse Gun EM Shotgun > --- INVENTORY -------- Aluminum Leg Aluminum Leg [Rating: 9] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Hover Unit Backup Propulsion I Utility Large Matter Pod Storage Large Matter Pod Protection Weapon Shielding Weapon EM Pulse Gun Energy Gun EM Pulse Gun Build | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion 1 | . . 1 . Utility . | . . . . Weapon 1 | . . 1 . Parts Attached 14 | 6 7 1 . Power 2 | 1 1 . . Engine 2 | 1 1 . . Core . | . . . . Reactor . | . . . . Propulsion 5 | 2 3 . . Treads . | . . . . Leg 3 | 2 1 . . Wheel 2 | . 2 . . Hover . | . . . . Flight . | . . . . Utility 4 | 1 3 . . Device . | . . . . Storage 3 | 1 2 . . Processor . | . . . . Hackware . | . . . . Protection 1 | . 1 . . Artifact . | . . . . Weapon 3 | 2 . 1 . Energy Gun 3 | 2 . 1 . Energy Cannon . | . . . . Ballistic Gun . | . . . . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 6 | . . . 6 Power 1 | . . . 1 Propulsion 2 | . . . 2 Utility . | . . . . Weapon 3 | . . . 3 Highest Loss Streak 5 | . . . 5 Average Slot Usage (%) 84 | . 99 86 71 Engine 11 | . 14 11 9 Leg 10 | . 23 . . Wheel 9 | . 4 22 11 Hover 2 | . . . 4 Storage 24 | . 26 22 22 Energy Gun 26 | . 28 31 23 Naked Turns . | . . . . Heaviest Build 45 | 11 42 45 45 Greatest Support 20 | 20 20 20 20 Greatest Overweight (x) 6 | 2 2 2 6 Average Overweight (x) 1 | . . 2 3 Largest Inventory Capacity 12 | 6 12 12 12 Average Capacity 9 | 5 7 12 12 Most Carried 4 | 2 3 3 4 Average Carried 2 | 1 2 2 3 Final Capacity 12 | 6 12 12 12 Final Carried 4 | 2 2 2 4 Class Distribution -------------------- 79% | Mutant 20% | Gunner Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Mutant | -9/Storage Resources | -11 -10 -9 -9 ----------- Run | Scr Mat Mat Sto Matter Collected 485 | 249 113 . 123 Remotely . | . . . . Salvage Created 371 | . 113 . 258 Parts 26 | . 8 . 18 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Combat Hostiles Destroyed 6 | . 2 . 4 Guns 6 | . 2 . 4 Classes Destroyed 6 | . 2 . 4 Builder 1 | . . . 1 Operator 1 | . . . 1 Watcher 2 | . 1 . 1 Swarmer 1 | . . . 1 Grunt 3 | . 2 . 1 Sentry 2 | . . . 2 Best Kill Streak 3 | . 2 . 3 Combat Bots Only 2 | . 2 . 2 Max Kills in Single Turn 1 | . 1 . 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Scr Mat Mat Sto Damage Taken 828 | . 32 . 796 Core 409 | . . . 409 Absorbed by Shields . | . . . . Core Remaining (%) 100 | 100 100 . . Volleys Fired 25 | . 7 . 18 Largest 3 | . 2 . 3 Hottest 125 | . 80 . 125 Shots Fired 57 | . 14 . 43 Gun 57 | . 14 . 43 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic . | . . . . Thermal 6 | . . . 6 Explosive . | . . . . Electromagnetic 51 | . 14 . 37 Robot Hit Streak 8 | . 4 . 8 Robot Miss Streak 3 | . 3 . 3 Penetration Max . | . . . . Secondary Targets 2 | . . . 2 Max Gunslinging Chain 1 | . . . 1 Shots Hit Robots 30 | . 8 . 22 Core Hits 14 | . 4 . 10 Critical Hits . | . . . . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 397 | . 108 . 289 Guns 397 | . 108 . 289 Cannons . | . . . . Explosions . | . . . . Melee . | . . . . Ramming . | . . . . Kinetic . | . . . . Thermal . | . . . . Explosive . | . . . . Electromagnetic 397 | . 108 . 289 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 251 | . 66 . 251 Average Temperature 68 | . 30 . 83 Received Heat Transfer 177 | . 18 . 159 Effects 1 | . . . 1 Energy Bleed 1 | . . . 1 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 2 | . . . 2 Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred . | . . . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Peak Influence 152 | . 147 61 152 Initial 61 | . . 61 25 Average 76 | . 62 61 108 Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 3 | . 1 . 2 Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement 2 | . . . 2 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Scr Mat Mat Sto Distress Signals 1 | . . . 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 17 | . 6 . 11 Peak Tracking Total 5 | . 2 . 5 Tactical Retreats 1 | . 1 . . Traps | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Traps Triggered 2 | . 1 . 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Scr Mat Mat Sto Machines Disabled 2 | . 2 . . Max in Single Turn 1 | . 1 . . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Scr Mat Mat Sto Machines Accessed 1 | . . . 1 Terminals . | . . . . Fabricators . | . . . . Repair Stations 1 | . . . 1 Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 3 | . . . 3 Successful 3 | . . . 3 Failed . | . . . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations 3 | . . . 3 Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks . | . . . . Fabricator Hacks . | . . . . Repair Station Hacks 3 | . . . 3 Scan Component 1 | . . . 1 Repair 1 | . . . 1 Refit 1 | . . . 1 Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 1 | . . . 1 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 1 | . . . 1 Time 32 | . . . 32 Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Scr Mat Mat Sto Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Scr Mat Mat Sto Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Scr Mat Mat Sto Turns Passed 774 | 69 314 63 328 Spaces Moved 417 | 51 197 62 107 Core 16 | 16 . . . Treads . | . . . . Legs 187 | 35 152 . . Wheels 191 | . 45 62 84 Hover 23 | . . . 23 Flight . | . . . . Fastest Speed 50 | 50 100 100 100 Average Speed 136 | 109 117 100 206 Slowest Speed 565 | 150 180 100 565 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 14 | 3 28 7 20 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Scr Mat Mat Sto Total 568 | 64 264 63 177 Wait 97 | . 47 . 50 Move 414 | 50 196 61 107 Hop . | . . . . Pick Up 14 | 8 3 1 2 Fast Attach . | . . . . Attach 9 | 6 2 1 . Detach . | . . . . Swap 5 | . 5 . . Drop 4 | . 4 . . Fire 25 | . 7 . 18 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Storage History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 15) 70 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 362 | -10/Materials | Discovered new exit (range 13) 384 | -10/Materials | Entered another Materials area 384 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 384 | -9/Materials | Discovered new exit (range 11) 447 | -9/Materials | Entered Storage 618 | -9/Storage | Repaired EM Shotgun? 750 | -9/Storage | Core integrity fell below 50% 762 | -9/Storage | Lost 5 parts (1p2n2w) 764 | -9/Storage | Core integrity fell below 20% 775 | -9/Storage | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- Backup Laser I x1 [Achievement: Part-time Mechanic] 00618_ >> REPAIR: Completed EM Shotgun? 00628_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 00635_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal S009. 00654_ U-05 Engineer destroyed. 00723_ Wheel destroyed. 00724_ Backup Propulsion I destroyed. 00725_ S-10 Pest destroyed. 00725_ Switching to secondary target: G-34 Mercenary. 00728_ Lgt. Ion Engine destroyed. 00728_ Door malfunctions. 00731_ EM Pulse Gun destroyed. 00731_ Backup Laser I destroyed. 00733_ R-06 Scavenger collects Lgt. Assault Rifle. 00734_ U-05 Engineer repairs door. 00735_ S-10 Pest destroyed. 00736_ R-06 Scavenger collects Flight Unit. 00767_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | ??????????????#????????????????????????? | | ?????????????? ? ??????????????????????? | | ?????????????? ""??????????????????????? | | ?????????????? "G??????????????????????? | | ?????????????? " ??????????????????????? | | ?????????????? ??????????????????????? | | ?????????????? ??????????????????????? | | ??????????????#+######+????????????????? | | ?????????????? ?????????????????? | | ?????????????? ????????????????? | | ??????????????# g""" #???????????????? | | ??????????????#^^""" #???????????????? | | ?????########## """ T#??????????????? | | ?????# #@ """ #???????????????? | | ?????# """ # """ #???????????????? | | ?????# "T" # % #???????????????? | | ?????# ! ! /s%s #??????????????? | | ?????# !% # u #??????????????? | | ????## ! # #??????????????? | | ????# [[ ######## #??????????????? | | ????## [[ #???????? #??????????????? | | ?????# [ #????????? ?????????????? | | ?????##+#######??????????u ????????????? | | ?#????# # #???????????k#???????????? | | # ??# # """ ###??????????????????????? | | # """ # #!"R" ""#??????????????????????? | | # """ + +%" " T"#??????????????????????? | | # """ # #!!! ""#??????????????????????? | | # ??# #* %! ###??????????????????????? | | #!????# #[ = #????????????????????????? | | ####### #%#####????????????????????????? | | # # ###????????????????????????????? | | # + #??????????????????????????????? | | # # #??????????????????????????????? | | # # ###????????????????????????????? | | # # #????????????????????????????? | | # + #????????????????????????????? | | # # #????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 125 Matter Stores 450 Matter Capacity 450 Sight Range 16 Terrain Scan Density 10 Weapon Shielding 33 Evasion (%) 40 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Part-time Mechanic Challenges ------------ None Game ------ Seed GravmagChipCapacitor Manual? 0 Play Time 00:16:12 Cumulative 0.9 hours Start 2021.10.24 @ 15:31:17 End 2021.10.24 @ 15:44:57 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 3 Rogue 3 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 2 Achievement% 1 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ad302079-d843-4a22-8d1c-a81554d4e318